Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.10.05 @ 20:39:58 // Winter2019/RPGLIKE Player: Grimbling Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (348) 1740 Value Destroyed (18923) 18923 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (10315) 10315 TOTAL SCORE: 39938 Bonus ------- High Alert Combat Kills 1219 Follower Combat Kills 96 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Win 3000 Cogmind --------- Core Integrity 284/1300 Matter 54/600 Energy 936/950 System Corruption 3% Temperature Cool (8) Movement Walking (108) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Experimental Biometal Leg > --- UTILITY (13) ----- Experimental Cooling System Experimental Signal Interpreter Advanced Target Analyzer Recoil Nullifier Precision Matter Filter Improved Kinecellerator Weapon Cycler Experimental Phase Shifter Graphene Brace Thermal Barrier Advanced EM Disruption Field Long-range Tractor Beam > --- WEAPON (5) ------- Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (4) ---- Advanced Terrain Scanner Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Signal Interpreter Advanced Target Analyzer Recoil Nullifier Precision Matter Filter Improved Kinecellerator Weapon Cycler Experimental Phase Shifter Improved Medium Armor Plating Graphene Brace Thermal Barrier Advanced EM Disruption Field Long-range Tractor Beam > --- WEAPON ----------- Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Protomatter Protomatter Advanced Terrain Scanner Terrabomb [Rating: 199] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Biometal Leg Leg Biometal Leg Utility Long-range Tractor Beam Device Long-range Tractor Beam Processor Advanced Target Analyzer Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Field Laser Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Slots Evolved 22 | 2 . 3 2 1 2 3 1 2 2 2 1 1 . . . . Power 2 | . . . . . . . 1 . 1 . . . . . . . Propulsion 4 | 1 . . . . . 1 . 1 . 1 . . . . . . Utility 12 | 1 . 2 1 1 1 2 . . 1 1 1 1 . . . . Weapon 4 | . . 1 1 . 1 . . 1 . . . . . . . . Parts Attached 160 | 7 3 6 12 6 15 13 2 10 16 13 4 9 18 9 11 6 Power 19 | 2 1 . 1 1 . 1 1 1 2 5 . 4 . . . . Engine 6 | 2 1 . 1 1 . 1 . . . . . . . . . . Core 3 | . . . . . . . . 1 1 1 . . . . . . Reactor 10 | . . . . . . . 1 . 1 4 . 4 . . . . Propulsion 27 | 2 . 1 . 4 2 4 . 4 4 . 2 . 1 . 3 . Treads . | . . . . . . . . . . . . . . . . . Leg 27 | 2 . 1 . 4 2 4 . 4 4 . 2 . 1 . 3 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 79 | 2 1 3 2 1 11 5 . 3 8 5 2 4 17 7 4 4 Device 55 | . . . 1 1 7 4 . 1 6 3 2 4 15 5 3 3 Storage . | . . . . . . . . . . . . . . . . . Processor 9 | 1 1 . 1 . 2 1 . . . 1 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 15 | 1 . 3 . . 2 . . 2 2 1 . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 1 1 2 9 . 2 3 1 2 2 3 . 1 . 2 4 2 Energy Gun 5 | . . 2 2 . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 29 | 1 1 . 6 . 2 3 1 2 2 3 . 1 . 1 4 2 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . 1 . 1 1 1 . 6 4 1 . Parts Lost 1 | . . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 89 98 98 97 96 98 97 99 98 99 99 100 99 100 99 Engine 3 | . 15 12 9 8 7 5 5 . . . . . . . . . Reactor 5 | . . . . . . . 3 5 4 8 12 11 11 11 11 11 Leg 18 | . 33 25 19 15 14 15 16 18 18 16 19 19 19 19 19 19 Device 29 | . . . 1 14 32 36 38 35 33 33 33 37 38 35 37 37 Processor 8 | . 16 12 15 16 9 5 5 5 4 6 8 7 7 9 7 7 Protection 7 | . 16 16 22 16 7 5 5 5 7 5 4 3 2 2 3 2 Energy Gun 1 | . . 18 9 . . . . . . . . . . . . . Ballistic Gun 20 | . 16 3 19 25 23 24 22 22 23 20 20 19 19 18 19 18 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 129 | 10 11 18 23 25 39 50 61 71 85 101 102 119 129 129 121 120 Greatest Support 157 | 30 30 33 38 47 53 71 68 90 105 101 119 119 141 141 157 157 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Average Capacity 3 | . . 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 Most Carried 4 | . . 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 Average Carried 2 | . . 2 2 2 2 2 3 2 2 1 2 2 3 3 3 3 Final Capacity 4 | . . 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Final Carried 4 | . . 