Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 01:37:18 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (176) 880 Value Destroyed (3535) 3535 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 11162 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 123 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 795/1000 Matter 279/300 Energy 300/300 System Corruption 5% Temperature Cool (0) Movement Flying (180) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Sensor Array Experimental Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Lance (fused) > --- INVENTORY (5) ---- Micro Fission Core Improved Terrain Scanner Hacking Suite Hypervelocity Gauss Rifle CPS Tube (2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Experimental Signal Interpreter Improved Light Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Micro Fission Core Improved Terrain Scanner Hacking Suite Hypervelocity Gauss Rifle CPS Tube [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 4 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 Utility 7 | . . . 1 . . . 1 2 . . . . . 3 Weapon . | . . . . . . . . . . . . . . . Parts Attached 101 | 6 4 4 22 2 1 . 22 15 1 4 5 . 3 12 Power 10 | 1 . . 2 . . . 2 2 . . 2 . . 1 Engine 4 | 1 . . 2 . . . 1 . . . . . . . Core 5 | . . . . . . . 1 2 . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 29 | 2 1 2 8 1 . . 8 5 . . . . . 2 Treads 21 | 2 1 1 7 1 . . 8 1 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . 1 . . . . 4 . . . . . 2 Utility 37 | 1 1 1 4 . 1 . 7 8 1 1 2 . 2 8 Device 7 | . . . . . . . 1 2 . 1 . . 1 2 Storage 5 | 1 1 . 1 . . . 1 . . . 1 . . . Processor 7 | . . 1 . . . . 1 2 1 . . . 1 1 Hackware 9 | . . . . . . . . 3 . . 1 . . 5 Protection 9 | . . . 3 . 1 . 4 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 2 1 8 1 . . 5 . . 3 1 . 1 1 Energy Gun 3 | 2 . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | . 1 1 7 1 . . 3 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . 2 . . . . 1 . . 1 . . 3 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . Parts Lost 40 | . . 2 11 1 . . 11 5 . 1 3 . 1 5 Power 4 | . . . 2 . . . 2 . . . . . . . Propulsion 18 | . . 1 4 1 . . 5 1 . . 2 . . 4 Utility 8 | . . . 2 . . . 2 . . 1 1 . 1 1 Weapon 10 | . . 1 3 . . . 2 4 . . . . . . Highest Loss Streak 5 | . . 2 1 1 . . 5 3 . 1 2 . 1 5 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . Average Backups 13 | 1 5 9 15 19 18 18 20 12 5 4 5 4 4 4 Power . | . 1 1 1 . . . . . . . 1 1 1 1 Propulsion 3 | . . 1 3 5 5 5 5 3 1 1 . . . . Utility 4 | . 1 2 4 7 6 6 8 5 3 3 3 3 3 1 Weapon 4 | . 3 5 6 7 7 7 6 3 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . 4 1 1 . . . 1 3 . . . 1 . 4 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . 1 . . . . 1 3 . . . 1 . 2 Weapon 5 | . 4 . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 96 96 96 99 100 96 97 89 98 89 84 90 85 Engine 7 | . 14 14 10 11 11 11 3 4 . . . . . . Core 2 | . . . . . . . 5 2 7 7 7 7 7 5 Treads 22 | . 28 26 32 27 22 22 30 17 . . . . . . Wheel 2 | . . . . 2 11 11 3 . . . . . . . Flight 5 | . . . . . . . . 12 30 30 29 23 23 21 Device 2 | . . . . . . . 2 11 2 7 7 7 6 3 Storage 8 | . 14 14 11 11 11 11 9 4 . . 5 . . . Processor 10 | . . 11 11 11 11 11 9 15 17 15 15 15 15 11 Hackware 4 | . . . . . . . . 