Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 01:23:52 Player: Dwarfinator Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (708) 3540 Value Destroyed (31414) 31414 Prototype IDs (403) 8060 Alien Tech Used (11) 2200 Bonus (88377) 88377 TOTAL SCORE: 145091 Bonus ------- High Alert Combat Kills 8277 Follower Combat Kills 4475 Prayed to X0-1V1 5000 Major X0-1V1 Interference 27200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 618 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4293 Cogmind --------- Core Integrity 1092/1715 Matter 62/300 Energy 1940/1970 System Corruption 8% +Membrane Temperature Cool (42) Movement Hovering (17) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (13) -- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System (fused) Combat Antigrav System (fused) Combat Antigrav System (fused) Antigrav Array (fused) Experimental Gyrokinetic Inverter (fused) Cooled Linear Gravjet Combat Linear Gravjet (fused) Combat Linear Gravjet (fused) > --- UTILITY (7) ------ 2N-1CE's Frost Array (fused) High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System AEGIS Remote Shield Self-contained Transmogrifier > --- WEAPON (2) ------- Omega Cannon > --- INVENTORY (20) --- Desublimator Experimental Coolant Injector Improved Energy Well (400) Improved Energy Well (400) Particle Accelerator Advanced Kinecellerator Advanced Weapon Cycler Experimental Weapon Cycler Compact HERF Cannon Potential Cannon Null Cannon Helical Railgun Helical Railgun Hypervelocity Linear Accelerator Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter AEGIS Remote Shield Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Experimental Coolant Injector Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Particle Accelerator Advanced Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield GOLEM Unit High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Null Cannon Omega Cannon [Rating: 250] Favorites ----------- Power Cooled Antimatter Reactor Engine Ion Engine Power Core Improved Fusion Compressor Reactor Cooled Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Cooled Cesium-ion Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Cargo Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Phase Armor Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Chaos Jack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 11 | . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 1 . . 2 . . Utility 5 | . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 565 | 7 10 30 44 33 6 22 1 2 1 . 19 5 15 5 6 . 16 21 6 5 4 8 10 7 15 2 32 80 15 7 43 8 11 52 17 Power 69 | 1 2 3 7 6 . . . 1 . . 2 . 1 . . . 1 . . . . 1 1 1 2 . 7 10 3 1 2 4 2 11 . Engine 15 | 1 2 3 4 . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Core 10 | . . . 3 2 . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . . . . . Reactor 44 | . . . . 4 . . . . . . 1 . 1 . . . 1 . . . . . 1 1 2 . 1 9 3 1 2 4 2 11 . Propulsion 117 | 2 . 8 12 9 2 1 . 1 1 . 2 1 4 . . . . 2 2 . 1 . 1 1 1 . 10 28 4 3 6 . 2 9 4 Treads 47 | 2 . 5 9 4 2 1 . 1 1 . 1 1 2 . . . . 1 2 . 1 . 1 1 1 . 5 5 . . . . . 1 . Leg 5 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Wheel 24 | . . 3 2 4 . . . . . . . . . . . . . . . . . . . . . . 4 11 . . . . . . . Hover 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 3 3 6 . 2 7 4 Flight 5 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 206 | 2 6 2 10 5 2 8 . . . . 6 1 9 3 4 . 9 13 1 4 2 4 3 3 5 2 8 22 3 3 25 1 4 26 10 Device 146 | 1 3 2 6 4 . 5 . . . . 4 . 8 3 2 . 9 9 1 4 1 4 1 3 3 1 5 15 1 2 20 1 3 17 8 Storage 17 | 1 1 . . . 2 1 . . . . . . 1 . . . . 1 . . . . . . 2 1 1 3 . . 1 . . 2 . Processor 14 | . 2 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 3 . . 1 . . 2 2 Hackware 6 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Protection 22 | . . . 3 1 . 1 . . . . 1 1 . . 2 . . 2 . . 1 . 1 . . . 1 1 1 . 3 . 1 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 173 | 2 2 17 15 13 2 13 1 . . . 9 3 1 2 2 . 6 6 3 1 1 3 5 2 7 . 7 20 5 . 10 3 3 6 3 Energy Gun 44 | . 1 6 5 . . 2 . . . . 4 . . . 1 . 3 4 . . 1 . . 2 3 . 5 3 . . 1 . 1 2 . Energy Cannon 28 | . . 1 4 2 1 4 . . . . 2 . . . 1 . . . . . . 1 . . . . . 2 1 . 2 3 1 2 1 Ballistic Gun 24 | 2 . 7 3 1 . . . . . . 1 . 1 2 . . . . . 1 . . . . . . . 6 . . . . . . . Ballistic Cannon 26 | . . 1 2 2 1 2 . . . . . 2 . . . . . . 1 . . 1 1 . 2 . . 5 1 . 2 . . 1 2 Launcher 22 | . . 1 1 4 . . 1 . . . 1 1 . . . . 3 1 1 . . . 1 . . . 1 2 1 . 3 . . . . Special Weapon 8 | . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Slashing Weapon 14 | . . . . 2 . 4 . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 2 . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 74 | . . . 4 9 2 3 . . . . 4 . 2 . . . 1 3 . . . . 5 2 1 . . 3 1 2 23 . 4 3 2 Corrupted Parts 8 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 4 . . 1 . . . . . System Corruption 36 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . 2 26 . . 3 . . . . . Parts Lost 77 | . . 6 15 . . . 1 . . . . . . . . . . . . . . . . . 1 . 14 28 . . . . 1 4 7 Power 14 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . . 1 . Propulsion 29 | . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . 5 13 . . . . . 2 2 Utility 16 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . . . . . . 5 Weapon 18 | . . 2 5 . . . 1 . . . . . . . . . . . . . . . . . . . 4 4 . . . . 1 1 . Highest Loss Streak 13 | . . 2 6 . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 13 . . . . 1 2 2 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 2 Average Backups 23 | 5 18 18 17 18 19 20 27 27 27 26 26 27 25 25 26 27 26 29 30 29 29 29 30 29 28 30 29 23 15 16 16 16 16 12 16 Power . | . 1 . . . . . 1 1 1 1 . 1 . . . . . . . 1 1 1 1 . . . . . 1 1 . . . . . Propulsion 1 | 3 4 4 3 . . . 3 4 2 1 . 1 . 1 . . . . . 1 1 1 . 1 1 2 1 . 1 . 1 1 1 . 1 Utility 11 | . 8 7 5 8 8 9 11 10 12 13 15 14 13 13 15 16 15 16 15 15 15 15 15 14 13 16 16 13 7 4 4 5 5 5 9 Weapon 7 | 1 4 3 5 8 9 8 10 9 9 8 8 9 9 8 8 9 9 9 10 9 9 9 11 10 10 10 8 7 3 4 4 3 4 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 146 | . 13 11 8 6 2 6 5 2 3 2 4 . 3 . 1 . . 9 3 . 3 3 2 . 2 1 1 9 3 1 7 7 1 20 8 Power 13 | . 1 2 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 1 1 . . . . . 3 1 Propulsion 38 | . 4 3 1 1 . 3 2 . 2 . . . . . 1 . . 1 1 . 3 3 . . 1 . . 1 . . 4 . 1 5 1 Utility 54 | . 6 3 4 3 1 1 1 2 . . 1 . 3 . . . . 4 1 . . . . . . . . 5 3 1 2 . . 9 4 Weapon 33 | . 2 3 3 2 1 2 2 . 1 1 2 . . . . . . 3 . . . . 2 . . . . 2 . . 1 3 . 1 2 Tool/Special 8 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 4 . 2 . Average Slot Usage (%) 80 | . 100 98 95 98 90 80 71 66 73 75 76 67 76 79 78 80 74 72 72 74 82 83 72 66 64 66 75 82 81 83 81 90 91 82 84 Engine 3 | . 14 12 8 1 . . 5 7 5 . . . . 3 6 6 3 . . . . . . . . . 2 . . . . . . . . Core 2 | . . . 6 10 . 3 4 4 3 14 1 5 . 3 4 . . . . . . 3 4 . . . 4 3 2 . . . . 1 . Reactor 6 | . . . . 2 15 11 3 2 5 . 11 6 12 5 1 6 8 11 11 11 11 6 5 7 9 13 6 6 11 13 13 13 12 7 12 Treads 27 | . 28 19 28 42 41 39 38 35 42 42 29 24 30 33 34 33 29 30 25 27 36 39 29 29 25 21 23 11 . . . . . . . Wheel 1 | . . 6 4 2 2 . . . . . . . . . . . . . . . . . . . . . 7 17 . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 41 41 33 39 43 39 37 Device 12 | . 13 11 7 14 12 10 7 7 7 7 11 12 10 12 12 13 11 13 16 16 12 16 15 13 13 9 12 11 12 14 19 20 19 21 20 Storage 6 | . 14 12 7 7 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 3 4 4 4 4 4 3 4 Energy Gun 2 | . 10 5 6 2 . . . . . . 3 2 4 3 1 12 7 3 . 1 . . . 2 2 7 3 2 1 1 . . . 1 . Energy Cannon 1 | . . 5 4 8 1 . . . . . . . 2 1 3 . 4 3 . . . 4 . 1 . . . . 1 . . 3 5 1 2 Ballistic Gun 2 | . 17 20 7 . . . . . . 1 . . . . 2 . . 1 8 6 2 . . . . . . 3 . . . . . . . Ballistic Cannon 1 | . . 1 3 . 3 1 . . . 1 . . 3 3 1 . . . 1 . . 2 1 . 3 5 2 3 . 1 . . . 2 . Peak Build Rating 250 | 7 12 23 66 68 82 93 90 86 82 87 106 97 111 112 105 103 117 137 149 146 133 130 147 159 173 173 154 177 198 216 244 225 238 250 248 Average Rating 104 | 5 10 16 39 49 70 81 78 77 75 80 87 81 94 106 99 102 104 121 142 133 125 120 133 142 150 162 112 133 168 199 222 217 226 209 229 On Entrance 114 | . 7 11 16 39 57 77 85 77 77 81 74 77 97 101 99 103 102 111 137 146 127 117 130 141 136 171 148 103 150 198 216 219 212 226 243 Avg Prop Armor Cover (%) 8 | . . 11 15 10 1 . 10 5 . 5 . . 3 . . . . 2 . . . . 2 . . . 18 14 2 1 1 . . 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 305 | 12 52 68 103 87 98 171 170 173 176 173 199 194 199 205 183 166 190 280 268 263 262 249 271 273 295 305 279 292 137 134 148 151 139 156 134 Greatest Support 323 | 40 40 60 80 144 216 233 240 250 237 236 222 220 215 235 235 226 243 280 280 269 264 260 300 312 323 293 292 161 137 149 153 155 163 184 190 Greatest Overweight (x) 11 | . 1 4 5 2 . . 1 . . . 1 . 1 . . . . 1 1 1 1 1 . . 1 1 11 7 1 . 1 1 . 1 . Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 35 35 35 35 35 35 35 35 35 35 35 20 20 20 20 20 20 20 Average Capacity 27 | 7 19 20 20 20 20 24 30 30 30 30 30 30 30 30 30 30 30 34 35 35 35 35 35 35 35 35 35 26 20 20 20 20 20 20 20 Most Carried 35 | 8 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 35 35 35 35 35 35 35 35 35 35 35 20 20 20 20 20 20 20 Average Carried 26 | 5 18 19 19 19 19 21 29 29 29 29 29 30 29 29 29 30 29 33 34 34 34 34 34 34 32 34 33 25 18 19 19 19 19 14 18 Final Capacity 35 | 8 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 35 35 35 35 35 35 35 35 35 35 20 20 20 20 20 20 20 20 Final Carried 35 | 8 20 20 20 20 20 30 30 30 29 30 30 30 30 30 30 30 30 35 35 33 35 35 35 35 35 35 35 15 20 20 20 20 20 20 15 Transmogrified Parts 473 | . . . . 15 2 29 29 20 16 27 6 5 20 18 22 1 17 18 9 16 21 10 20 29 7 6 13 20 10 . 11 5 3 39 9 Integrity Recovered 11642 | . . . . 214 63 1003 1426 628 153 632 52 128 521 345 722 12 602 990 225 570 406 93 447 629 61 280 305 331 114 . 174 37 . 380 99 Class Distribution -------------------- 61% | Hauler-Mutant 17% | Mutant 4% | Alien-Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Executioner | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Mutant | -3/Quarantine Alien-Sprinter | -2/Research Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Commander-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 34229 | 342 575 1611 2115 749 440 1822 970 349 266 511 673 154 1019 888 875 . 1180 940 1061 394 147 842 220 310 3352 1424 1625 2867 232 236 1697 470 294 2272 1307 Remotely 5050 | . . . . 373 . 211 . . . . 46 . 270 . . . 230 . . 220 . . . . 1897 465 547 791 . . . . . . . Salvage Created 35824 | 134 788 1171 1934 945 98 1345 1237 509 . 502 674 124 955 598 997 . 1076 1796 527 1328 634 297 350 458 2189 803 3314 2412 570 26 2461 1166 913 2910 583 Parts 1581 | 11 45 71 83 47 4 65 44 19 . 