Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 15:23:31

Player: Zaros426

Result: Destroyed by Fortress with Enhanced Nova Cannon

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (25)       5000
Robots Destroyed (351)     1755
Value Destroyed (16575)    16575
Prototype IDs (100)        2000
Alien Tech Used (6)        1200
Bonus (15233)              15233
              TOTAL SCORE: 45763

 Bonus
-------
High Alert Combat Kills    1464
Follower Combat Kills      1966
Network Hubs Disabled      400
Registered with UFD        300
Met Optimus in HQ          500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      100
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Met R17 at Research        2000
Pursued by Intercept       500
Friendly Fire              -397

 Cogmind 
---------
Core Integrity             0/1450
Matter                     63/300
Energy                     100/100
System Corruption          43%
Temperature                Cool (9)
Movement                   Flying (45)
Location                   -2/Testing

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (6) ---
               Impulse Thruster Array
>              --- UTILITY (11) -----
  Experimental Signal Interpreter
  Experimental Core Analyzer
      Improved Armor Integrity Analyzer
>              --- WEAPON (4) -------
                   (None)
>              --- INVENTORY (5) ----
               2N-1CE's Frost Array
               Potential Cannon

 Peak State 
------------
>              --- POWER ------------
         Heavy Antimatter Reactor
         Light Quantum Reactor
>              --- PROPULSION -------
       Armored Heavy Treads
      Advanced Heavy Treads
               Biometal Heavy Treads
>              --- UTILITY ----------
               Huge Storage Unit
  Experimental Core Analyzer
      Advanced Hacking Suite
               System Mapper
      Improved System Shield
      Advanced System Shield
               Quantum Router
      Advanced Corruption Screen
               LC Capacitor
>              --- WEAPON -----------
               Potential Cannon
               Railgun
      Enhanced Hardcell Cannon
>              --- INVENTORY --------
      Advanced Cryofiber Web
  Experimental Heat Sink
      Advanced Energy Well
  Experimental Matter Compressor
     Makeshift Trap Scanner
    Long-range Sensor Array
      Advanced Terrain Scanner
      Improved Armor Integrity Analyzer
               Quantum Capacitor
      Improved Transmission Jammer
     Makeshift ECM Suite
     Makeshift ECM Suite
  Experimental Cloaking Device
         Heavy Regenerative Plating
  Experimental Focal Shield
      Advanced Force Field
               Transdimensional Reconstructor
               Core Regenerator
    Long-range Proton Cannon
               Potential Cannon
               Fusion Bomb Launcher
[Rating: 218]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Subdweller Power Source
  Power Core               Cooled Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Centrium Heavy Treads
  Treads                   Centrium Heavy Treads
  Leg                      Heavy Shield Leg
  Wheel                    Compact Wheel
  Flight Unit              Xenon Bombardment Thruster
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Processor                Rainbow Chip
  Hackware                 System Mapper
  Protection               Enhanced Scrap Shield
  Artifact                 LC Capacitor
Weapon                     Improved KE Penetrator
  Energy Gun               Vortex Rail
  Energy Cannon            Heavy Neutron Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Antimatter Cannon
  Launcher                 Thermoblaster
  Special Weapon           Mining Laser
  Slashing Weapon          Ripper
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Min Sub Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes 
Slots Evolved              16   | .   .   .   .   .   .   8   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Utility                  9    | .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   1   .   
  Weapon                   2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             289  | 8   8   5   14  4   11  14  22  13  8   11  25  7   1   24  3   14  3   6   6   6   23  8   6   7   32  
  Power                    30   | 1   .   .   2   .   1   2   6   1   2   1   2   .   .   2   .   1   1   .   1   1   1   1   .   1   3   
    Engine                 11   | 1   .   .   2   .   1   1   4   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   7    | .   .   .   .   .   .   1   1   .   .   .   2   .   .   .   .   .   1   .   1   .   .   1   .   .   .   
    Reactor                12   | .   .   .   .   .   .   .   1   1   1   .   .   .   .   2   .   1   .   .   .   1   1   .   .   1   3   
  Propulsion               47   | 2   .   2   4   1   2   3   5   2   2   2   .   .   .   1   .   3   .   .   1   .   7   .   .   .   10  
    Treads                 27   | 2   .   2   3   1   .   1   3   2   2   .   .   .   .   1   .   2   .   .   1   .   4   .   .   .   3   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Wheel                  13   | .   .   .   1   .   2   2   2   .   .   2   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Utility                  125  | 2   1   .   2   1   5   4   9   7   3   7   12  6   1   12  3   8   2   4   2   2   12  5   4   1   10  
    Device                 64   | 1   .   .   .   1   1   3   3   2   3   .   7   3   1   8   2   5   2   4   1   1   7   3   1   .   5   
    Storage                11   | 1   1   .   .   .   3   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   2   .   .   .   .   
    Processor              16   | .   .   .   .   .   .   .   1   .   .   2   2   2   .   1   .   1   .   .   .   1   1   .   .   1   4   
    Hackware               12   | .   .   .   .   .   .   1   1   .   .   4   .   .   .   1   .   2   .   .   .   .   .   1   1   .   1   
    Protection             21   | .   .   .   2   .   1   .   2   5   .   1   2   1   .   1   1   .   .   .   1   .   2   1   1   .   .   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Weapon                   87   | 3   7   3   6   2   3   5   2   3   1   1   11  1   .   9   .   2   .   2   2   3   3   2   2   5   9   
    Energy Gun             26   | 2   5   .   2   .   .   3   1   1   1   .   .   .   .   3   .   .   .   .   .   .   .   1   .   1   6   
    Energy Cannon          9    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   1   .   1   1   1   2   
    Ballistic Gun          24   | 1   .   2   3   .   .   2   1   2   .   .   6   .   .   4   .   .   .   .   1   1   1   .   .   .   .   
    Ballistic Cannon       9    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   2   .   .   2   1   
    Launcher               7    | .   1   1   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   1   .   .   .   1   .   
    Special Weapon         6    | .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  53   | .   .   .   .   .   .   2   2   4   .   1   3   1   .   13  .   2   .   .   3   .   2   1   6   .   13  
  Corrupted Parts          6    | .   .   .   .   .   .   .   .   2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      25   | .   .   .   .   .   .   .   .   9   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 88   | .   2   4   4   .   .   1   8   1   .   3   6   .   .   1   2   5   1   3   .   5   3   .   1   .   38  
  Power                    17   | .   .   1   .   .   .   .   3   .   .   .   1   .   .   .   2   .   .   1   .   2   1   .   1   .   5   
  Propulsion               20   | .   .   2   1   .   .   .   3   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   11  
  Utility                  26   | .   .   .   .   .   .   .   1   .   .   .   3   .   .   1   .   3   .   .   .   2   2   .   .   .   14  
  Weapon                   25   | .   2   1   3   .   .   1   1   1   .   3   .   .   .   .   .   2   1   1   .   1   .   .   .   .   8   
  Highest Loss Streak      17   | .   2   3   2   .   .   1   3   1   .   3   2   .   .   1   2   3   1   2   .   2   2   .   1   .   17  
  To Critical Strikes      2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Backups            19   | 1   11  13  8   12  16  20  22  22  21  20  22  22  23  23  23  22  19  23  23  23  22  21  20  19  10  
  Power                    .    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   
  Propulsion               1    | .   1   1   .   1   2   2   1   2   1   3   2   1   1   1   1   .   1   .   .   .   .   1   .   .   .   
  Utility                  12   | .   2   3   4   5   7   10  12  14  13  12  13  14  16  16  16  15  14  18  20  19  17  16  16  14  7   
  Weapon                   3    | 1   6   7   2   4   5   3   5   3   3   2   4   5   4   4   4   4   1   1   .   1   3   3   3   2   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             62   | .   1   2   8   2   12  10  7   4   1   3   5   .   .   1   .   1   .   .   1   1   1   .   1   .   1   
  Power                    4    | .   .   .   1   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               9    | .   .   .   2   .   4   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  28   | .   .   2   4   .   4   5   3   .   1   2   1   .   .   1   .   .   .   .   1   1   1   .   1   .   1   
  Weapon                   18   | .   .   .   1   2   2   3   2   2   .   1   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Tool/Special             3    | .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     82   | .   100 88  91  99  82  85  85  82  85  85  79  79  79  74  83  78  81  86  70  82  81  81  67  70  55  
  Engine                   3    | .   14  3   13  14  5   6   2   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   1   .   .   .   3   4   4   2   4   4   7   8   8   6   .   .   .   .   .   
  Reactor                  5    | .   .   .   .   .   .   .   1   6   6   3   6   9   9   9   14  7   8   7   4   8   12  8   4   5   4   
  Treads                   15   | .   28  27  28  27  20  .   9   12  13  12  6   9   9   8   12  14  16  16  15  14  11  14  14  13  6   
  Wheel                    2    | .   .   .   .   .   7   19  9   1   .   .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Device                   11   | .   14  14  6   13  7   26  18  14  17  5   8   13  13  10  13  11  11  18  14  16  13  15  1   3   6   
  Storage                  6    | .   14  14  7   13  11  6   6   6   6   6   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Processor                5    | .   .   .   .   .   .   .   5   6   6   6   8   13  14  12  8   5   4   4   4   .   1   4   4   4   10  
  Hackware                 5    | .   .   .   .   .   .   .   4   .   .   25  14  .   .   2   4   9   12  12  12  13  13  16  21  21  8   
  Protection               3    | .   .   .   6   .   1   5   2   14  14  .   4   4   4   4   4   5   4   1   4   3   6   2   1   .   .   
  Energy Gun               2    | .   17  .   2   .   .   3   5   9   6   5   .   .   .   1   .   1   4   4   .   .   .   .   .   .   3   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   3   4   .   2   .   .   2   6   2   
  Ballistic Gun            8    | .   .   19  18  19  .   10  12  7   13  12  4   13  13  11  12  10  3   3   .   3   1   3   1   2   .   
  Ballistic Cannon         2    | .   .   .   5   .   .   .   .   .   .   .   .   4   4   4   4   3   .   .   .   4   7   7   5   2   1   
  Slashing Weapon          2    | .   .   .   .   8   13  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Melee Weapon     2    | .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          218  | 7   8   11  16  18  26  69  79  125 126 113 152 157 157 201 207 205 191 198 188 193 185 169 187 211 218 
  Average Rating           111  | 5   7   8   14  16  18  60  73  102 114 107 131 149 149 167 193 187 184 190 157 167 178 163 170 202 149 
  On Entrance              115  | .   7   8   8   15  16  26  64  78  125 112 73  152 157 156 200 183 184 189 175 186 164 168 151 187 211 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             252  | 13  31  35  34  34  214 117 114 146 146 134 207 204 190 252 252 233 221 222 203 209 240 178 180 178 174 
  Greatest Support         217  | 40  40  40  42  40  40  44  43  160 160 160 160 160 160 187 187 217 215 215 215 215 215 200 200 200 205 
  Greatest Overweight (x)  9    | .   .   .   .   1   6   3   5   5   1   1   2   1   1   1   1   1   1   1   1   1   9   .   .   .   3   
  Average Overweight (x)   .    | .   .   .   .   .   2   2   4   1   .   .   1   1   1   .   .   .   .   .   .   .   1   .   .   .   .   
Largest Inventory Capacity 35   | 8   15  15  15  15  35  35  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         22   | 7   14  15  10  14  21  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  19  
  Most Carried             35   | 3   14  15  15  15  35  33  25  25  25  25  25  25  25  25  25  25  23  25  25  25  25  25  25  24  25  
  Average Carried          21   | 1   11  13  9   14  18  24  24  24  24  24  24  24  24  24  24  23  20  24  24  24  24  24  24  23  12  
  Final Capacity           35   | 8   15  15  15  15  35  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            35   | 3   13  13  15  15  35  25  24  25  25  24  25  25  25  24  25  20  23  25  24  25  25  25  25  23  3   

