Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 12:50:22 Player: Andru7428 Result: Destroyed by 01-MTF with 01-MTF's Shockpuncher Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (257) 1285 Value Destroyed (9677) 9677 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2841) 2841 TOTAL SCORE: 18783 Bonus ------- High Alert Combat Kills 815 Follower Combat Kills 141 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -215 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 310/310 System Corruption 27% Temperature Cool (0) Movement Walking (130) Location -7/Recycling Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY (5) ------ Improved Cooling System (fused) Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Improved Spread Laser > --- INVENTORY (15) --- Improved Sensor Array Improved Signal Interpreter Weapon Cycler Improved Medium Armor Plating High-powered Field Laser High-powered Field Laser High-powered Field Laser Heavy Rocket Launcher Rocket Array Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VSS Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Heavy Insulated Plating > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle High-powered Field Laser > --- INVENTORY -------- Heavy Deuterium Engine Cooled Deuterium Engine Improved Titanium Leg Improved Cooling System Improved Sensor Array Improved Signal Interpreter Weapon Cycler Gatling Laser Improved Spread Laser Heavy Rocket Launcher Rocket Array Chainsword [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Slots Evolved 6 | . . . . . 4 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . Utility 3 | . . . . . 2 . . . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 128 | 6 8 . . 6 14 8 8 7 1 1 15 5 32 16 1 Power 11 | . 2 . . 1 . . . . . . 1 1 2 3 1 Engine 9 | . 2 . . 1 . . . . . . 1 . 2 2 1 Core 2 | . . . . . . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | 2 1 . . 3 3 4 1 3 1 1 6 . 7 3 . Treads 20 | 2 1 . . 3 3 4 1 3 1 1 1 . . . . Leg 14 | . . . . . . . . . . . 5 . 6 3 . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | 2 3 . . 1 5 2 2 2 . . 5 2 17 4 . Device 16 | 1 . . . . 1 . 2 . . . 1 . 10 1 . Storage 4 | 1 2 . . . 1 . . . . . . . . . . Processor 7 | . . . . . 1 1 . 1 . . . . 2 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 18 | . 1 . . 1 2 1 . 1 . . 4 2 5 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 2 . . 1 6 2 5 2 . . 3 2 6 6 . Energy Gun 23 | . 2 . . . 6 1 4 1 . . . . 4 5 . Energy Cannon 3 | . . . . . . . . 1 . . 2 . . . . Ballistic Gun 5 | 2 . . . . . . . . . . 1 1 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 4 | . . . . 1 . 1 . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 . 1 . . . . . 5 8 . Parts Lost 24 | . . . . . . 1 . 5 . . 1 3 3 5 6 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . 1 . . . . . 2 1 Utility 6 | . . . . . . . . 1 . . . . 2 1 2 Weapon 13 | . . . . . . 1 . 3 . . 1 2 1 2 3 Highest Loss Streak 6 | . . . . . . 1 . 2 . . 1 2 1 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 6 12 15 15 14 14 14 12 10 13 14 13 13 12 13 13 Power . | 1 1 1 1 1 1 1 1 1 2 2 1 . . 1 . Propulsion 2 | 3 4 3 3 2 1 2 2 2 3 4 3 3 2 1 . Utility 5 | . 5 8 8 7 6 5 4 4 3 4 5 7 5 4 4 Weapon 3 | . 1 2 3 3 4 5 4 3 4 4 4 2 3 5 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 40 | . 8 1 . 2 6 4 1 . . . 4 . 5 2 7 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 8 | . 4 . . . . . . . . . 1 . 3 . . Utility 18 | . 3 1 . 2 4 3 . . . . . . 1 . 4 Weapon 11 | . 1 . . . 2 1 . . . . 2 . 1 2 2 Tool/Special 2 | . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 95 | . 98 100 100 100 97 97 89 89 84 84 93 100 99 87 74 Engine 7 | . 13 14 14 14 9 9 8 8 7 7 7 5 3 3 3 Core 1 | . . . . . . . . . . . . 