Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 23:20:39 Player: Player Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1161) 1161 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7991 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Large Storage Unit Enhanced Hardcell Cannon Fusion Bomb Launcher Companion Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag Array Gravmag Array Gravmag Array Linear Gravjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Power Sword Companion Sword > --- INVENTORY -------- Gravmag Array Improved Antigrav System Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Force Booster Advanced ECM Suite Layered Medium Armor Plating Magnetic Acceleration Cannon Hardcell Cannon Fusion Bomb Launcher Large Botcube [Rating: 101] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Spiked Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Companion Sword Energy Gun Heavy Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Slots Evolved 16 | . . . . 8 2 2 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . . . 3 1 1 1 . . Utility 9 | . . . . 5 1 1 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 83 | 9 6 11 8 22 8 2 6 . 11 Power 11 | 1 1 1 1 3 1 1 1 . 1 Engine 4 | 1 . . 1 1 . 1 . . . Core 5 | . 1 1 . 2 1 . . . . Reactor 2 | . . . . . . . 1 . 1 Propulsion 23 | 4 2 3 3 6 2 1 . . 2 Treads 4 | 1 1 1 1 . . . . . . Leg 1 | . . . . 1 . . . . . Wheel 9 | 3 1 2 2 1 . . . . . Hover 9 | . . . . 4 2 1 . . 2 Flight . | . . . . . . . . . . Utility 33 | 2 2 2 2 11 5 . 3 . 6 Device 14 | 1 . 1 . 5 1 . 1 . 5 Storage 3 | 1 1 . 1 . . . . . . Processor 5 | . . . . 2 2 . . . 1 Hackware 5 | . . . . 2 1 . 2 . . Protection 6 | . 1 1 1 2 1 . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 1 5 2 2 . . 2 . 2 Energy Gun 3 | . . 2 . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . 2 . 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 2 | . . 1 . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 30 | . . 5 . 2 . . 1 10 12 Power 4 | . . 1 . . . . . 1 2 Propulsion 8 | . . 1 . . . . . 5 2 Utility 14 | . . 1 . 2 . . 1 3 7 Weapon 4 | . . 2 . . . . . 1 1 Highest Loss Streak 10 | . . 3 . 2 . . 1 10 6 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 5 10 13 13 12 12 11 11 6 4 Power . | 1 . . . . . . . . . Propulsion . | 2 1 1 . . 2 2 1 1 . Utility 7 | 1 5 8 9 8 7 6 7 2 . Weapon 3 | 1 2 3 4 4 2 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 45 | 5 4 . 9 8 4 1 3 6 5 Power 5 | 2 1 . . . . . 1 . 1 Propulsion 5 | 1 2 . 1 . . . . 1 . Utility 20 | 2 . . 5 5 2 . 1 4 1 Weapon 15 | . 1 . 3 3 2 1 1 1 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 92 99 82 82 83 84 50 33 Engine 5 | . 1 4 14 2 . . 1 . 2 Core 4 | . 12 6 . 3 4 4 . . . Treads 11 | . 23 18 14 5 . . . . . Wheel 7 | . 4 8 13 7 . . . . . Hover 4 | . . . . 3 18 21 22 10 4 Device 6 | . 8 4 3 12 5 9 11 3 3 Storage 10 | . 14 14 14 6 5 5 4 1 . Processor 5 | . . . . 12 15 15 14 14 13 Hackware 5 | . . . . 12 16 15 15 12 2 Protection 5 | . 5 8 10 . . . . . . Energy Gun 5 | . . 11 14 . . . . . 1 Ballistic Gun 7 | . 26 14 . 4 . . . . . Special Weapon 1 | . 1 . 3 . . . . . . Slashing Weapon 5 | . . . 10 6 5 5 5 5 3 Peak Build Rating 101 | 8 10 14 29 66 82 88 101 101 70 Average Rating 33 | 6 9 10 21 46 78 86 94 52 40 On Entrance 40 | . 8 10 13 29 66 81 86 101 15 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 14 31 33 49 47 45 46 44 37 34 Greatest Support 69 | 20 40 40 20 47 60 49 69 69 31 Greatest Overweight (x) 9 | 2 1 3 4 3 . . . 9 1 Average Overweight (x) 1 | . . 