Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 17:53:19 Player: Bruh93 Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (277) 1385 Value Destroyed (13720) 13720 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4879) 4879 TOTAL SCORE: 29304 Bonus ------- High Alert Combat Kills 1043 Follower Combat Kills 554 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -18 Cogmind --------- Core Integrity 0/1600 Matter 283/300 Energy 77/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Thunder Leg Improved Thunder Leg Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Weapon Mount Advanced Target Analyzer Advanced Phase Shifter Layered Light Armor Plating Advanced Force Field > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Improved Thunder Leg Improved Thunder Leg Long-range Tractor Beam Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 171] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Centrium Heavy Treads Leg Titanium Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . . 1 . . . . 1 1 . Utility 10 | . . . . . 2 . . 1 . . . . 1 1 . . 2 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Parts Attached 253 | 6 7 13 1 2 7 6 9 23 2 3 5 10 27 2 11 21 52 13 17 16 Power 42 | 1 1 2 . 1 1 . 1 4 . 1 . . 5 . 3 3 12 1 4 2 Engine 10 | 1 1 2 . 1 . . . . . . . . 2 . 1 2 . . . . Core 17 | . . . . . 1 . 1 4 . 1 . . 3 . 2 . 5 . . . Reactor 15 | . . . . . . . . . . . . . . . . 1 7 1 4 2 Propulsion 56 | 2 . 6 . . . 3 3 6 . 1 1 3 5 . 1 2 12 3 5 3 Treads 12 | 2 . . . . . . . . . . . . . . . 1 8 1 . . Leg 44 | . . 6 . . . 3 3 6 . 1 1 3 5 . 1 1 4 2 5 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 82 | 1 4 1 1 . 2 2 2 8 . 1 2 5 9 1 3 7 20 6 3 4 Device 48 | . 2 1 1 . 1 1 1 4 . 1 1 5 5 1 1 5 12 4 . 2 Storage 7 | 1 2 . . . . . . . . . . . 1 . . . 2 . 1 . Processor 10 | . . . . . . . . 1 . . . . . . 1 . 4 2 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Protection 15 | . . . . . 1 1 1 3 . . 1 . 3 . 1 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 2 4 . 1 4 1 3 5 2 . 2 2 8 1 4 9 8 3 5 7 Energy Gun 22 | 1 1 1 . . 2 . . 1 1 . . 1 1 1 1 4 1 1 4 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 26 | 1 1 2 . . 2 1 1 3 . . . . 4 . 1 4 4 1 . 1 Ballistic Cannon 18 | . . . . . . . 1 1 1 . 1 1 3 . 2 1 3 . . 4 Launcher 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Special Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 1 . . 4 . . 2 . 1 . . 4 2 1 2 . Parts Lost 97 | . 1 4 . . . 3 . 5 3 3 . 10 7 1 3 7 23 1 . 26 Power 16 | . 1 1 . . . . . 2 . 1 . 1 1 . . 1 5 . . 3 Propulsion 19 | . . 2 . . . 2 . . . 1 . 2 2 . . 1 4 . . 5 Utility 31 | . . . . . . 1 . 1 2 1 . 3 1 1 2 1 8 . . 10 Weapon 31 | . . 1 . . . . . 2 1 . . 4 3 . 1 4 6 1 . 8 Highest Loss Streak 25 | . 1 4 . . . 2 . 1 1 2 . 5 7 1 1 4 6 1 . 25 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 . . . . Average Backups 9 | . 5 9 10 10 9 9 10 9 9 9 10 8 9 9 9 8 8 9 9 9 Power . | . 1 1 1 1 1 1 1 . 1 . . . . 1 1 . 1 1 . 1 Propulsion 1 | . . 1 2 2 1 1 1 1 2 1 2 1 1 2 2 1 1 2 3 2 Utility 2 | . 1 5 3 3 1 2 3 2 2 3 3 3 4 3 2 2 2 1 1 . Weapon 3 | . 1 1 3 3 3 4 4 3 2 3 3 2 2 3 3 3 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 4 . 1 1 . 1 3 . . 2 . 3 . 3 1 2 4 4 7 Power 6 | . . 1 . . . . 1 . . . . . 1 . 2 . 1 . . . Propulsion 12 | . . 1 . . . . . 1 . . 1 . . . . 1 . 1 1 6 Utility 8 | . . 2 . . . . . 1 . . 1 . 1 . . . 1 1 1 . Weapon 10 | . . . . 1 1 . . 1 . . . . 1 . 1 . . 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 97 100 100 95 99 100 97 97 94 98 86 85 85 86 91 88 93 99 94 Engine 2 | . 14 13 14 14 6 . . 1 . . . . 2 5 5 4 . . . . Core 5 | . . . . . 2 9 9 11 15 14 15 9 6 5 4 3 3 4 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 6 4 12 11 Treads 3 | . 28 8 . . . . . . . . . . . . . 4 10 1 . . Leg 18 | . . 18 28 28 27 26 27 23 23 22 23 22 21 17 17 11 2 17 25 23 Device 18 | . 10 14 14 14 17 11 15 22 17 21 24 19 20 23 22 20 18 18 21 20 Storage 7 | . 13 14 14 14 9 9 9 7 7 7 7 7 6 5 5 5 4 4 4 3 Processor 4 | . . . . . . . . . . . . . . . 1 5 13 16 13 16 Protection 5 | . . . . . 8 15 11 6 9 4 4 7 7 5 2 5 4 4 3 3 Energy Gun 8 | . 14 10 14 14 14 14 7 6 7 5 4 6 5 8 11 10 9 9 7 7 Ballistic Gun 7 | . 14 14 14 14 8 12 18 9 6 7 7 4 5 . 1 7 7 3 4 3 Ballistic Cannon 3 | . . . . . . . 1 4 6 7 6 6 6 11 9 2 1 3 4 3 Peak Build Rating 171 | 6 9 21 16 24 31 29 33 48 49 47 56 49 72 76 83 106 126 124 153 171 Average Rating 69 | 4 7 10 15 16 24 26 30 43 44 44 48 40 56 72 75 97 110 117 144 159 On Entrance 51 | . 