Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 22:15:36 Player: Conan0LM Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (33) 165 Value Destroyed (1601) 1601 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 8919 Bonus ------- Follower Combat Kills 33 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 81/300 Energy 23/100 System Corruption 21% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (8) ------ Advanced Melee Analysis Suite Graphene Brace > --- WEAPON (4) ------- Ionic Axe Ionic Axe > --- INVENTORY (5) ---- Improved Reaction Control System Advanced Reaction Control System Advanced Force Field Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved VSS Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Coolant Network Advanced Melee Analysis Suite Advanced Melee Analysis Suite Phase Shifter Improved Power Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Light Nuclear Core Neutrino Core Heavy Flak Cannon [Rating: 109] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Spiked Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Melee Analysis Suite Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Power Shielding Weapon Axe Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Multitool Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . 4 2 2 . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . Propulsion 4 | . . . 2 . . . 1 . . 1 . . Utility 6 | . . . 2 . 1 . 1 . . . . 2 Weapon 2 | . . . . 2 . . . . . . . . Parts Attached 118 | 6 . 9 11 17 5 14 20 8 . . 5 23 Power 19 | 1 . 1 2 2 1 1 3 4 . . . 4 Engine 8 | 1 . 1 . 1 . . 2 2 . . . 1 Core 9 | . . . 2 1 1 1 1 2 . . . 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 45 | 2 . 2 2 5 . 9 10 2 . . 5 8 Treads 2 | . . 1 1 . . . . . . . . . Leg 28 | 2 . 1 1 . . 9 5 . . . 5 5 Wheel 5 | . . . . 5 . . . . . . . . Hover 8 | . . . . . . . 3 2 . . . 3 Flight 2 | . . . . . . . 2 . . . . . Utility 34 | 1 . 3 5 6 4 2 6 2 . . . 5 Device 16 | . . 2 2 3 . . 3 1 . . . 5 Storage 1 | 1 . . . . . . . . . . . . Processor 6 | . . . 1 1 3 . 1 . . . . . Hackware 4 | . . . 2 1 1 . . . . . . . Protection 7 | . . 1 . 1 . 2 2 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . 3 2 4 . 2 1 . . . . 6 Energy Gun 5 | 1 . 1 . 2 . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . 2 1 . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 . . . . 3 Parts Lost 77 | . . 2 12 5 . 7 13 3 . . 3 32 Power 15 | . . . 2 1 . 1 3 . . . . 8 Propulsion 30 | . . 1 4 . . 3 6 2 . . 2 12 Utility 20 | . . 1 3 3 . 2 2 1 . . 1 7 Weapon 12 | . . . 3 1 . 1 2 . . . . 5 Highest Loss Streak 13 | . . 1 7 5 . 5 4 3 . . 2 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | 1 2 3 4 3 4 3 1 3 5 4 5 3 Power 1 | . 1 1 1 . . . . . 3 2 3 1 Propulsion . | . . . . 1 1 1 . . . . . . Utility 1 | . . . 1 1 2 2 1 1 1 1 1 1 Weapon . | . 1 . . . . . . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . 1 2 . 4 1 . 1 . . . 4 Power 3 | . . . 2 . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 5 | . . . . . 2 . . . . . . 3 Weapon 3 | . . 1 . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 85 86 66 61 92 89 54 63 64 59 68 48 Engine 5 | . 14 14 1 2 6 6 2 2 . 1 . 3 Core 3 | . . . 6 2 5 5 1 7 11 10 10 2 Treads 1 | . . 3 3 . . . . . . . . . Leg 11 | . 28 24 5 . . 12 11 . . . 16 16 Wheel 3 | . . . . 20 26 10 . . . . . . Hover 2 | . . . . . . . 1 16 17 15 10 . Device 6 | . . 