Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.01.31 @ 21:55:11 Player: Lunatic Blue Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (2528) 2528 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (513) 513 TOTAL SCORE: 7186 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 133 Met Imprinter 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 87/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Nuclear Core Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Datajack GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Precision Grenade Launcher Phasing Sabre > --- INVENTORY -------- Nuclear Core System Shield Authchip [Propulsion] Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Missile Launcher Improved Datajack CR-A16's Pointy Stick GAL Module [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 2 . . . . Utility 3 | . . . 2 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 121 | 1 17 1 29 21 30 1 9 6 6 Power 8 | . 2 1 1 1 1 . 1 1 . Engine 3 | . 2 . 1 . . . . . . Core 5 | . . 1 . 1 1 . 1 1 . Reactor . | . . . . . . . . . . Propulsion 31 | . 5 . 11 6 8 . 1 . . Treads 16 | . 2 . 8 6 . . . . . Leg . | . . . . . . . . . . Wheel 5 | . 3 . 2 . . . . . . Hover . | . . . . . . . . . . Flight 10 | . . . 1 . 8 . 1 . . Utility 38 | . 4 . 7 6 12 1 5 2 1 Device 14 | . 1 . 5 2 3 1 2 . . Storage 5 | . 3 . . 1 1 . . . . Processor 2 | . . . 1 1 . . . . . Hackware 8 | . . . . . 4 . 1 2 1 Protection 9 | . . . 1 2 4 . 2 . . Artifact . | . . . . . . . . . . Weapon 44 | 1 6 . 10 8 9 . 2 3 5 Energy Gun 18 | . 6 . 7 5 . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . . 2 1 1 . 2 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . . . 1 6 . . . . Slashing Weapon 4 | . . . . . 1 . . 1 2 Piercing Weapon 2 | . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 9 | . 1 . 4 2 . . 1 1 . Parts Lost 33 | . 4 . 5 5 4 . 5 . 10 Power 2 | . . . . 1 . . . . 1 Propulsion 11 | . 3 . 3 . 1 . 2 . 2 Utility 13 | . . . 2 3 2 . 2 . 4 Weapon 7 | . 1 . . 1 1 . 1 . 3 Highest Loss Streak 9 | . 3 . 2 2 1 . 5 . 9 To Critical Strikes 1 | . . . . 1 . . . . . Average Slot Usage (%) 90 | . 98 100 95 90 93 92 85 76 70 Engine 4 | . 14 1 6 6 . . . . . Core 4 | . . 12 4 1 7 7 7 7 6 Treads 10 | . 13 14 15 24 . . . . . Wheel 4 | . 12 14 5 . . . . . . Flight 13 | . . . . . 37 38 35 28 24 Device 12 | . 13 14 25 23 7 6 4 . . Storage 9 | . 14 14 11 9 7 7 7 7 6 Processor 3 | . . . . 1 7 7 7 7 6 Hackware 5 | . . . . . 12 15 14 14 11 Protection 3 | . . . 3 4 . . 2 7 6 Energy Gun 12 | . 23 28 21 16 . . . . . Slashing Weapon 1 | . . . . . 3 7 4 4 4 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 102 | 10 50 50 60 102 28 25 25 27 36 Greatest Support 62 | 20 20 16 40 62 26 26 30 20 20 Greatest Overweight (x) 3 | . 3 3 3 1 1 . 1 1 2 Average Overweight (x) . | . 1 3 2 . . . . 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 10 10 10 10 Average Capacity 15 | 8 12 20 20 22 10 10 10 10 9 Most Carried 25 | 6 17 20 20 25 24 9 10 10 10 Average Carried 13 | 6 10 18 19 20 9 9 8 9 8 Final Capacity 25 | 8 20 20 20 25 10 10 10 10 5 Final Carried 25 | 6 17 20 20 25 9 9 8 10 5 Class Distribution -------------------- 42% | Mutant 23% | Hacker-Mutant 17% | Scavenger-Mutant 12% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 1497 | 200 211 20 324 205 260 57 124 47 49 Remotely . | . . . . . . . . . . Salvage Created 3729 | . 522 99 1081 1309 327 57 206 . 128 Parts 191 | . 32 5 58 65 11 4 13 . 3 Haulers Intercepted 11 | . 1 . 5 3 2 . . . . Recyclers Shooed 5 | . 1 . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 63 | . 8 2 21 13 6 . 8 . 5 Melee 5 | . . . . 