Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 21:14:03 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (198) 990 Value Destroyed (7171) 7171 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3483) 3483 TOTAL SCORE: 15344 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2513 Follower Combat Kills 206 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/950 Matter 383/400 Energy 115/460 System Corruption 1% Temperature Cool (-88) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (10) ----- Cryofiber Web Improved Heat Sink Improved Heat Sink Trap Scanner Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Target Analyzer > --- WEAPON (5) ------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Heavy Laser Makeshift Hammer > --- INVENTORY (3) ---- Heavy Laser Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Trap Scanner Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Modified TNC Advanced Targeting Computer Target Analyzer Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Cryofiber Web Plasma Cutter Makeshift Hammer [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Modified TNC Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 17 | 4 1 1 5 1 . . 2 3 Power 1 | . . . 1 . . . . . Propulsion 3 | 1 . . 1 1 . . . . Utility 9 | 2 1 . 2 . . . 2 2 Weapon 4 | 1 . 1 1 . . . . 1 Parts Attached 82 | 8 4 5 19 4 1 1 19 21 Power 4 | 1 . . 3 . . . . . Engine 4 | 1 . . 3 . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 2 . 2 2 . . 5 1 Treads 14 | 2 2 . 2 2 . . 5 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 3 1 1 5 1 1 1 8 7 Device 13 | 3 . . 2 1 . . 3 4 Storage . | . . . . . . . . . Processor 6 | . . . 2 . 1 1 1 1 Hackware . | . . . . . . . . . Protection 9 | . 1 1 1 . . . 4 2 Artifact . | . . . . . . . . . Weapon 36 | 2 1 4 9 1 . . 6 13 Energy Gun 9 | 1 . . 1 . . . 5 2 Energy Cannon 7 | . . . 5 1 . . 1 . Ballistic Gun 5 | 1 . 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 1 . 2 . . . . 4 Special Weapon 5 | . . . . . . . . 5 Impact Weapon 3 | . . 1 . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . 1 . Parts Lost 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 100 99 99 Engine 11 | . 11 10 12 12 12 12 11 9 Treads 21 | . 22 21 20 20 25 25 22 20 Device 22 | . 34 31 21 19 15 12 18 21 Processor 11 | . . . 10 12 14 18 16 16 Protection 6 | . 8 10 6 6 6 6 5 4 Energy Gun 9 | . 2 . . . . . 19 20 Energy Cannon 5 | . . . 8 24 25 25 2 . Ballistic Gun 4 | . 11 10 11 . . . . . Launcher 3 | . 9 10 6 1 . . . . Peak Build Rating 76 | 10 11 16 33 43 47 49 67 76 Average Rating 42 | 5 10 13 26 35 44 47 61 71 On Entrance 30 | . 10 11 14 31 43 47 49 67 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 12 16 20 43 43 43 42 46 51 Greatest Support 83 | 40 40 40 60 83 83 83 83 80 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | . 1 2 2 3 3 3 3 3 Average Capacity 2 | . . 1 2 2 3 3 3 3 Most Carried 3 | . 1 2 2 3 3 3 3 3 Average Carried 2 | . . 1 1 2 3 3 2 2 Final Capacity 3 | . 1 2 2 3 3 3 3 3 Final Carried 3 | . 1 2 2 3 3 3 3 3 Class Distribution -------------------- 48% | Skirmisher 19% | Mutant 12% | Bomber 10% | Scavenger-Bomber 5% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Bomber | -9/Materials Bomber | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3561 | 331 610 446 1570 60 . 18 174 352 Remotely 2832 | 252 610 446 1484 40 . . . . Salvage Created 6769 | 147 576 24 1602 72 . 73 1528 2747 Parts 380 | 12 48 9 121 3 . 7 75 105 Haulers Intercepted 15 | . 2 . 6 . . . 5 2 Recyclers Shooed 4 | . 2 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 139 | . 15 3 32 2 . 6 24 57 Guns 91 | . 5 . 13 . . . 24 49 Cannons 11 | . . . 3 2 . 6 . . AOE 33 | . 10 3 16 . . . . 4 Classes Destroyed 16 | 2 7 1 1 1 . 1 . 3 Worker 9 | . 3 1 2 . . . 