Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.11 @ 01:34:56 Player: Lunatic Blue Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (596) 596 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6631 Bonus ------- Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 100/100 System Corruption 12% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter System Shield Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Large Storage Unit Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor System Shield Advanced System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] > --- WEAPON ----------- Rocket Launcher Spear > --- INVENTORY -------- Improved Cooling System Large Storage Unit Advanced Terrain Scan Processor [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Authchip [R/Combat] Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [R/Combat] Weapon Spear Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . . . . . Utility 7 | . . . . 2 1 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 67 | 6 5 13 . 11 5 . 1 . 6 2 8 10 Power 6 | 1 . 1 . 1 . . . . 1 1 . 1 Engine 5 | 1 . 1 . 1 . . . . . 1 . 1 Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 2 9 . 4 2 . . . 2 . 4 4 Treads . | . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . 1 Flight 23 | . . 9 . 4 1 . . . 2 . 4 3 Utility 19 | 1 1 . . 4 3 . 1 . 1 1 3 4 Device 4 | . . . . 1 3 . . . . . . . Storage 3 | 1 . . . 1 . . . . 1 . . . Processor 6 | . 1 . . 2 . . 1 . . 1 . 1 Hackware 6 | . . . . . . . . . . . 3 3 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 2 3 . 2 . . . . 2 . 1 1 Energy Gun 1 | . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 2 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 1 . 1 . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 . . . System Corruption 4 | . . . . . . . . . 4 . . . Parts Lost 33 | . . 4 . 6 . . . . 9 . 4 10 Power 4 | . . 1 . 1 . . . . 1 . . 1 Propulsion 21 | . . 3 . 5 . . . . 6 . 3 4 Utility 7 | . . . . . . . . . 2 . 1 4 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . 2 . 6 . . . . 5 . 4 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 91 86 100 80 68 76 76 76 50 27 37 55 Engine 5 | . 14 8 11 8 7 7 7 7 . 3 1 . Leg 5 | . 28 . . . . . . . . . . . Hover 1 | . . . . . 3 7 7 7 2 . . 2 Flight 10 | . . 35 44 34 23 23 23 23 8 . 7 3 Device 1 | . . . . 3 4 7 7 7 4 . . . Storage 6 | . 14 11 11 9 7 7 7 7 7 . . . Processor 14 | . 6 11 11 16 23 23 23 23 23 23 24 13 Hackware 9 | . . . . . . . . . . . 2 28 Ballistic Gun 6 | . 22 15 22 7 . . . . . . . . Launcher 1 | . 6 5 . 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 16 | 13 15 13 10 16 11 11 11 11 15 9 9 15 Greatest Support 20 | 20 20 16 16 16 11 11 11 11 11 3 18 12 Greatest Overweight (x) 3 | . . . . 1 . . . . 3 2 2 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 8 8 8 8 10 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 3 8 8 8 8 6 8 8 8 8 5 5 5 Average Carried 5 | 1 7 6 7 7 5 6 8 8 7 5 4 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 5 5 5 Final Carried 8 | 3 8 7 8 6 6 8 8 8 5 5 5 3 Class Distribution -------------------- 57% | Mutant 15% | Hacker-Mutant 15% | Sprinter 8% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Matter Collected 976 | 224 244 66 . 16 170 66 57 . 53 . 60 20 Remotely . | . . . . . . . . . . . . . Salvage Created 664 | . 272 67 . 20 . . . . 81 . 85 139 Parts 65 | . 24 9 . 7 . . . . 9 . 4 12 Haulers Intercepted 2 | . . 1 . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 24 | . 8 4 . 2 . . . . 4 . . 6 Melee 1 | . . . . . . . . . . . . 1 Guns 8 | . 7 . . . . . . . 1 . . . AOE 15 | . 1 4 . 2 . . . . 3 . . 5 Classes Destroyed 8 | . 4 1 . 2 . . . . . . . 1 Worker 2 | . . . . 1 . . . . . . . 1 Hauler 2 | . . 1 . . . . . . . . 1 . Recycler 1 | . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . Swarmer 20 | . 6 4 . . . . . . 4 . . 