Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 04:39:29 Player: Hiredgoonthug Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (119) 595 Value Destroyed (5167) 5167 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 12397 Bonus ------- High Alert Combat Kills 51 Friendly Fire -96 Cogmind --------- Core Integrity 0/1450 Matter 31/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Point Defense Array Enhanced Quantum Rifle Heavy Ion Cannon Heavy Shock Bomb Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Target Analyzer Improved Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Dispersion Rifle Heavy Phase Cannon > --- INVENTORY -------- Improved Core Shielding Hardened Medium Armor Plating Heavy Ion Cannon Heavy Shock Bomb Launcher Power Maul [Rating: 115] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Core Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . . 2 2 2 Power 3 | . . . . . . . . 1 . . . 2 . Propulsion 4 | . . 1 . 1 . . . . . . 2 . . Utility 7 | . . 1 . 1 . . 2 1 . . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 177 | 7 2 22 14 23 10 2 14 16 8 . 31 11 17 Power 25 | 1 . 3 1 2 2 . 1 3 . . 4 4 4 Engine 13 | 1 . 3 1 2 1 . 1 1 . . 1 2 . Core 5 | . . . . . 1 . . 2 . . 2 . . Reactor 7 | . . . . . . . . . . . 1 2 4 Propulsion 40 | 2 1 7 3 7 2 . 1 3 1 . 3 3 7 Treads . | . . . . . . . . . . . . . . Leg 30 | 2 1 7 3 7 2 . 1 3 1 . 3 . . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 7 Flight 3 | . . . . . . . . . . . . 3 . Utility 48 | 2 1 4 4 7 4 2 1 9 2 . 7 1 4 Device 23 | 1 . 3 . 5 2 . . 7 2 . 2 . 1 Storage 5 | 1 1 1 . . 1 . . . . . 1 . . Processor 3 | . . . . 1 . 1 . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 16 | . . . 4 1 1 1 1 2 . . 4 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 64 | 2 . 8 6 7 2 . 11 1 5 . 17 3 2 Energy Gun 32 | . . 2 . 5 2 . 7 1 3 . 10 1 1 Energy Cannon 5 | . . . 1 . . . . . 1 . 1 2 . Ballistic Gun 13 | 2 . 5 4 1 . . 1 . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . Launcher 6 | . . . . 1 . . . . 1 . 3 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 3 . . . 3 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 2 . . . . 1 Parts Lost 53 | . . 6 . 7 4 . 1 4 3 . 13 2 13 Power 8 | . . 1 . 1 . . . . . . 1 . 5 Propulsion 17 | . . 4 . 2 2 . . 1 1 . 3 . 4 Utility 11 | . . . . 1 1 . . 2 1 . 4 1 1 Weapon 17 | . . 1 . 3 1 . 1 1 1 . 5 1 3 Highest Loss Streak 10 | . . 3 . 2 3 . 1 1 3 . 6 2 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 99 98 97 98 92 94 92 100 98 80 35 Engine 6 | . 14 10 9 6 6 7 6 10 . . . 4 2 Core 2 | . . . . . . . . . 11 11 7 8 . Leg 25 | . 28 31 26 29 29 30 26 23 23 23 30 15 . Device 14 | . 14 21 12 12 20 7 6 12 19 23 17 8 1 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 5 3 . Processor 2 | . . . . 3 . 5 6 5 5 5 5 4 3 Protection 5 | . . . 6 5 . 7 13 9 5 5 7 13 5 Energy Gun 15 | . . 9 . 15 29 30 25 23 13 17 14 13 4 Ballistic Gun 7 | . 28 9 35 13 . . . . . . . . . Naked Turns 43 | . . . . . . . . . . . . . 43 Heaviest Build 115 | 13 28 35 42 50 65 65 71 92 97 92 105 115 48 Greatest Support 96 | 20 20 30 30 65 65 65 66 71 71 66 96 66 66 Greatest Overweight (x) 4 | . 1 3 1 1 . . 1 1 1 1 1 2 4 Average Overweight (x) . | . . . 1 . . . 1 . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 9 15 11 5 Average Carried 12 | 3 9 11 14 13 14 11 13 13 11 9 12 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 15 15 11 11 14 14 9 9 7 4 5 Class Distribution -------------------- 24% | Gunner 22% | Scavenger-Tank 18% | Tank 11% | Scavenger-Gunner 11% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Generator-Tank | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Matter Collected 2673 | 176 152 333 310 513 95 . 101 204 450 . 339 . . Remotely 216 | . . . . 166 50 . . . . . . . . Salvage Created 5250 | 15 174 586 318 765 346 . 374 736 550 . 