Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 18:16:42 Player: RockoDyne Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (52) 260 Value Destroyed (1411) 1411 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 2773 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Axe > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Improved Targeting Computer Particle Charger Particle Charger ECM Suite Field Recycling Unit (0) Beam Rifle Light Assault Rifle Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Light Assault Rifle Axe > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Particle Charger Particle Charger ECM Suite Medium Laser Light Assault Rifle Light Assault Rifle Improved Light Cannon Axe [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Axe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 52 | 6 9 37 Power 9 | 1 1 7 Engine 9 | 1 1 7 Core . | . . . Reactor . | . . . Propulsion 20 | 2 2 16 Treads 5 | . . 5 Leg 3 | . . 3 Wheel 2 | 2 . . Hover 4 | . 2 2 Flight 6 | . . 6 Utility 9 | 1 2 6 Device 3 | . 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 7 | . 2 5 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 4 9 Power 3 | . 1 2 Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 4 4 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 95 Engine 11 | . 14 10 Treads 16 | . . 22 Leg 2 | . . 2 Wheel 2 | . 11 . Hover 7 | . 15 5 Device 13 | . 13 12 Storage 11 | . 14 11 Protection 6 | . . 8 Ballistic Gun 7 | . 12 5 Ballistic Cannon 6 | . 12 5 Slashing Weapon 7 | . . 10 Naked Turns . | . . . Heaviest Build 47 | 12 36 47 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 12 | 3 2 12 Average Overweight (x) . | . 1 . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 9 15 Most Carried 15 | 4 8 15 Average Carried 11 | 2 6 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 8 15 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 967 | 207 319 441 Remotely . | . . . Salvage Created 1828 | . 313 1515 Parts 107 | . 23 84 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled 5 | . 5 . Retrieved Matter 75 | . 75 . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 45 | . 15 30 Melee 24 | . . 24 Guns 6 | . 5 1 Cannons 15 | . 10 5 Classes Destroyed 7 | . 3 4 Worker 2 | . . 2 Recycler 5 | . 1 4 Swarmer 12 | . 9 3 Grunt 22 | . 6 16 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 5 | . 5 5 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 318 | . 104 214 Missed 100 | . 37 63 Damage Taken 2518 | . 577 1941 Core 531 | . 102 429 Absorbed by Shields . | . . . Regen/Repaired (Parts) 169 | . 51 118 Core Remaining (%) 79 | 100 59 . Volleys Fired 77 | . 45 32 Largest 2 | . 2 2 Hottest 59 | . 59 59 Shots Fired 128 | . 85 43 Gun 65 | . 40 25 Cannon 63 | . 45 18 Launcher . | . . . Special . | . . . Kinetic 128 | . 85 43 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 7 11 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 148 | . 41 107 Core Hits 58 | . 19 39 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 11 | . 1 10 Blast 3 | . 1 2 Sever 8 | . . 8 Melee Attacks 99 | . . 99 Impact . | . . . Slashing 99 | . . 99 Piercing . | . . . Sneak Attacks 7 | . . 7 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 3929 | . 668 3261 Guns 402 | . 220 182 Cannons 673 | . 446 227 Explosions . | . . . Melee 2852 | . . 2852 Ramming 2 | . 2 . Kinetic 1075 | . 666 409 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 2852 | . . 2852 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 94 | . 12 82 Projectiles 12 | . 12 . Explosions . | . . . Melee 82 | . . 82 Knockbacks 8 | . 6 2 Impact . | . . . Kinetic 7 | . 5 2 Secondary 1 | . 1 . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 185 | . 185 140 Average Temperature 70 | . 84 42 Received Heat Transfer 957 | . 78 879 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 558 | . 284 558 Initial 78 | . . 78 Average 229 | . 142 266 Maximum Alert Level 2 | . 1 2 Low Security (%) 57 | 100 86 46 Level 1 19 | . 13 21 Level 2 23 | . . 32 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 1 | . 1 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 3 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 73 | . 23 50 Peak Tracking Total 6 | . 6 5 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 4 10 Terminals 9 | . 