2 3 3 3 3 3 3 2 3 3 3 4 4 4 2 Class Distribution -------------------- 20% | Scavenger-Gunner 16% | Hacker-Gunner 14% | Generator-Gunner 11% | Scavenger-Skirmisher 10% | Scavenger-Tank 9% | Hacker-Tank 6% | Hacker-Skirmisher 5% | Hacker-Mutant 4% | Generator-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Gunner | -9/Storage Scavenger-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Generator-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Matter Collected 11430 | 270 131 193 333 260 302 840 52 970 735 1376 936 1287 1117 1545 381 702 Remotely 10154 | . . . . . 241 840 52 970 735 1356 936 1287 1117 1545 381 694 Salvage Created 19250 | . 163 974 926 514 439 973 133 1476 807 2517 1519 1730 2002 1932 969 2176 Parts 1067 | . 19 45 65 31 31 69 4 76 54 106 76 113 73 107 72 126 Haulers Intercepted 14 | . 1 3 4 . 1 1 1 . . . 1 . 1 1 . . Recyclers Shooed 3 | . . . . . . 1 . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 260 | . 7 15 13 9 11 15 . 19 14 27 19 25 15 28 16 27 Guns 260 | . 7 15 13 9 11 15 . 19 14 27 19 25 15 28 16 27 Classes Destroyed 22 | . 4 3 2 1 2 2 . 1 2 1 . . 1 1 . 2 Worker 10 | . . . 2 1 . 3 . . . 1 . 1 . . . 2 Builder 9 | . . 2 . . . 1 . 2 . 1 . . 2 1 . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 14 | . 1 3 4 . 1 1 1 . . . 1 . 1 1 . . Recycler 9 | . . . 3 1 . 1 . 1 . 1 . . 1 1 . . Carrier 1 | . . . . . . . . . . . . . . . . 1 Operator 17 | . . 1 2 . . 1 2 3 . . 1 2 . 3 1 1 Watcher 26 | . 2 4 2 1 1 1 . 1 1 2 3 2 2 1 . 3 Swarmer 57 | . 6 4 4 2 6 4 . 4 3 4 7 3 . 6 . 4 Cutter 3 | . . . . . . . . . . 3 . . . . . . Grunt 68 | . 1 6 . 5 . 5 . 7 . 2 4 9 5 12 6 6 Brawler 5 | . . . . . 1 . . . . . . . 1 1 1 1 Duelist 3 | . . . . 1 1 . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . 1 . . Sentry 41 | . . 5 9 1 1 2 . 3 3 4 . 3 1 2 4 3 Specialist 5 | . . . . . . . . . 3 . . . 2 . . . Hunter 25 | . . . . . . 2 . 3 2 6 3 . 2 4 2 1 Programmer 41 | . . . . . 2 2 . . 2 6 5 8 3 2 3 8 Heavy 2 | . . . . . . . . . 1 1 . . . . . . Behemoth 4 | . . . . . . . . 2 . 1 . 1 . . . . S7 Guard 1 | . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | . 3 6 7 5 6 4 1 6 5 10 6 8 12 13 8 11 Combat Bots Only 10 | . 2 4 2 5 5 3 . 5 5 10 6 8 7 8 7 7 Max Kills in Single Turn 3 | . 1 2 2 2 2 2 1 2 1 3 3 2 3 2 3 3 Gunslinging 1 | . . . . . 1 . . . . 1 1 . 1 1 1 . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Damage Taken 9367 | . 81 294 154 52 236 405 . 591 629 928 255 626 1454 926 207 2529 Core 6698 | . 61 214 98 34 168 282 . 439 385 656 179 458 1071 645 158 1850 Absorbed by Shields 1806 | . . . . 22 58 . . 40 208 316 128 252 414 368 . . Redirected to Core 5944 | . 21 149 85 28 144 245 . 376 365 592 148 425 1002 601 142 1621 Redirected to Shielding 10 | . . 1 7 2 . . . . . . . . . . . . Regen/Repaired (Parts) 626 | . . . . . . . . . . . . . . 626 . . Core Remaining (%) 89 | 100 94 . 97 100 92 91 . 99 100 . 93 . . 96 . 21 Volleys Fired 657 | . 29 45 38 17 21 41 4 59 28 59 35 48 70 60 17 86 Largest 5 | . 1 2 3 3 3 4 4 5 5 5 5 5 5 5 5 5 Hottest 195 | . 23 126 189 69 69 107 114 154 164 173 173 175 175 175 195 195 Shots Fired 2739 | . 29 83 114 51 63 164 16 241 140 295 175 238 341 278 86 425 Gun 2739 | . 29 83 114 51 63 164 16 241 140 295 175 238 341 278 86 425 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 2630 | . 29 7 81 51 63 164 16 241 140 295 175 238 341 278 86 425 Thermal 109 | . . 76 33 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 54 | . 24 29 44 29 40 39 11 35 22 47 21 53 54 32 28 47 Robot Miss Streak 3 | . 1 1 1 1 1 3 1 3 2 3 2 2 2 2 1 2 Penetration Max 3 | . . . . . . 1 . 2 1 1 1 1 3 1 2 1 Secondary Targets 55 | . . 1 3 1 3 2 . 1 3 8 3 6 4 13 5 2 Max Gunslinging Chain 2 | . . 1 1 1 1 1 . 1 1 1 1 1 1 2 1 1 Shots Hit Robots 2093 | . 27 69 93 39 51 121 11 173 116 244 92 178 279 196 73 331 Core Hits 787 | . 12 31 37 22 26 50 5 59 40 77 39 62 95 75 37 120 Critical Kills 103 | . . . . . . . . 5 4 6 11 12 8 14 16 27 Critical Parts Destroyed 179 | . . . . . . 1 . 15 1 22 11 18 23 18 15 55 Critical Strikes 358 | . . 1 3 . . 1 . 24 7 30 22 31 44 38 36 121 Burn 4 | . . 1 3 . . . . . . . . . . . . . Destroy 354 | . . . . . . 1 . 24 7 30 22 31 44 38 36 121 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 49150 | . 384 1165 1512 614 888 2412 280 4227 3023 6695 2366 5414 7293 5712 1335 5830 Guns 48689 | . 384 1165 1512 614 888 2407 280 4221 3009 6628 2366 5414 7281 5711 1335 5474 Cannons . | . . . . . . . . . . . . . . . . . Explosions 89 | . . . . . . . . . . . . . . . . 