15 38 6 39 27 34 . 38 57 19 72 17 3 19 19 94 . 149 116 47 3 118 54 32 154 22 Haulers Intercepted 12 | . 2 . . 1 . . . . . . . . . . 1 . . 1 . . . . . . 2 . 3 . . . 2 . . . . Recyclers Shooed 40 | . 5 . 4 3 . 5 . . . . 3 . 3 . . . . 1 . . . . . . 6 . 4 3 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . 33 . . . . 20 14 . 11 . . . 12 12 . 22 . . . 18 12 . 18 . . . . . . . . . . . Prevented 93 | . . . . . . . 19 1 . 12 . . . 7 22 . 22 . . . 4 2 . 4 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 491 | . 13 33 36 16 . 17 19 13 . 8 5 . 8 7 12 . 25 23 . 19 7 2 6 12 24 6 41 42 10 . 25 15 7 27 13 Melee 29 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 3 . 17 4 . . . Guns 97 | . 13 9 16 2 . 4 4 . . 1 4 . 4 . 2 . 3 9 . 9 4 . . 2 2 . 1 7 . . 1 . . . . Cannons 131 | . . 9 9 5 . 6 4 5 . 4 . . 4 2 . . 2 5 . . . 2 . 1 15 . 6 17 1 . . 7 7 17 3 AOE 165 | . . 15 7 8 . 1 9 7 . 2 . . . 4 8 . 14 1 . 8 2 . 6 8 3 6 15 15 6 . 4 4 . 8 4 Classes Destroyed 28 | 2 5 3 5 3 1 1 1 . . . . . 1 . 1 . . . . . . . . . 1 1 . . 1 . . . . 2 . Worker 55 | . . . 1 1 . 6 . . . . 7 . . . . . . 3 . 4 . . . . 15 . 6 1 3 . 5 1 . 2 . Builder 36 | . . . 4 . . 7 . . . . 1 . . . . . . . . 3 . . . . 3 . 11 5 1 . . . 1 . . Tunneler 13 | 4 1 . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . 1 . 1 . . 1 . . Hauler 12 | . 2 . . 1 . . . . . . . . . . 1 . . 1 . . . . . . 2 . 3 . . . 2 . . . . Recycler 38 | 1 2 . 3 5 . 9 . . . . 2 . 4 . . . . 1 . . . . . . 5 . 2 . . . 2 . 1 1 . Mechanic 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Operator 9 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . . . . 3 . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Watcher 20 | . 2 . 6 . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 4 2 1 . 1 . . . . Swarmer 77 | . 3 3 . 1 . . . 9 . . . . 2 3 . . 8 . . 5 . . 1 4 3 . 5 12 4 . 4 4 . 6 . Grunt 163 | . 10 13 17 4 . 9 13 2 . 6 . . 1 . 9 . 7 6 . 6 4 2 4 4 5 . 9 9 2 . 9 4 6 2 . Brawler 14 | . . . 2 . . . 2 . . . . . . . . . 4 . . 1 1 . . 1 1 . 1 . . . . 1 . . . Duelist 11 | . . . . . . 1 2 . . . . . . . . . 3 . . 2 1 . . . . . . 1 . . . . 1 . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Sentry 46 | . . 2 10 1 . 4 1 1 . 1 1 . 2 1 . . 2 1 . 3 1 1 . 1 1 . 2 2 . . 2 3 . 3 . Specialist 9 | . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . 2 . 2 . . . 1 . . . . Hunter 65 | . . . 7 2 . . 1 1 . . 2 . . 2 . . 1 13 . . . . 1 1 8 . 15 6 1 . . . . 4 . Programmer 64 | . . . . 6 . 3 . 1 . 1 2 . 2 1 . . . 3 . 2 . . . . 3 . 7 11 3 . 9 3 . 7 . Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . . . . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Wasp 6 | . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . Martyr 6 | . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 3 3 9 8 16 . 5 4 6 . 3 6 . 3 3 6 . 8 8 . 9 4 2 6 7 13 3 19 11 9 1 6 5 8 11 4 Combat Bots Only 9 | . 3 9 6 9 . 4 4 6 . 3 1 . 2 3 5 . 8 6 . 6 4 2 6 7 7 3 9 8 4 . 4 4 7 7 4 Max Kills in Single Turn 7 | 1 2 6 2 4 1 1 2 6 . 1 2 1 1 2 3 . 5 3 1 7 1 1 3 3 4 1 4 5 4 1 2 4 2 6 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 5 2 3 . 1 2 5 . 1 . . . 2 2 . 5 1 . 4 1 . 3 3 2 1 2 4 2 . 2 4 . 5 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3694 | . 45 126 329 81 . 232 82 46 . 89 53 . 70 41 67 . 71 141 . 28 9 24 25 32 182 . 368 472 63 . 181 67 24 136 610 Missed 1360 | . 17 44 111 26 . 80 27 8 . 23 20 . 22 9 17 . 18 26 . 6 4 3 5 5 46 . 142 146 23 . 53 24 9 64 382 Hits 2334 | . 28 82 218 55 . 152 55 38 . 66 33 . 48 32 50 . 53 115 . 22 5 21 20 27 136 . 226 326 40 . 128 43 15 72 228 Melee 39 | . . . . . . 1 10 . . . . . . . 7 . . . . . . . . . 5 . . 13 . . . . . . 3 Projectile 2295 | . 28 82 218 55 . 151 45 38 . 66 33 . 48 32 43 . 53 115 . 22 5 21 20 27 131 . 226 313 40 . 128 43 15 72 225 AOE 11 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Critical Strikes 118 | . . 3 3 2 . 4 7 . . 2 . . 3 . 2 . 3 3 . 1 . 1 2 1 5 . 5 18 4 . 9 5 1 3 31 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 4 . . . . Part Disruptions 17 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 3 2 . 1 . . 2 6 Damage Taken 38368 | . 275 1571 2596 787 . 1802 1225 466 . 946 311 . 1090 422 724 . 798 1177 . 397 47 325 287 201 2544 436 4023 6486 931 45 1739 596 256 2023 3842 Core 3271 | . 88 185 270 41 . 193 55 50 . 100 24 . 99 39 27 . 18 53 . 28 . 62 39 . 62 6 151 727 239 . 90 93 16 31 485 Absorbed by Shields 8449 | . 51 204 318 . . . . . . . . . 84 . 40 . 206 745 . 132 50 174 144 189 254 . 417 1000 . . 92 132 . 631 3586 Reduced by Siege Mode 1310 | . . . . . . 129 103 17 . 45 18 . 123 39 67 . 44 134 . 12 3 13 . 8 310 14 99 132 . . . . . . . Redirected to Core 245 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 . 29 . . . . Redirected to Shielding 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 . . . . . . . Ignored by Resistances 2648 | . . . . 22 . . . . . . 85 . 98 33 . . 135 300 . . . . . 118 . . . 32 31 . 1214 181 66 333 . Regen/Repaired (Parts) 4149 | . . . 95 . 167 144 . . . . . 328 27 . . . . . 206 . . . . . . . . . 88 . 605 898 75 268 1248 Core Remaining (%) 79 | 100 . 75 80 . . . . . . 86 . . . . . . 78 . . . . . . 83 . . 82 . 81 . . 66 . . 63 Volleys Fired 1785 | 18 78 83 138 41 1 77 48 26 . 57 24 . 48 21 29 1 42 92 26 33 16 16 11 21 98 34 132 157 29 2 14 65 31 128 148 Largest 5 | 2 2 4 3 2 1 1 1 1 . 1 2 . 2 2 2 1 2 2 2 2 2 2 1 2 3 1 2 5 1 1 1 1 2 2 1 Hottest 260 | 40 100 185 160 160 90 90 80 51 . 51 168 . 178 193 138 5 160 175 80 128 119 160 80 155 240 76 140 245 110 54 113 180 260 200 200 Shots Fired 2502 | 36 150 173 285 54 1 73 47 26 . 59 35 . 79 34 37 1 78 138 53 54 33 30 11 34 109 35 151 255 29 2 14 65 32 141 148 Gun 1106 | 36 144 120 178 12 . 17 20 . . 18 22 . 43 14 12 . 28 88 53 41 14 . . 21 22 . 44 103 11 . 6 3 1 35 . Cannon 1107 | . . 40 96 38 1 56 6 17 . 36 7 . 36 13 14 . 22 40 . 9 12 26 . 9 73 9 55 140 13 2 4 61 31 94 147 Launcher 218 | . . 6 11 3 . . 21 9 . 5 3 . . 7 11 . 25 . . 4 7 4 3 4 6 26 30 10 5 . 4 1 . 12 1 Special 71 | . 6 7 . 1 . . . . . . 3 . . . . 1 3 10 . . . . 8 . 8 . 22 2 . . . . . . . Kinetic 967 | 36 90 105 112 3 . 50 6 19 . 54 . . 30 5 . . . 15 53 27 14 12 . . 73 9 55 154 3 2 . . . 14 26 Thermal 792 | . 60 55 126 48 1 21 20 . . . 29 . 49 22 13 . 38 45 . 18 . 14 . 4 26 . 24 29 . . 6 47 11 2 84 Explosive 80 | . . . 4 2 . . . 1 . . . . . 2 . . 6 . . 1 . . . 3 3 26 11 6 5 . 2 1 . 6 1 Electromagnetic 472 | . . 13 43 . . 2 21 6 . 5 3 . . 5 24 . 31 65 . 3 19 4 3 6 3 . 53 65 21 . 6 . . 49 22 Slashing 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 21 70 15 Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Phasic 32 | . . . . . . . . . . . . . . . . . . 11 . 5 . . . 5 3 . 8 . . . . . . . . Robot Hit Streak 34 | 10 11 9 15 12 . 16 13 8 . 21 25 . 32 11 9 10 34 27 6 16 17 8 14 7 23 26 12 19 9 . 4 18 23 26 11 Robot Miss Streak 9 | 5 7 2 3 2 . 2 4 4 . 4 2 . 2 4 2 . 2 2 4 3 2 1 1 4 3 1 7 9 1 . 2 3 4 4 6 Penetration Max 3 | . . . . . . . . . . 1 . . 3 . . . . 3 2 1 1 . . 2 . . . 1 . . . 1 1 1 1 Secondary Targets 11 | . 1 2 1 . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 . . 1 . . . . . . . Shots Hit Robots 1765 | 20 90 104 195 43 5 97 44 19 . 43 33 5 52 21 20 1 48 97 36 34 19 17 10 18 94 23 78 151 22 1 80 23 23 114 85 Core Hits 1494 | 6 38 47 93 71 2 46 40 17 . 19 25 2 28 17 22 . 76 45 16 63 13 10 32 31 76 27 142 112 22 1 39 38 36 170 72 Critical Kills 32 | . . . 1 1 . . . . . . 1 . 5 . . . . 6 6 . 1 . . . . . . 7 . . . . . . 4 Critical Parts Destroyed 48 | . . . 1 . . 2 . . . 1 1 . 8 . . . . 8 12 2 . . . 3 . . . 10 . . . . . . . Critical Strikes 160 | . 3 . 10 1 . 5 1 1 . 2 2 1 15 . . . . 15 25 2 1 . . 3 8 . 4 25 1 . 11 3 1 15 5 Burn 10 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Meltdown 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Destroy 80 | . . . 1 . . . . . . 1 2 . 15 . . . . 14 25 2 1 . . . . . . 19 . . . . . . . Blast 23 | . . . 3 . . 3 1 1 . 1 . . . . . . . . . . . . . . 8 . 2 3 . . . . . . 1 Corrupt 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 32 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 11 3 1 14 . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Melee Attacks 322 | . . . . 2 5 66 8 4 1 . 17 5 . . . . . . . . . . . . 10 . 4 18 14 4 120 25 4 15 . Impact 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . Slashing 312 | . . . . 2 5 61 8 4 1 . 17 5 . . . . . . . . . . . . 9 . . 18 14 4 120 25 4 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 88 | . . . . 1 5 22 1 . . . 12 5 . . . . . . . . . . . . 7 . 1 11 2 1 12 5 . 3 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Damage Inflicted 110826 | 183 1267 2809 4854 3078 632 4449 2107 1489 . 1797 1674 366 1299 1094 1477 . 3371 3033 622 3474 884 632 900 2511 7599 6274 9161 7961 2324 122 7355 3542 1772 10827 9887 Guns 16624 | 183 1255 1221 2043 181 . 459 489 . . 379 575 . 758 252 188 . 624 1945 622 1002 405 . . 509 672 . 738 1375 246 . 158 . . 345 . Cannons 37001 | . . 742 1367 770 . 1433 187 444 . 950 . . 454 310 234 . 339 764 . 146 108 532 . 253 4027 90 1480 2962 162 . 50 1702 1714 8308 7473 Explosions 39862 | . . 846 1412 2020 226 185 1024 779 . 446 58 . . 532 970 . 2408 185 . 2326 341 100 900 1749 1431 6184 6342 2711 1013 . 882 538 . 1840 2414 Melee 15415 | . . . . 85 385 2122 406 266 . . 931 366 . . . . . . . . . . . . 873 . 114 883 903 122 6265 1302 58 334 . Ramming 1422 | . 12 . 32 22 . 250 1 . . 22 110 . 87 . 85 . . 94 . . 30 . . . 555 . 122 . . . . . . . . Kinetic 21570 | 183 735 1884 2251 374 . 1379 187 620 . 1329 . . 321 16 . . . 155 622 657 405 310 . . 4027 90 1480 3125 . . . . . . 1420 Thermal 19922 | . 520 806 1722 918 . 542 529 . . 49 575 . 891 546 287 . 978 754 . 392 . 222 253 619 605 . 803 480 238 . 127 96 119 . 6851 Explosive 22853 | . . . 423 1679 226 102 . 456 . . . . . 332 . . 1302 . . 1639 . . . 1270 858 6184 2513 2245 775 . 694 538 . 1617 . Electromagnetic 15325 | . . 119 426 . . 54 984 147 . 397 58 . . 200 1105 . 1091 1733 . 687 449 100 647 113 573 . 3668 1104 408 . 269 . . 713 280 Impact 317 | . . . . . . 203 . . . . . . . . . . . . . . . . . . . . 114 . . . . . . . . Slashing 28112 | . . . . 85 406 1919 406 266 . . 931 366 . . . . . . . . . . . . 873 . 263 913 903 122 6265 2908 1653 8497 1336 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 377 | . . . . . . . . . . . . . . . . . . . . . . . . 377 . . . . . . . . . . . Phasic 928 | . . . . . . . . . . . . . . . . . . 297 . 99 . . . 132 108 . 198 94 . . . . . . . Highest Corruption 41 | . . 18 10 14 14 18 8 1 . 9 1 . 16 22 9 . 23 18 23 23 2 1 1 13 6 30 41 5 5 3 6 5 6 37 9 Average Corruption 10 | . . 17 10 10 14 14 4 1 . 9 1 . 16 17 6 . 