1 2 Builder 10 | . 3 . 3 . . . 4 . Tunneler 5 | 3 . . 1 . . . 1 . Hauler 15 | . 2 . 6 . . . 5 2 Recycler 11 | 1 5 . 2 . . . 3 . Mechanic 1 | . . . . . . . . 1 Operator 5 | . 1 . 1 . . . 2 1 Watcher 12 | . 3 . 5 . . . 2 2 Swarmer 36 | . 12 2 12 . . 3 7 . Grunt 65 | . 3 . 9 1 . . 12 40 Brawler 5 | . . . 1 . . . . 4 Duelist 6 | . . . . 1 . . . 5 Protector 1 | . . . . . . . . 1 Sentry 17 | . . 1 10 . . . 5 1 Hunter 4 | . . . . . . 3 . 1 Programmer 5 | . . . . . . . . 5 Best Kill Streak 8 | 3 7 2 6 2 . 3 6 8 Combat Bots Only 8 | . 6 2 5 2 . 3 6 8 Max Kills in Single Turn 4 | 1 3 2 4 1 . 2 2 2 Gunslinging 1 | . . . . . . . 1 1 Exploded 4 | . 3 2 4 . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 497 | . 31 20 97 . . 13 55 281 Missed 141 | . 11 5 23 . . 3 12 87 Damage Taken 5658 | . 280 274 995 . . 125 615 3369 Core 4192 | . 209 206 720 . . 84 432 2541 Absorbed by Shields . | . . . . . . . . . Redirected to Core 3801 | . 168 175 641 . . 84 404 2329 Regen/Repaired (Parts) 120 | . . . 109 . . . 11 . Core Remaining (%) 84 | 100 . 83 . . . 60 95 . Volleys Fired 583 | 17 140 9 140 13 . 9 131 124 Largest 5 | 1 2 2 4 4 . 4 4 5 Hottest 309 | 20 70 46 204 272 . 272 272 309 Shots Fired 1678 | 17 156 14 369 40 . 36 524 522 Gun 1342 | 17 113 5 229 . . . 462 516 Cannon 246 | . . . 110 38 . 36 62 . Launcher 89 | . 43 9 30 2 . . . 5 Special 1 | . . . . . . . . 1 Kinetic 344 | 17 102 5 220 . . . . . Thermal 1245 | . 11 . 119 38 . 36 524 517 Explosive 89 | . 43 9 30 2 . . . 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 40 | 8 9 5 36 5 . 10 21 40 Robot Miss Streak 6 | 1 6 3 3 . . 2 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 17 | . . . . . . . 4 13 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 737 | 14 56 4 152 5 . 15 139 352 Core Hits 342 | 5 44 4 81 3 . 9 57 139 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 38 | . 1 . . . . . 12 25 Burn 37 | . 1 . . . . . 11 25 Meltdown 1 | . . . . . . . 1 . Melee Attacks 7 | . . 2 . . . . . 5 Impact 7 | . . 2 . . . . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18268 | 181 1531 352 3400 105 . 337 3760 8602 Guns 13287 | 181 641 17 1873 . . . 2783 7792 Cannons 1412 | . . . 490 105 . 327 490 . Explosions 3287 | . 887 247 1027 . . . 482 644 Melee 221 | . . 59 . . . . . 162 Ramming 61 | . 3 29 10 . . 10 5 4 Kinetic 2536 | 181 567 17 1771 . . . . . Thermal 12559 | . 74 . 592 105 . 327 3669 7792 Explosive 2870 | . 887 247 1006 . . . 86 644 Electromagnetic 21 | . . . 21 . . . . . Impact 221 | . . 59 . . . . . 162 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 7 7 . . . . . 1 Average Corruption 6 | . 6 7 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 101 | . 73 27 . . . . . 1 Message Errors 27 | . 21 6 . . . . . . Matter Fused 19 | . 16 2 . . . . . 1 Heat Flow Errors 12 | . 8 4 . . . . . . Energy Discharges 12 | . 5 7 . . . . . . Data Loss (minor) 12 | . 10 2 . . . . . . Data Loss (major) 3 | . 3 . . . . . . . Misfires 7 | . 4 3 . . . . . . Alerts 5 | . 2 3 . . . . . . Weapon Failures 4 | . 4 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 210 | . 21 1 40 . . . 132 16 Projectiles 12 | . . . 12 . . . . . Explosions 182 | . 21 1 28 . . . 132 . Melee 16 | . . . . . . . . 16 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 521 | . 86 91 73 . . . . 271 Shots 15 | . 5 3 3 . . . . 4 Rammed 15 | . 1 7 3 1 . 1 1 1 Targets Rammed 16 | . 1 8 3 1 . 1 1 1 Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 576 | . 278 278 517 132 . 132 174 576 Average Temperature 73 | . 72 133 106 79 . 53 36 73 Received Heat Transfer 1908 | . 42 36 378 . . . 315 1137 Effects 17 | . . . 10 . . . . 7 Shutdowns 2 | . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . 4 . . . . . Matter Decay 3 | . . . 2 . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . . Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 5 | . . . . . . . 1 4 Combat Hostiles 4 | . . . . . . . . 4 Parts Melted 64 | . . . 1 . . 2 19 42 Heat Transferred 22316 | . 296 . 1083 185 . 592 6590 13570 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 2363 | 20 507 366 1363 634 . 120 913 2363 Initial 468 | . 13 179 88 468 . . . 415 Average 605 | 10 240 281 864 472 . 69 331 1102 Maximum Alert Level 5 | . 2 1 4 2 . . 3 5 Low Security (%) 23 | 100 28 20 2 . . 100 54 . Level 1 19 | . 56 79 6 24 . . 14 . Level 2 23 | . 14 . 21 75 . . 14 34 Level 3 17 | . . . 42 . . . 16 19 Level 4 10 | . . . 27 . . . . 19 Level 5 4 | . . . . . . . . 20 High Security 1 | . . . . . . . . 5 Max Security . | . . . . . . . . . Squads Dispatched 34 | . 2 1 3 . . . 6 22 Investigation 2 | . 1 . . . . . . 1 Extermination 4 | . . . . . . . . 4 Reinforcement 11 | . 1 . 2 . . . 6 2 Assault 17 | . . 1 1 . . . . 15 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 206 | . 23 8 55 . . 5 28 87 Peak Tracking Total 11 | . 6 3 6 . . 3 4 11 Tactical Retreats 5 | . . . 3 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 5 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 194 | . 25 3 40 11 . 2 34 79 Max in Single Turn 3 | . 2 1 2 2 . 1 2 3 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 65 | . . . . . . . . 65 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 36 | . 7 . 10 . 2 . 11 6 Terminals 27 | . 6 . 7 . . . 10 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . 2 . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 109 | . 26 . 27 . 24 . 24 8 Successful 58 | . 12 . 11 . 24 . 9 2 Failed 51 | . 14 . 16 . . . 15 6 Catastrophic 7 | . 2 . 2 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 60 | . 21 . 10 . 1 . 21 7 Terminals 69 | . 22 . 19 . . . 22 6 Fabricators 1 | . . . . . . . . 1 Repair Stations 8 | . . . 6 . . . 2 . Recycling Units 6 | . 4 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 32 | . 2 . 5 . 24 . 1 . Record 23 | . . . . . 23 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Unreport Threat 4 | . 1 . 3 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . Scan Component 3 | . . . 2 . . . 1 . Repair 3 | . . . 2 . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 18 | . 9 . 2 . . . 6 1 Terminals 15 | . 7 . 1 . . . 6 1 Track 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 6 | . 2 . 1 . . . 2 1 Disrupt 4 | . 1 . . . . . 3 . Operators 3 | . 2 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Reject 2 | . 1 . 1 . . . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 31 | . 7 . 10 . . . 9 5 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . Time 172 | . . . 64 . . . 108 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 73 | . . 40 33 . . . . . Total Damage 726 | . . 375 351 . . . . . Kills 15 | . . 8 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 16564 | 147 2620 1005 3420 1060 329 947 3076 3960 Spaces Moved 6823 | 66 1089 562 1415 618 205 539 1092 1237 Core 3 | 3 . . . . . . . . Treads 6820 | 63 1089 562 1415 618 205 539 1092 1237 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 170 Average Speed 162 | 155 160 160 160 160 160 160 164 170 Slowest Speed 170 | 160 160 160 160 160 160 160 170 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 75 | 5 99 97 96 98 59 97 93 37 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 6 | . . 2 . 1 . 3 . . Spaces Dug 22 | . . 10 5 . . . 7 . Terrain Destroyed 1111 | . 304 67 405 13 . . 230 92 Melee . | . . . . . . . . . Projectile 55 | . . . 4 . . . 51 . AOE 1056 | . 304 67 401 13 . . 179 92 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 10368 | 90 1811 651 2285 659 206 600 2048 2018 Wait 2246 | . 564 54 659 23 . 