6 9 15 16 17 27 27 33 48 43 47 49 35 71 73 83 104 109 123 153 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . 4 . . . 6 7 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 14 21 24 24 26 36 31 35 44 49 49 49 49 66 66 72 76 80 81 112 116 Greatest Support 178 | 40 40 40 25 25 35 40 47 53 53 53 55 55 72 72 72 80 137 118 166 178 Greatest Overweight (x) 4 | 3 . 4 . 1 1 . . . . 1 . 2 . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 5 9 9 10 9 9 10 9 9 9 9 8 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 7 10 9 10 10 9 10 10 4 Class Distribution -------------------- 30% | Scavenger-Tank 21% | Tank 18% | Scavenger-Gunner 8% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Tank | -6/Factory Gunner | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Matter Collected 9905 | 249 150 235 . 20 165 183 356 747 461 97 100 626 800 215 825 551 2084 390 473 1178 Remotely 2248 | . . . . . . . . . . . . 147 78 209 430 . 878 . . 506 Salvage Created 12271 | . 165 288 . . 258 220 482 764 622 187 . 820 616 242 646 702 3533 285 845 1596 Parts 621 | . 11 22 . . 13 9 37 42 11 6 . 39 35 6 31 29 192 11 39 88 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . . . . . . . . . . . 3 . 1 . 6 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 6 4 . 35 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Combat Hostiles Destroyed 224 | . 5 10 . . 5 7 15 20 15 4 . 18 13 5 11 11 45 5 11 24 Melee 2 | . . 2 . . . . . . . . . . . . . . . . . . Guns 147 | . 5 8 . . 5 7 11 15 6 3 . 6 7 1 2 8 39 3 7 14 Cannons 58 | . . . . . . . 1 5 1 1 . 8 5 4 9 3 6 2 4 9 AOE 16 | . . . . . . . 3 . 8 . . 4 . . . . . . . 1 Classes Destroyed 20 | . 3 1 . . 2 . 3 1 2 . . 2 2 . 1 . 3 . . . Worker 9 | . . . . . . . . . . . . . 2 . . . 7 . . . Builder 17 | . . . . . . . 1 . . . . . . . 2 . 12 . 1 1 Tunneler 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Recycler 5 | . . . . . . . . . . . . . 1 . 1 . 2 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 Watcher 18 | . 1 . . . . . 2 1 . . . . 1 . 3 2 3 . 2 3 Swarmer 39 | . 2 3 . . . 3 8 5 4 . . 3 6 . . . 3 . . 2 Grunt 60 | . 3 5 . . 2 4 3 4 4 3 . 4 . 3 2 3 7 5 6 2 Brawler 4 | . . . . . 1 . . . . . . 2 . 1 . . . . . . Duelist 7 | . . . . . . . . . 4 . . 1 . . 2 . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . Sentry 18 | . . . . . 2 . 3 2 2 . . . 1 . 4 . 2 . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . . . Hunter 28 | . . . . . . . 1 4 1 1 . . 1 . . 1 13 . . 6 Programmer 46 | . . . . . . . . 5 . . . 1 5 1 2 . 15 . 3 14 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . 7 . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . Savage 4 | . . . . . . . . . . . . 4 . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 2 6 . . 3 3 4 3 5 2 . 4 3 3 4 4 9 5 5 4 Combat Bots Only 6 | . 2 6 . . 3 3 3 3 5 2 . 4 3 3 3 4 5 5 5 3 Max Kills in Single Turn 4 | . 1 1 . . 1 1 4 2 3 1 . 2 1 1 2 1 3 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . 3 . 3 . . 2 . . . . . . . 1 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Hostile Shots Fired 2274 | . 37 62 . . 17 49 51 197 63 57 . 114 155 19 88 99 646 25 44 551 Missed 820 | . 9 14 . . 5 12 17 64 26 15 . 36 64 11 40 34 235 6 18 214 Hits 1454 | . 28 48 . . 12 37 34 133 37 42 . 78 91 8 48 65 411 19 26 337 Melee 13 | . . 3 . . 1 . . . 1 . . 4 . . 1 . 3 . . . Projectile 1441 | . 28 45 . . 11 37 34 133 36 42 . 74 91 8 47 65 408 19 26 337 Critical Strikes 59 | . . 1 . . 1 . . 3 1 1 . 3 5 1 2 15 13 . . 13 Actively Blocked 2 | . . . . . . . . 1 1 . . . . . . . . . . . Part Disruptions 9 | . . 1 . . . . . 1 . . . 1 . . . . 5 . . 1 Damage Taken 23221 | . 369 547 . . 225 483 358 1108 548 235 . 1373 1596 147 1150 1677 6990 253 329 5833 Core 3450 | . 50 101 . . 86 61 58 197 37 3 . 112 217 . 72 78 714 . 32 1632 Absorbed by Shields 2376 | . . . . . . . 52 332 68 32 . 152 184 . . . . 109 344 1103 Redirected to Shielding 214 | . . . . . 4 1 6 102 101 . . . . . . . . . . . Ignored by Resistances 50 | . . . . . . . . . . . . . 42 8 . . . . . . Regen/Repaired (Parts) 1051 | . . . . . . . . . . . 80 . . . . . 772 199 . . Core Remaining (%) 71 | 100 . . . 39 . . 62 . . . . 50 74 . . 85 37 100 97 . Volleys Fired 757 | . 25 29 . . 18 28 36 71 34 9 . 59 66 15 54 36 152 17 26 82 Largest 4 | . 2 2 . . 3 3 3 3 3 3 . 3 3 4 4 4 4 4 4 4 Hottest 281 | . 85 85 . . 165 165 123 133 133 140 . 