11 4 18 9 2 1 1 12 5 20 30 1 3 3 3 5 5 11 8 Corruption Purged 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 39 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 779 | . . 62 59 33 14 113 34 4 . 18 3 . 33 65 20 . 15 21 29 13 2 10 . 59 6 12 73 9 3 . 4 12 5 36 12 Message Errors 188 | . . 18 8 10 8 24 8 . . 2 1 . 7 16 3 . . 6 8 2 . 5 . 18 2 4 20 2 1 . 1 4 2 8 . Matter Fused 187 | . . 11 16 4 1 22 13 1 . 7 . . 9 17 12 . 5 6 6 4 1 3 . 16 . 3 13 2 1 . 1 1 . 8 4 Heat Flow Errors 100 | . . 6 5 2 2 21 6 2 . 2 . . 5 10 . . 2 3 3 1 . . . 8 . 1 6 . 1 . 2 3 . 6 3 Energy Discharges 80 | . . 4 7 4 2 15 . . . 2 . . 3 7 2 . 3 2 4 3 . . . 5 1 . 8 . . . . 3 . 4 1 Parts Rejected 7 | . . . 4 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Parts Fused 10 | . . 1 1 . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 3 . Data Loss (minor) 93 | . . 5 6 4 1 16 2 . . 2 2 . 5 6 1 . 5 . 6 2 . 1 . 5 2 3 11 . . . . 1 1 4 2 Data Loss (major) 39 | . . 7 4 2 . 6 1 1 . 3 . . . 4 1 . . 1 . . . . . 2 . . 1 1 . . . . 2 2 1 Misfires 29 | . . 5 1 4 . . . . . . . . 2 3 1 . . 2 1 . 1 . . 2 . . 4 2 . . . . . 1 . Alerts 14 | . . . 2 . . 3 3 . . . . . 1 . . . . 1 . . . 1 . 1 . . 1 1 . . . . . . . Misdirections 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Weapon Failures 27 | . . 5 5 2 . 4 1 . . . . . 1 1 . . . . . 1 . . . . 1 . 5 . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Overflow Damage 5292 | . . 10 35 119 132 667 228 15 . . 218 31 10 98 83 . 3 38 . 219 37 52 34 7 691 27 596 174 398 . 760 147 42 101 320 Projectiles 1320 | . . . 22 17 . 61 . 14 . . . . 7 75 . . . 30 . . . 52 . . 319 . 283 38 . . . . 42 40 320 Explosions 1038 | . . 10 13 47 . . 15 1 . . 8 . . 23 40 . 3 . . 219 10 . 34 7 50 27 215 136 89 . 60 . . 31 . Melee 2934 | . . . . 55 132 606 213 . . . 210 31 3 . 43 . . 8 . . 27 . . . 322 . 98 . 309 . 700 147 . 30 . Knockbacks 100 | . . 2 2 . . 5 . 1 . 2 2 . 3 . 1 . . 1 . . . 3 . . 29 . 19 19 . . . . . . 11 Impact 12 | . . . . . . 1 . . . . 2 . . . 1 . . 1 . . . . . . 5 . 2 . . . . . . . . Kinetic 80 | . . 2 2 . . 3 . 1 . 2 . . 3 . . . . . . . . 3 . . 20 . 16 18 . . . . . . 10 Secondary 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . 1 1 . . . . . . 1 Self-Inflicted Damage 1686 | . . 48 39 9 . 109 71 15 . . . . . . 101 . 93 . . 44 . 50 18 31 7 442 380 47 122 . . . . . 60 Shots 79 | . . 1 2 1 . 2 5 1 . . . . . . 5 . 3 . . 3 . 2 3 1 1 20 23 3 2 . . . . . 1 Rammed 58 | . 3 . 2 3 . 17 . . . 2 2 . 6 . 1 . . 3 . . 1 . . . 12 . 6 . . . . . . . . Targets Rammed 81 | . 3 . 5 4 . 23 1 . . 2 4 . 6 . 2 . . 3 . . 1 . . . 21 . 6 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 23 | . . . 3 1 . 6 1 . . . 2 . . . 1 . . . . . . . . . 9 . . . . . . . . . . Highest Temperature 364 | . 138 364 265 233 120 266 208 162 . 78 63 . 253 245 72 . 256 229 262 182 222 18 16 236 72 182 237 337 184 44 262 256 100 353 123 Average Temperature 64 | . 36 141 85 51 44 94 76 76 . 38 25 . 70 61 28 . 87 40 98 26 66 6 7 79 24 53 45 66 27 21 38 42 46 80 41 Received Heat Transfer 5649 | . 134 200 577 180 . 672 432 63 . 288 42 . 117 30 141 . 137 64 . 91 20 46 118 12 248 . 294 929 97 . 318 90 112 99 98 Effects 9 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 5 . Shutdowns 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 78 | . . . . . . 8 4 3 . 8 5 . 3 4 5 . 6 6 . 3 1 2 1 4 8 1 4 2 . . . . . . . Total Turns 987 | . . . . . . 133 35 17 . 67 54 . 36 25 35 . 82 116 . 39 31 22 2 33 147 9 38 66 . . . . . . . Longest Duration 56 | . . . . . . 30 18 8 . 18 25 . 25 14 12 . 22 39 . 28 31 18 2 16 56 9 28 42 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Robots Corrupted 63 | . . . . . . 2 2 1 . 1 . . 1 1 2 . 4 8 . 2 1 . . 1 4 . 20 4 . . 3 . . 4 2 Combat Hostiles 53 | . . . . . . . 2 1 . 1 . . . 1 2 . 4 7 . 2 1 . . 1 3 . 17 3 . . 3 . . 3 2 Parts Fried 148 | . . 2 . . . 5 7 3 . . 2 . 2 1 6 . 8 21 . 4 2 . . . 5 . 40 12 1 . 5 . . 14 8 Impact Corruptions 26 | . . . . . . 5 . . . . 2 . 1 . 2 . . 1 . . 1 . . . 9 . 5 . . . . . . . . Robots Melted 20 | . 1 . 5 1 . 1 . . . . 1 . . . . . 2 1 . . . . . . 1 . 2 1 . . . . . . 4 Combat Hostiles 17 | . . . 4 1 . 1 . . . . 1 . . . . . 2 1 . . . . . . 1 . 2 . . . . . . . 4 Parts Melted 66 | . 2 1 18 2 . 4 1 2 . . 4 . 2 . . . 5 7 . 3 1 . . . 9 . 3 2 . . . . . . . Heat Transferred 26022 | . 1406 1064 3962 1659 . 1075 1150 . . 50 1008 . 1406 720 420 . 1718 1175 . 693 . 296 300 228 1343 . 1720 814 150 . 124 111 111 . 3319 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 2 . . . 3 . . 1 . . . . 1 . 1 1 . 1 . . 3 . 1 . 2 . 1 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 4 2 . 2 . . . . . . 3 . . . . 2 . 3 . . . . 4 2 4 4 4 2 3 4 3 5 . Low Security (%) 34 | 100 100 . 3 30 100 51 . . . . 100 100 21 . . . . 50 100 29 . . . . . . . . . . . . . . . Level 1 13 | . . . 4 51 . 39 . . . . . . 35 . . . . 20 . 17 . . . . 5 . 14 . . . 12 . . . . Level 2 13 | . . . 16 17 . 8 . . . . . . 11 . . . . 28 . 1 . . . . 52 100 24 . . 100 57 3 . 4 . Level 3 20 | . . . 70 . . . . . . . . . 31 . . . . . . 51 . . . . 32 . 10 47 76 . 30 68 100 14 . Level 4 9 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 9 . 50 52 23 . . 28 . 11 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1566 | 10 148 . 1125 475 158 660 . . . . 162 . 796 . . . . 579 183 1098 . . . . 1163 583 1560 1499 1175 661 1041 1359 970 1566 . Initial 843 | . . . 79 372 158 26 . . . . 150 . . . . . . 125 183 . . . . . 304 399 346 802 843 656 314 580 815 601 . Average 484 | 1 51 . 822 286 104 204 . . . . 39 . 415 . . . . 251 63 598 . . . . 651 517 1003 1122 1010 586 611 955 879 1037 . Influence Increases 24610 | 25 426 370 1778 642 30 1433 420 339 . 373 383 . 1458 170 285 . 735 1094 20 1514 219 129 258 553 1583 246 1839 1596 554 163 1189 1077 266 2247 1196 Destroy 0b10 Robot/C 11340 | . 260 360 840 360 . 640 380 260 . 280 100 . 580 140 240 . 580 580 . 520 180 100 180 360 540 . 820 860 220 40 600 380 140 800 . Destroy 0b10 Robot/NC 1145 | 25 40 . 70 55 . 130 10 15 . 5 65 . 60 10 5 . 5 35 . 70 5 . . 10 140 . 140 55 25 5 55 5 20 85 . Destroy Leader 1834 | . 58 10 130 62 . 164 30 30 . 30 40 . 154 20 10 . 50 104 . 90 10 20 . 30 116 . 146 154 22 20 86 70 10 168 . Allied During Kill 2311 | . . . 24 15 . 164 . 19 . 58 . . 568 . . . 85 96 . 385 24 9 63 153 44 . 3 30 . 23 31 32 . 485 . Successful Hack 305 | . 15 . 18 22 . 28 . . . . 20 . 36 . . . . 10 . 3 . . . . . . . 54 24 . 36 32 . 7 . Disable Machine 1590 | . . . 60 75 . 60 . . . . . . 45 . . . . . . 315 . . . . 120 . 195 90 150 . 90 150 45 75 120 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 3160 | . 8 . 95 38 30 80 . . . . 8 . 15 . . . . 54 20 86 . . . . 84 246 244 188 98 75 126 126 36 457 1046 Advance Influence 450 | . . . . . . . . . . . 150 . . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 360 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 15 45 15 . 90 45 . 105 30 Lose Combat Pursuer 585 | . 30 . 45 15 . 45 . 15 . . . . . . 30 . 15 15 . 45 . . 15 . 15 . 60 120 . . 75 15 15 15 . Miscellaneous 1480 | . . . 496 . . 122 . . . . . . . . . . . 200 . . . . . . 224 . 216 . . . . 222 . . . Influence Decreases 23544 | 25 339 303 1113 1009 444 823 875 532 . 373 383 . 715 893 290 15 536 768 545 437 976 419 53 780 450 892 805 1626 886 771 715 751 684 1060 2258 Entered New Map 9085 | . . 43 75 447 294 12 241 38 . . . . . 275 4 15 . 74 342 . 400 61 30 235 4 742 149 727 656 511 245 453 544 340 2128 Time Decay 11735 | 25 339 210 568 522 150 655 624 474 . 353 383 . 525 598 286 . 536 506 203 317 556 358 23 525 356 150 506 559 230 50 470 238 130 310 . Lost Part 760 | . . 50 150 . . . 10 . . . . . . . . . . . . . . . . . 10 . 140 280 . . . . 10 40 70 Lost Ally 1514 | . . . 20 40 . 156 . 20 . 20 . . 190 20 . . . 188 . 120 20 . . 20 80 . 10 60 . 60 . 60 . 370 60 Purge Threat 450 | . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 121 | . 1 . 8 4 . 10 . . . . 3 . 9 . . . 1 10 . 2 . . . 1 10 . 16 16 5 . 10 9 2 4 . Investigation 10 | . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 3 1 . . . Extermination 35 | . . . . 2 . 5 . . . . 1 . 4 . . . . 2 . 1 . . . . 1 . 2 4 2 . 6 2 1 2 . Reinforcement 32 | . . . 2 2 . 3 . . . . 2 . 1 . . . . 4 . . . . . . 3 . 5 4 2 . 1 2 . 1 . Assault 23 | . . . 3 . . . . . . . . . . . . . 1 1 . 1 . . . 1 3 . 5 5 . . . 1 1 1 . Garrison 21 | . . . 3 . . . . . . . . . 3 . . . . 3 . . . . . . 3 . 3 3 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . Construction Impeded 8 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 2 2 . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 51 | . 4 . 6 . . 4 . . . . . . 1 . . . . 3 . 2 . . 2 . 3 . 7 5 1 . . . . 13 . Communications Jammed 180 | . . . . . . . . . . . . . 4 . . . . 6 . 10 . . . 1 39 . 7 . 26 10 9 9 1 58 . Distress Signals 162 | . . . . . . . . . . . . . 2 . . . . 5 . 10 . . . . 39 . 6 . 26 . 9 9 1 55 . Times Spotted 818 | . 27 37 56 28 6 34 19 14 . 13 12 . 30 6 14 . 26 32 1 33 9 5 18 21 43 6 62 73 18 4 43 24 10 42 52 Peak Tracking Total 12 | . 5 5 6 11 4 5 7 5 . 4 2 . 5 3 5 . 5 5 1 7 7 3 10 12 8 3 6 7 5 2 4 5 3 5 12 Tactical Retreats 36 | . 2 . 3 1 . 3 . 1 . . . . . . 2 . 1 1 . 2 . . 1 . 1 . 3 5 . . 5 1 1 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 17 | . 1 1 . 2 . . 1 . . . 1 . . 1 . . . 1 . . . . . . 1 . 4 . . . 2 . 1 1 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 117 | . . 1 4 5 . 4 . . . . . . 3 . . . 1 . . 21 1 . . 1 8 . 13 6 10 . 6 10 3 7 13 Max in Single Turn 6 | . . 1 1 2 . 3 . . . . . . 3 . . . 1 . . 6 1 . . 1 1 . 4 1 2 . 1 1 1 2 2 Garrison Access 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 89 | . 8 1 8 8 . 14 1 2 1 1 5 . 5 1 . 4 . 1 . 4 . . 1 . . . . 7 5 1 4 5 2 . . Terminals 26 | . 7 . 4 4 . 7 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Repair Stations 7 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . . . . Recycling Units 10 | . 1 . 1 1 . 2 . . . . 1 . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . Scanalyzers 19 | . . . 2 2 . . . . . . 3 . 2 . . . . 1 . . . . . . . . . 2 2 . 2 2 1 . . Garrison Access 11 | . . . . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . 2 1 1 . 1 . . . Total Hacks 234 | . 22 1 33 22 . 27 2 2 3 1 16 . 17 2 . 30 . 2 . 8 . . 1 . . . . 13 7 2 8 12 2 1 . Successful 132 | . 9 1 25 11 . 12 2 2 3 1 9 . 6 2 . 30 . 1 . 3 . . 1 . . . . 4 2 . 3 4 . 1 . Failed 97 | . 12 . 8 10 . 15 . . . . 6 . 11 . . . . 1 . 5 . . . . . . . 8 5 2 4 8 2 . . Catastrophic 16 | . 1 . 1 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . 2 3 1 1 2 . . . Database Lockouts 5 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . Manual 206 | . 9 . 12 10 . 13 . . . . 6 . 14 . . . . 16 . 15 . . 1 . 6 . 3 10 22 7 22 9 16 15 . Terminals 58 | . 20 . 18 4 . 