7 17 5 2 . 3 4 5 5 4 5 Storage 1 | . 14 2 . . . . . . . . . . Processor 9 | . . . 6 9 17 20 21 12 11 10 10 6 Hackware 1 | . . . 9 4 6 . . . . . . . Protection 4 | . . 4 . 2 6 11 3 10 11 10 10 3 Energy Gun 3 | . 14 11 . 3 6 . . . . . . . Ballistic Gun 3 | . 14 14 2 . . . . . . . . . Slashing Weapon 3 | . . . . 4 6 17 5 5 5 5 5 2 Special Melee Weapon 1 | . . 2 8 . . . . . . . . . Peak Build Rating 109 | 6 6 17 28 39 50 67 67 66 64 69 86 109 Average Rating 36 | 3 6 10 22 24 49 55 45 61 64 64 81 64 On Entrance 37 | . 6 6 17 3 37 50 41 56 64 64 64 85 Avg Prop Armor Cover (%) 9 | . . 14 14 . . 4 6 . . . 4 36 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 13 13 26 16 33 39 45 30 36 31 31 39 45 Greatest Support 112 | 20 20 20 22 57 48 84 95 33 33 33 87 112 Greatest Overweight (x) 4 | . . 1 4 . . 2 2 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 2 2 3 4 3 4 4 1 3 5 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 3 5 5 5 4 5 5 5 5 3 Class Distribution -------------------- 69% | Mutant 18% | Scavenger-Mutant 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gladiator | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Matter Collected 1253 | 241 . 148 . 28 . 291 300 110 . . 29 106 Remotely 28 | . . . . 28 . . . . . . . . Salvage Created 2066 | . . 363 52 92 . 287 472 338 . . . 462 Parts 101 | . . 26 2 4 . 13 28 10 . . . 18 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . 1 . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 27 | . . 8 1 2 . 4 5 2 . . . 5 Melee 15 | . . . . 2 . 4 5 2 . . . 2 Guns 9 | . . 8 . . . . . . . . . 1 Cannons 2 | . . . . . . . . . . . . 2 AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 12 | . . 2 . 2 . 1 6 . . . . 1 Worker 2 | . . . . . . . 2 . . . . . Builder 1 | . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . 1 . . . . 1 Swarmer 1 | . . . . 1 . . . . . . . . Grunt 3 | . . 1 1 . . . 1 . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . Sentry 2 | . . . . . . . 1 . . . . 1 Specialist 3 | . . . . . . 3 . . . . . . Hunter 3 | . . . . . . . 1 . . . . 2 Programmer 6 | . . . . . . . 2 2 . . . 2 Subdweller 7 | . . 7 . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | . . 2 1 1 . 2 5 2 . . . 3 Combat Bots Only 2 | . . 2 1 1 . 2 2 2 . . . 2 Max Kills in Single Turn 1 | . . 1 1 1 . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee 1 | . . . . 1 . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Hostile Shots Fired 835 | . 1 60 113 54 . 115 122 27 6 . 38 299 Missed 245 | . 1 15 26 14 . 35 37 9 2 . 10 96 Hits 590 | . . 45 87 40 . 80 85 18 4 . 28 203 Melee 10 | . . . 3 6 . 1 . . . . . . Projectile 580 | . . 45 84 34 . 79 85 18 4 . 28 203 Critical Strikes 27 | . . 2 4 2 . 7 4 1 . . 2 5 Actively Blocked 4 | . . . . . . . . . . . . 4 Part Disruptions 2 | . . . . . . 1 . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 11610 | . . 892 1313 731 . 1518 1918 358 25 . 673 4182 Core 2891 | . . 134 428 107 . 150 576 42 . . 143 1311 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 200 | . . . . . . 79 39 25 . . 21 36 Ignored by Resistances 8 | . . . . . . 8 . . . . . . Core Remaining (%) 65 | 100 . 46 22 84 . 82 . . 38 . 87 . Volleys Fired 56 | . 2 31 1 1 . . . . . . . 21 Largest 3 | . 2 2 1 3 . . . . . . . 2 Hottest 204 | . 70 90 37 204 . . . . . . . 68 Shots Fired 98 | . 4 59 1 3 . . . . . . . 31 Gun 76 | . 