Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 22:59:45 Player: gigi283 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (3877) 3877 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 9980 Bonus ------- High Alert Combat Kills 426 Follower Combat Kills 107 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 30/100 System Corruption 0% Temperature Hot (267) Movement Core (500) Ox9 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Scout] Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (15) --- Improved Heat Sink Advanced Sensor Array Advanced Terrain Scan Processor Target Analyzer Advanced Particle Charger Weapon Cycler EM Disruption Field Relay Coupler [Grunt] (19) Relay Coupler [Demolisher] (12) Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Phase Cannon Powered Hammer > --- INVENTORY -------- Light Nuclear Core Armored Treads Advanced Treads Advanced Treads Improved Medium Treads Improved Heat Sink Target Analyzer Weapon Cycler Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Demolisher] Advanced Beam Rifle Gauss Rifle Remote Datajack Chainsword [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . . 2 . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 5 | . . . 2 1 1 . . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 148 | 9 13 1 8 34 41 6 9 7 2 . 18 Power 28 | 2 1 . 1 8 9 . 1 2 . . 4 Engine 17 | 2 1 . 1 7 4 . . 2 . . . Core 10 | . . . . 1 5 . 1 . . . 3 Reactor 1 | . . . . . . . . . . . 1 Propulsion 27 | 3 2 . . 3 8 1 1 1 2 . 6 Treads 7 | 2 . . . . . . 1 . 2 . 2 Leg 4 | . . . . . . . . . . . 4 Wheel 16 | 1 2 . . 3 8 1 . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 1 2 . 5 8 9 2 5 2 . . 2 Device 11 | . . . 2 3 3 . 1 1 . . 1 Storage 6 | 1 1 . 1 1 1 . 1 . . . . Processor 8 | . 1 . 1 2 1 . 1 1 . . 1 Hackware 1 | . . . . . 1 . . . . . . Protection 10 | . . . 1 2 3 2 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 57 | 3 8 1 2 15 15 3 2 2 . . 6 Energy Gun 18 | 3 5 . . 2 5 . 2 1 . . . Energy Cannon 6 | . . . . 2 1 . . 1 . . 2 Ballistic Gun 7 | . . . 1 3 2 . . . . . 1 Ballistic Cannon 8 | . . . 1 4 2 . . . . . 1 Launcher 9 | . 2 1 . 3 1 2 . . . . . Special Weapon 2 | . 1 . . . 1 . . . . . . Impact Weapon 5 | . . . . 1 3 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 2 . 1 . . . 1 Parts Lost 59 | . 1 . . 19 12 2 2 . 1 . 22 Power 15 | . . . . 5 3 1 . . . . 6 Propulsion 18 | . . . . 4 4 . 1 . 1 . 8 Utility 8 | . . . . 4 2 . . . . . 2 Weapon 18 | . 1 . . 6 3 1 1 . . . 6 Highest Loss Streak 17 | . 1 . . 17 7 1 1 . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 100 99 86 85 73 91 85 87 93 85 Engine 7 | . 14 14 11 13 5 . . . 13 13 5 Core 3 | . . . . 1 6 10 14 12 . . . Treads 2 | . 7 . . . . . 3 . 2 13 9 Leg 1 | . . . . . . . . . . . 6 Wheel 13 | . 20 28 22 15 13 15 10 13 11 6 2 Device 4 | . . . 18 9 6 3 . 6 6 6 2 Storage 8 | . 14 14 13 9 6 7 7 6 6 6 6 Processor 20 | . 7 14 11 19 16 15 23 25 26 26 29 Hackware 4 | . . . . . 7 7 7 6 6 6 6 Protection 1 | . . . . . 4 2 6 . . . . Energy Gun 4 | . 20 16 . . 4 . 7 5 . . . Energy Cannon 2 | . . . . 2 1 . . . 6 6 5 Ballistic Gun 1 | . . . 10 5 . . . . . . 1 Ballistic Cannon 1 | . . . 10 4 . . . . . . . Launcher 2 | . 5 11 . 2 . 8 . . . . . Impact Weapon 3 | . . . . 