Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 12:31:50

Player: BionicBot

Result: Destroyed by H-66 Slayer with Heavy Assault Rifle

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (6)        1200
Robots Destroyed (5)       25
Value Destroyed (74)       74
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (200)                200
              TOTAL SCORE: 3519

 Bonus
-------
Pacifist                   200

 Cogmind 
---------
Core Integrity             0/850
Matter                     18/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Factory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (10) -----
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Flight Unit
           Nuclear Pulse Thruster
    Cooled Cesium-ion Thruster
  Improved Datajack
     Heavy Hammer

 Peak State 
------------
>          --- POWER ------------
               (None)
>          --- PROPULSION -------
  Improved Flight Unit
  Improved Flight Unit
>          --- UTILITY ----------
           Corruption Screen
>          --- WEAPON -----------
      Mini Grenade Launcher
>          --- INVENTORY --------
  Improved Flight Unit
  Improved Datajack
     Heavy Hammer
[Rating: 12]

 Favorites 
-----------
Power                      None
Propulsion                 Improved Flight Unit
  Flight Unit              Improved Flight Unit
Utility                    Corruption Screen
  Processor                Corruption Screen
Weapon                     Mini Grenade Launcher
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -9  -8  -8  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac 
Slots Evolved              8    | .   .   2   2   .   2   2   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   
  Utility                  8    | .   .   2   2   .   2   2   
  Weapon                   .    | .   .   .   .   .   .   .   
Parts Attached             8    | .   .   2   2   .   2   2   
  Power                    .    | .   .   .   .   .   .   .   
    Engine                 .    | .   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               4    | .   .   1   2   .   1   .   
    Treads                 .    | .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 4    | .   .   1   2   .   1   .   
  Utility                  1    | .   .   .   .   .   .   1   
    Device                 .    | .   .   .   .   .   .   .   
    Storage                .    | .   .   .   .   .   .   .   
    Processor              1    | .   .   .   .   .   .   1   
    Hackware               .    | .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   3    | .   .   1   .   .   1   1   
    Energy Gun             .    | .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   
    Launcher               3    | .   .   1   .   .   1   1   
    Special Weapon         .    | .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   .   .   .   
Parts Lost                 1    | .   .   .   .   1   .   .   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   1   .   .   
  Utility                  .    | .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   
  Highest Loss Streak      1    | .   .   .   .   1   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     11   | .   .   8   12  16  18  9   
  Flight                   9    | .   .   8   12  16  15  5   
  Processor                1    | .   .   .   .   .   .   3   
Peak Build Rating          12   | .   .   4   7   7   8   12  
  Average Rating           4    | .   .   1   3   6   7   6   
  On Entrance              2    | .   .   .   2   7   4   7   
Naked Turns                92   | .   29  20  2   .   .   41  
Heaviest Build             1    | .   .   .   .   .   1   1   
  Greatest Support         10   | 3   3   4   10  10  10  10  
  Greatest Overweight (x)  .    | .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   
  Most Carried             5    | .   .   2   5   5   4   5   
  Average Carried          3    | .   .   .   3   5   3   3   
  Final Capacity           5    | 5   5   5   5   5   5   5   
  Final Carried            5    | .   .   2   5   5   4   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -8/Materials
 Mutant | -8/Storage
 Mutant | -7/Factory
 Mutant | -6/Factory

