Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 17:26:36 Player: Millea Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (260) 260 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1044) 1044 TOTAL SCORE: 2854 Bonus ------- Pacifist 200 Follower Combat Kills 254 Met Imprinter 300 Was Imprinted 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle CR-A16's Pointy Stick > --- INVENTORY (20) --- Ion Engine Advanced Weight Redist. System Terrain Scan Processor Recalibrator Hacking Drone Bay (1/1) EM Pulse Gun Storm Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Medium Laser CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Ion Engine Wheel Advanced Weight Redist. System Terrain Scan Processor Recalibrator EM Pulse Gun Storm Laser Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Hacking Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 18 | 5 4 1 . 3 5 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 . . 1 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 2 | . . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . . 1 . Device 1 | . . . . 1 . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 1 2 . . 2 3 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 89 85 88 96 96 Engine 11 | . 14 11 11 11 10 Treads 22 | . 28 22 22 22 20 Wheel 9 | . . 8 11 11 11 Device 6 | . . . . 7 9 Storage 11 | . 15 11 11 11 11 Processor 10 | . 4 11 11 11 11 Energy Gun 9 | . 6 11 11 11 9 Ballistic Gun 11 | . 19 11 11 9 12 Naked Turns . | . . . . . . Heaviest Build 54 | 11 54 49 49 51 50 Greatest Support 40 | 40 40 40 16 16 16 Greatest Overweight (x) 4 | . 1 3 3 3 4 Average Overweight (x) 2 | . . 2 3 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 12 20 20 20 20 Most Carried 14 | 4 5 5 4 13 14 Average Carried 8 | 2 4 4 4 7 12 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 13 | 4 5 4 4 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 417 | 196 . . . 16 205 Remotely . | . . . . . . Salvage Created 314 | . . 21 . . 293 Parts 17 | . . 3 . . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 23 | . . . . . 23 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 5 | . . . . . 5 Melee 2 | . . . . . 2 Guns 3 | . . . . . 3 Classes Destroyed 3 | . . 1 . . 2 Watcher 1 | . . 1 . . . Swarmer 1 | . . . . . 1 Grunt 4 | . . . . . 4 Best Kill Streak 3 | . . 1 . . 3 Combat Bots Only 3 | . . . . . 3 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 95 | . . 12 . . 83 Missed 22 | . . 5 . . 17 Damage Taken 1437 | . . 77 . . 1360 Core 403 | . . 9 . . 394 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 60 | . . . . 60 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 21 | . 1 1 . . 19 Largest 2 | . 2 2 . . 2 Hottest 70 | . 40 70 . . 70 Shots Fired 42 | . 2 2 . . 38 Gun 42 | . 2 2 . . 38 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 35 | . 2 1 . . 32 Thermal 7 | . . 1 . . 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 1 1 . . 8 Robot Miss Streak 3 | . 1 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 33 | . 1 1 . . 31 Core Hits 18 | . 1 1 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 7 | . . . . 1 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 7 | . . . . 1 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 542 | . 11 15 . . 516 Guns 408 | . 11 15 . . 382 Cannons . | . . . . . . Explosions . | . . . . . . Melee 134 | . . . . . 134 Ramming . | . . . . . . Kinetic 371 | . 11 15 . . 345 Thermal 37 | . . . . . 37 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 134 | . . . . . 134 Highest Corruption 4 | . 4 . . . . Average Corruption 3 | . 3 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 45 | . . . . . 45 Average Temperature 13 | . . . . . 13 Received Heat Transfer 384 | . . 9 . . 375 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 43 | . . 43 16 . . Initial 16 | . . . 16 . . Average 5 | . . 21 16 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . 2 6 . . 15 Peak Tracking Total 8 | . . 5 . . 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 4 3 . . . Successful 2 | . 1 1 . . . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 8 | . 5 3 . . . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Robot Analysis 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 35 | . . . . . 35 Total Damage 607 | . . . . . 607 Kills 8 | . . . . . 