151 157 226 238 240 254 249 271 281 Shots Fired 2046 | . 50 37 . . 52 65 92 186 68 27 . 132 149 48 169 118 484 46 93 230 Gun 1511 | . 50 37 . . 51 65 88 146 44 18 . 77 95 18 65 90 423 29 67 148 Cannon 515 | . . . . . . . 2 40 13 9 . 50 54 30 104 28 61 17 26 81 Launcher 15 | . . . . . . . 2 . 10 . . 2 . . . . . . . 1 Special 5 | . . . . . 1 . . . 1 . . 3 . . . . . . . . Kinetic 1229 | . 25 29 . . 17 35 58 135 28 18 . 90 105 30 105 71 250 32 49 152 Thermal 797 | . 25 8 . . 34 30 32 51 29 9 . 37 44 18 64 47 234 14 44 77 Explosive 15 | . . . . . . . 2 . 10 . . 2 . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 5 14 . . 15 7 8 12 7 6 . 20 10 9 17 28 17 15 21 35 Robot Miss Streak 9 | . 8 5 . . 4 3 3 5 2 2 . 9 6 4 3 5 5 3 2 2 Penetration Max 2 | . . . . . . . . 1 . . . 1 . . 2 1 1 1 1 1 Secondary Targets 10 | . . . . . . 1 . 2 . . . 1 . . . 2 4 . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . 1 . . . 1 1 . . . Shots Hit Robots 1287 | . 23 31 . . 28 34 50 110 41 21 . 76 82 33 105 85 307 37 67 157 Core Hits 588 | . 10 13 . . 12 11 30 39 44 12 . 49 31 9 33 42 138 14 35 66 Critical Kills 29 | . . . . . . . 1 . . . . 8 . . 3 . 12 2 . 3 Critical Parts Destroyed 38 | . . . . . . . . . . . . 9 . . 2 3 20 . 1 3 Critical Strikes 110 | . . 2 . . 1 1 4 . 2 . . 20 6 3 12 7 33 4 3 12 Burn 18 | . . 2 . . 1 1 2 . 1 . . 1 5 2 1 2 . . . . Destroy 75 | . . . . . . . 2 . . . . 19 . . 7 4 33 2 2 6 Blast 17 | . . . . . . . . . 1 . . . 1 1 4 1 . 2 1 6 Melee Attacks 22 | . . 22 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . 22 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36351 | . 308 489 . . 461 581 1441 2096 1761 390 . 1901 1912 893 2947 2373 9928 1123 2125 5622 Guns 23628 | . 308 346 . . 461 581 825 1534 477 279 . 915 1237 308 814 1821 8217 673 1521 3311 Cannons 9609 | . . . . . . . 40 562 165 111 . 484 675 585 2133 552 1383 446 596 1877 Explosions 2870 | . . . . . . . 576 . 1119 . . 502 . . . . 242 . . 431 Melee 143 | . . 143 . . . . . . . . . . . . . . . . . . Ramming 101 | . . . . . . . . . . . . . . . . . 86 4 8 3 Kinetic 19506 | . 98 228 . . 105 334 553 1630 265 211 . 881 1373 585 2133 1416 4584 838 1054 3218 Thermal 14193 | . 210 118 . . 356 247 312 466 377 179 . 518 539 308 814 957 5169 281 1063 2279 Explosive 2319 | . . . . . . . 576 . 1119 . . 502 . . . . . . . 122 Electromagnetic 89 | . . . . . . . . . . . . . . . . . 89 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . 143 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 2 . . . 4 4 . 1 1 12 . . 7 Average Corruption 4 | . . . . . . . 1 1 . . . 3 3 . 1 1 8 . . 2 Corruption Purged 10 | . . . . . . . . 2 . . . . . . . . 5 . . 3 Corruption Blocked 6 | . . . . . . . . . . . . . . . . . 6 . . . Effects 196 | . . . . . . . . 10 . . . 18 37 . 2 4 108 . . 17 Message Errors 40 | . . . . . . . . 3 . . . 4 8 . . 1 20 . . 4 Matter Fused 50 | . . . . . . . . 5 . . . 4 9 . . 1 29 . . 2 Heat Flow Errors 17 | . . . . . . . . . . . . 1 3 . 1 1 9 . . 2 Energy Discharges 15 | . . . . . . . . . . . . 1 3 . 1 . 7 . . 3 Parts Rejected 5 | . . . . . . . . . . . . 1 1 . . . 2 . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 21 | . . . . . . . . 1 . . . 5 5 . . . 10 . . . Data Loss (major) 8 | . . . . . . . . . . . . . 1 . . 1 5 . . 1 Misfires 14 | . . . . . . . . 1 . . . 2 5 . . . 6 . . . Alerts 5 | . . . . . . . . . . . . . . . . . 3 . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 17 | . . . . . . . . . . . . . 2 . . . 15 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 438 | . . 17 . . . . 50 . 6 . . 45 12 18 12 . 110 . 21 147 Projectiles 296 | . . . . . . . . . 2 . . . 12 18 12 . 84 . 21 147 Explosions 125 | . . . . . . . 50 . 4 . . 45 . . . . 26 . . . Melee 17 | . . 17 . . . . . . . . . . . . . . . . . . Knockbacks 81 | . . . . . . . . 5 1 2 . 2 7 6 8 . 22 6 5 17 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . . . . . . . . 5 1 2 . 2 7 6 7 . 21 5 5 15 Secondary 5 | . . . . . . . . . . . . . . . 1 . 1 1 . 2 Self-Inflicted Damage 220 | . . . . . . . . . 39 . . 49 . . . . . . . 132 Shots 4 | . . . . . . . . . 1 . . 1 . . . . . . . 2 Rammed 6 | . . . . . . . . . . . . . . . . . 6 . . . Targets Rammed 12 | . . . . . . . . . . . . . . . . . 9 1 1 1 Kicked 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Crushed 3 | . . . . . . . . . . . . . . . . . 3 . . . Highest Temperature 482 | . 93 105 . . 276 330 100 236 84 130 . 