4 59 . 2 . . . . . . . 11 Cannon 22 | . . . 1 1 . . . . . . . 20 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 54 | . 2 31 1 . . . . . . . . 20 Thermal 42 | . 2 28 . 1 . . . . . . . 11 Explosive . | . . . . . . . . . . . . . Electromagnetic 2 | . . . . 2 . . . . . . . . Robot Hit Streak 13 | . 1 13 . 1 . . . . . . . 8 Robot Miss Streak 5 | . 1 2 1 2 . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 187 | . 1 46 18 15 . 12 31 10 . . 5 49 Core Hits 90 | . 1 17 10 4 . 5 11 4 . . 1 37 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 15 | . . 1 . 2 . . 4 1 . . 3 4 Burn 2 | . . 1 . . . . . . . . . 1 Sever 13 | . . . . 2 . . 4 1 . . 3 3 Melee Attacks 150 | . . . 20 23 . 15 37 12 . . 8 35 Impact . | . . . . . . . . . . . . . Slashing 130 | . . . . 23 . 15 37 12 . . 8 35 Piercing 20 | . . . 20 . . . . . . . . . Sneak Attacks 13 | . . . 5 . . . 5 1 . . 1 1 Combat Hostiles 3 | . . . 3 . . . . . . . . . Follow-up Attacks 5 | . . . . . . 3 . . . . . 2 Damage Inflicted 5954 | . 13 614 58 370 . 444 1640 629 . . 286 1900 Guns 831 | . 13 614 . 10 . . . . . . . 194 Cannons 513 | . . . . 23 . . . . . . . 490 Explosions . | . . . . . . . . . . . . . Melee 4581 | . . . 48 337 . 444 1621 629 . . 286 1216 Ramming 29 | . . . 10 . . . 19 . . . . . Kinetic 756 | . . 266 . . . . . . . . . 490 Thermal 565 | . 13 348 . 10 . . . . . . . 194 Explosive . | . . . . . . . . . . . . . Electromagnetic 23 | . . . . 23 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 4533 | . . . . 337 . 444 1621 629 . . 286 1216 Piercing 48 | . . . 48 . . . . . . . . . Highest Corruption 21 | . . . 7 5 . 5 11 14 14 . . 21 Average Corruption 8 | . . . 4 4 . 3 11 13 14 . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 57 | . . . . 3 . 2 23 16 4 . . 9 Message Errors 12 | . . . . 1 . . 6 2 . . . 3 Matter Fused 12 | . . . . 1 . . 6 1 2 . . 2 Heat Flow Errors 8 | . . . . 1 . . 3 3 1 . . . Energy Discharges 6 | . . . . . . . 2 3 . . . 1 Parts Rejected 2 | . . . . . . . 1 . . . . 1 Data Loss (minor) 10 | . . . . . . 1 2 6 . . . 1 Data Loss (major) 3 | . . . . . . . 2 1 . . . . Alerts 3 | . . . . . . 1 . . 1 . . 1 Misdirections 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 503 | . . . . . . . 257 88 . . 21 137 Projectiles 1 | . . . . . . . . . . . . 1 Explosions . | . . . . . . . . . . . . . Melee 502 | . . . . . . . 257 88 . . 21 136 Knockbacks 8 | . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . 3 . . . 9 . . . . . Shots . | . . . . . . . . . . . . . Rammed 5 | . . . 3 . . . 2 . . . . . Targets Rammed 5 | . . . 3 . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 263 | . 30 1 18 252 . 3 262 263 240 . . 7 Average Temperature 90 | . 18 1 7 109 . 3 113 114 239 . . 4 Received Heat Transfer 1413 | . . 171 351 . . 324 363 . . . 87 117 Effects 3 | . . . . . . . 1 . 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1452 | . 37 890 . 25 . . . . . . . 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 136 | . 10 . 52 35 1 136 98 . . . 15 40 Initial 50 | . . . . . . 2 50 . . . 3 . Average 14 | . . . 9 2 . 60 26 . . . 5 4 Influence Increases 939 | . 10 30 116 61 5 146 292 115 . 5 15 144 Destroy 0b10 Robot/C 420 | . . 20 40 40 . 80 100 40 . . . 100 Destroy 0b10 Robot/NC 35 | . . . . . . . 20 5 . . . 10 Destroy Leader 102 | . . 10 . . . 20 30 10 . . . 32 Allied During Kill 1 | . . . 