Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 21:50:30 Player: deadnoob Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (21) 105 Value Destroyed (614) 614 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 8822 Bonus ------- High Alert Combat Kills 143 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 55/300 Energy 99/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (18) -- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Potential Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Leg > --- UTILITY ---------- Experimental Energy Well Improved Signal Interpreter Launcher Guidance Computer > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Micro-nuke Launcher Micro-nuke Launcher [Rating: 182] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Enhanced Armored Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Diametric Drive Utility Improved Signal Interpreter Device Advanced Terrain Scanner Storage Experimental Energy Well Processor Improved Signal Interpreter Weapon Lance Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 16 | . . . 2 . 2 2 1 1 2 2 . 2 . 2 Utility 2 | . . . . . . . 1 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 82 | . 2 . 5 1 6 14 4 8 5 2 8 2 8 17 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 51 | . . . 5 . 6 8 4 6 1 1 3 . 8 9 Treads 21 | . . . 2 . 3 2 . . 1 . . . 8 5 Leg 13 | . . . . . . 4 2 4 . . . . . 3 Wheel 1 | . . . . . . . 1 . . . . . . . Hover 7 | . . . . . 3 2 . 1 . . 1 . . . Flight 9 | . . . 3 . . . 1 1 . 1 2 . . 1 Utility 12 | . . . . 1 . 4 . 1 . . 3 1 . 2 Device 2 | . . . . 1 . . . 1 . . . . . . Storage 5 | . . . . . . . . . . . 3 . . 2 Processor 5 | . . . . . . 4 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | . 2 . . . . 2 . 1 4 1 2 1 . 6 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . 1 4 . 1 . . 2 Ballistic Gun 2 | . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . 1 . . 4 Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 1 1 . 1 4 . . . Parts Lost 50 | . . . 5 2 1 7 1 . 7 . 8 . 1 18 Power . | . . . . . . . . . . . . . . . Propulsion 42 | . . . 3 2 1 6 1 . 6 . 8 . . 15 Utility 5 | . . . . . . 1 . . 1 . . . 1 2 Weapon 3 | . . . 2 . . . . . . . . . . 1 Highest Loss Streak 9 | . . . 5 1 1 4 1 . 5 . 3 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 37 | . 53 57 34 15 28 57 36 64 49 30 32 11 25 25 Treads 7 | . . . 4 . 22 15 . . . 4 2 . 14 16 Leg 11 | . 28 28 9 . . 9 10 31 27 14 5 . . 5 Hover 3 | . . . . . 6 17 3 4 3 . 2 . . . Flight 3 | . . . 7 15 . . 1 4 3 . 6 . . . Processor 7 | . . . . . . 12 13 11 10 9 9 11 9 2 Ballistic Gun 1 | . 24 28 12 . . . . . . . . . . . Naked Turns 30 | . . . . 16 . . . . . . . . . 14 Heaviest Build 5 | 2 4 3 3 . . 3 3 3 1 3 5 . . . Greatest Support 20 | 20 3 3 12 8 3 3 3 3 13 3 16 3 3 3 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 3 3 3 4 3 2 2 5 5 5 5 5 5 5 Average Carried 3 | 4 2 3 2 3 2 2 2 4 4 5 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 3 4 2 2 2 5 5 5 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Matter Collected 619 | 200 25 44 14 . . . . . 14 . 58 . 106 158 Remotely . | . . . . . . . . . . . . . . . Salvage Created 422 | . 38 . 65 . . . . . . . 58 . . 261 Parts 40 | . 4 . 7 . . . . . . . 5 . . 24 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Combat Hostiles Destroyed 17 | . 3 . 4 . . . . . . . . . . 10 Guns 7 | . 3 . 4 . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . 1 AOE 9 | . . . . . . . . . . . . . . 9 Classes Destroyed 4 | . 1 . . . . . . . . . 1 . . 2 Worker 3 | . . . . . . . . . . . 2 . . 1 Watcher 1 | . . . . . . . . . . . . . . 1 Swarmer 16 | . 3 . 4 . . . . . . . . . . 9 Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 . 4 . . . . . . . 1 . . 5 Combat Bots Only 4 | . 3 . 4 . . . . . . . . . . 4 Max Kills in Single Turn 5 | . 1 . 2 . . . . . . . 1 . . 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Damage Taken 17196 | . 168 82 296 359 326 696 100 150 1882 22 2341 . 781 9993 Core 3725 | . 45 8 61 300 42 154 20 37 231 . 828 . 364 1635 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 78 . 9 92 78 97 96 79 . 36 . 74 . Volleys Fired 37 | . 14 . 9 . . . . . 7 . 1 . . 6 Largest 2 | . 2 . 