294 247 351 288 371 482 243 278 338 Average Temperature 77 | . 32 43 . . 103 137 39 64 31 47 . 91 45 125 117 100 65 59 106 72 Received Heat Transfer 2396 | . 75 253 . . 90 225 75 98 70 72 . 350 27 72 153 108 627 39 36 26 Effects 12 | . . . . . . 1 . . . . . 1 . 1 3 1 1 . 3 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . Interference 6 | . . . . . . 1 . . . . . . . . 2 . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 30 | . . 1 . . 1 . 2 2 . 1 . 3 4 2 . 1 8 . 3 2 Heat Transferred 21786 | . 592 444 . . 814 592 814 962 941 400 . 1231 1406 666 1480 1591 5798 332 1295 2428 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Maximum Alert Level 4 | . . . . . . . 1 . . . . . . . . . 4 2 1 2 Low Security (%) 78 | 100 100 100 . 100 100 100 82 100 . . . . 100 100 100 100 52 . 95 42 Level 1 7 | . . . . . . . 17 . . . . . . . . . 5 14 4 38 Level 2 8 | . . . . . . . . . . . . . . . . . 9 85 . 18 Level 3 4 | . . . . . . . . . . . . . . . . . 28 . . . Level 4 . | . . . . . . . . . . . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1117 | . 65 70 . 13 69 135 239 155 . . . . 135 189 112 76 1117 582 212 540 Initial 582 | . . . . . . . 65 79 . . . . 50 29 81 . . 582 200 88 Average 154 | . 8 12 . . 16 73 129 74 . . . . 51 113 43 21 380 461 140 221 Influence Increases 7504 | . 170 181 . 13 175 165 571 701 340 175 . 455 446 237 401 312 1744 200 357 861 Destroy 0b10 Robot/C 4560 | . 100 160 . . 120 140 300 440 300 80 . 360 260 100 240 260 900 100 220 480 Destroy 0b10 Robot/NC 295 | . 5 . . . 5 . 20 5 10 . . 5 25 . 30 10 130 . 20 30 Destroy Leader 954 | . 22 20 . . 42 10 84 122 30 20 . 50 92 20 26 20 206 10 54 126 Allied During Kill 55 | . . . . . 3 . . 16 . . . 25 . . 3 8 . . . . Successful Hack 279 | . 12 . . 13 5 . 27 20 . . . . 29 . 51 . 30 80 12 . Disable Machine 360 | . . . . . . . 30 15 . . . . 30 45 15 . 180 . . 45 Destroy Structure 506 | . 1 1 . . . . 20 8 . . . . 10 12 36 14 208 10 36 150 Partial Spotted 30 | . . . . . . . 30 . . . . . . . . . . . . . Lose Combat Pursuer 465 | . 30 . . . . 15 60 75 . 75 . 15 . 60 . . 90 . 15 30 Influence Decreases 7226 | . 170 181 . 13 175 30 532 778 433 179 . 374 467 131 567 312 633 955 566 730 Entered New Map 1095 | . . . . . . . 70 95 37 2 . . 31 31 85 . . 529 156 59 Time Decay 5020 | . 127 151 . 13 144 . 462 573 346 167 . 254 414 90 392 247 403 416 410 411 Lost Part 847 | . 10 30 . . . 30 . 50 30 10 . 80 22 10 30 45 230 10 . 260 Lost Ally 220 | . . . . . 20 . . 60 20 . . 40 . . 60 20 . . . . Purge Threat 44 | . 33 . . . 11 . . . . . . . . . . . . . . . Squads Dispatched 73 | . 2 . . . 1 . 4 14 . . . 1 7 . . 2 15 7 9 11 Investigation 10 | . . . . . . . . 2 . . . . . . . 2 1 4 1 . Extermination 24 | . . . . . . . . 5 . . . . 5 . . . 6 . 2 6 Reinforcement 28 | . 2 . . . 1 . 3 4 . . . . 2 . . . 8 3 3 2 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison 10 | . . . . . . . 1 3 . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Distress Signals 28 | . 1 . . . . . 3 2 . . . . 3 . 3 2 6 4 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 16 10 . . 11 12 27 31 16 8 . 32 22 8 18 15 64 14 19 38 Peak Tracking Total 8 | . 3 4 . . 4 4 5 4 7 3 . 7 4 4 4 5 8 5 6 6 Tactical Retreats 19 | . 1 . . . . 1 2 2 . 3 . 1 . 2 . . 4 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Traps Triggered 13 | . 2 . . . . 1 2 . . . . . 2 . 2 . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Machines Disabled 29 | . 2 . . . . . 2 1 1 . . 1 2 3 2 . 12 . . 3 Max in Single Turn 3 | . 1 . . . . . 1 1 1 . . 1 1 1 1 . 3 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Machines Accessed 81 | . 8 1 2 1 4 2 7 7 1 1 . . 12 1 8 3 10 7 3 3 Terminals 47 | . 7 . . 1 2 2 4 1 . 1 . . 8 . 8 3 2 4 2 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . 2 . . . . . . . . 5 1 . . Recycling Units 10 | . 1 . . . . . 2 1 . . . . 3 . . . 2 1 . . Scanalyzers 8 | . . . . . 1 . 1 1 . . . . 1 1 . . . 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Total Hacks 162 | . 18 1 2 5 10 3 17 15 1 1 . . 20 5 16 9 18 13 5 3 Successful 75 | . 9 1 2 2 6 1 7 8 1 1 . . 10 3 7 1 7 8 1 . Failed 84 | . 9 . . 3 3 2 10 7 . . . . 10 1 9 8 11 5 3 3 Catastrophic 20 | . 3 . . . 1 1 . 1 . . . . 3 . 1 3 3 2 1 1 Database Lockouts 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . Manual 4 | . . . 1 . . . . . . . . . . 1 . 2 . . . . Terminals 98 | . 16 . . 5 5 3 11 2 . 1 . . 14 . 16 9 4 7 3 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 17 | . . . . . . . . 