1 . . . . . . . . . Successful Hack 79 | . 10 . . . 5 . 59 . . 5 . . Destroy Structure 17 | . . . . 6 . 1 8 . . . . 2 Lose Combat Pursuer 285 | . . . 75 15 . 45 75 60 . . 15 . Influence Decreases 939 | . 10 30 116 61 1 54 309 194 . . 20 144 Entered New Map 80 | . . . . . . 2 46 30 . . 2 . Time Decay 564 | . 10 30 81 41 1 . 201 134 . . . 66 Lost Part 275 | . . . 35 20 . 52 42 30 . . 18 78 Purge Threat 20 | . . . . . . . 20 . . . . . Squads Dispatched 12 | . 1 . 1 2 . 2 4 . . 1 . 1 Investigation 3 | . . . . . . . 2 . . 1 . . Extermination 2 | . . . . 1 . . 1 . . . . . Reinforcement 7 | . 1 . 1 1 . 2 1 . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Distress Signals 3 | . . . 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 86 | . 3 9 22 5 . 15 12 3 1 1 5 10 Peak Tracking Total 10 | . 2 3 7 3 . 10 6 4 1 1 4 6 Tactical Retreats 12 | . . . 4 1 . 3 2 1 . . 1 . Traps | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Traps Triggered 7 | . . . . 2 . 1 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Machines Accessed 15 | . 1 . 1 3 2 . 6 . . 2 . . Terminals 10 | . 1 . 1 2 1 . 4 . . 1 . . Fabricators 2 | . . . . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 45 | . 2 . 1 4 8 . 24 . . 6 . . Successful 24 | . 2 . 1 1 6 . 12 . . 2 . . Failed 21 | . . . . 3 2 . 12 . . 4 . . Catastrophic 4 | . . . . 2 . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . . . 6 . . . . . Terminals 29 | . 2 . 1 3 2 . 20 . . 1 . . Fabricators 6 | . . . . 1 . . . . . 5 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 9 | . . . . . 6 . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 2 . 1 . 1 . 10 . . 1 . . Record 3 | . . . . . . . 3 . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . . 1 . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . 2 . . . . . Insert Component 3 | . . . . . 2 . 1 . . . . . Analyze 3 | . . . . . 2 . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 2 1 . 6 . . 1 . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Total Allies 2 | . . . 2 . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . Highest-Rated Group 21 | . . . 21 . . . . . . . . . Highest-Rated Ally 21 | . . . 21 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . . . . . Total Damage 50 | . . . 50 . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Active Infowar (turns) 1288 | . . 149 480 149 . . . 312 73 . . 125 Optics 425 | . . 149 127 149 . . . . . . . . Sensors 478 | . . . 353 . . . . . . . . 125 Terrain 385 | . . . . . . . . 312 73 . . . Seismic 232 | . . . 232 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Turns Passed 4229 | 51 201 842 511 479 139 210 764 394 74 18 95 451 Spaces Moved 3279 | 42 66 440 289 512 132 144 550 608 142 32 78 244 Core 582 | 18 . . 85 234 . . 225 . . . . 20 Treads 90 | . . 31 59 . . . . . . . . . Legs 1301 | 24 66 409 145 . . 88 289 . . . 61 219 Wheels 466 | . . . . 278 132 56 . . . . . . Hover 840 | . . . . . . . 36 608 142 32 17 5 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 90 90 50 52 52 52 52 50 Average Speed 92 | 90 120 154 131 71 90 102 88 56 52 52 82 98 Slowest Speed 270 | 120 120 190 250 90 90 270 180 116 52 52 180 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 29 | 4 22 30 37 17 4 92 17 70 24 1 56 9 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . . . Scrap Searched 2 | . . . . . . . . 2 . . . . Spaces Dug 13 | . . . . 7 . 