Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 16:27:05 Player: Temerity Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (692) 692 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 4211 Bonus ------- Follower Combat Kills 114 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Power Amplifier Target Analyzer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Armor Integrity Analyzer Improved Reaction Control System Dynamic Insulation System > --- WEAPON ----------- Beamcaster Remote Datajack Power Sword > --- INVENTORY -------- Power Amplifier Power Amplifier Target Analyzer Advanced ECM Suite Improved Core Shielding [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device IFF Parser Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Core Shielding Weapon Power Sword Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Coil Gun Launcher Improved Concussive RPG Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 3 | . . . . 3 . . Utility 3 | . . . . 3 . . Weapon 1 | . . . . 1 . . Parts Attached 61 | 7 3 5 4 26 10 6 Power 10 | 1 . 2 1 4 . 2 Engine 7 | 1 . 1 1 3 . 1 Core 3 | . . 1 . 1 . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . 1 5 1 1 Treads . | . . . . . . . Leg 9 | 2 . . 1 5 1 . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 2 . . 7 5 2 Device 8 | 1 . . . 5 1 1 Storage 2 | 1 1 . . . . . Processor 6 | . . . . 2 4 . Hackware 1 | . 1 . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 23 | 2 1 3 2 10 4 1 Energy Gun 8 | 2 . 1 1 2 1 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 5 . . Special Weapon 3 | . . 1 . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . 1 1 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . 1 1 . System Corruption 10 | . . . . 4 6 . Parts Lost 30 | . . 1 . 10 3 16 Power 7 | . . . . 3 . 4 Propulsion 10 | . . . . 3 2 5 Utility 7 | . . . . 2 1 4 Weapon 6 | . . 1 . 2 . 3 Highest Loss Streak 14 | . . 1 . 6 3 14 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 8 10 9 8 8 4 Power . | 1 1 . . . . . Propulsion 1 | 1 1 4 3 . . . Utility 4 | . 3 3 4 4 8 4 Weapon 1 | . 1 1 1 1 . . Tool/Special . | . . . . . . . Unused Backups 20 | . 5 1 5 7 . 2 Power 2 | . 2 . . . . . Propulsion 5 | . 2 . 3 . . . Utility 9 | . 1 1 2 3 . 2 Weapon 1 | . . . . 1 . . Tool/Special 3 | . . . . 3 . . Average Slot Usage (%) 95 | . 100 97 99 92 95 85 Engine 6 | . 14 9 5 8 6 3 Core 5 | . . 3 8 2 6 5 Leg 28 | . 28 28 27 29 30 24 Device 6 | . 9 . . 13 10 11 Storage 9 | . 14 14 14 6 4 . Processor 5 | . . . . 4 11 20 Hackware 8 | . 5 14 14 6 4 . Energy Gun 9 | . 18 6 14 5 4 5 Energy Cannon 1 | . . . . 2 3 . Special Weapon 1 | . . 6 . . 1 4 Slashing Weapon 8 | . . 11 14 4 6 5 Peak Build Rating 62 | 9 10 16 27 59 61 62 Average Rating 36 | 6 9 13 22 52 57 56 On Entrance 26 | . 9 10 16 27 59 61 Naked Turns . | . . . . . . . Heaviest Build 43 | 14 19 21 28 43 41 29 Greatest Support 71 | 20 20 20 26 71 71 61 Greatest Overweight (x) 2 | 1 . 1 2 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 9 5 Most Carried 10 | 7 10 10 10 10 10 5 Average Carried 8 | 3 8 9 9 8 8 4 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 7 10 10 10 10 5 4 Class Distribution -------------------- 54% | Mutant 36% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Matter Collected 999 | 270 30 50 40 410 117 82 Remotely . | . . . . . . . Salvage Created 1178 | 197 . 97 . 747 55 82 Parts 76 | 10 . 10 . 42 7 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 9 5 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Combat Hostiles Destroyed 12 | . . 2 . 7 2 1 Melee 9 | . . 2 . 4 2 1 Guns 3 | . . . . 3 . . Classes Destroyed 12 | 3 . 1 . 7 . 1 Worker 5 | 2 . . . 3 . . Builder 5 | . . . . 5 . . Tunneler 5 | 5 . . . . . . Recycler 3 | 1 . . . 