8 23 22 13 15 15 28 Protection 7 | . . . 8 11 10 11 15 4 . . . 7 6 4 Energy Gun 1 | . 25 . . . . . . . . 5 . . . . Ballistic Gun 15 | . 2 27 21 21 22 22 17 6 . . . . . . Peak Build Rating 74 | 6 9 11 19 19 18 18 38 43 41 41 40 38 46 74 Average Rating 23 | 4 6 9 15 18 17 18 27 38 37 39 37 38 40 60 On Entrance 24 | . 6 8 11 19 19 18 18 32 38 35 38 38 38 43 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 12 33 29 58 58 58 58 110 108 10 13 20 13 14 15 Greatest Support 82 | 40 40 40 60 60 10 10 82 82 20 20 20 15 15 21 Greatest Overweight (x) 10 | 3 . 2 1 5 5 5 10 1 . . . . . . Average Overweight (x) . | . . . . 1 5 5 3 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 5 5 10 5 5 5 Average Capacity 16 | 7 8 15 19 20 20 20 23 16 5 5 9 5 5 5 Most Carried 25 | 2 9 11 20 20 20 18 25 22 5 5 7 5 5 5 Average Carried 13 | 1 5 9 15 19 18 18 21 14 5 4 5 4 4 4 Final Capacity 25 | 8 15 15 20 20 20 20 25 5 5 5 5 5 5 5 Final Carried 23 | 2 9 11 20 19 18 18 23 5 5 5 4 4 5 5 Class Distribution -------------------- 55% | Scavenger-Mutant 24% | Mutant 18% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Scout | -7/Recycling Hacker-Scout | -7/Scraptown Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Matter Collected 3604 | 237 111 145 1265 203 . . 769 241 . 273 153 22 45 140 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5292 | . 589 279 1978 165 . . 1366 297 . 237 26 182 . 173 Parts 398 | . 43 29 143 19 . . 109 7 . 22 1 12 . 13 Haulers Intercepted 11 | . 2 . 6 . . . 3 . . . . . . . Recyclers Shooed 4 | . . 1 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Combat Hostiles Destroyed 111 | . 16 7 40 10 . . 30 5 . . . . . 3 Melee 4 | . . . . . . . . 1 . . . . . 3 Guns 85 | . 11 7 36 4 . . 26 1 . . . . . . AOE 19 | . 5 . 4 6 . . 4 . . . . . . . Classes Destroyed 12 | . 5 3 2 . . . 2 . . . . . . . Worker 20 | . . 3 4 3 . . 1 2 . 5 1 . . 1 Builder 8 | . 1 1 2 . . . . 1 . 1 . 2 . . Tunneler 2 | . . 1 . . . . . . . . . . . 1 Hauler 11 | . 2 . 6 . . . 3 . . . . . . . Recycler 6 | . . . 2 . . . 1 . . 1 . 2 . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 11 | . 3 . 3 . . . 1 1 . 2 . . . 1 Watcher 6 | . . . 4 . . . . 1 . . . . . 1 Swarmer 54 | . 9 5 13 10 . . 11 3 . . . . . 3 Grunt 37 | . 7 1 17 . . . 10 2 . . . . . . Sentry 19 | . . 1 10 . . . 8 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 7 4 8 4 . . 8 5 . 5 1 2 . 3 Combat Bots Only 8 | . 4 3 5 3 . . 8 5 . . . . . 3 Max Kills in Single Turn 4 | . 3 1 4 3 . . 3 1 . 1 1 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . Exploded 3 | . 2 . 3 3 . . 3 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Hostile Shots Fired 800 | . 64 28 225 41 . . 222 71 . 28 53 . 5 63 Missed 252 | . 21 7 54 14 . . 55 20 . 22 34 . 3 22 Hits 548 | . 43 21 171 27 . . 167 51 . 6 19 . 2 41 Melee 1 | . . . . . . . . . . . . . 1 . Projectile 547 | . 43 21 171 27 . . 167 51 . 6 19 . 1 41 Critical Strikes 12 | . . . 4 1 . . 4 1 . . 1 . . 1 Damage Taken 7268 | . 425 178 2142 219 . . 2503 842 . 52 250 . 36 621 Core 1014 | . 40 9 276 24 . . 217 151 . 31 61 . . 205 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 80 . . . 25 60 . . . . . 65 . Volleys Fired 372 | . 35 20 178 18 . . 112 9 . . . . . . Largest 2 | . 2 2 2 2 . . 