2 . . . . . 1 . 1 . . 1 Hottest 200 | . 40 . 40 . . . . . 90 . 200 . . 200 Shots Fired 47 | . 21 . 12 . . . . . 7 . 1 . . 6 Gun 33 | . 21 . 12 . . . . . . . . . . . Cannon 10 | . . . . . . . . . 7 . 1 . . 2 Launcher 4 | . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 33 | . 21 . 12 . . . . . . . . . . . Thermal 10 | . . . . . . . . . 7 . 1 . . 2 Explosive 4 | . . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 6 . 7 . . . . . . . . . . 1 Robot Miss Streak 3 | . 3 . 2 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 25 | . 12 . 9 . . . . . . . 3 . . 1 Core Hits 37 | . 4 . 5 . . 1 . . 3 . 1 . . 23 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 13 | . . . . . . 5 1 . . 2 5 . . . Impact 6 | . . . . . . 5 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . 2 5 . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2218 | . 115 . 81 . . 23 13 . 30 . 164 . . 1792 Guns 196 | . 115 . 81 . . . . . . . . . . . Cannons 172 | . . . . . . . . . . . . . . 172 Explosions 1596 | . . . . . . . . . . . . . . 1596 Melee 164 | . . . . . . . . . . . 164 . . . Ramming 90 | . . . . . . 23 13 . 30 . . . . 24 Kinetic 196 | . 115 . 81 . . . . . . . . . . . Thermal 402 | . . . . . . . . . . . . . . 402 Explosive 1366 | . . . . . . . . . . . . . . 1366 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 164 | . . . . . . . . . . . 164 . . . Highest Corruption 51 | . . . . . . 8 6 . 3 . 15 . . 51 Average Corruption 13 | . . . . . . 3 2 . 2 . 9 . . 26 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . 15 . . . Effects 50 | . . . . . . 5 3 . . . 10 . . 32 Message Errors 12 | . . . . . . 2 1 . . . 4 . . 5 Matter Fused 3 | . . . . . . . 1 . . . . . . 2 Heat Flow Errors 9 | . . . . . . 3 1 . . . 1 . . 4 Energy Discharges 5 | . . . . . . . . . . . 1 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 2 . . 1 Alerts 2 | . . . . . . . . . . . 1 . . 1 Misdirections 15 | . . . . . . . . . . . 1 . . 14 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 265 | . . . . . . . . . . . 54 . . 211 Projectiles 157 | . . . . . . . . . . . . . . 157 Explosions 54 | . . . . . . . . . . . . . . 54 Melee 54 | . . . . . . . . . . . 54 . . . Knockbacks 2 | . . . . . . 2 . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . . . 10 6 . 14 . . . . 168 Shots 3 | . . . . . . . . . . . . . . 3 Rammed 21 | . . . . . . 4 1 . 7 . . . . 9 Targets Rammed 21 | . . . . . . 4 1 . 7 . . . . 9 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 183 | . . . . 3 . 121 113 . 59 . 69 . . 183 Average Temperature 48 | . . . . 3 . 52 57 . 32 . 43 . . 64 Received Heat Transfer 1480 | . 12 30 78 189 54 324 45 90 358 . 120 . . 180 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 290 | . . . . . . . . . . . . . . 290 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Peak Influence 1162 | . 88 34 98 116 83 292 179 191 152 144 278 175 136 1162 Initial 156 | . . 34 13 40 48 37 123 87 93 79 81 156 131 81 Average 279 | . 37 34 41 70 69 145 137 119 115 118 165 162 124 777 Maximum Alert Level 4 | . . . . . . 1 . . . . 1 . . 4 Low Security (%) 67 | 100 100 100 100 100 100 67 100 100 100 100 69 100 100 1 Level 1 12 | . . . . . . 32 . . . . 30 . . 14 Level 2 2 | . . . . . . . . . . . . . . 12 Level 3 15 | . . . . . . . . . . . . . . 65 Level 4 1 | . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 1 . 6 1 . 1 . 2 . 2 4 Investigation 8 | . . . . . . 5 1 . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 11 | . 1 . 1 1 . 1 . . 1 . 1 . 2 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Distress Signals 13 | . 1 . . 2 2 1 1 1 . 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 211 | . 8 7 10 12 10 19 8 3 15 10 21 . 9 79 Peak Tracking Total 20 | . 5 7 5 14 8 5 5 5 13 10 11 . 6 20 Tactical Retreats 37 | . . . 1 1 1 7 1 2 2 . 3 . 1 18 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Traps Triggered 5 | . . . . . . 4 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Machines Disabled 3 | . . . . . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Machines Accessed 19 | . . . 1 3 . 5 2 2 1 1 1 2 . 1 Terminals 17 | . . . 1 3 . 5 1 2 1 1 1 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Total Hacks 43 | . . . 2 5 . 