Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 23:29:30 Player: H3-RMN Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3495) 3495 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 9774 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 113 Met Data Miner 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 63/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Cobbler Unit Proton Missile Launcher Enhanced Flamer Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Treaded Gravjet-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Core Analyzer Gun Armor Makeshift Kinetic Plating Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- EM Disruptor Construct/G Ballistic HMG Construct/C Makeshift Sword > --- INVENTORY -------- Advanced Cooling System Matter Compressor Improved Target Analyzer Matter Filter Phase Shifter Improved Trap Extractor Cobbler Unit Heavy Rocket Launcher [Rating: 93] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Core Analyzer Device Armored Scrap Engine Storage Medium Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Gun Armor Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Constructs Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . 8 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 6 | . . . . 5 . . . . 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 106 | 8 3 14 2 17 9 6 2 6 9 29 1 Power 12 | 2 . 2 1 1 . . . . . 6 . Engine 9 | 2 . 2 1 1 . . . . . 3 . Core 3 | . . . . . . . . . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 3 . 2 1 . . . 2 7 . Treads 3 | . . . . . . . . . . 3 . Leg 7 | 2 . 3 . . . . . . . 2 . Wheel 2 | . . . . . 1 . . . . 1 . Hover 2 | . . . . . . . . . 2 . . Flight 3 | . . . . 2 . . . . . 1 . Utility 46 | 2 1 3 1 9 4 3 2 4 5 11 1 Device 21 | 1 1 1 1 2 2 1 . 2 1 8 1 Storage 6 | 1 . . . 2 . . 1 . 1 1 . Processor 9 | . . . . 3 2 1 . . 1 2 . Hackware 3 | . . . . 1 . . 1 1 . . . Protection 7 | . . 2 . 1 . 1 . 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 2 6 . 5 4 3 . 2 2 5 . Energy Gun 2 | . . 1 . 1 . . . . . . . Energy Cannon 7 | . 2 2 . . 1 . . . . 2 . Ballistic Gun 3 | 2 . 1 . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . 1 . Launcher 7 | . . . . 2 1 1 . 1 1 1 . Special Weapon 2 | . . . . 1 . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 7 | . . 1 . 1 1 2 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . 10 . Parts Lost 42 | . . 3 . 16 1 . . . 10 11 1 Power 7 | . . . . 3 . . . . 2 2 . Propulsion 10 | . . 1 . 4 . . . . 2 3 . Utility 13 | . . 2 . 3 1 . . . 3 3 1 Weapon 12 | . . . . 6 . . . . 3 3 . Highest Loss Streak 15 | . . 1 . 15 1 . . . 10 9 1 To Critical Strikes 3 | . . . . 1 . . . . 1 1 . Average Slot Usage (%) 69 | . 100 84 66 62 54 61 61 65 63 66 96 Engine 6 | . 14 14 13 4 . . . 5 2 2 10 Core 1 | . . . . . 3 6 6 . 2 3 . Treads 3 | . . . 3 . 2 6 6 6 3 5 10 Leg 8 | . 28 28 4 . . . . . . 2 10 Flight 1 | . . . . 2 3 . . . . 1 . Device 9 | . 14 1 13 7 15 12 11 9 5 8 16 Storage 2 | . 14 1 . 3 . . 1 2 4 5 4 Processor 7 | . . . . 11 9 12 6 6 6 16 22 Hackware 1 | . . . . . . . 1 7 9 . . Protection 6 | . . 10 . 5 6 6 13 12 9 1 . Energy Gun 2 | . . 2 7 4 1 . . 4 4 . . Energy Cannon 4 | . 16 10 . 3 . . . . . 3 10 Ballistic Gun 3 | . 11 6 . 4 2 6 6 1 1 . . Ballistic Cannon 1 | . . 5 2 . . . . . . 2 4 Slashing Weapon 3 | . . 2 14 4 1 5 6 6 4 1 . Naked Turns 16 | . . . . . . . . . . . 16 Heaviest Build 63 | 13 17 35 29 63 53 50 44 37 49 55 50 Greatest Support 100 | 20 20 20 42 64 76 100 100 100 86 40 40 Greatest Overweight (x) 9 | . . 1 1 3 2 2 . . . 9 1 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 5 15 5 5 5 5 10 10 10 Average Capacity 6 | 7 8 5 5 9 5 5 5 5 9 10 9 Most Carried 10 | 1 8 8 5 10 5 5 5 5 10 10 10 Average Carried 6 | . 