2 2 . . . . . . Hottest 80 | . 80 63 46 46 . . 48 46 . . . . . . Shots Fired 710 | . 68 40 347 32 . . 206 17 . . . . . . Gun 688 | . 66 40 343 28 . . 194 17 . . . . . . Cannon 9 | . . . . . . . 9 . . . . . . . Launcher 13 | . 2 . 4 4 . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 636 | . 6 39 343 28 . . 203 17 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 13 | . 2 . 4 4 . . 3 . . . . . . . Electromagnetic 61 | . 60 1 . . . . . . . . . . . . Robot Hit Streak 31 | . 10 9 19 5 . . 31 6 . . . . . . Robot Miss Streak 5 | . 4 3 4 5 . . 5 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 21 | . 5 2 7 1 . . 6 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . Shots Hit Robots 528 | . 46 22 233 15 . . 154 26 . 11 3 5 . 13 Core Hits 211 | . 23 13 80 14 . . 62 6 . 6 . 3 . 4 Critical Kills 3 | . . . 1 1 . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 1 1 . . . . . . Critical Strikes 9 | . 1 . 3 1 . . 2 1 . . . . . 1 Destroy 6 | . . . 3 1 . . 2 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 136 | . . . . . . . 4 33 . 24 16 9 . 50 Impact 38 | . . . . . . . 4 33 . 1 . . . . Slashing 50 | . . . . . . . . . . 23 16 9 . 2 Piercing 48 | . . . . . . . . . . . . . . 48 Sneak Attacks 25 | . . . . . . . . 6 . 9 2 5 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11666 | . 987 381 3938 463 . . 2739 1202 . 779 167 376 . 634 Guns 7330 | . 644 373 3532 225 . . 2407 149 . . . . . . Cannons 35 | . . . . . . . 35 . . . . . . . Explosions 1284 | . 343 . 406 238 . . 297 . . . . . . . Melee 3009 | . . . . . . . . 1053 . 779 167 376 . 634 Ramming 8 | . . 8 . . . . . . . . . . . . Kinetic 6787 | . 66 373 3532 225 . . 2442 149 . . . . . . Thermal 100 | . 100 . . . . . . . . . . . . . Explosive 1184 | . 243 . 406 238 . . 297 . . . . . . . Electromagnetic 578 | . 578 . . . . . . . . . . . . . Impact 1053 | . . . . . . . . 1053 . . . . . . Slashing 1475 | . . . . . . . . . . 779 167 376 . 153 Piercing 481 | . . . . . . . . . . . . . . 481 Highest Corruption 10 | . . . . . . . . 1 10 10 10 10 10 5 Average Corruption 6 | . . . . . . . . 1 5 10 10 10 10 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . 1 . . . . . Effects 39 | . . . . . . . . . 2 13 7 5 . 12 Message Errors 5 | . . . . . . . . . . 2 1 . . 2 Matter Fused 12 | . . . . . . . . . 1 3 2 3 . 3 Heat Flow Errors 4 | . . . . . . . . . . 1 2 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . 4 . 1 . 2 Data Loss (major) 6 | . . . . . . . . . . 3 . . . 3 Alerts 2 | . . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 756 | . 17 . 23 . . . 5 302 . 110 27 79 . 193 Projectiles . | . . . . . . . . . . . . . . . Explosions 45 | . 17 . 23 . . . 5 . . . . . . . Melee 711 | . . . . . . . . 302 . 110 27 79 . 193 Knockbacks 5 | . . . . . . . 1 4 . . . . . . Impact 4 | . . . . . . . . 4 . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . 25 . . . 39 . . . . . . . Shots 3 | . . . 2 . . . 1 . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 277 | . 180 3 27 . . . 180 12 . 168 277 250 . . Average Temperature 42 | . 45 2 6 . . . 39 9 . 82 111 126 . . Received Heat Transfer 2100 | . 108 . 810 . . . 801 270 . 21 75 . 6 9 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . Parts Fried 13 | . 4 . . . . . . 9 . . . . . . Impact Corruptions 11 | . . . . . . . . 