Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 08:31:38 Player: Peregrine Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (290) 1450 Value Destroyed (16863) 16863 Prototype IDs (368) 7360 Alien Tech Used (12) 2400 Bonus (46851) 46851 TOTAL SCORE: 83824 Bonus ------- High Alert Combat Kills 1280 Follower Combat Kills 26 Entered Garrisons 200 Entered DSFs 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2574 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -329 Cogmind --------- Core Integrity 215/1600 Matter 359/425 Energy 93/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Vortex Chain Reactor Centrium Leg Centrium Medium Armor Plating Hypercooled Linear Accelerator Omega Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Precision Energy Filter Centrium Medium Armor Plating Microwarp Drive > --- WEAPON ----------- Core Cannon Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor Centrium Leg Centrium Leg Centrium Leg Energy Well Advanced Kinecellerator Advanced Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Experimental Force Field Phase Redirector Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Multirail Hypercooled Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon Omega Cannon Gamma Bomb Array [Rating: 275] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Flexi-carbon Leg Wheel Wheel Utility Core Analyzer Device Experimental Power Amplifier Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Core Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Advanced EMP Blaster Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Slots Evolved 16 | . . 2 2 2 . 2 2 . . . . 2 . . 2 . 2 . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . . 2 . . . . 2 . . . . . Utility 9 | . . 2 1 2 . . 2 . . . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 254 | . 3 21 19 . 10 22 . 7 12 19 . 8 20 . 2 12 7 13 14 . 64 1 Power 33 | . . 3 3 . 1 6 . 1 1 1 . . 6 . . 2 1 2 4 . 2 . Engine 12 | . . 3 2 . 1 5 . 1 . . . . . . . . . . . . . . Core 5 | . . . 1 . . 1 . . 1 1 . . 1 . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . 5 . . 2 1 2 4 . 2 . Propulsion 70 | . 2 6 5 . 5 7 . 2 2 6 . 5 6 . . 3 1 . 3 . 17 . Treads 24 | . . 2 3 . 2 . . . . 4 . . . . . 3 1 . 3 . 6 . Leg 40 | . . . 2 . 3 7 . 2 2 2 . 5 6 . . . . . . . 11 . Wheel 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 1 2 7 . 4 3 . 3 5 3 . 2 5 . . 2 3 7 5 . 31 1 Device 32 | . . 2 . . 2 . . 3 1 . . 2 2 . . . 2 3 1 . 14 . Storage 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 1 Processor 30 | . . . 5 . 1 3 . . 3 1 . . 2 . . 1 1 . 2 . 11 . Hackware 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Protection 13 | . . . 1 . 1 . . . 1 . . . . . . 1 . 3 1 . 5 . Artifact 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 67 | . . 10 4 . . 6 . 1 4 9 . 1 3 . 2 5 2 4 2 . 14 . Energy Gun 27 | . . 6 2 . . 1 . 1 . 3 . . . . 2 3 . . 1 . 8 . Energy Cannon 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Ballistic Gun 11 | . . 2 . . . 3 . . 2 . . . . . . . . . 1 . 3 . Ballistic Cannon 20 | . . . 1 . . 2 . . 2 4 . 1 3 . . 1 2 2 . . 2 . Launcher 5 | . . 2 1 . . . . . . 1 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 4 . . . 1 . . . 4 . 1 1 . 1 . . 5 10 . 4 . Corrupted Parts 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . System Corruption 7 | . . . 3 . . . . . . . . . . . . . . . . . 4 . Parts Lost 81 | . . 10 9 . 1 11 . 2 12 7 . 1 3 . . 3 . 1 5 . 13 3 Power 11 | . . 1 1 . . 3 . 1 2 2 . . . . . . . . . . 1 . Propulsion 24 | . . 5 3 . . 2 . . 4 3 . . 1 . . 1 . . . . 3 2 Utility 21 | . . . . . 1 2 . 1 2 1 . . 1 . . 2 . 1 4 . 5 1 Weapon 25 | . . 4 5 . . 4 . . 4 1 . 1 1 . . . . . 1 . 4 . Highest Loss Streak 7 | . . 6 6 . 1 3 . 2 7 6 . 1 1 . . 2 . 1 2 . 6 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Backups 15 | . 5 5 10 9 12 14 13 14 9 11 14 15 14 20 22 20 19 19 17 12 19 20 Power 1 | . 1 . 1 . . . 1 . . . . . 1 3 3 3 3 2 1 2 2 3 Propulsion 1 | . 2 2 . . 1 2 3 2 . . . . 1 2 2 1 2 2 1 . 2 3 Utility 4 | . . . 2 5 5 7 4 5 4 4 5 5 5 6 7 5 5 5 5 3 5 5 Weapon 7 | . 1 3 6 4 5 3 5 5 4 6 9 8 6 9 10 10 9 7 6 6 9 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 8 1 1 . . 1 . . . 2 . . 3 . . 2 . 2 3 . 9 5 Power 5 | . 1 . . . . . . . . . . . . . . 1 . . 1 . . 2 Propulsion 13 | . 4 . . . . . . . . 1 . . . . . . . . . . 5 3 Utility 9 | . 1 . 1 . . . . . . . . . 2 . . 1 . . 1 . 3 . Weapon 10 | . 2 1 . . . 1 . . . 1 . . 1 . . . . 2 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 87 83 84 95 93 94 98 85 96 88 78 93 89 80 83 79 79 73 62 75 74 Engine 2 | . 14 10 5 7 7 8 5 4 1 3 . . . . . . . . . . . . Core 1 | . . . 3 . . . 5 5 4 5 5 5 3 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 6 10 9 9 8 8 7 7 4 2 Treads 9 | . . . 16 23 21 . . . 8 8 23 16 . . . 3 16 17 16 15 7 . Leg 10 | . 4 . . . 1 24 23 23 13 13 . 5 26 21 19 15 . . . . 12 24 Device 8 | . . 15 7 . 5 4 17 22 6 2 . 2 10 10 9 9 8 13 6 . 8 9 Storage 5 | . 25 22 9 7 7 6 5 5 5 5 5 5 5 5 4 4 4 4 3 3 3 3 Processor 24 | . . . 20 30 30 34 23 21 25 35 35 29 30 31 28 28 31 22 21 19 21 14 Protection 2 | . . . 1 . 4 . . . 3 4 . . . . . 1 . 3 6 6 4 2 Energy Gun 4 | . 28 15 16 15 15 3 . 3 1 3 . . . . 4 4 3 . . . 4 9 Ballistic Gun 2 | . . 3 . . . 2 11 6 8 2 . . . . . . . . . 3 2 . Ballistic Cannon 2 | . . . . . . 5 . . . 3 5 5 8 10 4 2 1 7 5 . . . Peak Build Rating 275 | . 