6 4 5 6 4 4 4 4 8 9 9 Final Capacity 10 | 8 8 5 5 5 5 5 5 5 10 10 5 Final Carried 10 | 1 8 5 5 5 5 5 5 5 10 9 5 Scrap Engine Consumption 126 | . . . 27 27 20 9 2 2 30 9 . Constructs Created 13 | . . . 3 3 3 . . . 3 1 . Constructs Modified 36 | . . . 5 7 6 3 . 3 5 7 . Class Distribution -------------------- 37% | Mutant 34% | Construct 7% | Hacker-Construct 6% | Subdweller-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Mutant | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Matter Collected 5923 | 298 80 242 32 770 1414 1036 . 285 436 1199 131 Remotely . | . . . . . . . . . . . . Salvage Created 6180 | 84 287 400 1390 1019 550 498 . 173 575 1053 151 Parts 239 | 6 13 17 46 54 18 12 . 3 30 32 8 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 5 | . . . 3 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 61 | . . 16 . . 9 8 . 3 . 17 8 Prevented 7 | . . . . . 4 . . . . 3 . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 77 | . 6 8 5 11 8 9 . 4 11 9 6 Melee 19 | . . 1 5 6 . . . 2 5 . . Guns 13 | . 4 3 . 1 3 1 . . 1 . . Cannons 18 | . 2 4 . . . . . . . 6 6 AOE 25 | . . . . 4 4 8 . 2 5 2 . Classes Destroyed 22 | 2 2 4 4 3 2 1 . 1 2 1 . Worker 3 | . . . . 3 . . . . . . . Builder 3 | . . . 1 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . Recycler 17 | 1 . . 11 4 . . . . 1 . . Minesweeper 2 | . . . . . 1 . . 1 . . . Mechanic 2 | . 1 . . 1 . . . . . . . Operator 2 | . . . . 1 . . . . 1 . . Drone 1 | . . . . . . . . 1 . . . Turret 1 | . . 1 . . . . . . . . . Swarmer 29 | . . 1 . 6 4 4 . . 6 3 5 Grunt 21 | . 6 . 1 4 4 3 . 3 . . . Brawler 2 | . . . . . . 1 . . . 1 . Duelist 2 | . . . . . . . . . . 2 . Sentry 6 | . . . 2 . . 1 . . . 2 1 Demolisher 2 | . . . 1 . . . . . 1 . . Hunter 3 | . . . . . . . . . 2 1 . Programmer 3 | . . . 1 . . . . . 2 . . Behemoth 1 | . . . . 1 . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . Samaritan 4 | . . . . . 3 1 . . . . . Best Kill Streak 8 | 1 2 1 6 6 4 8 . 3 6 5 2 Combat Bots Only 8 | . 2 1 3 4 4 8 . 3 5 5 2 Max Kills in Single Turn 6 | 1 1 1 1 5 3 3 . 2 6 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . 3 3 3 . 2 5 1 . Melee 1 | . . 1 1 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 776 | . 30 52 13 270 25 43 . 17 179 102 45 Missed 217 | . 6 19 1 80 7 16 . 3 45 27 13 Damage Taken 11055 | . 283 715 185 3543 367 330 . 323 2974 1880 455 Core 2034 | . 44 127 76 700 34 29 . 23 438 401 162 Absorbed by Shields 224 | . . . . . . . . . . 70 154 Ignored by Resistances 168 | . . . . . . . . . 168 . . Regen/Repaired (Parts) 1725 | . . . 60 226 518 229 . 213 262 217 . Core Remaining (%) 36 | 100 . . 1 . . . . 7 . . . Volleys Fired 227 | 9 34 53 1 15 40 10 . 7 19 18 21 Largest 3 | 2 2 2 1 3 1 1 . 1 2 3 3 Hottest 199 | 40 120 140 39 195 80 51 . 51 146 199 199 Shots Fired 345 | 18 68 76 1 20 40 10 . 7 22 29 54 Gun 169 | 18 50 27 . 16 29 3 . 5 21 . . Cannon 154 | . 18 49 1 1 4 . . . . 27 54 Launcher 22 | . . . . 3 7 7 . 2 1 2 . Special . | . . . . . . . . . . . . Kinetic 154 | 18 50 23 1 14 7 3 . 5 . 16 17 Thermal 143 | . 18 53 . 2 18 . . . 4 11 37 Explosive 15 | . . . . 3 . 7 . 2 1 2 . Electromagnetic 33 | . . . . 1 15 . . . 17 . . Robot Hit Streak 23 | 3 11 23 . 5 14 4 . 7 3 7 9 Robot Miss Streak 3 | 1 3 1 1 3 2 3 . 3 2 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 340 | 12 42 48 35 46 38 10 . 9 34 38 28 Core Hits 196 | 4 16 15 16 35 25 19 . 9 22 26 9 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 13 | . . . 1 5 1 . . . 3 . 3 Destroy 2 | . . . . . 1 . . . 1 . . Blast 3 | . . . . . . . . . . . 3 Sever 8 | . . . 1 5 . . . . 2 . . Melee Attacks 147 | . . 2 37 37 4 6 . 5 29 27 . Impact . | . . . . . . . . . . . . Slashing 147 | . . 2 37 37 4 6 . 5 29 27 . Piercing . | . . . . . . . . . . . . Sneak Attacks 34 | . . . 16 8 3 2 . 3 2 . . Combat Hostiles 2 | . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13742 | 105 513 1070 2171 2527 1312 1130 . 