 Class Distribution 
--------------------
 14% | Hacker-Tank
 13% | Mutant
 13% | Scavenger-Tank
 13% | Scavenger-Skirmisher
 10% | Generator-Tank
  7% | Derelict-Mutant
  3% | Hauler-Mutant
  3% | Subdweller-Mutant
  3% | Scrapper

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
    Subdweller-Mutant | -10/Subcaves
               Mutant | -8/Recycling
      Derelict-Mutant | -8/Scraptown
    Derelict-Scrapper | -6/Factory
             Scrapper | -6/Extension
       Scavenger-Tank | -6/Cetus
       Scavenger-Tank | -6/Archives
          Hacker-Tank | -6/Hub_04(d)
       Scavenger-Tank | -5/Factory
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
 Generator-Skirmisher | -5/Warlord
       Scavenger-Tank | -4/Proximity Caves
       Generator-Tank | -4/Factory
       Generator-Tank | -4/Upper Caves
       Generator-Tank | -4/Upper Caves
        Hacker-Mutant | -4/Zhirov
          Hacker-Tank | -3/Proximity Caves
          Hacker-Tank | -3/Research
          Hacker-Tank | -3/Armory
          Wizard-Tank | -3/Lab
          Wizard-Tank | -2/Research
        Hacker-Mutant | -2/Testing

 Resources                       | -11  -10  -10  -10  -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   
-----------                Run   | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Tes  
Matter Collected           17737 | 299  295  159  626  87   852  493  1466 323  315  476  1500 989  852  960  666  2339 337  549  186  930  882  396  661  649  450  
  Remotely                 2119  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    536  210  803  .    .    .    180  294  86   10   .    .    
Salvage Created            15101 | 160  693  164  385  128  .    794  1565 365  433  747  2343 676  507  34   519  1851 65   409  186  572  635  159  .    685  1026 
  Parts                    695   | 15   51   12   35   5    .    30   52   14   33   24   123  21   11   .    24   86   6    24   12   36   12   5    .    22   42   
Haulers Intercepted        13    | .    1    .    .    .    .    .    .    .    .    3    5    .    .    .    .    2    .    .    .    .    .    .    .    2    .    
Recyclers Shooed           15    | 1    1    .    .    3    .    4    2    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      125   | .    .    .    11   .    .    .    .    .    .    .    .    11   6    .    23   .    6    22   10   36   .    .    .    .    .    
  Prevented                6     | .    .    .    1    .    .    .    .    .    .    .    .    2    1    .    .    .    2    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Min Sub Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes 
Combat Hostiles Destroyed  264  | .   17  5   10  1   .   3   18  4   1   5   38  19  12  1   12  28  5   12  .   17  15  3   1   12  25  
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Guns                     115  | .   3   2   7   1   .   2   18  4   1   5   10  5   7   .   12  21  3   5   .   1   2   1   1   1   3   
  Cannons                  69   | .   .   .   2   .   .   .   .   .   .   .   18  8   2   .   .   4   2   6   .   8   7   2   .   6   4   
  AOE                      69   | .   13  3   .   .   .   .   .   .   .   .   10  6   3   1   .   3   .   1   .   7   5   .   .   5   12  
Classes Destroyed          21   | 3   6   1   2   .   .   2   4   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   
  Worker                   11   | 2   1   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   
  Builder                  11   | .   1   .   .   .   .   .   .   .   .   1   5   .   .   .   .   3   .   .   .   .   .   .   .   .   1   
  Tunneler                 4    | 4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   13   | .   1   .   .   .   .   .   .   .   .   3   5   .   .   .   .   2   .   .   .   .   .   .   .   2   .   
  Recycler                 18   | 1   4   .   .   1   .   4   3   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   1   1   
  Mechanic                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 17   | .   2   .   .   .   .   3   2   .   9   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Watcher                  12   | .   3   .   .   .   .   .   3   2   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Swarmer                  67   | .   9   2   .   .   .   .   2   .   .   .   4   6   4   .   4   .   5   5   .   9   4   .   .   4   9   
  Grunt                    78   | .   8   2   .   .   .   .   5   .   .   1   19  7   4   1   .   12  .   4   .   4   5   .   .   4   2   
  Brawler                  3    | .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   24   | .   .   .   1   1   .   2   7   .   1   1   2   2   2   .   .   3   .   .   .   1   .   .   .   1   .   
  Demolisher               1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hunter                   35   | .   .   .   .   .   .   .   1   .   .   .   6   .   .   .   8   4   .   .   .   .   6   2   .   2   6   
  Programmer               29   | .   .   .   .   .   .   1   .   .   .   1   6   .   .   .   .   8   .   3   .   2   .   .   .   1   7   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Subdweller               9    | .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  4    | .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 3   6   2   3   1   .   3   4   3   2   6   5   6   5   1   4   10  5   5   .   5   8   1   1   6   8   
  Combat Bots Only         8    | .   3   2   3   1   .   1   3   2   1   1   4   6   5   1   4   8   5   5   .   5   8   1   1   4   7   
Max Kills in Single Turn   5    | 1   2   1   1   1   .   1   2   1   1   3   5   4   3   1   2   2   1   1   .   3   1   1   1   2   3   
  Gunslinging              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   1   .   .   .   .   .   .   .   .   2   4   3   1   .   2   .   1   .   3   1   .   .   2   3   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  A5 (-3/Lab)