 Resources                      | -11 -10 -9  -8  -8  -7  -6  
-----------                Run  | Yrd Mat Mat Mat Sto Fac Fac 
Matter Collected           .    | .   .   .   .   .   .   .   
  Remotely                 .    | .   .   .   .   .   .   .   
Salvage Created            53   | .   .   53  .   .   .   .   
  Parts                    7    | .   .   7   .   .   .   .   
Haulers Intercepted        .    | .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -8  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac 
Combat Hostiles Destroyed  5    | .   .   5   .   .   .   .   
  AOE                      5    | .   .   5   .   .   .   .   
Classes Destroyed          2    | .   .   2   .   .   .   .   
  Swarmer                  4    | .   .   4   .   .   .   .   
  Grunt                    1    | .   .   1   .   .   .   .   
Best Kill Streak           5    | .   .   5   .   .   .   .   
  Combat Bots Only         5    | .   .   5   .   .   .   .   
Max Kills in Single Turn   5    | .   .   5   .   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 5    | .   .   5   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11 -10 -9  -8  -8  -7  -6  
--------                   Run  | Yrd Mat Mat Mat Sto Fac Fac 
Hostile Shots Fired        178  | .   4   20  29  18  23  84  
  Missed                   87   | .   1   11  16  10  14  35  
Damage Taken               1431 | .   34  103 210 111 86  887 
  Core                     1317 | .   34  91  173 82  81  856 
  Absorbed by Shields      12   | .   .   .   .   .   .   12  
Core Remaining (%)         80   | 100 86  77  .   53  88  .   
Volleys Fired              2    | .   .   1   .   .   .   1   
  Largest                  1    | .   .   1   .   .   .   1   
  Hottest                  30   | .   .   30  .   .   .   30  
Shots Fired                2    | .   .   1   .   .   .   1   
  Gun                      .    | .   .   .   .   .   .   .   
  Cannon                   .    | .   .   .   .   .   .   .   
  Launcher                 2    | .   .   1   .   .   .   1   
  Special                  .    | .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   
  Explosive                2    | .   .   1   .   .   .   1   
  Electromagnetic          .    | .   .   .   .   .   .   .   
  Robot Hit Streak         1    | .   .   1   .   .   .   .   
  Robot Miss Streak        1    | .   .   .   .   .   .   1   
  Penetration Max          .    | .   .   .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   .   .   
Shots Hit Robots           1    | .   .   1   .   .   .   .   
  Core Hits                8    | .   .   7   .   .   .   1   
  Critical Kills           .    | .   .   .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   .   
Damage Inflicted           458  | .   .   323 16  .   .   119 
  Guns                     .    | .   .   .   .   .   .   .   
  Cannons                  .    | .   .   .   .   .   .   .   
  Explosions               420  | .   .   323 .   .   .   97  
  Melee                    .    | .   .   .   .   .   .   .   
  Ramming                  38   | .   .   .   16  .   .   22  
  Kinetic                  .    | .   .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   
  Explosive                420  | .   .   323 .   .   .   97  
  Electromagnetic          .    | .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   
Highest Corruption         2    | .   .   .   2   2   .   .   
  Average Corruption       2    | .   .   .   2   2   .   .   
  Corruption Purged        .    | .   .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   .   
  Effects                  1    | .   .   .   .   1   .   .   
    Energy Discharges      1    | .   .   .   .   1   .   .   
Overload Shots             .    | .   .   .   .   .   .   .   
Overflow Damage            2    | .   .   .   .   .   .   2   
  Projectiles              .    | .   .   .   .   .   .   .   
  Explosions               2    | .   .   .   .   .   .   2   
  Melee                    .    | .   .   .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   .   
Self-Inflicted Damage      18   | .   .   .   8   .   .   10  
  Shots                    .    | .   .   .   .   .   .   .   
  Rammed                   4    | .   .   .   1   .   .   3   
Targets Rammed             4    | .   .   .   1   .   .   3   
  Kicked                   .    | .   .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   .   
Highest Temperature        .    | .   .   .   .   .   .   .   
  Average Temperature      .    | .   .   .   .   .   .   .   
  Received Heat Transfer   339  | .   18  39  90  45  21  126 
Siege Activations          .    | .   .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   .   

 Alert                          | -11 -10 -9  -8  -8  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac 
Peak Influence             208  | .   15  174 208 131 149 197 
  Initial                  87   | .   .   5   73  87  59  72  
  Average                  92   | .   7   38  129 106 93  119 
Maximum Alert Level        1    | .   .   .   1   .   .   .   
  Low Security (%)         99   | 100 100 100 96  100 100 100 
  Level 1                  .    | .   .   .   3   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          11   | .   1   2   4   1   .   3   
  Investigation            6    | .   1   1   3   1   .   .   
  Extermination            .    | .   .   .   .   .   .   .   
  Reinforcement            4    | .   .   1   1   .   .   2   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   .   1   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -8  -7  -6  
---------                  Run  | Yrd Mat Mat Mat Sto Fac Fac 
Distress Signals           4    | .   .   1   2   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              63   | .   3   15  14  7   7   17  
  Peak Tracking Total      14   | .   3   14  14  9   6   9   
  Tactical Retreats        5    | .   .   .   1   .   1   3   