5 . . . . . . . . 10 2 . . Recycling Units 16 | . 2 . . . . . 3 3 . . . . 4 . . . 3 1 . . Scanalyzers 23 | . . . . . 4 . 3 3 . . . . 2 5 . . . 3 2 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Terminal Hacks 40 | . 7 1 2 2 2 1 5 1 1 1 . . 6 . 7 1 . 3 . . Record 4 | . . . 1 . . . . . . 1 . . . . . 1 . 1 . . Open Door 7 | . . 1 . . . 1 . . 1 . . . . . 4 . . . . . Level Access Points 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 1 . . . . . 2 . . . . 1 . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 6 | . 1 . . 1 1 . . 1 . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 2 . . . . . . . . 6 2 . . Scan Component 6 | . . . . . . . . 1 . . . . . . . . 4 1 . . Repair 3 | . . . . . . . . . . . . . . . . . 2 1 . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . . . 1 3 . . . . 3 . . . 1 . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 7 | . 2 . . . . . 1 . . . . . 3 . . . 1 . . . Scanalyzer 13 | . . . . . 3 . 1 1 . . . . 1 3 . . . 3 1 . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Retrieve Study 9 | . . . . . 1 . 1 1 . . . . 1 3 . . . 1 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 67 | . 6 . . 1 3 2 5 6 . . . . 11 . 7 4 10 7 2 3 Full Trace Events 7 | . 1 . . . . . . 2 . . . . . . . 2 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 1 . 1 1 . . . . 1 3 . . . 1 1 . Parts Repaired 3 | . . . . . . . . . . . . . . . . . 2 1 . . Time 230 | . . . . . . . . . . . . . . . . . 162 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 52 | . . . . . . . . 52 . . . . . . . . . . . . Retrieved Matter 52 | . . . . . . . . 52 . . . . . . . . . . . . Retrieved Components 26 | . . . . . . . 10 . . . . . 14 . . . 2 . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Total Allies 14 | . . . . . 1 . . 3 1 . . 3 . . 6 . . . . . Largest Group 3 | . . . . . 1 . . 3 1 . . 2 1 . 2 1 . . . . Highest-Rated Group 64 | . . . . . 15 . . 48 20 . . 58 29 . 64 31 . . . . Highest-Rated Ally 49 | . . . . . 15 . . 16 20 . . 49 29 . 39 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . 7 . . 17 2 . . 44 . . 28 24 . . . . Total Damage 1996 | . . . . . 119 . . 153 63 . . 828 . . 502 331 . . . . Kills 14 | . . . . . 2 . . 2 . . . 7 . . 1 2 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Field Lobotomies 5 | . . . . . 1 . . . 1 . . 3 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Active Infowar (turns) 11566 | . 454 945 685 620 564 15 . . . . . . . . 471 761 3118 1003 987 1943 Optics 8283 | . . . . . . . . . . . . . . . 471 761 3118 1003 987 1943 Sensors 1564 | . 454 945 165 . . . . . . . . . . . . . . . . . Terrain 1719 | . . . 520 620 564 15 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Turns Passed 22434 | 65 811 947 685 620 564 535 1191 2120 1171 594 1088 859 1993 190 1189 761 3118 1003 987 1943 Spaces Moved 12846 | 37 412 413 323 400 344 254 781 1272 896 378 851 505 1350 112 842 380 1100 488 644 1064 Core 27 | 10 . 1 . . . . . . . . . . . . . . . . . 16 Treads 2056 | 27 412 66 . . . . . . . . . . . . . 355 1100 96 . . Legs 10763 | . . 346 323 400 344 254 781 1272 896 378 851 505 1350 112 842 25 . 392 644 1048 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 105 108 118 116 116 111 111 106 106 106 152 106 111 50 Average Speed 124 | 147 160 146 120 143 120 120 108 114 118 117 122 129 115 108 106 156 161 118 113 116 Slowest Speed 255 | 200 160 250 120 190 190 120 120 118 118 187 125 255 120 116 106 160 170 176 116 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . 2 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 63 68 63 80 37 37 70 35 96 50 85 72 31 5 83 77 30 15 16 18 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 3 | . . 2 . . . . . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . 1 . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 . . . . 1 1 . 1 1 . 1 . 1 1 1 1 . Scrap Searched 14 | . . 2 . 3 . . . . 1 2 3 3 . . . . . . . . Spaces Dug 29 | . . 3 . . . . . . 10 . . . 2 . . . 9 . . 5 Terrain Destroyed 352 | . . 3 . . . . 16 7 52 . . 42 8 5 21 6 117 6 12 57 Melee 3 | . . 3 . . . . . . . . . . . . . . . . . . Projectile 219 | . . . . . . . . 6 3 . . 19 8 5 21 6 106 6 12 27 AOE 129 | . . . . . . . 16 . 49 . . 23 . . . . 11 . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Acc Total 17766 | 44 513 678 621 445 457 438 1065 1824 960 512 897 605 1671 147 1024 471 2073 879 840 1602 Wait 3512 | . 