2 6 1 7 6 6 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 14 31 26 36 50 53 54 47 51 51 51 58 Greatest Support 58 | 40 24 24 24 34 44 44 44 56 56 28 58 Greatest Overweight (x) 10 | 1 2 1 1 3 10 1 1 . 1 1 9 Average Overweight (x) . | . 1 1 1 1 1 . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 15 15 15 15 15 15 Most Carried 15 | 4 9 10 14 15 15 15 15 15 15 14 15 Average Carried 11 | 1 6 9 12 10 12 14 13 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 9 10 14 14 15 15 14 15 14 14 10 Class Distribution -------------------- 68% | Mutant 18% | Assassin 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Matter Collected 2878 | 171 153 241 232 842 652 . 277 70 20 . 220 Remotely . | . . . . . . . . . . . . Salvage Created 3877 | . 291 122 256 1002 952 . 486 124 194 . 450 Parts 215 | . 14 9 20 64 43 . 21 10 11 . 23 Haulers Intercepted 10 | . 2 . 1 3 3 . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 3 . 31 Prevented 11 | . . . . . . . . . 8 . 3 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Combat Hostiles Destroyed 91 | . 2 5 7 38 13 . 8 2 5 . 11 Melee 12 | . . . . 1 5 . 3 . 2 . 1 Guns 20 | . 1 2 5 7 4 . 1 . . . . Cannons 22 | . . . 2 9 2 . . 1 . . 8 AOE 24 | . 1 3 . 20 . . . . . . . Classes Destroyed 14 | . 4 2 1 6 1 . . . . . . Worker 8 | . . 1 . 5 1 . 1 . . . . Builder 5 | . . . . 3 2 . . . . . . Hauler 10 | . 2 . 1 3 3 . 1 . . . . Recycler 4 | . 1 . . 1 1 . 1 . . . . Mechanic 2 | . . . . 2 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 9 | . 2 . 1 1 4 . 1 . . . . Swarmer 33 | . . 3 4 14 . . 4 . 3 . 5 Grunt 32 | . 2 2 . 16 6 . . . 2 . 4 Duelist 1 | . . . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . Sentry 16 | . . . 3 5 4 . 1 2 . . 1 Hunter 3 | . . . . 1 . . 1 . . . 1 Programmer 5 | . . . . . 3 . 2 . . . . Best Kill Streak 18 | . 3 4 6 18 6 . 5 1 5 . 5 Combat Bots Only 12 | . 2 3 5 12 2 . 4 1 5 . 5 Max Kills in Single Turn 8 | . 2 4 1 8 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 7 | . 1 2 . 7 . . . . . . . Melee 1 | . . . . 1 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Hostile Shots Fired 987 | . 32 11 53 240 270 3 68 36 26 . 248 Missed 290 | . 6 3 21 62 90 1 19 14 6 . 68 Damage Taken 9349 | . 283 88 316 2473 1763 141 628 183 363 . 3111 Core 1976 | . 45 . 125 471 340 43 100 51 34 . 767 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 317 | . . . . . 317 . . . . . . Core Remaining (%) 59 | 100 . 82 68 14 . . 31 . . . . Volleys Fired 259 | . 24 7 23 89 60 1 21 2 1 . 31 Largest 2 | . 2 2 2 2 2 2 1 1 1 . 2 Hottest 124 | . 100 70 77 100 92 72 61 85 85 . 124 Shots Fired 389 | . 38 9 46 158 68 2 22 2 1 . 43 Gun 184 | . 32 7 23 43 42 . 22 . . . 15 Cannon 168 | . . . 23 90 24 . . 2 1 . 28 Launcher 33 | . 2 2 . 25 2 2 . . . . . Special 4 | . 4 . . . . . . . . . . Kinetic 197 | . . . 46 106 22 . . . . . 23 Thermal 140 | . 28 . . 23 44 . 22 2 1 . 20 Explosive 33 | . 2 2 . 25 2 2 . . . . . Electromagnetic 19 | . 8 7 . 4 . . . . . . . Robot Hit Streak 13 | . 8 6 10 13 12 3 4 3 . . 8 Robot Miss Streak 4 | . 3 1 3 3 4 . 2 . 1 . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 325 | . 20 4 23 116 79 2 25 3 7 . 46 Core Hits 172 | . 12 7 9 91 26 . 7 2 1 . 17 Critical Kills 3 | . . . 1 1 . . . . 