Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 19:11:58 // Winter2019/RPGLIKE Player: Omewes Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (568) 2840 Value Destroyed (28876) 28876 Prototype IDs (70) 1400 Alien Tech Used (4) 800 Bonus (22065) 22065 TOTAL SCORE: 65981 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8726 Follower Combat Kills 463 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2190 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -1614 Cogmind --------- Core Integrity 0/1700 Matter 450/450 Energy 1000/1000 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (9) ------ Advanced Signal Interpreter Experimental Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Transmission Jammer Experimental Phase Shifter AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON (8) ------- KE Penetrator KE Penetrator KE Penetrator Helical Railgun Helical Railgun > --- INVENTORY (7) ---- Subatomic Replicator SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Signal Interpreter Experimental Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Transmission Jammer Experimental Phase Shifter AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON ----------- Null Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Helical Railgun Helical Railgun > --- INVENTORY -------- Transdimensional Reconstructor Subatomic Replicator Portable AFG SGEMP Prototype Sigix Containment Pod [Rating: 191] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Kinecellerator Device Kinecellerator Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Null Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 19 | 4 . 1 2 1 . 2 1 . 1 . 1 2 . . 1 . . . . 1 1 . . . 1 . . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | 1 . 1 1 . . . 1 . 1 . . 1 . . . . . . . 1 1 . . . . . . . . . Weapon 7 | 2 . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Parts Attached 203 | 7 9 7 11 2 . 7 7 19 3 . 8 4 . . 3 24 2 . 4 4 9 . 2 1 . 3 23 . 32 12 Power 10 | 1 1 1 2 . . 1 . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . Engine 7 | 1 1 1 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 48 | 2 3 2 2 1 . 3 3 7 1 . 2 . . . . 7 1 . . 1 2 . . . . 1 1 . 7 2 Treads 39 | 2 . . 2 . . 2 3 7 1 . 2 . . . . 5 1 . . 1 2 . . . . 1 1 . 7 2 Leg 7 | . 3 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | 1 3 2 1 . . . 2 2 1 . 3 3 . . . 6 . . 3 1 4 . 1 1 . 2 18 . 19 4 Device 61 | 1 1 1 . . . . 2 1 1 . 1 1 . . . 6 . . 2 1 3 . 1 1 . 2 15 . 17 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . 1 1 1 . . . . 1 . . 2 2 . . . . . . 1 . 1 . . . . . 1 . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 2 2 6 1 . 3 2 10 1 . 3 1 . . 2 10 . . . 2 3 . 1 . . . 4 . 6 6 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Ballistic Gun 56 | 2 1 1 6 1 . 1 1 10 1 . 3 1 . . 2 10 . . . 1 3 . 1 . . . 2 . 4 5 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . . . . 1 . . . . . . . . . . 3 . 1 . . 1 . 1 9 . 5 1 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 95 99 100 97 99 99 99 100 99 94 94 94 98 100 100 100 96 94 88 86 85 86 85 82 85 86 85 84 Engine 4 | . 12 11 9 8 8 7 6 6 6 6 5 5 5 5 9 9 4 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 4 4 4 4 4 4 Treads 15 | . 4 . 