Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 17:44:55 Player: Rockstar Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (32) 160 Value Destroyed (1269) 1269 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (974) 974 TOTAL SCORE: 9763 Bonus ------- Entered DSFs 1000 Friendly Fire -26 Cogmind --------- Core Integrity 0/1600 Matter 78/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Advanced Power Amplifier Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Powered Armor Advanced Powered Armor Graphene Brace EM Shield > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Advanced Heat Sink Small Storage Unit Improved Medium Armor Plating Quantum Rifle Enhanced Quantum Rifle Nova Cannon Hardcell Cannon Great Maul [Rating: 145] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Array Utility Humpback Device Improved Cooling System Storage Humpback Processor Improved Signal Interpreter Protection Scrap Shield Weapon Assault Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . . . 6 2 . 2 . . 2 . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 8 | . . . . 4 . . . . . . . 2 2 . Utility 8 | . . . . 2 1 . 2 . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 6 2 9 2 17 1 15 5 3 . . 7 4 7 17 Power 13 | 1 . 4 . 1 . 3 1 . . . . . . 3 Engine 7 | 1 . 3 . 1 . 1 . . . . . . . 1 Core 4 | . . 1 . . . 2 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 36 | 2 . 2 1 6 . 9 . . . . 3 1 1 11 Treads 6 | . . 2 . . . . . . . . . . . 4 Leg 9 | 2 . . 1 . . . . . . . . . . 6 Wheel 3 | . . . . 3 . . . . . . . . . . Hover 11 | . . . . 1 . 9 . . . . . . . 1 Flight 7 | . . . . 2 . . . . . . 3 1 1 . Utility 31 | 1 1 3 . 5 1 3 3 3 . . 2 2 5 2 Device 13 | . . . . 3 1 2 1 . . . 1 . 3 2 Storage 5 | 1 . 1 . 1 . 1 . . . . . . 1 . Processor 3 | . . . . 1 . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 10 | . 1 2 . . . . 2 2 . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 1 . 1 5 . . 1 . . . 2 1 1 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . 5 . . 1 . . . 2 . 1 . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . 1 . 1 Parts Lost 38 | . . 2 2 4 . 3 . 4 . . . . . 23 Power 5 | . . . . 1 . 1 . . . . . . . 3 Propulsion 16 | . . 1 . 3 . . . 1 . . . . . 11 Utility 14 | . . 1 . . . 2 . 3 . . . . . 8 Weapon 3 | . . . 2 . . . . . . . . . . 1 Highest Loss Streak 12 | . . 2 2 2 . 3 . 4 . . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 1 5 4 5 11 21 9 6 7 7 7 6 4 6 5 Power 1 | . 1 1 1 2 5 2 1 2 4 4 2 1 1 . Propulsion . | . 2 . . . . 2 4 3 2 2 2 1 . . Utility 2 | . 1 2 1 4 8 2 . . . . . 1 2 2 Weapon 2 | . 1 1 2 3 5 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . . 4 . . . 9 . . . . 1 . . 5 Power 4 | . . 1 . . . 2 . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 . . . Utility 4 | . . 2 . . . 2 . . . . . . . . Weapon 7 | . . 1 . . . 2 . . . . . . . 4 Tool/Special 3 | . . . . . . 3 . . . . . . . . Average Slot Usage (%) 69 | . 95 83 69 59 63 70 79 88 94 84 75 71 73 40 Engine 2 | . 14 7 . . 6 3 . . . . . . . 1 Core 8 | . . 6 14 6 . 7 11 11 11 10 10 9 8 1 Treads 10 | . . 26 14 6 . . . . . . . . . 1 Leg 5 | . 28 1 10 6 . . . . . . . . . 2 Wheel 2 | . . . . 9 6 2 . . . . . . . . Hover 2 | . . . . . 3 19 23 24 29 26 7 . . 1 Flight 2 | . . . . 1 6 . . . . . 10 19 21 8 Device 4 | . . . . 4 13 11 17 15 11 10 10 14 12 10 Storage 7 | . 14 . 