11 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . . . Low Security (%) 70 | 100 79 100 11 94 . 100 74 100 100 100 100 100 . 100 Level 1 13 | . 20 . 25 5 . . 25 . . . . . . . Level 2 15 | . . . 62 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 568 | . 281 121 568 224 . . 309 118 10 70 154 73 . 92 Initial 219 | . . 96 . 219 . . . 118 10 . 22 23 . . Average 153 | . 112 33 393 108 . . 117 52 6 20 61 49 . 13 Influence Increases 4406 | . 508 241 1276 305 . . 870 209 . 220 358 104 . 315 Destroy 0b10 Robot/C 2320 | . 320 180 800 200 . . 600 100 . . 60 . . 60 Destroy 0b10 Robot/NC 325 | . 30 25 105 15 . . 35 25 . 45 10 20 . 15 Destroy Leader 564 | . 74 30 210 30 . . 156 22 . . 30 . . 12 Allied During Kill 32 | . . 6 . . . . . . . . 26 . . . Successful Hack 215 | . 12 . 36 5 . . 17 8 . 15 15 81 . 26 Disable Machine 180 | . 45 . 15 15 . . 15 15 . 15 45 . . 15 Destroy Structure 185 | . 12 . 35 25 . . 32 9 . 10 7 3 . 52 Partial Spotted 90 | . . . . . . . . 30 . 15 45 . . . Lose Combat Pursuer 495 | . 15 . 75 15 . . 15 . . 120 120 . . 135 Influence Decreases 4314 | . 260 489 714 799 68 . 609 440 30 170 348 137 27 223 Entered New Map 818 | . . 152 . 343 68 . . 143 20 . 28 37 27 . Time Decay 2908 | . 260 297 604 446 . . 501 257 10 150 110 100 . 173 Lost Part 368 | . . 20 110 10 . . 98 40 . 10 30 . . 50 Lost Ally 220 | . . 20 . . . . 10 . . 10 180 . . . Squads Dispatched 27 | . 4 . 5 . . . 5 5 . 2 2 . . 4 Investigation 8 | . 2 . 1 . . . . 2 . . . . . 3 Extermination 2 | . . . . . . . . . . . 1 . . 1 Reinforcement 13 | . 2 . 4 . . . 2 2 . 2 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Distress Signals 16 | . 3 . 5 . . . 6 . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 221 | . 26 9 56 11 . . 45 14 6 17 13 . 9 15 Peak Tracking Total 9 | . 5 3 6 4 . . 9 7 6 6 8 . 8 5 Tactical Retreats 15 | . 1 . 2 1 . . 1 . . 4 2 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Traps Triggered 7 | . 1 . . . . . . 2 . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Disabled 12 | . 3 . 1 1 . . 1 1 . 1 3 . . 1 Max in Single Turn 2 | . 2 . 1 1 . . 1 1 . 1 1 . . 1 Garrison Access 5 | . . . . . . . . 1 . 3 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Machines Accessed 76 | . 4 . 8 1 4 . 5 11 . 6 7 10 7 13 Terminals 42 | . 4 . 6 1 . . 4 5 . 3 7 4 . 8 Fabricators 6 | . . . . . . . . 3 . . . . . 3 Repair Stations 2 | . . . 1 . . . . 1 . . . . . . Recycling Units 6 | . . . . . . . . 1 . . . 4 . 1 Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 3 . . . 1 Total Hacks 252 | . 9 . 22 2 31 . 14 22 . 8 18 37 46 43 Successful 182 | . 5 . 8 2 31 . 9 11 . 5 9 34 46 22 Failed 70 | . 4 . 14 . . . 5 11 . 3 9 3 . 21 Catastrophic 7 | . . . 2 . . . 1 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 73 | . 6 . 10 . . . 10 8 . 3 15 2 . 19 Terminals 112 | . 9 . 17 2 . . 10 11 . 5 18 8 . 32 Fabricators 15 | . . . . . . . . 6 . . . . . 9 Repair Stations 2 | . . . 1 . . . . 1 . . . . . . Recycling Units 7 | . . . . . . . . 2 . . . 4 . 1 Scanalyzers 8 | . . . 4 . . . 4 . . . . . . . Garrison Access 6 | . . . . . . . . 2 . 3 . . . 1 Terminal Hacks 143 | . 3 . 6 2 31 . 2 3 . 1 8 30 46 11 Record 101 | . . . . . 31 . 1 . . . . 24 45 . Part Schematic 3 | . . . . . . . . . . . 