7 20 35 35 52 68 62 76 78 94 89 98 145 144 144 160 182 199 220 233 275 271 Average Rating 134 | . 6 13 23 35 41 59 61 73 61 74 89 91 123 144 143 145 173 187 192 224 226 259 On Entrance 100 | 6 6 7 19 35 35 52 59 61 66 67 89 89 98 144 144 144 148 178 194 164 233 271 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 191 | 14 94 104 99 35 51 56 46 50 52 143 136 136 143 143 143 151 151 180 191 163 180 160 Greatest Support 338 | 20 20 40 60 60 60 80 80 80 80 109 109 120 180 180 180 240 320 320 320 320 338 274 Greatest Overweight (x) 11 | . 4 10 11 . 2 1 . . 1 3 1 1 . . . 1 . . . . 1 1 Average Overweight (x) . | . 3 4 . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 27 | . 25 25 25 25 15 25 15 15 15 25 25 25 25 25 25 25 25 25 27 27 27 27 Average Capacity 21 | . 22 25 15 15 15 15 15 15 15 16 25 22 18 25 25 25 25 25 25 27 27 26 Most Carried 27 | . 8 10 13 9 15 15 14 15 15 16 15 21 20 21 24 25 25 25 26 21 27 25 Average Carried 17 | . 5 5 10 9 12 14 13 14 9 11 15 16 14 20 22 21 22 24 23 13 24 22 Final Capacity 27 | 8 25 25 15 15 15 15 15 15 15 25 25 15 25 25 25 25 25 25 27 27 27 7 Final Carried 25 | 6 7 10 10 9 15 15 13 14 8 15 15 15 20 21 23 25 24 25 21 13 23 7 Class Distribution -------------------- 36% | Mutant 33% | Scavenger-Mutant 16% | Hauler-Gunner 5% | Scavenger-Gunner 4% | Hauler-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Mutant | -2/Section 7 Hauler-Gunner | -1/Access Hauler-Gunner | -1/Command Hauler-Gunner | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Matter Collected 10758 | 200 30 247 383 . 130 726 . 398 344 899 238 634 1700 559 . 316 166 845 1304 153 1472 14 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13181 | . 142 1088 1708 . 611 1133 . 518 357 761 171 524 1051 603 . 474 265 832 1510 153 1262 18 Parts 632 | . 7 81 85 . 33 61 . 16 14 18 8 15 40 38 . 24 7 54 68 7 56 . Haulers Intercepted 11 | . . 3 1 . 1 . . . . . . 1 . 2 . . . . 2 1 . . Recyclers Shooed 5 | . . 1 . . . 3 . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 16 12 . 13 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 237 | . 3 20 25 . 11 22 . 9 7 17 9 8 28 12 . 9 3 14 23 . 16 1 Guns 95 | . 3 20 15 . 11 11 . 9 7 . . . . . . 4 1 . 2 . 12 . Cannons 131 | . . . 5 . . 10 . . . 17 9 8 27 12 . 5 2 14 19 . 2 1 AOE 9 | . . . 4 . . 1 . . . . . . . . . . . . 2 . 2 . Classes Destroyed 22 | . 1 6 4 . . 3 . . . 2 1 . 1 1 . . 1 . 2 . . . Worker 12 | . . 1 . . . 9 . . . . . . . . . . . . . 2 . . Builder 10 | . . . 2 . . 6 . . . . . . . 2 . . . . . . . . Hauler 11 | . . 3 1 . 1 . . . . . . 1 . 2 . . . . 2 1 . . Recycler 6 | . . . 3 . . 2 . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 9 | . . 2 4 . . 2 . . . . . . . 1 . . . . . . . . Swarmer 45 | . . 5 3 . 2 9 . 5 1 . 5 . 4 4 . 4 . . . . 3 . Cutter 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Grunt 80 | . 3 8 14 . 5 9 . 2 1 6 1 6 9 3 . 3 2 4 3 . 1 . Brawler 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 25 | . . 6 6 . . . . 1 1 . 1 . 4 1 . 1 . . 2 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 2 . . 3 . . 2 . 2 . . . . 2 . . . Programmer 28 | . . . . . . . . . . 5 . . 3 2 . . . . 13 . 5 . Heavy 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . Behemoth 9 | . . . . . . 1 . 1 1 1 . . 3 . . . . . 1 . 1 . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . 10 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 18 | . 1 9 18 . 4 11 . 4 3 10 4 4 7 7 . 4 2 5 4 2 3 1 Combat Bots Only 11 | . 1 8 11 . 4 4 . 4 3 10 4 4 7 4 . 4 2 5 4 . 3 1 Max Kills in Single Turn 4 | . 1 1 4 . 1 4 . 1 1 1 1 1 1 2 . 1 1 1 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 . . . . . . . . . . . . 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2069 | . 13 127 140 . 63 162 . 59 134 104 14 57 107 106 . 92 8 70 344 . 209 260 Missed 790 | . 5 35 49 . 18 46 . 28 37 38 5 17 36 39 . 45 5 22 145 . 63 157 Hits 1279 | . 8 92 91 . 45 116 . 31 97 66 9 40 71 67 . 47 3 48 199 . 146 103 Melee 34 | . . . . . . 1 . . . 4 . . 5 . . . . . 3 . . 21 Projectile 1245 | . 8 92 91 . 45 115 . 31 97 62 9 40 66 67 . 47 3 48 196 . 146 82 AOE 18 | . . . . . . . . . . . . . 7 . . . . . . . 11 . Critical Strikes 71 | . . 1 4 . 3 5 . . 3 2 . 2 3 1 . 4 . 1 23 . 5 14 Part Disruptions 16 | . . . . . . . . . . 1 . . . . . . . . 3 . 9 3 Damage Taken 28213 | . 105 1100 1516 . 856 2000 77 593 1666 1763 148 765 1758 957 . 1158 76 1164 4418 96 4815 3182 Core 3790 | . 25 256 353 . 88 327 . 84 211 208 31 122 234 123 . 93 . 24 521 96 430 564 Absorbed by Shields 2348 | . . . . . . . . . . . . . . . . . . 216 558 . 1574 . Reduced by Siege Mode 21 | . . . . . . . . . . . . . . . . . . . . . 21 . Redirected to Core 24 | . . . . . . . . . . . . . . . . . . 24 . . . . Ignored by Resistances 754 | . . . . . . . . . 82 . . . . . . . . . 177 . 432 63 Regen/Repaired (Parts) 518 | . . . 33 . . . . . . 485 . . . . . . . . . . . . Core Remaining (%) 60 | 100 90 36 35 . 87 61 . . . . 46 . . 58 . 92 . . 51 . . 13 Volleys Fired 834 | . 12 95 54 . 33 86 1 27 35 49 14 30 84 33 1 33 9 38 84 8 95 13 Largest 3 | . 2 2 2 . 2 2 2 2 2 2 1 1 2 2 2 2 2 2 3 2 3 3 Hottest 380 | . 90 112 112 . 112 112 56 109 109 120 76 76 116 116 140 185 185 114 300 338 358 380 Shots Fired 1469 | . 21 143 96 . 66 158 2 54 66 76 14 30 110 63 2 60 15 71 150 10 231 31 Gun 775 | . 21 143 74 . 