Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 20:34:02 Player: Shoebillionaire Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1100) 1100 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 3886 Bonus ------- Follower Combat Kills 141 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Power Shielding Insulated Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Insulated Plating > --- WEAPON ----------- Advanced Beam Rifle Cooled Pulse Rifle Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Wheel Improved Heat Sink Improved Heat Sink Power Shielding Hardened Heavy Armor Plating Insulated Plating Welding Torch [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Power Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . . 1 1 Parts Attached 52 | 7 6 . 11 7 21 Power 9 | 1 2 . . 2 4 Engine 8 | 1 2 . . 2 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 3 . . 5 . 6 Treads 9 | 2 . . 5 . 2 Leg 2 | . . . . . 2 Wheel 3 | 1 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 2 . 6 Device 2 | . 1 . . . 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 1 . 5 Artifact . | . . . . . . Weapon 19 | 2 3 . 4 5 5 Energy Gun 6 | 2 1 . . 2 1 Energy Cannon 3 | . . . . 3 . Ballistic Gun 8 | . 2 . 3 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 20 | . 1 . . 1 18 Power 4 | . . . . . 4 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 7 | . 1 . . 1 5 Highest Loss Streak 8 | . 1 . . 1 8 To Critical Strikes . | . . . . . . Average Backups 9 | 2 6 8 8 12 9 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 2 3 2 3 . Utility 3 | . . 2 1 3 4 Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 13 | 1 . . 5 2 5 Power . | . . . . . . Propulsion 3 | 1 . . 2 . . Utility 6 | . . . . 1 5 Weapon 4 | . . . 3 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 90 100 99 95 82 Engine 11 | . 14 14 11 15 8 Core 1 | . . . . . 4 Treads 19 | . 28 28 33 27 4 Leg 4 | . . . . . 10 Device 8 | . 5 14 11 9 6 Storage 9 | . 14 14 10 9 7 Protection 8 | . . . 10 9 9 Energy Gun 8 | . 14 . . 8 11 Energy Cannon 4 | . . . . 9 4 Ballistic Gun 11 | . 13 28 20 6 7 Peak Build Rating 35 | 6 9 9 19 25 35 Average Rating 20 | 5 7 9 15 22 28 On Entrance 11 | . 6 9 9 19 25 Naked Turns . | . . . . . . Heaviest Build 56 | 13 13 11 31 40 56 Greatest Support 66 | 40 40 40 66 66 66 Greatest Overweight (x) 16 | 1 . . . . 16 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 Most Carried 15 | 6 8 8 14 15 14 Average Carried 9 | 2 6 7 8 13 9 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 4 8 8 14 14 6 Class Distribution -------------------- 30% | Scavenger-Tank 29% | Mutant 20% | Scavenger-Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1057 | 232 107 6 205 188 319 Remotely . | . . . . . . Salvage Created 1210 | . 242 . 80 381 507 Parts 62 | . 14 . 13 15 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 26 | . 7 . 3 7 9 Guns 16 | . 7 . 2 1 6 Cannons 7 | . . . . 5 2 AOE 1 | . . . 1 . . Classes Destroyed 8 | . 3 . 2 1 2 Worker 2 | . . . . 1 1 Builder 2 | . . . 1 . 1 Watcher 3 | . 1 . . 2 . Swarmer 5 | . 3 . 2 . . Grunt 14 | . 4 . . 4 6 Duelist 2 | . . . . . 2 Sentry 4 | . . . 1 3 . Programmer 1 | . . . . . 1 Best Kill Streak 3 | . 3 . 2 3 3 Combat Bots Only 3 | . 3 . 2 3 2 Max Kills in Single Turn 2 | . 2 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 451 | . 77 . 35 71 268 Missed 119 | . 25 . 12 18 64 Hits 332 | . 52 . 23 53 204 Melee 7 | . . . . . 7 Projectile 325 | . 52 . 23 53 197 AOE 1 | . . . . . 1 Critical Strikes 19 | . 2 . 1 3 13 Damage Taken 5136 | . 527 . 244 829 3536 Core 1048 | . 134 . 38 168 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 19 | . . . 2 17 . Ignored by Resistances 12 | . . . . . 12 Core Remaining (%) 76 | 100 . 46 90 69 . Volleys Fired 112 | . 30 . 20 25 37 Largest 4 | . 2 . 2 3 4 Hottest 258 | . 80 . 50 204 258 Shots Fired 281 | . 57 . 38 75 111 Gun 205 | . 57 . 34 33 81 Cannon 67 | . . . . 42 25 Launcher 4 | . . . 4 . . Special 5 | . . . . . 5 Kinetic 108 | . 20 . 34 25 29 Thermal 158 | . 26 . . 50 82 Explosive 4 | . . . 4 . . Electromagnetic 11 | . 11 . . . . Robot Hit Streak 13 | . 8 . 8 13 8 Robot Miss Streak 17 | . 3 . 13 17 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 161 | . 32 . 14 48 67 Core Hits 66 | . 15 . 9 18 24 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 1 . . 2 2 Burn 3 | . . . . 1 2 Meltdown 1 | . . . . 1 . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3064 | . 363 . 318 1005 1378 Guns 1921 | . 363 . 172 351 1035 Cannons 974 | . . . . 