Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.03 @ 11:39:14 // AFD2020/Player2 Player: Ctrl_Alt_X Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1518) 1518 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1737) 1737 TOTAL SCORE: 6020 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 1273 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Improved Weapon Shielding System Shield > --- WEAPON (2) ------- Heavy Particle Cannon Ion Cannon > --- INVENTORY (16) --- Aluminum Leg Aluminum Leg Aerolev Unit Aerolev Unit Aerolev Unit Combat Airjet Combat Airjet Medium Storage Unit Improved EM Shotgun Improved EM Shotgun Beam Rifle Ion Cannon Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Weapon Shielding Light Armor Plating System Shield > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Combat Airjet Combat Airjet Medium Storage Unit Beam Rifle Heavy Particle Cannon Ion Cannon Ion Cannon Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 64 | 6 2 1 7 5 6 31 6 Power 3 | 1 . . 1 . . 1 . Engine 3 | 1 . . 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 1 . 2 1 . 9 3 Treads . | . . . . . . . . Leg 18 | 2 1 . 2 1 . 9 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 1 1 2 1 4 7 1 Device 3 | . . . 1 . . 2 . Storage 4 | 1 . . . . 3 . . Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . 1 . . Protection 8 | . . 1 1 1 . 4 1 Artifact . | . . . . . . . . Weapon 25 | 2 . . 2 3 2 14 2 Energy Gun 11 | 1 . . 2 1 1 6 . Energy Cannon 10 | . . . . 2 . 6 2 Ballistic Gun 2 | 1 . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . Parts Lost 17 | . . . . 7 . 7 3 Power . | . . . . . . . . Propulsion 3 | . . . . 1 . 1 1 Utility 8 | . . . . 3 . 3 2 Weapon 6 | . . . . 3 . 3 . Highest Loss Streak 7 | . . . . 7 . 3 2 Average Slot Usage (%) 89 | . 94 100 85 76 69 92 96 Engine 10 | . 14 14 11 11 9 9 9 Leg 24 | . 28 28 22 21 18 24 26 Device 1 | . . . 4 . . 2 . Storage 14 | . 14 14 11 11 11 18 18 Processor 3 | . 9 13 . . . 2 . Hackware 4 | . . . . . 3 9 9 Protection 8 | . . . 14 10 9 9 15 Energy Gun 12 | . 14 14 17 11 9 12 6 Energy Cannon 4 | . . . . 10 9 4 11 Ballistic Gun 3 | . 14 14 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 11 11 14 26 26 51 57 59 Greatest Support 38 | 20 20 20 20 20 20 38 38 Greatest Overweight (x) 2 | . . . 1 1 2 2 1 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 20 | 6 6 6 6 6 20 16 16 Average Capacity 10 | 5 6 6 6 6 10 16 16 Most Carried 16 | 6 5 6 6 6 8 16 15 Average Carried 8 | 3 3 3 5 4 4 13 14 Final Capacity 16 | 6 6 6 6 6 16 16 16 Final Carried 15 | 6 3 6 6 4 8 15 15 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Matter Collected 787 | 183 12 116 73 40 60 279 24 Remotely . | . . . . . . . . Salvage Created 1516 | . . 28 99 173 146 968 102 Parts 79 | . . 3 11 7 7 47 4 Haulers Intercepted 4 | . . . . . 1 3 . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Combat Hostiles Destroyed 28 | . . 2 2 1 2 18 3 Guns 18 | . . 1 2 1 2 10 2 Cannons 5 | . . . . . . 4 1 AOE 2 | . . 1 . . . 1 . Classes Destroyed 10 | . . 1 2 2 2 3 . Worker 2 | . . . . . . 2 . Hauler 4 | . . . . . 1 3 . Recycler 2 | . . . . 2 . . . Operator 1 | . . . . . 1 . . Swarmer 9 | . . 2 . . 1 5 1 Grunt 10 | . . . 1 . . 8 1 Duelist 1 | . . . . . . 1 . Sentry 5 | . . . 1 . 1 3 . Demolisher 1 | . . . . 1 . . . Hunter 2 | . . . . . . 1 1 Best Kill Streak 7 | . . 2 1 3 1 7 2 Combat Bots Only 7 | . . 2 1 1 1 7 2 Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Damage Taken 2824 | . . 126 58 611 33 1609 387 Core 525 | . . 34 . 181 . 245 65 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 82 . 42 . . . Volleys Fired 112 | . 2 5 7 9 7 70 12 Largest 2 | . 2 2 2 2 2 2 2 Hottest 135 | . 60 60 85 116 116 135 135 Shots Fired 208 | . 4 10 12 15 14 130 23 Gun 133 | . 4 10 12 6 7 88 6 Cannon 74 | . . . . 9 7 41 17 Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 9 | . 2 5 2 . . . . Thermal 114 | . . . . 15 14 68 17 Explosive 1 | . . . . . . 1 . Electromagnetic 84 | . 2 5 10 . . 61 6 Robot Hit Streak 12 | . 1 2 9 6 7 12 4 Robot Miss Streak 4 | . 