56 182 296 40 76 151 227 416 22 118 30 19 194 11 88 14 692 332 134 414 Move 12822 | 36 411 412 322 399 343 250 780 1271 895 377 850 504 1348 111 841 379 1099 487 643 1064 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 2 8 5 1 1 5 1 1 9 1 3 2 2 12 1 4 7 17 9 3 4 Fast Attach 110 | 6 4 4 . . 1 2 1 8 . 1 4 4 16 1 4 6 31 10 3 4 Attach 69 | . 1 1 1 . 6 1 . 2 2 2 . 8 3 4 4 6 18 2 2 6 Detach 26 | . 1 . . . 2 . . 2 . . . 3 1 3 3 1 6 1 1 2 Swap 163 | . 3 10 . 3 2 4 12 23 6 1 5 4 12 . 7 10 26 7 16 12 Drop 164 | . 4 13 1 2 4 1 8 22 . 1 6 2 18 1 9 12 23 13 11 13 Fire 757 | . 25 29 . . 18 28 36 71 34 9 . 59 66 15 54 36 152 17 26 82 Melee 22 | . . 22 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Crush 9 | . . . . . . . . . . . . . . . . . 9 . . . Escape Stasis 11 | . . . . . . . . . . . . . 1 . 10 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Materials 124 | -10/Materials | Discovered new exit (range 17) 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered Mines 878 | -10/Mines | Learned location of Storage (-9) 879 | -10/Mines | Met a Derelict bent on vengeance 896 | -10/Mines | Excavation squad dispatched 896 | -10/Mines | A large section of the Mines collapsed 1152 | -10/Mines | Core integrity fell below 50% 1179 | -10/Mines | Discovered exit to Materials (range 8) 1196 | -10/Mines | Lost 4 parts (1p2n1w) 1268 | -10/Mines | Discovered exit to Materials (range 8) 1270 | -10/Mines | Learned 2 Materials zone layouts 1501 | -10/Mines | Build established: Scavenger-Mutant 1536 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1570 | -10/Mines | Learned location of Zion (-7) 1590 | -10/Mines | Found the Drone Emporium 1596 | -10/Mines | Found Prototype Device 1596 | -10/Mines | Identified Thief Drone Bay 1819 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1819 | -10/Mines | Discovered new exit (range 5) 1824 | -10/Mines | Entered Exiles 1856 | -10/Exiles | Met 8R-AWN 1876 | -10/Exiles | Met EX-HEX 1914 | -10/Exiles | Met EX-BIN 1936 | -10/Exiles | Aligned with FarCom system 1937 | -10/Exiles | Given EX-Vault access code 1979 | -10/Exiles | Opened EX-Vault 1990 | -10/Exiles | Found Field Lobotomy Kit 2031 | -10/Exiles | Exiles lab attacked by MAIN.C 2136 | -10/Exiles | Discovered new exit (range 14) 2509 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2509 | -10/Exiles | Entered Mines 2516 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2537 | -9/Mines | Identified exit to Materials 2805 | -9/Mines | Build established: Scavenger-Skirmisher 3129 | -9/Mines | Entered Materials 3129 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3130 | -8/Materials | Identified exit to Factory 3177 | -8/Materials | Central database locked down 3284 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 3692 | -8/Materials | Identified exit to Garrison 3693 | -8/Materials | Entered Garrison 3897 | -8/Garrison | Triggered checkpoint 3956 | -8/Garrison | Discovered exit to Factory (range 10) 4041 | -8/Garrison | Triggered checkpoint 4044 | -8/Garrison | Build established: Scavenger-Tank 4056 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4223 | -8/Garrison | Triggered checkpoint 4223 | -8/Garrison | Discovered new exit (range 5) 4228 | -8/Garrison | Entered Materials 4488 | -8/Materials | Garrison activated, responded to threat 4627 | -8/Materials | Discovered exit to Factory (range 16) 5350 | -8/Materials | Discovered exit to Factory (range 16) 5419 | -8/Materials | Entered Factory 5419 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5658 | -7/Factory | Fabricated G-47 Trooper? 5681 | -7/Factory | Garrison activated, responded to threat 5806 | -7/Factory | Lost 3 allies 6294 | -7/Factory | Build established: Tank 7392 | -7/Factory | Discovered new exit (range 16) 7539 | -7/Factory | Entered Lower Caves 7789 | -7/Lower Caves | Build established: Scavenger-Tank 7931 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7983 | -7/Lower Caves | Assimilated B-48 Gladiator with FLK Orb 8278 | -7/Lower Caves | Build established: Tank 8356 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8608 | -7/Lower Caves | Discovered new exit (range 12) 8710 | -7/Lower Caves | Entered another Lower Caves area 9038 | -7/Lower Caves | Spotted B-75 Beast 9126 | -7/Lower Caves | Learned location of 1 exit from Factory 9262 | -7/Lower Caves | Identified exit to Zion 9291 | -7/Lower Caves | Encountered a Warlord checkpoint 9304 | -7/Lower Caves | Entered Zion 