6 Cutter 2 | . . . . 2 . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . Best Kill Streak 4 | . 4 4 . 3 . . . . 4 . 1 4 Combat Bots Only 4 | . 3 4 . 2 . . . . 4 . . 4 Max Kills in Single Turn 3 | . 1 2 . 2 . . . . 3 . 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 2 . 1 . . . . 3 . . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Damage Taken 3880 | . 380 397 . 391 . . . . 998 . 245 1469 Core 2171 | . 92 131 . 143 . . . . 597 . 185 1023 Absorbed by Shields 16 | . . . . . . . . . . . 16 . Regen/Repaired (Parts) 17 | . . 17 . . . . . . . . . . Core Remaining (%) 66 | 100 63 . 67 74 . . . . 14 . 78 . Volleys Fired 72 | . 47 8 . 8 . . . . 7 . . 2 Largest 2 | . 2 2 . 1 . . . . 1 . . 1 Hottest 55 | . 50 53 . 33 . . . . 55 . . 33 Shots Fired 105 | . 72 16 . 8 . . . . 7 . . 2 Gun 93 | . 71 11 . 5 . . . . 6 . . . Cannon . | . . . . . . . . . . . . . Launcher 12 | . 1 5 . 3 . . . . 1 . . 2 Special . | . . . . . . . . . . . . . Kinetic 87 | . 71 11 . 5 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 12 | . 1 5 . 3 . . . . 1 . . 2 Electromagnetic 6 | . . . . . . . . . 6 . . . Robot Hit Streak 9 | . 6 7 . 8 . . . . 9 . . . Robot Miss Streak 5 | . 5 2 . 1 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 70 | . 42 9 . 5 . . . . 7 . 1 6 Core Hits 39 | . 15 5 . 4 . . . . 5 . 1 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 32 | . . . . . . . . . . . 1 31 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . 1 31 Sneak Attacks 3 | . . . . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1973 | . 577 350 . 214 . . . . 263 . 67 502 Guns 660 | . 499 55 . 47 . . . . 59 . . . Cannons . | . . . . . . . . . . . . . Explosions 966 | . 72 295 . 167 . . . . 204 . . 228 Melee 318 | . . . . . . . . . . . 67 251 Ramming 29 | . 6 . . . . . . . . . . 23 Kinetic 601 | . 499 55 . 47 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 966 | . 72 295 . 167 . . . . 204 . . 228 Electromagnetic 59 | . . . . . . . . . 59 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 318 | . . . . . . . . . . . 67 251 Highest Corruption 12 | . . . . . . . . . 4 . . 12 Average Corruption 6 | . . . . . . . . . 3 . . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 6 . . 9 Message Errors 3 | . . . . . . . . . 1 . . 2 Matter Fused 1 | . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 4 | . . . . . . . . . 2 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 50 | . . 36 . 1 . . . . . . . 13 Projectiles . | . . . . . . . . . . . . . Explosions 50 | . . 36 . 1 . . . . . . . 13 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 533 | . 40 103 . 128 . . . . . . . 262 Shots 10 | . 1 3 . 3 . . . . . . . 3 Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 7 | . 2 . . . . . . . . . . 5 Kicked 2 | . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 194 | . 2 48 . 2 . . . . 163 . . 194 Average Temperature 29 | . 2 16 . 1 . . . . 31 . . 99 Received Heat Transfer 612 | . 60 87 . 81 . . . . 303 . . 81 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Peak Influence 401 | . 263 401 156 165 60 . . . . 15 20 392 Initial 156 | . . 110 156 60 60 . . . . 15 10 10 Average 155 | . 173 267 156 104 60 . . . . 15 5 180 Maximum Alert Level 2 | . 1 2 . . . . . . . . . 1 Low Security (%) 67 | 100 53 20 100 100 100 . . . . 100 100 67 Level 1 32 | . 46 78 . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 1 . . . . . . 5 Investigation 3 | . . . . . 1 . . . . . . 2 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 4 | . 1 . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Distress Signals 2 | . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . 12 16 . 5 . 3 . . 12 . 1 48 Peak Tracking Total 14 | . 4 12 . 4 . 3 . . 6 . 1 14 Tactical Retreats 15 | . 1 1 . . . 2 . . 3 . 1 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 3 | . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 7 | . . . . . . . . . . . . 7 Max in Single Turn 4 | . . . . . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 23 | . 1 4 . 2 1 . . 4 . 1 . 10 Terminals 15 | . 1 3 . 2 . . . . . 1 . 8 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 80 | . 3 12 . 7 2 . . 30 . 1 . 25 Successful 44 | . 2 5 . 3 . . . 30 . 1 . 3 Failed 36 | . 1 7 . 4 2 . . . . . . 22 Catastrophic 13 | . . . . . . . . . . . . 13 Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 3 8 . 3 . . . . . . . 1 Terminals 42 | . 3 10 . 7 . . . . . 1 . 21 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 39 | . 2 2 . 3 . . . 30 . 1 . 1 Record 11 | . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 2 . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 3 . 2 1 . . . . . . 9 Full Trace Events 3 | . . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 11 . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 . . . Total Damage 361 | . . . . . . . . . 361 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Turns Passed 1858 | 64 349 147 36 90 64 56 55 25 289 48 60 575 Spaces Moved 2584 | 46 174 229 98 180 172 169 159 79 245 53 79 901 Core 346 | 4 . . . . . . . . 172 53 22 95 Treads . | . . . . . . . . . . . . . Legs 216 | 42 174 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 207 | . . . . . . . . . 10 . . 197 Flight 1815 | . . 229 98 180 172 169 159 79 63 . 57 609 Fastest Speed 27 | 50 120 31 31 27 32 32 32 32 29 50 34 40 Average Speed 52 | 113 120 32 31 31 32 32 32 32 86 85 46 51 Slowest Speed 200 | 120 120 34 31 94 32 32 32 32 200 150 150 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . 8 1 6 . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 26 30 23 21 6 47 36 68 53 2 70 36 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 1 1 . 1 . . . Spaces Dug 25 | . 5 . . . . . . . . . . 20 Terrain Destroyed 205 | . 5 56 . 28 . . . . 11 . . 105 Melee 16 | . . . . . . . . . . . . 16 Projectile . | . . . . . . . . . . . . . AOE 189 | . 5 56 . 28 . . . . 11 . . 89 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac DSF Fac Total 2889 | 54 248 275 101 200 179 170 162 78 315 55 95 957 Wait 104 | . 10 28 4 . . . . . 56 . . 6 Move 2534 | 45 173 212 95 167 171 168 158 78 244 52 74 897 Hop 19 | . . 8 1 6 . . . . . . 2 2 Pick Up 21 | 3 7 3 1 . 1 2 1 . . . 2 1 Fast Attach 44 | 6 1 5 . 7 3 . 1 . 4 2 8 7 Attach 14 | . . 5 . 3 2 . . . 1 . . 3 Detach 6 | . . . . 2 1 . . . 1 . 1 1 Swap 9 | . 4 3 . 1 . . . . 1 . . . Drop 23 | . 4 3 . 6 1 . 2 . 1 1 3 2 Fire 72 | . 47 8 . 8 . . . . 7 . . 2 Melee 32 | . . . . . . . . . . . 1 31 Ram 5 | . . . . . . . . . . . . 5 Kick 2 | . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Identified exit to Materials 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x2 489 | -9/Materials | Repaired Flight Unit 547 | -9/Materials | Identified exit to Mines 561 | -9/Materials | Entered Mines 568 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 575 | -9/Mines | Discovered new exit (range 8) 576 | -9/Mines | Identified exit to Materials 595 | -9/Mines | Discovered exit to Materials (range 5) 596 | -9/Mines | Learned location of Storage (-8) 597 | -9/Mines | Entered Materials 597 | -8/Materials | Evolved 2 slots: Utility x2 649 | -8/Materials | Identified exit to Storage 649 | -8/Materials | Discovered new exit (range 16) 686 | -8/Materials | Identified exit to Factory 687 | -8/Materials | Entered Factory 687 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 717 | -7/Factory | Lost 6 parts (1p5n) 734 | -7/Factory | Discovered new exit (range 10) 740 | -7/Factory | Identified exit to Lower Caves 751 | -7/Factory | Entered Lower Caves 793 | -7/Lower Caves | Encountered a Warlord checkpoint 800 | -7/Lower Caves | Discovered new exit (range 14) 806 | -7/Lower Caves | Identified exit to Lower Caves 807 | -7/Lower Caves | Entered another Lower