1 3 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 11 15 15 15 15 15 15 8 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 5 Average Carried 13 | 5 10 13 14 14 14 14 14 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 63% | Mutant 12% | Hacker-Assassin 10% | Hacker-Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Assassin | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Matter Collected 1656 | 295 296 311 90 168 68 220 155 . 53 Remotely . | . . . . . . . . . . Salvage Created 1430 | 160 384 152 . 191 170 143 143 30 57 Parts 101 | 15 24 3 . 17 12 10 12 2 6 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 17 | . 4 4 . 3 3 . 2 . 1 Melee 8 | . . . . 3 3 . 2 . . Guns 7 | . 4 3 . . . . . . . AOE 2 | . . 1 . . . . . . 1 Classes Destroyed 10 | 2 5 1 . 1 . . . . 1 Worker 10 | . 2 . . 2 . 5 1 . . Tunneler 5 | 5 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | 1 1 . . . . . . . . Operator 4 | . 1 . . 1 . 1 . 1 . Watcher 3 | . 2 . . . . . . . 1 Swarmer 1 | . . . . . . . . . 1 Grunt 5 | . 4 . . . 1 . . . . Programmer 7 | . . . . 3 2 . 2 . . Subdweller 4 | . . 4 . . . . . . . Best Kill Streak 4 | 2 4 2 . 1 2 2 1 1 1 Combat Bots Only 2 | . 2 2 . 1 2 . 1 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . 1 Melee 1 | . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Hostile Shots Fired 427 | . 27 36 . 34 23 . 20 134 153 Missed 169 | . 5 10 . 8 6 . 6 62 72 Hits 258 | . 22 26 . 26 17 . 14 72 81 Melee 1 | . . . . . . . . . 1 Projectile 257 | . 22 26 . 26 17 . 14 72 80 AOE 2 | . . 2 . . . . . . . Critical Strikes 16 | . . 1 . 2 3 . 2 2 6 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 5657 | . 255 661 . 346 346 . 350 1405 2294 Core 2484 | . 26 108 . 103 19 . 55 712 1461 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 48 | . . . . 48 . . . . . Regen/Repaired (Parts) 59 | . . . . 59 . . . . . Core Remaining (%) 78 | 100 . . 46 87 98 100 . 41 . Volleys Fired 99 | 18 40 27 . 1 9 . . . 4 Largest 2 | 2 2 2 . 1 1 . . . 1 Hottest 100 | 40 100 100 . 44 44 . . . 65 Shots Fired 176 | 36 79 46 . 1 10 . . . 4 Gun 156 | 36 77 40 . . . . . . 3 Cannon 11 | . . . . 1 10 . . . . Launcher 4 | . . 3 . . . . . . 1 Special 5 | . 2 3 . . . . . . . Kinetic 146 | 36 77 22 . 1 10 . . . . Thermal 8 | . 2 3 . . . . . . 3 Explosive 4 | . . 3 . . . . . . 1 Electromagnetic 18 | . . 18 . . . . . . . Robot Hit Streak 12 | 5 12 6 . . 4 . . . 6 Robot Miss Streak 5 | 4 3 5 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 139 | 18 45 27 . 16 11 8 7 2 5 Core Hits 62 | 8 24 9 . 6 3 5 4 1 2 Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 1 1 . . 2 . . . . Destroy 2 | . 1 1 . . . . . . . Melee Attacks 125 | . . . . 44 26 16 27 2 10 Impact . | . . . . . . . . . . Slashing 124 | . . . . 44 26 16 26 2 10 Piercing 1 | . . . . . . . 1 . . Sneak Attacks 13 | . . . . 6 . 5 1 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . Damage Inflicted 4023 | 196 479 498 . 876 403 632 358 113 468 Guns 1001 | 196 479 267 . . . . . . 59 Cannons . | . . . . . . . . . . Explosions 472 | . . 231 . . . . . . 241 Melee 2545 | . . . . 876 403 632 358 113 163 Ramming 5 | . . . . . . . . . 5 Kinetic 842 | 196 479 167 . . . . . . . Thermal 59 | . . . . . . . . . 59 Explosive 472 | . . 231 . . . . . . 241 Electromagnetic 100 | . . 100 . . . . . . . Impact . | . . . . . . . . . . Slashing 2545 | . . . . 876 403 632 358 113 163 Piercing . | . . . . . . . . . . Highest Corruption 8 | . 4 4 . 1 5 . 2 8 3 Average Corruption 3 | . 3 4 . 1 4 . 1 5 1 Corruption Purged 1 | . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . 17 23 . 2 6 . 1 4 1 Message Errors 11 | . 5 1 . . 3 . . 1 1 Matter Fused 14 | . 4 8 . . . . 1 1 . Heat Flow Errors 5 | . 1 3 . . . . . 1 . Energy Discharges 6 | . . 4 . 1 1 . . . . Parts Rejected 2 | . . 2 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . 1 . . . . . 1 . Data Loss (major) 6 | . 