 Combat                          | -11  -10  -10  -10  -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   
--------                   Run   | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Tes  
Hostile Shots Fired        2689  | .    63   26   54   2    .    49   246  24   5    87   237  48   25   12   189  436  32   99   .    69   274  11   39   86   576  
  Missed                   673   | .    27   4    14   1    .    20   91   8    2    20   55   15   5    7    53   76   9    13   .    12   70   3    9    27   132  
  Hits                     2016  | .    36   22   40   1    .    29   155  16   3    67   182  33   20   5    136  360  23   86   .    57   204  8    30   59   444  
    Melee                  2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Projectile             2014  | .    36   22   40   1    .    29   155  16   3    65   182  33   20   5    136  360  23   86   .    57   204  8    30   59   444  
    AOE                    3     | .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         100   | .    .    .    2    .    .    1    2    4    .    10   9    1    .    1    3    18   .    2    .    .    6    .    2    5    34   
  Part Disruptions         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Damage Taken               30127 | .    438  391  930  13   .    298  2303 305  74   1873 2797 351  218  208  997  3592 308  598  .    631  2135 184  684  1616 9183 
  Core                     3392  | .    67   50   121  .    .    11   415  40   .    222  178  31   .    67   18   187  13   40   .    36   113  30   .    180  1573 
  Absorbed by Shields      9143  | .    .    .    .    .    .    .    .    117  .    .    824  327  229  201  619  2787 20   623  .    578  1264 34   198  .    1322 
  Reduced by Siege Mode    842   | .    .    .    .    .    .    .    .    .    .    23   61   6    8    .    43   294  10   38   .    15   .    .    42   36   266  
  Ignored by Resistances   2395  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    574  958  19   301  .    290  104  .    .    .    149  
  Regen/Repaired (Parts)   1658  | .    .    .    .    .    .    128  299  .    .    .    712  .    .    23   .    369  .    .    .    .    .    .    .    .    127  
Core Remaining (%)         58    | 100  .    .    .    .    4    .    .    .    .    19   .    .    .    .    70   .    .    .    .    76   .    .    80   .    .    
Volleys Fired              993   | 9    48   16   55   11   .    21   85   18   80   50   114  37   33   8    46   99   6    22   7    28   53   18   26   42   61   
  Largest                  4     | 2    2    2    2    2    .    3    3    3    3    3    4    4    4    4    4    4    3    3    1    3    3    3    3    3    4    
  Hottest                  366   | 60   100  40   93   60   .    170  170  240  150  150  213  132  132  273  132  151  200  190  110  260  366  240  200  339  248  
Shots Fired                2190  | 18   75   24   95   13   .    42   237  53   93   122  278  107  74   15   146  317  16   56   7    58   79   35   66   73   91   
  Gun                      1441  | 18   51   16   68   13   .    42   237  53   93   122  94   70   40   8    106  244  11   33   .    13   13   10   20   17   49   
  Cannon                   658   | .    .    .    27   .    .    .    .    .    .    .    172  34   30   7    40   73   5    23   5    37   48   25   46   51   35   
  Launcher                 85    | .    20   8    .    .    .    .    .    .    .    .    12   3    4    .    .    .    .    .    .    8    18   .    .    5    7    
  Special                  6     | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Kinetic                  1390  | 9    .    16   71   13   .    26   178  18   14   87   99   104  70   10   146  271  4    14   .    31   55   33   65   47   9    
  Thermal                  576   | 7    15   .    11   .    .    16   59   35   79   35   167  .    .    2    .    .    5    25   5    27   18   2    1    7    60   
  Explosive                51    | .    20   .    .    .    .    .    .    .    .    .    12   3    4    .    .    .    .    .    .    .    .    .    .    5    7    
  Electromagnetic          98    | 2    40   8    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    14   15   
  Entropic                 73    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    46   7    17   .    .    .    .    .    .    .    
  Robot Hit Streak         30    | 6    13   8    26   26   .    6    11   6    8    9    17   19   22   3    11   30   9    14   10   11   11   3    13   13   11   
  Robot Miss Streak        8     | 1    4    1    1    2    .    3    5    2    4    8    3    3    2    4    5    4    1    3    .    4    3    3    3    3    6    
  Penetration Max          2     | .    .    .    .    .    .    .    2    1    1    1    1    .    1    .    1    1    .    1    .    .    1    .    .    1    .    
  Secondary Targets        11    | .    .    1    .    .    .    .    1    1    .    1    .    .    .    .    3    4    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  2     | .    .    1    .    .    .    .    1    1    .    1    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    
  Capacitor                17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    12   
Shots Hit Robots           1248  | 9    44   14   69   5    2    34   132  38   56   50   164  59   23   2    74   210  11   28   7    29   36   10   48   46   48   
  Core Hits                622   | 8    44   9    20   2    .    13   45   18   28   25   93   33   21   3    30   74   5    16   5    20   32   4    12   26   36   
  Critical Kills           25    | .    .    .    1    .    .    .    4    1    3    .    1    2    2    .    3    6    .    2    .    .    .    .    .    .    .    
  Critical Parts Destroyed 55    | .    .    .    .    .    .    .    6    2    2    8    7    8    .    1    4    16   .    1    .    .    .    .    .    .    .    
  Critical Strikes         111   | .    .    .    1    .    .    4    17   5    5    8    8    10   2    2    7    25   .    3    .    2    2    1    1    4    4    
    Burn                   15    | .    .    .    .    .    .    3    6    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Destroy                78    | .    .    .    1    .    .    1    11   3    5    8    8    10   2    .    7    20   .    2    .    .    .    .    .    .    .    
    Blast                  13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    2    2    1    1    3    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Detonate               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    1    .    .    .    .    .    .    .    
Melee Attacks              56    | .    .    .    .    16   2    25   12   .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 41    | .    .    .    .    16   .    25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            21    | .    .    .    .    .    2    6    12   .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           49172 | 99   1597 302  1139 121  .    1392 3935 1062 1336 1938 7044 2358 1099 320  1546 7112 438  1408 217  1782 2229 316  1119 3534 5729 
  Guns                     22750 | 99   451  153  879  121  .    669  3935 1062 1336 1449 1533 1060 521  139  1216 5505 271  540  .    235  165  110  305  314  682  
  Cannons                  12974 | .    .    .    222  .    .    .    .    .    .    .    3411 600  151  35   330  1275 167  659  217  541  707  206  814  2030 1609 
  Explosions               12599 | .    1146 149  38   .    .    .    .    .    .    489  2100 698  427  146  .    332  .    209  .    1006 1357 .    .    1190 3312 
  Melee                    723   | .    .    .    .    .    .    723  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  126   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    126  
  Kinetic                  21585 | 17   .    153  778  121  .    359  3046 411  259  1002 1643 1660 672  125  1546 5327 75   219  .    364  701  316  1119 1509 163  
  Thermal                  16727 | 69   180  20   218  .    .    310  889  651  1077 447  3891 .    .    146  .    332  167  868  217  1418 1357 .    .    1103 3367 
  Explosive                5908  | .    1042 .    .    .    .    .    .    .    .    .    1510 698  427  .    .    .    .    .    .    .    .    .    .    631  1600 
  Electromagnetic          2084  | 13   375  129  143  .    .    .    .    .    .    489  .    .    .    .    .    .    .    .    .    .    171  .    .    291  473  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 723   | .    .    .    .    .    .    723  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 2019  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   .    1453 196  321  .    .    .    .    .    .    .    
Highest Corruption         43    | .    .    2    2    2    .    .    .    8    7    26   8    8    8    2    2    3    3    3    3    3    .    .    .    .    43   
  Average Corruption       4     | .    .    1    2    2    .    .    .    4    3    2    6    8    4    2    2    2    3    3    3    3    .    .    .    .    18   
  Corruption Purged        29    | .    .    .    .    .    .    .    .    5    18   .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    7    1    8    
  Effects                  560   | .    .    5    44   11   .    .    .    12   20   24   48   107  59   2    30   24   20   55   13   48   .    .    .    .    38   
    Message Errors         145   | .    .    1    7    3    .    .    .    2    7    4    16   33   14   .    7    8    5    11   7    12   .    .    .    .    8    
    Matter Fused           136   | .    .    3    13   1    .    .    .    6    5    9    14   25   11   .    6    2    5    15   2    10   .    .    .    .    9    
    Heat Flow Errors       65    | .    .    .    3    2    .    .    .    .    1    3    5    12   8    .    6    6    3    5    2    6    .    .    .    .    3    
    Energy Discharges      59    | .    .    1    6    2    .    .    .    1    3    2    5    9    5    2    4    2    .    9    .    6    .    .    .    .    2    
    Parts Rejected         6     | .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    1    .    1    .    .    .    .    .    .    1    
    Parts Fused            5     | .    .    .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    2    .    .    .    .    .    
    Data Loss (minor)      65    | .    .    .    6    2    .    .    .    1    1    3    2    13   7    .    5    1    5    7    2    8    .    .    .    .    2    
    Data Loss (major)      29    | .    .    .    7    .    .    .    .    1    .    1    3    1    4    .    1    1    2    3    .    1    .    .    .    .    4    
    Misfires               24    | .    .    .    .    .    .    .    .    .    .    1    3    9    6    .    1    .    .    2    .    2    .    .    .    .    .    
    Alerts                 10    | .    .    .    1    1    .    .    .    1    1    .    .    2    .    .    .    .    .    2    .    1    .    .    .    .    1    
    Misdirections          6     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
    Weapon Failures        10    | .    .    .    .    .    .    .    .    .    1    .    .    2    1    .    .    3    .    .    .    .    .    .    .    .    3    
Overload Shots             7     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    2    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Heat Surge             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Overflow Damage            1918  | .    1    16   18   .    .    219  .    .    .    12   329  5    6    .    .    36   .    33   .    84   61   1    13   130  954  
  Projectiles              847   | .    .    .    .    .    .    .    .    .    .    .    81   .    .    .    .    36   .    33   .    54   .    1    13   101  528  
  Explosions               852   | .    1    16   18   .    .    .    .    .    .    12   248  5    6    .    .    .    .    .    .    30   61   .    .    29   426  
  Melee                    219   | .    .    .    .    .    .    219  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 53    | .    .    .    4    .    .    .    .    .    .    .    .    3    .    .    5    18   .    .    .    1    3    2    4    12   1    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  48    | .    .    .    4    .    .    .    .    .    .    .    .    3    .    .    5    14   .    .    .    1    3    2    4    11   1    
  Secondary                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    1    .    
Self-Inflicted Damage      1918  | .    67   40   63   .    .    .    .    .    .    186  97   .    77   .    .    183  .    86   .    148  .    .    98   237  636  
  Shots                    36    | .    4    2    1    .    .    .    .    .    .    2    3    .    1    .    .    3    .    1    .    2    .    .    1    4    12   
  Rammed                   18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   
Targets Rammed             24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   
  Kicked                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Crushed                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Highest Temperature        593   | 20   204  .    187  260  .    402  593  195  254  378  398  268  274  300  192  370  383  489  158  470  200  263  47   245  147  
  Average Temperature      96    | 13   51   .    81   131  .    156  149  135  96   105  92   103  79   43   49   116  114  129  69   135  132  51   20   70   34   
  Received Heat Transfer   2473  | .    132  126  81   .    .    48   348  .    9    57   516  94   36   .    .    359  .    65   .    26   75   24   .    153  324  
  Effects                  38    | .    .    .    .    .    .    4    8    .    1    4    4    .    .    4    .    4    .    1    .    7    1    .    .    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Energy Bleed           8     | .    .    .    .    .    .    .    2    .    1    2    .    .    .    1    .    1    .    .    .    1    .    .    .    .    .    
    Interference           15    | .    .    .    .    .    .    .    3    .    .    .    2    .    .    3    .    2    .    1    .    3    1    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Damage (minor)         3     | .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         6     | .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Damage (core)          1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          48    | .    .    .    .    .    .    .    .    .    .    1    13   4    1    .    4    7    1    2    .    5    1    .    1    3    5    
  Total Turns              1068  | .    .    .    .    .    .    .    .    .    .    26   210  59   26   .    188  242  11   50   .    41   2    .    66   37   110  
  Longest Duration         82    | .    .    .    .    .    .    .    .    .    .    26   52   25   26   .    82   82   11   35   .    11   2    .    66   17   41   
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           7     | .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    
  Combat Hostiles          6     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    
  Parts Fried              10    | .    1    .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    .    .    .    4    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Combat Hostiles          3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Parts Melted             25    | .    .    .    .    .    .    3    5    2    5    1    .    .    .    .    .    .    .    .    .    5    2    .    .    .    2    
  Heat Transferred         15646 | 150  322  50   275  .    .    837  2124 1307 1665 666  400  .    .    150  .    150  .    150  .    980  2000 .    .    780  3640 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      13    | .    1    1    1    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    2    .    .    .    1    3    