66 70 2 54 48 8 . . . . 2 30 6 . 16 8 204 23 Cannon 682 | . . . 14 . . 87 . . 18 67 14 30 110 63 . 30 9 71 134 2 25 8 Launcher 12 | . . . 8 . . 1 . . . 1 . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 804 | . . 43 18 . . 112 2 27 43 67 14 30 110 63 . 29 2 71 135 8 30 . Thermal 481 | . 9 42 17 . 66 41 . 27 23 . . . . . . 31 12 . 3 2 177 31 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 149 | . 12 58 61 . . 5 . . . 9 . . . . 2 . . . . . 2 . Entropic 35 | . . . . . . . . . . . . . . . . . 1 . 12 . 22 . Robot Hit Streak 78 | . 4 19 30 . 15 26 . 20 15 4 10 8 23 8 2 8 4 17 14 15 78 10 Robot Miss Streak 10 | . 5 4 7 . 1 9 . 6 5 10 1 3 5 3 1 3 1 3 3 . 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 Secondary Targets 11 | . . 2 2 . 2 . . 1 . . . . . . . 1 . . . . 3 . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . . . . . . . 1 . . . . 1 . Shots Hit Robots 1043 | . 11 107 85 . 53 108 . 45 55 33 12 18 72 37 1 38 7 43 97 6 204 11 Core Hits 607 | . 7 47 66 . 26 66 . 56 46 31 8 10 34 24 . 16 5 19 45 4 92 5 Critical Kills 39 | . . 1 . . . . . . . 9 . . . . . . 1 13 14 . 1 . Critical Parts Destroyed 57 | . . . . . . . . . . 6 . . . . . . . 12 29 . 7 3 Critical Strikes 161 | . 2 4 6 . 7 7 . . 3 17 1 2 8 3 . 2 1 29 53 . 11 5 Burn 19 | . 2 3 2 . 7 4 . . 1 . . . . . . . . . . . . . Destroy 95 | . . 1 . . . . . . . 15 . . . . . . 1 28 39 . 6 5 Blast 38 | . . . 4 . . 3 . . 2 2 1 2 8 3 . 2 . 1 10 . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Detonate 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 . Melee Attacks 15 | . . . . . . . . . . . . . . . . . . 2 . . 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . 2 . . 13 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39205 | . 155 1563 2553 . 933 4223 . 1100 1169 1852 881 1286 4503 1805 56 1481 224 871 4287 162 8196 1905 Guns 14778 | . 155 1463 1180 . 933 968 . 1100 854 88 . . . . 56 606 122 . 857 162 6079 155 Cannons 19988 | . . . 360 . . 1938 . . 315 1683 881 1286 4503 1805 . 875 102 871 2929 . 690 1750 Explosions 3269 | . . 100 1013 . . 1303 . . . 81 . . . . . . . . 501 . 271 . Melee 1156 | . . . . . . . . . . . . . . . . . . . . . 1156 . Ramming 14 | . . . . . . 14 . . . . . . . . . . . . . . . . Kinetic 20240 | . . 416 429 . . 2338 . 555 694 1683 881 1286 4503 1805 . 834 18 871 2758 162 1007 . Thermal 11800 | . 80 521 647 . 933 813 . 545 475 43 . . . . . 647 206 . 851 . 4134 1905 Explosive 1008 | . . . . . . 1008 . . . . . . . . . . . . . . . . Electromagnetic 2539 | . 75 626 1477 . . 50 . . . 126 . . . . 56 . . . . . 129 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1156 | . . . . . . . . . . . . . . . . . . . . . 1156 . Entropic 2448 | . . . . . . . . . . . . . . . . . . . 678 . 1770 . Highest Corruption 14 | . . . 4 . . . . . . 5 5 . 1 3 . . . . 14 . 13 3 Average Corruption 4 | . . . 1 . . . . . . 2 5 . 1 2 . . . . 7 . 4 2 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . 17 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 134 | . . . 8 . . . . . . 4 27 . 6 4 . . . . 39 . 44 2 Message Errors 29 | . . . 1 . . . . . . . 6 . 1 . . . . . 7 . 13 1 Matter Fused 30 | . . . 3 . . . . . . 2 5 . 3 2 . . . . 7 . 8 . Heat Flow Errors 15 | . . . 2 . . . . . . . 2 . . 1 . . . . 3 . 6 1 Energy Discharges 26 | . . . 1 . . . . . . 1 9 . 1 1 . . . . 9 . 4 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . . . . 1 2 . . . . . . . 3 . 2 . Data Loss (major) 8 | . . . . . . . . . . . 1 . . . . . . . 4 . 3 . Misfires 5 | . . . . . . . . . . . 1 . 1 . . . . . 2 . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 6 | . . . . . . . . . . . 1 . . . . . . . 1 . 4 . Overload Shots 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Overflow Damage 1356 | . . 12 61 . . 251 . . 8 49 102 139 474 39 . 9 . 19 19 . 34 140 Projectiles 1113 | . . . . . . 81 . . 8 49 102 139 474 39 . 9 . 19 19 . 34 140 Explosions 243 | . . 12 61 . . 170 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 109 | . . . 2 . . 29 . . 3 6 1 4 22 10 . 4 . 1 21 . 6 . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 100 | . . . 2 . . 24 . . 3 5 1 4 21 10 . 4 . 1 19 . 6 . Secondary 7 | . . . . . . 3 . . . 1 . . 1 . . . . . 2 . . . Self-Inflicted Damage 341 | . . 32 104 . . . . . . . . . . . . . . . . . 205 . Shots 7 | . . 1 3 . . . . . . . . . . . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 132 336 260 . 7 225 . . 112 410 193 198 146 246 . 349 93 420 268 140 211 179 Average Temperature 65 | . 61 125 69 . 4 67 . . 37 100 44 80 46 71 . 145 38 39 82 71 75 48 Received Heat Transfer 3090 | . 60 408 585 . 306 463 . 78 87 175 9 117 168 78 . 170 9 63 142 . 172 . Effects 5 | . . 1 . . . . . . . 2 . . . . . . . 2 . . . . Shutdowns 4 | . . . . . . . . . . 2 . . . . . . . 2 . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Fried 15 | . . 3 10 . . . . . . . . . 2 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 2 3 2 . 2 3 . . . . . . . . . . 3 . . . 4 . Heat Transferred 13010 | . 370 1371 1153 . 2516 1532 . 777 792 26 . . . . . 777 222 . 175 . 3268 31 Parts Sabotaged 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 1 8 . . 1 . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Maximum Alert Level 4 | . . . 1 . 1 3 2 . . . . 2 4 3 2 2 1 1 2 1 . . Low Security (%) 57 | . 100 100 83 100 56 7 . . . . . . . . . . 74 26 28 . 