4 1 . . 1 . . . . Misfires 5 | . 2 2 . . 1 . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 283 | . . . . 111 8 139 . . 25 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 283 | . . . . 111 8 139 . . 25 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 257 | . 123 256 . . 23 . . 257 . Average Temperature 36 | . 15 98 . . 13 . . 142 . Received Heat Transfer 639 | . 144 219 . . 90 . 9 42 135 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 74 | . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 71 | 5 55 . . 42 40 28 34 19 71 Initial 16 | . . . . . 16 3 . 14 . Average 7 | 1 9 . . 5 11 3 10 4 11 Influence Increases 888 | 30 173 . . 168 142 77 107 27 164 Destroy 0b10 Robot/C 260 | . 80 . . 60 60 . 40 . 20 Destroy 0b10 Robot/NC 130 | 30 35 . . 15 . 30 5 10 5 Destroy Leader 78 | . 26 . . 30 10 . 10 . 2 Successful Hack 76 | . . . . . 32 18 . . 26 Disable Machine 60 | . . . . 45 . 15 . . . Destroy Structure 149 | . 2 . . 18 40 14 22 2 51 Partial Spotted 60 | . . . . . . . 30 15 15 Lose Combat Pursuer 75 | . 30 . . . . . . . 45 Influence Decreases 873 | 30 173 . . 133 169 85 81 53 149 Entered New Map 36 | . . . . . 19 5 . 12 . Time Decay 701 | 30 173 . . 133 134 52 71 15 93 Lost Part 87 | . . . . . . . 10 21 56 Lost Ally 5 | . . . . . . . . 5 . Purge Threat 44 | . . . . . 16 28 . . . Squads Dispatched 14 | . 3 . . 4 4 . 1 1 1 Investigation 3 | . 2 . . . 1 . . . . Extermination 7 | . . . . 4 1 . 1 . 1 Reinforcement 2 | . 1 . . . . . . 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Distress Signals 1 | . 1 . . . . . . . . Communications Jammed 11 | . . . . . . . 1 10 . Distress Signals 11 | . . . . . . . 1 10 . Times Spotted 63 | . 12 8 . 4 4 1 4 10 20 Peak Tracking Total 9 | . 4 2 . 1 2 . 2 9 9 Tactical Retreats 7 | . 1 1 . . . . . . 5 Traps | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Traps Triggered 7 | . 3 . . . 2 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Machines Disabled 4 | . . . . 3 . 1 . . . Max in Single Turn 1 | . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Machines Accessed 24 | . 3 . 2 6 3 4 2 1 3 Terminals 15 | . 3 . . 3 2 4 1 1 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 Total Hacks 51 | . 6 . 6 10 9 9 4 1 6 Successful 20 | . 1 . 6 2 6 2 . . 3 Failed 31 | . 5 . . 8 3 7 4 1 3 Catastrophic 5 | . 2 . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 27 | . 5 . . 5 5 9 . . 3 Terminals 32 | . 6 . . 5 6 9 2 1 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . 1 Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 6 | . . . . 2 . . 2 . 2 Terminal Hacks 11 | . . . 6 . 3 2 . . . Record 5 | . . . 5 . . . . . . Open Door 1 | . . . 1 . . . . . . Recycling Unit Index 2 | . . . . . 1 1 . . . Unreport Threat 3 | . . . . . 2 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . 1 Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . . . 3 . . . 1 Terminals 4 | . 1 . . . 2 . . . 1 Botnet 4 | . 1 . . . 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Fedlink 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . . 5 3 3 2 1 1 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 50 | . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 52 | . . . . . . . . 52 . Highest-Rated Ally 52 | . . . . . . . . 52 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 321 | . . . . . . . . 321 . Kills 1 | . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Active Infowar (turns) 4205 | 116 570 319 440 1359 395 264 272 113 357 Optics 2760 | . . . . 1359 395 264 272 113 357 Sensors 1643 | . . . . 892 277 256 218 . . Structural 1583 | . . . . 1014 . 263 272 34 . Seismic 2029 | 116 570 319 440 407 . . 177 . . Jamming 72 | . . . . . 15 . 