14 16 16 16 26 25 25 25 23 21 21 21 20 20 20 20 20 18 12 9 9 9 8 8 8 8 7 8 Leg 2 | . 20 22 5 7 8 11 . . . . . . . . . . . . . . . . . . . . . . . . Device 18 | . 12 14 19 16 16 15 19 20 24 25 23 15 15 15 15 15 15 15 14 18 19 22 21 22 21 21 20 21 20 20 Processor 16 | . 9 18 15 16 16 15 13 13 12 12 11 18 21 21 20 20 20 20 20 19 19 18 18 18 17 17 17 17 17 17 Ballistic Gun 31 | . 29 27 31 33 33 29 29 32 31 31 33 31 31 31 33 35 35 35 35 32 32 31 30 31 30 30 30 30 30 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 9 16 15 19 20 20 26 33 30 31 31 34 34 34 34 49 68 80 80 80 81 82 82 83 83 83 83 105 105 105 105 Greatest Support 170 | 40 46 32 40 40 40 80 80 80 80 80 80 80 80 80 80 93 93 93 93 117 140 140 140 140 140 145 145 145 170 170 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 4 5 7 7 Average Capacity 2 | . . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 4 6 7 Most Carried 7 | . 1 1 1 1 1 1 1 2 2 2 2 2 1 1 2 2 2 2 2 2 2 2 2 3 3 3 4 4 7 7 Average Carried 2 | . . . 1 1 1 . . 1 1 2 1 1 1 1 1 1 2 2 2 1 1 2 1 2 3 3 3 4 6 6 Final Capacity 7 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 4 5 7 7 Final Carried 7 | . 1 1 1 1 1 . 1 2 2 2 2 1 1 1 2 2 2 2 2 2 2 2 2 3 3 3 4 4 7 5 Class Distribution -------------------- 32% | Hacker-Executioner 29% | Scavenger-Executioner 20% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Gunner | -10/Materials Skirmisher | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Recycling Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Warlord Hacker-Executioner | -4/Proximity Caves Hacker-Executioner | -4/Factory Hacker-Executioner | -4/Upper Caves Hacker-Executioner | -4/Upper Caves Hacker-Executioner | -4/Zhirov Hacker-Executioner | -3/Proximity Caves Hacker-Executioner | -3/Research Hacker-Executioner | -3/Testing Hacker-Mutant | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 18060 | 179 612 222 584 58 . 328 246 1416 525 90 554 358 60 . 646 909 471 120 324 627 1292 252 500 . 252 306 1487 181 2004 3457 Remotely 11821 | . . . . . . . . 417 525 90 554 358 60 . 646 84 . . . 627 1292 252 364 . . . 973 181 1997 3401 Salvage Created 26626 | 80 898 139 782 58 . 730 327 2100 610 27 1016 613 110 . 777 1787 392 71 622 1391 2460 622 943 . 440 306 1484 . 1770 6071 Parts 1477 | 4 57 12 45 9 . 30 20 139 57 5 40 43 7 . 46 87 22 9 45 61 106 20 37 . 38 12 74 6 175 271 Haulers Intercepted 19 | . 2 . 1 . . . 1 4 . . . . . . . 3 . . . . 3 . . . . . 1 . 1 3 Recyclers Shooed 10 | . . . . . . 1 1 1 . . 2 . . . . 3 . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 435 | . . . . . . . . . . . . 45 7 . 60 . 25 9 129 56 . 20 46 . 38 . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . 3 3 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 462 | . 19 9 13 3 . 15 5 42 22 3 12 16 4 . 20 20 8 4 18 23 31 10 16 . 15 4 20 1 30 79 Guns 451 | . 17 8 13 3 . 11 5 42 22 3 12 16 4 . 20 20 8 4 18 23 30 10 16 . 15 4 20 1 29 77 Cannons 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 AOE 6 | . . 1 . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Classes Destroyed 25 | 2 6 1 1 . . 3 . 1 . 1 1 1 . . 1 . . . 2 . 1 . . . . . 2 . 2 . Worker 22 | . 3 . . . . . . 1 . . 1 . . . . 7 . . . . 2 . . . . . 1 . 5 2 Builder 10 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . 2 . 