39 753 154 Move 6815 | 65 1088 561 1414 617 204 538 1091 1237 Hop . | . . . . . . . . . Pick Up 9 | . 1 . 3 1 . . 2 2 Fast Attach 46 | 8 2 3 12 1 1 . 10 9 Attach 3 | . . . 1 . . . 1 1 Detach 6 | . . 1 1 . . . 3 1 Swap 33 | . 2 2 6 3 . 1 8 11 Drop 38 | . 3 3 10 . 1 . 17 4 Fire 583 | 17 140 9 140 13 . 9 131 124 Melee 7 | . . 2 . . . . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 16 | . 1 8 3 1 . 1 1 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 566 | . 10 8 36 . . 12 31 469 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Upgraded with Utility slot (x1) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 6) 757 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Discovered new exit (range 11) 844 | -10/Materials | Reached level 2 853 | -10/Materials | Upgraded with Utility slot (x1) 1008 | -10/Materials | Discovered new exit (range 15) 2264 | -10/Materials | Reached level 3 2768 | -10/Materials | Entered Mines 2769 | -10/Mines | Met a Derelict testing a Signal Generator 2824 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2868 | -10/Mines | Discovered new exit (range 15) 2884 | -10/Mines | Reached level 4 3105 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3281 | -10/Mines | Upgraded with Weapon slot (x1) 3333 | -10/Mines | Discovered new exit (range 16) 3571 | -10/Mines | Build established: Scavenger-Skirmisher 3579 | -10/Mines | Learned Materials garrison access intel 3773 | -10/Mines | Entered Materials 3773 | -9/Materials | Accompanied by 3 allies 3775 | -9/Materials | Reached level 5 3831 | -9/Materials | Discovered new exit (range 16) 3834 | -9/Materials | Reached level 6 4020 | -9/Materials | Discovered new exit (range 3) 4092 | -9/Materials | Upgraded with Propulsion slot (x1) 4092 | -9/Materials | Upgraded with Weapon slot (x1) 4095 | -9/Materials | Upgraded with Utility slot (x1) 4149 | -9/Materials | Reached level 7 4306 | -9/Materials | Upgraded with Power slot (x1) 4314 | -9/Materials | Discovered new exit (range 16) 4384 | -9/Materials | Build established: Scavenger-Bomber 4657 | -9/Materials | Discovered new exit (range 14) 4705 | -9/Materials | Reached level 8 4788 | -9/Materials | Upgraded with Utility slot (x1) 5019 | -9/Materials | Discovered new exit (range 10) 5373 | -9/Materials | First assault squad dispatched 5449 | -9/Materials | Reached level 9 5458 | -9/Materials | Core integrity fell below 50% 5739 | -9/Materials | Repaired Lgt. Treads 6178 | -9/Materials | Build established: Bomber 6741 | -9/Materials | Repaired Imp. Terrain Scanner 7152 | -9/Materials | Reached level 10 7193 | -9/Materials | Entered Mines 7230 | -9/Mines | Learned Materials terminal intel 7249 | -9/Mines | Learned Materials trap positions 7254 | -9/Mines | Discovered new exit (range 13) 7318 | -9/Mines | Discovered new exit (range 6) 7488 | -9/Mines | Identified exit to Exiles 7643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7813 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7976 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7995 | -9/Mines | Found Prototype Device 7996 | -9/Mines | Identified Exp. Sensor Array 8085 | -9/Mines | Upgraded with Propulsion slot (x1) 8220 | -9/Mines | Build established: Gunner 8253 | -9/Mines | Entered Exiles 8292 | -9/Exiles | Met 8R-AWN 8321 | -9/Exiles | Met EX-HEX 8367 | -9/Exiles | Met EX-BIN 8386 | -9/Exiles | Aligned with FarCom system 8388 | -9/Exiles | Given EX-Vault access code 8425 | -9/Exiles | Opened EX-Vault 8433 | -9/Exiles | Found Modified TNC 8467 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8513 | -9/Exiles | Met EX-DEC 8519 | -9/Exiles | Learned location of Zion (-7) 8561 | -9/Exiles | Discovered new exit (range 15) 8582 | -9/Exiles | Left Exiles lab with Modified TNC 8582 | -9/Exiles | Entered Mines 8705 | -8/Mines | Reached level 11 8739 | -8/Mines | Build established: Skirmisher 9082 | -8/Mines | Discovered new exit (range 16) 9121 | -8/Mines | Discovered new exit (range 8) 9529 | -8/Mines | Entered Materials 9530 | -8/Materials | Loaded intel: 13 trap records 9531 | -8/Materials | Loaded intel: 12 terminal locations 9533 | -8/Materials | Reached level 12 9752 | -8/Materials | Met 7R-MNS 9986 | -8/Materials | Upgraded with Utility slot (x1) 10366 | -8/Materials | Upgraded with Utility slot (x1) 10431 | -8/Materials | Discovered new exit (range 16) 10599 | -8/Materials | Repaired Exp. Sensor Array 10667 | -8/Materials | Discovered new exit (range 15) 11385 | -8/Materials | Reached level 13 11663 | -8/Materials | Core integrity fell below 50% 11728 | -8/Materials | Discovered new exit (range 9) 12137 | -8/Materials | Identified exit to Factory 12605 | -8/Materials | Entered Factory 12606 | -7/Factory | Caught up to 7R-MNS 12607 | -7/Factory | Reached level 14 12611 | -7/Factory | Upgraded with Weapon slot (x1) 13033 | -7/Factory | Reached level 15 13805 | -7/Factory | First assault squad dispatched 14135 | -7/Factory | Reached level 16 14392 | -7/Factory | Upgraded with Utility slot (x1) 14894 | -7/Factory | Discovered new exit (range 15) 15482 | -7/Factory | Reached level 17 15503 | -7/Factory | Upgraded with Utility slot (x1) 16329 | -7/Factory | High security lockdown imminent 16345 | -7/Factory | Core integrity fell below 50% 16409 | -7/Factory | High security lockdown engaged 16527 | -7/Factory | Destroyed 8 combat bots 16537 | -7/Factory | Discovered new exit (range 16) 16546 | -7/Factory | Core integrity fell below 20% 16565 | -7/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 16539_ H-55 Commando unfolds itself. 16539_ P-60 Hacker unfolds itself. 16539_ M-28 Smith unfolds itself. 16540_ Slug penetrates Wall. 16541_ Particle Charger destroyed. 16541_ Slug penetrates Wall. 16546_ M-28 Smith repairs P-60 Hacker. 16548_ Slug penetrates P-60 Hacker. 16548_ P-60 Hacker destroyed. 16549_ Slug penetrates Wall. 16549_ Penetrated by Slug. 16549_ M-28 Smith repairs H-55 Commando. 16552_ Slug penetrates P-60 Hacker. 16557_ Destroyed Gravmag System. 16560_ Gravmag System melted. 16560_ Imp. Heat Sink melted. 16560_ P-60 Hacker destroyed. 16563_ System corrupted: Matter fused (-7). 16563_ Slug penetrates Power Conduit. 16565_ Power Conduit explodes. 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"""" #?#?????????????????????????????????????? | | """ """" + ? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 50 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Levels Raised 16 | . 2 1 6 . . 1 2 4 XP Earned 28173 | 3000 3625 2132 7761 529 117 1273 3511 6225 XP Spent 26950 | 2300 1890 1300 7350 1850 . . 4500 7760 Upgrades 44 | 4 5 2 18 2 . . 3 10 Power Slot 1 | . . . 1 . . . . . Propulsion Slot 3 | 1 . . 1 1 . . . . Utility Slot 9 | 2 1 . 2 . . . 2 2 Weapon Slot 4 | 1 . 1 1 . . . . 1 Core Integrity 7 | . . . 1 . . . . 6 Heat Dissipation 10 | . . . 10 . . . . . Matter Storage 2 | . . . 2 . . . . . Inventory Capacity 3 | . 1 1 . 1 . . . . Terrain Scan Density 2 | . 2 . . . . . . . Ranged Accuracy 2 | . 1 . . . . . . 1 TH Damage % 1 | . . . . . . . 1 . Protomatter Created 1953 | . 95 27 333 44 . 121 330 1003 Integrity Restored 3888 | . 162 174 648 . . 258 660 1986 Core 3177 | . 141 174 386 . . 258 660 1558 Parts 711 | . 21 . 262 . . . . 428 Protomatter Decayed 710 | . 35 . 125 44 . 35 297 174 Game ------ Seed MiningLightpackCloak Manual? 0 Play Time 01:46:40 Cumulative 147.3 hours Start 2025.02.11 @ 18:12:26 End 2025.02.11 @ 21:14:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 121 Rogue 109 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4e5c1fd-2be9-4b3d-8ee4-1231e670d499