 Traps                          | -11 -10 -9  -8  -8  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac 
Traps Triggered            3    | .   .   .   1   1   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  -7  -6  
----------                 Run  | Yrd Mat Mat Mat Sto Fac Fac 
Machines Disabled          .    | .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -7  -6  
---------                  Run  | Yrd Mat Mat Mat Sto Fac Fac 
Machines Accessed          12   | .   2   3   5   1   .   1   
  Terminals                12   | .   2   3   5   1   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Total Hacks                34   | .   6   9   17  1   .   1   
  Successful               1    | .   .   .   .   1   .   .   
  Failed                   33   | .   6   9   17  .   .   1   
    Catastrophic           16   | .   2   4   10  .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   34   | .   6   9   17  1   .   1   
  Terminals                34   | .   6   9   17  1   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Terminal Hacks             1    | .   .   .   .   1   .   .   
  Level Access Points      1    | .   .   .   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         11   | .   2   3   5   .   .   1   
  Full Trace Events        9    | .   2   2   5   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -7  -6  
------------               Run  | Yrd Mat Mat Mat Sto Fac Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -8  -7  -6  
--------                   Run  | Yrd Mat Mat Mat Sto Fac Fac 
Total Allies               .    | .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -8  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Sto Fac Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -8  -7  -6  
-------------              Run  | Yrd Mat Mat Mat Sto Fac Fac 
Turns Passed               479  | 9   29  83  79  53  87  139 
Spaces Moved               1118 | 18  58  200 195 139 227 281 
  Core                     193  | 18  58  39  2   .   .   76  
  Treads                   .    | .   .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   
  Flight                   925  | .   .   161 193 139 227 205 
  Fastest Speed            35   | 50  50  35  35  37  37  37  
  Average Speed            39   | 50  50  37  35  37  37  41  
  Slowest Speed            50   | 50  50  50  50  40  37  50  
  Overloaded Moves         .    | .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   
  Robots Hopped            19   | .   .   6   3   2   4   4   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   
Exploration Rate (%)       18   | 3   13  37  31  30  8   10  
  Regions Visited          6
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   
  Known Exits Taken        1    | .   .   .   .   1   .   .   
  Unknown Exits Taken      5    | 1   1   1   1   .   1   .   
Scrap Searched             .    | .   .   .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   .   
Terrain Destroyed          17   | .   .   13  .   .   .   4   
  Melee                    .    | .   .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   .   
  AOE                      17   | .   .   13  .   .   .   4   
Terrain Rammed             .    | .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -8  -8  -7  -6  
---------                  Run  | Yrd Mat Mat Mat Sto Fac Fac 
Total                      1133 | 17  57  199 201 136 225 298 
  Wait                     .    | .   .   .   .   .   .   .   
  Move                     1076 | 17  57  188 189 134 218 273 
  Hop                      18   | .   .   5   3   2   4   4   
  Pick Up                  8    | .   .   2   4   .   .   2   
  Fast Attach              4    | .   .   1   2   .   .   1   
  Attach                   4    | .   .   1   .   .   2   1   
  Detach                   3    | .   .   1   1   .   1   .   
  Swap                     .    | .   .   .   .   .   .   .   
  Drop                     2    | .   .   .   2   .   .   .   
  Fire                     2    | .   .   1   .   .   .   1   
  Melee                    .    | .   .   .   .   .   .   .   
  Ram                      3    | .   .   .   .   .   .   3   
  Kick                     .    | .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   
  Escape Stasis            13   | .   .   .   .   .   .   13  
  Rewire                   .    | .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials (discovered 2 exits: *Fac / *Sto)
-8/Storage
-7/Factory
-6/Factory

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 12)
   10 | -11/Scrapyard | Entered Materials
   37 | -10/Materials | Discovered new exit (range 5)
   39 | -10/Materials | Entered another Materials area
   39 | -9/Materials  | Evolved 2 slots: Utility x2
  120 | -9/Materials  | Discovered new exit (range 8)
  122 | -9/Materials  | Entered another Materials area
  122 | -8/Materials  | Evolved 2 slots: Utility x2
  161 | -8/Materials  | Discovered new exit (range 16)
  197 | -8/Materials  | Discovered new exit (range 10)
  201 | -8/Materials  | Entered Storage
  208 | -8/Storage    | Identified exit to Factory
  254 | -8/Storage    | Entered Factory
  254 | -7/Factory    | Evolved 2 slots: Utility x2
  318 | -7/Factory    | Build established: Mutant
  335 | -7/Factory    | Discovered new exit (range 15)
  341 | -7/Factory    | Entered another Factory area
  341 | -6/Factory    | Evolved 2 slots: Utility x2
  385 | -6/Factory    | Garrison activated, responded to threat
  460 | -6/Factory    | Core integrity fell below 50%
  477 | -6/Factory    | Core integrity fell below 20%
  480 | -6/Factory    | Destroyed by H-66 Slayer with Heavy Assault Rifle

 Last Messages 
---------------
00438_ Field strength at 26.
00439_ Field strength at 20.
00439_ Corruption Screen severed.
00440_ Field strength at 10.
00441_ Field strength at 4.
00442_ Stasis field depleted.
00450_ Slammed into C-17 Slicer.
00467_ Acquired Prototype Flight Unit.
00472_ Penetrated by Slug.
00474_ Critical hit (Burn: +37).
00474_ Slug penetrates Wall.
00474_ Penetrated by Slug.
00475_ Slammed into H-66 Slayer.
00475_ H-66 Slayer suffers critical hit (Burn).
00476_ Penetrated by Slug.
00476_ Slammed into H-66 Slayer.
00477_ Slug penetrates L-41 Fighter.
00479_ Critical hit (Burn: +37).
00480_ Penetrated by Slug.
00480_ Slug penetrates L-41 Fighter.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          5
Energy Capacity            100
Matter Stores              100
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Corruption Block           8
Evasion (%)                63

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LegLaserChainsword
  Manual?         0
Play Time         00:13:18
  Cumulative      115.9 hours
  Start           2024.09.13 @ 12:21:32
  End             2024.09.13 @ 12:31:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          91
  Rogue           91
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             38
Gallery%          50
Achievement%      46
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0f5cba07-2a0e-43ff-b0c6-08c8602b2d3b