2 1 . . Robot Analysis 2 | . 1 . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . 1 . . . . 1 . 1 1 1 . 1 Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 5 | . 1 . . . . . . 1 . . 1 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . 1 Alert Level 4 | . . . 1 1 . . . . . . 1 . . 1 Locate Traps 1 | . . . . . . . . . . . . . . 1 Dispatch Records 2 | . . . . . . . . . . . 1 1 . . Security Status 1 | . . . . . . . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 2 Recall Extermination 2 | . . . . . . . . . . . 1 . . 1 Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . 1 . Release Object 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . . . 3 . . . . . 5 Load Schematic 5 | . . . . . . . . 2 . . . . . 3 Build 3 | . . . . . . . . 1 . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 2 . . . 4 . . Report Inventory 5 | . . . . . . . . 1 . . . 4 . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . 1 . . . 3 . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 3 . . . 1 Seal Access 5 | . . . . . . . . 1 . 3 . . . 1 Unauthorized Hacks 16 | . 2 . 1 . . . 4 2 . 1 1 . . 5 Terminals 14 | . 2 . 1 . . . 3 2 . 1 1 . . 4 Assimilate 4 | . 1 . . . . . 1 . . 1 . . . 1 Botnet 5 | . . . . . . . 1 1 . . 1 . . 2 Operators 5 | . 1 . 1 . . . 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Fedlink 1 | . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . Researchers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 . 7 1 . . 5 10 . 3 5 5 . 10 Full Trace Events 7 | . 2 . 1 . . . . 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . 1 1 . . Parts Built 3 | . . . . . . . . 1 . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 232 | . . . . . . . . 73 . . . . . 159 Total Part Build Rating 15 | . . . . . . . . 3 . . . . . 12 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total Allies 14 | . . 1 . . . . 1 . . 1 10 . . 1 Largest Group 10 | . . 1 . . . . 1 . . 1 10 . . . Highest-Rated Group 173 | . . 31 . . . . 10 . . 26 173 . . . Highest-Rated Ally 31 | . . 31 . . . . 10 . . 26 29 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 31 | . . 4 . . . . . . . . 27 . . . Total Damage 464 | . . 65 . . . . . . . . 399 . . . Kills 6 | . . 2 . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Active Infowar (turns) 2417 | . . . . . . . . 576 29 322 226 206 446 612 Optics 2417 | . . . . . . . . 576 29 322 226 206 446 612 Sensors 1889 | . . . . . . . . 205 5 322 226 206 436 489 Jamming 346 | . . . . . . . . 346 . . . . . . Robot Analysis Total 2 | . 1 . . . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Turns Passed 10280 | 78 684 1053 2232 1106 881 173 1656 576 29 322 226 206 446 612 Spaces Moved 8885 | 44 344 621 1006 591 568 112 578 548 77 732 485 535 1230 1414 Core 18 | 18 . . . . . . . . . . . . . . Treads 2845 | 26 344 570 1006 469 . . 321 109 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1110 | . . 51 . 122 568 112 257 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4912 | . . . . . . . . 439 77 732 485 535 1230 1414 Fastest Speed 29 | 50 160 110 160 155 155 155 155 31 31 31 31 34 34 29 Average Speed 94 | 154 160 156 162 177 155 155 218 72 31 31 31 34 34 31 Slowest Speed 570 | 200 160 240 240 240 155 155 570 240 31 31 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 1 . . . . 