1 3 3 3 Treads 15 | . 27 28 28 28 27 27 27 27 30 30 10 . . . . Leg 12 | . . . . . . . . . . . 19 30 29 25 22 Device 6 | . 7 . . . 8 9 8 9 7 7 7 7 7 7 6 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 7 Processor 2 | . . . . . 3 . . . . . . . 6 7 7 Protection 12 | . 6 14 14 14 13 15 9 9 7 7 16 23 14 6 3 Energy Gun 15 | . 9 28 28 27 26 26 25 20 15 15 4 . 7 20 18 Energy Cannon 3 | . . . . . . . . . . . 12 16 2 . . Ballistic Gun 4 | . 17 . . . . . . . . . 3 4 9 . . Slashing Weapon 1 | . . . . . . . 1 . 2 7 1 . 2 2 . Peak Build Rating 57 | 6 11 11 11 13 32 37 38 38 42 43 55 56 56 57 57 Average Rating 37 | 4 8 11 11 11 26 32 37 34 39 42 51 54 53 54 48 On Entrance 31 | . 6 11 11 11 13 32 37 38 36 42 43 53 56 54 57 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 83 | 9 32 32 32 38 52 60 60 62 59 59 78 83 73 65 57 Greatest Support 84 | 40 40 40 40 40 60 60 60 60 82 84 84 80 80 72 65 Greatest Overweight (x) 14 | 1 . . . . . . . 1 . . 3 1 1 1 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 12 15 15 14 14 14 14 12 14 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 14 15 15 15 15 15 15 11 Class Distribution -------------------- 36% | Mutant 32% | Tank 19% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Scavenger-Gunner | -7/Storage Gunner | -7/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Matter Collected 4916 | 288 294 81 . 198 190 130 179 237 . . 490 449 1831 510 39 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11026 | 72 386 21 . 101 689 889 1232 873 . . 814 833 3400 1582 134 Parts 548 | 10 28 . . 15 42 45 49 51 . . 52 32 164 53 7 Haulers Intercepted 18 | . 2 . . . 2 . 4 . . . 1 . 4 5 . Recyclers Shooed 6 | . . . . . . . 1 . . . 1 . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Combat Hostiles Destroyed 198 | . 9 1 . 5 13 15 14 25 . . 15 18 51 30 2 Guns 133 | . 9 1 . 2 13 10 8 14 . . 5 4 36 29 2 Cannons 27 | . . . . . . . . 2 . . 10 9 6 . . AOE 23 | . . . . 3 . 1 . 8 . . . 3 8 . . Classes Destroyed 16 | 1 4 . . 1 1 3 2 . . . 1 . 3 . . Worker 4 | . . . . . . . . . . . . . 3 1 . Builder 7 | . . . . . . . . . . . 1 . 6 . . Tunneler 5 | 4 . . . . . . . . . . . . 1 . . Hauler 18 | . 2 . . . 2 . 4 . . . 1 . 4 5 . Recycler 8 | . . . . . . . 1 . . . . . 7 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Watcher 15 | . 1 . . . 4 1 3 . . . 1 . 3 2 . Swarmer 32 | . 3 . . 3 6 . . 9 . . 3 . . 8 . Grunt 88 | . 6 1 . . 3 5 9 10 . . 7 13 26 8 . Brawler 2 | . . . . . . . 1 . . . . . . 1 . Duelist 4 | . . . . . 1 . . . . . . . 1 2 . Sentry 43 | . . . . 2 3 7 4 3 . . 3 3 8 8 2 Specialist 6 | . . . . . . 1 . . . . . 2 3 . . Hunter 5 | . . . . . . 1 . . . . . . 3 1 . Programmer 16 | . . . . . . 1 . 3 . . 2 . 8 2 . Heavy 2 | . . . . . . . . . . . . . 2 . . Butcher 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 1 3 1 . 3 10 3 3 9 . . 5 3 9 11 2 Combat Bots Only 11 | . 3 1 . 3 6 3 3 9 . . 4 3 6 11 2 Max Kills in Single Turn 3 | 1 1 1 . 2 3 1 1 1 . . 2 1 3 2 1 Gunslinging 2 | . . . . . 2 . . . . . . . . 1 . Exploded 3 | . . . . 2 . 1 . 1 . . . 1 3 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Hostile Shots Fired 1334 | . 41 1 . 13 19 56 40 118 . . 138 150 380 251 127 Missed 489 | . 12 1 . 2 7 18 11 36 . . 51 53 156 91 51 Hits 845 | . 29 . . 11 12 38 29 82 . . 87 97 224 160 76 Melee 9 | . . . . . . . 1 . . . . . . 8 . Projectile 836 | . 29 . . 11 12 38 28 82 . . 87 97 224 152 76 AOE 4 | . . . . 2 . . . . . . . . . 1 1 Critical Strikes 17 | . 1 . . 2 . 2 1 . . . 1 3 2 3 2 Part Disruptions 9 | . . . . . . . . . . . . . 1 . 8 Damage Taken 10867 | . 376 . . 183 153 648 741 1092 . . 915 1199 2506 1911 1143 Core 1093 | . 64 . . 31 68 64 36 124 . . 23 81 266 163 173 Absorbed by Shields 196 | . . . . . . 16 . 67 . . 