8 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1820 | 63 247 90 40 911 469 Spaces Moved 1130 | 40 128 55 28 619 260 Core 10 | 10 . . . . . Treads 166 | 30 128 8 . . . Legs . | . . . . . . Wheels 954 | . . 47 28 619 260 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 140 Average Speed 149 | 132 185 158 145 145 144 Slowest Speed 240 | 160 240 240 145 145 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 26 11 8 78 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1204 | 48 136 56 27 629 308 Wait 2 | . 1 . . . 1 Move 1125 | 39 127 54 27 618 260 Hop . | . . . . . . Pick Up 13 | 4 1 . . 7 1 Fast Attach 9 | 5 4 . . . . Attach 7 | . . 1 . 1 5 Detach 1 | . . . . . 1 Swap 2 | . . . . 2 . Drop 2 | . 2 . . . . Fire 21 | . 1 1 . . 19 Melee 7 | . . . . 1 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 15 | . . . . . 15 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 275 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 374 | -9/Materials | Discovered new exit (range 16) 401 | -9/Materials | Entered Mines 436 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 441 | -9/Mines | Entered Zion 534 | -7/Zion | Visited the Megawrench Repair Shop 601 | -7/Zion | Given A8's code to call for help 676 | -7/Zion | Learned Factory terminal intel 721 | -7/Zion | Given the Hacking Drone Bay 721 | -7/Zion | Found Prototype Device 731 | -7/Zion | Identified Hacking Drone Bay 851 | -7/Zion | Imprinted 854 | -7/Zion | Declared Zion's savior 931 | -7/Zion | Found Prototype Energy Gun 1095 | -7/Zion | Found CR-A16's Pointy Stick 1292 | -7/Zion | Megawrench repaired 4 parts 1328 | -7/Zion | Discovered new exit (range 13) 1352 | -7/Zion | Entered Proximity Caves 1352 | -6/Proximity Caves | Accompanied by 4 allies 1733 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1813 | -6/Proximity Caves | Core integrity fell below 50% 1818 | -6/Proximity Caves | Core integrity fell below 20% 1821 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01804_ Segregator fries itself beyond repair. 01806_ Carbon-fiber Leg fries itself beyond repair. 01806_ Lgt. Treads destroyed. 01807_ Cesium-ion Thruster fries itself beyond repair. 01807_ G-67 Veteran destroyed. 01814_ Adv. Heat Sink fries itself beyond repair. 01815_ G-50 Soldier destroyed. 01816_ Lgt. Angular Momentum Engine fries itself beyond repair. 01816_ Hvy. Laser fries itself beyond repair. 01817_ Ion Engine severed. 01819_ Carbon-fiber Leg fries itself beyond repair. 01820_ Lgt. Antimatter Reactor fries itself beyond repair. 01820_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????###?????????????????????????????????? | | ###?????????# ?????????????????????????????????? | | ##???###??# ??????????????????????????????????? | | #??## ### ??????????????????????????????????? | | ###??# #??????????????????????????????????? | | ##???## ##??????###????????????????????????? | | ????## ??????# #????????????????????????? | | ????# #?##### #????????????????????????? | | ????? #? #????????????????????????? | | ?????# ## #?????????????????????????? | | #????# ## #?????????????????????????? | | ##???# #?# #?????????????????????????? | | ##??# ### #?????????????????????????? | | #### ## #?????????????????????????? | | ## ##?????????????????????????? | | ## ###?????????????????????????????? | | ########## *% #???????????????????????????????? | | ##????????# % #???????????????????????????????? | | # ##????????## ##???????????????????????????????? | | # #????????## #######???##?????????????????????? | | #?????#### !####%#####?????????????????? | | #???# "%" [%%%%= #?????????????????? | | ##?# ###### ##*@ *## #?????????????????? | | #?#### ##????# #gl%%! #???????????????????? | | #???## ?????? #g%*=% #???????????????????? | | #????####????? ###++###???????????????????? | | ##????????????# #?[%* ????????????????????? | | #####?????????????# #? #???????????????????? | | ??????????????????## #?"""""#???????????????????? | | ???????????????????## #?######???????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Microactuators | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberSupercompositeMace Manual? 0 Play Time 00:10:15 Cumulative 326.1 hours Start 2024.05.05 @ 17:18:43 End 2024.05.05 @ 17:26:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74614bef-060f-454d-b1c6-7ed8eb6ff625