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 89 97 84 96 91 33 52 17 82 26 85 84 85 39 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . . . . 4 . Spaces Dug 77 | . . . . . . . 20 9 . 10 8 3 . 27 Terrain Destroyed 172 | . 13 . 32 29 . . 41 9 . 10 8 3 . 27 Melee 60 | . . . . . . . 3 9 . 10 8 3 . 27 Projectile 4 | . . . . . . . 4 . . . . . . . AOE 108 | . 13 . 32 29 . . 34 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Total 9805 | 51 414 664 1254 618 570 111 761 657 81 791 534 545 1252 1502 Wait 132 | . 13 11 16 1 . . 16 21 . 15 16 . 15 8 Move 8862 | 43 343 620 1005 590 567 111 577 546 76 731 484 534 1221 1414 Hop 4 | . . . . . . . . 1 . . . . 3 . Pick Up 66 | 2 11 5 18 1 . . 10 8 1 1 2 1 3 3 Fast Attach 49 | 6 1 2 5 . . . 9 6 2 2 2 . 4 10 Attach 40 | . . 2 11 1 1 . 7 8 . 1 5 . . 4 Detach 23 | . 1 1 3 . 1 . 2 4 . 1 3 . 1 6 Swap 50 | . 4 . 11 5 . . 16 7 . 2 2 . 1 2 Drop 59 | . 6 2 7 2 1 . 8 14 2 3 4 1 4 5 Fire 372 | . 35 20 178 18 . . 112 9 . . . . . . Melee 136 | . . . . . . . 4 33 . 24 16 9 . 50 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 763 | -10/Materials | Entered Mines 886 | -10/Mines | Discovered new exit (range 10) 896 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 933 | -10/Mines | Found DCF Scrap (6 items) 964 | -10/Mines | Identified exit to Materials 979 | -10/Mines | Learned location of Storage (-7) 1038 | -10/Mines | Received a Mining Laser from a helpful Derelict 1230 | -10/Mines | Learned location of 1 exit from Materials 1396 | -10/Mines | Discovered exit to Materials (range 12) 1545 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1816 | -10/Mines | Entered Materials 1816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -9/Materials | Identified exit to Materials 2024 | -9/Materials | Identified exit to Mines 2263 | -9/Materials | Build established: Scavenger-Mutant 3081 | -9/Materials | Core integrity fell below 50% 3549 | -9/Materials | Discovered exit to Materials (range 4) 3829 | -9/Materials | Discovered exit to Materials (range 11) 4048 | -9/Materials | Entered Mines 4571 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4596 | -9/Mines | Learned 8 Materials zone layouts 4652 | -9/Mines | Discovered exit to Materials (range 11) 4919 | -9/Mines | Build established: Mutant 5031 | -9/Mines | Discovered exit to Materials (range 9) 5148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5148 | -9/Mines | Discovered new exit (range 5) 5153 | -9/Mines | Identified exit to Exiles 5154 | -9/Mines | Entered Exiles 5195 | -9/Exiles | Met 8R-AWN 5220 | -9/Exiles | Met EX-HEX 5252 | -9/Exiles | Build established: Scavenger-Mutant 5299 | -9/Exiles | Met EX-DEC 5334 | -9/Exiles | Visited The Gauntlet 5521 | -9/Exiles | Learned location of Zion (-6) 5595 | -9/Exiles | Discovered new exit (range 10) 5606 | -9/Exiles | Identified exit to Mines 5719 | -9/Exiles | Met EX-BIN 6014 | -9/Exiles | Discovered exit to Mines (range 15) 6035 | -9/Exiles | Entered Mines 6192 | -8/Mines | Discovered exit to Materials (range 5) 6208 | -8/Mines | Entered Materials 6208 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6209 | -8/Materials | Identified exit to Factory 6364 | -8/Materials | Garrison activated, responded