1 . . 1 . 3 Guns 37 | . 8 2 15 12 . . . . . AOE 18 | . . . 5 . 4 . 7 . 2 Classes Destroyed 17 | . 4 . 7 2 . 1 1 . 2 Worker 4 | . . . 2 1 1 . . . . Builder 1 | . . . 1 . . . . . . Tunneler 3 | . . . . 3 . . . . . Hauler 11 | . 1 . 5 3 2 . . . . Recycler 7 | . 1 . 1 5 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . Watcher 8 | . 2 . 2 2 2 . . . . Swarmer 16 | . . . 7 2 4 . 3 . . Grunt 30 | . 8 2 9 5 2 . 4 . . Duelist 1 | . . . 1 . . . . . . Sentry 7 | . . . 4 3 . . . . . Hunter 3 | . . . . 3 . . . . . Programmer 1 | . . . . . . . 1 . . Z-Light 2 | . . . . . . . . . 2 Samaritan 1 | . . . . . . 1 . . . Assembled 3 | . . . . . . . . . 3 Best Kill Streak 9 | . 3 2 9 5 5 . 5 . 3 Combat Bots Only 6 | . 3 2 6 3 4 . 5 . 3 Max Kills in Single Turn 4 | . 1 1 3 2 3 1 4 . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 2 . 3 . 4 . 1 Melee 1 | . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Damage Taken 4947 | . 784 120 905 1154 290 47 565 . 1082 Core 1212 | . 189 . 166 157 131 . 120 . 449 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . 14 . Core Remaining (%) 63 | 100 . 24 58 71 . . . . . Volleys Fired 211 | . 48 6 72 69 2 . 5 . 9 Largest 2 | . 2 2 2 2 1 . 1 . 2 Hottest 121 | . 96 96 121 112 36 . 39 . 75 Shots Fired 388 | . 95 12 129 134 2 . 5 . 11 Gun 366 | . 95 12 125 134 . . . . . Cannon . | . . . . . . . . . . Launcher 22 | . . . 4 . 2 . 5 . 11 Special . | . . . . . . . . . . Kinetic 51 | . 51 . . . . . . . . Thermal 315 | . 44 12 125 134 . . . . . Explosive 22 | . . . 4 . 2 . 5 . 11 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 8 14 10 17 . . 3 . 2 Robot Miss Streak 4 | . 2 . 4 2 1 . 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 285 | . 67 12 84 96 12 1 6 . 7 Core Hits 158 | . 28 5 47 42 7 1 14 . 14 Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 15 | . 1 . 6 5 3 . . . . Burn 11 | . 1 . 6 4 . . . . . Smash 4 | . . . . 1 3 . . . . Melee Attacks 93 | . . . . 10 59 2 13 1 8 Impact 29 | . . . . 10 19 . . . . Slashing 62 | . . . . . 39 2 13 . 8 Piercing 1 | . . . . . . . . 1 . Sneak Attacks 5 | . . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6952 | . 626 167 1870 1857 769 67 848 . 748 Guns 3869 | . 626 167 1451 1625 . . . . . Cannons . | . . . . . . . . . . Explosions 1852 | . . . 419 . 230 . 702 . 501 Melee 1231 | . . . . 232 539 67 146 . 247 Ramming . | . . . . . . . . . . Kinetic 301 | . 301 . . . . . . . . Thermal 3568 | . 325 167 1451 1625 . . . . . Explosive 1852 | . . . 419 . 230 . 702 . 501 Electromagnetic . | . . . . . . . . . . Impact 552 | . . . . 232 320 . . . . Slashing 679 | . . . . . 219 67 146 . 247 Piercing . | . . . . . . . . . . Highest Corruption 3 | . 3 3 . . 2 2 3 3 1 Average Corruption 2 | . 2 3 . . 2 2 2 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . 4 6 . . 1 1 3 2 1 Message Errors 4 | . 1 1 . . 1 . . 1 . Matter Fused 6 | . . 2 . . . 1 2 1 . Heat Flow Errors 3 | . . 1 . . . . 1 . 1 Energy Discharges 1 | . 1 . . . . . . . . Data Loss (minor) 3 | . 1 2 . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 176 | . . . 6 . 143 . . . 27 Projectiles . | . . . . . . . . . . Explosions 12 | . . . 6 . . . . . 6 Melee 164 | . . . . . 143 . . . 21 Knockbacks 4 | . . . . . 4 . . . . Impact 4 | . . . . . 4 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . 94 . 43 Shots 4 | . . . . . . . 2 . 2 Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 321 | . 200 216 321 11 54 9 177 . 192 Average Temperature 62 | . 49 97 86 6 19 3 57 . 58 Received Heat Transfer 1637 | . 462 66 270 324 99 20 135 . 261 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . . . . 10 . . . . Impact Corruptions 6 | . . . . . 6 . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 17 | . . . 7 10 . . . . . Heat Transferred 8645 | . 811 372 3688 3774 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Peak Influence 662 | . 241 78 543 421 662 . . . . Initial 191 | . . 28 29 185 191 . . . . Average 246 | . 56 74 302 279 487 . . . . Maximum Alert Level 2 | . 1 . 2 2 2 . . . . Low Security (%) 43 | 100 97 100 23 17 4 . . . . Level 1 35 | . 2 . 48 78 19 . . . . Level 2 20 | . . . 28 4 76 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . 4 2 8 . . . . Investigation 13 | . 2 . 2 2 7 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 2 | . . . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 5 | . . . 3 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 13 2 29 19 22 2 9 . 6 Peak Tracking Total 7 | . 4 2 5 5 7 1 5 . 3 Tactical Retreats 9 | . 2 . . 1 4 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered 7 | . 2 . . . 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . . 2 1 1 . . . Max in Single Turn 1 | . . . . 1 1 1 . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 36 | . 8 . 4 6 18 . . . . Terminals 20 | . 6 . 3 3 8 . . . . Fabricators 5 | . . . . . 5 . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 5 | . 2 . . 1 2 . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 80 | . 14 . 11 16 39 . . . . Successful 34 | . 4 . 2 7 21 . . . . Failed 46 | . 10 . 9 9 18 . . . . Catastrophic 7 | . 2 . 2 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 59 | . 14 . 9 9 22 . . 5 . Terminals 47 | . 12 . 10 7 18 . . . . Fabricators 13 | . . . . . 13 . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 7 | . 2 . . 2 3 . . . . Scanalyzers 7 | . . . . 6 1 . . . . Garrison Access 4 | . . . . 1 3 . . . . Terminal Hacks 8 | . 2 . . . 6 . . . . Part Schematic 2 | . . . . . 2 . . . . Robot Analysis 3 | . 2 . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Recall Extermination 1 | . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . 7 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 3 | . . . . . 3 . . . . Build 3 | . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 5 | . . . . 5 . . . . . Insert Component 2 | . . . . 2 . . . . . Analyze 3 | . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 12 | . 2 . 2 1 7 . . . . Terminals 3 | . . . 1 . 2 . . . . Botnet 3 | . . . 1 . 2 . . . . Fabricators 3 | . . . . . 3 . . . . Prioritize 1 | . . . . . 1 . . . . Haulers 1 | . . . . . 1 . . . . Recompile 1 | . . . . . 1 . . . . Repair Stations 2 | . . . 1 . 1 . . . . Mechanics 2 | . . . 1 . 1 . . . . Recycling Units 4 | . 2 . . 1 1 . . . . Tunnel 4 | . 2 . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 6 . 4 4 15 . . . . Full Trace Events 9 | . 1 . 3 1 4 . . . . Feedback Events 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 19 | . . . . 2 2 . . 15 . Parts Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 125 | . . . . . 125 . . . . Total Part Build Rating 16 | . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . find_chute 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . 20 . . . . . . Total Damage 341 | . . . 341 . . . . . . Kills 5 | . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . . 1 . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 5739 | 2 1024 345 934 1064 697 86 261 1089 237 Spaces Moved 5049 | 1 669 219 359 356 1412 278 535 1031 189 Core 16 | . . . . . . . . . 16 Treads 486 | . . . 130 356 . . . . . Legs 53 | 1 52 . . . . . . . . Wheels 1065 | . 617 219 229 . . . . . . Hover . | . . . . . . . . . . Flight 3429 | . . . . . 