17 . 96 . . Ignored by Resistances 241 | . . . . . . . . . . . . . 167 10 64 Regen/Repaired (Parts) 991 | . 260 . . . 54 . 53 . . . . . 408 216 . Core Remaining (%) 69 | 100 . . . 62 . . . 46 . . . . . . . Volleys Fired 535 | 8 41 4 . 7 28 33 41 64 . . 62 46 126 63 12 Largest 3 | 2 2 2 . 2 3 3 3 3 . . 3 3 3 3 3 Hottest 240 | 40 130 130 . 130 195 165 165 165 . . 180 190 240 240 180 Shots Fired 1317 | 16 82 8 . 11 70 89 120 106 . . 128 118 348 186 35 Gun 1051 | 16 82 8 . 8 70 85 120 83 . . 35 24 299 186 35 Cannon 240 | . . . . . . . . 16 . . 93 87 44 . . Launcher 26 | . . . . 3 . 4 . 7 . . . 7 5 . . Special . | . . . . . . . . . . . . . . . . Kinetic 303 | 16 68 . . . . . . . . . 27 24 164 4 . Thermal 640 | . 14 8 . 8 18 . . 16 . . 93 87 179 182 35 Explosive 26 | . . . . 3 . 4 . 7 . . . 7 5 . . Electromagnetic 348 | . . . . . 52 85 120 83 . . 8 . . . . Robot Hit Streak 29 | 3 9 4 . 10 21 18 29 9 . . 11 11 23 26 12 Robot Miss Streak 5 | 2 4 5 . 3 4 2 5 5 . . 4 3 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 21 | . 1 . . 1 4 1 2 2 . . . . 4 5 1 Max Gunslinging Chain 2 | . 1 . . 1 2 1 1 1 . . . . 1 1 1 Shots Hit Robots 910 | 9 58 7 . 8 54 68 86 63 . . 54 70 255 148 30 Core Hits 576 | 6 34 10 . 17 44 31 28 45 . . 31 32 178 110 10 Critical Kills 2 | . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . 2 . . Critical Strikes 11 | . 1 . . . . 2 2 . . . . 2 2 2 . Burn 2 | . . . . . . . . . . . . . . 2 . Meltdown 2 | . . . . . . . . . . . . 2 . . . Destroy 3 | . 1 . . . . . . . . . . . 2 . . Corrupt 4 | . . . . . . 2 2 . . . . . . . . Melee Attacks 60 | . . . . . . . 12 . 2 . 5 7 27 7 . Impact . | . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . 12 . 2 . 5 7 27 7 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23285 | 101 624 124 . 394 1234 1599 2026 2072 . . 1359 2435 7264 3661 392 Guns 15692 | 101 624 124 . 143 1084 1269 1771 922 . . 443 379 4830 3610 392 Cannons 3559 | . . . . . . . . 285 . . 916 1395 963 . . Explosions 3519 | . . . . 251 150 330 255 865 . . . 661 1007 . . Melee 466 | . . . . . . . . . . . . . 436 30 . Ramming 49 | . . . . . . . . . . . . . 28 21 . Kinetic 3188 | 101 486 . . . . . . . . . 321 379 1881 20 . Thermal 11915 | . 138 124 . 143 397 202 255 451 . . 916 1395 3912 3590 392 Explosive 2746 | . . . . 251 . 128 . 699 . . . 661 1007 . . Electromagnetic 4921 | . . . . . 837 1269 1771 922 . . 122 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 466 | . . . . . . . . . . . . . 436 30 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 1 1 2 . 16 16 16 17 15 26 Average Corruption 11 | . . . . . . 1 1 1 . 7 16 16 15 14 19 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 393 | . . . . . . 1 6 19 . 6 88 41 156 66 10 Message Errors 68 | . . . . . . . 2 4 . 1 19 6 26 10 . Matter Fused 85 | . . . . . . . 1 2 . 2 24 8 29 18 1 Heat Flow Errors 44 | . . . . . . . 1 1 . 1 7 8 15 10 1 Energy Discharges 54 | . . . . . . . . 5 . . 14 4 24 7 . Parts Rejected 15 | . . . . . . . . 1 . . . 2 7 4 1 Parts Fused 5 | . . . . . . . . . . . 1 . 3 . 1 Data Loss (minor) 51 | . . . . . . . 1 3 . . 8 6 27 6 . Data Loss (major) 18 | . . . . . . . . 1 . 1 5 1 6 3 1 Misfires 18 | . . . . . . . 1 . . . 3 2 8 3 1 Alerts 7 | . . . . . . 1 . 1 . . 1 2 2 . . Misdirections 8 | . . . . . . . . . . 1 1 . 2 2 2 Weapon Failures 20 | . . . . . . . . 1 . . 5 2 7 3 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 297 | . . . . 12 . 2 27 . . . 5 13 238 . . Projectiles 26 | . . . . . . . . . . . 5 1 20 . . Explosions 120 | . . . . 12 . 2 27 . . . . 12 67 . . Melee 151 | . . . . . . . . . . . . . 151 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . . . . . . 101 233 53 . . . 49 . . . Shots 9 | . . . . . . 3 4 1 . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . 3 2 . Kicked 5 | . . . . . . . . . . . . . 3 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 476 | . 168 312 . 270 362 416 388 161 . 208 335 438 448 381 476 Average Temperature 95 | . 34 152 . 119 102 142 104 37 . 106 80 98 96 71 202 Received Heat Transfer 3091 | . 192 . . 63 54 234 225 330 . . 273 552 685 405 78 Effects 26 | . . 2 . . 1 3 3 . . . 1 5 6 2 3 Shutdowns 3 | . . 1 . . . . . . . . . 1 . . 1 Energy Bleed 7 | . . . . . . 2 . . . . . 2 . 2 1 Interference 12 | . . 1 . . . . 3 . . . . 2 5 . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 2 . . . . . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . . . Robots Corrupted 12 | . . . . . 1 4 6 1 . . . . . . . Combat Hostiles 11 | . . . . . . 4 6 1 . . . . . . . Parts Fried 40 | . . . . . 2 14 17 6 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 2 1 2 . Combat Hostiles 4 | . . . . . . . . . . . . 2 1 1 . Parts Melted 60 | . . . . . . . . 6 . . 1 7 21 20 5 Heat Transferred 22101 | . 185 155 . 180 560 200 200 545 . . 1295 1961 7484 7965 1371 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 2 3 3 3 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Maximum Alert Level 3 | . . . . . 1 2 1 3 2 . . 2 3 2 1 Low Security (%) 59 | 100 100 100 . 100 93 28 85 23 . 100 100 39 28 . 72 Level 1 17 | . . . . . 6 37 14 11 40 . . 38 36 21 27 Level 2 20 | . . . . . . 33 . 47 59 . . 22 29 78 . Level 3 2 | . . . . . . . . 16 . . . . 5 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 818 | 5 73 33 . 96 219 501 243 818 429 133 110 518 764 604 229 Initial 429 | . . 9 . . . 120 243 13 429 133 37 52 271 342 199 Average 212 | . 16 2 . 13 36 307 147 454 405 95 32 259 350 496 172 Influence Increases 5858 | 20 300 56 . 188 489 391 596 855 2 . 429 516 1236 749 31 Destroy 0b10 Robot/C 3440 | . 180 40 . 140 260 300 280 470 . . 225 300 765 450 30 Destroy 0b10 Robot/NC 254 | 20 15 . . . 30 5 40 . . . 12 . 100 32 . Destroy Leader 716 | . 46 10 . 20 72 10 104 38 . . 68 8 206 134 . Allied During Kill 23 | . . 6 . 9 . . . . . . . 8 . . . Successful Hack 264 | . 29 . . . 73 . 24 14 . . 19 12 62 31 . Disable Machine 210 | . . . . . 30 15 45 . . . 12 24 12 72 . Anti-Garrison Action 175 | . . . . . . . . 175 . . . . . . . Destroy Structure 401 | . . . . 19 9 46 58 104 2 . 21 68 67 6 1 Partial Spotted 24 | . . . . . . . . . . . . . 12 12 . Lose Combat Pursuer 351 | . 30 . . . 15 15 45 54 . . 72 96 12 12 . Influence Decreases 5748 | 20 275 74 7 188 303 76 1076 58 439 328 407 73 1001 991 432 Entered New Map 2001 | . . 16 7 . . 66 258 8 389 248 16 23 247 411 312 Time Decay 3113 | 20 275 43 . 168 274 . 518 . 50 60 391 . 724 530 60 Lost Part 230 | . . . . . . 10 . 50 . . . 30 30 50 60 Lost Ally 75 | . . 15 . 20 . . . . . 20 . 20 . . . Purge Threat 329 | . . . . . 29 . 300 . . . . . . . . Squads Dispatched 35 | . 1 . . . . . 4 . . . 4 . 18 8 . Investigation 4 | . . . . . . . . . . . 2 . 2 . . Extermination 11 | . . . . . . . . . . . 2 . 6 3 . Reinforcement 15 | . 1 . . . . . 4 . . . . . 7 3 . Assault 5 | . . . . . . . . . . . . . 3 2 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Distress Signals 10 | . 4 . . . 1 . . . . . . . 4 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 349 | . 19 2 . 7 24 17 25 29 . 5 20 29 75 47 50 Peak Tracking Total 9 | . 4 2 . 4 7 3 2 5 . 6 5 5 6 9 2 Tactical Retreats 29 | . 2 . . . 1 1 3 3 . 2 3 5 1 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Traps Triggered 28 | . 1 . . . . 5 1 2 1 . 3 2 10 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Machines Disabled 18 | . . . . . 2 1 3 2 . . 1 2 1 6 . Max in Single Turn 2 | . . . . . 1 1 2 1 . . 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . . 2 . 2 . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Machines Accessed 63 | . 8 . 1 . 8 2 7 4 . . 8 2 16 7 . Terminals 45 | . 7 . . . 6 2 5 4 . . 5 2 9 5 . Fabricators 3 | . . . . . . . . . . . . . 3 . . Repair Stations 7 | . 1 . . . 1 . 1 . . . . . 2 2 . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . 3 . 1 . . Total Hacks 178 | . 37 . 1 . 29 5 22 6 . . 12 5 45 16 . Successful 88 | . 21 . 1 . 20 . 12 2 . . 6 1 18 7 . Failed 90 | . 16 . . . 9 5 10 4 . . 6 4 27 9 . Catastrophic 16 | . 1 . . . 1 . 2 1 . . 1 . 7 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 11 . . . 9 . 12 . . . 5 . 17 2 . Terminals 126 | . 24 . . . 21 5 19 6 . . 9 5 27 10 . Fabricators 5 | . . . . . . . . . . . . . 5 . . Repair Stations 38 | . 13 . . . 7 . 2 . . . . . 10 6 . Recycling Units 2 | . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . 3 . 1 . . Terminal Hacks 33 | . 4 . 1 . 10 . 6 2 . . 2 1 4 3 . Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 2 . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . 2 . 2 . . . . . . . . Locate Traps 9 | . 1 . . . 2 . 1 . . . 1 . 3 1 . Zone Layout 3 | . . . . . 1 . 1 . . . . . 1 . . Patrol Navigation 2 | . . . . . . . . 1 . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 28 | . 10 . . . 5 . 2 . . . . . 7 4 . Scan Component 15 | . 5 . . . 3 . 1 . . . . . 4 2 . Repair 13 | . 5 . . . 2 . 1 . . . . . 3 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . 3 . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . 2 . 1 . . Unauthorized Hacks 18 | . 7 . . . 4 . 3 . . . 1 . 3 . . Terminals 18 | . 7 . . . 4 . 3 . . . 1 . 3 . . Botnet 11 | . 2 . . . 3 . 3 . . . 1 . 2 . . Disrupt 1 | . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . 1 . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 . . . 7 2 6 3 . . 5 2 14 4 . Full Trace Events 3 | . . . . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . 42 . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . Parts Repaired 13 | . 5 . . . 2 . 1 . . . . . 3 2 . Time 436 | . 130 . . . 76 . 32 . . . . . 132 66 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Used RIF Installer 3 | . . . . . . 1 . 1 . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 8 . . . . 3 . . Machine Destruction 8 | . . . . . . . . 5 . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Total Allies 6 | . . 3 . . . . . . . 1 . 2 . . . Largest Group 3 | . . 3 2 2 . . . . . 1 . 2 . . . Highest-Rated Group 45 | . . 40 24 24 . . . . . 31 . 45 . . . Highest-Rated Ally 31 | . . 16 16 16 . . . . . 31 . 25 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 45 | . . 15 . 6 . . . . . 12 . 12 . . . Total Damage 733 | . . 155 . 58 . . . . . 186 . 334 . . . Kills 5 | . . 1 . 2 . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Active Infowar (turns) 708 | 37 669 . . . . . . . . . . . 2 . . Terrain 1 | . . . . . . . . . . . . . 1 . . Seismic 706 | 37 669 . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . 1 . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Turns Passed 16795 | 192 1349 844 212 1023 1153 933 1427 1275 115 135 2017 1028 3478 1483 131 Spaces Moved 9284 | 102 633 502 133 613 563 492 681 652 65 87 1235 612 2096 766 52 Core 10 | 8 . . . . . . . . . . . . . . 2 Treads 4917 | 94 633 502 133 613 563 492 681 652 65 87 402 . . . . Legs 4357 | . . . . . . . . . . . 833 612 2096 766 50 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 158 155 130 130 120 117 130 Average Speed 145 | 151 160 160 160 160 160 160 160 162 159 155 138 130 127 128 157 Slowest Speed 750 | 160 160 160 160 160 160 160 160 240 162 158 340 200 200 210 750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 95 99 49 99 38 63 63 80 2 75 37 58 57 90 14 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 4 | . . 