Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 09:15:27 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (5133) 5133 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2864) 2864 TOTAL SCORE: 11912 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 372 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 132/700 Matter 290/300 Energy 290/290 System Corruption 34% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Relay Coupler [Swarmer] (28) Relay Coupler [Grunt] (12) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (17) > --- WEAPON (2) ------- Heavy Plasma Cannon Remote Datajack > --- INVENTORY (20) --- Light Nuclear Core Light Treads Titanium Leg High-capacity Matter Pod (200) Structural Scanner Trap Scanner Improved Sensor Array Improved Light Armor Plating Relay Coupler [NC] (29) Relay Coupler [NC] (26) Relay Coupler [Swarmer] (39) Relay Coupler [Demolisher] (24) Relay Coupler [Specialist] (23) Relay Coupler [Hunter] (14) Relay Coupler [Behemoth] (10) Heavy Plasma Cannon Proton Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Specialist] > --- WEAPON ----------- Heavy Plasma Cannon Power Sword > --- INVENTORY -------- Light Nuclear Core Titanium Leg High-capacity Matter Pod Structural Scanner Trap Scanner Improved Sensor Array Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Heavy Plasma Cannon Proton Missile Launcher Remote Datajack Remote Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Duelist] Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . . 2 1 . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 162 | 2 12 6 12 32 31 9 35 10 13 Power 12 | . 1 1 1 2 2 . 3 1 1 Engine 4 | . 1 1 . 1 . . . . 1 Core 8 | . . . 1 1 2 . 3 1 . Reactor . | . . . . . . . . . . Propulsion 35 | 2 4 . 2 6 5 . 8 3 5 Treads 26 | 1 2 . 1 6 5 . 7 1 3 Leg 4 | . . . . . . . 1 1 2 Wheel 5 | 1 2 . 1 . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 59 | . 3 3 4 11 10 5 15 4 4 Device 21 | . 1 3 2 5 4 2 3 1 . Storage 1 | . 1 . . . . . . . . Processor 3 | . 1 . . 1 1 . . . . Hackware 20 | . . . 1 . 1 2 9 3 4 Protection 14 | . . . 1 5 4 1 3 . . Artifact . | . . . . . . . . . . Weapon 56 | . 4 2 5 13 14 4 9 2 3 Energy Gun 7 | . 1 1 . 5 . . . . . Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 26 | . 2 1 3 6 9 1 4 . . Ballistic Cannon 3 | . . . 1 . . 1 1 . . Launcher 2 | . . . . . 2 . . . . Special Weapon 3 | . 1 . . . . . . 1 1 Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon 7 | . . . 1 . 2 1 1 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 1 2 . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 47 | . 1 1 5 7 9 . 16 . 8 Power 7 | . . . 1 2 1 . 3 . . Propulsion 19 | . 1 . 2 3 5 . 5 . 3 Utility 13 | . . 1 . 1 . . 6 . 5 Weapon 8 | . . . 2 1 3 . 2 . . Highest Loss Streak 7 | . 1 1 3 3 7 . 7 . 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 93 99 98 97 99 100 93 94 71 Engine 3 | . 14 13 2 3 . . . . 5 Core 5 | . . . 8 5 8 7 6 7 1 Treads 19 | . 13 14 11 25 26 23 17 11 10 Wheel 3 | . 14 14 10 . . . . 4 1 Device 6 | . . 13 14 10 4 1 2 2 . Storage 9 | . 14 14 11 9 9 7 7 7 7 Processor 7 | . 7 . . 1 17 15 8 7 1 Hackware 13 | . . . 6 9 9 23 26 34 19 Protection 5 | . . . 10 13 4 5 3 . . Energy Gun 4 | . 8 8 10 8 . . . . . Energy Cannon 1 | . . . . . . . 1 7 4 Ballistic Gun 10 | . 19 19 10 9 17 1 4 . . Special Melee Weapon 1 | . . . . . . 