 Alert                           | -11  -10  -10  -10  -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   
-------                    Run   | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Tes  
Maximum Alert Level        4     | .    1    .    .    .    .    .    1    1    1    3    4    .    .    .    .    3    .    .    .    .    3    1    .    1    2    
  Low Security (%)         54    | 100  86   100  .    100  .    100  75   75   97   43   20   .    .    .    .    32   .    .    .    .    .    26   .    59   14   
  Level 1                  18    | .    13   .    .    .    .    .    24   24   2    25   13   .    .    .    .    33   .    .    .    .    .    73   .    40   45   
  Level 2                  18    | .    .    .    .    .    .    .    .    .    .    28   31   .    .    .    .    24   .    .    .    .    82   .    .    .    39   
  Level 3                  5     | .    .    .    .    .    .    .    .    .    .    1    18   .    .    .    .    10   .    .    .    .    17   .    .    .    .    
  Level 4                  2     | .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1158  | 15   236  80   .    58   .    86   249  266  204  950  1158 .    .    .    .    758  .    .    .    .    799  294  .    398  648  
  Initial                  609   | .    .    80   .    .    .    .    .    113  24   .    453  .    .    .    .    35   .    .    .    .    609  291  .    .    222  
  Average                  260   | 2    109  12   .    10   .    25   86   164  84   286  592  .    .    .    .    305  .    .    .    .    601  186  .    162  369  
Influence Increases        13313 | 35   683  125  20   249  .    364  932  289  309  1890 1908 375  300  46   335  1186 125  280  5    380  1158 412  .    816  1091 
  Destroy 0b10 Robot/C     5900  | .    340  100  20   20   .    140  540  160  80   440  760  300  240  40   240  560  100  240  .    320  300  160  .    300  500  
  Destroy 0b10 Robot/NC    455   | 35   60   .    .    5    .    40   40   10   45   60   70   .    .    .    .    35   .    .    5    5    5    .    .    25   15   
  Destroy Leader           1008  | .    88   20   .    .    .    40   76   .    .    120  164  .    .    .    50   124  10   40   .    40   40   60   .    54   82   
  Allied During Kill       909   | .    .    .    .    .    .    18   66   70   119  496  .    .    .    6    .    .    .    .    .    .    .    67   .    67   .    
  Trap Triggered on 0b10   30    | .    .    .    .    .    .    .    20   .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Successful Hack          426   | .    37   .    .    29   .    24   37   19   .    .    132  .    .    .    .    47   .    .    .    .    52   4    .    10   35   
  Select Force Hacks       360   | .    60   .    .    180  .    30   .    .    .    .    60   .    .    .    .    .    .    .    .    .    30   .    .    .    .    
  Disable Machine          1230  | .    30   .    .    .    .    45   45   15   60   435  240  .    .    .    .    120  .    .    .    .    15   75   .    60   90   
  Destroy Structure        1990  | .    68   5    .    15   .    27   63   15   5    314  452  .    .    .    .    270  .    .    .    .    86   46   .    285  339  
  Advance Influence        600   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    600  .    .    .    .    
  Partial Spotted          30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   
  Lose Combat Pursuer      375   | .    .    .    .    .    .    .    45   .    .    15   30   75   60   .    45   30   15   .    .    15   30   .    .    15   .    
Influence Decreases        12854 | 35   476  332  20   237  12   364  728  431  371  964  1679 1133 528  215  278  491  693  403  66   366  615  969  .    419  1029 
  Entered New Map          2258  | .    .    127  .    .    12   .    .    91   38   .    473  428  76   169  .    22   279  36   61   .    5    266  .    .    175  
  Time Decay               7788  | 35   456  180  20   237  .    287  468  310  333  364  696  705  452  23   258  419  404  337  5    316  550  270  .    189  474  
  Lost Part                785   | .    20   25   .    .    .    .    80   10   .    30   60   .    .    .    20   50   10   30   .    40   30   .    .    .    380  
  Lost Ally                687   | .    .    .    .    .    .    77   180  20   .    120  .    .    .    23   .    .    .    .    .    10   30   147  .    80   .    
  Purge Threat             1336  | .    .    .    .    .    .    .    .    .    .    450  450  .    .    .    .    .    .    .    .    .    .    286  .    150  .    
Squads Dispatched          69    | .    6    .    .    .    .    7    3    .    .    4    14   .    .    .    .    7    .    .    .    .    9    4    .    5    10   
  Investigation            25    | .    5    .    .    .    .    5    2    .    .    .    4    .    .    .    .    1    .    .    .    .    6    .    .    1    1    
  Extermination            16    | .    .    .    .    .    .    2    .    .    .    2    3    .    .    .    .    3    .    .    .    .    .    1    .    1    4    
  Reinforcement            20    | .    1    .    .    .    .    .    1    .    .    2    5    .    .    .    .    2    .    .    .    .    3    3    .    1    2    
  Assault                  2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Garrison                 3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Intercept                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3     | .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Haulers Reinforced         6     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    1    .    .    1    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  
---------                  Run  | Yrd Mat Min Sub Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes 
Distress Signals           19   | .   1   .   .   .   .   .   1   2   .   1   1   .   .   .   .   5   .   .   .   .   4   2   .   1   1   
Communications Jammed      26   | .   .   .   .   .   .   2   5   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   5   
  Distress Signals         26   | .   .   .   .   .   .   2   5   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   5   
Times Spotted              504  | .   22  6   12  1   .   9   34  9   32  28  56  23  8   38  16  48  6   12  .   22  36  13  1   22  50  
  Peak Tracking Total      13   | .   4   3   3   .   .   2   6   5   1   6   6   7   7   13  5   8   5   5   .   5   7   4   1   7   10  
  Tactical Retreats        30   | .   .   .   .   .   .   .   3   .   .   1   7   2   3   .   4   3   1   .   .   1   4   .   .   1   .   

 Traps                          | -11 -10 -10 -10 -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Min Sub Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes 
Traps Triggered            12   | .   1   .   .   .   .   1   7   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 6    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   5    | .   .   .   2   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                6    | .   .   .   2   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         3    | .   .   .   1   1   3   3   3   1   1   1   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  
----------                 Run  | Yrd Mat Min Sub Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes 
Machines Disabled          96   | .   2   .   1   .   .   3   5   1   4   29  16  2   1   1   .   8   .   .   .   .   1   5   6   4   7   
  Max in Single Turn       14   | .   1   .   1   .   .   1   1   1   1   14  4   1   1   1   .   3   .   .   .   .   1   1   2   1   2   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  
---------                  Run  | Yrd Mat Min Sub Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes 
Machines Accessed          125  | .   9   1   1   14  11  11  12  3   .   6   14  1   .   4   1   6   1   .   9   .   9   2   3   2   5   
  Terminals                56   | .   7   .   .   6   .   4   11  3   .   5   7   1   .   .   1   2   .   .   .   .   3   2   .   1   3   
  Fabricators              6    | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   2   
  Repair Stations          3    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          16   | .   2   .   .   6   .   3   .   .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   2   .   .   1   .   
Total Hacks                573  | .   32  1   1   48  65  24  34  10  .   30  98  8   .   8   1   35  1   .   48  .   51  20  24  13  21  
  Successful               398  | .   18  1   1   42  65  9   14  3   .   16  50  8   .   8   1   24  1   .   48  .   35  17  24  6   7   
  Failed                   173  | .   14  .   .   6   .   15  20  7   .   14  48  .   .   .   .   10  .   .   .   .   15  3   .   7   14  
    Catastrophic           23   | .   1   .   .   .   .   5   1   2   .   1   7   .   .   .   .   2   .   .   .   .   .   .   .   1   3   
  Database Lockouts        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Manual                   171  | .   29  .   .   18  .   16  12  1   .   18  38  .   .   .   .   14  .   .   .   .   5   3   1   12  4   
  Terminals                305  | .   30  .   .   18  .   10  32  10  .   28  84  8   .   .   1   21  .   .   .   .   16  20  .   12  15  
  Fabricators              14   | .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   6   
  Repair Stations          9    | .   .   .   .   .   .   .   2   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Recycling Units          21   | .   2   .   .   6   .   6   .   .   .   .   5   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Scanalyzers              40   | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   8   .   .   .   .   27  .   .   .   .   
  Garrison Access          12   | .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   2   .   .   .   .   4   .   .   1   .   
Terminal Hacks             291  | .   8   1   1   28  65  1   11  3   .   12  30  8   .   8   1   11  1   .   48  .   8   14  24  4   4   
  Record                   162  | .   .   .   .   24  60  .   .   3   .   .   .   8   .   7   1   .   .   .   36  .   .   .   23  .   .   
  Part Schematic           10   | .   2   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   4   .   .   1   .   .   .   
  Robot Schematic          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Robot Analysis           16   | .   2   .   .   1   4   .   .   .   .   .   .   .   .   .   .   3   .   .   4   .   2   .   .   .   .   
  Prototype ID Bank        13   | .   1   .   .   1   .   .   2   .   .   .   1   .   .   .   .   1   .   .   4   .   2   1   .   .   .   
  Open Door                7    | .   .   1   .   .   .   .   4   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     7    | .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   1   1   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   
  Terminal Index           5    | .   .   .   .   1   .   .   1   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              6    | .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   
  Unreport Threat          10   | .   .   .   .   .   .   .   .   .   .   3   3   .   .   .   .   .   .   .   .   .   .   3   .   1   .   
  Locate Traps             9    | .   .   .   .   .   .   .   2   .   .   1   4   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Disarm Traps             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Security Status          2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surveillance Status      2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Transport Status         2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Investigation Status     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement Status     2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assault Status           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Prototypes    4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   
  Zone Layout              7    | .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Proto ID Catalog         2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Release Object           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Fabricator Hacks           6    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   2   
  Network Status           2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
Repair Station Hacks       7    | .   .   .   .   .   .   .   2   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 31   | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   8   .   .   .   .   21  .   .   .   .   
  Insert Component         14   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   9   .   .   .   .   
  Analyze                  17   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   12  .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Seal Access              6    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
Unauthorized Hacks         57   | .   10  .   .   14  .   5   1   .   .   3   14  .   .   .   .   2   .   .   .   .   2   3   .   2   1   
  Terminals                35   | .   8   .   .   8   .   .   1   .   .   3   10  .   .   .   .   1   .   .   .   .   .   3   .   1   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Botnet                 13   | .   3   .   .   3   .   .   1   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Operators              3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
    Skim                   16   | .   5   .   .   5   .   .   .   .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Haulers                2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          16   | .   2   .   .   6   .   3   .   .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
    Tunnel                 10   | .   2   .   .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                6    | .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Extract                2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Data Cores Recovered       6    | .   1   .   .   .   .   3   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         63   | .   7   .   .   6   .   9   10  3   .   5   6   .   .   .   .   4   .   .   .   .   7   2   .   1   3   
  Full Trace Events        9    | .   1   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   34   | .   2   .   .   .   .   10  1   .   .   1   1   .   .   .   .   4   .   .   4   .   10  1   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   139  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   93  .   .   .   46  
  Total Part Build Rating  16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   9   
Parts Repaired             3    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Time                     151  | .   .   .   .   .   .   .   38  .   .   .   68  .   .   .   .   45  .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           14   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   9   .   .   .   .   
  Part Schematics Acquired 14   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   9   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  
------------               Run  | Yrd Mat Min Sub Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              3    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             3    | .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             16   | .   .   .   .   .   .   .   6   .   .   .   .   .   2   .   .   .   .   .   .   .   .   8   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   
--------                   Run  | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Tes  
Total Allies               40   | .    .    3    .    .    5    .    12   5    .    .    .    .    2    .    .    .    .    .    .    .    .    9    .    4    .    
  Largest Group            7    | .    .    3    3    .    5    4    6    7    7    6    .    .    2    2    .    .    .    .    .    .    .    6    .    4    .    
  Highest-Rated Group      670  | .    .    40   40   .    235  188  210  670  670  511  .    .    59   59   .    .    .    .    .    .    .    258  .    232  .    
  Highest-Rated Ally       159  | .    .    16   16   .    47   47   159  159  159  96   .    .    30   30   .    .    .    .    .    .    .    56   .    58   .    
Total Orders               29   | .    .    .    .    .    .    .    .    .    2    1    .    2    .    4    .    .    .    2    1    16   1    .    .    .    .    
  STAY                     4    | .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    
  FOLLOW                   3    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    
  EXPLORE                  8    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    6    .    .    .    .    .    
  RETURN                   14   | .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    1    1    8    1    .    .    .    .    
Ally Attacks               339  | .    .    .    15   .    .    21   42   25   10   100  .    .    .    13   .    .    .    .    .    .    .    63   23   27   .    
  Total Damage             8820 | .    .    .    65   .    .    475  1052 796  412  3196 .    .    .    216  .    .    .    .    .    .    .    1561 203  844  .    
  Kills                    49   | .    .    .    1    .    .    4    9    4    3    19   .    .    .    1    .    .    .    .    .    .    .    5    .    3    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              3    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    

