Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 22:39:15 Player: Sunvar Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (1937) 1937 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3808 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 280/280 System Corruption 12% Temperature Cool (6) Movement Treading (360) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine (fused) > --- PROPULSION (3) --- Light Treads Light Treads (fused) > --- UTILITY (3) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Cooling System High-capacity Storage Unit Seismic Detector ECM Suite Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hacking Suite Spread Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit ECM Suite Light Armor Plating Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Heavy Hammer [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 47 | 1 10 2 32 2 Power 5 | . 2 1 2 . Engine 5 | . 2 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 4 . 9 1 Treads 9 | . . . 8 1 Leg 4 | . 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 14 | 1 2 . 10 1 Device 6 | 1 1 . 4 . Storage 3 | . 1 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 14 | . 2 1 11 . Energy Gun . | . . . . . Energy Cannon 4 | . 1 . 3 . Ballistic Gun 5 | . 1 1 3 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 11 | . 3 1 4 3 Power 2 | . 1 1 . . Propulsion 2 | . . . 1 1 Utility 4 | . 1 . 1 2 Weapon 3 | . 1 . 2 . Highest Loss Streak 3 | . 2 1 3 1 To Critical Strikes 1 | . . . 1 . Average Backups 17 | 6 9 10 19 24 Power . | 1 . . . 1 Propulsion 4 | 4 2 2 4 6 Utility 4 | . 2 2 4 8 Weapon 7 | 1 3 5 9 9 Tool/Special . | . . . . . Unused Backups 41 | . 11 . 12 18 Power 3 | . 1 . 1 1 Propulsion 11 | . 4 . 2 5 Utility 9 | . 3 . . 6 Weapon 18 | . 3 . 9 6 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 96 98 95 Engine 11 | . 13 10 11 11 Treads 22 | . . . 31 32 Leg 8 | . 28 28 . . Device 15 | . 13 14 19 7 Storage 11 | . 14 14 11 11 Protection 2 | . . . 1 10 Energy Gun 2 | . 11 . . . Energy Cannon 15 | . . 14 19 22 Ballistic Gun 5 | . 15 14 1 . Peak Build Rating 21 | 7 8 8 21 21 Average Rating 15 | 6 7 7 18 20 On Entrance 9 | 6 7 8 8 20 Avg Prop Armor Cover (%) 13 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 103 | 13 20 20 103 103 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 5 | . . . 2 5 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 10 10 25 25 Average Capacity 18 | 8 9 10 20 25 Most Carried 25 | 7 10 10 25 25 Average Carried 17 | 6 9 9 19 24 Final Capacity 25 | 8 10 10 25 25 Final Carried 25 | 7 10 10 25 25 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1282 | 246 229 54 696 57 Remotely . | . . . . . Salvage Created 2741 | 129 539 105 1662 306 Parts 159 | 7 24 10 105 13 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 60 | . 11 5 36 8 Guns 14 | . 11 2 1 . Cannons 31 | . . 3 21 7 AOE 13 | . . . 13 . Classes Destroyed 13 | 2 4 1 5 1 Worker 4 | . . 1 3 . Tunneler 3 | 2 . 1 . . Hauler 8 | . 2 . 6 . Recycler 3 | 1 . . 2 . Mechanic 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 4 | . . . 4 . Swarmer 19 | . 3 5 11 . Grunt 27 | . 8 . 13 6 Brawler 2 | . . . 1 1 Protector 1 | . . . 1 . Sentry 10 | . . . 10 . Assembled 1 | . . . . 1 Best Kill Streak 6 | 2 5 3 6 3 Combat Bots Only 6 | . 3 3 6 3 Max Kills in Single Turn 3 | 1 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 239 | . 63 16 133 27 Missed 55 | . 12 8 32 3 Hits 184 | . 51 8 101 24 Melee 5 | . . . 5 . Projectile 179 | . 51 8 96 24 Critical Strikes 9 | . 1 . 8 . Damage Taken 2449 | . 