2 1 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 1 . . . 1 4 . . . . . . . 3 . . . . 3 . . . . . 1 . 1 3 Recycler 21 | 1 1 . 2 . . 2 1 4 . . 1 . . . . 2 . . . . 3 . . . . . 3 . . 1 Operator 6 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . Drone 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 2 . 3 . . . . 2 1 . 2 . . . . 5 . . . . 1 . . . . . . . 3 . Swarmer 90 | . 6 3 5 . . 3 . 7 9 . 2 2 3 . 7 3 1 . 4 6 . 3 2 . 13 2 4 . . 5 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Grunt 171 | . 13 2 3 3 . 9 1 19 8 . 7 9 . . 6 8 4 3 8 16 13 4 5 . . . 1 . 2 27 Brawler 12 | . . . . . . 1 . . . . 1 . . . . . 1 1 . . 1 1 1 . . 1 . . . 4 Duelist 20 | . . . . . . 1 . 2 . . . . . . 1 1 1 . . . 4 . 3 . . . . . . 7 Protector 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Sentry 52 | . . . 5 . . . 4 12 4 . 2 1 . . . 2 1 . . 1 4 2 2 . . 1 2 1 3 5 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 35 | . . . . . . 1 . 1 1 . . 2 1 . 4 1 . . . . 4 . 2 . 2 . 4 . 5 7 Programmer 48 | . . . . . . . . . . . . 2 . . 1 5 . . 2 . 4 . 1 . . . 6 . 15 12 Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 1 5 3 4 4 . 8 3 6 9 3 11 3 3 . 7 14 4 3 11 13 6 5 7 . 5 3 6 1 5 18 Combat Bots Only 16 | . 3 3 4 3 . 6 2 6 9 3 4 3 3 . 7 5 4 3 11 13 5 5 7 . 5 3 4 1 3 16 Max Kills in Single Turn 4 | 1 1 1 2 2 . 3 1 2 2 1 2 2 2 . 3 3 1 1 3 4 3 3 2 . 4 2 3 1 2 3 Gunslinging 3 | . . . 1 1 . 2 . 1 1 . . 1 1 . 2 1 . . 1 3 1 2 1 . 2 1 1 . 1 2 Exploded 2 | . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 16803 | . 485 355 376 64 . 364 233 1137 621 . 291 364 45 . 1404 501 13 13 685 741 707 103 588 . 290 114 700 . 1763 4846 Core 13256 | . 380 285 307 48 . 292 185 913 485 . 225 285 35 . 1131 403 10 10 530 585 558 79 465 . 228 93 540 . 1418 3766 Absorbed by Shields 6599 | . . . . . . . . . . . . . . . . 184 5 5 247 265 252 37 215 . 106 42 660 . 1147 3434 Reduced by Siege Mode 200 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 20 . 54 119 Redirected to Core 11931 | . 335 239 234 48 . 245 170 788 438 . 219 266 35 . 961 336 10 10 506 512 543 79 423 . 215 75 513 . 1226 3505 Core Remaining (%) 91 | 100 . 69 . . . 98 . . . 96 . . . . 78 . . . . 100 . . . . 100 . 94 . . . Volleys Fired 786 | 4 50 20 40 3 . 18 17 77 33 6 26 25 3 . 30 37 11 5 11 24 41 9 20 . 11 7 68 1 80 109 Largest 8 | 3 3 3 4 4 . 4 5 5 5 5 6 6 6 . 7 7 7 7 7 7 7 7 7 . 7 7 7 7 8 8 Hottest 361 | 80 80 73 86 86 . 102 112 121 121 121 144 149 149 . 182 225 225 225 225 225 228 231 231 . 231 231 231 231 361 361 Shots Fired 4214 | 12 150 52 130 12 . 72 70 374 165 30 151 95 18 . 180 234 60 30 71 162 272 63 136 . 77 34 361 7 510 686 Gun 4155 | 12 126 50 130 12 . 69 70 374 165 30 151 95 18 . 180 234 60 30 71 161 272 63 136 . 77 34 347 7 502 679 Cannon 51 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 8 7 Launcher 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Kinetic 4164 | 8 139 50 130 12 . 69 70 374 165 30 151 95 18 . 180 234 60 30 71 161 272 63 136 . 77 34 347 7 502 679 Thermal 42 | 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 8 7 Explosive 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 85 | 6 27 9 19 6 . 41 62 41 39 6 34 37 7 . 49 34 25 39 15 43 39 50 64 . 36 14 46 19 33 85 Robot Miss Streak 3 | 1 3 3 2 1 . 1 1 2 1 3 1 1 1 . 1 3 . . 3 1 2 1 1 . 