89 Melee . | . . . . . . . . . . . . . . . . . Ramming 372 | . . . . . . 5 . 6 14 67 . . 12 1 . 267 Kinetic 47167 | . 384 85 1070 614 888 2407 280 4221 3009 6628 2366 5414 7281 5711 1335 5474 Thermal 1522 | . . 1080 442 . . . . . . . . . . . . . Explosive 89 | . . . . . . . . . . . . . . . . 89 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 . 1 . . 4 2 7 5 9 11 2 3 Average Corruption 4 | . . . . 1 . 1 . . 3 1 2 3 7 9 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 133 | . . . . 2 . . . . 3 5 14 16 30 34 2 27 Message Errors 29 | . . . . 2 . . . . . 3 5 4 5 7 . 3 Matter Fused 28 | . . . . . . . . . 1 2 . 3 7 6 . 9 Heat Flow Errors 10 | . . . . . . . . . . . 1 2 3 2 . 2 Energy Discharges 18 | . . . . . . . . . . . 5 4 4 2 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 18 | . . . . . . . . . 1 . 3 . 6 6 . 2 Data Loss (major) 6 | . . . . . . . . . . . . 1 1 1 . 3 Misfires 6 | . . . . . . . . . . . . . 2 2 1 1 Alerts 2 | . . . . . . . . . 1 . . . . . . 1 Weapon Failures 14 | . . . . . . . . . . . . 2 2 8 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 30 | . . . . . . 2 . 1 2 2 . . 1 1 . 21 Kicked 30 | . . . . . . 2 . 1 2 2 . . 1 1 . 21 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 342 | . . 3 111 . . 49 34 77 328 12 63 342 259 215 . 207 Average Temperature 57 | . . 3 44 . . 18 25 27 159 4 10 45 75 74 . 35 Received Heat Transfer 1511 | . . 153 72 42 12 105 . 110 73 55 17 123 64 316 . 369 Effects 4 | . . . . . . . . . . . . 1 3 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 7 3 . . . . . . . . 1 . . . . Heat Transferred 3589 | . . 2405 1184 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Peak Influence 777 | . 140 325 385 270 152 227 114 349 307 658 279 424 486 777 535 720 Initial 353 | . . 21 7 3 3 . 55 . . 119 277 . 167 99 353 203 Average 197 | . 61 119 109 107 40 63 66 96 112 378 157 237 299 435 403 485 Maximum Alert Level 3 | . . 1 1 1 . 1 . 1 1 2 1 2 2 3 2 3 Low Security (%) 60 | 100 100 82 78 82 100 94 100 94 70 9 63 39 29 19 . 1 Level 1 21 | . . 17 21 17 . 5 . 5 29 55 36 59 26 24 34 30 Level 2 15 | . . . . . . . . . . 34 . . 44 45 65 57 Level 3 1 | . . . . . . . . . . . . . . 11 . 10 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . . 3 1 . 7 4 2 2 5 9 3 4 7 5 3 4 Investigation 11 | . . 1 . . 2 2 . 1 . 1 1 1 1 . 1 . Extermination 21 | . . . . . 2 1 . . 2 3 2 3 2 2 1 3 Reinforcement 18 | . . 2 . . . 1 2 1 3 5 . . 1 3 . . Assault 4 | . . . . . . . . . . . . . 2 . 1 1 Garrison 5 | . . . 1 . 3 . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . 1 . . . 1 . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Distress Signals 11 | . . . 3 1 1 . . 1 . 2 . . . 2 . 1 Communications Jammed 9 | . . . . . . 1 . 5 2 1 . . . . . . Distress Signals 8 | . . . . . . 1 . 5 1 1 . . . . . . Times Spotted 330 | . 9 21 17 10 13 18 3 25 19 30 23 25 23 37 14 43 Peak Tracking Total 9 | . 3 4 4 3 4 3 . 4 6 4 4 7 9 7 7 9 Tactical Retreats 12 | . . . 1 . . . . . 1 . . . 3 1 1 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Traps Triggered 15 | . 2 1 1 1 3 2 . 2 . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . 3 Reprogrammed 13 | . . . . . . . . 1 . . . 6 . . . 6 Reused 5 | . . . . . . . . . . . . 3 . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 3 . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Machines Disabled 56 | . . . 1 . . 1 2 4 2 2 9 4 10 15 3 3 Max in Single Turn 3 | . . . 1 . . 1 1 1 1 1 2 1 3 2 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Machines Accessed 97 | . 4 6 13 2 9 9 4 7 7 1 10 6 5 2 6 6 Terminals 84 | . 4 5 13 2 5 7 4 7 6 1 9 3 5 2 5 6 Fabricators 6 | . . . . . 2 . . . 1 . . 2 . . 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . 1 2 . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 230 | . 10 21 31 5 19 19 7 26 15 2 28 15 10 3 8 11 Successful 116 | . 4 8 19 2 10 10 4 11 5 1 17 8 3 2 7 5 Failed 114 | . 6 13 12 3 9 9 3 15 10 1 11 7 7 1 1 6 Catastrophic 13 | . . . 2 . . 2 . 2 3 1 . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 125 | . 5 12 13 4 10 17 4 18 9 2 16 6 . 3 . 6 Terminals 207 | . 10 20 31 5 12 17 7 26 13 2 26 8 10 3 6 11 Fabricators 13 | . . . . . 4 . . . 2 . . 5 . . 2 . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . 1 2 . . . . 2 . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Terminal Hacks 94 | . 