14 9 6 5 5 5 5 5 5 4 4 2 Processor 1 | . . . . 1 6 6 5 6 11 10 10 4 4 2 Protection 4 | . 9 13 . . . . 5 11 11 10 10 17 17 5 Energy Cannon 2 | . . . . 4 13 13 8 11 11 10 6 . . . Ballistic Gun 6 | . 28 28 2 . . . . . . . . . . . Launcher 5 | . . . 12 5 . . . . . . . . . . Peak Build Rating 145 | 6 7 14 14 36 40 68 77 77 77 77 91 112 133 145 Average Rating 30 | 4 6 11 13 19 32 49 68 76 77 77 83 106 127 82 On Entrance 53 | . 6 7 11 14 36 31 58 77 77 77 77 91 110 133 Naked Turns 25 | . . . . . . . . . . . . . . 25 Heaviest Build 231 | 13 15 218 222 231 222 228 59 59 51 51 51 60 74 72 Greatest Support 125 | 20 20 40 20 42 16 60 60 60 60 60 60 60 75 125 Greatest Overweight (x) 14 | . . 10 11 14 13 14 . 1 . . 3 . . 3 Average Overweight (x) 1 | . . . 10 6 13 . . . . . . . . . Largest Inventory Capacity 35 | 8 8 35 35 35 35 35 8 8 8 8 8 8 10 10 Average Capacity 21 | 7 8 5 35 35 35 10 8 8 8 8 8 8 9 7 Most Carried 24 | 4 7 8 6 23 24 23 8 8 7 7 8 7 9 10 Average Carried 6 | 1 6 5 5 11 23 8 6 7 7 7 7 5 6 6 Final Capacity 35 | 8 8 35 35 35 35 8 8 8 8 8 8 8 10 5 Final Carried 24 | 4 7 3 6 22 24 8 8 7 7 7 7 7 9 . Class Distribution -------------------- 52% | Hauler-Mutant 28% | Mutant 10% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Sprinter | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Matter Collected 1436 | 238 . 399 45 330 . 101 78 108 . . 5 . 13 119 Remotely 202 | . . . . 202 . . . . . . . . . . Salvage Created 1192 | . . 282 45 308 . 68 78 318 . . 93 . . . Parts 73 | . . 19 3 21 . 4 5 20 . . 1 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . 21 . . . . . 20 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 28 | . . 9 1 8 . 1 1 7 . . 1 . . . Guns 9 | . . 9 . . . . . . . . . . . . Cannons 11 | . . . . 2 . 1 1 7 . . . . . . AOE 6 | . . . 1 5 . . . . . . . . . . Classes Destroyed 10 | . . 5 . 3 . 1 . 1 . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . Swarmer 11 | . . 5 . 4 . . . 2 . . . . . . Grunt 4 | . . 1 . 2 . . . 1 . . . . . . Sentry 4 | . . 1 1 1 . . 1 . . . . . . . Specialist 2 | . . . . . . 1 . . . . 1 . . . Hunter 2 | . . . . . . . . 2 . . . . . . Programmer 3 | . . . . 1 . . . 2 . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 4 | . . 4 1 4 . 1 1 3 . . 1 . . . Combat Bots Only 4 | . . 4 1 4 . 1 1 3 . . 1 . . . Max Kills in Single Turn 3 | . . 1 1 3 . 1 1 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 1092 | . . 141 6 106 . 22 10 137 9 . 22 8 38 593 Missed 460 | . . 57 2 40 . 9 5 58 5 . 15 4 24 241 Hits 632 | . . 84 4 66 . 13 5 79 4 . 7 4 14 352 Melee 6 | . . . . . . 5 . . . . . . . 1 Projectile 626 | . . 84 4 66 . 8 5 79 4 . 7 4 14 351 AOE 3 | . . . . . . 1 . . . . . . . 2 Critical Strikes 31 | . . 1 1 1 . 3 . 4 . . 1 . . 20 Actively Blocked 14 | . . . . . . . . 1 . . . . . 13 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 11820 | . . 865 95 556 . 319 118 1188 69 . 186 118 361 7945 Core 1953 | . . 44 12 71 . 49 24 77 13 . 16 . 22 1625 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 85 | . . . . . . . . 54 . . . . 15 16 Ignored by Resistances 229 | . . . . . . . . . . . . . . 229 Core Remaining (%) 93 | 100 . . 77 89 . 94 . . 88 . 98 100 98 . Volleys Fired 116 | . . 53 1 27 . 5 5 22 . . 1 . . 2 Largest 2 | . . 2 1 2 . 2 2 2 . . 2 . . 1 Hottest 137 | . . 40 40 137 . 60 60 60 . . 60 . . 52 Shots Fired 211 | . . 