3 1 . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . 1 . 1 . . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 51 | . . . . . . . 12 . 2 . 12 3 21 1 . Terrain Destroyed 349 | . . . . 20 7 33 59 34 2 . 18 105 70 1 . Melee 44 | . . . . . . . 12 . 2 . 5 3 21 1 . Projectile 18 | . . . . . . . . . . . 13 2 3 . . AOE 287 | . . . . 20 7 33 47 34 . . . 100 46 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Rec Total 11412 | 122 897 535 132 648 768 573 909 764 74 87 1440 735 2582 1077 69 Wait 1046 | . 180 28 . 11 128 23 144 28 . . 79 43 198 184 . Move 9273 | 101 632 501 132 612 563 491 681 651 65 86 1235 611 2095 765 52 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | 7 18 1 . 3 15 5 4 4 3 . 13 3 17 12 . Fast Attach 50 | 6 3 . . . 3 1 1 1 . . 3 2 24 6 . Attach 34 | . 1 . . . 4 1 1 6 1 . 1 3 6 6 4 Detach 8 | . . . . . 2 . 1 1 . . . . 3 1 . Swap 176 | . 11 . . 7 10 8 15 9 2 1 17 10 60 25 1 Drop 102 | . 11 1 . 8 15 11 9 . 1 . 21 . 19 6 . Fire 535 | 8 41 4 . 7 28 33 41 64 . . 62 46 126 63 12 Melee 60 | . . . . . . . 12 . 2 . 5 7 27 7 . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . 3 2 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 4 10 4 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Discovered new exit (range 5) 879 | -10/Materials | Repaired Lgt. Treads 907 | -10/Materials | Repaired Lgt. Treads 934 | -10/Materials | Repaired Lgt. Treads 961 | -10/Materials | Repaired Assault Rifle 989 | -10/Materials | Repaired Lgt. Armor Plating 1005 | -10/Materials | Discovered new exit (range 4) 1103 | -10/Materials | Discovered new exit (range 7) 1293 | -10/Materials | Discovered new exit (range 16) 1409 | -10/Materials | Discovered new exit (range 15) 1442 | -10/Materials | Learned location of 2 exits from Mines 1478 | -10/Materials | Learned location of 1 exit from Recycling 1482 | -10/Materials | Learned location of 2 exits from Mines 1529 | -10/Materials | Learned location of 2 exits from Subcaves 1542 | -10/Materials | Entered Mines 1543 | -10/Mines | Identified exit to Exiles 1543 | -10/Mines | Identified exit to Materials 1543 | -10/Mines | Identified exit to Subcaves 1565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -10/Mines | Met a Derelict bent on vengeance 1651 | -10/Mines | Learned location of Storage (-7) 1711 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1783 | -10/Mines | Learned location of Zion (-7) 1851 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2386 | -10/Mines | Entered Exiles 2386 | -10/Exiles | Accompanied by 2 allies 2387 | -10/Exiles | Identified exit to Mines 2425 | -10/Exiles | Met 8R-AWN 2450 | -10/Exiles | Met EX-HEX 2514 | -10/Exiles | Met EX-DEC 2598 | -10/Exiles | Entered Mines 2598 | -9/Mines | Accompanied by 2 allies 2599 | -9/Mines | Assembled infested the area 2617 | -9/Mines | Learned Materials terminal intel 2925 | -9/Mines | Discovered new exit (range 11) 3035 | -9/Mines | Discovered new exit (range 9) 3621 | -9/Mines | Entered Materials 3621 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3622 | -8/Materials | Loaded intel: 12 terminal locations 3890 | -8/Materials | Repaired Spread Laser 3936 | -8/Materials | Repaired Broken Mni. Grenade Launcher 4022 | -8/Materials | Discovered new exit (range 3) 4324 | -8/Materials | Build established: Scavenger-Tank 4684 | -8/Materials | Build established: Tank 4774 | -8/Materials | Identified exit to Garrison 4774 | -8/Materials | Entered Garrison 4955 | -8/Garrison | Discovered new exit (range 15) 5256 | -8/Garrison | Triggered checkpoint 5318 | -8/Garrison | Triggered checkpoint 5400 | -8/Garrison | Discovered new exit (range 15) 5556 | -8/Garrison | Found Hvy. Insulated Plating 5648 | -8/Garrison | Installed Relay Interface Framework 5666 | -8/Garrison | Build established: Scavenger-Tank 5707 | -8/Garrison | Identified exit to Materials 5707 | -8/Garrison | Entered Materials 5904 | -8/Materials | Discovered new exit (range 17) 6600 | -8/Materials | Discovered new exit (range 9) 6914 | -8/Materials | Repaired Imp. Ion Engine 7134 | -8/Materials | Identified exit to Garrison 7134 | -8/Materials | Entered Garrison 7507 | -8/Garrison | Triggered checkpoint 7516 | -8/Garrison | Triggered checkpoint 7586 | -8/Garrison | Triggered checkpoint 7607 | -8/Garrison | Core integrity fell below 50% 7649 | -8/Garrison | Destroyed 9 combat bots 7693 | -8/Garrison | Garrison Relay disabled 7733 | -8/Garrison | Discovered new exit (range 15) 7905 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7989 | -8/Garrison | Discovered new exit (range 14) 8013 | -8/Garrison | Identified exit to Factory 8160 | -8/Garrison | Discovered exit to Factory (range 12) 8246 | -8/Garrison | Triggered checkpoint 8409 | -8/Garrison | Entered Factory 8409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8410 | -7/Factory | Identified exit to Storage 8524 | -7/Factory | Sucked down chute 8524 | -7/Factory | Entered Waste 8525 | -7/Waste | Met a frightened Derelict 8539 | -7/Waste | EMP discharged 8547 | -7/Waste | Spotted C-40 Crusher 8549 | -7/Waste | Spotted C-40 Crusher 8587 | -7/Waste | Spotted C-40 Crusher 8590 | -7/Waste | Spotted C-40 Crusher 8597 | -7/Waste | Spotted C-40 Crusher 8639 | -7/Waste | EMP discharged 8639 | -7/Waste | System corruption reached 10% 8642 | -7/Waste | Discovered new exit (range 10) 8659 | -7/Waste | Entered Factory 8825 | -7/Factory | Build established: Mutant 8833 | -7/Factory | Discovered new exit (range 10) 9641 | -7/Factory | Discovered new exit (range 9) 9795 | -7/Factory | Build established: Tank 9999 | -7/Factory | Found Powered Armor 10100 | -7/Factory | Discovered new exit (range 4) 10676 | -7/Factory | Identified exit to Garrison 10676 | -7/Factory | Entered Garrison 10788 | -7/Garrison | Triggered checkpoint 10887 | -7/Garrison | Discovered new exit (range 10) 10926 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 11038 | -7/Garrison | Triggered checkpoint 11139 | -7/Garrison | Triggered checkpoint 11287 | -7/Garrison | Discovered new exit (range 8) 11319 | -7/Garrison | Rescued a captive Derelict 11332 | -7/Garrison | Rescued a captive Derelict 11370 | -7/Garrison | Triggered checkpoint 11704 | -7/Garrison | Entered Factory 12003 | -7/Factory | Discovered new exit (range 16) 12236 | -7/Factory | Noticed a derelict Sapper rigging charges 12490 | -7/Factory | Fabricated Lgt. Armored Exoskeleton (x1) 12688 | -7/Factory | Repaired Imp. Titanium Leg? 12821 | -7/Factory | Repaired Powered Armor? 12911 | -7/Factory | Repaired Imp. Titanium Leg 13069 | -7/Factory | Cargo convoy interrupted 13790 | -7/Factory | Build established: Mutant 14101 | -7/Factory | Build established: Tank 14432 | -7/Factory | Build established: Mutant 14841 | -7/Factory | Build established: Tank 14904 | -7/Factory | First assault squad dispatched 15146 | -7/Factory | Discovered exit to Storage (range 14) 15151 | -7/Factory | Core integrity fell below 50% 15182 | -7/Factory | Entered Storage 15183 | -7/Storage | Identified exit to Recycling 15208 | -7/Storage | Found Prototype Launcher 15208 | -7/Storage | Identified Rocket Array 15488 | -7/Storage | Repaired Imp. Titanium Leg 15582 | -7/Storage | First assault squad dispatched 15731 | -7/Storage | Build established: Scavenger-Gunner 15741 | -7/Storage | Destroyed 11 combat bots 15814 | -7/Storage | Discovered new exit (range 9) 15869 | -7/Storage | Lost 3 parts (2n1w) 16012 | -7/Storage | Met 01-MTF 16274 | -7/Storage | Build established: Gunner 16295 | -7/Storage | Repaired Imp. Cooling System? 