Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 10:28:28 // AFD2020/Player2 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (88) 88 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 1926 Bonus ------- Follower Combat Kills 203 Friendly Fire -30 Cogmind --------- Core Integrity 519/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Seismic Detector Light Armor Plating > --- WEAPON (3) ------- Medium Laser Small Laser Battle Rifle > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Wheel Large Matter Pod (150) Beam Rifle Particle Cannon Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg VTOL Module > --- UTILITY ---------- Small Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Medium Laser Small Laser Battle Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Large Matter Pod Beam Rifle Particle Cannon Light Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 16 | 6 3 1 6 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 3 | 2 . . 1 Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 4 | 1 1 . 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 3 | 2 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 6 | 3 5 6 7 Power . | . . 1 1 Propulsion 2 | 1 2 2 2 Utility 1 | . 1 2 1 Weapon . | 1 . . 1 Tool/Special . | . . . . Unused Backups 11 | 1 3 . 7 Power 2 | . 1 . 1 Propulsion 3 | 1 . . 2 Utility 3 | . 1 . 2 Weapon 2 | . 1 . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 94 100 83 Engine 12 | . 14 14 9 Treads 13 | . 16 14 11 Leg 10 | . 8 14 9 Flight 1 | . . . 4 Device 13 | . 12 14 15 Storage 12 | . 14 14 9 Energy Gun 20 | . 28 18 15 Ballistic Gun 6 | . . 9 9 Peak Build Rating 13 | 6 7 8 13 Average Rating 7 | 4 6 7 11 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 20 | 13 14 14 20 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 7 8 8 Average Carried 6 | 4 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 7 8 8 Class Distribution -------------------- 82% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 533 | 260 . 175 98 Remotely . | . . . . Salvage Created 132 | 25 29 . 78 Parts 14 | 5 4 . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 3 | . 2 . 1 Guns 3 | . 2 . 1 Classes Destroyed 4 | 1 1 . 2 Tunneler 1 | 1 . . . Watcher 1 | . . . 1 Swarmer 2 | . 2 . . Brawler 1 | . . . 1 Best Kill Streak 2 | 1 2 . 1 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 2 | 1 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 19 | . 5 14 . Missed 6 | . 2 4 . Hits 13 | . 3 10 . Projectile 13 | . 3 10 . Damage Taken 214 | . 25 189 . Core 39 | . . 39 . Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 22 | 3 3 11 5 Largest 3 | 2 2 2 3 Hottest 115 | 90 80 80 115 Shots Fired 48 | 6 6 22 14 Gun 48 | 6 6 22 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | . . 5 5 Thermal 29 | 6 3 11 9 Explosive . | . . . . Electromagnetic 9 | . 3 6 . Robot Hit Streak 16 | 2 4 16 1 Robot Miss Streak 3 | 3 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 29 | 3 4 18 4 Core Hits 6 | 1 2 1 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 197 | 36 47 69 45 Guns 197 | 36 47 69 45 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 34 | . . 25 9 Thermal 140 | 36 24 44 36 Explosive . | . . . . Electromagnetic 23 | . 23 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 90 36 . 72 Average Temperature 31 | 48 17 . 27 Received Heat Transfer 48 | . . 48 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 305 | 87 50 81 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 134 | 5 77 . 134 Initial . | . . . . Average 23 | . 19 . 40 Influence Increases 295 | 5 87 . 203 Destroy 0b10 Robot/C 160 | . 60 . 100 Destroy 0b10 Robot/NC 20 | 5 . . 15 Destroy Leader 44 | . 10 . 34 Allied During Kill 51 | . 17 . 34 Successful Hack 20 | . . . 20 Influence Decreases 168 | 5 87 . 76 Time Decay 158 | 5 87 . 66 Lost Part 10 | . . . 10 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 5 5 7 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 4 | . . . 4 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . . . 6 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 68 | . 56 58 68 Highest-Rated Ally 68 | . 56 58 68 Total Orders . | . . . . Ally Attacks 38 | . 7 16 15 Total Damage 527 | . 38 126 363 Kills 9 | . 1 2 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1089 | . 325 497 267 Structural 186 | . . . 186 Seismic 1089 | . 325 497 267 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1230 | 122 344 497 267 Spaces Moved 568 | 60 118 274 116 Core 8 | 8 . . . Treads 560 | 52 118 274 116 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 145 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 19 25 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 858 | 89 270 312 187 Wait 218 | 7 135 26 50 Move 565 | 59 117 273 116 Hop . | . . . . Pick Up 25 | 13 7 1 4 Fast Attach 5 | . . . 5 Attach 11 | 6 3 1 1 Detach . | . . . . Swap 1 | . . . 1 Drop 11 | 1 5 . 5 Fire 22 | 3 3 11 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 9) 467 | -10/Materials | Entered Subcaves 477 | -10/Subcaves | Learned location of Storage (-7) 514 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 578 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 585 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 655 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 935 | -10/Subcaves | Discovered new exit (range 14) 964 | -10/Subcaves | Entered Materials 964 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1231 | -8/Materials | Self-destructed Last Messages --------------- 01201_ Player 2 drops Lgt. Treads. 01201_ Player 2 attaches Lgt. Treads. 01204_ Connecting with Terminal... Player 2: "Did you know if you get traced while hacking they send a gift? ...Salvage!" >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01205_ Player 2 drops VTOL Module. 01205_ Player 2 attaches Lgt. Treads. 01215_ K-01 Serf collects debris. 01231_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Prc. Beam Rifle Prc. Grenade Launcher >>Access(Branch) No branch access points found. 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""" # # ? | | ?????????????????????????????????## # # ? | | ?????????????????????????????????########+## # ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . 4 . Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 18 | . 6 1 11 Parts Lost 1 | . . . 1 Damage Taken 355 | . 10 58 287 Core 31 | . . . 31 Player 2/Cogmind (%) 44 | . . . 100 Absorbed by Shields . | . . . . Damage Inflicted 527 | . 38 126 363 Player 2/Cogmind (%) 72 | . 44 64 88 Combat Hostiles Destroyed 7 | . 1 2 4 Player 2/Cogmind (%) 70 | . 33 100 80 Game ------ Seed HardenedGyrokineticStreamer Manual? 0 Play Time 00:10:41 Cumulative 61.8 hours Start 2025.06.17 @ 10:18:02 End 2025.06.17 @ 10:28:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 49 Rogue 30 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 42 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e6eaa7bc-3d95-4675-96c9-9fd6c3d00095