106 1 36 . 10 10 44 . . 2 . . 2 Gun 106 | . . 106 . . . . . . . . . . . . Cannon 99 | . . . . 33 . 10 10 44 . . 2 . . . Launcher 6 | . . . 1 3 . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 110 | . . 106 1 3 . . . . . . . . . . Thermal 95 | . . . . 29 . 10 10 44 . . 2 . . . Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic 4 | . . . . 4 . . . . . . . . . . Robot Hit Streak 11 | . . 8 2 11 . 3 5 6 . . 2 . . . Robot Miss Streak 5 | . . 4 . 5 . 2 1 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 131 | . . 65 1 24 . 5 7 23 . . 1 2 3 . Core Hits 55 | . . 22 2 13 . 2 3 11 . . . . 1 1 Critical Kills 2 | . . 1 . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 1 | . . 1 . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . 3 4 . Impact . | . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . 3 4 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3206 | . . 810 52 913 . 178 212 750 . . 28 106 119 38 Guns 810 | . . 810 . . . . . . . . . . . . Cannons 1643 | . . . . 492 . 161 212 750 . . 28 . . . Explosions 473 | . . . 52 421 . . . . . . . . . . Melee 225 | . . . . . . . . . . . . 106 119 . Ramming 55 | . . . . . . 17 . . . . . . . 38 Kinetic 1283 | . . 810 52 421 . . . . . . . . . . Thermal 1545 | . . . . 394 . 161 212 750 . . 28 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 98 | . . . . 98 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 225 | . . . . . . . . . . . . 106 119 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 2 2 . . . . 35 Average Corruption 6 | . . . . . . . . 1 2 . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . 1 . . . . . 17 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . 1 . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . 3 Misdirections 5 | . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . 36 . . 8 . . . . . . . 31 Shots 2 | . . . 1 . . . . . . . . . . 1 Rammed 8 | . . . . . . 2 . . . . . . . 6 Targets Rammed 10 | . . . . . . 2 . . . . . . . 8 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 376 | . . . 10 376 . . . 287 . . . . . 22 Average Temperature 94 | . . . 6 128 . . . 149 . . . . . 5 Received Heat Transfer 1491 | . . 378 36 126 . . 18 453 . . 21 27 45 387 Effects 2 | . . . . 2 . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . Parts Melted 7 | . . 1 . 1 . . 1 3 . . 1 . . . Heat Transferred 2035 | . . . . 666 . 222 259 851 . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 Low Security (%) 91 | 100 100 . 100 100 100 100 100 . . 100 100 100 100 32 Level 1 6 | . . . . . . . . . . . . . . 52 Level 2 1 | . . . . . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 483 | . 15 . 66 89 12 35 32 . . 42 52 29 100 483 Initial 66 | . . . 66 . 12 11 18 . . 42 32 29 . 60 Average 40 | . 1 . 4 11 12 19 17 . . 42 52 11 16 256 Influence Increases 2104 | . 15 275 67 267 5 35 34 265 . 5 20 . 120 996 Destroy 0b10 Robot/C 560 | . . 180 20 160 . 20 20 140 . . 20 . . . Destroy 0b10 Robot/NC 10 | . . . . 10 . . . . . . . . . . Destroy Leader 90 | . . 20 . 40 . . 10 20 . . . . . . Successful Hack 53 | . . . 29 14 5 . . . . 5 . . . . Disable Machine 45 | . . . . 15 . . . . . . . . 15 15 Destroy Structure 86 | . . . 18 28 . . 4 . . . . . . 36 Partial Spotted 45 | . 15 . . . . . . . . . . . 15 15 Lose Combat Pursuer 1215 | . . 75 . . . 15 . 105 . . . . 