Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 22:18:00 Player: Togure Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (471) 471 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1436 Bonus ------- None Cogmind --------- Core Integrity 335/400 Matter 280/300 Energy 57/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 8 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 7 2 Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 5 | . 3 2 Highest Loss Streak 5 | . 5 2 Average Slot Usage (%) 83 | . 83 84 Engine 9 | . 11 . Leg 29 | . 27 44 Storage 20 | . 20 22 Energy Gun 6 | . 4 18 Ballistic Gun 15 | . 17 . Naked Turns . | . . . Heaviest Build 29 | 11 29 23 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 6 | . 6 . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 4 8 12 Most Carried 8 | 4 8 7 Average Carried 2 | . 2 5 Final Capacity 12 | 6 12 12 Final Carried 8 | . 8 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 510 | 237 273 . Remotely . | . . . Salvage Created 569 | . 463 106 Parts 35 | . 29 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 10 2 Guns 12 | . 10 2 Classes Destroyed 3 | . 2 1 Operator 1 | . 1 . Grunt 11 | . 10 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1126 | . 779 347 Core 251 | . 186 65 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 25 . Volleys Fired 57 | . 43 14 Largest 2 | . 2 2 Hottest 80 | . 60 80 Shots Fired 96 | . 79 17 Gun 96 | . 79 17 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . 65 . Thermal 11 | . 8 3 Explosive . | . . . Electromagnetic 20 | . 6 14 Robot Hit Streak 9 | . 9 6 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | . 54 12 Core Hits 29 | . 24 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 860 | . 653 207 Guns 781 | . 632 149 Cannons . | . . . Explosions 58 | . . 58 Melee . | . . . Ramming 21 | . 21 . Kinetic 540 | . 540 . Thermal 90 | . 22 68 Explosive . | . . . Electromagnetic 209 | . 70 139 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 7 33 Shots 1 | . . 1 Rammed 7 | . 7 . Targets Rammed 12 | . 12 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 75 | . 75 38 Average Temperature 23 | . 25 19 Received Heat Transfer 573 | . 414 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | . 50 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 215 | . 215 102 Initial 37 | . . 37 Average 83 | . 97 58 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 85 100 Level 1 11 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 15 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 696 | 57 535 104 Spaces Moved 343 | 47 265 31 Core 20 | 19 1 . Treads . | . . . Legs 323 | 28 264 31 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 91 134 120 Slowest Speed 350 | 120 350 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 53 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 505 | 61 364 80 Wait 54 | 1 21 32 Move 341 | 46 264 31 Hop . | . . . Pick Up 21 | 7 14 . Fast Attach . | . . . Attach 17 | 6 8 3 Detach 2 | . 2 . Swap . | . . . Drop 1 | 1 . . Fire 57 | . 43 14 Melee . | . . . Ram . | . . . Kick 12 | . 12 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 58 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 559 | -10/Materials | Lost 5 parts (1p2n2w) 575 | -10/Materials | Discovered new exit (range 10) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Propulsion x2 697 | -9/Materials | Self-destructed Last Messages --------------- 00670_ U-05 Engineer lays Concrete. 00672_ R-06 Scavenger collects Imp. Ion Engine. 00673_ U-05 Engineer builds a Wall. 00675_ R-06 Scavenger collects Lgt. Treads. 00678_ R-06 Scavenger collects Heat Sink. 00679_ R-06 Scavenger collects Beam Rifle. 00681_ U-05 Engineer builds a Wall. 00682_ G-34 Mercenary misfires. 00683_ R-06 Scavenger collects Lgt. Treads. 00683_ G-34 Mercenary destroyed. 00684_ U-05 Engineer builds a Door. 00684_ Door malfunctions. 00687_ U-05 Engineer repairs door. 00687_ EM Pulse Gun destroyed. 00688_ U-05 Engineer lays Concrete. 00688_ U-05 Engineer builds a Wall. 00689_ U-05 Engineer lays Concrete. 00691_ U-05 Engineer destroyed. 00691_ U-05 Engineer lays Concrete. 00696_ R-06 Scavenger collects Heat Sink. 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