3 2 1 1 1 4 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 127 | . 1 6 9 11 9 83 8 Core Hits 63 | . . 3 6 6 5 38 5 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2209 | . 22 146 139 180 163 1382 177 Guns 1308 | . 22 85 125 57 88 900 31 Cannons 702 | . . . . 123 70 363 146 Explosions 167 | . . 61 . . . 106 . Melee . | . . . . . . . . Ramming 32 | . . . 14 . 5 13 . Kinetic 85 | . 22 52 11 . . . . Thermal 1287 | . . 61 . 180 158 742 146 Explosive . | . . . . . . . . Electromagnetic 805 | . . 33 114 . . 627 31 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . 5 . Message Errors 3 | . . . . . . 3 . Energy Discharges 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . . 23 . . . Projectiles 23 | . . . . 23 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 96 | . . 26 7 . 2 61 . Shots 2 | . . 1 . . . 1 . Rammed 4 | . . . 2 . 1 1 . Targets Rammed 4 | . . . 2 . 1 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 341 | . . 12 84 228 117 311 341 Average Temperature 85 | . . 12 26 86 54 89 112 Received Heat Transfer 543 | . . . 21 . 9 441 72 Effects 5 | . . . . 2 . 1 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 1 Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 10 | . . . . . . 10 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . . . 2 2 . Heat Transferred 2629 | . . 50 . 407 370 1580 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Peak Influence 1609 | . 60 172 241 97 338 1283 1609 Average Influence 371 | . 19 68 132 93 139 662 1164 Maximum Alert Level 5 | . . . 1 . 1 4 5 Low Security (%) 57 | 100 100 100 81 100 75 13 . Level 1 6 | . . . 18 . 24 5 . Level 2 17 | . . . . . . 46 . Level 3 8 | . . . . . . 18 31 Level 4 10 | . . . . . . 15 64 Level 5 . | . . . . . . . 3 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . 1 . . 9 . Investigation 2 | . . . . . . 2 . Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 . . 4 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Distress Signals 5 | . . . 2 . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 3 7 7 2 7 33 20 Peak Tracking Total 6 | . 2 3 4 2 5 6 4 Tactical Retreats 5 | . . 1 . . 2 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Machines Disabled 11 | . . . . . 1 8 2 Max in Single Turn 1 | . . . . . . 1 1 Garrison Relay 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Machines Accessed 13 | . 1 1 1 . 3 7 . Terminals 11 | . 1 1 1 . 2 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 47 | . 4 4 2 . 10 27 . Successful 23 | . 2 . 1 . 8 12 . Failed 24 | . 2 4 1 . 2 15 . Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 27 | . 3 4 2 . 3 15 . Terminals 40 | . 4 4 2 . 7 23 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 14 | . 2 . 1 . 3 8 . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . Zone Layout 6 | . . . 1 . 2 3 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 13 | . . . . . 4 9 . Terminals 4 | . . . . . 2 2 . Track 2 | . . . . . 1 1 . Botnet 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 13 | . 1 1 1 . 3 7 . Full Trace Events 3 | . . . . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 Machine Destruction 8 | . . . . . . . 8 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Total Allies 7 | . 1 . . 3 . 3 . Largest Group 4 | . 1 1 1 4 4 4 1 Highest-Rated Group 108 | . 54 57 61 101 106 108 79 Highest-Rated Ally 79 | . 54 57 61 61 66 79 79 Total Orders 8 | . . . . . . 6 2 STAY 1 | . . . . . . . 1 GOTO 5 | . . . . . . 5 . FOLLOW 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 Ally Attacks 124 | . 3 5 8 6 16 76 10 Total Damage 5604 | . 38 49 196 173 215 3258 1675 Kills 55 | . 1 3 3 1 4 28 15 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 16 | . . . . . . 16 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Turns Passed 3086 | 70 141 564 257 352 365 1133 204 Spaces Moved 1655 | 48 91 373 140 211 189 511 92 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 1652 | 45 91 373 140 211 189 511 92 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 150 150 Average Speed 142 | 115 120 120 145 148 156 156 150 Slowest Speed 180 | 120 120 120 150 150 180 180 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 24 86 15 40 15 79 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 30 | . . 