4 7 19 2 7 6 4 11 5 . 11 4 3 1 5 5 Record 1 | . . . . . . . . . . . 1 . . . . . Part Schematic 5 | . . . 1 . . 1 1 . 1 . . 1 . . . . Robot Schematic 3 | . . . . . 1 . . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 2 . . . 1 4 . . 1 . . . . . Open Door 11 | . . . 6 . . . 1 . . . . . . . 3 1 Level Access Points 2 | . . . . . . . . . . . 1 . 1 . . . Branch Access Points 4 | . . 1 . . . . . . . . 2 . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 Unreport Threat 34 | . 2 4 4 1 4 5 1 2 3 . 4 . 1 1 1 1 Locate Traps 7 | . 1 . 3 . 2 . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 Reprogram Traps 4 | . . . . . . . . 1 . . . 2 . . . 1 Security Status 1 | . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . . 1 . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Prototypes 2 | . . 1 . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . 1 . . . . . . 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . 2 . . . . . . 2 . . 2 . Load Schematic 3 | . . . . . 1 . . . . . . 1 . . 1 . Build 3 | . . . . . 1 . . . . . . 1 . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . 1 . . 1 4 . . . 1 4 1 . 1 . . Terminals 8 | . . . . . . 2 . . . 1 4 . . 1 . . Assimilate 2 | . . . . . . 1 . . . 1 . . . . . . Botnet 5 | . . . . . . 1 . . . . 4 . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . 1 2 . . . . . . . . . . Researchers 1 | . . 1 . . . . . . . . . . . . . . Extract 3 | . . . . . 1 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . 1 . 1 . . 1 2 . 1 . 1 Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 87 | . 4 6 11 2 7 6 3 7 7 1 9 6 5 2 5 6 Full Trace Events 6 | . . 1 . . . . . 1 . 1 1 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 1 . . 2 . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . 3 6 1 . 1 . . 1 . 4 . . Parts Built 4 | . . . . . 2 . . . . . . 1 . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 253 | . . . . . 73 . . . . . . 69 . . 111 . Total Part Build Rating 24 | . . . . . 6 . . . . . . 9 . . 9 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Total Allies 3 | . . . . . . . . 3 . . . . . . . . Largest Group 2 | . . . . . . . . 2 2 . . . . . . . Highest-Rated Group 62 | . . . . . . . . 62 62 . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . 17 . . . . . . . Total Damage 286 | . . . . . . . . . 286 . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Turns Passed 14176 | 84 599 707 1035 444 1723 997 320 1381 708 752 809 959 929 781 551 1397 Spaces Moved 9717 | 68 442 447 705 298 1270 677 267 966 494 417 638 681 609 474 386 878 Core 10 | 10 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 9707 | 58 442 447 705 298 1270 677 267 966 494 417 638 681 609 474 386 878 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 110 110 110 105 105 100 100 100 104 104 108 Average Speed 112 | 109 120 120 120 123 124 121 110 111 111 105 100 100 106 104 105 108 Slowest Speed 186 | 120 120 120 120 125 125 125 110 112 186 105 105 100 182 104 108 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 58 53 93 36 34 21 8 95 14 16 80 19 61 30 8 28 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . 1 7 . . . . . Terrain Destroyed 494 | . . . . . . 3 3 22 47 38 50 81 51 109 3 87 Melee . | . . . . . . . . . . . . . . . . . Projectile 413 | . . . . . . 3 3 14 47 37 50 81 51 109 . 18 AOE 71 | . . . . . . . . 8 . . . . . . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Total 11649 | 75 485 536 813 341 1371 785 284 1154 596 607 729 858 742 639 495 1139 Wait 471 | . 6 17 21 7 26 10 11 48 10 69 13 64 8 15 57 89 Move 9700 | 67 441 446 704 297 1269 676 266 965 493 416 637 680 608 473 385 877 Hop . | . . . . . . . . . . . . . . . . . Pick Up 52 | . . 4 6 1 6 4 . 5 3 5 3 3 6 2 1 3 Fast Attach 113 | 6 3 3 8 3 12 8 2 6 9 10 4 6 13 7 8 5 Attach 31 | . . 1 4 . 2 2 . 2 4 3 1 1 4 4 1 2 Detach 39 | . 1 1 4 . 4 1 . 1 7 7 2 1 3 5 1 1 Swap 20 | 1 . 2 . 3 1 3 . 2 3 . . 2 1 . 2 . Drop 138 | 1 1 4 11 6 14 11 1 10 13 12 4 10 18 7 10 5 Fire 657 | . 29 45 38 17 21 41 4 59 28 59 35 48 70 60 17 86 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 30 | . . . . . . 2 . 1 2 2 . . 1 1 . 21 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 5 . . 10 . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 382 | . 4 13 17 7 11 27 . 