 Intel                           | -11  -10  -10  -10  -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   
-------                    Run   | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Tes  
Active Infowar (turns)     31608 | 76   1695 966  1625 1017 2788 1168 1802 .    683  1063 1285 2590 2346 1502 2261 1545 726  2839 426  1595 336  674  59   402  139  
  Optics                   7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    
  Sensors                  6113  | .    .    .    .    .    .    .    .    .    .    .    .    2587 2345 680  .    .    .    .    .    .    1    157  .    278  65   
  IFF                      1414  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1099 315  .    .    .    .    .    .    
  Terrain                  9068  | .    .    .    .    .    .    .    .    .    .    .    .    2574 2345 1502 2125 513  9    .    .    .    .    .    .    .    .    
  Structural               6050  | .    .    .    .    773  2788 1150 503  .    681  135  20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Traps                    707   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    120  31   387  59   83   27   
  Seismic                  19887 | 76   1695 966  1625 244  .    1168 527  .    364  882  1059 2491 2127 .    1959 864  717  1988 422  713  .    .    .    .    .    
  Decoding                 1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  T.N.C.                   41    | .    .    .    .    .    .    .    .    .    .    41   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machine Analysis         26    | .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 5728  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    890  22   .    2475 99   1560 26   609  .    41   4    
  Jamming                  5633  | .    .    .    .    .    .    1077 1798 .    680  19   .    .    .    .    .    820  .    1    .    573  310  283  .    .    72   
  ECM                      1052  | .    .    .    .    .    .    .    .    .    .    .    233  .    .    .    296  81   .    417  .    .    25   .    .    .    .    
Robot Analysis Total       15    | .    2    .    .    1    4    .    .    .    .    .    .    .    .    .    .    2    .    .    4    .    2    .    .    .    .    
Derelict Logs Recovered    15    | .    .    .    1    .    5    .    .    .    .    .    .    2    1    .    2    .    2    2    .    .    .    .    .    .    .    
Drone Launches             35    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    5    .    20   4    .    2    .    .    
  Drone Recoveries         28    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    2    2    17   3    .    .    .    .    

 Exploration                     | -11  -10  -10  -10  -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   
-------------              Run   | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Tes  
Turns Passed               46934 | 164  1695 966  3333 1076 6687 1177 1954 684  944  1230 2907 3096 2888 1865 2538 1908 962  3001 551  2564 1582 679  743  535  1205 
Spaces Moved               21661 | 81   921  567  1942 587  3175 870  1256 384  211  628  1121 1087 1028 835  976  640  527  1284 293  945  629  295  400  230  749  
  Core                     376   | 6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    370  
  Treads                   17275 | 75   921  567  1942 572  2275 .    3    247  211  616  632  1087 1028 835  976  640  527  1284 293  945  324  295  400  230  350  
  Legs                     12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Wheels                   3981  | .    .    .    .    15   900  870  1253 137  .    12   489  .    .    .    .    .    .    .    .    .    305  .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   
  Fastest Speed            42    | 50   160  160  152  120  130  100  100  120  160  115  115  240  240  160  163  158  162  162  162  162  150  153  153  153  42   
  Average Speed            177   | 151  160  160  157  159  206  101  111  145  182  159  187  240  240  204  213  198  173  178  162  214  181  153  153  153  98   
  Slowest Speed            385   | 160  160  160  160  260  340  102  180  160  240  240  240  240  240  243  243  243  242  242  243  243  385  153  153  153  225  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       12    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    7    4    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
Exploration Rate (%)       65    | 5    98   97   71   95   93   25   98   81   83   47   29   92   97   88   96   15   62   86   62   91   23   22   99   5    50   
  Regions Visited          25
    Branch Regions         19
  Pre-discovered Areas     24    | .    2    .    .    7    5    1    .    .    .    .    3    2    .    .    1    .    .    .    3    .    .    .    .    .    .    
  Known Exits Taken        12    | .    1    1    .    1    .    1    .    .    .    1    1    .    .    .    1    1    1    1    .    .    1    .    .    1    .    
  Unknown Exits Taken      13    | 1    .    .    1    .    1    .    1    1    1    .    .    1    1    1    .    .    .    .    1    1    .    1    1    .    .    
Scrap Searched             33    | .    .    1    7    .    12   .    .    .    .    .    .    3    2    .    1    .    1    3    .    3    .    .    .    .    .    
Spaces Dug                 148   | .    4    .    .    8    .    12   6    .    .    7    29   8    13   4    16   12   .    3    .    3    12   8    .    2    1    
Terrain Destroyed          1719  | .    65   5    11   11   .    22   89   3    5    423  273  60   89   5    49   157  15   57   .    56   51   18   2    118  135  
  Melee                    20    | .    .    .    .    8    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               577   | .    4    .    1    3    .    10   89   3    5    49   66   36   34   5    49   82   15   38   .    28   20   18   .    13   9    
  AOE                      1122  | .    61   5    10   .    .    .    .    .    .    374  207  24   55   .    .    75   .    19   .    28   31   .    2    105  126  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   
---------                  Run   | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Arm  Lab  Res  Tes  
Total                      28374 | 101  1056 602  2133 690  3321 1105 1735 489  682  758  1671 1511 1402 982  1325 1057 565  1942 364  1433 1011 492  486  334  1127 
  Wait                     3925  | .    55   8    43   41   31   115  257  33   349  36   301  310  272  57   275  199  19   591  16   385  223  119  10   27   153  
  Move                     21635 | 80   920  566  1941 586  3174 869  1255 383  210  627  1120 1086 1027 833  975  639  526  1283 292  944  628  294  399  229  749  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  373   | 3    15   5    32   14   70   13   15   16   8    8    32   14   19   9    2    14   3    7    4    15   21   3    10   2    19   
  Fast Attach              247   | 7    .    .    10   4    7    9    12   5    12   4    15   10   3    24   .    17   1    6    14   5    17   15   10   8    32   
  Attach                   216   | .    2    3    5    1    3    9    5    8    4    5    20   18   16   4    2    23   4    8    8    13   16   .    7    3    29   
  Detach                   68    | .    .    .    1    .    2    .    .    .    .    .    1    4    .    2    .    14   3    4    5    5    6    .    5    2    14   
  Swap                     283   | 2    12   2    12   9    3    11   29   6    5    11   34   8    .    12   24   25   3    15   2    21   10   8    .    13   6    
  Drop                     463   | .    4    2    27   8    29   25   22   20   14   15   34   24   18   31   1    27   .    6    16   16   37   20   19   8    40   
  Fire                     993   | 9    48   16   55   11   .    21   85   18   80   50   114  37   33   8    46   99   6    22   7    28   53   18   26   42   61   
  Melee                    56    | .    .    .    .    16   2    25   12   .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Crush                    20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   
  Escape Stasis            49    | .    .    .    .    .    .    8    40   .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   31    | .    .    .    .    .    .    .    1    .    .    .    .    .    14   1    .    .    .    .    .    .    .    15   .    .    .    
  Trap                     6     | .    .    .    2    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Miscellaneous            5     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Upper Caves (discovered 2 exits: [*Upp] / *War)
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res / *Arm / Qua x2)
-3/Armory
-3/Lab
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing

 History 
---------
  Turn | Location           | Event
     4 | -11/Scrapyard      | Discovered new exit (range 16)
   165 | -11/Scrapyard      | Entered Materials
   301 | -10/Materials      | Build established: Mutant
   489 | -10/Materials      | Discovered new exit (range 3)
   972 | -10/Materials      | Discovered new exit (range 16)
  1292 | -10/Materials      | Discovered new exit (range 4)
  1480 | -10/Materials      | Discovered new exit (range 8)
  1621 | -10/Materials      | Learned Storage emergency access door positions
  1682 | -10/Materials      | Learned 2 Storage zone layouts
  1770 | -10/Materials      | Identified exit to Subcaves
  1770 | -10/Materials      | Learned location of 1 exit from Materials
  1799 | -10/Materials      | Identified exit to Mines
  1799 | -10/Materials      | Identified exit to Materials
  1847 | -10/Materials      | Learned Storage stockpile data
  1860 | -10/Materials      | Entered Mines
  1866 | -10/Mines          | Assembled infested the area
  1868 | -10/Mines          | Met a Derelict who couldn't figure out how to use a Trap Extractor
  2142 | -10/Mines          | Lost 3 parts (1p1n1w)
  2174 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2809 | -10/Mines          | Discovered exit to Subcaves (range 6)
  2826 | -10/Mines          | Entered Subcaves
  2826 | -10/Subcaves       | Accompanied by 3 allies
  2835 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Power Source
  2836 | -10/Subcaves       | A Subdweller sparked back to life
  2836 | -10/Subcaves       | A Subdweller sparked back to life
  2836 | -10/Subcaves       | A Subdweller sparked back to life
  2853 | -10/Subcaves       | Core integrity fell below 50%
  2885 | -10/Subcaves       | Lost 3 allies
  2885 | -10/Subcaves       | Found Prototype Processor
  3100 | -10/Subcaves       | Discovered new exit (range 12)
  3145 | -10/Subcaves       | Disturbed a concealed Subdweller
  3146 | -10/Subcaves       | Core integrity fell below 20%
  3543 | -10/Subcaves       | Shifting Twisted Machinery released Flamer
  3570 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Monowheel
  4250 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  4299 | -10/Subcaves       | Build established: Subdweller-Mutant
  4533 | -10/Subcaves       | Discovered new exit (range 9)
  5119 | -10/Subcaves       | Learned Materials stockpile data
  5122 | -10/Subcaves       | Visited 4L-MR0's lab
  5129 | -10/Subcaves       | Identified Rainbow Chip
  5142 | -10/Subcaves       | Found Power Bank
  5916 | -10/Subcaves       | Build established: Scavenger-Mutant
  6159 | -10/Subcaves       | Entered Recycling
  6914 | -8/Recycling       | Build established: Mutant
  7075 | -8/Recycling       | Discovered new exit (range 14)
  7127 | -8/Recycling       | Identified exit to Scraptown
  7195 | -8/Recycling       | Scanned before Scraplab entrance
  7219 | -8/Recycling       | Entered Scraplab
  7235 | -8/Recycling       | Entered Scraptown
  7235 | -8/Scraptown       | System corruption cleaned by C-Scrubber
  7411 | -8/Scraptown       | Visited UFD Registry
  7411 | -8/Scraptown       | Registered with UFD as "Flakgunner"
  7434 | -8/Scraptown       | Visited Cave Peace
  7477 | -8/Scraptown       | Visited Comm Corps
  7591 | -8/Scraptown       | Scanned Subdweller tech in exchange for log data
  7594 | -8/Scraptown       | Learned location of Extension (-6)
  7595 | -8/Scraptown       | Learned Factory stockpile data
  7597 | -8/Scraptown       | Learned Research trap positions
  7599 | -8/Scraptown       | Learned location of Armory (-3)
  7600 | -8/Scraptown       | Learned location of Zion (-6)
  7615 | -8/Scraptown       | Discovered new exit (range 13)
  7672 | -8/Scraptown       | Guru changed UFD alias to "Monoripper"
  8104 | -8/Scraptown       | Visited The Evicted
  8159 | -8/Scraptown       | Visited Bundlers
  8229 | -8/Scraptown       | Build established: Derelict-Mutant
  8293 | -8/Scraptown       | Visited CPS Storage
  8395 | -8/Scraptown       | Visited Cyclists
  8418 | -8/Scraptown       | Entered Cyclist Reading Room
  8480 | -8/Scraptown       | Visited Red Mages
  8820 | -8/Scraptown       | Visited Analyses Database
  8878 | -8/Scraptown       | Visited Curators Association
  8970 | -8/Scraptown       | Visited Scrap Suit Storage
  9043 | -8/Scraptown       | Delivered Scrap Shield to a Scientist
  9363 | -8/Scraptown       | Visited Supply Room
  9503 | -8/Scraptown       | Visited DA-N13 Charitable Foundation
  9525 | -8/Scraptown       | Found DCF Scrap (28 items)
  9563 | -8/Scraptown       | Visited Modified Component R&D
  9648 | -8/Scraptown       | Visited Scrapoid Pod Storage
  9693 | -8/Scraptown       | Visited Abandonware Association
  9718 | -8/Scraptown       | Learned abandonware demo "ERRANTS.EXE"
  9723 | -8/Scraptown       | Learned abandonware demo "OVRCLOCK.EXE"
  9783 | -8/Scraptown       | Visited Science Guys
 10040 | -8/Scraptown       | Found Scrapoid Pod
 10308 | -8/Scraptown       | Build established: Mutant
 10654 | -8/Scraptown       | Scrapoid Pod released 08S05-D (x5)
 11346 | -8/Scraptown       | Build established: Derelict-Mutant
 11459 | -8/Scraptown       | Discovered new exit (range 5)
 11948 | -8/Scraptown       | Found Scrap Suit
 12558 | -8/Scraptown       | Build established: Hauler-Mutant
 13429 | -8/Scraptown       | Found Scrap Suit
 13810 | -8/Scraptown       | Met Optimus
 13810 | -8/Scraptown       | Accepted into 0bPrime
 13922 | -8/Scraptown       | Entered Factory
 13922 | -6/Factory         | Accompanied by 4 allies
 13922 | -6/Factory         | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1
 14144 | -6/Factory         | Lost 3 allies
 14222 | -6/Factory         | Build established: Derelict-Scrapper
 14466 | -6/Factory         | Loaded intel: 8 recycling unit locations
 14543 | -6/Factory         | Identified exit to Lower Caves
 14543 | -6/Factory         | Identified exit to Extension
 14669 | -6/Factory         | Learned location of Protoforge (-2)
 14761 | -6/Factory         | Discovered new exit (range 13)
 15082 | -6/Factory         | Discovered new exit (range 15)
 15099 | -6/Factory         | Entered Extension
 15128 | -6/Extension       | Disrupted transfer network
 15264 | -6/Extension       | Spotted B-75 Beast
 15298 | -6/Extension       | Build established: Infiltrator-Scrapper
 15486 | -6/Extension       | Repaired Ovr. Barrage Gun
 15645 | -6/Extension       | Rescued a captive Derelict
 15647 | -6/Extension       | Rescued a captive Derelict
 15685 | -6/Extension       | Rescued a captive Derelict
 15844 | -6/Extension       | Allies destroyed B-75 Beast
 15884 | -6/Extension       | Lost 4 allies
 15933 | -6/Extension       | Spotted B-75 Beast
 16032 | -6/Extension       | Destroyed B-75 Beast
 16061 | -6/Extension       | Lost 3 parts (1p2n)
 16181 | -6/Extension       | Discovered new exit (range 16)
 16182 | -6/Extension       | Discovered new exit (range 15)
 16381 | -6/Extension       | Rescued a captive Derelict
 16383 | -6/Extension       | Rescued a captive Derelict
 16561 | -6/Extension       | Core integrity fell below 50%
 16601 | -6/Extension       | Build established: Scrapper
 16758 | -6/Extension       | Rescued A7
 17053 | -6/Extension       | Entered Cetus
 17053 | -6/Cetus           | Accompanied by 3 allies (A7)
 17058 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 17070 | -6/Cetus           | Spotted Cetus Guard
 17070 | -6/Cetus           | Spotted Cetus Guard
 17072 | -6/Cetus           | Spotted Cetus Guard
 17073 | -6/Cetus           | Destroyed Cetus Guard
 17073 | -6/Cetus           | Spotted Cetus Guard
 17076 | -6/Cetus           | Allies destroyed Cetus Guard
 17079 | -6/Cetus           | Destroyed Cetus Guard
 17084 | -6/Cetus           | Allies destroyed Cetus Guard
 17187 | -6/Cetus           | Started Cetus Manufacturing Module
 17205 | -6/Cetus           | Discovered new exit (range 15)
 17212 | -6/Cetus           | Manufactured an Enhanced Grunt
 17228 | -6/Cetus           | Spotted Cetus Guard
 17229 | -6/Cetus           | Spotted Cetus Guard
 17235 | -6/Cetus           | Spotted Cetus Guard
 17237 | -6/Cetus           | Manufactured an Enhanced Grunt
 17239 | -6/Cetus           | Allies destroyed Cetus Guard
 17239 | -6/Cetus           | Spotted Cetus Guard
 17242 | -6/Cetus           | Destroyed Cetus Guard
 17250 | -6/Cetus           | Allies destroyed Cetus Guard
 17250 | -6/Cetus           | Destroyed Cetus Guard
 17262 | -6/Cetus           | Manufactured an Enhanced Grunt
 17263 | -6/Cetus           | Discovered new exit (range 15)
 17274 | -6/Cetus           | Met Revision 17
 17287 | -6/Cetus           | Manufactured an Enhanced Grunt
 17312 | -6/Cetus           | Manufactured an Enhanced Grunt
 17399 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 17737 | -6/Cetus           | Entered Archives
 17737 | -6/Archives        | Accompanied by 7 allies (A7)
 17742 | -6/Archives        | Received a hacking code to weaken MAIN.C
 17766 | -6/Archives        | Build established: Scavenger-Tank
 17914 | -6/Archives        | Discovered new exit (range 15)
 18537 | -6/Archives        | Discovered new exit (range 16)
 18584 | -6/Archives        | Discovered new exit (range 16)
 18681 | -6/Archives        | Entered Hub_04(d)
 18681 | -6/Hub_04(d)       | Accompanied by 6 allies
 18948 | -6/Hub_04(d)       | Discovered new exit (range 13)
 18966 | -6/Hub_04(d)       | Disrupted transfer network
 19255 | -6/Hub_04(d)       | Identified exit to Factory
 19472 | -6/Hub_04(d)       | Spotted B-75 Beast
 19503 | -6/Hub_04(d)       | Destroyed B-75 Beast
 19603 | -6/Hub_04(d)       | Build established: Hacker-Tank
 19810 | -6/Hub_04(d)       | Network Hub disabled
 19814 | -6/Hub_04(d)       | Spotted Lightning
 19815 | -6/Hub_04(d)       | Spotted Lightning
 19860 | -6/Hub_04(d)       | System corruption reached 10%
 19870 | -6/Hub_04(d)       | Spotted Lightning
 19870 | -6/Hub_04(d)       | Destroyed Lightning
 19888 | -6/Hub_04(d)       | Spotted Lightning
 19890 | -6/Hub_04(d)       | Network Hub disabled
 19891 | -6/Hub_04(d)       | Spotted Lightning
 19903 | -6/Hub_04(d)       | Core integrity fell below 20%
 19911 | -6/Hub_04(d)       | Entered Factory
 19911 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 19912 | -5/Factory         | Garrison activated, responded to threat
 19941 | -5/Factory         | Lost 3 parts (3w)
 19965 | -5/Factory         | Identified exit to Upper Caves
 20211 | -5/Factory         | First assault squad dispatched
 20272 | -5/Factory         | Build established: Hacker-Gunner
 20380 | -5/Factory         | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon
 20395 | -5/Factory         | Discovered new exit (range 14)
 21065 | -5/Factory         | Build established: Scavenger-Tank
 21762 | -5/Factory         | Learned 4 Quarantine zone layouts
 21799 | -5/Factory         | Learned 4 Proximity Caves zone layouts
 21828 | -5/Factory         | Learned 4 Factory zone layouts
 21845 | -5/Factory         | Learned Quarantine trap positions
 21866 | -5/Factory         | Repaired Broken Centrium Heavy Treads
 21871 | -5/Factory         | Learned 2 Armory zone layouts
 21902 | -5/Factory         | Identified exit to Factory
 21929 | -5/Factory         | Loaded intel: 8 recycling unit locations
 21944 | -5/Factory         | Learned Armory fabricator intel
 21994 | -5/Factory         | Learned Extension stockpile data
 22596 | -5/Factory         | Found Unknown Protection
 22596 | -5/Factory         | Identified Hvy. Reactive Plating
 22818 | -5/Factory         | Entered Upper Caves
 22820 | -5/Upper Caves     | UFD Scientist delivered a prototype
 22823 | -5/Upper Caves     | Found Prototype Protection
 22823 | -5/Upper Caves     | Identified Enh. Scrap Shield
 22923 | -5/Upper Caves     | Learned location of 1 exit from Proximity Caves