1 . . Critical Parts Destroyed 11 | . . . . 1 4 . 2 . 2 . 2 Critical Strikes 27 | . 3 . 3 4 6 . 4 . 3 . 4 Burn 6 | . 3 . . . 1 . 2 . . . . Destroy 1 | . . . 1 . . . . . . . . Blast 5 | . . . 2 2 1 . . . . . . Smash 13 | . . . . 2 4 . 2 . 3 . 2 Sever 2 | . . . . . . . . . . . 2 Melee Attacks 114 | . . . . 20 48 . 17 2 8 . 19 Impact 106 | . . . . 20 48 . 17 2 8 . 11 Slashing 8 | . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . 3 4 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . Damage Inflicted 12268 | . 332 299 557 5626 2686 162 874 104 299 . 1329 Guns 2166 | . 268 47 346 464 516 . 305 . . . 220 Cannons 2918 | . . . 211 1584 448 . . 61 . . 614 Explosions 3621 | . 64 243 . 3130 22 162 . . . . . Melee 3554 | . . . . 448 1700 . 569 43 299 . 495 Ramming 9 | . . 9 . . . . . . . . . Kinetic 2907 | . . . 557 1629 398 . . . . . 323 Thermal 2016 | . 231 . . 342 566 . 305 61 . . 511 Explosive 3555 | . 64 243 . 3064 22 162 . . . . . Electromagnetic 227 | . 37 47 . 143 . . . . . . . Impact 3361 | . . . . 448 1700 . 569 43 299 . 302 Slashing 193 | . . . . . . . . . . . 193 Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . . 8 4 25 27 . . . . Average Corruption 11 | . . . . 8 3 15 25 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . 16 15 14 27 . . . . Message Errors 18 | . . . . 5 1 1 11 . . . . Matter Fused 26 | . . . . 5 9 3 9 . . . . Heat Flow Errors 4 | . . . . . 1 2 1 . . . . Energy Discharges 3 | . . . . 2 . . 1 . . . . Parts Rejected 5 | . . . . . 2 2 1 . . . . Data Loss (minor) 6 | . . . . 1 2 1 2 . . . . Data Loss (major) 3 | . . . . 1 . 1 1 . . . . Misfires 2 | . . . . 1 . . 1 . . . . Alerts 1 | . . . . 1 . . . . . . . Misdirections 4 | . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1133 | . . 31 . 123 506 . 230 3 116 . 124 Projectiles 23 | . . . . 23 . . . . . . . Explosions 74 | . . 31 . 43 . . . . . . . Melee 1036 | . . . . 57 506 . 230 3 116 . 124 Knockbacks 30 | . . . . 18 3 . 2 . 1 . 6 Impact 10 | . . . . 2 2 . 2 . 1 . 3 Kinetic 17 | . . . . 13 1 . . . . . 3 Secondary 3 | . . . . 3 . . . . . . . Self-Inflicted Damage 117 | . . 4 . 60 . 53 . . . . . Shots 3 | . . . . 1 . 2 . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 440 | . 440 27 . 325 228 196 262 102 38 . 286 Average Temperature 90 | . 178 14 . 42 75 85 100 56 17 . 101 Received Heat Transfer 2361 | . 156 36 27 765 537 . 18 60 126 . 636 Effects 2 | . 1 . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 23 | . . . . . 8 . 9 . 5 . 1 Impact Corruptions 40 | . . . . 3 18 . 10 1 5 . 3 Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 14 | . 2 . . . 7 . 3 1 . . 1 Heat Transferred 3763 | . 877 . . 555 999 . 629 74 . . 629 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Peak Influence 935 | . 117 130 269 935 552 166 315 147 . . . Initial 424 | . . 45 . 28 424 155 116 98 . . . Average 254 | . 60 51 140 420 438 157 184 98 . . . Maximum Alert Level 3 | . . . 1 3 2 . 1 . . . . Low Security (%) 56 | 100 100 100 94 32 . 100 67 100 . . . Level 1 10 | . . . 5 3 20 . 32 . . . . Level 2 31 | . . . . 52 79 . . . . . . Level 3 2 | . . . . 11 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 6 5 . 2 . . . . Investigation 2 | . . . . 1 1 . . . . . . Extermination 5 | . . . . . 