654 320 Explosions 146 | . . . 146 . . Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 801 | . 71 . 172 311 247 Thermal 2032 | . 215 . . 694 1123 Explosive 146 | . . . 146 . . Electromagnetic 77 | . 77 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 564 | . 174 . . 376 564 Average Temperature 161 | . 59 . . 111 241 Received Heat Transfer 2046 | . 210 . 42 342 1452 Effects 23 | . . . . . 23 Shutdowns 11 | . . . . . 11 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 10 | . . . . 2 8 Heat Transferred 4016 | . 475 . . 1332 2209 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 129 | . 87 . 129 80 73 Initial 4 | . . . . 4 . Average 22 | . 37 . 55 20 10 Influence Increases 866 | . 167 . 279 199 221 Destroy 0b10 Robot/C 620 | . 140 . 160 140 180 Destroy 0b10 Robot/NC 40 | . 5 . 10 15 10 Destroy Leader 148 | . 22 . 52 44 30 Allied During Kill 18 | . . . 18 . . Disable Machine 15 | . . . 15 . . Destroy Structure 25 | . . . 24 . 1 Influence Decreases 866 | . 167 . 268 210 221 Entered New Map 7 | . . . . 7 . Time Decay 743 | . 157 . 248 193 145 Lost Part 96 | . 10 . . 10 76 Lost Ally 20 | . . . 20 . . Squads Dispatched 6 | . 1 . 1 . 4 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 2 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 13 . 14 10 14 Peak Tracking Total 5 | . 5 . 4 5 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . 1 . 2 2 1 Terminals 4 | . 1 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 1 . 3 3 1 Successful 7 | . 1 . 2 3 1 Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 2 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 1 1 1 Record 4 | . 1 . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . Recycle Component 2 | . . . 1 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . 1 1 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 46 | . . 46 46 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 32 | . . . 32 . . Total Damage 377 | . . . 377 . . Kills 6 | . . . 6 . . Allies Corrupted 1 | . . . 1 . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3504 | 123 403 207 608 814 1349 Spaces Moved 1623 | 72 190 114 306 442 499 Core 13 | 2 . . . . 11 Treads 1252 | 61 190 114 306 442 139 Legs 246 | . . . . . 246 Wheels 112 | 9 . . . . 103 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 Average Speed 177 | 147 160 160 160 160 218 Slowest Speed 850 | 160 160 160 160 160 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 37 33 26 27 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . 27 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2035 | 86 236 139 397 497 680 Wait 142 | . . 24 24 5 89 Move 1618 | 71 189 113 305 441 499 Hop . | . . . . . . Pick Up 61 | 6 8 1 22 10 14 Fast Attach 7 | 6 1 . . . . Attach 33 | . 2 . 6 8 17 Detach 3 | . . . . 1 2 Swap 20 | 1 3 . 6 . 10 Drop 38 | 2 3 1 14 7 11 Fire 112 | . 30 . 20 25 37 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Entered Mines 718 | -10/Mines | Discovered new exit (range 11) 734 | -10/Mines | Entered Materials 734 | -9/Materials | Accompanied by 2 allies 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 739 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 756 | -9/Materials | Build established: Scavenger-Mutant 1297 | -9/Materials | Discovered new exit (range 15) 1342 | -9/Materials | Entered another Materials area 1342 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1350 | -8/Materials | Build established: Mutant 1811 | -8/Materials | Build established: Scavenger-Tank 2140 | -8/Materials | Discovered new exit (range 9) 2156 | -8/Materials | Entered Factory 2156 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2842 | -7/Factory | Build established: Tank 3294 | -7/Factory | Build established: Scavenger-Tank 3359 | -7/Factory | Lost 4 parts (1p1n2w) 3456 | -7/Factory | Core integrity fell below 50% 3490 | -7/Factory | Core integrity fell below 20% 3505 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Critical hit (Burn: +37). Subcomponent Replicator comes online. R-06 Scavenger collects Hrd. Light Armor Plating. R-06 Scavenger collects Lgt. Nuclear Core. Penetrated by Slug. Hrd. Heavy Armor Plating destroyed. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. Penetrated by Slug. Cld. Pulse Rifle destroyed. Critical hit (Burn: +37). Penetrated by Slug. VSS Leg destroyed. U-05 Engineer builds a Door. G-47 Trooper destroyed. R-06 Scavenger collects Lgt. Ion Engine. Penetrated by Slug. R-06 Scavenger collects Terrain Scan Processor. 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