9347 | -7/Zion | Learned Factory stockpile data 9358 | -7/Zion | Given A8's code to call for help 9414 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9442 | -7/Zion | Given the Hacking Drone Bay 9442 | -7/Zion | Found Prototype Device 9442 | -7/Zion | Identified Hacking Drone Bay 9540 | -7/Zion | Learned 8 Factory zone layouts 9839 | -7/Zion | Rebuked by Imprinter 9999 | -7/Zion | Found Prototype Special Weapon 9999 | -7/Zion | Identified RU-N14's Throwing Claymores 10377 | -7/Zion | Discovered new exit (range 13) 10392 | -7/Zion | Entered Proximity Caves 10419 | -6/Proximity Caves | Attacked by a faux Warlord 10468 | -6/Proximity Caves | Build established: Derelict-Tank 10844 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10848 | -6/Proximity Caves | Assimilated Y-64 Sentinel with FLK Orb 10938 | -6/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 10941 | -6/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 10973 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 11094 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11203 | -6/Proximity Caves | Discovered new exit (range 13) 11224 | -6/Proximity Caves | Build established: Scavenger-Mutant 11251 | -6/Proximity Caves | Entered Factory 11251 | -6/Factory | Accompanied by 1 ally 11251 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11252 | -6/Factory | Identified exit to Factory 11393 | -6/Factory | Discovered new exit (range 15) 11517 | -6/Factory | Discovered new exit (range 12) 11594 | -6/Factory | Build established: Scavenger-Tank 11708 | -6/Factory | Lost 7 parts (1p2n1u3w) 11963 | -6/Factory | Build established: Mutant 12599 | -6/Factory | Build established: Tank 12618 | -6/Factory | Identified exit to Lower Caves 13244 | -6/Factory | Entered another Factory area 13244 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13282 | -5/Factory | Central database locked down 13422 | -5/Factory | Discovered new exit (range 13) 13434 | -5/Factory | Entered Extension 13597 | -5/Extension | Build established: Gunner 13711 | -5/Extension | Rescued a captive Derelict 13712 | -5/Extension | Rescued a captive Derelict 14006 | -5/Extension | Rescued a captive Derelict 14094 | -5/Extension | Spotted B-75 Beast 14141 | -5/Extension | Allies destroyed B-75 Beast 14147 | -5/Extension | Build established: Skirmisher 14153 | -5/Extension | Spotted B-75 Beast 14226 | -5/Extension | Rescued a captive Derelict 14228 | -5/Extension | Rescued a captive Derelict 14257 | -5/Extension | Destroyed B-75 Beast 14358 | -5/Extension | Identified exit to Cetus 14447 | -5/Extension | Build established: Scavenger-Skirmisher 14449 | -5/Extension | Discovered new exit (range 17) 14545 | -5/Extension | Rescued a captive Derelict 14623 | -5/Extension | Entered Cetus 14623 | -5/Cetus | Accompanied by 1 ally 14637 | -5/Cetus | Spotted Cetus Guard 14637 | -5/Cetus | Spotted Cetus Guard 14641 | -5/Cetus | Spotted Cetus Guard 14641 | -5/Cetus | Spotted Cetus Guard 14648 | -5/Cetus | Destroyed Cetus Guard 14656 | -5/Cetus | Destroyed Cetus Guard 14662 | -5/Cetus | Destroyed Cetus Guard 14668 | -5/Cetus | Allies destroyed Cetus Guard 14683 | -5/Cetus | Lost 3 parts (1n1u1w) 14902 | -5/Cetus | Discovered new exit (range 18) 14946 | -5/Cetus | Build established: Scavenger-Tank 15029 | -5/Cetus | Spotted Cetus Guard 15030 | -5/Cetus | Spotted Cetus Guard 15032 | -5/Cetus | Spotted Cetus Guard 15033 | -5/Cetus | Spotted Cetus Guard 15040 | -5/Cetus | Destroyed Cetus Guard 15056 | -5/Cetus | Destroyed Cetus Guard 15072 | -5/Cetus | Destroyed Cetus Guard 15079 | -5/Cetus | Destroyed Cetus Guard 15088 | -5/Cetus | Discovered new exit (range 17) 15099 | -5/Cetus | Lost 4 parts (1p3w) 15106 | -5/Cetus | Met Revision 17 15356 | -5/Cetus | Discovered new exit (range 18) 15373 | -5/Cetus | Security sweep announced 15384 | -5/Cetus | Entered Factory 15384 | -4/Factory | Evolved 2 slots: Utility x2 16223 | -4/Factory | Spotted B-86 Titan 16257 | -4/Factory | Destroyed B-86 Titan 16362 | -4/Factory | Repaired Centrium Heavy Treads 16804 | -4/Factory | Repaired Centrium Medium Armor Plating 17085 | -4/Factory | Lost 3 parts (1p2u) 17128 | -4/Factory | System corruption reached 10% 17403 | -4/Factory | Lost 3 parts (1p1n1u) 17597 | -4/Factory | Lost 6 parts (2n2u2w) 17656 | -4/Factory | Build established: Scavenger-Gunner 18038 | -4/Factory | Lost 3 parts (1p1u1w) 18106 | -4/Factory | Core