Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 13:19:32 Player: Decinym Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (957) 957 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3397 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Movement Walking (45) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (20) --- Reinforced Fission Core Improved Treads Improved Treads Improved Treads Advanced Myomer Leg Advanced Myomer Leg Medium Storage Unit Medium Matter Pod (100) Experimental Targeting Computer AS-neutralizer No. 17b Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Makeshift Shrapnel Gun 8R-AWN's Boregun 8R-AWN's Boregun Mini Grenade Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Terrain Scanner AS-neutralizer No. 17b > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Reinforced Fission Core Improved Treads Improved Treads Improved Treads Advanced Myomer Leg Advanced Myomer Leg Medium Storage Unit Medium Matter Pod Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Makeshift Shrapnel Gun 8R-AWN's Boregun 8R-AWN's Boregun Mini Grenade Launcher Datajack Mace [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Potential Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 27 | . 5 7 3 5 7 Power 3 | . . 2 . 1 . Engine 2 | . . 1 . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | . 2 2 . 1 2 Treads 5 | . 2 2 . 1 . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 1 2 2 2 2 Device 5 | . . 2 1 1 1 Storage 3 | . 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 8 | . 2 1 1 1 3 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 . 1 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 8 | . . . . 3 5 Power 2 | . . . . 1 1 Propulsion 1 | . . . . 1 . Utility 3 | . . . . . 3 Weapon 2 | . . . . 1 1 Highest Loss Streak 3 | . . . . 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 93 93 95 100 97 Engine 9 | . 14 12 . 8 10 Core 2 | . . 1 11 2 . Treads 22 | . 24 28 22 22 16 Leg 1 | . 3 . . . 5 Device 15 | . . 4 18 22 21 Storage 13 | . 21 17 11 11 11 Protection 6 | . . . 11 11 9 Energy Gun 6 | . 2 1 11 11 8 Ballistic Gun 15 | . 25 26 10 11 9 Naked Turns . | . . . . . . Heaviest Build 57 | 13 26 26 26 56 57 Greatest Support 60 | 20 40 46 46 46 60 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 10 10 10 20 20 Average Capacity 15 | . 9 10 10 19 20 Most Carried 20 | . 9 10 10 13 20 Average Carried 12 | . 8 9 9 11 17 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 20 | 6 9 10 10 12 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 952 | 200 170 205 90 146 141 Remotely . | . . . . . . Salvage Created 1272 | . 150 261 330 399 132 Parts 70 | . 10 17 19 20 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 34 | . 3 8 8 9 6 Melee 1 | . . . . . 1 Guns 28 | . 3 8 8 9 . AOE 5 | . . . . . 5 Classes Destroyed 8 | . 2 3 1 2 . Worker 2 | . . . . 2 . Builder 2 | . 1 1 . . . Tunneler 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 20 | . 3 3 7 7 . Duelist 2 | . . . . 2 . Sentry 1 | . . . 1 . . Assembled 7 | . . 2 . . 5 Best Kill Streak 5 | . 2 3 4 3 5 Combat Bots Only 5 | . 2 3 4 3 5 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging 1 | . . . 1 1 . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2519 | . 372 275 273 601 998 Core 592 | . 103 34 25 82 348 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 151 | . . . 151 . . Core Remaining (%) 72 | 100 . 45 . . . Volleys Fired 99 | . 20 24 20 31 4 Largest 2 | . 2 2 2 2 1 Hottest 87 | . 46 46 86 87 33 Shots Fired 194 | . 40 48 40 62 4 Gun 191 | . 40 48 40 62 1 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 140 | . 40 48 20 31 1 Thermal 51 | . . . 20 31 . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 6 8 7 10 1 Robot Miss Streak 7 | . 7 3 3 4 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . 2 3 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 134 | . 22 26 26 43 17 Core Hits 69 | . 7 15 10 18 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 1 . 1 1 Burn 1 | . . . . 1 . Destroy 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2992 | . 359 415 424 789 1005 Guns 1955 | . 359 383 424 789 . Cannons . | . . . . . . Explosions 255 | . . . . . 255 Melee 737 | . . . . . 737 Ramming 45 | . . 32 . . 13 Kinetic 1326 | . 359 383 202 382 . Thermal 629 | . . . 222 407 . Explosive 255 | . . . . . 255 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 737 | . . . . . 737 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 3 . . . Targets Rammed 7 | . . 4 . . 3 Kicked 3 | . . . . . 3 Crushed 1 | . . 1 . . . Highest Temperature 199 | . 74 10 199 189 . Average Temperature 71 | . 41 5 102 63 . Received Heat Transfer 690 | . 264 69 138 219 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1443 | . . . 481 962 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 272 | . 83 90 272 187 . Initial 31 | . . 31 . 27 . Average 37 | . 24 20 90 41 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | . 100 100 79 100 . Level 1 2 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 2 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 3 9 13 8 21 Peak Tracking Total 9 | . 2 3 6 3 9 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 9 | . 1 1 5 . 2 Terminals 5 | . 1 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 1 1 19 . 2 Successful 15 | . 1 1 11 . 2 Failed 8 | . . . 8 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 15 | . 1 . 13 . 1 Terminals 16 | . 1 . 15 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 1 6 . 2 Record 1 | . . . . . 