10 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Fabricators 11 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . Repair Stations 14 | . . . 2 . . 3 . . . . . . 2 . . . . . . . . . . . . . . 2 3 . 2 . . . . Recycling Units 36 | . 2 . 2 7 . 5 . . . . 6 . 5 . . . . . . 5 . . . . . . . 4 . . . . . . . Scanalyzers 54 | . . . 11 9 . . . . . . 9 . 6 . . . . 2 . . . . . . . . . 4 3 . 3 6 1 . . Garrison Access 21 | . . . . 2 . 3 . . . . 1 . 4 . . . . . . 3 . . . . . . . 2 1 2 . 3 . . . Terminal Hacks 61 | . 6 1 8 1 . 1 2 2 3 1 . . . 2 . 30 . . . . . . 1 . . . . . . . . 2 . 1 . Record 17 | . . . . . . . 2 1 . 1 . . . 2 . 11 . . . . . . . . . . . . . . . . . . . Part Schematic 16 | . . . 1 . . . . . 3 . . . . . . 12 . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Scan Component 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Repair 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 11 5 . . . . . . 4 . 3 . . . . 1 . . . . . . . . . 2 . . 1 1 . . . Insert Component 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 21 | . . . 6 3 . . . . . . 4 . 3 . . . . 1 . . . . . . . . . 2 . . 1 1 . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . Seal Access 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . Unauthorized Hacks 24 | . 2 . 3 4 . 4 . . . . 4 . 2 . . . . . . 2 . . . . . . . 1 . . 1 1 . . . Terminals 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . 4 . 2 . . . . 4 . 2 . . . . . . 2 . . . . . . . 1 . . . . . . . Monitor 5 | . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Reject 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 6 | . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Mask 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 . 5 4 . 8 . . . . 4 . 5 . . . . 1 . 3 . . . . . . . 6 4 1 4 5 2 . . Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 27 | . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . 5 . 5 . . 9 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . . 3 1 . . . . 16 . . . . . . 12 . . . . . . . . . . . . 15 . 4 17 . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 21 | . . . 6 3 . . . . . . 4 . 3 . . . . 1 . . . . . . . . . 2 . . 1 1 . . . Parts Repaired 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 97 | . . . 53 . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 9 . 2 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . . . 1 . . 1 . . . . . . . Non-combat 6 | . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . 1 . . . . . . 2 . . . . 1 . 2 . . . . . . 1 . . 1 . . . . . . . parse_system 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 4 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 2 . . . . . . . . . 2 . . . 2 . 5 2 . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 148 | . . . 3 4 19 . 2 . 4 . . 20 . . . . 4 9 20 3 2 . 5 2 2 . 2 7 . 4 . 3 1 29 3 Largest Group 20 | . . . 3 4 19 11 2 2 4 4 . 20 18 3 . . 2 4 20 14 3 2 5 7 5 . 2 3 . 4 1 3 1 20 3 Highest-Rated Group 1829 | . . . 72 48 465 311 36 36 162 162 . 745 645 133 . . 94 238 695 472 186 58 267 339 260 . 86 138 . 356 89 174 27 1829 657 Highest-Rated Ally 269 | . . . 24 12 35 31 20 20 42 42 . 50 50 46 . . 47 85 50 70 70 29 64 64 64 . 54 46 . 89 89 58 27 269 219 Zionite Dispatches 13 | . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . 2 . 1 3 . . . . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 54 | . . . 1 2 . . . . . . . . 1 . . . . 7 . . 3 . 5 2 5 . 2 5 . 1 3 . 2 15 . STAY 23 | . . . 1 1 . . . . . . . . . . . . . 3 . . 1 . 4 1 3 . 1 3 . . . . . 5 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 11 | . . . . 1 . . . . . . . . . . . . . 1 . . 2 . 1 1 1 . . . . . 1 . . 3 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . RETURN 15 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . 1 2 . 1 6 . Ally Attacks 1100 | . . . 14 26 97 108 . 7 . 31 . 19 177 2 . . 38 44 21 128 28 12 4 40 16 . 4 15 . 21 27 16 . 167 38 Total Damage 29031 | . . . 438 290 3394 1424 . 46 . 1189 . 442 3366 17 . . 926 1269 540 2253 556 136 265 1386 572 . 243 325 . 477 851 367 . 5759 2500 Kills 158 | . . . 6 4 12 18 . . . 8 . 1 30 . . . 5 7 1 13 2 3 3 8 3 . 1 1 . 2 4 2 . 22 2 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 793 | . 10 . . 66 2 28 36 15 13 29 7 5 28 34 20 2 14 15 12 16 20 9 36 38 37 8 31 43 32 . 44 80 6 49 8 Good Acts 311 | . . 23 7 3 3 15 13 11 . 7 10 . 9 2 8 . 10 10 1 6 8 7 . 6 4 1 10 31 10 1 22 8 6 36 23 Bad Acts 228 | . . 37 33 7 . 11 6 5 . 4 1 1 5 7 6 . 6 8 2 3 1 2 2 6 6 3 7 2 . 1 8 3 4 19 22 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 15902 | 144 1006 841 103 1159 238 887 . . . . 777 359 632 62 . . . 749 109 381 499 1500 1081 195 763 25 261 749 421 99 1160 503 267 913 19 Optics 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 . . . . . . . Sensors 148 | . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 143 . A.S.S. 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 7 . . . . IFF 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Terrain 310 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 92 216 . Structural 528 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 352 . . . . . . . Seismic 6362 | 144 1006 841 101 1063 238 522 . . . . 701 359 523 62 . . . 281 . 185 . . . . 17 . . 269 50 . . . . . . Decoding 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 19 Spoofing 116 | . . . . . . . . . . . . . . . . . . . 105 . . . . . 11 . . . . . . . . . . Jamming 8543 | . . . . 96 . 365 . . . . 75 . 109 . . . . 466 4 196 499 1500 1081 195 752 25 85 112 421 86 1153 503 267 553 . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . 2 1 1 . . . 2 2 . 1 . . . 1 1 . 2 . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . 1 . . 1 1 . 1 6 . Drone Recoveries 13 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . 1 1 . 1 5 . Zionite Intel Received 24 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . 6 1 5 2 2 4 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 45424 | 221 2489 2289 1715 1448 313 2779 2120 1687 1362 1805 1087 361 1681 1900 1646 134 1634 1365 626 880 1636 1500 1279 1528 800 305 1369 1648 482 106 1183 511 267 2484 784 Spaces Moved 29727 | 98 866 1112 715 733 166 1259 1050 995 844 1004 505 203 785 1036 939 85 889 577 303 438 813 878 759 869 225 115 474 1036 667 137 1864 1012 638 4184 1454 Core 42 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . Treads 17483 | 93 866 283 460 731 166 1259 1050 995 844 1004 505 203 785 1036 939 85 889 577 303 438 813 878 759 869 225 115 234 79 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1639 | . . 829 255 2 . . . . . . . . . . . . . . . . . . . . . . 240 313 . . . . . . . Hover 10563 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 607 667 137 1864 1012 638 4184 1454 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 130 120 130 159 150 154 154 151 155 156 152 152 164 154 154 151 155 158 166 157 155 155 152 157 160 155 37 29 20 17 17 20 16 17 Average Speed 116 | 154 232 160 151 160 160 158 163 158 155 157 159 156 179 168 160 154 157 160 166 168 190 159 158 158 170 170 187 84 37 27 29 20 20 27 25 Slowest Speed 267 | 160 240 260 243 167 162 162 252 166 161 162 241 160 242 172 164 154 161 230 230 232 242 222 163 165 242 254 267 229 143 31 101 86 20 85 36 Overloaded Moves 707 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 114 . 77 476 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 64 | 5 99 60 62 20 85 33 98 98 90 98 15 88 35 98 98 70 97 15 90 19 95 93 89 98 10 89 19 34 73 4 97 58 18 89 77 Regions Visited 35 Branch Regions 18 Pre-discovered Areas 13 | . . . . . . . . . . . . . . . . 1 . . . 10 . . . . . . . . . . 2 . . . . Known Exits Taken 18 | . . . . . . 1 1 1 . 1 . . . 1 1 . 1 . . 1 1 1 . 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . Scrap Searched 41 | . . 4 . . . . 3 2 5 3 . . . 8 3 . 4 . . . 4 3 . 2 . . . . . . . . . . . Spaces Dug 175 | . 5 16 2 1 1 23 1 1 . 1 6 . 7 . 1 . . 9 . 3 . . . 1 6 3 7 18 2 4 13 15 4 18 7 Terrain Destroyed 1953 | . 6 104 103 36 17 81 12 60 . 18 11 . 15 51 9 . 44 21 5 47 4 5 11 89 44 266 122 130 56 5 50 48 15 162 306 Melee 74 | . . . . 1 . 18 1 . . . 4 . . . . . . . . . . . . . 2 . 3 6 1 3 13 10 2 10 . Projectile 370 | . 6 9 22 1 1 10 1 6 . 13 7 . 15 2 1 . 1 16 5 11 4 5 . 37 8 8 22 40 1 2 . 19 8 48 41 AOE 1495 | . . 95 81 34 16 53 10 54 . 5 . . . 49 8 . 43 5 . 36 . . 11 52 34 258 97 84 54 . 37 18 . 98 263 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Ac0 Total 37473 | 133 1189 1446 1073 933 201 1835 1386 1074 892 1175 723 239 965 1158 1041 87 1029 887 374 521 867 949 834 980 501 207 787 1523 849 196 2282 1210 744 5430 1753 Wait 2837 | . 167 127 64 25 8 269 226 24 33 90 73 21 59 72 46 . 32 90 21 27 10 25 20 57 76 39 43 53 44 23 101 27 34 792 19 Move 29695 | 97 865 1111 714 733 165 1258 1049 994 843 1003 505 202 784 1035 938 84 888 577 302 437 812 877 758 868 225 114 473 1035 666 136 1863 1011 637 4183 1453 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 495 | 11 35 25 42 18 1 37 10 3 6 2 9 . 7 6 3 . 5 23 6 . 2 7 6 4 14 1 20 40 18 3 21 15 4 67 24 Fast Attach 391 | 4 . 15 23 23 5 14 . 1 . . 13 5 11 5 6 . 7 17 3 3 4 6 7 2 10 1 14 59 13 7 48 10 10 37 8 Attach 325 | 3 . 9 21 6 . 9 5 10 3 7 11 . 5 2 1 . 6 19 . 3 1 2 5 4 13 4 35 27 17 6 21 10 4 22 34 Detach 262 | . . 5 3 4 1 15 6 9 1 9 12 . 8 5 3 . 10 20 1 3 2 3 3 2 12 8 23 18 16 4 18 4 2 12 20 Swap 570 | . 17 43 29 38 7 36 5 . . 2 34 2 22 5 5 2 28 17 5 11 . 3 3 11 10 1 23 65 6 2 25 25 8 56 24 Drop 660 | . 24 28 33 36 8 25 8 3 5 3 21 4 12 7 8 . 10 29 10 4 6 10 21 5 12 5 13 51 26 9 66 20 10 106 22 Fire 1785 | 18 78 83 138 41 1 77 48 26 . 57 24 . 48 21 29 1 42 92 26 33 16 16 11 21 98 34 132 157 29 2 14 65 31 128 148 Melee 304 | . . . . 2 5 66 8 4 1 . 17 5 . . . . . . . . . . . . 9 . 4 18 14 4 105 23 4 15 . Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 80 | . 3 . 4 4 . 23 1 . . 2 4 . 6 . 2 . . 3 . . 1 . . . 21 . 6 . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Rewire 52 | . . . . . . . 20 . . . . . . . . . . . . . 13 . . 6 1 . . . . . . . . 12 . Trap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . 1 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 679 | -10/Materials | Central database locked down 790 | -10/Materials | Discovered new exit (range 9) 1148 | -10/Materials | Discovered new exit (range 6) 1926 | -10/Materials | Discovered new exit (range 7) 2134 | -10/Materials | Discovered new exit (range 8) 2400 | -10/Materials | Discovered new exit (range 7) 2692 | -10/Materials | Discovered new exit (range 6) 2707 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2711 | -10/Materials | Entered Subcaves 2711 | -10/Subcaves | Learned Materials garrison access intel 2712 | -10/Subcaves | Approached by a straggling Scientist 2731 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2870 | -10/Subcaves | Discovered new exit (range 5) 2972 | -10/Subcaves | Visited 4L-MR0's lab 2990 | -10/Subcaves | Found Prototype Device 3008 | -10/Subcaves | Found Tower Shield 3118 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3484 | -10/Subcaves | System corruption reached 10% 3854 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 3886 | -10/Subcaves | Core integrity fell below 50% 3891 | -10/Subcaves | Ambushed by Subdweller buried in earth 3927 | -10/Subcaves | Destroyed 9 combat bots 4041 | -10/Subcaves | X0-1V1 sent you into danger 4042 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4042 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4084 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+3) 4146 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 4150 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+300) 4285 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4393 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4445 | -10/Subcaves | Discovered new exit (range 11) 4491 | -10/Subcaves | A Subdweller sparked back to life 4491 | -10/Subcaves | A Subdweller sparked back to life 4505 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+1) 4550 | -10/Subcaves | Found Gun Armor 4579 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 4657 | -10/Subcaves | Identified exit to Recycling 4657 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 4667 | -10/Subcaves | X0-1V1 activates XOMVISION 4719 | -10/Subcaves | Learned Materials trap positions 4745 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 4756 | -10/Subcaves | X0-1V1 sent you into danger 4760 | -10/Subcaves | X0-1V1 mutated your Utility slot to Propulsion slot 4773 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 4798 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4804 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 4818 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 4829 | -10/Subcaves | X0-1V1 whisked you away to safety 4851 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 4923 | -10/Subcaves | X0-1V1 activates XOMVISION 4925 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 4942 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 5000 | -10/Subcaves | Entered Materials 5000 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5001 | -8/Materials | Loaded intel: 18 trap records 5002 | -8/Materials | Loaded intel: 1 garrison access location 5035 | -8/Materials | X0-1V1 enhanced Transport squad support 5039 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5053 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 5054 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x1) 5069 | -8/Materials | X0-1V1 foreshadows a heat wave 5079 | -8/Materials | X0-1V1 sent you into danger 5081 | -8/Materials | X0-1V1 sent you to a vault 5088 | -8/Materials | X0-1V1 announced a LAN party 5094 | -8/Materials | X0-1V1 rewrote Shotgunner 3a IFF filter 5102 | -8/Materials | System corruption reached 10% 5154 | -8/Materials | X0-1V1 upgraded hostiles (x2) 5166 | -8/Materials | Garrison activated, responded to threat 5203 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 5218 | -8/Materials | Found Prototype Device 5222 | -8/Materials | Lost 4 parts (2n1u1w) 5283 | -8/Materials | Ambient heat levels rising (+10) 5318 | -8/Materials | Lost 6 parts (1p2n1u2w) 5397 | -8/Materials | X0-1V1 sent someone to keep an eye on you 5424 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 5518 | -8/Materials | Ambient heat levels rising (+10) 5645 | -8/Materials | Discovered new exit (range 12) 5683 | -8/Materials | Ambient heat levels falling (-10) 5702 | -8/Materials | Build established: Scavenger-Tank 5941 | -8/Materials | Ambient heat levels falling (-10) 6023 | -8/Materials | Build established: Scavenger-Gunner 6089 | -8/Materials | Core integrity restored by X0-1V1 (+139) 6200 | -8/Materials | First assault squad dispatched 6303 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 6398 | -8/Materials | Lost 3 parts (1p1n1w) 6615 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 6620 | -8/Materials | Build established: Scavenger-Mutant 6642 | -8/Materials | Repaired Corrupted Arm. Treads+ 6680 | -8/Materials | Discovered new exit (range 9) 6715 | -8/Materials | Entered Factory 6715 | -7/Factory | Evolved 2 slots: Propulsion x2 6719 | -7/Factory | Identified Sfc. Transmogrifier 6777 | -7/Factory | X0-1V1 sent you into danger 7018 | -7/Factory | Sensors blinded by X0-1V1 7096 | -7/Factory | X0-1V1 announced a LAN party 7276 | -7/Factory | Central database locked down 7301 | -7/Factory | System corruption reached 10% 7460 | -7/Factory | X0-1V1 sent you to a vault 7468 | -7/Factory | Found Prototype Launcher 7468 | -7/Factory | Identified Rocket Array 7555 | -7/Factory | Identified exit to Storage 7555 | -7/Factory | Identified exit to Lower Caves 7627 | -7/Factory | X0-1V1 rewrote Virus 4d IFF filter 7635 | -7/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 7796 | -7/Factory | X0-1V1 upgraded hostiles (x1) 7916 | -7/Factory | Build established: Mutant 8008 | -7/Factory | Cargo convoy interrupted 8040 | -7/Factory | Destroyed 9 combat bots 8163 | -7/Factory | Manually triggered Chute Trap 8163 | -7/Factory | Sucked down chute 8163 | -7/Factory | Entered Waste 8164 | -7/Waste | Met a frightened Derelict 8232 | -7/Waste | Warlord forces began an assault 8245 | -7/Waste | Spotted C-40 Crusher 8255 | -7/Waste | Allies destroyed C-40 Crusher 8258 | -7/Waste | Spotted C-40 Crusher 8259 | -7/Waste | Spotted C-40 Crusher 8259 | -7/Waste | Spotted C-40 Crusher 8262 | -7/Waste | Spotted C-40 Crusher 8264 | -7/Waste | Allies destroyed C-40 Crusher 8268 | -7/Waste | Allies destroyed C-40 Crusher 8270 | -7/Waste | Allies destroyed C-40 Crusher 8273 | -7/Waste | Allies destroyed C-40 Crusher 8283 | -7/Waste | Spotted C-40 Crusher 8292 | -7/Waste | Allies destroyed C-40 Crusher 8301 | -7/Waste | Lost 6 allies 8380 | -7/Waste | Discovered new exit (range 16) 8476 | -7/Waste | Entered Factory 8476 | -7/Factory | Accompanied by 11 allies 8476 | -7/Factory | X0-1V1 revealed exit location to -7/Storage 8550 | -7/Factory | Repaired Med. Reactive Plating 9178 | -7/Factory | X0-1V1 rewrote EV-6FN(g) IFF filter 9227 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 9302 | -7/Factory | X0-1V1 sent you to a vault 9310 | -7/Factory | Found Prototype Protection 9310 | -7/Factory | Identified Med. Regenerative Plating 9331 | -7/Factory | Found Prototype Slashing Weapon 9331 | -7/Factory | Identified Scimitar of Distortion 9344 | -7/Factory | Found Scimitar of Distortion 9615 | -7/Factory | Identified exit to Factory 9615 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 9641 | -7/Factory | Fabricated Cargo Storage Unit (x1) 9727 | -7/Factory | X0-1V1 enhanced Transport squad support 9774 | -7/Factory | X0-1V1 upgraded hostiles (x1) 9819 | -7/Factory | X0-1V1 announced a LAN party 9860 | -7/Factory | X0-1V1 activates XOMVISION 10266 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 10346 | -7/Factory | Build established: Hauler-Mutant 10550 | -7/Factory | X0-1V1 activates XOMVISION 10730 | -7/Factory | Core integrity restored by X0-1V1 (+204) 10993 | -7/Factory | X0-1V1 sent you into danger 11116 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 11255 | -7/Factory | Entered Lower Caves 11256 | -7/Lower Caves | Encountered a Warlord checkpoint 11430 | -7/Lower Caves | Entered a destroyed Warlord outpost 11765 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 16) 12133 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x4) 12323 | -7/Lower Caves | X0-1V1 activates XOMVISION 12364 | -7/Lower Caves | Identified exit to Lower Caves 12364 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 12795 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13167 | -7/Lower Caves | X0-1V1 activates XOMVISION 13375 | -7/Lower Caves | Entered another Lower Caves area 13375 | -7/Lower Caves | Accompanied by 2 allies 13959 | -7/Lower Caves | Identified exit to Zion 13959 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 14106 | -7/Lower Caves | X0-1V1 sent hostile S-27 Virus (x5) 14158 | -7/Lower Caves | X0-1V1 sent you into danger 14160 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14541 | -7/Lower Caves | Learned Factory stockpile data 15062 | -7/Lower Caves | Entered Zion 15098 | -7/Zion | Given A8's code to call for help 15200 | -7/Zion | Discovered new exit (range 10) 15297 | -7/Zion | Learned Factory emergency access door positions 15466 | -7/Zion | Found GAL Module 15531 | -7/Zion | Learned Factory emergency access door positions 15688 | -7/Zion | Met Imprinter 15715 | -7/Zion | Imprinted 15717 | -7/Zion | Declared Zion's savior 15891 | -7/Zion | Given the Hacking Drone Bay 15892 | -7/Zion | Found Prototype Device 15996 | -7/Zion | Found Prototype Device 16424 | -7/Zion | Entered Proximity Caves 16424 | -6/Proximity Caves | Accompanied by 4 allies 16531 | -6/Proximity Caves | Spotted B-75 Beast 16559 | -6/Proximity Caves | Allies destroyed B-75 Beast 16609 | -6/Proximity Caves | Spotter reported a threat 16837 | -6/Proximity Caves | P-60 Hacker assimilated allied GA-QKC(M) 17535 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17569 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+122) 17798 | -6/Proximity Caves | Learned Factory garrison access intel 17846 | -6/Proximity Caves | Discovered exit to Factory (range 7) 18021 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 15) 18229 | -6/Proximity Caves | Entered Factory 18229 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18232 | -6/Factory | Loaded intel: 4 garrison access locations 18338 | -6/Factory | X0-1V1 sent you to a vault 18661 | -6/Factory | X0-1V1 downgraded hostiles (x1) 18747 | -6/Factory | X0-1V1 activates XOMVISION 18960 | -6/Factory | Central database locked down 19061 | -6/Factory | Identified exit to Factory 19061 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 19276 | -6/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 19308 | -6/Factory | Cargo convoy interrupted 19316 | -6/Factory | Manually triggered Chute Trap 19316 | -6/Factory | Sucked down chute 19316 | -6/Factory | Entered Waste 19317 | -6/Waste | Joined by Warlord forces that had cleared the area 19496 | -6/Waste | A Compactor rumbled back to life 19496 | -6/Waste | Spotted C-40 Crusher 19499 | -6/Waste | Allies destroyed C-40 Crusher 19619 | -6/Waste | Discovered new exit (range 16) 19677 | -6/Waste | Entered Factory 19677 | -6/Factory | Accompanied by 18 allies 19694 | -6/Factory | Zion Recon squad teleported in 19699 | -6/Factory | X0-1V1 activates XOMVISION 19783 | -6/Factory | Found Launcher Loader 19834 | -6/Factory | Garrison activated, responded to threat 19876 | -6/Factory | Lost 8 allies 20267 | -6/Factory | Identified Hacking Drone Bay 20283 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 20432 | -6/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 20571 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 20581 | -6/Factory | System corruption reached 10% 20862 | -6/Factory | Spotted B-75 Beast 20862 | -6/Factory | X0-1V1 sent you into danger 20879 | -6/Factory | Terminal network hard line cut 20998 | -6/Factory | X0-1V1 sent you into danger 21007 | -6/Factory | X0-1V1 activates XOMVISION 21058 | -6/Factory | Discovered exit to Factory (range 13) 21060 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 21074 | -6/Factory | X0-1V1 sent you to a vault 21299 | -6/Factory | Discovered new exit (range 3) 21325 | -6/Factory | Found Rocket Array 21328 | -6/Factory | Found Rocket Array 21358 | -6/Factory | Entered Lower Caves 21358 | -6/Lower Caves | Accompanied by 3 allies 21456 | -6/Lower Caves | X0-1V1 sent hostile S-27 Virus (x3) 21610 | -6/Lower Caves | Learned 4 Factory zone layouts 21902 | -6/Lower Caves | Entered a destroyed Warlord outpost 22070 | -6/Lower Caves | Found DCF Scrap (15 items) 22202 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22346 | -6/Lower Caves | Identified exit to Lower Caves 23258 | -6/Lower Caves | Entered another Lower Caves area 23363 | -6/Lower Caves | Discovered exit to Factory (range 6) 23430 | -6/Lower Caves | X0-1V1 activates XOMVISION 23487 | -6/Lower Caves | Encountered a Warlord checkpoint 23586 | -6/Lower Caves | Identified exit to Data Miner 23746 | -6/Lower Caves | Found DCF Scrap (15 items) 23985 | -6/Lower Caves | Imp. Medium Treads+ reconfigured into Item Mimic 24756 | -6/Lower Caves | X0-1V1 sent hostile X-57 Shotgunner (x2) 24904 | -6/Lower Caves | Entered Data Miner 24904 | -6/Data Miner | Discovered new exit (range 6) 24934 | -6/Data Miner | Met Data Miner 24975 | -6/Data Miner | Learned location of Section 7 (-2) 24975 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24998 | -6/Data Miner | Received God Mode back door access code from Data Miner 25038 | -6/Data Miner | Entered Proximity Caves 25082 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 15) 25090 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25144 | -5/Proximity Caves | Destroyed 8 combat bots 25153 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25173 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 25347 | -5/Proximity Caves | X0-1V1 activates XOMVISION 25401 | -5/Proximity Caves | X0-1V1 upgraded ally (x2) 25939 | -5/Proximity Caves | Learned Factory emergency access door positions 26620 | -5/Proximity Caves | X0-1V1 activates XOMVISION 26672 | -5/Proximity Caves | Entered Factory 26672 | -5/Factory | Accompanied by 2 allies 26672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26750 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 26833 | -5/Factory | Identified exit to Factory 26833 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 26869 | -5/Factory | Retrieved Zion intel report: Active Terminals 26870 | -5/Factory | Zion Heavy squad teleported in 26994 | -5/Factory | Zion Hacking Resupply teleported in 27038 | -5/Factory | Discovered new exit (range 8) 27060 | -5/Factory | Found Zio. Weapon Casing 27072 | -5/Factory | Identified exit to Upper Caves 27235 | -5/Factory | X0-1V1 tapped a No Entrance sign 27270 | -5/Factory | Zion Fire squad teleported in 27322 | -5/Factory | Watched by a mysterious "MATRIX" hacker 27356 | -5/Factory | X0-1V1 sent you to a vault 27359 | -5/Factory | Found Gamma Bomb Array 27360 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 27363 | -5/Factory | X0-1V1 enhanced Transport squad support 27365 | -5/Factory | Found PL-3XN's Ring of Power 27371 | -5/Factory | Found Prototype Device 27371 | -5/Factory | Identified Exp. Sensor Array 27380 | -5/Factory | Found Chaos Jack 27490 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 27585 | -5/Factory | Zion Light squad teleported in 27663 | -5/Factory | Found Zio. Weapon Casing 27789 | -5/Factory | Lost 3 allies 27872 | -5/Factory | First assault squad dispatched 28023 | -5/Factory | System corruption reached 10% 28037 | -5/Factory | Manually triggered Chute Trap 28037 | -5/Factory | Sucked down chute 28037 | -5/Factory | Entered Waste 28038 | -5/Waste | Joined by Warlord forces that had cleared the area 28187 | -5/Waste | A Compactor rumbled back to life 28187 | -5/Waste | Spotted C-40 Crusher 28191 | -5/Waste | Allies destroyed C-40 Crusher 28257 | -5/Waste | Lost 3 allies 28382 | -5/Waste | Found Broken Gamma Bomb Array 28467 | -5/Waste | Discovered new exit (range 13) 28591 | -5/Waste | X0-1V1 reactivated EMP system 28602 | -5/Waste | EMP discharged 28663 | -5/Waste | Entered Factory 28663 | -5/Factory | Accompanied by 14 allies 28837 | -5/Factory | X0-1V1 sent you into danger 28959 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 29121 | -5/Factory | Lost 6 allies 29218 | -5/Factory | X0-1V1 activates XOMVISION 29263 | -5/Factory | First assault squad dispatched 29293 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 29371 | -5/Factory | Lost 7 allies 29411 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 29412 | -5/Factory | Zion Light squad teleported in 29443 | -5/Factory | Spotted B-75 Beast 29457 | -5/Factory | Allies destroyed B-75 Beast 29543 | -5/Factory | Entered Upper Caves 29543 | -5/Upper Caves | Accompanied by 3 allies 29562 | -5/Upper Caves | Identified exit to Upper Caves 29562 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 29577 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29626 | -5/Upper Caves | Found Zio. Weapon Casing 29899 | -5/Upper Caves | X0-1V1 activates XOMVISION 30172 | -5/Upper Caves | Encountered a Warlord checkpoint 31153 | -5/Upper Caves | X0-1V1 activates XOMVISION 31179 | -5/Upper Caves | Entered another Upper Caves area 31179 | -5/Upper Caves | Accompanied by 2 allies 31533 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 31710 | -5/Upper Caves | Identified exit to Warlord 31710 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 31954 | -5/Upper Caves | Found DCF Scrap (13 items) 32289 | -5/Upper Caves | Learned Factory stockpile data 32515 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32679 | -5/Upper Caves | Entered Warlord 32732 | -5/Warlord | System corruption cleaned by Quarantine Array 33142 | -5/Warlord | Found Prototype Special Weapon 33142 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 33147 | -5/Warlord | Found RU-N14's Throwing Claymores v3 33196 | -5/Warlord | Found RU-N14's Throwing Claymores v3 33199 | -5/Warlord | Found RU-N14's Throwing Claymores v3 33491 | -5/Warlord | Warlord's base attacked by MAIN.C 33562 | -5/Warlord | Found Prototype Energy Gun 33565 | -5/Warlord | Found Prototype Energy Gun 33568 | -5/Warlord | Found Prototype Launcher 33568 | -5/Warlord | Identified Vortex Catalyst Activator 33643 | -5/Warlord | Rebuked by Warlord 33743 | -5/Warlord | Opened Warlord's prototype stash 33757 | -5/Warlord | Found Prototype Processor 33757 | -5/Warlord | Identified Exp. Core Analyzer 33761 | -5/Warlord | Found Prototype Device 33761 | -5/Warlord | Identified Thermal Barrier 33771 | -5/Warlord | Found Prototype Reactor 33799 | -5/Warlord | X0-1V1 sent you into danger 33813 | -5/Warlord | Warlord forces counterattacked 33885 | -5/Warlord | Found Prototype Ballistic Cannon 33885 | -5/Warlord | Identified Hvy. Autocannon 33907 | -5/Warlord | Found Hvy. Autocannon 33927 | -5/Warlord | Discovered new exit (range 15) 33940 | -5/Warlord | Lost 5 allies 33958 | -5/Warlord | Entered Proximity Caves 33958 | -4/Proximity Caves | Accompanied by 5 allies 33958 | -4/Proximity Caves | Identified Vortex Rail (x2) 34109 | -4/Proximity Caves | Spotter reported a threat 34121 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 34150 | -4/Proximity Caves | Destroyed 7 combat bots 34160 | -4/Proximity Caves | Spotter reported a threat 34242 | -4/Proximity Caves | Learned 8 Research zone layouts 34402 | -4/Proximity Caves | X0-1V1 activates XOMVISION 34442 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 34583 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34649 | -4/Proximity Caves | Identified Vortex Chain Reactor 34843 | -4/Proximity Caves | Learned Research stockpile data 35486 | -4/Proximity Caves | Entered Factory 35486 | -4/Factory | Accompanied by 5 allies 35486 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 35487 | -4/Factory | Identified exit to Armory 35534 | -4/Factory | Garrison activated, responded to threat 35586 | -4/Factory | Lost 3 allies 35664 | -4/Factory | Spotted B-86 Titan 35745 | -4/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 35887 | -4/Factory | Zion Melee Resupply teleported in 35950 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 35986 | -4/Factory | First assault squad dispatched 35993 | -4/Factory | X0-1V1 sent you into danger 36002 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 36002 | -4/Factory | Destroyed B-86 Titan 36075 | -4/Factory | X0-1V1 upgraded hostiles (x2) 36111 | -4/Factory | Destroyed 7 combat bots 36158 | -4/Factory | Zion Resource Resupply teleported in 36255 | -4/Factory | Incoming assault squad redirected 36286 | -4/Factory | Manually triggered Chute Trap 36286 | -4/Factory | Sucked down chute 36286 | -4/Factory | Entered Waste 36301 | -4/Waste | EMP discharged 36301 | -4/Waste | System corruption reached 10% 36307 | -4/Waste | Spotted C-40 Crusher 36313 | -4/Waste | Spotted C-40 Crusher 36320 | -4/Waste | Destroyed C-40 Crusher 36329 | -4/Waste | Destroyed C-40 Crusher 36364 | -4/Waste | Spotted C-40 Crusher 36364 | -4/Waste | Spotted C-40 Crusher 36373 | -4/Waste | Destroyed C-40 Crusher 36377 | -4/Waste | Destroyed C-40 Crusher 36378 | -4/Waste | Spotted C-40 Crusher 36383 | -4/Waste | Destroyed C-40 Crusher 36401 | -4/Waste | EMP discharged 36403 | -4/Waste | Spotted C-40 Crusher 36408 | -4/Waste | Destroyed C-40 Crusher 36498 | -4/Waste | Discovered new exit (range 10) 36501 | -4/Waste | EMP discharged 36513 | -4/Waste | System corruption reached 30% 36591 | -4/Waste | Entered Factory 36671 | -4/Factory | X0-1V1 enhanced Transport squad support 36835 | -4/Factory | X0-1V1 upgraded hostiles (x2) 36840 | -4/Factory | Destroyed 9 combat bots 36841 | -4/Factory | First assault squad dispatched 36847 | -4/Factory | X0-1V1 downgraded hostiles (x1) 36855 | -4/Factory | Garrison activated, responded to threat 37128 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 