2 . . Minesweeper 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 5 | . . . . 3 2 . Grunt 2 | . . . . 2 . . Programmer 2 | . . . . 1 . 1 Behemoth 1 | . . . . 1 . . Subdweller 2 | . . 2 . . . . Best Kill Streak 6 | 6 . 2 . 4 2 1 Combat Bots Only 2 | . . 2 . 2 2 1 Max Kills in Single Turn 2 | 1 . 1 . 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Hostile Shots Fired 271 | . . 6 . 151 24 90 Missed 66 | . . 2 . 41 4 19 Hits 205 | . . 4 . 110 20 71 Projectile 205 | . . 4 . 110 20 71 Critical Strikes 7 | . . . . 1 . 6 Damage Taken 3241 | . . 85 . 1433 288 1435 Core 899 | . . 19 . 325 27 528 Absorbed by Shields . | . . . . . . . Redirected to Shielding 105 | . . . . . . 105 Core Remaining (%) 96 | 100 . . 92 . . . Volleys Fired 56 | 16 1 2 . 27 . 10 Largest 3 | 2 2 1 . 3 . 2 Hottest 165 | 90 90 100 . 165 . 130 Shots Fired 92 | 32 2 2 . 44 . 12 Gun 79 | 32 2 . . 33 . 12 Cannon 2 | . . . . 2 . . Launcher 7 | . . . . 7 . . Special 4 | . . 2 . 2 . . Kinetic 6 | . . . . 6 . . Thermal 75 | 32 2 2 . 28 . 11 Explosive 7 | . . . . 7 . . Electromagnetic 2 | . . . . 1 . 1 Robot Hit Streak 8 | 8 . . . 5 . 4 Robot Miss Streak 4 | 2 2 . . 4 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 90 | 19 1 4 . 48 3 15 Core Hits 42 | 9 . 2 . 27 2 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 4 . 2 Burn 3 | . . . . 2 . 1 Corrupt 1 | . . . . 1 . . Sever 2 | . . . . 1 . 1 Melee Attacks 44 | . 1 6 . 23 6 8 Impact . | . . . . . . . Slashing 43 | . . 6 . 23 6 8 Piercing . | . . . . . . . Sneak Attacks 9 | . 1 . . 7 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3087 | 239 . 142 . 2033 126 547 Guns 889 | 239 . . . 464 . 186 Cannons 36 | . . . . 36 . . Explosions 464 | . . . . 464 . . Melee 1698 | . . 142 . 1069 126 361 Ramming . | . . . . . . . Kinetic 55 | . . . . 55 . . Thermal 804 | 239 . . . 379 . 186 Explosive 464 | . . . . 464 . . Electromagnetic 30 | . . . . 30 . . Impact 36 | . . . . 36 . . Slashing 1698 | . . 142 . 1069 126 361 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 4 10 10 Average Corruption 6 | . . . . 4 7 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . 21 12 19 Message Errors 11 | . . . . 2 5 4 Matter Fused 10 | . . . . 5 1 4 Heat Flow Errors 6 | . . . . 3 1 2 Energy Discharges 8 | . . . . 4 2 2 Data Loss (minor) 12 | . . . . 4 3 5 Data Loss (major) 4 | . . . . 3 . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 369 | . . . . 286 . 83 Projectiles . | . . . . . . . Explosions 30 | . . . . 30 . . Melee 339 | . . . . 256 . 83 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . . 23 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 395 | 150 30 . . 241 235 395 Average Temperature 111 | 58 18 . . 109 126 180 Received Heat Transfer 669 | . . 6 . 207 . 456 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 3 . . . . . . Heat Transferred 2064 | 632 . . . 1025 . 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 57 | 10 4 . . 57 . . Initial . | . . . . . . . Average 8 | 2 . . . 11 . . Influence Increases 576 | 40 8 . . 339 95 94 Destroy 0b10 Robot/C 280 | . . . . 140 80 60 Destroy 0b10 Robot/NC 105 | 40 . . . 60 . 5 Destroy Leader 62 | . . . . 42 10 10 Allied During Kill 9 | . . . . . 5 4 Successful Hack 12 | . 8 . . 4 . . Disable Machine 30 | . . . . 30 . . Destroy Structure 63 | . . . . 63 . . Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 527 | 40 8 . . 335 91 53 Entered New Map 5 | . . . . . 3 2 Time Decay 401 | 40 8 . . 245 67 41 Lost Part 121 | . . . . 90 21 10 Squads Dispatched 10 | . 3 . . 7 . . Investigation 4 | . 2 . . 2 . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . 1 . . 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 26 | . 3 2 . 12 4 5 Peak Tracking Total 4 | . 1 2 . 