1 Part Schematic 1 | . . . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Zone Layout 3 | . . . 3 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 3 Highest-Rated Group 40 | . . 31 . 40 40 Highest-Rated Ally 31 | . . 31 . 16 16 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 13 | . . 9 . . 4 Total Damage 201 | . . 169 . . 32 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 2 | . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4793 | . 249 1444 415 1374 1311 Spaces Moved 2248 | 1 113 766 167 538 663 Core . | . . . . . . Treads 1957 | . 90 766 167 538 396 Legs 291 | 1 23 . . . 267 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 120 120 160 160 160 45 Average Speed 182 | 120 151 160 160 235 178 Slowest Speed 240 | 120 160 160 160 240 240 Overloaded Moves 17 | . . . . . 17 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 2 35 99 19 97 69 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2722 | . 152 936 274 587 773 Wait 266 | . 2 123 83 7 51 Move 2243 | . 112 765 166 537 663 Hop . | . . . . . . Pick Up 34 | . 7 4 2 5 16 Fast Attach 10 | . 3 3 2 1 1 Attach 7 | . 2 . 1 3 1 Detach 2 | . . 1 . . 1 Swap 10 | . . 4 . 1 5 Drop 25 | . 6 8 . 2 9 Fire 99 | . 20 24 20 31 4 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush 4 | . . 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 250 | -10/Materials | Entered Mines 253 | -10/Mines | Received a Mining Laser from a helpful Derelict 304 | -10/Mines | Build established: Mutant 462 | -10/Mines | Discovered new exit (range 9) 470 | -10/Mines | Found a hidden stash of uninstalled traps 595 | -10/Mines | Discovered new exit (range 7) 902 | -10/Mines | Assembled infested the area 907 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1150 | -10/Mines | Core integrity fell below 50% 1490 | -10/Mines | Learned location of Zion (-7) 1505 | -10/Mines | Met a Derelict shopkeep closing up shop 1694 | -10/Mines | Entered Materials 1694 | -9/Materials | Evolved 2 slots: Utility x2 1747 | -9/Materials | Repaired Hvy. Assault Rifle 1783 | -9/Materials | Repaired Hvy. Assault Rifle 1813 | -9/Materials | Identified exit to Mines 2109 | -9/Materials | Entered Mines 2246 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2434 | -9/Mines | Lost 3 parts (1p1n1w) 2566 | -9/Mines | Learned Materials terminal intel 2573 | -9/Mines | Discovered new exit (range 9) 2676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2700 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2771 | -9/Mines | Learned location of 1 exit from Materials 3184 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3212 | -9/Mines | Discovered new exit (range 11) 3294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3469 | -9/Mines | Discovered new exit (range 5) 3483 | -9/Mines | Entered Exiles 3483 | -9/Exiles | Accompanied by 3 allies 3553 | -9/Exiles | Met 8R-AWN 3614 | -9/Exiles | Met EX-HEX 3681 | -9/Exiles | Met EX-BIN 3714 | -9/Exiles | Aligned with FarCom system 3717 | -9/Exiles | Given EX-Vault access code 3782 | -9/Exiles | Opened EX-Vault 3803 | -9/Exiles | Found Longsword +1 3814 | -9/Exiles | Found Potential Leg 3817 | -9/Exiles | Found Potential Leg 3828 | -9/Exiles | Found Latent Energy Streamer 3879 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3958 | -9/Exiles | Met EX-DEC 4606 | -9/Exiles | Attacked by the Exiles 4718 | -9/Exiles | Destroyed 8R-AWN 4728 | -9/Exiles | Found Prototype Ballistic Gun 4737 | -9/Exiles | Found Prototype Ballistic Gun 4744 | -9/Exiles | Found Prototype Device 4744 | -9/Exiles | Identified AS-neutralizer No. 17b 4747 | -9/Exiles | Found Prototype Processor 4779 | -9/Exiles | Core integrity fell below 50% 4791 | -9/Exiles | Core integrity fell below 20% 4794 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 04716_ HV Slug penetrates Wall. 04718_ Penetrated by HV Slug. 04718_ HV Slug penetrates Wall. 04718_ 8R-AWN destroyed. 04722_ Wall collapses. 04728_ Acquired Prototype Ballistic Gun. 04730_ Acquired Rnf. Fission Core. 04737_ Acquired Prototype Ballistic Gun. 04739_ Acquired Prototype Leg. 04744_ Acquired Prototype Device. 04744_ Identified AS-neutralizer No. 17b. 04747_ Acquired Prototype Processor. 04749_ Acquired 10 matter. 04772_ Knocked back. 04776_ Heat Sink destroyed. 04778_ Knocked back. 04784_ Imp. Terrain Scanner destroyed. 04784_ Knocked back. 04788_ Ion Engine destroyed. 04788_ Knocked back. Map ----- +----------------------------------------------------+ | #####" ""#??#?#?????#? """????????#" | | ##" ""?##????##???"" """#?#??#??## | | #" #?#??????????#?" ?????#?#?# | | ?# #???????##????"" ?#???????#" | | #??## ##??##??????#?"" "#????#??##" | | ???#?## "#?#??#####??? ""??#???#?##" | | ######" #####?##?##???" "?????#???##" | | !!""""" ! 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"" | | ???????????????????????#?#### #??????##### | | ????????????????????????????##### ##??????????? | | ????????????????????????????????## #??#????#???? | | ?????????????????????????????????# #?????#?????? | | ?????????????????????????????????# #?????#?##??? | | ?????????????????????????????????# #?????????#?? | | ?????????????????????????????????# #????????#?#? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualSurveybotPurifier Manual? 0 Play Time 00:24:15 Cumulative 333.2 hours Start 2022.05.07 @ 23:08:43 End 2022.05.08 @ 13:19:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 87 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66b304b0-0607-400b-9a87-d59f18204e1b