to threat 6420 | -8/Materials | Destroyed 7 combat bots 7380 | -8/Materials | Found Prototype Device 7467 | -8/Materials | Destroyed 8 combat bots 7508 | -8/Materials | Lost 5 parts (3n1u1w) 7864 | -8/Materials | Entered Factory 7864 | -7/Factory | Evolved 2 slots: Utility x2 7876 | -7/Factory | Identified exit to DSF 8144 | -7/Factory | Lost 3 parts (3w) 8256 | -7/Factory | Identified exit to Storage 8256 | -7/Factory | Identified exit to Lower Caves 8415 | -7/Factory | Fabricated Hacking Suite? 8435 | -7/Factory | Garrison activated, responded to threat 8440 | -7/Factory | Manually triggered Chute Trap 8440 | -7/Factory | Sucked down chute 8440 | -7/Factory | Entered Waste 8454 | -7/Waste | Spotted C-40 Crusher 8454 | -7/Waste | Spotted C-40 Crusher 8455 | -7/Waste | EMP discharged 8455 | -7/Waste | System corruption reached 10% 8455 | -7/Waste | Spotted C-40 Crusher 8457 | -7/Waste | Spotted C-40 Crusher 8463 | -7/Waste | Spotted C-40 Crusher 8464 | -7/Waste | Spotted C-40 Crusher 8464 | -7/Waste | Discovered new exit (range 10) 8469 | -7/Waste | Identified exit to Factory 8469 | -7/Waste | Entered Factory 8490 | -7/Factory | Build established: Hacker-Scout 8791 | -7/Factory | Entered Storage 8837 | -7/Storage | Identified exit to Recycling 8846 | -7/Storage | Discovered new exit (range 9) 8935 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9011 | -7/Storage | Lost 9 allies 9015 | -7/Storage | Used back door to open Recycling access 9017 | -7/Storage | Entered Recycling 9018 | -7/Recycling | Met a Zionite searching for Scraptown 9020 | -7/Recycling | Identified exit to Factory 9211 | -7/Recycling | Scanned before Scraplab entrance 9216 | -7/Recycling | Entered Scraplab 9219 | -7/Recycling | Discovered new exit (range 4) 9220 | -7/Recycling | Identified exit to Scraptown 9223 | -7/Recycling | Entered Scraptown 9234 | -7/Scraptown | System corruption cleaned by C-Scrubber 9330 | -7/Scraptown | Visited Assassins FH 9339 | -7/Scraptown | Visited Bundlers 9351 | -7/Scraptown | Visited Red Mages 9406 | -7/Scraptown | Discovered exit to Factory (range 5) 9446 | -7/Scraptown | Visited Comm Corps 9466 | -7/Scraptown | Visited Shadow of the Wyrm 9485 | -7/Scraptown | Visited Cave Peace 9500 | -7/Scraptown | Visited The Evicted 9524 | -7/Scraptown | Visited UFD Registry 9532 | -7/Scraptown | Registered with UFD as "Shadowflow" 9553 | -7/Scraptown | Visited Science Guys 9585 | -7/Scraptown | Visited Scrap Suit Storage 9590 | -7/Scraptown | Found Scrap Suit 9614 | -7/Scraptown | Met Optimus 9614 | -7/Scraptown | Accepted into 0bPrime 9630 | -7/Scraptown | Visited Infowarlord's Domain 9633 | -7/Scraptown | Found Exp. Signal Interpreter 9640 | -7/Scraptown | Visited Research Penetration Think Tank 9646 | -7/Scraptown | Visited LU-1G1's Boring Crew 9649 | -7/Scraptown | Civil war broke out across Scraptown 9667 | -7/Scraptown | Discovered exit to Factory (range 5) 9669 | -7/Scraptown | Entered Factory 9669 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9744 | -5/Factory | Loaded intel: 8 recycling unit locations 9885 | -5/Factory | Found Prototype Processor 9885 | -5/Factory | Identified Exp. Targeting Computer 9919 | -5/Factory | Fabricated Adv. Hacking Suite? 