Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 02:08:46 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (295) 295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1470 Bonus ------- None Cogmind --------- Core Integrity 375/400 Matter 182/300 Energy 121/125 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (15) --- Wheel Medium Storage Unit Seismic Detector Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Wheel Medium Storage Unit Seismic Detector Assault Rifle Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 8 4 1 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 . . 3 Treads . | . . . . Leg . | . . . . Wheel 6 | 3 . . 3 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 3 1 1 Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 95 81 Engine 12 | . 14 14 9 Wheel 29 | . 28 28 33 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 5 | . 8 4 . Ballistic Gun 9 | . 12 . 6 Ballistic Cannon 7 | . 4 14 11 Special Weapon 1 | . 2 6 . Naked Turns . | . . . . Heaviest Build 29 | 13 20 18 29 Greatest Support 58 | 32 32 32 58 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 7 8 10 12 Most Carried 9 | 6 8 9 8 Average Carried 6 | 3 7 8 6 Final Capacity 15 | 8 10 10 15 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 464 | 119 266 55 24 Remotely . | . . . . Salvage Created 388 | 126 96 69 97 Parts 37 | 16 7 3 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 3 2 4 Guns 5 | . 3 1 1 Cannons 4 | . . 1 3 Classes Destroyed 5 | 2 2 . 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Watcher 2 | . . . 2 Swarmer 4 | . 1 . 3 Grunt 5 | . 2 2 1 Best Kill Streak 3 | 3 2 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 53 | . 7 18 28 Missed 18 | . 2 2 14 Damage Taken 386 | . 58 221 107 Core 85 | . 26 34 25 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 43 | 7 10 11 15 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 55 Shots Fired 73 | 14 19 16 24 Gun 46 | 14 18 5 9 Cannon 25 | . . 10 15 Launcher . | . . . . Special 2 | . 1 1 . Kinetic 59 | 14 11 10 24 Thermal 2 | . 1 1 . Explosive . | . . . . Electromagnetic 12 | . 7 5 . Robot Hit Streak 5 | 3 5 4 3 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 38 | 9 10 10 9 Core Hits 19 | 5 5 3 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 627 | 126 162 185 154 Guns 380 | 126 162 65 27 Cannons 247 | . . 120 127 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 456 | 126 56 120 154 Thermal . | . . . . Explosive . | . . . . Electromagnetic 171 | . 106 65 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 1 | . . . 1 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 169 | . 30 169 . Average Temperature 61 | . 9 96 . Received Heat Transfer 150 | . 24 120 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 185 | 20 185 41 119 Initial 15 | . 13 . 15 Average 60 | 7 73 12 71 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 9 2 8 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 . 2 Successful 7 | . 5 . 2 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 12 | . 10 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Track 1 | . 1 . . Assimilate 1 | . 1 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 812 | 91 430 73 218 Spaces Moved 524 | 56 277 31 160 Core 18 | 18 . . . Treads . | . . . . Legs . | . . . . Wheels 506 | 38 277 31 160 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 95 Average Speed 97 | 88 100 100 97 Slowest Speed 100 | 100 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 51 14 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 2 | . 1 1 . Melee . | . . . . Projectile 2 | . 1 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 742 | 82 408 55 197 Wait 141 | . 115 12 14 Move 521 | 55 276 30 160 Hop . | . . . . Pick Up 16 | 12 2 . 2 Fast Attach 1 | 1 . . . Attach 11 | 6 . 1 4 Detach 1 | . . 1 . Swap 7 | 1 4 . 2 Drop 1 | . 1 . . Fire 43 | 7 10 11 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 522 | -10/Materials | Entered Mines 522 | -10/Mines | Accompanied by 1 ally 542 | -10/Mines | Discovered new exit (range 8) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Accompanied by 1 ally 595 | -9/Materials | Evolved 2 slots: Propulsion x2 625 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Self-destructed Last Messages --------------- S-10 Pest knocked back. Lgt. Ion Engine destroyed. S-10 Pest Lgt. Ion Engine blasted off. S-10 Pest destroyed. Acquired Lrg. Storage Unit. Acquired Lgt. Ion Engine. W-16 Scout destroyed. Acquired 6 matter. K-01 Serf cleans the Matter Filter. K-01 Serf collects debris. Acquired 2 matter. G-34 Mercenary destroyed. R-06 Scavenger collects Aluminum Leg. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. O-16 Technician locks terminal. K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????# """"""" #?????????????????????????????? | | ?????????# """"""" #?????????????????????????????? | | ?????????# """"""" #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ##############+#####?????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | +######+####### #??????????????????????????????? | | # #?# #??????????????????????????????? | | + """#?# #??????????????????????????????? | | # """#?# #??????????????????????????????? | | # """#?# #??????????????????????????????? | | # #?# #??????????????????????????????? | | # """### ##?????????????????????????????? | | # ! """## #############?????????????????? | | # """## ????????????????? | | # + T % ????????????????? | | ############## ????????????????? | | ?????????????# #############?????????????????? | | ?????????????## ##??##############?????????????? | | ??????????????# #???# * #?????????????? | | ??????????????# #???# """ #?????????????? | | ??????????????# #???# """ +?????????????? | | ??????????????# ##### """ "T" #?????????????? | | ??????????????# + @ r o #?????????????? | | ??????????????# ################???????????????? | | ??????????????### #??????????????????????????????? | | ????????????????#!#??????????????????????????????? | | ????????????????#%#??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledStasisBox Manual? 1 Play Time 00:09:16 Cumulative 23.4 hours Start 2024.04.14 @ 02:01:40 End 2024.04.14 @ 02:08:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e96f68f-af28-4b49-a44b-5d6f0340c81b