1 1 1 . 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 1 . 1 . 1 . 1 2 Secondary Targets 146 | . 2 1 2 2 . 3 . 8 6 . 1 6 2 . 10 6 . . 9 13 9 3 7 . 6 2 4 . 5 39 Max Gunslinging Chain 3 | . 1 1 1 2 . 2 . 2 2 . 1 1 1 . 2 2 . . 2 3 2 2 1 . 2 1 1 . 2 2 Shots Hit Robots 2872 | 7 97 34 95 9 . 63 54 245 105 5 104 76 14 . 152 133 18 14 51 125 183 35 85 . 41 19 206 7 345 550 Core Hits 1304 | 3 46 14 33 6 . 40 15 88 36 3 45 37 7 . 47 76 11 8 32 55 107 18 38 . 30 8 70 5 157 269 Critical Hits 375 | . . . . . . . 1 . . . 2 2 . . 18 31 4 4 16 13 43 3 21 . 10 1 41 . 62 103 Critical Kills 96 | . . . . . . . . . . . 1 1 . . 5 9 1 2 6 5 10 1 4 . 2 . 5 . 12 32 Critical Parts Destroyed 185 | . . . . . . . 1 . . . 1 1 . . 11 19 3 1 8 3 26 1 13 . 5 . 24 . 26 42 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74466 | 67 1196 400 1088 120 . 1144 780 4122 1701 121 2228 1410 195 . 2873 5303 745 428 1962 3823 7114 1218 2841 . 1174 553 5619 128 8976 17137 Guns 71906 | 67 1024 338 1088 120 . 818 780 4089 1701 121 2228 1410 195 . 2873 5190 745 428 1962 3823 6398 1218 2841 . 1174 553 5399 128 8342 16853 Cannons 1302 | . 166 . . . . . . . . . . . . . . . . . . . . . . . . . 220 . 634 282 Explosions 1200 | . . 48 . . . 324 . . . . . . . . . 112 . . . . 716 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 58 | . 6 14 . . . 2 . 33 . . . . . . . 1 . . . . . . . . . . . . . 2 Kinetic 71916 | 24 1077 338 1088 120 . 818 780 4089 1701 121 2228 1410 195 . 2873 5190 745 428 1962 3823 6398 1218 2841 . 1174 553 5399 128 8342 16853 Thermal 1617 | 43 113 . . . . . . . . . . . . . . 112 . . . . 213 . . . . . 220 . 634 282 Explosive 875 | . . 48 . . . 324 . . . . . . . . . . . . . . 503 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . . . . 2 2 2 6 . 1 1 1 1 1 . 6 . 9 12 Average Corruption 4 | . . . . . . . . . . . . . . . . 2 2 2 4 . 1 1 1 1 1 . 2 . 7 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 278 | . . . . . . . . . . . . . . . . . 5 5 . . 7 2 2 2 4 . 13 . 86 152 Message Errors 37 | . . . . . . . . . . . . . . . . . 1 3 . . . 1 1 1 1 . . . 11 18 Matter Fused 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 7 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 3 9 Energy Discharges 23 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 . 6 12 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 24 | . . . . . . . . . . . . . . . . . 1 2 . . 3 . 1 . 1 . 3 . 3 10 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 113 | . . . . . . . . . . . . . . . . . 1 . . . 4 1 . . 1 . 4 . 35 67 Weapon Failures 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 148 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 117 . Projectiles 148 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 117 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . 40 . . . . . . . . . . . . . . . . . . 52 . . . . . . . . . Shots 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Rammed 10 | . 1 . . . . 1 . 6 . . . . . . . 1 . . . . . . . . . . . . . 1 Targets Rammed 13 | . 1 1 . . . 1 . 7 . . . . . . . 2 . . . . . . . . . . . . . 1 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 445 | 54 93 21 445 95 . 258 180 440 130 28 189 159 44 . 295 204 109 66 57 39 14 7 42 . . 358 91 . 58 224 Average Temperature 62 | 25 26 11 48 49 . 