integrity fell below 50% 18430 | -4/Factory | Build established: Scavenger-Tank 18443 | -4/Factory | Discovered new exit (range 17) 18502 | -4/Factory | Entered Research 18502 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18564 | -3/Research | Identified exit to Quarantine 18702 | -3/Research | Revision forces began assault on 0b10 18714 | -3/Research | Met up with Revision 17++ 18798 | -3/Research | Found Fusion Bomb Launcher 18954 | -3/Research | Lost 5 allies 19111 | -3/Research | Discovered new exit (range 12) 19183 | -3/Research | Repaired Linear Accelerator 19202 | -3/Research | Research terminal network offline 19255 | -3/Research | Build established: Scavenger-Gunner 19505 | -3/Research | Entered another Research area 19505 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 19519 | -2/Research | Central database locked down 19735 | -2/Research | Garrison activated, responded to threat 20402 | -2/Research | Discovered new exit (range 9) 20492 | -2/Research | Entered Access 20492 | -1/Access | Evolved 2 slots: Utility x2 21236 | -1/Access | Energy Cycler disabled 21353 | -1/Access | Garrison activated, responded to threat 22171 | -1/Access | Spotted B-99 Colossus 22345 | -1/Access | Spotted B-99 Colossus 22355 | -1/Access | Spotted B-99 Colossus 22420 | -1/Access | Core integrity fell below 50% 22430 | -1/Access | Core integrity fell below 20% 22435 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 22423_ Slug penetrates Sealed Heavy Doors. 22423_ Penetrated by Slug. 22423_ Fusion Bomb Launcher destroyed. 22424_ Acquired 7 matter. 22424_ Penetrated by Slug. 22424_ Slug penetrates Sealed Heavy Doors. 22424_ Penetrated by Slug. 22424_ P-80 Master resets B-99 Colossus, system corruption cleaned. 22427_ P-80 Master resets P-80 Master, system corruption cleaned. 22429_ Knocked back. 22429_ Slug penetrates Sealed Heavy Doors. 22429_ Slug penetrates Reinforced Barrier. 22429_ Slug penetrates Sealed Heavy Doors. 22429_ Penetrated by Slug. 22430_ Slug penetrates Sealed Heavy Doors. 22435_ Visual Processing Unit destroyed. 22435_ Critical hit (Blast). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???######+##???????????????????????????????????? | | ??? #???????????????????????????????????? | | ??? #???????????????????????????????????? | | ??? #???????????????????????????????????? | | ???? #?#########?????????????????????????? | | ????????# #?# "?????????????????????????? | | ????????# #?# "?????????????????????????? | | ????????# ### ""????????????????????????? | | ????????# "????????????????????????? | | ????????# % "????????????????????????? | | ???????## % BB "????????????????????????? | | ???????#; % BB p""????????????????????????? | | ?????###%! % ;;; BB """"??????????????????????? | | ?????# ;% % ; ; BB= % @"??????????????????????? | | #########%p =;%;% p[%%"%""??????????????????????? | | =%! %%;##########???????????????????????? | | !|!* %# ##????????????????????????????????? | | =%% % ###?????????????????????????????????? | | #???????????????????????????????????? | | ## #""##""###???????????????????????????????????? | | ## ##??####?????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 65 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 325 Resistance: EM 15 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 40 Target Analysis 8 Recoil Reduction 7 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Offensive Hacking 12 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Railgun | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Centrium Heavy Treads | 43% | -4/Factory Centrium Medium Armor Plating | 46% | -4/Factory Linear Accelerator | 11% | -3/Research Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Imp. Titanium Leg | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Railgun | -3/Research | Hacked Linear Accelerator | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Denied? Ew, Corruption Explosive Keycard Fitting Room Hey, That's Mine! Hydra I'm Back, Baby! Let's See Who's Tougher Perfect Aim Prolific Hacker Revising The Future Revolutionary Research Robot Respite Rockin' Loadout That Tickles You Again Challenges ------------ None Game ------ Seed MatterExoskeletonShifter Manual? 0 Play Time 09:40:42 Cumulative 30.0 hours Start 2025.11.08 @ 12:43:02 End 2025.12.14 @ 17:53:19 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 275e3bcd-97b4-4bc9-a22d-73866d6953b9