1412 278 535 1031 173 Fastest Speed 24 | 120 80 145 145 155 27 28 24 104 34 Average Speed 89 | 120 122 145 181 220 28 28 37 104 99 Slowest Speed 320 | 120 145 145 320 240 98 28 104 104 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 2 86 66 47 33 45 50 72 86 23 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 2 . . 1 1 . . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . . . . 1 2 . Spaces Dug 87 | . . . . 3 48 . 24 . 12 Terrain Destroyed 208 | . . . 21 3 55 . 69 . 60 Melee 52 | . . . . 3 40 . 9 . . Projectile . | . . . . . . . . . . AOE 156 | . . . 21 . 15 . 60 . 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Dee Total 5762 | 1 789 234 525 484 1623 281 566 1046 213 Wait 86 | . 20 5 16 4 37 1 . 2 1 Move 5030 | . 668 218 358 355 1401 277 534 1030 189 Hop 5 | . . . . . 5 . . . . Pick Up 78 | . 20 3 21 13 17 . 1 3 . Fast Attach 34 | . 5 1 9 6 7 . 2 2 2 Attach 41 | . 6 . 5 5 16 . 5 1 3 Detach 9 | . . . . . 5 . 2 2 . Swap 47 | 1 6 . 15 10 7 1 3 3 1 Drop 91 | . 15 1 29 12 31 . 1 2 . Fire 211 | . 48 6 72 69 2 . 5 . 9 Melee 93 | . . . . 10 59 2 13 1 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 36 | . . . . . 36 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 7) 150 | -10/Materials | Core integrity fell below 50% 195 | -10/Materials | Lost 3 parts (2n1w) 221 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 4) 1027 | -10/Materials | Entered Mines 1051 | -10/Mines | Met a Derelict bent on vengeance 1167 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1356 | -10/Mines | Discovered new exit (range 9) 1358 | -10/Mines | Received a Mining Laser from a helpful Derelict 1372 | -10/Mines | Entered Materials 1372 | -9/Materials | Accompanied by 1 ally 1372 | -9/Materials | Evolved 2 slots: Utility x2 1739 | -9/Materials | Discovered new exit (range 13) 1861 | -9/Materials | Build established: Scavenger-Mutant 2229 | -9/Materials | Discovered new exit (range 15) 2236 | -9/Materials | Build established: Mutant 2306 | -9/Materials | Entered another Materials area 2306 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3071 | -8/Materials | Build established: Scavenger-Mutant 3264 | -8/Materials | Discovered new exit (range 15) 3368 | -8/Materials | Identified exit to Factory 3370 | -8/Materials | Entered Factory 3370 | -7/Factory | Evolved 2 slots: Propulsion x2 3571 | -7/Factory | Fabricated Hacking Suite? 3605 | -7/Factory | Identified exit to Lower Caves 3821 | -7/Factory | Hacking Suite fried by hacking feedback 3851 | -7/Factory | Fabricated Greatsword? 3899 | -7/Factory | Discovered new exit (range 15) 3983 | -7/Factory | Fabricated Adv. Sensor Array? 4067 | -7/Factory | Entered Lower Caves 4084 | -7/Lower Caves | Spotted B-75 Beast 4091 | -7/Lower Caves | Learned Factory trap positions 4094 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4096 | -7/Lower Caves | Identified exit to Zion 4127 | -7/Lower Caves | Discovered new exit (range 8) 4129 | -7/Lower Caves | Identified exit to Lower Caves 4132 | -7/Lower Caves | Build established: Hacker-Sprinter 4141 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4153 | -7/Lower Caves | Entered another Lower Caves area 4158 | -7/Lower Caves | Encountered a Warlord checkpoint 4163 | -7/Lower Caves | Discovered new exit (range 7) 4165 | -7/Lower Caves | Identified exit to Factory 4251 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4267 | -7/Lower Caves | Found Alien Artifact 4267 | -7/Lower Caves | Identified Core Expander 4267 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 4366 | -7/Lower Caves | Lost 5 parts (2n2u1w) 4410 | -7/Lower Caves | Discovered exit to Zion (range 5) 