1232 . 154 Parts 241 | 2 10 28 16 35 13 . 21 19 26 . 59 . 12 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 13 . . . 2 . . . . Prevented 5 | . . . . . . . . . 5 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 102 | . 4 11 5 14 8 . 4 11 22 . 19 . 4 Guns 62 | . 4 11 5 10 8 . 3 9 4 . 7 . 1 Cannons 3 | . . . . . . . . . . . 3 . . AOE 30 | . . . . 4 . . . . 17 . 6 . 3 Classes Destroyed 13 | 1 1 4 . 5 1 . . . . . 1 . . Worker 4 | . . 1 . 3 . . . . . . . . . Builder 3 | . . . . . . . . . . . 3 . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 4 | . . 1 1 . . . 1 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Watcher 3 | . . . . 2 . . 1 . . . . . . Swarmer 22 | . . . . . 3 . . . 8 . 7 . 4 Grunt 50 | . 4 6 3 9 4 . 2 6 10 . 6 . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 10 | . . 5 2 . . . . 1 . . 2 . . Hunter 5 | . . . . 3 . . . . . . 2 . . Programmer 14 | . . . . 1 1 . 2 4 4 . 2 . . Best Kill Streak 10 | 1 2 5 4 10 3 . 2 3 6 . 6 . 3 Combat Bots Only 6 | . 2 3 3 6 3 . 2 3 6 . 6 . 3 Max Kills in Single Turn 3 | 1 1 2 1 2 1 . 1 1 3 . 3 . 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . 3 . 3 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 840 | . 18 77 21 85 38 . 17 46 69 12 237 18 202 Missed 270 | . 4 22 5 15 7 . 3 13 26 4 79 11 81 Damage Taken 10620 | . 239 841 238 1310 496 . 239 665 1011 157 2443 133 2848 Core 1959 | . 26 85 . 88 57 . 11 28 56 . 140 18 1450 Absorbed by Shields 674 | . . . . . . . . . . . 643 31 . Redirected to Shielding 116 | . . . . . . . 4 10 22 . 4 7 69 Ignored by Resistances 32 | . . . 20 12 . . . . . . . . . Regen/Repaired (Parts) 164 | . . 75 89 . . . . . . . . . . Core Remaining (%) 91 | 100 89 78 100 . . 79 98 . . 91 87 98 . Volleys Fired 274 | 3 16 40 16 41 21 . 15 29 40 . 40 . 13 Largest 4 | 2 2 2 4 4 4 . 4 4 4 . 4 . 2 Hottest 289 | 40 40 95 89 251 264 . 264 270 256 . 289 . 130 Shots Fired 745 | 6 32 80 49 151 56 . 55 100 78 . 124 . 14 Gun 650 | 6 32 74 44 143 56 . 55 100 45 . 83 . 12 Cannon 52 | . . 6 5 . . . . . 10 . 31 . . Launcher 43 | . . . . 8 . . . . 23 . 10 . 2 Special . | . . . . . . . . . . . . . . Kinetic 233 | 6 32 64 46 85 . . . . . . . . . Thermal 413 | . . 16 3 58 56 . 55 100 45 . 69 . 11 Explosive 31 | . . . . 8 . . . . 23 . . . . Electromagnetic 68 | . . . . . . . . . 10 . 55 . 3 Robot Hit Streak 19 | 4 10 19 15 9 6 . 7 13 16 . 13 . 6 Robot Miss Streak 8 | 1 2 2 2 8 3 . 6 3 7 . 6 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 3 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 . . . . . Shots Hit Robots 445 | 4 26 58 30 81 38 . 29 64 43 . 61 . 11 Core Hits 253 | 2 11 24 16 56 14 . 15 28 41 . 35 . 11 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . 1 1 . . . . . . 2 . . Critical Strikes 25 | . . . 1 2 2 . 4 9 1 . 6 . . Burn 18 | . . . . 1 2 . 4 9 . . 2 . . Destroy 5 | . . . 1 1 . . . . . . 3 . . Corrupt 2 | . . . . . . . . . 1 . 1 . . Melee Attacks 6 | . . . . . . . 4 . . . 2 . . Impact 6 | . . . . . . . 4 . . . 2 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12545 | 29 199 1074 427 1928 727 . 622 1276 3402 . 2334 . 527 Guns 6884 | 29 199 750 427 1224 727 . 596 1276 511 . 884 . 261 Cannons 472 | . . 70 . . . . . . 81 . 321 . . Explosions 5155 | . . 246 . 704 . . . . 2810 . 1129 . 266 Melee . | . . . . . . . . . . . . . . Ramming 34 | . . 8 . . . . 26 . . . . . . Kinetic 1931 | 29 199 671 427 605 . . . . . . . . . Thermal 5369 | . . 395 . 619 727 . 596 1276 384 . 1084 . 288 Explosive 3420 | . . . . 610 . . . . 2810 . . . . Electromagnetic 1791 | . . . . 94 . . . . 208 . 1250 . 239 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . 3 . 1 1 . . 3 3 12 3 9 Average Corruption 2 | . . . 2 . 1 1 . . 2 3 3 2 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 47 | . . . 11 . 3 1 . . 22 1 5 . 4 Message Errors 10 | . . . 3 . . . . . 4 1 . . 