Caves area 844 | -7/Lower Caves | Learned Factory garrison access intel 860 | -7/Lower Caves | Discovered new exit (range 5) 861 | -7/Lower Caves | Identified exit to Data Miner 862 | -7/Lower Caves | Entered Data Miner 862 | -7/Data Miner | Discovered new exit (range 6) 869 | -7/Data Miner | Met Data Miner 878 | -7/Data Miner | Learned location of Section 7 (-2) 878 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 881 | -7/Data Miner | Received God Mode back door access code from Data Miner 887 | -7/Data Miner | Identified exit to Proximity Caves 887 | -7/Data Miner | Entered Proximity Caves 987 | -6/Proximity Caves | Spotted B-75 Beast 989 | -6/Proximity Caves | Escorted by Enhanced Grunt 998 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1030 | -6/Proximity Caves | Lost 5 parts (1p4n) 1042 | -6/Proximity Caves | Learned Factory terminal intel 1143 | -6/Proximity Caves | Core integrity fell below 50% 1163 | -6/Proximity Caves | Discovered new exit (range 6) 1167 | -6/Proximity Caves | Core integrity fell below 20% 1174 | -6/Proximity Caves | Identified exit to Factory 1176 | -6/Proximity Caves | Entered Factory 1176 | -6/Factory | Evolved 2 slots: Utility x2 1177 | -6/Factory | Loaded intel: 28 terminal locations 1178 | -6/Factory | Loaded intel: 4 garrison access locations 1222 | -6/Factory | Identified exit to DSF 1224 | -6/Factory | Entered DSF 1259 | -6/DSF | Additional patrols routed to DSF 1262 | -6/DSF | Discovered new exit (range 14) 1282 | -6/DSF | Identified exit to Factory 1284 | -6/DSF | Entered Factory 1284 | -5/Factory | Evolved 2 slots: Utility x2 1285 | -5/Factory | Identified exit to Upper Caves 1292 | -5/Factory | Lost 4 parts (3n1u) 1294 | -5/Factory | Spotted B-75 Beast 1361 | -5/Factory | Incoming investigation squad redirected 1626 | -5/Factory | Lost 5 parts (1p2n1u1w) 1652 | -5/Factory | System corruption reached 10% 1684 | -5/Factory | Incoming investigation squad redirected 1783 | -5/Factory | Core integrity fell below 50% 1831 | -5/Factory | Cargo convoy interrupted 1832 | -5/Factory | Core integrity fell below 20% 1859 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01808_ Nuclear Reactor explodes. 01813_ Authchip [R/Combat] destroyed. 01815_ The unstable cave ceiling collapses. 01819_ System corrupted: Component data lost. 01830_ C-30 ARC bursts open, deploying its payload. 01830_ H-66 Slayer unfolds itself. 01830_ P-70 Sage unfolds itself. 01830_ E-15 Imp unfolds itself. 01831_ ALERT: Cargo convoy interrupted, initiating access lockdown. 01831_ Authchip [Device] destroyed. 01834_ Adv. System Shield blown off. 01834_ Spear blown off. 01836_ Fabricator disabled. 01842_ System corrupted: Energy discharge (-30). 01850_ W-25 Informer sends out distress signal. 01854_ Slammed into W-25 Informer. 01854_ Penetrated by Slug. 01855_ Slammed into W-25 Informer. 01859_ Slammed into Y-64 Sentinel. 01859_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????# ###?????????????????? | | #############????????????? ####T #???????????? | | ############## ????????? | | """ """ p pp e w @Y b k ????????? | | """ """ ##############g g ????????? | | """ """ #????????????? ##k####???????????? | | #?????????????? ##?????????????????? | | """ """ #?????????????? #??????????????????? | | """ """ #??????????????? #??????????????????? | | """ """ #??????????????? #??????????????????? | | #???????????????? #??????????????????? | | #???????????????? #??????????????????? | | #?????????????????#??????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Evasion (%) 64 Targeting Accuracy 8 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearThrusterShielding Manual? 0 Play Time 00:27:02 Cumulative 135.8 hours Start 2022.12.11 @ 01:08:07 End 2022.12.11 @ 01:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ed0d961-f36f-41bb-af3d-4005ce026381