95 68 96 37 21 62 57 33 . 96 68 52 30 31 17 4 4 13 . . 204 50 . 30 79 Received Heat Transfer 2514 | . 165 21 123 33 . 162 90 423 144 . 51 45 . . 111 75 6 6 126 162 66 9 123 . . 6 16 . 88 463 Effects 13 | . . . 1 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 4 . 2 6 Total Turns 351 | . . . . . . . . . . . . . . . . . . . . 2 16 . . . . . 54 . 93 186 Longest Duration 81 | . . . . . . . . . . . . . . . . . . . . 1 16 . . . . . 17 . 81 44 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1250 | 100 250 . . . . . . . . . . . . . . 150 . . . . 150 . . . . . 100 . 350 150 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 2420 | 10 289 188 328 185 . 426 286 939 1381 661 1315 . . . . 1191 . . . . 1399 . . . . 215 482 194 876 2420 Average Influence 556 | 3 141 93 165 170 . 181 209 504 1084 612 1176 . . . . 589 . . . . 672 . . . . 112 259 156 450 1275 Maximum Alert Level 5 | . 1 . 1 . . 2 1 3 4 2 4 . . . . 4 . . . . 4 . . . . 1 2 . 3 5 Low Security (%) 30 | 100 69 100 62 100 . 49 39 11 . . . . . . . . . . . . 18 . . . . 90 32 100 23 . Level 1 22 | . 30 . 37 . . 50 60 26 . . . . . . . 28 . . . . 28 . . . . 9 56 . 31 . Level 2 19 | . . . . . . . . 37 12 100 . . . . . 57 . . . . 12 . . . . . 10 . 20 30 Level 3 11 | . . . . . . . . 24 27 . 1 . . . . 3 . . . . 20 . . . . . . . 24 22 Level 4 12 | . . . . . . . . . 59 . 98 . . . . 10 . . . . 19 . . . . . . . . 14 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 5 . 1 . . . . 11 . . 4 . . . 1 9 . . . . 7 . 1 . . 1 5 . 8 26 Investigation 7 | . 2 . 1 . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . Extermination 18 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 3 . 7 4 Reinforcement 13 | . 3 . . . . . . 4 . . . . . . . 1 . . . . 1 . . . . . 2 . . 2 Assault 27 | . . . . . . . . 1 . . 3 . . . . 1 . . . . 4 . 1 . . . . . 1 16 Garrison 11 | . . . . . . . . 6 . . . . . . . 3 . . . . 1 . . . . . . . . 1 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 21 | . 2 . 4 . . . 1 6 . . . . . . . 2 . . . . 1 . . . . . . 3 . 2 Communications Jammed 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 102 Distress Signals 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 100 Times Spotted 564 | . 29 9 26 3 . 17 7 47 20 8 21 12 3 . 28 32 1 2 24 22 30 7 15 . 13 4 19 . 33 132 Peak Tracking Total 17 | . 6 3 6 3 . 4 3 6 7 2 6 3 3 . 4 5 1 2 12 13 4 4 6 . 5 4 4 . 4 17 Tactical Retreats 16 | . 4 . 1 . . . . 2 1 . 2 . . . . 1 . . 1 1 . . . . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 7 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . 3 9 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 93 | . . . 1 2 . 2 . 6 3 1 1 . . . 2 17 1 . . 2 12 1 1 . . . 14 . 11 16 Max in Single Turn 5 | . . . 1 1 . 1 . 1 1 1 1 . . . 1 5 1 . . 1 4 1 1 . . . 2 . 1 2 Garrison Access 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 77 | . 4 1 5 . 1 . 1 9 . 1 4 2 1 4 1 8 . 1 4 1 4 . . 4 . 1 6 1 7 6 Terminals 45 | . 4 . 5 . . . . 7 . 1 2 . . . 1 4 . . . 1 3 . . . . . 6 . 6 5 Fabricators 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . 1 . 1 . 1 Total Hacks 238 | . 12 1 21 . 3 . 3 25 . 3 7 6 1 30 3 26 . 1 14 13 9 . . 17 . 2 12 4 15 10 Successful 160 | . 4 1 11 . 3 . . 15 . 2 2 6 1 30 3 15 . 1 14 12 3 . . 17 . . 