6 . . . 24 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 29 | . . 6 . . . 23 . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Total 2159 | 59 121 480 181 235 241 708 134 Wait 251 | . 18 96 19 9 33 54 22 Move 1648 | 47 90 372 139 210 188 510 92 Hop . | . . . . . . . . Pick Up 37 | 6 3 4 2 2 3 16 1 Fast Attach 26 | 6 2 1 2 1 4 9 1 Attach 12 | . . . . 4 . 6 2 Detach 2 | . . . . . 2 . . Swap 26 | . . . 5 . 2 16 3 Drop 31 | . 6 2 5 . 1 16 1 Fire 112 | . 2 5 7 9 7 70 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . 2 . 1 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 3 exits: [*Fac] / Rec / Gar) -8/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 14) 212 | -10/Materials | Entered Mines 212 | -10/Mines | Accompanied by 1 ally 251 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 602 | -10/Mines | Discovered new exit (range 5) 716 | -10/Mines | Discovered new exit (range 8) 727 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 776 | -10/Mines | Entered Materials 776 | -9/Materials | Accompanied by 1 ally 776 | -9/Materials | Evolved 2 slots: Utility x2 777 | -9/Materials | Identified exit to Mines 1033 | -9/Materials | Entered Mines 1033 | -9/Mines | Accompanied by 1 ally 1034 | -9/Mines | Assembled infested the area 1076 | -9/Mines | Core integrity fell below 50% 1101 | -9/Mines | Lost 7 parts (1n3u3w) 1126 | -9/Mines | Discovered new exit (range 4) 1141 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1385 | -9/Mines | Entered Materials 1385 | -8/Materials | Accompanied by 4 allies 1385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -8/Materials | Identified exit to Storage 1750 | -8/Materials | Entered Storage 1750 | -8/Storage | Accompanied by 4 allies 1751 | -8/Storage | Identified exit to Recycling 1888 | -8/Storage | Build established: Scavenger-Mutant 2023 | -8/Storage | Destroyed 7 combat bots 2180 | -8/Storage | Lost 3 parts (1u2w) 2393 | -8/Storage | Discovered new exit (range 16) 2506 | -8/Storage | Garrison activated, responded to threat 2555 | -8/Storage | Core integrity fell below 50% 2646 | -8/Storage | Identified exit to Garrison 2748 | -8/Storage | Found Prototype Launcher 2748 | -8/Storage | Identified Scatter Rocket Array 2752 | -8/Storage | Found Scatter Rocket Array 2759 | -8/Storage | Found Scatter Rocket Array 2762 | -8/Storage | Found Scatter Rocket Array 2883 | -8/Storage | Entered Garrison 2883 | -8/Garrison | Accompanied by 15 allies 2916 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Triggered checkpoint 2928 | -8/Garrison | Triggered checkpoint 2933 | -8/Garrison | Core integrity fell below 20% 2955 | -8/Garrison | Garrison Relay disabled 3020 | -8/Garrison | Triggered checkpoint 3041 | -8/Garrison | Triggered checkpoint 3087 | -8/Garrison | Core destroyed Last Messages --------------- 02989_ Dropped Aluminum Leg. 02990_ Acquired Aluminum Leg. 03000_ ALERT: Garrison interior compromised. 03000_ Player 2 drops Lgt. Assault Rifle. 03000_ Player 2 removes Enh. Autogun. 03000_ Player 2 attaches Gauss Rifle. 03001_ The unstable cave ceiling collapses. 03013_ Slug penetrates Wall. 03016_ The unstable cave ceiling collapses. 03040_ Overheating: Energy bleed (-40). 03041_ G-47 Trooper destroyed. 03041_ Beams of light sweep through the air. An alarm sounds. 03046_ Slug penetrates G-47 Trooper. 03049_ Lgt. Armor Plating destroyed. 03050_ Power failure, Rnf. Ion Engine shutdown. 03050_ G-47 Trooper destroyed. 03073_ The unstable cave ceiling collapses. 03079_ G-47 Trooper destroyed. 03079_ G-50 Soldier destroyed. 03082_ The unstable cave ceiling collapses. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayTractorMultirail Manual? 0 Play Time 00:32:07 Cumulative 475.5 hours Start 2020.04.03 @ 10:30:05 End 2020.04.03 @ 11:39:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/1/5/5/0/0/0 Lore% 88 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97729763-3a3a-4331-8aa4-2dd32f473bb3