100 . Level 1 20 | . . . 16 . 43 29 . . . . . 26 10 . . 28 25 73 48 100 . . Level 2 10 | . . . . . . 32 99 . . . . 73 15 8 100 71 . . 23 . . . Level 3 8 | . . . . . . 30 . . . . . . 43 91 . . . . . . . . Level 4 3 | . . . . . . . . . . . . . 29 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Peak Influence 1329 | . 55 145 354 158 331 950 444 . . . . 504 1329 918 476 588 330 356 543 317 195 . Initial 697 | . . 22 33 158 96 173 444 . . . . 450 261 697 476 342 330 . 153 317 195 . Average 322 | . 7 75 131 149 212 534 423 . . . . 426 917 788 466 473 103 221 285 295 43 . Influence Increases 8950 | . 103 578 815 . 245 1285 . 210 180 340 150 704 1138 371 . 276 101 688 986 48 468 264 Destroy 0b10 Robot/C 4700 | . 60 400 500 . 220 440 . 180 140 340 140 160 580 240 . 180 60 280 480 . 300 . Destroy 0b10 Robot/NC 305 | . . 40 50 . 5 95 . 10 10 . 10 5 10 30 . . . . 20 15 5 . Destroy Leader 858 | . 10 120 140 . 20 84 . 20 30 . . 32 40 46 . 20 20 120 84 2 70 . Allied During Kill 20 | . . . . . . . . . . . . . 20 . . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . 40 . . . Successful Hack 168 | . 18 . 46 . . 40 . . . . . 20 30 . . . . . 14 . . . Disable Machine 765 | . . . 15 . . 330 . . . . . . 30 15 . 15 15 105 135 15 30 60 Anti-Garrison Action 650 | . . . . . . 150 . . . . . . 350 . . . . 150 . . . . Destroy Structure 634 | . . 3 34 . . 71 . . . . . 22 48 40 . 16 6 18 93 16 63 204 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . Lose Combat Pursuer 360 | . 15 15 30 . . 75 . . . . . 15 30 . . 45 . 15 120 . . . Influence Decreases 8716 | . 48 552 548 210 52 708 514 513 271 152 338 330 183 792 452 144 689 414 730 273 628 175 Entered New Map 3427 | . . 33 48 190 42 158 464 147 19 . 188 . 113 632 432 114 258 . 121 213 110 145 Time Decay 4297 | . 48 314 410 20 . 440 50 346 185 82 150 170 . 160 20 . 431 404 559 60 448 . Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . . . . . . . . Lost Part 677 | . . 80 90 . 10 110 . 20 67 70 . 10 30 . . 30 . 10 50 . 70 30 Lost Ally 40 | . . . . . . . . . . . . . 40 . . . . . . . . . Purge Threat 125 | . . 125 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . 2 4 . 1 7 . . . . . 2 . 4 . 1 1 9 8 . 10 . Investigation 6 | . . . 2 . . 1 . . . . . . . 1 . . . . 1 . 1 . Extermination 11 | . . . . . . . . . . . . . . 1 . . . . 5 . 5 . Reinforcement 21 | . . 2 2 . 1 2 . . . . . 2 . 1 . 1 1 4 1 . 4 . Assault 7 | . . . . . . 3 . . . . . . . 1 . . . 2 1 . . . Garrison 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Distress Signals 44 | . 1 2 3 . . 1 . . . 1 . . . 1 . . 4 . 5 . 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 378 | . 8 30 32 . 11 35 . 9 7 43 8 11 33 17 1 14 5 17 53 . 36 8 Peak Tracking Total 13 | . 4 5 8 . 4 5 . 4 3 10 3 4 8 5 1 4 4 4 13 . 5 7 Tactical Retreats 20 | . 1 1 2 . . 3 . . . . . 1 2 . . 3 . 1 5 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . . . 1 . . . 1 . . . . . 4 . . 1 . . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Reused 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Machines Disabled 64 | . . . 1 . . 23 . . . 1 . . 7 1 . 1 1 8 14 1 2 4 Max in Single Turn 7 | . . . 1 . . 7 . . . 1 . . 1 1 . 1 1 1 2 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . Garrison Relay 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Machines Accessed 47 | . 2 3 9 1 . 5 . 1 1 3 . 2 2 2 1 . 1 2 6 . 6 . Terminals 36 | . 2 2 8 1 . 4 . . 1 . . 1 2 1 1 . 1 1 6 . 5 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Total Hacks 114 | . 6 4 34 2 . 11 . 1 1 9 . 10 4 5 1 . 2 4 13 . 7 . Successful 55 | . 3 1 17 1 . 5 . 1 1 9 . 4 2 1 1 . 1 2 5 . 1 . Failed 58 | . 3 3 16 1 . 6 . . . . . 6 2 4 . . 1 2 8 . 6 . Catastrophic 13 | . . . 3 . . 1 . . . . . 2 . 3 . . . 1 1 . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 40 | . 7 3 11 . . . . . . . . 8 . 4 . . . . 3 . 4 . Terminals 92 | . 6 3 32 2 . 8 . . 1 . . 8 4 4 1 . 2 2 13 . 6 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 4 | . . 1 2 . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . . 2 . . . . . 2 . . . . Terminal Hacks 47 | . 3 1 13 1 . 5 . 1 1 9 . 1 2 . 1 . 1 2 5 . 1 . Record 9 | . . . 2 . . 2 . . 1 2 . . . . . . . 2 . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 5 . . . . . . 6 . . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . 1 . . . . . . . . 2 . 1 . Open DSF 4 | . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . Terminals 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 41 | . 2 3 10 . . 5 . . 1 . . 2 2 2 1 . 1 2 5 . 5 . Full Trace Events 7 | . . . 3 . . 1 . . . . . . 1 1 . . . . 1 . . . Feedback Events 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 4 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 1 . . . . . . 15 . . . 1 3 . . . . Machine Destruction 20 | . . . . . . 1 . . . . . . 15 . . . 1 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Total Allies 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Largest Group 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Highest-Rated Group 124 | . . . . . . . . . . . . . 124 . . . . . . . . . Highest-Rated Ally 62 | . . . . . . . . . . . . . 62 . . . . . . . . . Initial Warlord ECA Mod 249 | . . . . . . 9 8 8 8 8 7 7 7 16 15 15 24 24 24 23 23 23 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . 17 . . . . . . . . . Total Damage 527 | . . . . . . . . . . . . . 