3 . 2 . . . . Reinforcement 5 | . . . 1 3 1 . . . . . . Assault 1 | . . . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Distress Signals 10 | . 1 . . 7 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 4 4 10 51 26 6 9 2 7 . 28 Peak Tracking Total 15 | . 3 3 4 15 5 6 4 1 4 . 13 Tactical Retreats 11 | . . . . 2 3 . 1 . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Traps Triggered 2 | . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Machines Disabled 8 | . . 1 1 5 1 . . . . . . Max in Single Turn 2 | . . 1 1 2 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Machines Accessed 29 | . 3 . 2 7 8 . 3 2 . 4 . Terminals 19 | . 3 . 2 6 5 . 1 2 . . . Fabricators 3 | . . . . . 2 . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 84 | . 7 . 5 14 16 . 8 4 . 30 . Successful 63 | . 3 . 4 9 12 . 3 2 . 30 . Failed 21 | . 4 . 1 5 4 . 5 2 . . . Catastrophic 2 | . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 5 . 3 8 9 . 3 3 . . . Terminals 42 | . 7 . 5 12 11 . 3 4 . . . Fabricators 6 | . . . . . 3 . 3 . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 41 | . 2 . 2 3 3 . . 1 . 30 . Record 11 | . . . 1 . . . . . . 10 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 5 | . 1 . 1 . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . Network Status 3 | . . . . . 3 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . 2 . . . . Insert Component 2 | . . . . 1 . . 1 . . . . Analyze 2 | . . . . 1 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 2 4 4 . 1 1 . . . Terminals 13 | . 1 . 2 4 4 . 1 1 . . . Botnet 13 | . 1 . 2 4 4 . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 . 1 6 6 . 3 2 . . . Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 Total Damage 482 | . . . . . . . . . . . 482 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Turns Passed 7648 | 68 338 867 412 978 1501 257 584 423 568 97 1555 Spaces Moved 4360 | 45 198 521 178 540 867 227 394 186 426 85 693 Core 22 | 7 . . . . 14 . . . . . 1 Treads 249 | 19 17 . . . . . . . . . 213 Legs 340 | . . . . . . . . . . . 340 Wheels 3749 | 19 181 521 178 540 853 227 394 186 426 85 139 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 105 105 95 90 100 100 100 100 115 100 Average Speed 115 | 115 116 105 105 109 122 105 114 100 104 115 135 Slowest Speed 550 | 160 240 105 105 135 550 115 115 100 115 115 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 47 | 3 39 85 26 52 26 98 12 6 57 75 88 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 1 Known Exits Taken 8 | . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . 1 . 3 Spaces Dug 5 | . 4 . . 1 . . . . . . . Terrain Destroyed 288 | . 24 24 14 197 24 1 . . 1 . 3 Melee . | . . . . . . . . . . . . Projectile 33 | . 4 . 14 8 3 . . . 1 . 3 AOE 255 | . 20 24 . 189 21 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Dat Pro Total 6396 | 56 259 832 358 731 1170 241 477 419 535 84 1234 Wait 1357 | . 3 298 135 13 103 6 25 211 98 . 465 Move 4350 | 44 197 520 177 539 867 226 393 185 425 84 693 Hop . | . . . . . . . . . . . . Pick Up 93 | 3 11 3 8 20 26 2 7 4 1 . 8 Fast Attach 58 | 6 4 . 1 11 24 1 1 5 . . 5 Attach 58 | . 4 . 4 18 8 2 6 2 2 . 12 Detach 10 | . 1 . 3 3 1 . . 2 . . . Swap 34 | 3 5 1 3 5 10 3 3 . . . 