13 7 4 2 2 3 3 . 2 Successful 19 | . . . . 3 . 3 2 3 2 2 1 2 . 1 Failed 24 | . . . 2 2 . 10 5 1 . . 2 1 . 1 Catastrophic 5 | . . . . . . 3 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . . . 2 2 . 7 6 3 2 1 1 1 . 2 Terminals 40 | . . . 2 5 . 13 6 4 2 2 3 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 Terminal Hacks 11 | . . . . 3 . 1 . 2 1 1 1 2 . . Record 1 | . . . . . . . . . . . 1 . . . Open Door 2 | . . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . Level Access Points 2 | . . . . . . . . 1 1 . . . . . Terminal Index 4 | . . . . 1 . 1 . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . . . . . . 2 1 1 1 1 . . . 1 Terminals 6 | . . . . . . 2 1 1 1 1 . . . . Botnet 6 | . . . . . . 2 1 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . 3 . 5 1 2 . 1 1 1 . 1 Full Trace Events 7 | . . . . . . 5 1 . . . 1 . . . Feedback Events 5 | . . . . . . 3 1 . . . 1 . . . Corruption 5 | . . . . . . 3 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Turns Passed 2341 | 4 83 25 72 122 57 297 193 212 157 76 376 46 61 560 Spaces Moved 4061 | 1 90 50 105 305 97 513 364 370 247 127 599 79 96 1018 Core 3552 | . 90 50 57 33 97 513 364 370 237 127 421 79 96 1018 Treads . | . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 508 | . . . 48 272 . . . . 10 . 178 . . . Fastest Speed 34 | 120 50 50 34 37 50 50 50 50 50 50 45 50 50 50 Average Speed 50 | 120 51 50 43 39 50 50 50 50 51 50 56 50 50 50 Slowest Speed 120 | 120 100 50 50 50 50 50 50 50 90 50 115 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . 1 5 . . . . 5 . 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 1 32 16 17 55 17 22 12 14 6 8 74 3 90 42 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 53 | . . . . . . 5 1 . 3 1 9 . . 34 Terrain Destroyed 105 | . . . . . . 5 1 . 7 1 9 . . 82 Melee 7 | . . . . . . 5 1 . . 1 . . . . Projectile 9 | . . . . . . . . . 7 . 1 . . 1 AOE 89 | . . . . . . . . . . . 8 . . 81 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Tes Res DSF Acc Total 4255 | 6 106 49 119 301 102 536 370 396 265 134 622 85 104 1060 Wait 18 | . . . . . . . . 9 1 4 3 . . 1 Move 4012 | . 89 49 102 294 96 512 363 369 237 126 584 78 95 1018 Hop 17 | . . . 1 5 . . . . 4 . 7 . . . Pick Up 9 | . . . . . . . . 4 . . 3 2 . . Fast Attach 63 | . 2 . 3 1 4 14 4 8 1 2 5 2 8 9 Attach 19 | . . . 2 . 2 . . . 4 . 3 . . 8 Detach 23 | 2 1 . 2 1 . 1 . 1 4 . 4 . . 7 Swap . | . . . . . . . . . . . . . . . Drop 20 | 4 . . . . . . . 5 . . 7 3 . 1 Fire 37 | . 14 . 9 . . . . . 7 . 1 . . 6 Melee 13 | . . . . . . 5 1 . . 2 5 . . . Ram 22 | . . . . . . 4 1 . 7 . . . . 10 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 1 . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -3/Testing -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 10) 88 | -10/Materials | Entered Mines 110 | -10/Mines | Discovered new exit (range 9) 113 | -10/Mines | Entered Materials 113 | -9/Materials | Evolved 2 slots: Propulsion x2 183 | -9/Materials | Discovered new exit (range 5) 185 | -9/Materials | Entered Storage 214 | -9/Storage | Lost 5 parts (3n2w) 290 | -9/Storage | Core integrity fell below 50% 294 | -9/Storage | Discovered new exit (range 16) 303 | -9/Storage | Core integrity fell below 20% 307 | -9/Storage | Entered Materials 307 | -8/Materials | Evolved 2 slots: Propulsion x2 336 | -8/Materials | Build established: Mutant 353 | -8/Materials | Discovered new exit (range 13) 364 | -8/Materials | Entered Factory 364 | -7/Factory | Evolved 2 slots: Propulsion x2 652 | -7/Factory | Discovered new exit (range 16) 661 | -7/Factory | Identified exit to Factory 661 | -7/Factory | Entered another Factory area 661 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 686 | -6/Factory | Lost 4 parts (4n) 847 | -6/Factory | Discovered new exit (range 16) 854 | -6/Factory | Identified exit to Factory 854 | -6/Factory | Entered another Factory area 854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1048 | -5/Factory | Identified exit to Factory 1066 | -5/Factory | Entered another Factory area 1066 | -4/Factory | Evolved 2 slots: Propulsion x2 1104 | -4/Factory | Discovered new exit (range 8) 1109 | -4/Factory | Identified exit to Upper Caves 