 22966 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 23367 | -5/Upper Caves     | Build established: Scavenger-Skirmisher
 23673 | -5/Upper Caves     | Ambushed by wild Derelicts
 24176 | -5/Upper Caves     | Discovered new exit (range 10)
 24478 | -5/Upper Caves     | Encountered a Warlord checkpoint
 24747 | -5/Upper Caves     | Lost 3 allies
 24867 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 24868 | -5/Upper Caves     | Learned location of 2 exits from Lower Caves
 24868 | -5/Upper Caves     | Learned Extension trap positions
 24868 | -5/Upper Caves     | Learned Research emergency access door positions
 24868 | -5/Upper Caves     | Learned Research security intel
 24868 | -5/Upper Caves     | Learned Factory terminal intel
 24868 | -5/Upper Caves     | Learned Armory terminal intel
 24997 | -5/Upper Caves     | Build established: Scavenger-Tank
 25302 | -5/Upper Caves     | Build established: Scavenger-Skirmisher
 25669 | -5/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
 25914 | -5/Upper Caves     | Entered another Upper Caves area
 26088 | -5/Upper Caves     | Learned Factory stockpile data
 26089 | -5/Upper Caves     | Discovered exit to Factory (range 13)
 26206 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 28201 | -5/Upper Caves     | Discovered new exit (range 16)
 28226 | -5/Upper Caves     | Encountered a Warlord checkpoint
 28486 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 28712 | -5/Upper Caves     | Build established: Scavenger-Tank
 28802 | -5/Upper Caves     | Entered Warlord
 28802 | -5/Warlord         | Accompanied by 2 allies
 28862 | -5/Warlord         | System corruption cleaned by Quarantine Array
 29057 | -5/Warlord         | Found Prototype Device
 29057 | -5/Warlord         | Identified Minesniffer Drone Bay
 29105 | -5/Warlord         | Build established: Skirmisher
 29426 | -5/Warlord         | Found Prototype Reactor
 29426 | -5/Warlord         | Identified Vortex Chain Reactor
 29434 | -5/Warlord         | Found Prototype Device
 29434 | -5/Warlord         | Identified Exp. Cloaking Device
 29459 | -5/Warlord         | Found Prototype Device
 29459 | -5/Warlord         | Identified Exp. Focal Shield
 29463 | -5/Warlord         | Found Prototype Processor
 29463 | -5/Warlord         | Identified Spectral Analyzer
 29470 | -5/Warlord         | Found Prototype Hackware
 29470 | -5/Warlord         | Identified System Mapper
 29487 | -5/Warlord         | Attached Power Bank, gained temporary slots: Power x3
 29719 | -5/Warlord         | Build established: Generator-Skirmisher
 29876 | -5/Warlord         | Warlord's base attacked by MAIN.C
 30070 | -5/Warlord         | Rebuked by Warlord
 30211 | -5/Warlord         | Found Prototype Energy Gun
 30211 | -5/Warlord         | Identified Vortex Rail
 30220 | -5/Warlord         | Found Prototype Energy Gun
 30220 | -5/Warlord         | Identified Vortex Rifle
 30226 | -5/Warlord         | Warlord forces counterattacked
 30235 | -5/Warlord         | Found Vortex Rail
 30416 | -5/Warlord         | Spotted Executioner
 30420 | -5/Warlord         | Spotted Executioner
 30460 | -5/Warlord         | Lost 8 allies
 30466 | -5/Warlord         | Found Prototype Device
 30466 | -5/Warlord         | Identified Adv. Kinecellerator
 30478 | -5/Warlord         | Spotted Executioner
 30551 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 30552 | -5/Warlord         | Lost 8 allies
 30577 | -5/Warlord         | Spotted Striker
 30577 | -5/Warlord         | Spotted Striker
 30582 | -5/Warlord         | Crushed by falling debris
 30594 | -5/Warlord         | Discovered new exit (range 15)
 30667 | -5/Warlord         | Entered Proximity Caves
 30980 | -4/Proximity Caves | Build established: Scavenger-Skirmisher
 31341 | -4/Proximity Caves | Spotted B-86 Titan
 32333 | -4/Proximity Caves | Learned Research security intel
 32545 | -4/Proximity Caves | Build established: Scavenger-Tank
 33205 | -4/Proximity Caves | Entered Factory
 33205 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 33208 | -4/Factory         | Loaded intel: 26 terminal locations
 33642 | -4/Factory         | Loaded intel: 8 recycling unit locations
 34200 | -4/Factory         | Build established: Generator-Tank
 34581 | -4/Factory         | Identified exit to Upper Caves
 34581 | -4/Factory         | Central database locked down
 34645 | -4/Factory         | Repaired Broken Centrium Heavy Treads
 34920 | -4/Factory         | Destroyed 8 combat bots
 34924 | -4/Factory         | Lost 3 parts (1u2w)
 34955 | -4/Factory         | First assault squad dispatched
 35113 | -4/Factory         | Entered Upper Caves
 35371 | -4/Upper Caves     | Identified exit to Upper Caves
 35604 | -4/Upper Caves     | Learned Research non-interactive machine intel
 36075 | -4/Upper Caves     | Entered another Upper Caves area
 36138 | -4/Upper Caves     | Discovered new exit (range 7)
 37608 | -4/Upper Caves     | Learned Research stockpile data
 37630 | -4/Upper Caves     | Identified exit to Zhirov
 37986 | -4/Upper Caves     | Spotted B-86 Titan
 39076 | -4/Upper Caves     | Entered Zhirov
 39076 | -4/Zhirov          | Accompanied by 2 allies
 39076 | -4/Zhirov          | Discovered new exit (range 3)
 39107 | -4/Zhirov          | Met Zhirov
 39169 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 39198 | -4/Zhirov          | Found Alien Artifact
 39198 | -4/Zhirov          | Identified Integrated Dissipator
 39198 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 39389 | -4/Zhirov          | Build established: Hacker-Mutant
 39556 | -4/Zhirov          | Found Alien Artifact
 39627 | -4/Zhirov          | Entered Proximity Caves
 39738 | -3/Proximity Caves | Spotter reported a threat
 39787 | -3/Proximity Caves | Spotter reported a threat
 39791 | -3/Proximity Caves | Spotter reported a threat
 40019 | -3/Proximity Caves | Build established: Generator-Tank
 40199 | -3/Proximity Caves | Spotter reported a threat
 40404 | -3/Proximity Caves | Build established: Hacker-Tank
 41132 | -3/Proximity Caves | Encountered a Derelict sapper outpost
 41610 | -3/Proximity Caves | Discovered new exit (range 15)
 41812 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 42191 | -3/Proximity Caves | Entered Research
 42191 | -3/Research        | Accompanied by 2 allies
 42191 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 42192 | -3/Research        | Loaded intel: 60 trap records
 42196 | -3/Research        | Loaded intel: 68 non-interactive machine locations
 42218 | -3/Research        | Identified exit to Armory
 42218 | -3/Research        | Identified exit to Quarantine
 42360 | -3/Research        | Destroyed 8 combat bots
 42391 | -3/Research        | Revision forces began assault on 0b10
 42420 | -3/Research        | Met up with Revision 17++
 42422 | -3/Research        | Discovered new exit (range 9)
 42604 | -3/Research        | Central database locked down
 42805 | -3/Research        | Lost 3 allies
 42891 | -3/Research        | Research terminal network offline
 43105 | -3/Research        | Found Fusion Bomb Launcher
 43183 | -3/Research        | Found Quantum Capacitor
 43508 | -3/Research        | Loaded intel: 5 recycling unit locations
 43628 | -3/Research        | Lost 3 allies
 43693 | -3/Research        | Fabricated Assault Drone Bay (x1)
 43773 | -3/Research        | Entered Armory
 43775 | -3/Armory          | Loaded intel: 13 terminal locations
 43776 | -3/Armory          | Loaded intel: 6 fabricator locations
 44400 | -3/Armory          | Spotted B-86 Titan
 44407 | -3/Armory          | Identified Transdimensional Reconstructor
 44407 | -3/Armory          | Warped through subspace to slip node
 44407 | -3/Armory          | Discovered new exit (range 1)
 44452 | -3/Armory          | Entered Lab
 44452 | -3/Lab             | Discovered new exit (range 9)
 44471 | -3/Lab             | Unable to decrypt terminal
 44471 | -3/Lab             | Opened the door to a hidden lab
 44472 | -3/Lab             | Gained access to the hidden lab's interior
 44479 | -3/Lab             | Unable to decrypt terminal
 44488 | -3/Lab             | Found Alien Artifact
 44488 | -3/Lab             | Identified Core Reset Matrix
 44488 | -3/Lab             | Used Core Reset Matrix
 44492 | -3/Lab             | Sensed 3 artifacts in vicinity
 44504 | -3/Lab             | Found Integrated Reactor
 44504 | -3/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 44532 | -3/Lab             | Detected by scanners
 44542 | -3/Lab             | Found Prototype Protection
 44542 | -3/Lab             | Identified Hvy. Regenerative Plating
 44552 | -3/Lab             | Confronted by A5
 44578 | -3/Lab             | Found Prototype Energy Cannon
 44620 | -3/Lab             | Destroyed A5
 44663 | -3/Lab             | Found Prototype Hackware
 44663 | -3/Lab             | Identified Quantum Router
 44674 | -3/Lab             | Identified Potential Cannon
 44697 | -3/Lab             | Unable to decrypt terminal
 44729 | -3/Lab             | Unable to decrypt terminal
 44729 | -3/Lab             | Found LC Capacitor
 44833 | -3/Lab             | Discovered new exit (range 13)
 44852 | -3/Lab             | Found Prototype Special Weapon
 44852 | -3/Lab             | Identified Gui. Remote Datajack
 44930 | -3/Lab             | Found Potential Cannon
 44962 | -3/Lab             | Found Core Regenerator
 44973 | -3/Lab             | Found Transdimensional Reconstructor
 45019 | -3/Lab             | Unable to decrypt terminal
 45026 | -3/Lab             | Build established: Wizard-Tank
 45057 | -3/Lab             | Unable to decrypt terminal
 45097 | -3/Lab             | Unable to decrypt terminal
 45195 | -3/Lab             | Entered Research
 45195 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 45402 | -2/Research        | Identified exit to Testing
 45591 | -2/Research        | Garrison activated, responded to threat
 45659 | -2/Research        | Lost 4 allies
 45730 | -2/Research        | Entered Testing
 45766 | -2/Testing         | Found Prototype Processor
 45766 | -2/Testing         | Identified Exp. Core Analyzer
 45841 | -2/Testing         | Fabricated Biometal Heavy Treads (x1)
 45970 | -2/Testing         | Lost 5 parts (1p1n1u2w)
 45992 | -2/Testing         | Found Prototype Device
 45992 | -2/Testing         | Identified Thermal Barrier
 46178 | -2/Testing         | Warped through subspace
 46194 | -2/Testing         | Destroyed 7 combat bots
 46208 | -2/Testing         | Lost 8 parts (1p2n2u3w)
 46264 | -2/Testing         | Used Core Regenerator, restored core integrity (+362)
 46291 | -2/Testing         | Lost 5 parts (4u1w)
 46303 | -2/Testing         | Found Prototype Processor
 46303 | -2/Testing         | Identified Exp. Signal Interpreter
 46434 | -2/Testing         | Build established: Hacker-Mutant
 46439 | -2/Testing         | System corruption reached 10%
 46678 | -2/Testing         | Destroyed 7 combat bots
 46721 | -2/Testing         | Found Prototype Energy Cannon
 46721 | -2/Testing         | Identified Disintegrator
 46748 | -2/Testing         | Found Prototype Device
 46748 | -2/Testing         | Identified 2N-1CE's Frost Array
 46787 | -2/Testing         | Intercept squad dispatched
 46801 | -2/Testing         | Spotted Tracker
 46802 | -2/Testing         | Spotted Tracker
 46825 | -2/Testing         | Destroyed Tracker
 46826 | -2/Testing         | Spotted Combat Programmer
 46834 | -2/Testing         | Spotted Combat Programmer
 46840 | -2/Testing         | System corruption reached 30%
 46873 | -2/Testing         | Core integrity fell below 50%
 46878 | -2/Testing         | Found Prototype Processor
 46878 | -2/Testing         | Identified Exp. Armor Integrity Analyzer
 46908 | -2/Testing         | Core integrity fell below 20%
 46934 | -2/Testing         | Spotted Fortress
 46935 | -2/Testing         | Destroyed by Fortress with Enhanced Nova Cannon