527 . . . . . . . . . Kills 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Active Infowar (turns) 10540 | . . . . . . 689 . . 356 1440 1070 340 1713 330 55 280 1512 224 . . 2374 157 Optics 10540 | . . . . . . 689 . . 356 1440 1070 340 1713 330 55 280 1512 224 . . 2374 157 Cloaking 162 | . . . . . . . . . . . . . . . . . . . . . 162 . Spoofing 748 | . . . . . . . . . . . . . 120 330 55 243 . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Turns Passed 21523 | . 235 752 992 52 376 1086 101 1414 1548 1440 1070 340 1713 330 55 280 1512 1177 1652 137 5099 162 Spaces Moved 12429 | 1 135 281 435 28 154 552 75 1003 1156 806 397 114 1148 167 37 107 639 610 927 118 3308 231 Core 10 | . . . 1 . . . . . . . . . . . . . . . . . . 9 Treads 4528 | . . 6 415 28 129 . . . 5 70 397 85 . . . 39 639 610 833 70 1202 . Legs 7135 | 1 22 . 6 . 25 552 75 1003 1151 736 . 29 1148 167 37 68 . . . . 2033 82 Wheels 401 | . 113 275 13 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 125 170 90 90 130 127 120 120 252 120 120 130 130 124 160 160 160 160 111 50 Average Speed 143 | 120 136 156 164 170 158 129 130 127 121 154 252 218 123 130 130 140 160 160 160 160 131 113 Slowest Speed 600 | 120 140 320 600 170 270 180 130 130 190 360 252 252 130 130 130 250 160 160 160 160 232 121 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . . . . . . . . . . 8 . 15 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Microwarps 29 | . . . . . . . . . . . . . . . . . . . 9 2 4 14 Exploration Rate (%) 43 | 1 36 32 42 1 94 21 3 94 96 80 65 2 93 5 1 91 32 63 48 3 85 19 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . . . . . 1 . 1 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 . . . 1 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 3 3 . . . . . . . . . . . . . Spaces Dug 105 | . . . . . . 2 . . . . . . . 2 . . . . . 20 78 3 Terrain Destroyed 421 | . . 2 32 . . 72 . . 8 9 2 9 26 19 . 9 2 6 30 33 105 57 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 327 | . . . . . . 12 . . 8 9 2 9 26 19 . 9 2 6 30 33 105 57 AOE 94 | . . 2 32 . . 60 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac Gar Fac Res DSF Res Qua Sec Acc Com Ac0 Total 15063 | . 164 453 613 31 219 762 77 1087 1234 928 454 175 1375 217 43 183 1118 767 1064 86 3891 122 Wait 1224 | . 9 39 71 . 2 63 . 40 19 16 44 10 63 17 . 2 449 60 42 2 276 . Move 12080 | . 134 280 434 28 153 551 74 1002 1155 805 396 114 1147 166 36 106 638 609 840 71 3237 104 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 274 | . 4 16 20 . 14 17 . 4 8 21 . 8 31 1 2 12 7 14 21 . 74 . Fast Attach 42 | . . . . . 1 7 . 3 1 3 . 1 1 . . . . 3 4 . 17 1 Attach 225 | . 1 11 14 . 6 13 1 2 13 12 . 5 13 . 2 10 5 7 35 4 69 2 Detach 60 | . . . . . 2 1 . . . 2 . . 1 . 2 1 1 3 16 . 29 2 Swap 115 | . 2 10 14 2 4 12 . 3 1 7 . 3 12 . . 8 4 13 5 . 15 . Drop 185 | . 2 2 6 1 4 10 1 6 2 13 . 4 22 . . 11 5 18 16 1 61 . Fire 834 | . 12 95 54 . 33 86 1 27 35 49 14 30 84 33 1 33 9 38 84 8 95 13 Melee 15 | . . . . . . . . . . . . . . . . . . 2 . . 13 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Upp / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/DSF -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 3) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 364 | -9/Materials | Destroyed 8 combat bots 394 | -9/Materials | Lost 6 parts (3n3w) 661 | -9/Materials | Core integrity fell below 50% 847 | -9/Materials | Build established: Scavenger-Mutant 981 | -9/Materials | Discovered new exit (range 4) 988 | -9/Materials | Entered another Materials area 988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -8/Materials | Central database locked down 1253 | -8/Materials | Build established: Mutant 1469 | -8/Materials | Repaired Imp. Heat Sink 1817 | -8/Materials | Core integrity fell below 50% 1870 | -8/Materials | Destroyed 11 combat bots 1898 | -8/Materials | Lost 6 parts (1p2n3w) 1951 | -8/Materials | Discovered new exit (range 8) 1980 | -8/Materials | Entered Factory 1980 | -7/Factory | Evolved 2 slots: Utility x2 2032 | -7/Factory | Identified exit to DSF 2032 | -7/Factory | Entered DSF 2099 | -7/DSF | Additional patrols routed to DSF 2210 | -7/DSF | Build established: Scavenger-Mutant 2223 | -7/DSF | Discovered new exit (range 16) 2329 | -7/DSF | Sterilization system engaged 2349 | -7/DSF | Ambient heat levels rising (+10) 2364 | -7/DSF | Ambient heat levels rising (+10) 2379 | -7/DSF | Ambient heat levels rising (+10) 2394 | -7/DSF | Ambient heat levels rising (+10) 2408 | -7/DSF | Entered Factory 2408 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2574 | -6/Factory | Garrison activated, responded to threat 2643 | -6/Factory | Build established: Mutant 2719 | -6/Factory | Identified exit to Factory 2811 | -6/Factory | Lost 3 parts (2p1n) 3190 | -6/Factory | Spotted B-75 Beast 3191 | -6/Factory | Lost 3 parts (1p1u1w) 3206 | -6/Factory | Destroyed B-75 Beast 3458 | -6/Factory | First assault squad dispatched 3494 | -6/Factory | Entered another Factory area 3494 | -5/Factory | Evolved 2 slots: Utility x2 3538 | -5/Factory | Discovered new exit (range 15) 3595 | -5/Factory | Entered Upper Caves 3602 | -5/Upper Caves | Met a Warlord Commander 3603 | -5/Upper Caves | Learned location of Warlord (-5) 3604 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3609 | -5/Upper Caves | Found Encrypted Comm Array 3783 | -5/Upper Caves | Build established: Scavenger-Mutant 3965 | -5/Upper Caves | Found DCF Scrap (13 items) 4031 | -5/Upper Caves | Learned location of 1 exit from Factory 4108 | -5/Upper Caves | Build established: Mutant 4729 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4750 | -5/Upper Caves | Spotted B-75 Beast 4779 | -5/Upper Caves | Destroyed B-75 Beast 4814 | -5/Upper Caves | Learned location of Armory (-3) 4944 | -5/Upper Caves | Discovered new exit (range 9) 5009 | -5/Upper Caves | Entered another Upper Caves area 5095 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5133 | -5/Upper Caves | Discovered new exit (range 14) 5162 | -5/Upper Caves | Spotted B-75 Beast 5195 | -5/Upper Caves | Destroyed B-75 Beast 5222 | -5/Upper Caves | Lost 4 parts (1p1u2w) 5419 | -5/Upper Caves | Lost 7 parts (1p4n2w) 5699 | -5/Upper Caves | Build established: Scavenger-Mutant 6159 | -5/Upper Caves | Learned 8 Factory zone layouts 6211 | -5/Upper Caves | Learned 4 Factory zone layouts 6230 | -5/Upper Caves | Discovered new exit (range 14) 6557 | -5/Upper Caves | Entered Warlord 7011 | -5/Warlord | Met Warlord 7036 | -5/Warlord | Warlord's base attacked by MAIN.C 7184 | -5/Warlord | Build established: Derelict-Mutant 7386 | -5/Warlord | Warlord forces counterattacked 7520 | -5/Warlord | Found Prototype Energy Cannon 7521 | -5/Warlord | Identified Vortex Driver 7526 | -5/Warlord | Found Prototype Launcher 7526 | -5/Warlord | Identified Vortex Catalyst Activator 7533 | -5/Warlord | Found Prototype Energy Gun 7535 | -5/Warlord | Identified Vortex Shotgun 7537 | -5/Warlord | Found Vortex Shotgun 7641 | -5/Warlord | Spotted Executioner 7671 | -5/Warlord | Spotted Striker 7679 | -5/Warlord | Destroyed Striker 7686 | -5/Warlord | Spotted Striker 7711 | -5/Warlord | Warlord base infiltrated, sounded retreat 7726 | -5/Warlord | Destroyed Striker 7731 | -5/Warlord | Found Prototype Ballistic Cannon 7733 | -5/Warlord | Spotted Striker 7747 | -5/Warlord | Identified Hvy. Autocannon 7758 | -5/Warlord | Destroyed 10 combat bots 7786 | -5/Warlord | Lost 6 parts (1p3n1u1w) 7817 | -5/Warlord | Found Hvy. Autocannon 7851 | -5/Warlord | Spotted B-86 Titan 7864 | -5/Warlord | Spotted Striker 7871 | -5/Warlord | Destroyed B-86 Titan 7875 | -5/Warlord | Destroyed Striker 7880 | -5/Warlord | Core integrity fell below 50% 7917 | -5/Warlord | Spotted B-75 Beast 7936 | -5/Warlord | Spotted Executioner 7940 | -5/Warlord | Spotted Striker 7950 | -5/Warlord | Destroyed Striker 7969 | -5/Warlord | Discovered new exit (range 11) 7979 | -5/Warlord | Lost 5 allies 7997 | -5/Warlord | Entered Proximity Caves 8075 | -4/Proximity Caves | Build established: Scavenger-Mutant 8106 | -4/Proximity Caves | Spotter reported a threat 8225 | -4/Proximity Caves | Spotter reported a threat 8308 | -4/Proximity Caves | Spotter reported a threat 9020 | -4/Proximity Caves | Discovered new exit (range 15) 9067 | -4/Proximity Caves | Entered Factory 9067 | -4/Factory | Evolved 2 slots: Propulsion x2 9068 | -4/Factory | Identified exit to Research 9069 | -4/Factory | Identified exit to Upper Caves 9317 | -4/Factory | Search patrols dispatched 9407 | -4/Factory | Identified exit to Garrison 9407 | -4/Factory | Entered Garrison 9423 | -4/Garrison | Phase Generator disabled 9456 | -4/Garrison | Spotted B-86 Titan 9460 | -4/Garrison | Destroyed B-86 Titan 9515 | -4/Garrison | Learned Factory security intel 9637 | -4/Garrison | Destroyed 7 combat bots 9798 | -4/Garrison | Spotted B-86 Titan 9812 | -4/Garrison | Destroyed B-86 Titan 10183 | -4/Garrison | Found embedded Infiltrators 10324 | -4/Garrison | Discovered new exit (range 10) 10366 | -4/Garrison | Garrison Relay disabled 10442 | -4/Garrison | Spotted B-86 Titan 10450 | -4/Garrison | Destroyed B-86 Titan 10628 | -4/Garrison | Garrison Relay disabled 10734 | -4/Garrison | Garrison Relay disabled 10780 | -4/Garrison | Build established: Mutant 10788 | -4/Garrison | Discovered new exit (range 12) 10968 | -4/Garrison | Garrison Relay disabled 11120 | -4/Garrison | Entered Factory 11370 | -4/Factory | First assault squad dispatched 11416 | -4/Factory | Discovered exit to Research (range 9) 11450 | -4/Factory | Entered Research 11450 | -3/Research | Evolved 2 slots: Utility x2 11505 | -3/Research | Identified exit to DSF 11505 | -3/Research | Entered DSF 11544 | -3/DSF | Additional patrols routed to DSF 11651 | -3/DSF | Discovered new exit (range 17) 11668 | -3/DSF | Sterilization system engaged 11688 | -3/DSF | Ambient heat levels rising (+10) 11703 | -3/DSF | Ambient heat levels rising (+10) 11718 | -3/DSF | Ambient heat levels rising (+10) 11733 | -3/DSF | Ambient heat levels rising (+10) 11748 | -3/DSF | Ambient heat levels rising (+10) 11763 | -3/DSF | Ambient heat levels rising (+10) 11778 | -3/DSF | Ambient heat levels rising (+10) 11785 | -3/DSF | Entered Research 11785 | -2/Research | Warlord forces began assault on 0b10 11785 | -2/Research | Evolved 2 slots: Propulsion x2 11810 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 11810 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 11895 | -2/Research | Research machine network offline 12401 | -2/Research | Borebot progress halted 12516 | -2/Research | Borebot progress