2 Matter Fused 8 | . . . 2 . . . . . 5 . 1 . . Heat Flow Errors 2 | . . . 1 . . . . . . . 1 . . Energy Discharges 6 | . . . 1 . . . . . 3 . 1 . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . 3 . . 1 . . 4 . 1 . 1 Data Loss (major) 4 | . . . 1 . 1 . . . 2 . . . . Misfires 2 | . . . . . 1 . . . 1 . . . . Alerts 2 | . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 280 | . . 70 . . . . . . 152 . 11 . 47 Projectiles 5 | . . . . . . . . . . . 5 . . Explosions 275 | . . 70 . . . . . . 152 . 6 . 47 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 540 | . . 89 . 85 . . . . 195 . 93 . 78 Shots 19 | . . 1 . 3 . . . . 4 . 7 . 4 Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . 3 . . . . 1 . . . . . . Kicked 4 | . . 3 . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 491 | . 18 21 228 470 382 . 491 434 226 . 369 . 233 Average Temperature 140 | . 9 11 92 167 117 . 168 145 144 . 146 . 97 Received Heat Transfer 2533 | . 96 408 117 468 225 . 63 138 393 121 216 . 288 Effects 19 | . . . . 5 . . 6 5 . . 3 . . Shutdowns 2 | . . . . 1 . . 1 . . . . . . Energy Bleed 3 | . . . . 1 . . 1 1 . . . . . Interference 6 | . . . . . . . . 3 . . 3 . . Matter Decay 1 | . . . . . . . . 1 . . . . . Damage (major) 7 | . . . . 3 . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . Parts Fried 12 | . . . . . . . . . 1 . 11 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 3 1 . . . . Combat Hostiles 4 | . . . . . . . 1 2 1 . . . . Parts Melted 34 | . . 1 . 3 6 . 5 17 1 . 1 . . Heat Transferred 10725 | . . 657 . 1369 1554 . 1443 3071 777 . 1508 . 346 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 4 . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Peak Influence 485 | 5 158 357 121 347 . . 131 160 . . 485 228 401 Initial 228 | . 3 12 27 47 . . 30 63 . . 57 228 117 Average 115 | 1 55 149 48 163 . . 60 68 . . 227 225 192 Maximum Alert Level 2 | . . 1 . 1 . . . . . . 2 1 2 Low Security (%) 81 | 100 100 81 100 61 . . 100 100 . . 49 . 61 Level 1 16 | . . 18 . 38 . . . . . . 33 100 34 Level 2 1 | . . . . . . . . . . . 17 . 4 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 1 . 3 . . 4 2 . . 5 . 2 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 8 | . . . . 1 . . 3 2 . . 2 . . Reinforcement 9 | . 1 1 . 2 . . 1 . . . 2 . 2 Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Distress Signals 10 | . 2 2 . . . . . 2 . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 167 | . 8 16 7 22 7 . 7 13 20 5 29 3 30 Peak Tracking Total 11 | . 3 4 3 8 3 . 2 4 7 5 8 3 11 Tactical Retreats 10 | . . . . 1 . . . . 1 . 3 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Traps Triggered 9 | . 3 1 2 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Machines Disabled 8 | . . 2 . 3 . . . . 2 . 1 . . Max in Single Turn 2 | . . 2 . 1 . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Machines Accessed 5 | . . 1 1 1 . 1 . . . . 1 . . Terminals 1 | . . . . . . . . . . . 1 . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 11 | . . 5 2 1 . 1 . . . . 2 . . Successful 7 | . . 3 2 . . 1 . . . . 1 . . Failed 4 | . . 2 . 1 . . . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 2 | . . . . . . . . . . . 2 . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 7 | . . 5 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . 1 . . . . 1 . . Record 1 | . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 3 2 . . . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . 1 1 . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . . Time 58 | . . 32 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . . 1 . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Turns Passed 8354 | 86 492 896 745 886 947 78 798 1209 1036 35 587 201 358 Spaces Moved 4583 | 54 197 340 329 539 708 59 361 560 480 19 231 128 578 Core 76 | 6 . . . . . . . . . . . . 