Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.08 @ 23:43:16 Player: Brumeln Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (387) 387 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 2563 Bonus ------- Follower Combat Kills 241 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 19/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Autogun Axe > --- INVENTORY -------- Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter Great Maul [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Terrain Scan Processor Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 25 | 5 3 6 4 7 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 3 1 . Treads . | . . . . . Leg 3 | . . 2 1 . Wheel 2 | 2 . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 6 | . 3 . 1 2 Device 3 | . 1 . . 2 Storage 1 | . . . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 3 . 5 Energy Gun 4 | 2 . 1 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . 7 2 8 Power 3 | . . 1 1 1 Propulsion 6 | . . 3 1 2 Utility 2 | . . . . 2 Weapon 6 | . . 3 . 3 Highest Loss Streak 6 | . . 6 2 5 Average Slot Usage (%) 64 | . 92 63 63 46 Engine 8 | . 14 7 8 4 Leg 8 | . . 4 21 7 Wheel 8 | . 28 10 . . Device 8 | . 11 11 11 4 Storage 3 | . . . . 9 Processor 9 | . 9 11 11 8 Energy Gun 8 | . 28 9 . . Ballistic Gun 4 | . . 3 11 4 Slashing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 43 | 7 8 9 39 43 Greatest Support 21 | 20 20 20 20 21 Greatest Overweight (x) 13 | . . 1 1 13 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 12 | 4 4 4 12 12 Average Capacity 6 | 4 4 4 4 12 Most Carried 5 | 3 3 3 3 5 Average Carried 1 | . 1 1 1 3 Final Capacity 12 | 4 4 4 12 12 Final Carried 2 | . 2 1 1 1 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 558 | . 280 97 118 63 Remotely . | . . . . . Salvage Created 481 | . 66 262 99 54 Parts 30 | . 8 8 11 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 3 6 4 1 Melee 1 | . . . . 1 Guns 10 | . 3 3 4 . Cannons 3 | . . 3 . . Classes Destroyed 6 | . 2 3 1 . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 5 | . . 4 . 1 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 1 | . . 1 . . Best Kill Streak 4 | . 4 2 3 1 Combat Bots Only 3 | . 3 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1775 | . 76 424 301 974 Core 770 | . 11 132 73 554 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 95 . 48 . Volleys Fired 75 | . 9 36 22 8 Largest 2 | . 2 2 1 1 Hottest 110 | . 100 110 23 23 Shots Fired 89 | . 18 42 21 8 Gun 72 | . 18 25 21 8 Cannon 17 | . . 17 . . Launcher . | . . . . . Special . | . . . . . Kinetic 42 | . . 13 21 8 Thermal 47 | . 18 29 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 3 12 11 19 Robot Miss Streak 3 | . 3 2 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 71 | . 10 36 16 9 Core Hits 20 | . 4 7 6 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1085 | . 110 559 255 161 Guns 774 | . 110 280 255 129 Cannons 279 | . . 279 . . Explosions . | . . . . . Melee 28 | . . . . 28 Ramming 4 | . . . . 4 Kinetic 553 | . . 169 255 129 Thermal 500 | . 110 390 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 28 | . . . . 28 Piercing . | . . . . . Highest Corruption 3 | . . 3 3 1 Average Corruption 2 | . . 3 3 1 Corruption Purged . | . . . . . Effects 12 | . . 3 9 . Message Errors 3 | . . 1 2 . Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . 1 1 . Targeting Errors 4 | . . 1 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 2 | . . . 1 1 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 367 | . 254 340 16 367 Average Temperature 135 | . 112 164 6 169 Received Heat Transfer 813 | . . 246 54 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1258 | . 333 925 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 178 | . 115 88 108 178 Average Influence 70 | . 69 36 81 82 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 4 6 6 17 Peak Tracking Total 7 | . 4 5 3 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 12 | . 7 2 . 3 Terminals 11 | . 6 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 12 4 . 6 Successful 11 | . 7 1 . 3 Failed 11 | . 5 3 . 3 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 7 | . 4 3 . . Terminals 21 | . 11 4 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 1 . 3 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Registered Components 1 | . 1 . . . Zone Layout 4 | . 3 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 2 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 47 | . . . . 47 Total Damage 613 | . . . . 613 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1447 | 32 351 220 328 516 Spaces Moved 942 | 30 370 144 230 168 Core 69 | 7 . 19 . 43 Treads . | . . . . . Legs 380 | . . 25 230 125 Wheels 468 | 23 370 75 . . Hover 25 | . . 25 . . Flight . | . . . . . Fastest Speed 50 | 50 80 50 120 100 Average Speed 126 | 73 80 93 121 271 Slowest Speed 700 | 80 80 125 150 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 74 18 63 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1110 | 39 406 189 260 216 Wait 44 | . 20 . . 24 Move 938 | 29 369 143 229 168 Hop . | . . . . . Pick Up 23 | 5 5 4 4 5 Fast Attach . | . . . . . Attach 22 | 5 2 5 4 6 Detach 1 | . . . . 1 Swap 3 | . 1 1 . 1 Drop 1 | . . . . 1 Fire 75 | . 9 36 22 8 Melee 1 | . . . . 1 Ram 1 | . . . . 1 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 510 | -9/Materials | Discovered new exit (range 16) 562 | -9/Materials | Lost 6 parts (1p2n3w) 604 | -9/Materials | Entered Mines 614 | -9/Mines | Learned Materials terminal intel 665 | -9/Mines | Learned location of Storage (-9) 774 | -9/Mines | Core integrity fell below 50% 818 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -9/Mines | Discovered new exit (range 6) 922 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 932 | -9/Mines | Entered Materials 932 | -8/Materials | Accompanied by 3 allies 932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 933 | -8/Materials | Loaded intel: 12 terminal locations 1244 | -8/Materials | Lost 5 parts (1p1n1u2w) 1420 | -8/Materials | Core integrity fell below 50% 1433 | -8/Materials | Core integrity fell below 20% 1448 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. R-06 Scavenger collects Faulty Prc. Beam Rifle. Penetrated by Slug. Axe destroyed. Acquired 5 matter. Penetrated by Slug. B-36 Bruiser destroyed. Penetrated by Slug. Slammed into A-02 Transporter. Terrain Scan Processor destroyed. System corrupted by crushing effect (+1). Penetrated by Slug. R-06 Scavenger collects Rnf. Ion Engine. Acquired 5 matter. R-06 Scavenger collects Lgt. Armor Plating. Pressure Siphon disabled. Acquired 1 matter. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ##""" #???"?"? ? ??? 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