1120 | -4/Factory | Identified exit to Research 1223 | -4/Factory | Entered Research 1223 | -3/Research | Evolved 2 slots: Propulsion x2 1244 | -3/Research | Lost 5 parts (4n1u) 1248 | -3/Research | Spotted B-86 Titan 1276 | -3/Research | Discovered new exit (range 15) 1298 | -3/Research | Identified exit to Testing 1299 | -3/Research | Entered Testing 1461 | -3/Testing | Found Prototype Energy Cannon 1491 | -3/Testing | Lost 3 parts (3n) 1507 | -3/Testing | Found Prototype Launcher 1507 | -3/Testing | Identified Com. Tesla Bomb Launcher 1511 | -3/Testing | Spotted Striker 1512 | -3/Testing | System corruption reached 10% 1624 | -3/Testing | Lost 3 parts (3n) 1631 | -3/Testing | Core integrity fell below 50% 1645 | -3/Testing | Identified Potential Cannon 1669 | -3/Testing | Discovered new exit (range 13) 1674 | -3/Testing | Identified exit to Research 1675 | -3/Testing | Entered Research 1675 | -2/Research | Evolved 2 slots: Propulsion x2 1710 | -2/Research | Identified exit to DSF 1721 | -2/Research | Entered DSF 1731 | -2/DSF | Assembled infested the area 1746 | -2/DSF | Additional patrols routed to DSF 1772 | -2/DSF | Discovered new exit (range 14) 1782 | -2/DSF | Identified exit to Access 1782 | -2/DSF | Entered Access 1782 | -1/Access | Evolved 2 slots: Propulsion x2 1940 | -1/Access | System corruption reached 10% 2026 | -1/Access | Spotted B-99 Colossus 2084 | -1/Access | Lost 9 parts (7n2u) 2180 | -1/Access | System corruption reached 30% 2244 | -1/Access | Lost 3 parts (3n) 2259 | -1/Access | Spotted B-99 Colossus 2282 | -1/Access | Search patrols dispatched 2286 | -1/Access | Core integrity fell below 50% 2336 | -1/Access | Core integrity fell below 20% 2342 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 02304_ P-80 Master resets P-80 Master, system corruption cleaned. 02304_ Centrium Leg destroyed. 02304_ Knocked back. 02307_ U-05 Engineer suffers critical hit (Blast). 02307_ U-05 Engineer destroyed. 02308_ System corrupted: IFF burst signal emitted. 02324_ 1IV3HDHGJ >B/5EBXPOH7Y3AMRD 02327_ Centrium Leg destroyed. 02329_ Slammed into S-43 Plague. 02331_ Destroyed Xenon Bombardment Thruster. 02331_ S-43 Plague system corrupted by crushing effect. 02331_ Destabilizing: System corrupted (+1). 02332_ Slammed into S-43 Plague. 02333_ P-80 Master resets S-43 Plague, system corruption cleaned. 02334_ Destroyed Xenon Bombardment Thruster. 02334_ S-43 Plague destroyed. 02334_ Micro-nuke Launcher destroyed. 02335_ Acquired 26 matter. 02337_ P-80 Master resets S-43 Plague, system corruption cleaned. 02337_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????# """G"??????????????????????? | | ??????????????????# * """ "??????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# " #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# """ ###########???????? | | ##########????????# " ## ! #???????? | | ! #????????? ## [ #???????? | | #??????????? ??# #???????? | | #????????????? ???## * #???????? | | ??????????????##@###### = #???????? | | " ?#############?# / #???????? | | """ ??# + s#### = = #???????? | | """ ???# # #?## * %= #???????? | | " # + #?# = = #???????? | | #! # #### #####???????? | | # # # #???????????? | | # ?# #[ #???????????? | | #############?# # ##???????????? | | ##########? =????#H # #????????????? | | ??? ? ==???# ###########????????????? | | """ # ==???# #??????????????????????? | | """ # ??# #??????????????????????? | | " # ??# #??????????????????????? | | # ?# #??????????????????????? | | # ?# #??????????????????????? | | * # # #??????????????????????? | | # ! # #??????????????????????? | | ]]] # + #??????????????????????? | | ? ]]! # # #??????????????????????? | | ?? ]]! # # #??????????????????????? | | ?? #############" ##?????????????????????? | | ?##/################### ###+####??????????????? | | ## %%= #????????????? | | =*| % ! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Evasion (%) 63 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneImpulseNanovents Manual? 0 Play Time 00:39:49 Cumulative 172.9 hours Start 2023.01.02 @ 21:15:03 End 2023.01.02 @ 21:50:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c162489-3d00-4422-a088-51b04b672d8b