6 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 12 48 51 58 74 62 61 63 59 68 Greatest Support 60 | 20 10 10 10 60 60 60 60 60 40 Greatest Overweight (x) 16 | 1 4 5 5 5 1 1 2 2 16 Average Overweight (x) 1 | . 3 4 5 1 . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 Most Carried 20 | 7 17 20 20 20 20 20 20 20 20 Average Carried 18 | 6 11 16 18 19 19 19 18 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 14 20 18 20 20 20 20 19 18 Class Distribution -------------------- 43% | Bothacker-Mutant 37% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Matter Collected 3608 | 221 125 165 158 545 1118 . 915 41 320 Remotely . | . . . . . . . . . . Salvage Created 4093 | 22 357 187 281 1304 799 . 776 95 272 Parts 217 | 2 25 9 19 60 56 . 29 6 11 Haulers Intercepted 5 | . . . . 5 . . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 98 | . 10 5 8 25 26 . 17 2 5 Melee 2 | . . . . . . . . . 2 Guns 80 | . 10 4 8 24 23 . 11 . . Cannons 10 | . . . . . . . 5 2 3 AOE 3 | . . . . . 3 . . . . Classes Destroyed 12 | 1 4 . 1 3 2 . 1 . . Tunneler 1 | 1 . . . . . . . . . Hauler 5 | . . . . 5 . . . . . Recycler 2 | . 1 . . 1 . . . . . Operator 2 | . 1 . . 1 . . . . . Watcher 3 | . . . 1 . 2 . . . . Swarmer 39 | . 6 1 3 10 14 . 4 . 1 Grunt 37 | . 4 4 5 10 2 . 9 2 1 Brawler 4 | . . . . . . . 2 . 2 Duelist 1 | . . . . . 1 . . . . Sentry 12 | . . . . 4 6 . 2 . . Hunter 4 | . . . . 1 2 . . . 1 Behemoth 1 | . . . . . 1 . . . . Best Kill Streak 6 | 1 4 2 5 6 4 . 5 2 2 Combat Bots Only 5 | . 3 2 5 4 4 . 5 2 2 Max Kills in Single Turn 3 | 1 1 1 2 2 3 . 2 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . . 3 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Damage Taken 7482 | . 317 292 511 1407 1719 . 2261 79 896 Core 1179 | . 43 36 79 148 305 . 421 30 117 Absorbed by Shields 8 | . . . . . . . 8 . . Regen/Repaired (Parts) 409 | . 100 . 43 266 . . . . . Core Remaining (%) 66 | 100 . 68 80 . 17 . . . . Volleys Fired 405 | 1 39 18 32 92 84 . 92 15 32 Largest 2 | 2 2 2 2 2 2 . 2 1 1 Hottest 138 | 60 120 95 110 138 64 . 90 90 90 Shots Fired 676 | 2 78 36 64 183 167 . 99 16 31 Gun 579 | 2 77 36 63 183 161 . 57 . . Cannon 73 | . . . 1 . . . 42 8 22 Launcher 6 | . . . . . 6 . . . . Special 18 | . 1 . . . . . . 8 9 Kinetic 447 | 1 51 33 32 86 161 . 83 . . Thermal 206 | 1 27 3 32 97 . . 16 8 22 Explosive 6 | . . . . . 6 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 1 8 14 6 26 12 . 12 6 2 Robot Miss Streak 5 | . 2 2 5 2 3 . 2 1 5 Penetration Max 1 | . . . . 1 1 . 1 . . Secondary Targets 12 | . 1 1 3 3 3 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . . Shots Hit Robots 457 | 1 50 28 36 123 108 1 80 10 20 Core Hits 180 | 1 21 10 13 50 48 . 28 2 7 Critical Kills 2 | . 1 . . . . . 1 . . Critical Parts Destroyed 5 | . 1 . . 1 2 . 1 . . Critical Strikes 18 | . 2 1 2 7 2 . 2 . 2 Burn 9 | . . 1 2 6 . . . . . Meltdown 1 | . . . . . . . 1 . . Destroy 6 | . 2 . . 1 2 . 1 . . Sever 2 | . . . . . . . . . 2 Melee Attacks 55 | . . . 1 7 3 2 28 5 9 Impact 7 | . . . . 7 . . . . . Slashing 18 | . . . 1 . 2 1 . 5 9 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 . . Combat Hostiles 3 | . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8193 | 12 491 312 560 2363 2252 . 1493 130 580 Guns 6207 | 12 490 312 560 2363 1775 . 695 . . Cannons 1314 | . . . . . . . 798 130 386 Explosions 477 | . . . . . 477 . . . . Melee 194 | . . . . . . . . . 194 Ramming 1 | . 1 . . . . . . . . Kinetic 4630 | . 303 249 184 973 1775 . 