10036 | -5/Factory | Spotted B-75 Beast 10081 | -5/Factory | Identified exit to Upper Caves 10205 | -5/Factory | Fabricated Adv. Hacking Suite? 10281 | -5/Factory | Self-destructed Last Messages --------------- 10228_ Cld. Nuclear Pulse Thruster severed. 10228_ Acquired Imp. Light Armor Plating. 10230_ Acquired Cld. Nuclear Pulse Thruster. 10234_ System corrupted: IFF burst signal emitted. 10235_ Discarded Hacking Suite. 10253_ Imp. Light Armor Plating destroyed. 10257_ Destroyed VTOL Module. 10258_ Imp. Flight Unit destroyed. 10259_ S-27 Virus destroyed. 10262_ Destroyed VTOL Module. 10262_ S-27 Virus destroyed. 10264_ System corrupted: Matter fused (-10). 10270_ S-27 Virus destroyed. 10270_ Field Propulsion Drive destroyed. 10272_ Acquired 29 matter. 10273_ Imp. Flight Unit destroyed. 10274_ Cld. Nuclear Pulse Thruster destroyed. 10275_ Destroyed Lgt. Nuclear Core. 10278_ S-27 Virus suffers critical hit (Impale). 10278_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | # #???????????????????#""" | | # #??????????########?#""" ! | | # #??????????# ![ #?#""" | | # #??????????# =#?# | | # #??????????# #?#""" | | # ############ #??????????# #?#""" | | # # ! ## #??????????# [ #?#""" | | # # """ ## #??????????# ! #?# | | # # "F" """ ## #??????????####+############# | | # # " """ ## #?######??????# """" | | # # """ """ + #?# ]#??????# ""R" | | + """ "" #### #?# #???#### "" " | | # "" #??# #?#! #???# | | # ! #??# #?# #???# """"""" " | | ############## ### #???# """"""" " | | / #???# """"""" " | | # ] #####+##+## """"""" " | | # "" # | | """" #+######### # ! ## # | | """" # ????????# ####### ######## | | """" #?????????# # ## ##?????# | | """" #?????????# # ##################^ | | """" #?????????# #] #?????# """" | | """" ########### # //####### "F " | | s /]# # """" | | #%@[%# """ # """" | | w# ]=!; """ # """" | | #####+#########???# # =% # """ # """" | | #?????????????????? # ] # # """" | | #?????????????????? ###### """ # """" | | ######???????????????? ?????# """ # """" | | ! #????????????????+?????# """ # | | ! #??????????????????????# + | | #??????????????????????# # | | "" #??????????????????????# # | | "" #??????????????????????# ## ######## | | """ #??????????????????????######## #??????? | | """ #?????????????????????????????# #??????? | | """ #?????????????????????????????# #??????? | | #?????????????????????????????# #??????? | | "" #????????????????????????????? ??????? | | "" #????????????????????????????? T" #?????? | | """ #????????????????????????????? "" #?????? ? | | """ #????????????????????????????? +????????? | | """? #????????????????????????????? ! #????????? | | ??#?????????????????????????????#? ###????????? | | ##??????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Corruption Block 1 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Linear Gravjet | -7/Storage | Hacked Adv. Hacking Suite | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveTractorSabre Manual? 0 Play Time 01:50:54 Cumulative 414.2 hours Start 2025.06.14 @ 22:50:40 End 2025.06.15 @ 01:37:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 547 Rogue 547 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/1/1/1/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0011a9cc-3998-4def-bb9b-fadb3f729a43