575 66 1446 362 Core 509 | . 99 10 249 151 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 249 | . . . 249 . Core Remaining (%) 78 | 100 . 56 . . Volleys Fired 221 | 12 55 18 102 34 Largest 2 | 2 2 2 2 2 Hottest 136 | 70 80 80 136 136 Shots Fired 422 | 24 109 36 196 57 Gun 167 | 24 108 18 17 . Cannon 242 | . 1 18 166 57 Launcher 13 | . . . 13 . Special . | . . . . . Kinetic 112 | 12 65 18 17 . Thermal 297 | 12 44 18 166 57 Explosive 13 | . . . 13 . Electromagnetic . | . . . . . Robot Hit Streak 15 | 9 9 9 15 5 Robot Miss Streak 5 | 1 3 2 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 252 | 18 75 22 119 18 Core Hits 113 | 3 29 12 61 8 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | 2 5 . 1 1 Burn 6 | 2 4 . . . Meltdown 2 | . . . 1 1 Destroy 1 | . 1 . . . Melee Attacks 6 | . . . 6 . Impact 6 | . . . 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5483 | 231 942 294 3619 397 Guns 1361 | 231 915 80 135 . Cannons 2671 | . 17 211 2055 388 Explosions 1343 | . . . 1343 . Melee . | . . . . . Ramming 108 | . 10 3 86 9 Kinetic 834 | 92 527 80 135 . Thermal 3198 | 139 405 211 2055 388 Explosive 1343 | . . . 1343 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . 12 12 Average Corruption 8 | . . . 5 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 80 | . . . 38 42 Message Errors 19 | . . . 10 9 Matter Fused 21 | . . . 12 9 Heat Flow Errors 10 | . . . 5 5 Energy Discharges 3 | . . . 1 2 Parts Fused 2 | . . . . 2 Data Loss (minor) 16 | . . . 6 10 Data Loss (major) 6 | . . . 1 5 Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 86 | . . . 86 . Projectiles 19 | . . . 19 . Explosions 52 | . . . 52 . Melee 15 | . . . 15 . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 168 | . . . 168 . Shots 5 | . . . 5 . Rammed 11 | . . . 10 1 Targets Rammed 18 | . 5 2 10 1 Kicked 7 | . 5 2 . . Crushed . | . . . . . Highest Temperature 786 | 54 216 130 447 786 Average Temperature 99 | 28 57 46 76 236 Received Heat Transfer 915 | . 297 . 465 153 Effects 31 | . 1 . 1 29 Shutdowns 5 | . . . 1 4 Energy Bleed 3 | . 1 . . 2 Interference 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 5 | . . . . 5 Damage (major) 13 | . . . . 13 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted 3 | 1 . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 18 | . 6 2 8 2 Heat Transferred 6919 | 555 1480 444 3737 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 1 Low Security (%) 62 | 100 100 100 31 81 Level 1 23 | . . . 40 18 Level 2 13 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 607 | 10 93 65 607 274 Initial 234 | . . 15 . 234 Average 159 | 1 26 16 273 89 Influence Increases 1794 | 15 295 145 1179 160 Destroy 0b10 Robot/C 1160 | . 220 100 700 140 Destroy 0b10 Robot/NC 135 | 15 20 10 90 . Destroy Leader 294 | . 54 20 200 20 Trap Triggered on 0b10 20 | . . . 20 . Successful Hack 3 | . . . 3 . Disable Machine 30 | . . . 30 . Destroy Structure 77 | . 1 . 76 . Lose Combat Pursuer 75 | . . 15 60 . Influence Decreases 1780 | 15 256 184 578 747 Entered New Map 391 | . . 24 . 367 Time Decay 1309 | 15 246 150 538 360 Lost Part 80 | . 10 10 40 20 Squads Dispatched 5 | . 2 . 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 9 | . 3 . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 27 6 53 9 Peak Tracking Total 5 | . 4 3 5 3 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 1 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed 4 | . . . 4 . Reused 2 | . . . 2 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 1 . 4 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 1 . 