halted 12711 | -2/Research | Found Quantum Capacitor 12800 | -2/Research | Spotted Striker 12802 | -2/Research | Spotted Striker 12832 | -2/Research | Borebot progress halted 12862 | -2/Research | Discovered new exit (range 7) 13291 | -2/Research | Given Cave Seal Controls access code 13297 | -2/Research | Entered Quarantine 13336 | -2/Quarantine | Cryocooling Duct disabled 13351 | -2/Quarantine | Ambient heat levels rising (+20) 13351 | -2/Quarantine | Non-combat units ordered to evacuate 13355 | -2/Quarantine | Cryocooling Duct disabled 13368 | -2/Quarantine | Garrison activated, responded to threat 13369 | -2/Quarantine | Found Alien Artifact 13370 | -2/Quarantine | Ambient heat levels rising (+20) 13370 | -2/Quarantine | Combat units ordered to evacuate 13383 | -2/Quarantine | Found Alien Artifact 13390 | -2/Quarantine | Spotted F2-71W(L) 13470 | -2/Quarantine | Quarantine Guard activated 13492 | -2/Quarantine | Spotted Quarantine Guard 13493 | -2/Quarantine | Spotted Quarantine Guard 13496 | -2/Quarantine | Spotted Quarantine Guard 13496 | -2/Quarantine | Destroyed Quarantine Guard 13500 | -2/Quarantine | Destroyed Quarantine Guard 13523 | -2/Quarantine | Destroyed Quarantine Guard 13536 | -2/Quarantine | Spotted Quarantine Guard 13540 | -2/Quarantine | Destroyed Quarantine Guard 13550 | -2/Quarantine | Found Alien Artifact 13551 | -2/Quarantine | Identified Transdimensional Reconstructor 13551 | -2/Quarantine | Warped through subspace 13565 | -2/Quarantine | Spotted Quarantine Guard 13565 | -2/Quarantine | Spotted Quarantine Guard 13567 | -2/Quarantine | Spotted Quarantine Guard 13574 | -2/Quarantine | Spotted Quarantine Guard 13574 | -2/Quarantine | Destroyed Quarantine Guard 13582 | -2/Quarantine | Destroyed Quarantine Guard 13589 | -2/Quarantine | Destroyed Quarantine Guard 13593 | -2/Quarantine | Destroyed Quarantine Guard 13763 | -2/Quarantine | Found Alien Energy Cannon 13763 | -2/Quarantine | Identified Core Cannon 13856 | -2/Quarantine | Found Alien Artifact 13858 | -2/Quarantine | Identified Phase Redirector 14057 | -2/Quarantine | Discovered new exit (range 16) 14127 | -2/Quarantine | Found Alien Artifact 14163 | -2/Quarantine | Spotted Quarantine Guard 14165 | -2/Quarantine | Destroyed Quarantine Guard 14251 | -2/Quarantine | Build established: Scavenger-Mutant 14336 | -2/Quarantine | Spotted Fortress 14445 | -2/Quarantine | Discovered new exit (range 6) 14445 | -2/Quarantine | Discovered new exit (range 7) 14445 | -2/Quarantine | Spotted Quarantine Guard 14451 | -2/Quarantine | Destroyed Quarantine Guard 14474 | -2/Quarantine | Entered Section 7 14499 | -2/Section 7 | Found Alien Artifact 14500 | -2/Section 7 | Identified Integrated Dissipator 14500 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14539 | -2/Section 7 | Found Fusion Bomb Launcher 14669 | -2/Section 7 | Found Alien Artifact 14669 | -2/Section 7 | Identified Microwarp Drive 15134 | -2/Section 7 | Discovered new exit (range 12) 15247 | -2/Section 7 | Build established: Mutant 15249 | -2/Section 7 | Spotted Executioner 15260 | -2/Section 7 | Spotted Executioner 15265 | -2/Section 7 | Destroyed Executioner 15271 | -2/Section 7 | Destroyed Executioner 15406 | -2/Section 7 | Spotted B-99 Colossus 15442 | -2/Section 7 | Found Integrated Dissipator 15443 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15535 | -2/Section 7 | Found Alien Artifact 15536 | -2/Section 7 | Identified LRC Insulator 15536 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 15545 | -2/Section 7 | Found Alien Artifact 15546 | -2/Section 7 | Identified LRC Matter Compressor 15546 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 15548 | -2/Section 7 | Found Alien Artifact 15549 | -2/Section 7 | Identified LRC Storage 15549 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 15624 | -2/Section 7 | Found Alien Artifact 15625 | -2/Section 7 | Identified Core Expander 15625 | -2/Section 7 | Installed Core Expander, added new Utility slot 15627 | -2/Section 7 | Found Core Expander 15629 | -2/Section 7 | Identified Subatomic Replicator 15629 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 15631 | -2/Section 7 | Installed Core Expander, added new Weapon slot 15634 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 15749 | -2/Section 7 | Destroyed B-99 Colossus 15764 | -2/Section 7 | Crushed by falling debris 15765 | -2/Section 7 | System corruption reached 10% 15974 | -2/Section 7 | First assault squad dispatched 16039 | -2/Section 7 | Spotted Alpha 7 16040 | -2/Section 7 | Spotted Alpha 7 16113 | -2/Section 7 | Identified Terrabomb (x2) 16113 | -2/Section 7 | Used Terrabomb 16126 | -2/Section 7 | Entered Access 16261 | -1/Access | Discovered new exit (range 1) 16263 | -1/Access | Entered Command 16476 | -1/Command | Build established: Hauler-Gunner 16634 | -1/Command | Found Gamma Bomb Array 16843 | -1/Command | Disengaged cave seal 16843 | -1/Command | Derelicts emerged from the dark tunnel 16843 | -1/Command | Welcomed Warlord to Command 17009 | -1/Command | Lost 3 allies 17405 | -1/Command | Lost 5 allies 17518 | -1/Command | Disengaged cave seal 17518 | -1/Command | Derelicts emerged from the dark tunnel 17538 | -1/Command | Spotted B-99 Colossus 17552 | -1/Command | Destroyed B-99 Colossus 17836 | -1/Command | Spotted