3 4 4 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 48 | . 48 . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . 3 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Machines Accessed 11 | . 4 . 2 3 2 . Terminals 6 | . 4 . . 2 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 12 . 19 5 7 . Successful 36 | . 6 . 19 4 7 . Failed 7 | . 6 . . 1 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 12 . . 3 . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 6 . 19 2 7 . Record 28 | . 3 . 19 . 6 . Part Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 2 . . Full Trace Events 3 | . 1 . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 106 | . . . . 106 . . Total Part Build Rating 12 | . . . . 12 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 1 . . 1 . . Non-combat 2 | . 1 . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 3 | . 1 . . 2 . . parse_system 1 | . 1 . . . . . no_distress 1 | . . . . 1 . . find_chute 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Total Allies 3 | . . . . . 2 1 Largest Group 2 | . . . . . 2 1 Highest-Rated Group 138 | . . . . . 51 138 Highest-Rated Ally 138 | . . . . . 31 138 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 5 1 Total Damage 812 | . . . . . 108 704 Kills 4 | . . . . . 2 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Active Infowar (turns) 1641 | 82 174 . . 997 388 . Optics 135 | . . . . 135 . . Sensors 245 | . . . . 245 . . IFF 1248 | . . . . 860 388 . Terrain 500 | 82 174 . . 244 . . ECM 1 | . . . . 1 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 1 . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Turns Passed 4358 | 153 269 245 1598 1032 530 531 Spaces Moved 2747 | 71 161 155 942 624 410 384 Core 9 | 7 . . . . . 2 Treads . | . . . . . . . Legs 2731 | 64 161 155 942 624 410 375 Wheels 7 | . . . . . . 7 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 137 | 118 120 136 168 122 120 119 Slowest Speed 260 | 190 120 190 260 260 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 31 15 56 16 57 41 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 13 | . . . 9 . 2 2 Spaces Dug . | . . . . . . . Terrain Destroyed 77 | . . . . 77 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 74 | . . . . 74 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Total 3171 | 107 238 177 962 815 440 432 Wait 92 | . 2 4 . 62 2 22 Move 2741 | 70 160 154 941 623 409 384 Hop . | . . . . . . . Pick Up 70 | 14 13 2 7 33 1 . Fast Attach 19 | . . 3 3 2 6 5 Attach 35 | 7 . . 1 21 5 1 Detach . | . . . . . . . Swap 16 | . 3 2 . 10 1 . Drop 50 | . 10 4 10 14 10 2 Fire 56 | 16 1 2 . 27 . 10 Melee 44 | . 1 6 . 23 6 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 48 | . 48 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Scr x2) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 6) 423 | -10/Materials | Entered Subcaves 424 | -10/Subcaves | Continued accompanying wandering Federalists (2) 424 | -10/Subcaves | Approached by a straggling Scientist 425 | -10/Subcaves | Learned location of Zion (-7) 447 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 455 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 663 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 668 | -10/Subcaves | Entered Scraptown 1029 | -9/Scraptown | Visited UFD Registry 1067 | -9/Scraptown | Visited CPS Storage 1103 | -9/Scraptown | Visited Cyclists 1173 | -9/Scraptown | Visited Bundlers 1334 | -9/Scraptown | Visited Shadow of the Wyrm 1395 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1399 | -9/Scraptown | Learned location of Testing (-3) 1419 | -9/Scraptown | Discovered new exit (range 6) 2266 | -9/Scraptown | Entered Factory 2266 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2419 | -6/Factory | Spotted B-75 Beast 2537 | -6/Factory | Destroyed B-75 Beast 2567 | -6/Factory | Lost 6 parts (2p1n2u1w) 2771 | -6/Factory | Fabricated Antigrav System? 