37136 | -4/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 37365 | -4/Factory | Incoming assault squad redirected 37522 | -4/Factory | Zion Hover Resupply teleported in 37556 | -4/Factory | X0-1V1 activates XOMVISION 37590 | -4/Factory | X0-1V1 turns hostiles against one another 37625 | -4/Factory | Discovered new exit (range 15) 37863 | -4/Factory | Incoming assault squad redirected 37902 | -4/Factory | Identified exit to Research 37960 | -4/Factory | Entered Research 37960 | -3/Research | Evolved 2 slots: Propulsion x2 38261 | -3/Research | Allied Derelicts emerged from ambush trap array 38328 | -3/Research | Lost 13 parts (3p6n1u3w) 38386 | -3/Research | Zion Kinetic Resupply teleported in 38631 | -3/Research | Spotted B-86 Titan 38672 | -3/Research | Lost 3 allies 38710 | -3/Research | First assault squad dispatched 38730 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+3) 38765 | -3/Research | Garrison activated, responded to threat 38786 | -3/Research | Destroyed 8 combat bots 38858 | -3/Research | Zion Kinetic Resupply teleported in 39023 | -3/Research | Build established: Hauler-Tank 39039 | -3/Research | Spotted B-86 Titan 39096 | -3/Research | X0-1V1 downgraded hostiles (x2) 39098 | -3/Research | X0-1V1 whisked you away to safety 39099 | -3/Research | Zion Hover Resupply teleported in 39107 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 39120 | -3/Research | Lost 6 parts (1p4n1u) 39156 | -3/Research | Core integrity restored by X0-1V1 (+339) 39195 | -3/Research | Found Gamma Bomb Array 39201 | -3/Research | Found Prototype Device 39201 | -3/Research | Identified Exp. Focal Shield 39217 | -3/Research | Terminal network hard line cut 39227 | -3/Research | Incoming assault squad redirected 39266 | -3/Research | Central database locked down 39307 | -3/Research | Spotted B-75 Beast 39312 | -3/Research | Destroyed B-75 Beast 39348 | -3/Research | Build established: Mutant 39351 | -3/Research | Found Exp. Target Analyzer 39382 | -3/Research | X0-1V1 sent allied Thug (x4) 39440 | -3/Research | Lost 4 parts (2p1u1w) 39440 | -3/Research | Lost 4 allies 39479 | -3/Research | Core integrity restored by X0-1V1 (+364) 39538 | -3/Research | Lost 4 parts (1p2n1u) 39561 | -3/Research | Identified exit to Research 39561 | -3/Research | X0-1V1 revealed exit location to -2/Research 39602 | -3/Research | Door terminal overloaded 39602 | -3/Research | Discovered new exit (range 8) 39608 | -3/Research | Entered Quarantine 39642 | -3/Quarantine | X0-1V1 activates XOMVISION 39644 | -3/Quarantine | Spotted Alpha 7 39671 | -3/Quarantine | X0-1V1 revealed exit location to -2/Research 39675 | -3/Quarantine | Found Alien Artifact 39709 | -3/Quarantine | Identified Core Reset Matrix 39709 | -3/Quarantine | Used Core Reset Matrix 39713 | -3/Quarantine | Detected hypermatrix surge 39713 | -3/Quarantine | Sensed 16 artifacts in vicinity 39724 | -3/Quarantine | Found Subatomic Replicator 39771 | -3/Quarantine | Found Phase Armor 39779 | -3/Quarantine | Found Prototype Processor 39805 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 39816 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 39824 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 39830 | -3/Quarantine | Found Chaos Jack 39831 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 39843 | -3/Quarantine | X0-1V1 activates XOMVISION 39859 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 39865 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 39901 | -3/Quarantine | Found Sigix Broadsword 39923 | -3/Quarantine | Retrieved Zion intel report: Branch Access 40035 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 40036 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 40039 | -3/Quarantine | Found Dimensional Node Initializer 40041 | -3/Quarantine | Found Dimensional Node Initializer 40041 | -3/Quarantine | Initialized slip node 40046 | -3/Quarantine | Found Transdimensional Reconstructor 40061 | -3/Quarantine | Discovered exit to Research (range 16) 40076 | -3/Quarantine | Found Core Cannon 40090 | -3/Quarantine | Entered Research 40090 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 40137 | -2/Research | Retrieved Zion intel report: Guard Positions 40144 | -2/Research | X0-1V1 sent you to a vault 40157 | -2/Research | Discovered new exit (range 13) 40183 | -2/Research | Found Corrupted Prototype Device 40183 | -2/Research | Identified Active Sensor Suite 40185 | -2/Research | Identified exit to Testing 40188 | -2/Research | X0-1V1 mutated your Propulsion slot to Weapon slot 40196 | -2/Research | Entered Testing 40196 | -2/Testing | Accompanied by 1 ally 40198 | -2/Testing | Central database locked down 40205 | -2/Testing | Lost 3 allies 40212 | -2/Testing | Found Prototype Energy Cannon 40212 | -2/Testing | Identified Potential Cannon 40260 | -2/Testing | Build established: Alien-Sprinter 40277 | -2/Testing | Spotted PY-RCWIYHMFQB 40278 | -2/Testing | X0-1V1 mutated your Propulsion slot to Utility slot 40300 | -2/Testing | Allies destroyed PY-RCWIYHMFQB 40310 | -2/Testing | Found Prototype Protection 40310 | -2/Testing | Identified Centrium Heavy Armor Plating 40328 | -2/Testing | Spotted Striker 40377 | -2/Testing | X0-1V1 sent you to a vault 40378 | -2/Testing | Found Transdimensional Reconstructor 40383 | -2/Testing | Found Prototype Device 40383 | -2/Testing | Identified Exp. Transmission Jammer 40393 | -2/Testing | Found Unknown Device 40393 | -2/Testing | Identified Adv. Force Booster 40396 | -2/Testing | Found Prototype Device 40396 | -2/Testing | Identified Femtoactuators 40399 | -2/Testing | Found Prototype Device 40399 | -2/Testing | Identified Imp. Particle Accelerator 40401 | -2/Testing | Found Prototype Device 40401 | -2/Testing | Identified Exp. EM Shield 40415 | -2/Testing | Found Prototype Slashing Weapon 40415 | -2/Testing | Identified Hvy. Scimitar of Distortion 40420 | -2/Testing | Found Prototype Launcher 40420 | -2/Testing | Identified Ragnarok Missile Launcher 40423 | -2/Testing | Identified exit to Protoforge 40423 | -2/Testing | X0-1V1 revealed exit location to -2/Protoforge 40523 | -2/Testing | Retrieved Zion intel report: Active Garrisons 40584 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 40736 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 40749 | -2/Testing | Found Prototype Device 40749 | -2/Testing | Identified 2N-1CE's Frost Array 41045 | -2/Testing | Found Prototype Launcher 41045 | -2/Testing | Identified Z-bomb Delivery System 41054 | -2/Testing | X0-1V1 activates XOMVISION 41077 | -2/Testing | Identified exit to Section 7 41077 | -2/Testing | X0-1V1 revealed exit location to -2/Section 7 41217 | -2/Testing | Discovered new exit (range 4) 41226 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 41239 | -2/Testing | Found Prototype Device 41239 | -2/Testing | Identified Exp. Shock Absorption System 41244 | -2/Testing | Found Prototype Launcher 41244 | -2/Testing | Identified Adv. Micro-nuke Launcher 41250 | -2/Testing | X0-1V1 activates XOMVISION 41262 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 41267 | -2/Testing | X0-1V1 announced a LAN party 41364 | -2/Testing | Spotted Fortress 41379 | -2/Testing | Entered Section 7 41380 | -2/Section 7 | Detected hypermatrix surge 41380 | -2/Section 7 | Sensed 21 artifacts in vicinity 41423 | -2/Section 7 | Found Integrity Redistributor 41426 | -2/Section 7 | X0-1V1 sent you to a vault 41462 | -2/Section 7 | Garrison activated, responded to threat 41469 | -2/Section 7 | Spotted S7 Guard 41469 | -2/Section 7 | Found Core Membrane 41471 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 41496 | -2/Section 7 | X0-1V1 opened Sealed Heavy Doors 41497 | -2/Section 7 | Found Integrated Reactor 41497 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41550 | -2/Section 7 | Spotted S7 Guard 41551 | -2/Section 7 | Found Navigation Efficiency Matrix 41557 | -2/Section 7 | Spotted Alpha 7 41558 | -2/Section 7 | Warped through subspace 41566 | -2/Section 7 | Spotted B-90 Cyclops 41567 | -2/Section 7 | Identified exit to Access 41567 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 41568 | -2/Section 7 | Scanned by Researcher 41578 | -2/Section 7 | Warped through subspace 41582 | -2/Section 7 | Spotted B-99 Colossus 41592 | -2/Section 7 | Found Integrity Redistributor 41600 | -2/Section 7 | Found LRC Energy Well 41600 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 41661 | -2/Section 7 | Found Sigix Sheargun 41663 | -2/Section 7 | Found Sigix Sheargun 41665 | -2/Section 7 | Found Sigix Sheargun 41669 | -2/Section 7 | Spotted Striker 41669 | -2/Section 7 | Spotted Striker 41671 | -2/Section 7 | Found Sigix Shearcannon 41690 | -2/Section 7 | Found Transdimensional Reconstructor 41691 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 41696 | -2/Section 7 | Spotted Executioner 41696 | -2/Section 7 | Spotted Executioner 41745 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (considerable) 41786 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 41794 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 41834 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 41844 | -2/Section 7 | Found Integrated Reactor 41844 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41879 | -2/Section 7 | First assault squad dispatched 41885 | -2/Section 7 | Found Integrated Reactor 41889 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-111) 41890 | -2/Section 7 | Entered Access 41890 | -1/Access | Evolved 2 slots: Propulsion x2 41932 | -1/Access | Spotted B-99 Colossus 41958 | -1/Access | X0-1V1 sent you into danger 41986 | -1/Access | Retrieved Zion intel report: Active Terminals 41987 | -1/Access | Zion Zionite Resupply teleported in 41996 | -1/Access | Found Prototype Energy Cannon 41996 | -1/Access | Identified Zio. Alpha Cannon 42005 | -1/Access | X0-1V1 sent hostile G-67 Veteran (x3) 42053 | -1/Access | X0-1V1 activates XOMVISION 42071 | -1/Access | Destroyed 7 combat bots 42071 | -1/Access | X0-1V1 enhanced Transport squad support 42079 | -1/Access | Identified exit to Command 42079 | -1/Access | X0-1V1 revealed exit location to -1/Command 42108 | -1/Access | Retrieved Zion intel report: Component Stockpiles 42140 | -1/Access | First assault squad dispatched 42157 | -1/Access | Entered Command 42160 | -1/Command | X0-1V1 sent you to a vault 42162 | -1/Command | Installed Integrated Reactor, increased core energy generation (+10) 42167 | -1/Command | Spotted B-99 Colossus 42177 | -1/Command | Spotted Executioner 42177 | -1/Command | Spotted Executioner 42177 | -1/Command | Spotted Executioner 42177 | -1/Command | Spotted Executioner 42177 | -1/Command | Spotted Striker 42177 | -1/Command | Spotted Alpha 7 42178 | -1/Command | X0-1V1 activates XOMVISION 42202 | -1/Command | Identified exit to Access_0 42202 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 42212 | -1/Command | Lost 4 allies 42219 | -1/Command | Spotted B-99 Colossus 42226 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 42272 | -1/Command | Weapon slot count temporarily expanded by X0-1V1 (+1) 42295 | -1/Command | Retrieved Zion intel report: Active Garrisons 42305 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 17) 42308 | -1/Command | Destroyed 7 combat bots 42392 | -1/Command | Retrieved Zion intel report: Unaware Schematics 42407 | -1/Command | First assault squad dispatched 42426 | -1/Command | X0-1V1 activates XOMVISION 42428 | -1/Command | Found Exp. Target Analyzer 42475 | -1/Command | Retrieved Zion intel report: Unaware Schematics 42580 | -1/Command | Disengaged cave seal 42580 | -1/Command | Zionites emerged from the dark tunnel 42687 | -1/Command | Identified exit to Surface 42687 | -1/Command | X0-1V1 revealed exit location to -0/Surface 42717 | -1/Command | Spotted M Guard 42717 | -1/Command | Spotted M Guard 42718 | -1/Command | Spotted Combat Programmer 42719 | -1/Command | Spotted Combat Programmer 42731 | -1/Command | Destroyed Combat Programmer 42732 | -1/Command | Destroyed Combat Programmer 42747 | -1/Command | Destroyed M Guard 42749 | -1/Command | Destroyed M Guard 42749 | -1/Command | All MAIN.C guards destroyed 42756 | -1/Command | Found Corrupted Prototype Device 42756 | -1/Command | Identified AEGIS Remote Shield 42759 | -1/Command | Found Corrupted AEGIS Remote Shield 42768 | -1/Command | Found Corrupted Zero-point Reactor 42769 | -1/Command | Found Corrupted Zero-point Reactor 42771 | -1/Command | Found Corrupted Zero-point Reactor 42788 | -1/Command | Found Corrupted Prototype Protection 42840 | -1/Command | Build established: Commander-Sprinter 42841 | -1/Command | Met MAIN.C 42843 | -1/Command | 0b10 Conduit disabled 42855 | -1/Command | Allies destroyed MAIN.C Shell 42855 | -1/Command | MAIN.C activated Command garrisons 42878 | -1/Command | Destroyed MAIN.C 42879 | -1/Command | Identified Hvy. Regenerative Plating 42879 | -1/Command | Discovered exit to Surface (range 33) 42879 | -1/Command | Discovered exit to Surface (range 87) 42879 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42894 | -1/Command | Found Zero-point Reactor 42896 | -1/Command | Found Zero-point Reactor 42899 | -1/Command | Found Omega Cannon 43294 | -1/Command | X0-1V1 activates XOMVISION 43389 | -1/Command | Found Vortex Chain Reactor 43521 | -1/Command | Found Prototype Protection 43521 | -1/Command | Identified Zio. Weapon Casing 43599 | -1/Command | X0-1V1 activates XOMVISION 43687 | -1/Command | Found Null Cannon 43690 | -1/Command | Found Zero-point Reactor 43693 | -1/Command | Found Exp. Targeting Computer 43695 | -1/Command | Found Exp. Core Analyzer 43797 | -1/Command | X0-1V1 activates XOMVISION 43843 | -1/Command | X0-1V1 mutated your Weapon slot to Utility slot 43941 | -1/Command | Found Exp. Targeting Computer 43943 | -1/Command | Found Exp. Core Analyzer 43944 | -1/Command | X0-1V1 activates XOMVISION 43944 | -1/Command | Found Exp. Targeting Computer 43947 | -1/Command | Found Adv. Kinecellerator 43959 | -1/Command | Phase Generator disabled 44093 | -1/Command | System corruption reached 10% 44150 | -1/Command | System corruption reached 30% 44322 | -1/Command | Found System Purifier 44499 | -1/Command | X0-1V1 activates XOMVISION 44532 | -1/Command | Murdered Z-Experimental 44600 | -1/Command | Warped through subspace to slip node 44641 | -1/Command | Entered Access_0 44642 | -1/Access_0 | Sensed 3 artifacts in vicinity 44642 | -1/Access_0 | Met Architect 44656 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 44679 | -1/Access_0 | X0-1V1 activates XOMVISION 44712 | -1/Access_0 | Architect warped through subspace 44715 | -1/Access_0 | X0-1V1 sent hostile X-82 Rainmaker (x3) 44723 | -1/Access_0 | Subspace Access Node disabled 44729 | -1/Access_0 | A6 warped into view 44740 | -1/Access_0 | Destroyed A6 44766 | -1/Access_0 | Architect warped through subspace 44809 | -1/Access_0 | X0-1V1 activates XOMVISION 44857 | -1/Access_0 | A5 warped into view 44863 | -1/Access_0 | X0-1V1 whisked you away to safety 44870 | -1/Access_0 | Found Integrated Reactor 44870 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 44892 | -1/Access_0 | Build established: Alien-Sprinter 44905 | -1/Access_0 | X0-1V1 activates XOMVISION 44909 | -1/Access_0 | Architect warped through subspace 44915 | -1/Access_0 | Singularity Gate disabled 44929 | -1/Access_0 | X0-1V1 sent allied B-99 Colossus (x3) 44939 | -1/Access_0 | Destroyed A2 44947 | -1/Access_0 | Architect warped through subspace 44948 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-216) 44968 | -1/Access_0 | Destroyed A5 44977 | -1/Access_0 | Architect warped through subspace 44980 | -1/Access_0 | Found Exp. Weapon Cycler 44983 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 44999 | -1/Access_0 | Architect warped through subspace 45019 | -1/Access_0 | Architect warped through subspace 45034 | -1/Access_0 | A4 warped into view 45057 | -1/Access_0 | Architect warped through subspace 45076 | -1/Access_0 | Destroyed A4 45113 | -1/Access_0 | Architect warped through subspace 45114 | -1/Access_0 | Found Corrupted Prototype Device 45114 | -1/Access_0 | Identified Desublimator 45150 | -1/Access_0 | X0-1V1 activates XOMVISION 45157 | -1/Access_0 | Architect warped through subspace 45169 | -1/Access_0 | Subspace Access Node disabled 45172 | -1/Access_0 | Subspace Access Node disabled 45216 | -1/Access_0 | Architect warped through subspace 45237 | -1/Access_0 | Core integrity restored by X0-1V1 (+343) 45253 | -1/Access_0 | X0-1V1 mutated your Utility slot to Propulsion slot 45282 | -1/Access_0 | Subspace Access Node disabled 45317 | -1/Access_0 | Destroyed Architect 45373 | -1/Access_0 | A3 warped into view 45420 | -1/Access_0 | Warped through subspace to slip node 45425 | *** | Heading to fleet! Last Messages --------------- 45396_ X0-1V1: "Let the electrons flow!" (+1200 energy capacity) 45403_ Penetrated by HV Slug. 45403_ HV Slug penetrates Architect Shell. 45404_ A3 knocked back. 45406_ Penetrated by HV Slug. 45406_ HV Slug penetrates Architect Shell. 45409_ Penetrated by HV Slug. 45409_ HV Slug penetrates Architect Shell. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 45412_ Penetrated by HV Slug. 45415_ HV Slug penetrates Architect Shell. 45417_ Enhanced Grunt suffers critical hit (Blast). 45417_ Destroyed Adv. Heat Sink. 45417_ Enhanced Grunt knocked back. 45419_ System corrupted: Component data lost. 45419_ Dropped Exp. Matter Compressor. 45419_ Penetrated by HV Slug. 45419_ HV Slug penetrates Architect Shell. 45420_ Extracted 88 matter. 45420_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 205 Coolant Potential 100 Energy Generation 130 Energy Capacity 2710 Matter Stores 1100 Matter Capacity 1100 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 22 Cloak Strength 4 Power Amplification 40 Additional Mass Support 25 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 75 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 9 Matter Filtering 50 Energy Filtering 50 Particle Charging 40 Kinecelleration 50 Salvage Targeting 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Energy Well | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Tiamat Missile Launcher | -3/Quarantine | Z-intel Mni. Smartbomb Launcher | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Exp. ECM Suite | -3/Quarantine | Z-intel Hvy. Wave Gun | -3/Quarantine | Z-intel Smartbomb Launcher | -3/Quarantine | Z-intel Enh. Multireflex Exoskeleton | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Exp. Power Shielding | -3/Quarantine | Archive Tactical Quantum Warhead | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Kinetic Spear | -3/Quarantine | Archive Prc. Phase Gun | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Exp. Heat Sink | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Adv. Matter Compressor | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Hcp. Storage Unit | -2/Section 7 | Z-intel Imp. Medium Armor Plating | -2/Section 7 | Z-intel Com. Matter Pod | -2/Section 7 | Z-intel Jamming Amplifier | -2/Section 7 | Z-intel Seismic Detector | -2/Section 7 | Z-intel Adv. Target Analyzer | -2/Section 7 | Z-intel Dynamic Insulation System | -2/Section 7 | Z-intel Adv. Launcher Guidance Computer | -2/Section 7 | Z-intel Imp. Propulsion Shielding | -2/Section 7 | Z-intel Matter Neutralizer | -2/Section 7 | Z-intel Adv. Corruption Screen | -2/Section 7 | Z-intel Launcher Loader | -2/Section 7 | Z-intel Adv. Coolant Injector | -2/Section 7 | Z-intel Actuator Array | -2/Section 7 | Z-intel Quantum Reactor | -2/Section 7 | Z-intel Robot Schematics ------------------ T-07 Excavator | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel M-30 Cleanser | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel R-10 Processor | -3/Quarantine | Z-intel H-88 Terminator | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel S-43 Plague | -2/Testing | Z-intel A-02 Transporter | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel R-06 Scavenger | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel E-15 Imp | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel D-83 Annihilator | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel X-82 Rainmaker | -1/Command | Z-intel X-87 Electro | -1/Command | Z-intel Y-72 Warden | -1/Command | Z-intel Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory | Authchip Repaired ---------- Arm. Treads | 68% | -8/Materials | Corrupted Med. Reactive Plating | 52% | -7/Factory Studied --------- Lgt. Quantum Reactor | -2/Testing | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Alien Tech Used ----------------- Core Reset Matrix Phase Armor Sigix Broadsword Dimensional Node Initializer Core Membrane Integrated Reactor High-powered Transdimensional Reconstructor LRC Energy Well Subatomic Replicator Sigix Shearcannon Integrity Redistributor Achievements -------------- Seal Team Z Challenges ------------ None Game ------ Seed AuthchipCargoTriangulator Manual? 0 Play Time 21:13:29 Cumulative 901.9 hours Start 2026.07.06 @ 23:18:41 End 2026.07.20 @ 01:23:52 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 76 Adventurer 3 Explorer 0 Win Type 2 Total 33 Types 11/4/8/2/1/1/2/1/2/1 Lore% 90 Gallery% 92 Achievement% 90 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0abda9fb-09de-4c5e-81dc-74940dd39c86