1 4 . . . . 1 Terrain Destroyed 13 | . . . . 7 . 1 4 . . . . 1 Melee 13 | . . . . 7 . 1 4 . . . . 1 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Total 4191 | 55 184 547 429 583 155 188 768 642 141 33 93 373 Wait 435 | . 117 52 91 15 4 . 135 . . . . 21 Move 3267 | 41 65 439 288 511 131 143 549 607 141 31 77 244 Hop . | . . . . . . . . . . . . . Pick Up 92 | 8 . 7 7 12 8 2 17 8 . . 1 22 Fast Attach 38 | . . 3 4 8 . 10 4 . . . 5 4 Attach 80 | 6 . 2 7 9 5 1 20 6 . 1 1 22 Detach 6 | . . 1 . 1 . . 2 1 . 1 . . Swap 19 | . . 4 1 1 . 6 . 4 . . . 3 Drop 47 | . . 5 7 2 7 15 4 4 . . . 3 Fire 56 | . 2 31 1 1 . . . . . . . 21 Melee 142 | . . . 20 23 . 11 35 12 . . 8 33 Ram 3 | . . . 1 . . . 2 . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 10) 230 | -10/Materials | Discovered new exit (range 4) 253 | -10/Materials | Entered Subcaves 253 | -10/Subcaves | Learned Materials non-interactive machine intel 300 | -10/Subcaves | Build established: Mutant 319 | -10/Subcaves | Learned location of Zion (-6) 319 | -10/Subcaves | Met a Zionite searching for "candidates" 588 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 633 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 781 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1071 | -10/Subcaves | Discovered new exit (range 11) 1088 | -10/Subcaves | Core integrity fell below 50% 1095 | -10/Subcaves | Entered Materials 1095 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1096 | -8/Materials | Loaded intel: 35 non-interactive machine locations 1262 | -8/Materials | Lost 3 parts (1p1n1w) 1580 | -8/Materials | Core integrity fell below 50% 1604 | -8/Materials | Discovered new exit (range 4) 1605 | -8/Materials | Identified exit to Factory 1606 | -8/Materials | Entered Factory 1606 | -7/Factory | Evolved 2 slots: Weapon x2 1631 | -7/Factory | Lost 7 parts (1p1n3u2w) 1947 | -7/Factory | Lost 5 parts (1p3u1w) 2060 | -7/Factory | Discovered new exit (range 14) 2078 | -7/Factory | Identified exit to Factory 2085 | -7/Factory | Entered another Factory area 2085 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2224 | -6/Factory | Identified exit to DSF 2224 | -6/Factory | Entered DSF 2250 | -6/DSF | Additional patrols routed to DSF 2408 | -6/DSF | Discovered new exit (range 15) 2434 | -6/DSF | Entered Factory 2434 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2460 | -5/Factory | Lost 5 parts (1p2n1u1w) 2544 | -5/Factory | Build established: Gladiator 2592 | -5/Factory | Crushed by falling debris 2592 | -5/Factory | System corruption reached 10% 2623 | -5/Factory | Lost 4 parts (1p1n1u1w) 2819 | -5/Factory | Lost 4 parts (1p2n1u) 2870 | -5/Factory | Build established: Mutant 2992 | -5/Factory | Core integrity fell below 50% 3008 | -5/Factory | Lost 4 parts (1p2n1w) 3106 | -5/Factory | Discovered new exit (range 15) 3198 | -5/Factory | Entered Upper Caves 3250 | -5/Upper Caves | Lost 3 parts (2n1u) 3284 | -5/Upper Caves | Learned location of Armory (-3) 3448 | -5/Upper Caves | Build established: Scavenger-Mutant 3485 | -5/Upper Caves | Learned 4 Factory zone layouts 3575 | -5/Upper Caves | Discovered new exit (range 14) 3592 | -5/Upper Caves | Entered another Upper Caves area 3650 | -5/Upper Caves | Spotted B-75 Beast 3655 | -5/Upper Caves | Discovered new exit (range 10) 3666 | -5/Upper Caves | Entered Factory 3666 