558 1518 2118 720 Guns 1870 | 105 236 307 . 251 597 53 . 56 265 . . Cannons 2281 | . 277 722 . 38 110 . . . . 414 720 Explosions 2675 | . . . . 638 340 695 . 226 435 341 . Melee 6916 | . . 41 2171 1600 265 382 . 276 818 1363 . Ramming . | . . . . . . . . . . . . Kinetic 1717 | 105 236 257 . 228 340 53 . 56 . 251 191 Thermal 2223 | . 277 772 . 23 372 . . . 87 163 529 Explosive 2335 | . . . . 638 . 695 . 226 435 341 . Electromagnetic 551 | . . . . 38 335 . . . 178 . . Impact . | . . . . . . . . . . . . Slashing 6916 | . . 41 2171 1600 265 382 . 276 818 1363 . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . 1 . . . . . 2 20 20 Average Corruption 10 | . . . 1 . . . . . 1 12 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . 3 . . . . . 7 51 13 Message Errors 16 | . . . . . . . . . 3 11 2 Matter Fused 13 | . . . 1 . . . . . 1 9 2 Heat Flow Errors 17 | . . . 1 . . . . . 3 11 2 Energy Discharges 10 | . . . . . . . . . . 9 1 Parts Rejected 1 | . . . 1 . . . . . . . . Parts Fused 3 | . . . . . . . . . . 1 2 Data Loss (minor) 7 | . . . . . . . . . . 5 2 Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1432 | . . 60 343 172 78 110 . 129 51 485 4 Projectiles 27 | . . 21 . . . . . . . 2 4 Explosions 135 | . . . . 74 9 4 . . . 48 . Melee 1270 | . . 39 343 98 69 106 . 129 51 435 . Knockbacks 3 | . . 2 . . . . . . . 1 . Impact . | . . . . . . . . . . . . Kinetic 3 | . . 2 . . . . . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . . 2 48 48 . 49 . 120 . Shots 6 | . . . . 1 1 1 . 1 . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . 210 356 215 325 341 165 . 167 255 267 158 Average Temperature 98 | . 61 94 113 179 139 65 . 70 67 98 65 Received Heat Transfer 1967 | . 156 464 36 804 138 60 . 84 . 138 87 Effects 3 | . . 2 . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 2 | . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . 3 2 . . 1 . . . . . 2 Heat Transferred 3350 | . 555 1150 . 25 473 . . . 222 222 703 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Peak Influence 761 | 10 183 . 376 761 . . . . 300 . . Initial 649 | . 6 . 213 649 . . . . 150 . . Average 303 | 2 72 . 259 596 . . . . 214 . . Maximum Alert Level 3 | . . . 1 3 . . . . 1 . . Low Security (%) 32 | 100 100 . 15 . . . . . 27 . . Level 1 40 | . . . 84 5 . . . . 72 . . Level 2 26 | . . . . 92 . . . . . . . Level 3 . | . . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . 4 . . . . 8 . 1 Investigation 4 | . 1 . . 1 . . . . 2 . . Extermination 2 | . . . . 1 . . . . 1 . . Reinforcement 8 | . 1 . . 2 . . . . 5 . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . 2 . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Distress Signals 5 | . . . . 4 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 10 22 6 35 7 9 . 8 23 16 16 Peak Tracking Total 11 | . 3 2 3 11 4 4 . 4 6 7 5 Tactical Retreats 15 | . 1 4 . 5 . . . 1 2 1 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 3 | . . 1 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . Traps Extracted 3 | . . . . . . . . 3 . . . Installed 6 | . . 1 . . 3 . . . . 2 . Triggered 8 | . . . . . 2 . . 1 . 5 . Most Traps Carried 7 | . . . . . 2 2 2 7 6 6 5 Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 2 | . . 1 . . . . . . . 1 . Max in Single Turn 1 | . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 30 | . 2 1 10 4 . . 4 . 9 . . Terminals 14 | . 2 . 4 3 . . . . 5 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 7 | . . . 6 . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 106 | . 4 1 28 9 . . 32 . 32 . . Successful 75 | . 1 1 18 3 . . 32 . 20 . . Failed 31 | . 3 . 10 6 . . . . 12 . . Catastrophic 6 | . 2 . 1 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 4 . 12 4 . . . . 19 . . Terminals 40 | . 4 . 14 6 . . . . 