1146 . . Thermal 2891 | 12 187 63 376 1390 . . 347 130 386 Explosive 477 | . . . . . 477 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 194 | . . . . . . . . . 194 Piercing . | . . . . . . . . . . Highest Corruption 34 | . . . . 2 2 . 12 15 34 Average Corruption 8 | . . . . 2 2 . 11 12 30 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 188 | . . . . 29 25 . 76 29 29 Message Errors 41 | . . . . 6 6 . 16 7 6 Matter Fused 55 | . . . . 13 6 . 21 5 10 Heat Flow Errors 21 | . . . . . 4 . 9 5 3 Energy Discharges 20 | . . . . . 3 . 8 5 4 Parts Rejected 3 | . . . . 2 . . 1 . . Data Loss (minor) 23 | . . . . 5 2 . 9 4 3 Data Loss (major) 8 | . . . . 2 . . 4 2 . Misfires 8 | . . . . . 3 . 3 1 1 Alerts 4 | . . . . 1 . . 3 . . Weapon Failures 5 | . . . . . 1 . 2 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . . . . . 23 . 1 . 19 Projectiles 20 | . . . . . . . 1 . 19 Explosions 23 | . . . . . 23 . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | 20 96 40 97 324 269 . 264 232 288 Average Temperature 65 | 15 36 14 26 64 56 . 77 76 105 Received Heat Transfer 2208 | . 87 165 219 630 309 . 645 45 108 Effects 2 | . . . . 2 . . . . . Energy Bleed 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . 1 . . 1 . . Combat Hostiles 3 | . . 1 . 1 . . 1 . . Parts Melted 12 | . 1 3 2 4 . . 2 . . Heat Transferred 5833 | 25 425 185 814 3034 . . 550 200 600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Peak Influence 1058 | 5 153 114 281 246 1058 561 756 447 311 Initial 555 | . 3 36 . . 12 555 252 396 177 Average 322 | 2 86 61 127 68 681 554 554 337 208 Maximum Alert Level 3 | . . . 1 1 3 2 3 2 1 Low Security (%) 46 | 100 100 100 68 88 8 . . . 40 Level 1 18 | . . . 31 11 8 1 18 98 59 Level 2 24 | . . . . . 30 98 75 1 . Level 3 10 | . . . . . 51 . 5 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 5 . 2 3 . . . 1 . Investigation 4 | . 1 . 2 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 4 . . 2 . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Distress Signals 12 | . 1 . 1 6 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | . 21 7 23 59 36 . 36 3 13 Peak Tracking Total 9 | . 5 3 5 9 6 . 6 2 3 Tactical Retreats 8 | . . . 3 1 3 . 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Traps Triggered 16 | . 4 1 1 1 . . 4 2 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Machines Disabled 13 | . . . 1 1 4 . 6 . 1 Max in Single Turn 1 | . . . 1 1 1 . 1 . 1 Garrison Relay 9 | . . . . . 4 . 4 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Machines Accessed 22 | . 3 1 5 9 . 3 . 1 . Terminals 13 | . 2 . 4 6 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 1 . 1 . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 69 | . 11 1 16 33 . 7 . 1 . Successful 44 | . 6 1 11 21 . 4 . 1 . Failed 25 | . 5 . 5 12 . 3 . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 41 | . 6 . 9 24 . 2 . . . Terminals 45 | . 9 . 9 25 . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 15 | . 2 . 7 4 . 2 . . . Recycling Units 3 | . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 1 . 3 . 1 . Terminal Hacks 12 | . 3 1 2 6 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . Garrison Index 1 | . . . . 1 . . . . . Unreport Threat 5 | . . . 2 3 . . . . . Locate Traps 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 2 . 6 4 . . . . . Scan Component 6 | . 1 . 3 2 . . . . . Repair 6 | . 1 . 3 2 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 15 | . 