2 7 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 31 | . 8 23 Successful 23 | . 6 17 Failed 8 | . 2 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 5 15 Fabricators . | . . . Repair Stations 5 | . 2 3 Recycling Units 2 | . 1 1 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 13 | . 3 10 Record 2 | . . 2 Robot Analysis 1 | . . 1 Prototype ID Bank 3 | . . 3 Emergency Access Points 1 | . 1 . Locate Traps 1 | . . 1 Dispatch Records 1 | . 1 . Investigation Status 1 | . . 1 Recall Investigation 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 64 | . 32 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2929 | 86 701 2142 Spaces Moved 1497 | 76 453 968 Core 18 | 10 . 8 Treads 684 | . . 684 Legs 88 | . . 88 Wheels 278 | 66 212 . Hover 396 | . 241 155 Flight 33 | . . 33 Fastest Speed 50 | 50 80 112 Average Speed 144 | 85 113 163 Slowest Speed 680 | 200 176 680 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 71 54 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 3 1 Melee . | . . . Projectile 4 | . 3 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1969 | 93 561 1315 Wait 176 | 8 38 130 Move 1495 | 75 452 968 Hop . | . . . Pick Up 41 | 4 12 25 Fast Attach 15 | 6 1 8 Attach 16 | . 5 11 Detach 1 | . . 1 Swap 21 | . 3 18 Drop 27 | . 4 23 Fire 77 | . 45 32 Melee 99 | . . 99 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 354 | -10/Materials | Repaired Imp. Light Cannon 427 | -10/Materials | Lost 4 parts (1p2n1w) 762 | -10/Materials | Discovered new exit (range 13) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Repaired Imp. Light Cannon 1136 | -9/Materials | Lost 4 parts (1p3n) 1150 | -9/Materials | Core integrity fell below 50% 2162 | -9/Materials | Discovered new exit (range 8) 2169 | -9/Materials | Core integrity fell below 20% 2788 | -9/Materials | First assault squad dispatched 2930 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02772_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02788_ ALERT: Significant disruption in Zone 1O, assault force dispatched. [Achievement: Significant Disruption] 02870_ Triggered Alarm Trap. 02870_ An alarm sounds. 02870_ ALERT: Alarm triggered, dispatching investigation squad. 02896_ G-34 Mercenary destroyed. 02904_ K-01 Serf collects debris. 02912_ C-30 ARC bursts open, deploying its payload. 02912_ G-47 Trooper unfolds itself. 02912_ L-31 Rogue unfolds itself. 02912_ G-34 Mercenary unfolds itself. 02913_ K-01 Serf collects debris. 02919_ Acquired 34 matter. 02923_ K-01 Serf collects debris. 02924_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####???????????########??????????????????????##### | | ##??????????##########????????????????????###### | | ##??????????###!!!!###?????????#########??## | | ##??????????##! !##?????????############# ! | | ##?########### % %############# ###### | | ##?########### =k!############# [=* # | | ##?##"% g !gg=! l@ <% + | | ##### ########################### ! # | | ####### ########################### ## # | | ##???????????????????????####+#### # | | #### ##???????????????????????## # # | | #### ##???????????????????????## | # ##### | | #?## ##???????????????????????## # # | | #### #####????????????????????## "T" # # | | #### #####????????????????????## """ # # | | + ##????????????????????## # # | | # ##????????????????????######### + | | # ##????????????????############# # | | + ##????????????????# #### ## | | ####### ##????????????????# #### ## | | ####### ##????????????????# """ """ #?## ## | | ####### ##???????????? ? ?# """ """ #### ###### | | ####### ##??????????? T / """ """ #### ###### | | ## ## ##??????????? ?# + | | ##### ##??????????? ?# # | | ##### #####???????????# ## ! # | | ???### #### ???????????# ###+######## !]] | | ???### #### ????????????# #?# #?????## !] ### | | ????## #### """ ????????+ #?# #?????## !] ### | | ????## / """ ????????# #?# #?????## ### | | ###### #### ????+ #?# #????### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Particle Charger | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed ResetDamperPerforator Manual? 0 Play Time 00:43:10 Cumulative 5.7 hours Start 2024.04.20 @ 17:34:47 End 2024.04.20 @ 18:16:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97454f7c-606d-4d2a-b0f9-06eb25c27599