6 2 8 4 Failed 78 | . 8 . 10 . . . 3 10 . 1 5 . . . . 11 . . . 1 6 . . . . 2 6 2 7 6 Catastrophic 15 | . 2 . 2 . . . . 2 . 1 1 . . . . 1 . . . 1 . . . . . 1 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 3 . 11 . . . . 10 . 3 . . . . . 10 . . 1 4 3 . . . . . 1 4 8 1 Terminals 128 | . 12 . 21 . . . . 18 . 3 3 . . . 3 15 . . . 13 8 . . . . . 12 . 12 8 Fabricators 11 | . . . . . . . . . . . . . . . . 10 . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 18 | . . . . . . . . 5 . . 4 . . . . 1 . . . . . . . . . 2 . 4 . 2 Terminal Hacks 132 | . 4 1 7 . 3 . . 8 . 2 . 6 1 30 3 7 . 1 14 11 3 . . 17 . . 5 . 5 4 Record 40 | . . . . . 3 . . . . . . 5 . 11 3 1 . . . 9 . . . 5 . . . . 2 1 Part Schematic 13 | . . . . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 22 | . 1 . 1 . . . . 1 . . . . . 3 . . . . 12 . . . . 4 . . . . . . Open Door 15 | . . 1 . . . . . 4 . . . 1 1 . . . . 1 2 . . . . . . . 1 . 1 3 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 6 | . . . 2 . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 5 | . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . Unreport Threat 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 4 | . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 43 | . . . 11 . . . . 10 . . . . . . . 9 . . . 2 3 . . . . . 2 6 . . Terminals 12 | . . . 4 . . . . 4 . . . . . . . 2 . . . 1 . . . . . . 1 . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 2 . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 50 | . 4 . 4 . . . 1 8 . 1 3 . . . 1 7 . . . 1 4 . . . . 1 6 . 4 5 Full Trace Events 8 | . 2 . 1 . . . . 1 . . 1 . . . 1 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 14 | . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . . . . . 8 Largest Group 7 | . . 1 . . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 . . . . . . 7 Highest-Rated Group 115 | . . 31 . . . . . . . . . . . . 94 94 49 49 49 115 . 49 49 . . . . . . 102 Highest-Rated Ally 115 | . . 31 . . . . . . . . . . . . 94 94 49 49 49 115 . 49 49 . . . . . . 15 Total Orders 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . 3 . . . . . . . . . . . . 30 8 . 1 . 1 . . 5 . . . . . . 21 Total Damage 2208 | . . 63 . . . . . . . . . . . . 1154 241 . 47 . 28 . . 163 . . . . . . 512 Kills 13 | . . . . . . . . . . . . . . . 9 3 . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . . . Drone Launches 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 23112 | 88 973 644 972 430 212 432 304 1327 947 258 755 1110 625 124 1098 1590 560 467 848 912 1098 332 478 227 419 324 1240 389 2044 1885 Spaces Moved 11427 | 43 588 418 488 254 133 207 125 540 517 150 396 630 371 78 602 825 307 271 441 391 503 165 203 132 201 159 503 211 884 691 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10385 | 39 71 . 385 254 133 207 125 540 517 150 396 630 371 78 602 825 307 271 441 391 503 165 203 132 201 159 503 211 884 691 Legs 1038 | . 517 418 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 125 160 160 160 160 160 160 160 160 160 160 160 160 160 162 165 165 165 163 170 170 170 170 170 170 180 160 160 Average Speed 160 | 149 124 124 152 160 160 160 160 160 160 160 160 160 160 160 160 161 162 165 165 165 165 170 170 170 170 170 171 180 171 160 Slowest Speed 210 | 160 160 125 160 160 160 160 160 160 160 160 160 160 160 160 160 163 165 165 165 166 170 170 170 170 170 170 180 180 210 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 61 91 47 59 50 74 11 71 76 41 12 72 60 61 84 25 59 61 68 57 24 44 39 60 48 7 63 11 70 47 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 10 | . . 