1 Drop 64 | . 10 2 4 13 25 . 4 6 . . . Fire 259 | . 24 7 23 89 60 1 21 2 1 . 31 Melee 112 | . . . . 20 46 . 17 2 8 . 19 Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 396 | -10/Materials | Identified exit to Mines 407 | -10/Materials | Entered Mines 429 | -10/Mines | Learned location of Zion (-7) 467 | -10/Mines | Discovered new exit (range 5) 471 | -10/Mines | Identified exit to Materials 503 | -10/Mines | Met a Derelict bent on vengeance 545 | -10/Mines | Discovered exit to Materials (range 11) 1209 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1274 | -10/Mines | Entered Materials 1274 | -9/Materials | Evolved 2 slots: Utility x2 1652 | -9/Materials | Discovered new exit (range 15) 1685 | -9/Materials | Identified exit to Materials 1686 | -9/Materials | Entered another Materials area 1686 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2005 | -8/Materials | Garrison activated, responded to threat 2062 | -8/Materials | Core integrity fell below 50% 2086 | -8/Materials | Destroyed 12 combat bots 2143 | -8/Materials | Crushed by falling debris 2174 | -8/Materials | Lost 17 parts (4p3n4u6w) 2439 | -8/Materials | Identified exit to Factory 2543 | -8/Materials | Core integrity fell below 20% 2664 | -8/Materials | Entered Factory 2664 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2970 | -7/Factory | Lost 7 parts (2p1n2u2w) 3132 | -7/Factory | Lost 3 parts (2n1w) 3501 | -7/Factory | Build established: Scavenger-Mutant 4090 | -7/Factory | Build established: Mutant 4118 | -7/Factory | Repaired Lrg. Storage Unit 4165 | -7/Factory | Sucked down chute 4165 | -7/Factory | Entered Waste 4180 | -7/Waste | EMP discharged 4180 | -7/Waste | System corruption reached 10% 4229 | -7/Waste | Spotted C-40 Crusher 4230 | -7/Waste | Spotted C-40 Crusher 4231 | -7/Waste | Spotted C-40 Crusher 4250 | -7/Waste | Spotted C-40 Crusher 4251 | -7/Waste | Core integrity fell below 50% 4260 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4280 | -7/Waste | EMP discharged 4287 | -7/Waste | Spotted C-40 Crusher 4300 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4327 | -7/Waste | Spotted C-40 Crusher 4380 | -7/Waste | EMP discharged 4412 | -7/Waste | Discovered new exit (range 11) 4421 | -7/Waste | Identified exit to Factory 4422 | -7/Waste | Entered Factory 4880 | -7/Factory | Discovered new exit (range 4) 4886 | -7/Factory | Identified exit to Factory 5006 | -7/Factory | Entered another Factory area 5006 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5391 | -6/Factory | Discovered new exit (range 11) 5428 | -6/Factory | Identified exit to Lower Caves 5429 | -6/Factory | Entered Lower Caves 5441 | -6/Lower Caves | Build established: Assassin 5885 | -6/Lower Caves | Identified exit to Lower Caves 5988 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5996 | -6/Lower Caves | Identified exit to Data Miner 5997 | -6/Lower Caves | Entered Data Miner 5997 | -6/Data Miner | Discovered new exit (range 6) 6002 | -6/Data Miner | Identified exit to Proximity Caves 6016 | -6/Data Miner | Met Data Miner 6049 | -6/Data Miner | Learned location of Section 7 (-2) 6049 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6069 | -6/Data Miner | Received God Mode