90 930 Influence Decreases 1816 | . 15 136 206 241 14 17 47 202 17 26 15 52 20 808 Entered New Map 240 | . . . 73 . 14 6 17 9 17 26 15 23 . 40 Time Decay 874 | . 15 116 127 139 . . 30 160 . . . 29 20 238 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 300 Lost Part 323 | . . 20 6 23 . 11 . 33 . . . . . 230 Purge Threat 79 | . . . . 79 . . . . . . . . . . Squads Dispatched 17 | . . . . 3 . 1 1 . 1 . 2 1 1 7 Investigation 2 | . . . . 1 . . . . . . . . . 1 Extermination 5 | . . . . 2 . . . . . . . . . 3 Reinforcement 9 | . . . . . . 1 1 . . . 2 1 1 3 Assault 1 | . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Distress Signals 3 | . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 171 | . . 19 1 9 . 6 2 16 5 . 10 3 21 79 Peak Tracking Total 17 | . . 6 1 4 . 4 1 8 5 . 7 2 14 17 Tactical Retreats 23 | . . 3 . . . 1 . 3 . . . . 2 14 Traps | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 2 | . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 5 | . . 2 . 1 . . . . . . . . 1 1 Max in Single Turn 1 | . . 1 . 1 . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 17 | . 1 . 8 4 1 . 1 . . 1 . 1 . . Terminals 12 | . 1 . 3 4 1 . 1 . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 37 | . 3 . 18 9 1 . 1 . . 3 . 2 . . Successful 15 | . . . 9 4 1 . . . . 1 . . . . Failed 22 | . 3 . 9 5 . . 1 . . 2 . 2 . . Catastrophic 6 | . 2 . . 3 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 3 . 4 4 . . 1 . . . . 2 . . Terminals 26 | . 3 . 7 9 1 . 1 . . 3 . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . . . 11 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . 5 4 1 . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Retrieve Components 3 | . . . 3 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 7 4 . . 1 . . 1 . 1 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Active Infowar (turns) 504 | . . . . 310 9 8 . . . . . . 14 163 Sensors 504 | . . . . 310 9 8 . . . . . . 14 163 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Turns Passed 5433 | 65 120 1046 1672 1200 9 115 69 356 18 1 53 93 103 513 Spaces Moved 3575 | 47 60 512 162 348 3 99 94 589 40 3 66 246 279 1027 Core 399 | 5 . . . . . . . . . . . . . 394 Treads 712 | . . 501 162 48 . . . . . . . . . 1 Legs 147 | 42 60 11 . . . . . . . . . . . 34 Wheels 312 | . . . . 300 3 9 . . . . . . . . Hover 821 | . . . . . . 90 94 589 40 3 5 . . . Flight 1184 | . . . . . . . . . . . 61 246 279 598 Fastest Speed 28 | 50 120 120 960 168 295 40 48 44 44 44 34 31 28 28 Average Speed 132 | 112 120 161 1033 309 295 59 48 47 44 44 40 31 28 42 Slowest Speed 1040 | 120 120 960 1040 1040 295 310 48 102 44 44 280 31 28 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 1 1 2 12 Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 17 29 46 11 . 73 4 75 9 . 80 10 12 39 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . 5 . . . . . 1 . . . . . . Spaces Dug 19 | . . . . . . . . . . . . . . 19 Terrain Destroyed 111 | . . . 22 30 . . 2 19 . . . . . 38 Melee . | . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . 2 19 . . . . . . AOE 90 | . . . 22 30 . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Total 4056 | 56 107 641 168 435 6 143 106 621 39 2 92 257 295 1088 Wait 121 | . 44 36 . 16 . . . 3 . . . . . 22 Move 3533 | 46 59 511 161 347 2 98 93 588 39 2 63 243 274 1007 Hop 12 | . . . . . . . . . . . 