16 . . Fabricators 7 | . . . . . . . . . 7 . . Repair Stations 3 | . . . . . . . . . 3 . . Recycling Units 20 | . . . 14 . . . . . 6 . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 45 | . 1 1 5 . . . 32 . 6 . . Record 11 | . . . . . . . 11 . . . . Part Schematic 15 | . . . 4 . . . 11 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . 2 . . Zone Layout 1 | . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . . . 7 . . . . . 2 . . Report Inventory 5 | . . . 4 . . . . . 1 . . Retrieve Components 4 | . . . 3 . . . . . 1 . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . . . 6 1 . . . . 8 . . Terminals 5 | . . . 1 1 . . . . 3 . . Track 3 | . . . . 1 . . . . 2 . . Botnet 2 | . . . 1 . . . . . 1 . . Fabricators 2 | . . . . . . . . . 2 . . Download 1 | . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . 5 . . . . . 3 . . Reject 1 | . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . 1 . . Tunnel 5 | . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 . 6 4 . . . . 7 . . Full Trace Events 7 | . 1 . 5 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 4 1 . . 11 . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 44 | . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . . . 16 . . . . . 1 . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . 2 . . . . . 1 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Total Allies 6 | . . . 2 . . . . 1 1 2 . Largest Group 2 | . . . 2 . . . . 1 1 2 . Highest-Rated Group 96 | . . . 33 . . . . 96 19 58 . Highest-Rated Ally 96 | . . . 18 . . . . 96 19 29 . Total Orders 4 | . . . . . . . . . 1 3 . STAY 1 | . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . 2 . DROP 1 | . . . . . . . . . 1 . . Ally Attacks 20 | . . . 2 . . . . 5 . 13 . Total Damage 286 | . . . 59 . . . . 95 . 132 . Kills 5 | . . . 1 . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 2 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Turns Passed 10326 | 90 531 2184 691 851 1644 734 113 785 786 1666 251 Spaces Moved 5349 | 49 161 1122 384 490 809 540 90 462 566 561 115 Core 60 | 8 . . . 15 . . . . . 6 31 Treads 1985 | . . . 111 83 460 381 90 462 280 118 . Legs 1508 | 41 161 1122 57 . . . . . . 43 84 Wheels 738 | . . . 216 . 118 159 . . . 245 . Hover 586 | . . . . 188 . . . . 286 112 . Flight 472 | . . . . 204 231 . . . . 37 . Fastest Speed 40 | 50 120 120 102 40 100 120 122 122 59 58 50 Average Speed 133 | 108 120 163 111 119 141 124 122 122 100 143 159 Slowest Speed 500 | 120 120 190 190 249 202 130 122 122 122 500 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 5 20 77 65 15 80 77 70 69 19 73 19 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 6 | . . . 5 . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 26 | . . 15 . . 4 3 . 3 . 1 . Spaces Dug 87 | . . . . . . 49 . 8 4 23 3 Terrain Destroyed 242 | . . 2 . 11 67 72 . 24 16 40 10 Melee 9 | . . . . . . . . . 4 5 . Projectile 15 | . . 2 . 1 . . . . . 2 10 AOE 218 | . . . . 10 67 72 . 24 12 33 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Upp Upp Total 8040 | 67 441 1396 591 679 1272 587 93 672 731 1372 139 Wait 1997 | 1 234 163 110 101 387 19 . 185 93 704 . Move 5336 | 48 160 1121 383 487 808 539 89 461 565 560 115 Hop 1 | . . . . 1 . . . . . . . Pick Up 60 | 1 8 14 . 7 7 1 1 3 10 7 1 Fast Attach 48 | 7 1 5 2 7 5 3 . 1 4 13 . Attach 30 | . . 2 . 7 2 . 2 2 3 12 . Detach 3 | . . . . 1 . . . . 1 1 . Swap 28 | 1 2 7 . 3 2 3 . 3 2 4 1 Drop 87 | . 2 21 5 12 14 6 1 5 4 16 1 Fire 227 | 9 34 53 1 15 40 10 . 7 19 18 21 Melee 147 | . . 2 37 37 4 6 . 5 29 27 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 62 | . . . 53 . . . . . 1 8 . Trap 6 | . . 1 . . 3 . . . . 2 . Miscellaneous 8 | . . 7 . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Entered Subcaves 720 | -10/Subcaves | Disturbed a concealed Subdweller 800 | -10/Subcaves | Disturbed a concealed Subdweller 852 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1015 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1107 | -10/Subcaves | Build established: Subdweller-Mutant 1389 | -10/Subcaves | Core integrity fell below 50% 1494 | -10/Subcaves | Learned Materials terminal intel 1593 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1605 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1609 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1687 | -10/Subcaves | Build established: Mutant 2345 | -10/Subcaves | Visited 4L-MR0's lab 2370 | -10/Subcaves | Found Gun Armor 2731 | -10/Subcaves | Discovered new exit (range 12) 2806 | -10/Subcaves | Entered Recycling 2814 | -8/Recycling | Found Scrap Engine 3169 | -8/Recycling | Build established: Construct 3202 | -8/Recycling | Core integrity fell below 20% 3480 | -8/Recycling | Discovered new exit (range 15) 3497 | -8/Recycling | Entered Factory 3497 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3498 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 3561 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 3847 | -6/Factory | Search patrols dispatched 4197 | -6/Factory | Search patrols dispatched 4279 | -6/Factory | Spotted B-75 Beast 4306 | -6/Factory | Destroyed B-75 Beast 4322 | -6/Factory | Discovered new exit (range 14) 4331 | -6/Factory | Core integrity fell below 50% 4347 | -6/Factory | Core integrity fell below 20% 4348 | -6/Factory | Entered Lower Caves 4366 | -6/Lower Caves | Lost 15 parts (3p4n2u6w) 4608 | -6/Lower Caves | Build established: Mutant 4831 | -6/Lower Caves | Learned Factory stockpile data 5105 | -6/Lower Caves | Learned 4 Factory zone layouts 5303 | -6/Lower Caves | Spotted B-75 Beast 5508 | -6/Lower Caves | Build established: Construct 5652 | -6/Lower Caves | Discovered new exit (range 11) 5992 | -6/Lower Caves | Entered another Lower Caves area 6015 | -6/Lower Caves | Discovered new exit (range 9) 6106 | -6/Lower Caves | Destroyed 8 combat bots 6224 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6366 | -6/Lower Caves | Learned Factory stockpile data 6369 | -6/Lower Caves | Learned 12 Factory zone layouts 6698 | -6/Lower Caves | Discovered new exit (range 8) 6726 | -6/Lower Caves | Entered Data Miner 6726 | -6/Data Miner | Discovered new exit (range 6) 6750 | -6/Data Miner | Met Data Miner 6785 | -6/Data Miner | Learned location of Section 7 (-2) 6785 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6803 | -6/Data Miner | Received God Mode back door access code from Data Miner 6839 | -6/Data Miner | Entered Proximity Caves 6905 | -5/Proximity Caves | Learned Factory security intel 6935 | -5/Proximity Caves | Escorted by Enhanced Grunt 6936 | -5/Proximity Caves | Spotter reported a threat 7355 | -5/Proximity Caves | Learned Factory stockpile data 7408 | -5/Proximity Caves | Discovered new exit (range 15) 7560 | -5/Proximity Caves | Spotted B-75 Beast 7624 | -5/Proximity Caves | Entered Factory 7624 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7625 | -5/Factory | Identified exit to Factory 7625 | -5/Factory | Identified exit to Upper Caves 7625 | -5/Factory | Identified exit to Extension 7786 | -5/Factory | Build established: Hacker-Construct 8184 | -5/Factory | Repaired Mak. Sword? 