70 Treads . | . . . . . . . . . . . . . . Legs 3954 | 48 197 340 329 539 708 59 361 560 480 19 231 83 . Wheels . | . . . . . . . . . . . . . . Hover 62 | . . . . . . . . . . . . . 62 Flight 491 | . . . . . . . . . . . . 45 446 Fastest Speed 39 | 50 120 120 190 120 122 122 192 122 190 190 120 39 39 Average Speed 146 | 112 158 183 190 128 122 122 192 182 191 190 151 139 44 Slowest Speed 330 | 120 190 330 190 190 122 122 192 192 192 190 190 260 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 50 28 31 16 54 10 12 13 72 7 5 3 17 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 2 . . . 2 . . . . Spaces Dug 6 | . . . . . . . 4 . . . 2 . . Terrain Destroyed 254 | . . 17 . 24 . . 4 . 156 . 31 . 22 Melee 6 | . . . . . . . 4 . . . 2 . . Projectile 13 | . . . . . . . . . 3 . 9 . 1 AOE 235 | . . 17 . 24 . . . . 153 . 20 . 21 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Res Res Total 5717 | 74 353 533 426 653 749 67 420 689 535 18 384 153 663 Wait 441 | . 127 102 36 26 6 . 8 59 1 . 51 . 25 Move 4568 | 53 196 339 328 538 707 58 360 559 479 18 230 127 576 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 125 | 11 11 17 15 14 2 3 11 13 2 . 19 3 4 Fast Attach 20 | . . . 1 2 . . . 1 . . . 3 13 Attach 79 | 7 . 12 3 7 5 2 3 9 6 . 14 7 4 Detach 11 | . . 2 . . 1 1 . 1 1 . 2 1 2 Swap 78 | . 2 10 10 14 5 . 11 6 2 . 17 1 . Drop 90 | . 1 8 17 11 2 3 7 12 2 . 9 11 7 Fire 274 | 3 16 40 16 41 21 . 15 29 40 . 40 . 13 Melee 6 | . . . . . . . 4 . . . 2 . . Ram . | . . . . . . . . . . . . . . Kick 4 | . . 3 . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 Rewire 2 | . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Build established: Scavenger-Mutant 882 | -9/Materials | Lost 3 parts (1p2n) 1143 | -9/Materials | Repaired Hvy. Assault Rifle 1458 | -9/Materials | Discovered new exit (range 7) 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Weapon x2 1658 | -8/Materials | Repaired Aluminum Leg 2041 | -8/Materials | Build established: Scavenger-Tank 2150 | -8/Materials | Discovered new exit (range 16) 2220 | -8/Materials | Entered Factory 2220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3077 | -7/Factory | Discovered new exit (range 10) 3106 | -7/Factory | Entered Lower Caves 3234 | -7/Lower Caves | Learned 8 Factory zone layouts 3323 | -7/Lower Caves | Build established: Gunner 4029 | -7/Lower Caves | Lost 3 parts (2n1w) 4034 | -7/Lower Caves | Discovered new exit (range 15) 4053 | -7/Lower Caves | Entered another Lower Caves area 4113 | -7/Lower Caves | Discovered new exit (range 16) 4131 | -7/Lower Caves | Entered Factory 4131 | -6/Factory | Evolved 2 slots: Utility x2 4435 | -6/Factory | Build established: Tank 4919 | -6/Factory | Discovered new exit (range 5) 4929 | -6/Factory | Entered another Factory area 4929 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5632 | -5/Factory | Build established: Scavenger-Tank 6119 | -5/Factory | Discovered new exit (range 5) 6138 | -5/Factory | Entered Upper Caves 6138 | -5/Upper Caves | Accompanied by 2 allies 6218 | -5/Upper Caves | Build established: Gunner 6328 | -5/Upper Caves | Attracted the attention of an 0b10 base 6774 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7039 | -5/Upper Caves | Build established: Scavenger-Gunner 7157 | -5/Upper Caves | Discovered new exit (range 7) 7174 | -5/Upper Caves | Entered another Upper Caves area 7192 | -5/Upper Caves | Discovered new exit (range 10) 7209 | -5/Upper Caves | Entered Factory 7209 | -4/Factory | Evolved 2 slots: Propulsion x2 7265 | -4/Factory | Discovered new exit (range 6) 7270 | -4/Factory | Discovered new exit (range 6) 7670 | -4/Factory | Build established: Scavenger-Tank 7739 | -4/Factory | Lost 6 parts (1p1n2u2w) 7744 | -4/Factory | First assault squad dispatched 7787 | -4/Factory | System corruption reached 10% 7796 | -4/Factory | Entered Research 7796 | -3/Research | Evolved 2 slots: Power x2 7817 | -3/Research | Lost 4 parts (2n2w) 7992 | -3/Research | Discovered new exit (range 8) 7997 | -3/Research | Entered another Research area 7997 | -2/Research | Evolved 2 slots: Utility x2 8192 | -2/Research | Found Gamma Bomb Array 8234 | -2/Research | Found Prototype Processor 8234 | -2/Research | Identified Exp. Core Analyzer 8250 | -2/Research | Lost 10 parts (4p2n1u3w) 8265 | -2/Research | Spotted B-90 Cyclops 8276 | -2/Research | Released all parts (8) 8302 | -2/Research | Core integrity fell below 50% 8349 | -2/Research | Core integrity fell below 20% 8355 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08276_ Released Faulty Exp. Core Analyzer. 08276_ Released Gyrokinetic Inverter. 08290_ Acquired Lgt. Quantum Reactor. 08301_ Dropped Lgt. Quantum Reactor. 08315_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08316_ O-24 Administrator uses terminal to summon reinforcements. 08316_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 08316_ O-24 Administrator locks terminal. 08322_ Acquired Antigrav Array. 08330_ T&LAR1TQG:EOCPGHR#|EL:AHG2J 08345_ Door malfunctions. 08347_ Antigrav Array destroyed. 08349_ System corrupted: Component data lost. 08354_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08355_ Terminal disabled. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????# # / == | | ??????????????????# # # | | ??????????????????####+# # | | ?????????????????????#*+ # ######/## | | ?????????????????????# # # #??? | | ?????????????????????# # # #?? | | ?????????????????????# # # #? | | ?????????????????????# ############## #!!! | | ?????????????????????# ##########???# #!!! | | ?????????????????????# #!! | | ?????????????????????# ##+#####? # | | ?????????????????????# #? # # | | ?????????????????????# #? +? # | | ?????????????????????# # ! #?##### #??##+### | | ?????????????????????# # #?????? #???????? | | ?????????????????????# + !#?????? ???????? | | ?????????????????????#### # #?????? ????????? | | ????????????????????????# ########???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????######?# #??????????????????????? | | ?????????????????# #?#g#??????????????????????? | | ?????????????????# #?#g#?????????????########## | | ?????????????????# #?#g#?########????# | | ?????????????????# ###g### #????# | | ?????????????????# # @g # #????# | | ?????????????????# # g # #????# != | | ?????????????????#] + "T / #????# == | | ?????????????????# # o # #????# = | | ?????????????????# !# p # #????# | | ?????????????????########+##########????# | | ????????????????????# #??????############# | | ????????????????????# #??????# | | ????????????????????# """"" #??????# | | ????????????????????# """"" #??????# | | ????????????????????#^ """"" #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# | | ?????????????????##############??????# | | ?????????????????# #???????# """ | | ?????????????????# #???????# """" | | ?????????????????# #???????# """" | | ?????????????????# #???????# """ | | ?????????????????# #################+### | | ?????????????????# # | | ?????????????????# + | | ?????????????????# # | | ?????????????????# + | | ?????????????????# #+############# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 46 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: TH 10 Core Shielding 30 Power Shielding 90 Weapon Cycling 15 Evasion (%) 62 Target Analysis 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Dramatic Entrance Leap Before You Look Power Corrupts Remodeling Respectable Loadout Use The Force Challenges ------------ None Game ------ Seed SystemTrapSink Manual? 0 Play Time 02:13:03 Cumulative 7.7 hours Start 2024.07.29 @ 04:23:50 End 2024.07.30 @ 04:39:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e56b8d8f-f7ed-48a3-b81e-4f63fd0749d9