back door access code from Data Miner 6094 | -6/Data Miner | Entered Proximity Caves 6748 | -5/Proximity Caves | Escorted by Enhanced Grunt 6799 | -5/Proximity Caves | Lost 10 parts (4p3n1u2w) 6801 | -5/Proximity Caves | Build established: Mutant 7084 | -5/Proximity Caves | Spotted B-75 Beast 7174 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7198 | -5/Proximity Caves | Core integrity fell below 50% 7240 | -5/Proximity Caves | Learned location of Armory (-4) 7374 | -5/Proximity Caves | Discovered new exit (range 13) 7387 | -5/Proximity Caves | Identified exit to Factory 7610 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7627 | -5/Proximity Caves | Core integrity fell below 20% 7649 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07622_ S-27 Virus destroyed. 07627_ VTOL Module fries itself beyond repair. 07628_ G-50 Soldier knocked back. 07628_ G-50 Soldier destroyed. 07629_ VTOL Module fries itself beyond repair. 07630_ Antimatter Reactor destroyed. 07631_ G-50 Soldier knocked back. 07637_ Hvy. Laser fries itself beyond repair. 07637_ G-50 Soldier destroyed. 07640_ VTOL Module fries itself beyond repair. 07640_ S-27 Virus destroyed. 07643_ S-27 Virus knocked back. 07643_ S-27 Virus destroyed. 07644_ Lgt. Nuclear Core fries itself beyond repair. 07645_ Battle Cannon destroyed. 07647_ Adv. Heat Sink fries itself beyond repair. 07647_ Enh. Flexi-carbon Leg destroyed. 07648_ Acquired 40 matter. Map ----- +----------------------------------------------------+ | ##?########?????????????????### #### ###### | | ??###?####????????????????????# ???## ####??# | | ##########????????????????????# ????#### ### | | #####?###????????????????????# #?????# ## | | ##?#####????????????????????# ## ""#### # | | ###?###?????????????????????# #?### % % # | | ######??????????????????????####????# % " | | ####?????????????????????????????? ########### | | ##???????????????????????????????? ??????????## | | ????????????????????######++##???# %???????????# | | ???????????????????"""""" ???# ??????????## | | ???????????????????"" ???# #?????????# | | ???????????????????? ???# #????????## | | ???????????????????? ???# #????????# | | ????????????????????? ????# #????????## | | ????????????????????? """"????# #?????????# | | ??????????????????????$ " "????# #????????## | | ?????????????????????? ?????+ ##??????## ## | | ??????????????????????# ?????+ ##?????# #? | | ??????????????????????# ?????# ##????# ## | | ??????????????????????# #?????# #????# # | | ??????????????????????# % #?????# ##???# # | | ??????????????????????#* #?????# ##??# | | ??????????????????????#% %Y#?????# #??# | | ???????????????# g######/s;####### #### | | ??????????# @[ g ## | | ?????????# g # | | ?????????# ## g # | | ?????????????## ## # | | ??????????????# ## ## ## | | ??????????????## ##### ############### #####? | | ???????????????###?????####?????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 460 Matter Stores 390 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed ShrapnelPlatingInverter Manual? 0 Play Time 01:26:39 Cumulative 31.9 hours Start 2024.07.09 @ 21:26:55 End 2024.07.09 @ 22:59:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1204a850-e440-4453-b9df-dce8051b368b