1 . 3 9 . 2 . . . Terminals 14 | . 1 . 3 9 . 1 . . . Track 1 | . . . . 1 . . . . . Botnet 11 | . 1 . 3 6 . 1 . . . Detonate 1 | . . . . 1 . . . . . Operators 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Watchers 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 2 . 5 8 . 3 . 1 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 1 . 3 2 . . . . . Time 234 | . 26 . 144 64 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . 1 . 1 . 1 Hotswap 1 | . . . . . . . . . 1 Zone Cloak 1 | . . . . . . . 1 . . Robots Hacked 21 | . . . . . 1 1 14 2 3 Non-combat 3 | . . . . . . 1 . 2 . Combat 18 | . . . . . 1 . 14 . 3 Robot Hacks Applied 22 | . . . . . 1 1 14 3 3 find_chute 1 | . . . . . . 1 . . . find_recycling 1 | . . . . . . . . 1 . check_alert 1 | . . . . . . . . 1 . summon_haulers 1 | . . . . . . . . 1 . overwrite_iff 14 | . . . . . 1 . 10 . 3 streamctrl_high 1 | . . . . . . . 1 . . formatsys_high 3 | . . . . . . . 3 . . Relay Couplers Released 33 | . . . . . 14 . 16 . 3 Machine Destruction 33 | . . . . . 14 . 16 . 3 Attached 19 | . . . . . 1 2 9 3 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Total Allies 23 | . . 5 . . 1 . 14 . 3 Largest Group 3 | . . 3 3 . 1 . 2 . 1 Highest-Rated Group 61 | . . 40 40 . 16 . 61 . 16 Highest-Rated Ally 40 | . . 31 16 . 16 . 40 . 16 Total Orders . | . . . . . . . . . . Ally Attacks 104 | . . 17 21 . 3 . 49 . 14 Total Damage 1645 | . . 205 174 . 74 . 1035 . 157 Kills 15 | . . 2 2 . 1 . 7 . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Turns Passed 11256 | 39 981 832 609 2866 1995 407 2350 662 515 Spaces Moved 5076 | 27 596 490 224 1018 964 228 965 388 176 Core 1 | . . . . . . . . . 1 Treads 3376 | . . . . 966 964 228 965 138 115 Legs 38 | 26 . . . . . . . . 12 Wheels 1661 | 1 596 490 224 52 . . . 250 48 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 95 95 140 155 155 160 160 160 130 115 Average Speed 181 | 119 132 149 155 235 166 163 206 140 223 Slowest Speed 850 | 120 140 155 155 320 240 240 320 240 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 83 90 18 60 82 6 86 13 36 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 20 | . 1 . 1 7 2 1 . 8 . Terrain Destroyed 61 | . 1 . 1 8 40 1 1 9 . Melee 16 | . . . 1 7 2 1 . 5 . Projectile 10 | . 1 . . 1 3 . 1 4 . AOE 35 | . . . . . 35 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Gar Total 6410 | 30 709 553 421 1296 1184 259 1220 483 255 Wait 487 | . 46 27 140 93 56 12 50 52 11 Move 5068 | 26 595 489 223 1017 962 228 964 388 176 Hop . | . . . . . . . . . . Pick Up 129 | 1 11 10 9 31 27 5 26 5 4 Fast Attach 35 | . 6 2 2 7 3 . 6 3 6 Attach 41 | . 1 1 5 8 8 2 14 . 2 Detach . | . . . . . . . . . . Swap 86 | 2 5 3 5 17 20 7 15 7 5 Drop 84 | . 4 3 4 24 21 3 13 8 4 Fire 405 | 1 39 18 32 92 84 . 92 15 32 Melee 55 | . . . 1 7 3 2 28 5 9 Ram 2 | . 2 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . 8 . 6 Rewire 3 | . . . . . . . 3 . . Trap 1 | . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 40 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 492 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Discovered exit to Materials (range 12) 749 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Identified exit to Mines 827 | -10/Materials | Repaired Lgt. Treads 881 | -10/Materials | Discovered exit to Mines (range 12) 953 | -10/Materials | Discovered exit to Materials (range 13) 1021 | -10/Materials | Entered Mines 1027 | -10/Mines | Learned 4 Materials zone layouts 1352 | -10/Mines | Discovered exit to Materials (range 11) 1357 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1605 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1605 | -10/Mines | Discovered new exit (range 5) 1786 | -10/Mines | Discovered exit to Materials (range 7) 1802 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1853 | -10/Mines | Entered Materials 1853 | -9/Materials | Accompanied by 3 allies 1853 | -9/Materials | Evolved 2 slots: Utility x2 1854 | -9/Materials | Identified exit to Materials 1932 | -9/Materials | Discovered new exit (range 6) 2241 | -9/Materials | Repaired Corrupted Imp. Datajack 2277 | -9/Materials | Lost 3 parts (2n1w) 2332 | -9/Materials | Repaired Imp. Heat Sink 2387 | -9/Materials | Repaired Corrupted Particle Charger 2462 | -9/Materials | Entered another Materials area 2462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2734 | -8/Materials | Lost 3 parts (1p1n1u) 2764 | -8/Materials | Build established: Scavenger-Mutant 3383 | -8/Materials | Discovered new exit (range 10) 3418 | -8/Materials | Discovered new exit (range 16) 4728 | -8/Materials | Discovered new exit (range 9) 4886 | -8/Materials | Discovered new exit (range 17) 5165 | -8/Materials | Repaired Hrd. Medium Armor Plating 5192 | -8/Materials | Repaired Lgt. Treads 5325 | -8/Materials | Identified exit to Garrison 5328 | -8/Materials | Entered Garrison 5429 | -8/Garrison | Triggered checkpoint 5461 | -8/Garrison | Garrison Relay disabled 5632 | -8/Garrison | Triggered checkpoint 5900 | -8/Garrison | Core integrity fell below 50% 5992 | -8/Garrison | Discovered new exit (range 13) 6024 | -8/Garrison | Installed Relay Interface Framework 6045 | -8/Garrison | Spotted B-75 Beast 6098 | -8/Garrison | Destroyed B-75 Beast 6126 | -8/Garrison | Lost 7 parts (1p3n3w) 6288 | -8/Garrison | Triggered checkpoint 6310 | -8/Garrison | Garrison Relay disabled 6442 | -8/Garrison | Triggered checkpoint 6525 | -8/Garrison | Triggered checkpoint 6624 | -8/Garrison | Build established: Bothacker-Mutant 6662 | -8/Garrison | Discovered new exit (range 14) 6807 | -8/Garrison | Discovered new exit (range 19) 6831 | -8/Garrison | Triggered checkpoint 6833 | -8/Garrison | Core integrity fell below 20% 6873 | -8/Garrison | Garrison Relay disabled 7034 | -8/Garrison | Triggered checkpoint 7052 | -8/Garrison | Garrison Relay disabled 7323 | -8/Garrison | Entered Factory 7323 | -7/Factory | Evolved 2 slots: Utility x2 7729 | -7/Factory | Identified exit to Garrison 7730 | -7/Factory | Entered Garrison 7784 | -7/Garrison | Triggered checkpoint 7905 | -7/Garrison | Garrison Relay disabled 8060 | -7/Garrison | Triggered checkpoint 8134 | -7/Garrison | Triggered checkpoint 8201 | -7/Garrison | Lost 4 parts (1p2n1u) 8301 | -7/Garrison | System corruption reached 10% 8340 | -7/Garrison | Lost 7 parts (1p2n3u1w) 8609 | -7/Garrison | Discovered new exit (range 10) 8747 | -7/Garrison | Triggered checkpoint 8888 | -7/Garrison | Garrison Relay disabled 9027 | -7/Garrison | Triggered checkpoint 9164 | -7/Garrison | Discovered new exit (range 14) 9280 | -7/Garrison | Triggered checkpoint 9287 | -7/Garrison | Core integrity fell below 50% 9331 | -7/Garrison | Garrison Relay disabled 9794 | -7/Garrison | Triggered checkpoint 9877 | -7/Garrison | Discovered new exit (range 12) 9903 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 