1 . 1 1 . . . . . . . . 1 . . . . . 1 . 1 1 3 . . . . . . Known Exits Taken 27 | . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . . . 1 . . . . . 2 2 . 1 . 1 1 . . . . 1 . . . . . . . Spaces Dug 121 | . . . . . . . . . . 1 . . . . . 4 7 4 1 . 3 7 12 . 12 5 53 . 11 1 Terrain Destroyed 1300 | . . 20 . . . 33 . . . 9 . . . . 2 126 45 30 38 98 283 43 82 . 53 24 199 3 121 91 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1023 | . . . . . . . . . . 9 . . . . 2 58 45 30 38 98 127 43 82 . 53 24 199 3 121 91 AOE 277 | . . 20 . . . 33 . . . . . . . . . 68 . . . . 156 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 14375 | 54 718 500 624 270 132 264 192 840 586 159 477 699 398 77 688 996 338 277 531 588 650 190 276 135 246 195 714 218 1187 1156 Wait 1076 | 1 40 46 66 . . 6 22 130 10 3 42 12 23 . 10 53 . 1 47 115 49 1 12 . 19 20 65 . 90 193 Move 11397 | 42 587 417 487 253 132 206 124 539 516 149 395 629 370 77 601 824 306 270 440 390 502 164 202 131 200 158 502 210 883 691 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 25 | . 3 1 1 . . . 2 2 . . 1 1 . . 1 2 . . . . 2 . 1 1 . . 3 . 4 . Fast Attach 129 | 7 8 1 8 1 . 4 3 5 . . 2 . . . 3 10 2 . 4 1 7 . 1 1 . 3 18 . 28 12 Attach 13 | . . 1 . . . 1 . . 1 . . 1 . . . . . . . 1 1 . 1 1 . . 1 . 3 1 Detach 15 | . 1 1 . . . . 2 . . . . . . . 1 . . . 1 1 2 . . 1 . . . . 5 . Swap 65 | . 1 5 3 1 . 2 4 14 2 . 6 3 . . . 14 . . . 2 1 . . . . . 4 . 2 1 Drop 154 | . 10 4 9 1 . 3 7 15 1 . 5 2 . . 1 22 2 . 4 1 9 . . . . 3 21 . 27 7 Fire 786 | 4 50 20 40 3 . 18 17 77 33 6 26 25 3 . 30 37 11 5 11 24 41 9 20 . 11 7 68 1 80 109 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . . . . 1 . 7 . . . . . . . 2 . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . . . . . . . . 6 . . . . 10 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 678 | . 17 3 10 11 . 23 11 51 23 1 . 26 2 . 41 32 11 1 24 53 36 6 31 . 16 4 32 7 65 141 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 3 exits: Fac / *Low / [Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: [Acc] / *Qua) -2/Quarantine (discovered 2 exits: [Acc] / *Sec) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Gunner 486 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Reached level 2 1016 | -10/Materials | Build established: Scavenger-Gunner 1062 | -10/Materials | Entered Mines 1064 | -10/Mines | Reached level 3 1064 | -10/Mines | Upgraded with Utility slot (x1) 1066 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1134 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1223 | -10/Mines | Learned location of Recycling (-8) 1280 | -10/Mines | Assembled infested the area 1281 | -10/Mines | Received a Mining Laser from a helpful Derelict 1372 | -10/Mines | Build established: Skirmisher 1694 | -10/Mines | Discovered new exit (range 9) 1705 | -10/Mines | Identified exit to Materials 1706 | -10/Mines | Entered Materials 1708 | -9/Materials | Reached level 4 1708 | -9/Materials | Upgraded