 Last Messages 
---------------
    A-15 Conveyor
      5x Graviton Reactor
    A-15 Conveyor
      4x Enh. Hardcell Cannon
46901_ Penetrated by EMDS Slug.
46903_ System corrupted: Matter fused (-8).
46903_ Penetrated by EMDS Slug.
46903_ Adv. Energy Well destroyed.
46905_ Penetrated by EMDS Slug.
46905_ Exp. Armor Integrity Analyzer destroyed.
46907_ Impulse Thruster Array temporarily disabled.
46910_ Connecting with Terminal...
46910_ ALERT: Suspicious activity at Terminal T012. Dispatching Investigation squad.
46914_ Penetrated by EMDS Slug. <x2>
46917_ Impulse Thruster Array destroyed.
46917_ Penetrated by EMDS Slug. <x2>
46919_ Impulse Thruster Array destroyed.
46920_ System corrupted: Matter fused (-5).
46930_ Penetrated by EMDS Slug. <x2>
46935_ NWEZHPW/XV77CP O >VXF5D9T7=N

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??#####################################??????????? |
| ###                                    ??????????? |
|   /                                     ?????????? |
|   /                                     ?????????? |
|   +                                      ????????? |
|   +       s                              ????????? |
| ###                      @               ????????? |
| ??########################       #???????????????? |
| ??????????????????????????"    ""#???????????????? |
| ???????????????????????????"FFF""#???????????????? |
| ???????????????????????????"FFF""#???????????????? |
| ????????????????????????????FFF""#???????????????? |
| ????????????????????????????"""""#???????????????? |
| ?????????????????????????????#####???????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           169
Coolant Potential          65
Energy Generation          135
Energy Capacity            1700
Matter Stores              600
Matter Capacity            800
Sight Range                24
Robot Scan Range           18
Terrain Scan Range         20
Terrain Scan Density       210
ECM Strength               4
Jamming Range              14
Cloak Strength             4
Power Amplification        30
EM Shielding               2
Corruption Block           20
Armor Coverage             2050
Resistance: KI             40
Resistance: EX             50
Melee Speed Boost          30
Evasion (%)                61
Core Analysis              8
Armor Integrity Analysis   50
Recoil Reduction           6
Matter Filtering           50
Offensive Hacking          44
Defensive Hacking          51
Authchip Count             1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
     Assault Drone Bay | x1 | -3/Research 
 Biometal Heavy Treads | x1 | -2/Testing  | Preloaded

 Repaired
----------
      Ovr. Barrage Gun | 3%  | -6/Extension 
 Centrium Heavy Treads | 11% | -5/Factory   | Broken
 Centrium Heavy Treads | 53% | -4/Factory   | Broken

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Core Reset Matrix
Integrated Reactor
LC Capacitor
Core Regenerator

 Achievements 
--------------
Max Potential
Maximum Efficiency

 Challenges 
------------
None

 Game 
------
Seed              ColdStructuralModule
  Manual?         0
Play Time         06:55:08
  Cumulative      301.6 hours
  Start           2025.06.11 @ 19:38:24
  End             2025.06.14 @ 15:23:31
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          153
  Rogue           153
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           0/0/0/0/1/0/0/0/0/0
Lore%             76
Gallery%          76
Achievement%      65
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 9fd0029b-1160-4bea-8c98-6e115ddc6e4a