9940 | -7/Garrison | Triggered checkpoint 9981 | -7/Garrison | Garrison Relay disabled 10080 | -7/Garrison | Entered Factory 10742 | -7/Factory | Identified exit to Garrison 10742 | -7/Factory | Entered Garrison 10749 | -7/Garrison | Expanded RIF knowledge: Hotswap 10788 | -7/Garrison | Triggered checkpoint 10838 | -7/Garrison | System corruption reached 30% 10868 | -7/Garrison | Lost 6 parts (1n5u) 10950 | -7/Garrison | Garrison Relay disabled 11096 | -7/Garrison | Triggered checkpoint 11196 | -7/Garrison | Core integrity fell below 20% 11257 | -7/Garrison | Self-destructed Last Messages --------------- 11173_ Jacked G-47 Trooper... 11176_ Penetrated by Slug. 11176_ G-47 Trooper destroyed. 11177_ Acquired 53 matter. 11179_ Penetrated by Slug. 11182_ Slug penetrates Wall. 11184_ Network quickbooting G-47 Trooper, ETC: 10. 11187_ System corrupted: Matter fused (-5). 11188_ G-47 Trooper destroyed. 11195_ Lgt. Treads destroyed. 11198_ Slug penetrates Wall. 11200_ System corrupted: Hvy. Plasma Cannon failed to cycle. 11202_ System corrupted: Matter fused (-10). 11202_ H-55 Commando destroyed. 11212_ Acquired Carbon-fiber Leg. 11213_ Acquired 30 matter. 11217_ System corrupted: Energy discharge (-110). 11232_ System corrupted: Heat flow error (+215). 11245_ Acquired Carbon-fiber Leg. 11247_ System corrupted: Energy discharge (-116). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ??????????###"#??????????????????????????????????? | | ??????????# "#??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# "#??????????????????????????????????? | | ??????????# #"#??????????????????????????????????? | | ??????????# ###??????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ????????### #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | #####???# #????????????????????????????????????? | | #???### #????????????????????????????????????? | | #?????# #??????????????????????#?????????????? | | ## ####### #?????????########### ####??????????? | | ?# #?????????# ???????????? | | ?# #########?????????# ???????????????? | | ?# ^#?????????????????# [ ???????????????????? | | ?# #?????????????????# %#??????????????????????? | | ?# #?????????????????# *#??????????????????????? | | ?# #?????????????????# #??????????????????????? | | ?# #?????????????????# #??????????????????????? | | ?# #?????????????????# @#??????????????????????? | | ?# #???????????####### [ #??????????????????????? | | ?# #???????????#" * ##[%=#??????????????????????? | | ?# #??????######%% ##%* #??????????????????????? | | ?# ######## = "= s #??????????????????????? | | ?# == s= #??????????????????????? | | ?# #??????????????????????? | | ?########### ## ## #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ???????????" s "??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????# ## ## #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ??????????? #??????????????????????? | | ?????????? #??????????????????????? | | ???????????# #??????????????????????? | | ???????????######""""## ##??????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 152 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Hehehe Challenges ------------ None Game ------ Seed HelicalMagneticRefractor Manual? 0 Play Time 01:58:08 Cumulative 37.7 hours Start 2022.06.18 @ 12:54:33 End 2022.06.19 @ 09:15:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 248eef9b-2ab0-445e-a719-d0282e594d5e