23 34 . ECM 54 | . . . . . . . . . 54 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Turns Passed 6727 | 164 930 1058 1815 1359 395 264 272 113 357 Spaces Moved 5614 | 91 593 695 1310 941 512 400 391 166 515 Core 254 | 5 . . . . . . . 104 145 Treads 558 | 1 320 236 1 . . . . . . Legs . | . . . . . . . . . . Wheels 2881 | 85 273 459 1309 755 . . . . . Hover 1921 | . . . . 186 512 400 391 62 370 Flight . | . . . . . . . . . . Fastest Speed 43 | 50 95 95 120 48 48 45 43 43 50 Average Speed 98 | 97 130 131 134 107 51 45 43 62 56 Slowest Speed 500 | 160 160 160 360 135 52 45 45 500 111 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 5 | . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 82 46 82 23 13 7 12 30 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 11 | . . 2 9 . . . . . . Spaces Dug 62 | . 2 . . 18 24 7 11 . . Terrain Destroyed 101 | . 2 22 . 18 25 7 11 . 16 Melee 50 | . . . . 17 15 7 11 . . Projectile 13 | . 2 . . 1 10 . . . . AOE 38 | . . 22 . . . . . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Tes Res Total 6446 | 135 678 790 1366 1228 595 458 463 175 558 Wait 316 | . 13 47 5 173 22 31 20 . 5 Move 5605 | 90 592 694 1309 940 511 399 390 165 515 Hop . | . . . . . . . . . . Pick Up 88 | 12 14 5 18 17 3 4 9 2 4 Fast Attach 47 | 7 1 2 7 13 6 . 2 . 9 Attach 23 | . . 6 . 9 . 2 4 . 2 Detach 12 | . 1 1 . 5 2 . 1 1 1 Swap 45 | 2 8 6 3 6 7 4 7 . 2 Drop 90 | 6 9 2 24 20 9 2 8 5 5 Fire 99 | 18 40 27 . 1 9 . . . 4 Melee 120 | . . . . 44 26 16 22 2 10 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Discovered new exit (range 7) 1082 | -10/Materials | Discovered new exit (range 9) 1095 | -10/Materials | Entered Subcaves 1096 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1096 | -10/Subcaves | Approached by a straggling Scientist 1619 | -10/Subcaves | Lost 3 parts (1p1u1w) 1654 | -10/Subcaves | Learned location of Zion (-7) 1815 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2025 | -10/Subcaves | Core integrity fell below 50% 2153 | -10/Subcaves | Entered Scraptown 2153 | -9/Scraptown | System corruption cleaned by C-Scrubber 2351 | -9/Scraptown | Visited Bundlers 2377 | -9/Scraptown | Visited Cyclists 2424 | -9/Scraptown | Visited Cave Peace 2452 | -9/Scraptown | Visited Spacefarers 2494 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2496 | -9/Scraptown | Learned location of 1 exit from Factory 2499 | -9/Scraptown | Learned location of Extension (-5) 2985 | -9/Scraptown | Visited Junk Repository 3028 | -9/Scraptown | Visited UFD Registry 3028 | -9/Scraptown | Registered with UFD as "Cogwarp" 3063 | -9/Scraptown | Visited Science Guys 3082 | -9/Scraptown | Visited Abandonware Association 3098 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 3098 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3133 | -9/Scraptown | Visited Botcube Research 3160 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3174 | -9/Scraptown | Found DCF Scrap (30 items) 3209 | -9/Scraptown | Received an X-ray algorithm 3263 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3429 | -9/Scraptown | Found Lrg. Botcube 3473 | -9/Scraptown | Visited Derelict Rescue Squad 3632 | -9/Scraptown | Visited Sword Containment 3688 | -9/Scraptown | Visited Curators Association 3717 | -9/Scraptown | Visited Supply Room 3883 | -9/Scraptown | Met Optimus 3883 | -9/Scraptown | Accepted into 0bPrime 3959 | -9/Scraptown | Discovered new exit (range 5) 3968 | -9/Scraptown | Entered Factory 3968 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 3969 | -6/Factory | Identified exit to Factory 4375 | -6/Factory | Build established: Hacker-Assassin 5068 | -6/Factory | Discovered new exit (range 7) 5131 | -6/Factory | Identified exit to Lower Caves 5227 | -6/Factory | Repaired Hyp. Gauss Rifle? 