16593 | -7/Storage | Build established: Mutant 16659 | -7/Storage | Used back door to open Recycling access 16665 | -7/Storage | Entered Recycling 16665 | -7/Recycling | Accompanied by 1 ally (01-MTF) 16666 | -7/Recycling | Identified exit to Factory 16713 | -7/Recycling | Core integrity fell below 20% 16796 | -7/Recycling | Destroyed by 01-MTF with 01-MTF's Shockpuncher Last Messages --------------- 16708_ Imp. Cooling System destroyed. 16710_ Chain reaction triggered in Lgt. Ion Engine. 16716_ Hvy. Insulated Plating destroyed. 16718_ Gatling Laser destroyed. 16719_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 16723_ R-06 Scavenger collects Corrupted Lgt. Treads. 16724_ System corrupted: Enh. Nuclear Core rejected. 16731_ Power failure, Hvy. Deuterium Engine shutdown. 16735_ U-05 Engineer lays Concrete. 16740_ R-06 Scavenger collects Enh. Nuclear Core. 16740_ U-05 Engineer lays Concrete. 16741_ System corrupted: Substantial component data lost. 16741_ U-05 Engineer lays Concrete. 16748_ Cld. Pulse Rifle destroyed. 16748_ U-05 Engineer lays Concrete. 16754_ Door malfunctions. 16758_ System corrupted: Imp. Cooling System fused. 16769_ Imp. Titanium Leg destroyed. 16781_ Gatling Laser destroyed. 16786_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ??????????? % % ???????????????????? | | ????????????? = ?????????????????????? | | ??????#########"############???????????? | | ??????# # #????? | | ??????# [ / #????? | | ??????# ! !% # #????? | | ??????####"%= !!" " ]#### #???????????? | | ????????# "="! !"##]]]#??# #???????????? | | ????????#########?#####??# #???????????? | | ???????????? ?########## #???????????? | | ???????????? + #???????????? | | ???????????? #?# #???????????? | | ????????????? #?# """ #???????????? | | ????????????? #?# """ #???????????? | | ????????????? #?# """ ##??????????? | | ???#######+##+##### #??????????? | | ???# #??????????? | | ?????????# #??????????? | | ?????????# ##############??????????? | | ?????????#+# r #???????????????????????? | | ???????????#p #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# r#???????????????????????? | | ???????????# ####????????????????????? | | ???????????+ +????????????????????? | | ???????????# @ #????????????????????? | | ???????????## #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# +????????????????????? | | ????????????# #####????????????????????? | | ????????????# ?????????????????????????? | | ????????????# ?????????????????????????? | | ????????????# ?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ????????????# ?????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 850 Resistance: KI 30 Resistance: EM 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lgt. Armored Exoskeleton | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -7/Factory Repaired ---------- Lgt. Treads | 62% | -10/Materials Lgt. Treads | 57% | -10/Materials Lgt. Treads | 63% | -10/Materials Assault Rifle | 52% | -10/Materials Lgt. Armor Plating | 45% | -10/Materials Spread Laser | 62% | -8/Materials Mni. Grenade Launcher | 52% | -8/Materials | Broken Imp. Ion Engine | 24% | -8/Materials Imp. Titanium Leg | 24% | -7/Factory Powered Armor | 7% | -7/Factory Imp. Titanium Leg | 29% | -7/Factory Imp. Titanium Leg | 8% | -7/Storage Imp. Cooling System | 7% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationPointBox Manual? 0 Play Time 02:28:00 Cumulative 317.9 hours Start 2025.05.07 @ 20:02:51 End 2025.05.10 @ 12:50:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 71 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e1f6012-60ab-4d59-b4fc-c715cc160b17