2898 | -6/Factory | Lost 3 parts (1p1n1w) 3003 | -6/Factory | Build established: Scavenger-Mutant 3212 | -6/Factory | Discovered new exit (range 6) 3298 | -6/Factory | Entered Lower Caves 3321 | -6/Lower Caves | Learned location of 1 exit from Factory 3370 | -6/Lower Caves | Entered an active Warlord outpost 3374 | -6/Lower Caves | A Commander dispatched an escort 3391 | -6/Lower Caves | Learned location of 1 exit from Research 3391 | -6/Lower Caves | Learned Armory emergency access door positions 3391 | -6/Lower Caves | Learned Extension stockpile data 3543 | -6/Lower Caves | System corruption reached 10% 3598 | -6/Lower Caves | Encountered a Warlord checkpoint 3696 | -6/Lower Caves | Lost 3 parts (2n1u) 3727 | -6/Lower Caves | Discovered new exit (range 15) 3828 | -6/Lower Caves | Entered another Lower Caves area 3862 | -6/Lower Caves | Learned 8 Factory zone layouts 4333 | -6/Lower Caves | Core integrity fell below 50% 4353 | -6/Lower Caves | 99-TNT showed up to help 4354 | -6/Lower Caves | Core integrity fell below 20% 4355 | -6/Lower Caves | 99-TNT revealed a hidden path 4359 | -6/Lower Caves | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- Arm. Leg destroyed. System corrupted: Heat flow error (+118). Power failure, Mic. Nuclear Core shutdown. Beamcaster destroyed. Critical hit (Burn: +37). Acquired 10 matter. Mic. Nuclear Core destroyed. Overheating: Energy bleed (-13). Imp. Melee Analysis Suite destroyed. Arm. Huge Wheel destroyed. Imp. Melee Analysis Suite destroyed. JYVUH2XYHQ4JTS=VF9EDPDWNCL, 0M3 ,&1 A strange signal echoes through the caves. 99-TNT: "Let me deal with this, you get out of here!" Imp. Core Shielding destroyed. 99-TNT: "There's a hidden path right here." 99-TNT: "Someone has to look out for the little guy..." G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???????????????????????######??????????? | | ##?### ####??????????????????## ##?????????? | | ## ##?# ??????????#### ###???????? | | ## ?????####### ## ???????? | | ??????# #?# ???????? | | #?? ???????# #?# ???????? | | #????? ????????# #### ???????? | | #####?# #????????# g %[ #### ???????? | | ## ### ##??####?# %@ d ### ##?????? | | ## #### ##### ##????? | | ### ## #??### > #????? | | ### #?????? ##???? | | ## #???????## ### ##??? | | #??####?# #?## #### #??? | | #### ### ##?#####??## #??? | | ## ##????????## ##??? | | ## ########### #???? | | ### ## ## #???? | | #?# ## ### #???? | | ## #######?# ### ###### #####???? | | ## ## #???????# #?## ##????# #???????? | | ### ### #???????# #??####??#### #??????? | | ??###?# ???????# #????????# ### #?????? | | ??????# ?????? #???????# #?# #??? | | ?????? ???? #??????# ###?# ##??? | | ?????? ??? ##?????# ## ##???## ##???? | | ?????### ? #???????##??###??????### ##????? | | ?????# ???????????????????????? #?????? | | #????###### ???????????????????????? #?????? | | ????????##???????????????????????? #?????? | | #????????????????????????????????? ?????? | | ##????????????????????????????????? #????? | | #?????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 EM Shielding 2 Core Shielding 30 Evasion (%) 65 Melee Accuracy 12 Core Analysis 6 Armor Integrity Analysis 40 Offensive Hacking 10 Item Schematics ----------------- Antigrav System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Just What I Needed Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed CooledGuidedMount Manual? 0 Play Time 01:15:48 Cumulative 15.6 hours Start 2025.07.28 @ 15:13:40 End 2025.07.29 @ 16:27:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf6a0200-6cec-4d01-ad14-4b729547d003