45 24 24 30 43 10 65 13 49 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 3 exits: Fac / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Discovered exit to Mines (range 12) 498 | -10/Materials | Identified exit to Materials 498 | -10/Materials | Discovered exit to Materials (range 17) 684 | -10/Materials | Entered another Materials area 686 | -9/Materials | Reached level 2 686 | -9/Materials | Reached level 3 686 | -9/Materials | Upgraded with Weapon slot (x1) 783 | -9/Materials | Reached level 4 905 | -9/Materials | Identified exit to Materials 905 | -9/Materials | Discovered exit to Materials (range 14) 931 | -9/Materials | Upgraded with Utility slot (x1) 988 | -9/Materials | Identified exit to Mines 988 | -9/Materials | Identified exit to Storage 1163 | -9/Materials | Build established: Hacker-Skirmisher 1242 | -9/Materials | Reached level 5 1252 | -9/Materials | Upgraded with Utility slot (x1) 1391 | -9/Materials | Entered Storage 1393 | -9/Storage | Reached level 6 1393 | -9/Storage | Upgraded with Weapon slot (x1) 1426 | -9/Storage | Learned location of Armory (-4) 1705 | -9/Storage | Build established: Hacker-Tank 2039 | -9/Storage | Garrison activated, responded to threat 2043 | -9/Storage | Reached level 7 2062 | -9/Storage | Build established: Hacker-Gunner 2145 | -9/Storage | Upgraded with Utility slot (x1) 2280 | -9/Storage | Used back door to open Recycling access 2280 | -9/Storage | Identified exit to Recycling 2280 | -9/Storage | Discovered exit to Recycling (range 4) 2393 | -9/Storage | Discovered exit to Materials (range 16) 2426 | -9/Storage | Entered Materials 2428 | -8/Materials | Reached level 8 2428 | -8/Materials | Upgraded with Utility slot (x1) 2570 | -8/Materials | Build established: Hacker-Tank 2591 | -8/Materials | Identified exit to Factory 2591 | -8/Materials | Discovered exit to Factory (range 18) 2667 | -8/Materials | Reached level 9 2829 | -8/Materials | Discovered exit to Factory (range 10) 2870 | -8/Materials | Entered Factory 2872 | -7/Factory | Reached level 10 2872 | -7/Factory | Upgraded with Utility slot (x1) 2899 | -7/Factory | Build established: Scavenger-Tank 3068 | -7/Factory | Identified exit to Lower Caves 3068 | -7/Factory | Discovered exit to Lower Caves (range 8) 3362 | -7/Factory | Build established: Hacker-Gunner 3621 | -7/Factory | Garrison activated, responded to threat 3714 | -7/Factory | Fabricated Imp. Terrain Scan Processor (x2) 3754 | -7/Factory | Build established: Hacker-Tank 3840 | -7/Factory | Reached level 11 4261 | -7/Factory | Upgraded with Weapon slot (x1) 4400 | -7/Factory | Build established: Hacker-Gunner 4451 | -7/Factory | Identified exit to Factory 4451 | -7/Factory | Discovered exit to Factory (range 18) 4593 | -7/Factory | Entered another Factory area 4595 | -6/Factory | Reached level 12 4595 | -6/Factory | Reached level 13 4595 | -6/Factory | Upgraded with Propulsion slot (x1) 4595 | -6/Factory | Upgraded with Utility slot (x1) 5040 | -6/Factory | Reached level 14 5469 | -6/Factory | Identified exit to Factory 5469 | -6/Factory | Discovered exit to Factory (range 12) 5520 | -6/Factory | Reached level 15 5524 | -6/Factory | Upgraded with Utility slot (x1) 5590 | -6/Factory | Entered another Factory area 5592 | -5/Factory | Reached level 16 5592 | -5/Factory | Upgraded with Power slot (x1) 5703 | -5/Factory | Identified exit to Upper Caves 5703 | -5/Factory | Discovered exit to Upper Caves (range 16) 5844 | -5/Factory | Identified exit to Extension 5844 | -5/Factory | Discovered exit to Extension (range 12) 5852 | -5/Factory | Identified exit to Factory 5852 | -5/Factory | Discovered exit to Factory (range 15) 5861 | -5/Factory | Build established: Hacker-Skirmisher 5910 | -5/Factory | Entered Extension 5912 | -5/Extension | Reached level 17 5920 | -5/Extension | Disrupted transfer network 5920 | -5/Extension | Upgraded with Propulsion slot (x1) 6081 | -5/Extension | Energy Cycler disabled 6081 | -5/Extension | Rescued a captive Derelict 6081 | -5/Extension | Rescued a captive Derelict 6081 | -5/Extension | Rescued a captive Derelict 6081 | -5/Extension | Rescued a captive Derelict 6081 | -5/Extension | Rescued a captive Derelict 6082 | -5/Extension | Rescued a captive Derelict 6083 | -5/Extension | Rescued a captive Derelict 6083 | -5/Extension | Rescued a captive Derelict 6084 | -5/Extension | Rescued a captive Derelict 6084 | -5/Extension | Rescued a captive Derelict 6085 | -5/Extension | Rescued a captive Derelict 6086 | -5/Extension | Rescued a captive Derelict 6090 | -5/Extension | Rescued a captive Derelict 6225 | -5/Extension | Spotted B-75 Beast 6273 | -5/Extension | Build established: Scavenger-Skirmisher 6286 | -5/Extension | Destroyed B-75 Beast 6309 | -5/Extension | Spotted B-75 Beast 6381 | -5/Extension | Destroyed B-75 Beast 6388 | -5/Extension | Discovered exit to Factory (range 17) 6410 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6646 | -5/Extension | Reached level 18 6652 | -5/Extension | Upgraded with Weapon slot (x1) 6784 | -5/Extension | Discovered exit to Factory (range 11) 6787 | -5/Extension | Identified exit to Cetus 6787 | -5/Extension | Discovered exit to Cetus (range 6) 7291 | -5/Extension | Entered Factory 7291 | -4/Factory | Accompanied by 2 allies 7293 | -4/Factory | Reached level 19 7364 | -4/Factory | Reached level 20 7371 | -4/Factory | Upgraded with Utility slot (x1) 7519 | -4/Factory | Found Prototype Device 7519 | -4/Factory | Identified Adv. EM Disruption Field 7609 | -4/Factory | Identified exit to Research 7609 | -4/Factory | Discovered exit to Research (range 12) 7675 | -4/Factory | Build established: Scavenger-Tank 7766 | -4/Factory | Reached level 21 7883 | -4/Factory | Upgraded with Power slot (x1) 7999 | -4/Factory | Entered Research 8001 | -3/Research | Reached level 22 8001 | -3/Research | Reached level 23 8004 | -3/Research | Upgraded with Utility slot (x1) 8033 | -3/Research | Spotted B-86 Titan 8074 | -3/Research | Destroyed B-86 Titan 8115 | -3/Research | Reached level 24 8415 | -3/Research | Destroyed 10 combat bots 8451 | -3/Research | Upgraded with Propulsion slot (x1) 8494 | -3/Research | Reached level 25 8670 | -3/Research | Build established: Scavenger-Gunner 8729 | -3/Research | Identified exit to Quarantine 8729 | -3/Research | Discovered exit to Quarantine (range 13) 8751 | -3/Research | Entered Quarantine 8753 | -3/Quarantine | Reached level 26 8826 | -3/Quarantine | Reached level 27 8848 | -3/Quarantine | Identified exit to Research 8994 | -3/Quarantine | Cryocooling Duct disabled 9009 | -3/Quarantine | Ambient heat levels rising (+20) 9009 | -3/Quarantine | Non-combat units ordered to evacuate 9135 | -3/Quarantine | Found Alien Artifact 9192 | -3/Quarantine | Found Alien Artifact 9310 | -3/Quarantine | Identified Transdimensional Reconstructor 9310 | -3/Quarantine | Identified Core Reset Matrix 9448 | -3/Quarantine | Upgraded with Utility slot (x1) 9492 | -3/Quarantine | Found Alien Artifact 9492 | -3/Quarantine | Identified Terrabomb 9492 | -3/Quarantine | Used Terrabomb 9532 | -3/Quarantine | Found Terrabomb 9560 | -3/Quarantine | Entered Research 9562 | -2/Research | Reached level 28 9562 | -2/Research | Reached level 29 9565 | -2/Research | Upgraded with Utility slot (x1) 9623 | -2/Research | Identified exit to Testing 9623 | -2/Research | Discovered exit to Testing (range 14) 9881 | -2/Research | Fabricated Adv. Cloaking Device (x1) 10034 | -2/Research | Spotted B-90 Cyclops 10081 | -2/Research | Destroyed B-90 Cyclops 10086 | -2/Research | Reached level 30 10423 | -2/Research | Destroyed 8 combat bots 10516 | -2/Research | Build established: Generator-Gunner 10519 | -2/Research | Entered Testing 10525 | -2/Testing | Protovariant out of control (PX-D7SAXU9EUB) 10525 | -2/Testing | Reached level 31 10525 | -2/Testing | Unleashed a protovariant (PX-D7SAXU9EUB) 10850 | -2/Testing | Destroyed 7 combat bots 10891 | -2/Testing | Garrison activated, responded to threat 10913 | -2/Testing | Found Prototype Processor 10913 | -2/Testing | Identified Exp. Signal Interpreter 10982 | -2/Testing | Core integrity fell below 50% 11043 | -2/Testing | Found Prototype Device 11043 | -2/Testing | Identified Exp. Thermal Shield 11051 | -2/Testing | Identified exit to Access 11148 | -2/Testing | Spotted Fortress 11272 | -2/Testing | Core integrity fell below 20% 11289 | -2/Testing | Build established: Scavenger-Gunner 11323 | -2/Testing | Destroyed Fortress 11364 | -2/Testing | Found Prototype Device 11364 | -2/Testing | Identified Thermal Barrier 11369 | -2/Testing | Found Prototype Device 11369 | -2/Testing | Identified Exp. Force Field 11444 | -2/Testing | Identified exit to Section 7 11444 | -2/Testing | Discovered exit to Section 7 (range 5) 11448 | -2/Testing | Entered Section 7 11450 | -2/Section 7 | Reached level 32 11499 | -2/Section 7 | Spotted S7 Guard 11544 | -2/Section 7 | Found Alien Artifact 11544 | -2/Section 7 | Identified Core Regenerator 11544 | -2/Section 7 | Used Core Regenerator, restored core integrity (+325) 11617 | -2/Section 7 | Spotted S7 Guard 11651 | -2/Section 7 | Destroyed S7 Guard 11694 | -2/Section 7 | Destroyed 8 combat bots 11728 | -2/Section 7 | Discovered exit to Access (range 18) 11803 | -2/Section 7 | Found Alien Artifact 11803 | -2/Section 7 | Identified Integrity Redistributor 11803 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-115) 11893 | -2/Section 7 | Spotted B-90 Cyclops 11993 | -2/Section 7 | System corruption reached 10% 11996 | -2/Section 7 | Destroyed 7 combat bots 12229 | -2/Section 7 | Entered Access 12231 | -1/Access | Reached level 33 12510 | -1/Access | Fabricated Exp. Biometal Leg? 12564 | -1/Access | Build established: Generator-Gunner 12623 | -1/Access | Destroyed 7 combat bots 12625 | -1/Access | Reached level 34 12671 | -1/Access | Destroyed 7 combat bots 12680 | -1/Access | Identified exit to Command 12689 | -1/Access | Found Prototype Device 12689 | -1/Access | Identified Exp. Phase Shifter 12729 | -1/Access | First assault squad dispatched 12780 | -1/Access | Entered Command 12879 | -1/Command | Reached level 35 12957 | -1/Command | Phase Generator disabled 13030 | -1/Command | First assault squad dispatched 13341 | -1/Command | Destroyed 7 combat bots 13476 | -1/Command | Spotted M Guard 13476 | -1/Command | Spotted M Guard 13476 | -1/Command | Spotted Combat Programmer 13478 | -1/Command | Spotted Combat Programmer 13513 | -1/Command | Core integrity fell below 50% 13545 | -1/Command | Core integrity fell below 20% 13622 | -1/Command | Destroyed Combat Programmer 13711 | -1/Command | Destroyed M Guard 13742 | -1/Command | Destroyed M Guard 13742 | -1/Command | All MAIN.C guards destroyed 13743 | -1/Command | Build established: Generator-Tank 13917 | -1/Command | Met MAIN.C 14133 | -1/Command | 0b10 Conduit disabled 14153 | -1/Command | Used Terrabomb 14160 | -1/Command | MAIN.C activated Command garrisons 14160 | -1/Command | Identified exit to Surface 14160 | -1/Command | Discovered exit to Surface (range 17) 14177 | *** | Escaped! Last Messages --------------- 14068_ P-80 Master resets H-88 Terminator, system corruption cleaned. 14069_ Door malfunctions. 14070_ Slug penetrates Wall. 14070_ P-80 Master suffers critical hit (Destroy). 14070_ Slug penetrates Wall. 14074_ P-80 Master resets P-80 Master, system corruption cleaned. 14077_ Slug penetrates P-80 Master. 14077_ Slug penetrates Earth. 14077_ Slug penetrates Wall. 14078_ Wall collapses. 14125_ System corrupted: Exp. Cooling System rejected. 14125_ Acquired Exp. Cooling System. 14133_ 0b10 Conduit disabled. 14151_ P-80 Master resets P-80 Master, system corruption cleaned. 14153_ Terrabomb activated. Heavy Barrier opened. 14160_ ALERT: All Command garrisons activated. 14160_ Door malfunctions. 14160_ EXIT=FOUND: SURFACE [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? " " ""???? | | ????????????????????????????????? " " ""???? | | ???????????????????????????????""""" " " """""" | | ???????????????????????????? " " " " """""" | | ???????????????????????????+#""" " " " "" " | | ?????????????????????????? " " " " """ " | | ?????????????????????????# " " " " """ " | | ?????????????????????????# " " " " " " " | | ?????????????????????????# " " " " " " | | ?????????????????????????# """"""" " " " " | | ?????????????????????????# " " """""" | | ?????????????????????????# "";; " """ | | ?????????????????????????+ " " " | | ?????????????????????????# ; " " | | ?????????????????????##### ;;;;;;""""" | | ????????????????????? | | ?????????????????????? p | | ?????????????????????????# p | | ?????????????????????????#""+";;;;;;;;/;;;""" "" | | ?????????????????????????# " ! ;; ; " " " | | ?????????????????????????# " ;; ; " " | | ?????????????????????????# " ;; ; " """""" | | ?????????????????????????# ; ;; =" " | | ???????????????????????####; ;; " """""""" | | ???????????????????????# ; "" " | | ???????????????????????