1 1 2 8 Pick Up 59 | 4 2 6 4 19 . 6 1 2 . . 4 1 1 9 Fast Attach 65 | 6 1 5 1 9 . 15 2 2 . . 7 2 3 12 Attach 32 | . . 1 1 5 1 2 2 3 . . . 3 4 10 Detach 24 | . . 2 . 5 3 3 . . . . 1 4 5 1 Swap 15 | . 1 3 . 4 . 1 2 1 . . 1 . 2 . Drop 56 | . . 18 . 3 . 11 1 . . . 14 . . 9 Fire 116 | . . 53 1 27 . 5 5 22 . . 1 . . 2 Melee 7 | . . . . . . . . . . . . 3 4 . Ram 8 | . . . . . . 2 . . . . . . . 6 Kick 2 | . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 6) 186 | -10/Materials | Entered Subcaves 187 | -10/Subcaves | Approached by a straggling Scientist 313 | -10/Subcaves | Build established: Mutant 480 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 565 | -10/Subcaves | Disturbed a concealed Subdweller 574 | -10/Subcaves | Disturbed a concealed Subdweller 934 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1148 | -10/Subcaves | Discovered new exit (range 14) 1204 | -10/Subcaves | Learned Materials stockpile data 1214 | -10/Subcaves | Identified exit to Materials 1232 | -10/Subcaves | Entered Recycling 1523 | -9/Recycling | Build established: Hauler-Mutant 2062 | -9/Recycling | Identified exit to Factory 2904 | -9/Recycling | Entered Factory 2904 | -7/Factory | Evolved 6 slots: Propulsion x4, Utility x2 3943 | -7/Factory | Discovered new exit (range 13) 4003 | -7/Factory | Identified exit to Factory 4104 | -7/Factory | Entered another Factory area 4104 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4113 | -6/Factory | Identified exit to DSF 4113 | -6/Factory | Entered DSF 4157 | -6/DSF | Lost 3 parts (1p2u) 4210 | -6/DSF | Additional patrols routed to DSF 4215 | -6/DSF | Discovered new exit (range 15) 4227 | -6/DSF | Identified exit to Factory 4228 | -6/DSF | Entered Factory 4228 | -5/Factory | Evolved 2 slots: Utility x2 4294 | -5/Factory | Discovered new exit (range 6) 4297 | -5/Factory | Identified exit to Upper Caves 4297 | -5/Factory | Entered Upper Caves 4400 | -5/Upper Caves | Build established: Scavenger-Mutant 4477 | -5/Upper Caves | Spotted B-75 Beast 4530 | -5/Upper Caves | Attracted the attention of an 0b10 base 4544 | -5/Upper Caves | Learned 4 Factory zone layouts 4611 | -5/Upper Caves | Lost 4 parts (1n3u) 4611 | -5/Upper Caves | Learned Factory garrison access intel 4650 | -5/Upper Caves | Discovered new exit (range 3) 4652 | -5/Upper Caves | Identified exit to Upper Caves 4653 | -5/Upper Caves | Entered another Upper Caves area 4655 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4666 | -5/Upper Caves | Discovered new exit (range 14) 4670 | -5/Upper Caves | Identified exit to Factory 4671 | -5/Upper Caves | Entered Factory 4671 | -4/Factory | Evolved 2 slots: Utility x2 4672 | -4/Factory | Identified exit to DSF 4672 | -4/Factory | Entered DSF 4682 | -4/DSF | Assembled infested the area 4700 | -4/DSF | Additional patrols routed to DSF 4710 | -4/DSF | Found Adv. Powered Armor 4712 | -4/DSF | Found Adv. Powered Armor 4720 | -4/DSF | Discovered new exit (range 16) 4725 | -4/DSF | Identified exit to Research 4725 | -4/DSF | Entered Research 4725 | -3/Research | Evolved 2 slots: Propulsion x2 4806 | -3/Research | Discovered new exit (range 15) 4810 | -3/Research | Identified exit to Research 4818 | -3/Research | Entered another Research area 4818 | -2/Research | Evolved 2 slots: Propulsion x2 4871 | -2/Research | Spotted