8263 | -5/Factory | Assembled infested ambush trap array 8375 | -5/Factory | Lost 10 parts (2p2n3u3w) 8410 | -5/Factory | Entered Upper Caves 8414 | -5/Upper Caves | Spotted B-75 Beast 8606 | -5/Upper Caves | Build established: Mutant 8903 | -5/Upper Caves | Core integrity fell below 50% 8974 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9029 | -5/Upper Caves | System corruption reached 10% 9038 | -5/Upper Caves | Lost 9 parts (2p2n3u2w) 9042 | -5/Upper Caves | Core integrity fell below 20% 9321 | -5/Upper Caves | Build established: Scavenger-Mutant 9795 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10062 | -5/Upper Caves | Discovered new exit (range 10) 10076 | -5/Upper Caves | Entered another Upper Caves area 10078 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10194 | -5/Upper Caves | Spotted B-75 Beast 10263 | -5/Upper Caves | Build established: Scavenger-Gunner 10303 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10311 | -5/Upper Caves | Released all parts (16) 10327 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10308_ Penetrated by Slug. 10308_ Slug penetrates Wall. 10310_ VTOL Module fries itself beyond repair. 10311_ Penetrated by Slug. 10311_ Adv. Shield Generator destroyed. 10311_ Released Adv. Heat Sink. 10311_ Released Flexi-carbon Leg. 10311_ Released Spk. Treads. 10311_ Released Mak. Leg. 10311_ Released Sub. Power Source. 10311_ Released Med. Storage Unit. 10311_ Released Core Analyzer. 10311_ Released Transport Network Coupler. 10311_ Released Targeting Computer. 10311_ Released Imp. Treads. 10311_ Released Sub. Beam Cannon. 10311_ Released Phase Shifter. 10311_ Released Imp. Target Analyzer. 10311_ Released Battle Cannon. 10311_ Released Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????###??????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# ######## | | ????????????????????????????????????????# #""""""# | | ????????????????????????????????????????# # ?"# | | ????????????????????????????????????????# ##?"# | | ??????????????????????????????????????###=! # "# | | ?????????????????????????????????????##!#%#* "# | | ?????????????????????????????????????# ==!*! "# | | ?????????????????????????????????????##|!=### ### | | ????????????????????? ???????#???????#"#]!] | | ??????????????????? ?????? ##??????#?# ## ###### | | ??????????????????? ?????? ## ??????# ## #????? | | ??????????????????? ????? s ???????# ## #????# | | ??????????????????? ?????s ?????### #???## | | ???????????????????? ?????ss ?????## #### #???# | | ????????????????????? ##### s ?##### #?# #??## | | ????????????????????? ??# ### #?## | | ?????????????????????? #?## ## ### | | ??????????????????????? ### # ## | | ??????????????#%????#??# ## | | ?????????????##! ### ## ### ## ## | | ?????????????# #??# ## ##### #? | | ?????????????? #???# #???# #? | | ?????????????????????# @ ###?## #???## # | | ?????????????????????## ##?# #????# | | ??????????????????# ### ### ##???## | | ?????????????????# ## #?????# | | ?????????????????# #??????# | | ??????????????? ## #### ##??????? | | ??????????????## ??## ### ##??## ##???????? | | ???????????????## ????# #?####????## #????????? | | ????????????????#?????# #??????????# #???????? | | ??????????????????????# ???????????# ##???????? | | ??????????????????????## ???????????# #????????? | | ???????????????????????###???????????? ????????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 526 Matter Stores 300 Matter Capacity 550 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Resistance: EM 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Recycling | Hacked Arm. Leg | -8/Recycling | Hacked Nuclear Pulse Thruster | -8/Recycling | Hacked Armor Integrity Analyzer | -8/Recycling | Hacked Multitool | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Exp. Biometal Heavy Treads | -5/Factory | Downloaded Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellPotentialSlayer Manual? 0 Play Time 01:49:33 Cumulative 429.7 hours Start 2024.06.21 @ 11:22:29 End 2024.06.24 @ 23:29:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 166 Adventurer 3 Explorer 0 Win Type - Total 7 Types 4/1/0/1/0/1/0/0/0 Lore% 80 Gallery% 86 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ea5b20c-f065-43ad-b390-92d2b26a1eed