# @ # != "" " | | ?????????????????? # == "" " | | ????????????# ! # "" " | | ????????????# k ########### *"" " | | ????????????##w????????????# "" " | | ???????????????????????????####"""" " | | ?????????????????????????????? """""""" | | ????????????????????????????? " | | ????????????????????????????? ## | | ????????????????????????????# #### | | ????????????????????????????## ##???## ? | | ?????????????????????????????# #??????###### ##?? | | ?????????????????????????????# #????????????##??? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# ?????????????????? | | ?????????????????????????????# ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 80 Energy Capacity 950 Matter Stores 600 Matter Capacity 600 Sight Range 26 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 610 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: KI 55 Resistance: TH 85 Resistance: EX 55 Resistance: EM 85 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Imp. Terrain Scan Processor | -9/Storage | Hacked Cryofiber Web | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Targeting Computer | -7/Factory | Extracted Assault Cannon | -6/Factory | Extracted Hpw. Shock Rifle | -6/Factory | Extracted Coil Gun | -6/Factory | Extracted Imp. Cooling System | -6/Factory | Extracted Target Analyzer | -6/Factory | Extracted Focal Shield | -6/Factory | Hacked Adv. Reaction Control System | -5/Factory | Hacked Biometal Leg | -4/Factory | Hacked Adv. Cloaking Device | -2/Research | Hacked Imp. Q-thruster | -2/Section 7 | Archive Enh. Coil Gun | -2/Section 7 | Archive Exp. Biometal Leg | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Robot Schematics ------------------ I-36 Angel | -7/Factory | Hacked Y-64 Sentinel | -5/Extension | Hacked E-15 Imp | -5/Extension | Hacked A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Imp. Terrain Scan Processor | x2 | -7/Factory Adv. Cloaking Device | x1 | -2/Research Exp. Biometal Leg | x1 | -1/Access Alien Tech Used ----------------- Terrabomb Core Regenerator Integrity Redistributor Achievements -------------- True Cogmind Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Qua Res Tes Sec Acc Com Levels Raised 34 | . . 4 2 2 2 4 1 2 3 4 2 3 1 1 2 1 XP Earned 58445 | 6000 985 5591 3150 2685 3679 4943 2054 3390 4462 6281 2835 4174 1765 1486 2337 2628 XP Spent 56270 | 5995 . 5315 3300 1840 4150 5950 1300 2500 3700 5300 3500 6650 1400 1470 1300 2600 Upgrades 99 | 32 . 14 3 3 4 4 2 2 2 4 1 6 4 11 4 3 Power Slot 2 | . . . . . . . 1 . 1 . . . . . . . Propulsion Slot 4 | 1 . . . . . 1 . 1 . 1 . . . . . . Utility Slot 12 | 1 . 2 1 1 1 2 . . 1 1 1 1 . . . . Weapon Slot 4 | . . 1 1 . 1 . . 1 . . . . . . . . Core Integrity 14 | 3 . 1 . 2 . . . . . . . . . 8 . . Heat Dissipation 8 | 4 . 1 . . . . . . . . . . . 3 . . Energy Generation 3 | 1 . . . . 1 . . . . . . 1 . . . . Energy Storage 2 | . . 2 . . . . . . . . . . . . . . Matter Storage 6 | . . 2 . . . 1 . . . . . . 3 . . . Mass Support 3 | 2 . . 1 . . . . . . . . . . . . . Inventory Capacity 4 | . . 3 . . . . . . . . . 1 . . . . Sight Range 3 | 2 . . . . . . . . . . . . 1 . . . Sensor Range 9 | 9 . . . . . . . . . . . . . . . . Terrain Scan Density 5 | 3 . 2 . . . . . . . . . . . . . . Ranged Accuracy 2 | 2 . . . . . . . . . . . . . . . . Melee Accuracy 2 | . . . . . . . . . . . . 2 . . . . KI Resistance % 4 | 1 . . . . . . . . . 1 . . . . 1 1 TH Resistance % 4 | 1 . . . . . . . . . 1 . 1 . . . 1 EX Resistance % 4 | 1 . . . . . . . . . . . . . . 3 . KI Damage % 4 | 1 . . . . 1 . 1 . . . . . . . . 1 Protomatter Created 5771 | . 75 99 272 111 169 328 . 332 311 265 231 811 467 1025 750 525 Integrity Restored 7776 | . 37 293 254 112 149 490 . 930 509 528 634 871 228 1445 261 1035 Core 5472 | . 22 253 76 56 101 273 . 510 390 528 247 509 228 1239 196 844 Parts 2304 | . 15 40 178 56 48 217 . 420 119 . 387 362 . 206 65 191 Protomatter Decayed 3931 | . 45 . 103 67 146 78 . 714 301 . 99 433 467 438 576 464 Game ------ Seed MetafiberQuantumDerivative Manual? 0 Play Time 02:59:52 Cumulative 302.2 hours Start 2022.10.05 @ 14:38:33 End 2022.10.05 @ 20:39:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 106 Rogue 0 Adventurer 1 Explorer 105 Win Type 0 Total 25 Types 13/1/5/3/0/1/1/0/1 Lore% 88 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 3b5ebea4-8fca-498d-b908-20bc0e4335f1