B-90 Cyclops 4911 | -2/Research | Discovered new exit (range 11) 4914 | -2/Research | Identified exit to Access 4921 | -2/Research | Entered Access 4921 | -1/Access | Evolved 2 slots: Power x1, Utility x1 5103 | -1/Access | Lost 3 parts (2p1u) 5103 | -1/Access | Spotted B-99 Colossus 5171 | -1/Access | Search patrols dispatched 5200 | -1/Access | Released all parts (8) 5202 | -1/Access | System corruption reached 10% 5231 | -1/Access | Lost 12 parts (7n5u) 5275 | -1/Access | Core integrity fell below 50% 5404 | -1/Access | Found Fusion Bomb Launcher 5419 | -1/Access | Spotted B-99 Colossus 5420 | -1/Access | System corruption reached 30% 5421 | -1/Access | Search patrols dispatched 5429 | -1/Access | Core integrity fell below 20% 5430 | -1/Access | Build established: Mutant 5431 | -1/Access | Spotted B-99 Colossus 5434 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Imp. Heavy Siege Treads destroyed. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates B-99 Colossus. Penetrated by Slug. Imp. Heavy Siege Treads destroyed. Penetrated by Slug. System corrupted: Broken Exp. Gyrokinetic Inverter rejected. Knocked back. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired 8 matter. Penetrated by Slug. Slug penetrates H-88 Terminator. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????##??#??# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# " | | ?????????????????????????????????????###### " | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # # ] | | ?????????????????????????????????????# # #"####+ | | ?????????????????????????????????????" | | ?????????????????????????????????????" | | ?????????????????????????????????????# ###### | | ????????????????????????????????????### #????? | | ???????????????????????????????????## #????? | | ????????????????????????????????###"# #?????? | | ????????????????#BB #####"""##### % ###?????? | | ????????????????#BB @ = % ;####????????? | | ????????????????# h %h BB;#???????????? | | ????????????????# BB##???????????? | | ????????????????#########"""#########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# ?????????????????????? | | ???#????????????????????# ???????????? ????????? | | ## +????????????????????# #??????????? ????????? | | #????????????????????+ #??????????? ????????? | | #????????????????????# #?????????? ????????? | | #????????????????????# #?????????? ????????? | | #????????????????????# ###########/#????????? | | #????????????????????# ## =# #????????? | | ####????????????????????# #? ! # #????????? | | ????????????????????????# #??? ! # #????????? | | ????????????????????????# #????? # #????????? | | ????????????????????????# ########+## #????????? | | ????????????????????????# #????????? | | ????????????????????????# ##### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 35 Energy Capacity 365 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 50 Armor Coverage 1250 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 65 Target Analysis 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed ModifiedReflexExoskeleton Manual? 0 Play Time 01:20:33 Cumulative 70.4 hours Start 2025.07.13 @ 16:05:39 End 2025.07.13 @ 17:44:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 57 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 811d8adb-bd9a-459d-8c13-f000a5a4ba7d