11 . Successful 8 | . 1 . 7 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 4020 | 65 1020 551 2345 39 Seismic 4020 | 65 1020 551 2345 39 T.N.C. 233 | . . . 233 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5403 | 86 1048 551 2662 1056 Spaces Moved 2736 | 19 682 408 1279 348 Core . | . . . . . Treads 1567 | . . . 1219 348 Legs 1169 | 19 682 408 60 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 200 Average Speed 157 | 120 120 120 166 243 Slowest Speed 360 | 120 120 120 240 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 74 | 3 98 90 98 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug 6 | . . . 6 . Terrain Destroyed 76 | . . . 76 . Melee 6 | . . . 6 . Projectile . | . . . . . AOE 70 | . . . 70 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3413 | 57 807 436 1613 500 Wait 274 | 25 37 3 94 115 Move 2732 | 18 681 407 1278 348 Hop . | . . . . . Pick Up 48 | 1 9 1 37 . Fast Attach 14 | 1 1 1 11 . Attach 7 | . 3 . 3 1 Detach 6 | . . . 6 . Swap 42 | . 6 2 33 1 Drop 45 | . 10 2 33 . Fire 221 | 12 55 18 102 34 Melee 6 | . . . 6 . Ram . | . . . . . Kick 7 | . 5 2 . . Crush 11 | . . . 10 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 2) 87 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Discovered new exit (range 7) 333 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 699 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Discovered new exit (range 15) 1135 | -10/Materials | Entered Mines 1138 | -10/Mines | Discovered new exit (range 15) 1214 | -10/Mines | Learned 2 Materials zone layouts 1401 | -10/Mines | Discovered new exit (range 9) 1593 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1686 | -10/Mines | Entered Materials 1686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1687 | -9/Materials | Identified exit to Materials 1919 | -9/Materials | Build established: Scavenger-Mutant 2134 | -9/Materials | Discovered new exit (range 7) 2257 | -9/Materials | Discovered exit to Materials (range 6) 2521 | -9/Materials | Build established: Mutant 3003 | -9/Materials | Discovered exit to Materials (range 10) 3686 | -9/Materials | First assault squad dispatched 3701 | -9/Materials | Core integrity fell below 50% 3712 | -9/Materials | System corruption reached 10% 3743 | -9/Materials | Lost 3 parts (1u2w) 4039 | -9/Materials | Repaired Hrd. Light Armor Plating 4066 | -9/Materials | Repaired Lgt. Treads+ 4348 | -9/Materials | Entered Mines 4424 | -9/Mines | Learned location of Storage (-7) 4465 | -9/Mines | Discovered exit to Materials (range 10) 4635 | -9/Mines | Learned location of 1 exit from Materials 4683 | -9/Mines | Learned location of Recycling (-7) 4769 | -9/Mines | Excavation squad dispatched 4769 | -9/Mines | A large section of the Mines collapsed 4997 | -9/Mines | Discovered exit to Materials (range 7) 5036 | -9/Mines | Core integrity fell below 20% 5404 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05069_ Overheating: Huge Storage Unit damaged (-53). 05069_ System corrupted: Component data lost. 05092_ System corrupted: Matter fused (-9). 05110_ System corrupted: Matter fused (-5). 05125_ System corrupted: Component data lost. 05125_ K-01 Serf collects debris. 05145_ System corrupted: Matter fused (-5). 05174_ System corrupted: Substantial component data lost. 05215_ CPWT2GY:RQZBIH:DP::Z1EHGLDM 05240_ RTE3IB|N,8 05382_ System corrupted: Component data lost. 05383_ Broken Lgt. Treads+ destroyed. 05387_ Heat Sink melted. 05387_ G-34 Mercenary destroyed. 05389_ K-01 Serf collects debris. 05401_