5327 | -6/Factory | Entered another Factory area 5327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5457 | -5/Factory | Loaded intel: 8 recycling unit locations 5611 | -5/Factory | Garrison activated, responded to threat 5701 | -5/Factory | Discovered new exit (range 6) 5703 | -5/Factory | Identified exit to Upper Caves 5710 | -5/Factory | Discovered new exit (range 20) 5721 | -5/Factory | Identified exit to Factory 5722 | -5/Factory | Entered another Factory area 5722 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5763 | -4/Factory | Build established: Hacker-Scout 5964 | -4/Factory | Discovered new exit (range 8) 5967 | -4/Factory | Identified exit to Research 5986 | -4/Factory | Entered Research 5986 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5987 | -3/Research | Identified exit to Testing 6213 | -3/Research | Found Fusion Bomb Launcher 6258 | -3/Research | Entered Testing 6302 | -3/Testing | Lrg. Botcube activated 6354 | -3/Testing | Core integrity fell below 50% 6365 | -3/Testing | Discovered new exit (range 13) 6370 | -3/Testing | Identified exit to Research 6371 | -3/Testing | Entered Research 6371 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6376 | -2/Research | Lost 10 parts (1p5n3u1w) 6623 | -2/Research | Found Quantum Capacitor 6629 | -2/Research | Spotted B-90 Cyclops 6632 | -2/Research | Lost 6 parts (1p1n3u1w) 6642 | -2/Research | Spotted B-90 Cyclops 6644 | -2/Research | Build established: Mutant 6689 | -2/Research | Core integrity fell below 50% 6710 | -2/Research | Core integrity fell below 20% 6728 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06690_ Critical hit (Blast). 06690_ Acquired 7 matter. 06694_ U-05 Engineer builds a Wall. 06697_ Knocked back. 06697_ Triggered Fusion Bomb Trap. 06697_ An explosion rips through the floor. 06699_ Knocked back. 06699_ Acquired 8 matter. 06702_ The unstable cave ceiling collapses. 06709_ Imp. Melee Analysis Suite destroyed. 06710_ Slammed into P-80 Master. 06710_ U-05 Engineer lays Concrete. 06712_ K-01 Serf collects debris. 06714_ U-05 Engineer lays Concrete. 06716_ Penetrated by Slug. 06718_ U-05 Engineer lays Concrete. 06718_ U-05 Engineer builds a Wall. 06719_ Penetrated by Slug. 06719_ Slug penetrates Terminal. 06720_ The unstable cave ceiling collapses. 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R R pp "" " | | ??????? # " | | ???????#########+#############+######### # " | | ???????????????????????????????????????# # " | | ???????????????????????????????????????# # | | ???????????????????????????????????????# #!!! | | ???????????????????????????????????????# #!!! | | ???????????????????????????????????????# #!! | | ???????????????????????????????????????# #### #### | | ???????????????????????????????????????# #??###??? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????################# ##??????? | | ???????????????????????# +??????? | | ???????????????????????# #??????? | | ##?????????????????????# / ? | | #?????????????????????+ # """" | | #?????????????????????# ###+########### """" | | ""#????????????????????# #??????????????? """" | | #""##################### #??????????????? | | #???????????????? ! | | #?????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: EX 50 Resistance: EM 25 Evasion (%) 56 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hyp. Gauss Rifle | 57% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkStasisScrapsphere Manual? 0 Play Time 02:20:25 Cumulative 237.1 hours Start 2025.05.26 @ 16:24:31 End 2025.05.26 @ 23:20:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 929c0597-9c5d-43d4-a1d6-8ac207fd5613