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3684 | -4/Factory | Identified exit to DSF 3684 | -4/Factory | Entered DSF 3709 | -4/DSF | Additional patrols routed to DSF 3730 | -4/DSF | Discovered new exit (range 16) 3779 | -4/DSF | Entered Research 3779 | -3/Research | Evolved 2 slots: Utility x2 4013 | -3/Research | Lost 13 parts (3p5n4u1w) 4092 | -3/Research | Lost 7 parts (3p2n1u1w) 4147 | -3/Research | Core integrity fell below 50% 4163 | -3/Research | System corruption reached 10% 4187 | -3/Research | Core integrity fell below 20% 4230 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- R-10 Processor collects Sml. Battery. Ionic Axe destroyed. Acquired Imp. Antigrav System. R-10 Processor collects Sml. Battery. Acquired Imp. Antigrav System. P 7XYC3STG|5BD9VWWRL6KB%X LMP30TF6N Acquired Imp. Antigrav System. R-10 Processor collects Gamma Rifle. R-10 Processor collects Adv. Heat Sink. Acquired Ionic Axe. R-10 Processor collects Faulty Ionic Axe. Acquired Ionic Axe. R-10 Processor collects Imp. Antigrav System. R-10 Processor collects Sml. Battery. K-01 Serf collects debris. Imp. Antigrav System destroyed. System corrupted: Matter fused (-6). Imp. Antigrav System destroyed. Destroyed Imp. Antigrav System. C&UQTND /SI=:=>RR6RJWCM2TF%:# Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????######### ??##+###???????????? | | ???????????????????# ! ## ?? ????????????? | | ???????????????????# ##+#??# #????????????? | | ???????????????????# ## ##?# #????????????? | | ???????????????????# # ### R#????????????? | | ???????????????????# @p k ######???????? | | ???????????????????# # # ## #???????? | | ???????????????????#########/## =##!! #???????? | | ???????????????????????# # %##!! #???????? | | ???????????????????????# # ## #???????? | | ???????????????????????# +% ## #???????? | | ???????????????????????# # ## ######### | | ???????????????????????# # ## # | | ???????????????????????#/ # ###+## | | ???????????????????????######## + | | ???????????????????????????#??#^ ## | | ???????????????????????????? ?# ^ % ## | | ???????????????????????????? ## ^! ## | | ?????????????????????????????+ ^ !! % ## " " | | ?????????????????????????????# ## "Y" | | ?????????????????????????????# # """ | | ?????????????????????????????# ^ ######### | | ????????????????????????##???# #???????? | | ????????????????????????# #??# #???????? | | ?????????????????????????# #?# #???????? | | ??????????????????????????# ## !!! #???????? | | ???????????????????????????# # ^! #####???? | | ????????????????????########## !! | | ????????????????????# #% %|% | | ????????????????????# !]] # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 50 Energy Generation 44 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Resistance: EM 15 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 80 Melee Accuracy 32 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Gravmag Array | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Thunder Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag Array | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSniperCanceller Manual? 0 Play Time 00:53:41 Cumulative 42.0 hours Start 2026.05.20 @ 21:26:16 End 2026.05.20 @ 22:15:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 17 Adventurer 31 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0295ee73-7b8b-498c-a81c-4abf3692a694