M Guard 17836 | -1/Command | Spotted M Guard 17837 | -1/Command | Spotted Combat Programmer 17838 | -1/Command | Spotted Combat Programmer 17838 | -1/Command | Combat Programmer assimilated allied 3G-RTN(l) 17839 | -1/Command | Warlord commented on Warlord statues 17849 | -1/Command | Combat Programmer assimilated allied 24-9LF(g) 17850 | -1/Command | Destroyed Combat Programmer 17864 | -1/Command | Destroyed Combat Programmer 17884 | -1/Command | All MAIN.C guards destroyed 17907 | -1/Command | Found Prototype Device 17908 | -1/Command | Identified AEGIS Remote Shield 17910 | -1/Command | Lost 3 parts (1n1u1w) 17926 | -1/Command | Lost 24 allies 17959 | -1/Command | Met MAIN.C 17961 | -1/Command | Warlord shut down involuntarily 17962 | -1/Command | 0b10 Conduit disabled 17979 | -1/Command | System corruption reached 10% 18005 | -1/Command | MAIN.C activated Command garrisons 18057 | -1/Command | Destroyed MAIN.C 18063 | -1/Command | Lost 6 parts (2n2u2w) 18069 | -1/Command | Discovered new exit (range 48) 18069 | -1/Command | Discovered new exit (range 79) 18069 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18138 | -1/Command | Found Omega Cannon 18163 | -1/Command | Found Vortex Chain Reactor 18167 | -1/Command | Found Vortex Chain Reactor 18173 | -1/Command | Found Exp. Target Analyzer 18176 | -1/Command | Found Exp. Force Field 18179 | -1/Command | Found Exp. Cloaking Device 18199 | -1/Command | Found Exp. Transmission Jammer 18202 | -1/Command | Found Exp. System Purifier 18381 | -1/Command | Phase Generator disabled 18452 | -1/Command | Spotted B-99 Colossus 19071 | -1/Command | Used Terrabomb 19584 | -1/Command | Found Corrupted Multirail 19587 | -1/Command | Found Corrupted Multirail 19813 | -1/Command | Build established: Hauler-Mutant 19944 | -1/Command | Found Exp. Core Analyzer 20007 | -1/Command | Found Exp. Targeting Computer 20225 | -1/Command | Found Hvy. Insulated Plating 20317 | -1/Command | Found Exp. Core Analyzer 20323 | -1/Command | Found Adv. Kinecellerator 20515 | -1/Command | Build established: Scavenger-Gunner 20753 | -1/Command | Found Exp. Targeting Computer 21344 | -1/Command | Crushed by falling debris 21347 | -1/Command | Discovered new exit (range 5) 21362 | -1/Command | Entered Access_0 21364 | -1/Access_0 | Met Architect 21371 | -1/Access_0 | Subspace Access Node disabled 21374 | -1/Access_0 | Subspace Access Node disabled 21408 | -1/Access_0 | Core integrity fell below 50% 21459 | -1/Access_0 | A6 warped into view 21468 | -1/Access_0 | Subspace Access Node disabled 21485 | -1/Access_0 | Subspace Access Node disabled 21516 | -1/Access_0 | Destroyed Architect 21517 | -1/Access_0 | Architect triggered a singularity event 21517 | -1/Access_0 | Core integrity fell below 20% 21519 | -1/Access_0 | Released all parts (18) 21520 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 21520 | -1/Access_0 | Warped through subspace to slip node 21520 | -1/Access_0 | Discovered new exit (range 8) 21524 | *** | Escaped singularity! Last Messages --------------- 21519_ Released Adv. Targeting Computer. 21519_ Released Huge Storage Unit. 21519_ Released Hds. Centrium Leg. 21519_ Released Vortex Chain Reactor. 21519_ Released Exp. Power Amplifier. 21519_ Released Exp. Optical Array. 21519_ Released Exp. Core Analyzer. 21519_ Released Exp. Targeting Computer. 21519_ Released Hvy. Quantum Rifle. 21519_ Released Energy Well. 21519_ Penetrated by HV Slug. 21520_ A0_COM: 8. 21520_ Acquired Hpw. Transdimensional Reconstructor. 21520_ Warped through subspace, drawn to slip node. 21520_ EXIT=FOUND 21521_ A0_COM: 7. 21522_ A0_COM: 6. 21523_ A0_COM: 5. 21524_ A0_COM: 4. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 110 Energy Capacity 1050 Matter Stores 425 Matter Capacity 425 Sight Range 23 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 120 Armor Coverage 1650 Resistance: KI 25 Resistance: EM 25 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 32 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 9 Energy Filtering 50 Kinecelleration 50 Defensive Hacking 22 Item Schematics ----------------- Hvy. Gatling Laser | -2/Quarantine | Archive Exp. Cooling System | -2/Quarantine | Archive Hds. Centrium Heavy Treads | -2/Quarantine | Archive Centrium Greatsword | -2/Quarantine | Archive Prc. Matter Filter | -2/Section 7 | Archive Exp. System Shield | -2/Section 7 | Archive Plasma Sword | -2/Section 7 | Archive Robot Schematics ------------------ G-67 Veteran | -2/Quarantine | Archive K-01 Serf | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 17% | -8/Materials Alien Tech Used ----------------- Transdimensional Reconstructor Core Cannon Phase Redirector Integrated Dissipator Microwarp Drive LRC Insulator LRC Matter Compressor LRC Storage Core Expander Subatomic Replicator Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- Planet Killer Sniper void main() Challenges ------------ None Game ------ Seed ResetInterceptDatajack Manual? 0 Play Time 03:32:10 Cumulative 134.6 hours Start 2025.08.28 @ 23:57:39 End 2025.08.31 @ 08:31:38 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 146 Adventurer 15 Explorer 0 Win Type 6 Total 6 Types 3/0/2/0/0/0/1/0/0/0 Lore% 42 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f16eaff2-cba5-4938-8ae2-d733abdaf509