4414 | -7/Lower Caves | Entered Zion 4462 | -7/Zion | Found CR-A16's Pointy Stick 4485 | -7/Zion | Found GAL Module 4507 | -7/Zion | System corruption cleaned by Quarantine Array 4569 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4622 | -7/Zion | Build established: Hacker-Mutant 4672 | -7/Zion | Learned location of Armory (-4) 4786 | -7/Zion | Learned 4 Factory zone layouts 4978 | -7/Zion | Learned location of 1 exit from Factory 5108 | -7/Zion | Given the Hacking Drone Bay 5342 | -7/Zion | Received a hallucinogenic algorithm 5346 | -7/Zion | Discovered new exit (range 10) 5483 | -7/Zion | Opened final containment barrier to the Deep Caves 5501 | -7/Zion | Discovered new exit (range 3) 5501 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5502 | -7/Zion | Identified exit to Deep Caves 5503 | -7/Zion | Entered Deep Caves 5697 | -7/Deep Caves | Attacked by Z-Imprinter 5723 | -7/Deep Caves | Released all parts (5) 5725 | -7/Deep Caves | Core integrity fell below 50% 5732 | -7/Deep Caves | Core integrity fell below 20% 5740 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05700_ Destroyed Prototype Hover Unit. 05700_ Mak. Hacking Suite destroyed. 05703_ Hvy. Rocket Launcher destroyed. 05711_ Imp. Medium Armor Plating destroyed. 05711_ Mic. Nuclear Core destroyed. 05713_ System Shield destroyed. 05714_ VI-TUO(z) destroyed. 05716_ TY-TZD(z) destroyed. 05718_ Destroyed Prototype Protection. 05721_ Prc. Grenade Launcher destroyed. 05721_ Imp. Flight Unit destroyed. 05723_ Released Xenon Bombardment Thruster. 05723_ Released Med. Storage Unit. 05723_ Released Imp. Flight Unit. 05723_ Released Imp. Signal Interpreter. 05723_ Released Phasing Sabre. 05727_ Acquired Phasing Sabre. 05729_ The unstable cave ceiling collapses. 05734_ Phasing Sabre destroyed. 05738_ Acquired CR-A16's Pointy Stick. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ????? ?????##???????????????????????#####?????# | | ??? ##?### #??????######??????????# ##????# | | ??? ## # ????### ##????????## ##???# | | ?? ##### #?????#### ##### | | ?? #????## ## | | ? #????# | | ? #????## | | ? #??? ## | | ?"" #### ## | | ?"" # #### | | ?"" #??# | | ?"" #### | | %! | | ?"" %! ### | | ?"" # #?## | | ?"" I # # #??#### | | ?"" ####??????## | | ?" #### ##??????# | | ? @ ### #??????# | | ? = # ## #??????## | | ?? =!; ### #???????## | | ?? !;;##?# ##???????## | | ??? #;#???# #????????# | | ??? # ???# #????????# | | ????? ###?## #????????# | | ??????? ##???# #????????# | | ?????????? ##????# ########### | | ??????????? #?????# #### | | ???????????? ?????# ## | | ???????????? ?????## " ## ### ### | | ????????????? ??????## """ ## #?# #?# | | ????????????? ??????## "" ## #?# #?? | | ??????????????? ??????# #?# #?? | | ????????????????? ??????# #####?# #?? | | ???????????????????? ??????## ###?????# #?? | | ?????????????????????? ???????####???????# #?? | | ????????????????????????????????????????????# ##? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# ##? | | ????????????????????????????????????????????####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Chainsword | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Lgt. Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gravmag System | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Greatsword | x2 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMyomerWeb Manual? 0 Play Time 00:55:06 Cumulative 210.4 hours Start 2023.01.31 @ 19:53:01 End 2023.01.31 @ 21:55:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 77 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b82726d-6fee-4660-9e2b-7d5fbeb0b3b9