with Utility slot (x1) 1714 | -9/Materials | Identified exit to Mines 2132 | -9/Materials | Reached level 5 2177 | -9/Materials | Build established: Scavenger-Skirmisher 2222 | -9/Materials | Upgraded with Weapon slot (x1) 2361 | -9/Materials | Discovered new exit (range 10) 2395 | -9/Materials | Identified exit to Materials 2678 | -9/Materials | Entered Mines 2680 | -9/Mines | Reached level 6 2682 | -9/Mines | Upgraded with Propulsion slot (x1) 2698 | -9/Mines | Met a Derelict bent on vengeance 2892 | -9/Mines | Identified exit to Exiles 2901 | -9/Mines | Learned Materials stockpile data 3009 | -9/Mines | Learned location of Zion (-7) 3026 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3108 | -9/Mines | Entered Exiles 3136 | -9/Exiles | Discovered new exit (range 15) 3150 | -9/Exiles | Met 8R-AWN 3176 | -9/Exiles | Met EX-HEX 3238 | -9/Exiles | Met EX-DEC 3305 | -9/Exiles | Discovered new exit (range 11) 3318 | -9/Exiles | Identified exit to Mines 3320 | -9/Exiles | Entered Mines 3334 | -8/Mines | Reached level 7 3356 | -8/Mines | Upgraded with Propulsion slot (x1) 3432 | -8/Mines | Discovered exit to Materials (range 8) 3563 | -8/Mines | Discovered exit to Materials (range 15) 3705 | -8/Mines | Reached level 8 3751 | -8/Mines | Upgraded with Weapon slot (x1) 3752 | -8/Mines | Entered Materials 3754 | -8/Materials | Reached level 9 3757 | -8/Materials | Upgraded with Utility slot (x1) 3761 | -8/Materials | Discovered new exit (range 16) 3820 | -8/Materials | Discovered new exit (range 14) 3927 | -8/Materials | Identified exit to Storage 4056 | -8/Materials | Entered Storage 4058 | -8/Storage | Reached level 10 4346 | -8/Storage | Reached level 11 4449 | -8/Storage | Garrison activated, responded to threat 4740 | -8/Storage | Identified exit to Garrison 4853 | -8/Storage | Garrison activated, responded to threat 4853 | -8/Storage | Reached level 12 4856 | -8/Storage | First assault squad dispatched 5274 | -8/Storage | Repaired Broken Adv. Terrain Scanner 5358 | -8/Storage | Build established: Scavenger-Gunner 5383 | -8/Storage | Entered Garrison 5385 | -8/Garrison | Reached level 13 5385 | -8/Garrison | Upgraded with Utility slot (x1) 5430 | -8/Garrison | Triggered checkpoint 5485 | -8/Garrison | Garrison Relay disabled 5548 | -8/Garrison | Triggered checkpoint 5564 | -8/Garrison | Triggered checkpoint 5602 | -8/Garrison | Destroyed 9 combat bots 5617 | -8/Garrison | Discovered new exit (range 20) 5652 | -8/Garrison | Triggered checkpoint 5680 | -8/Garrison | Garrison Relay disabled 5694 | -8/Garrison | Build established: Scavenger-Skirmisher 5784 | -8/Garrison | Triggered checkpoint 5879 | -8/Garrison | Discovered new exit (range 18) 5958 | -8/Garrison | Triggered checkpoint 5987 | -8/Garrison | Garrison Relay disabled 6095 | -8/Garrison | Discovered new exit (range 13) 6148 | -8/Garrison | Identified exit to Recycling 6218 | -8/Garrison | Triggered checkpoint 6330 | -8/Garrison | Entered Recycling 6332 | -8/Recycling | Reached level 14 6381 | -8/Recycling | Spotter reported a threat 6392 | -8/Recycling | Spotter reported a threat 6400 | -8/Recycling | Spotter reported a threat 6404 | -8/Recycling | Spotter reported a threat 6446 | -8/Recycling | Spotter reported a threat 6457 | -8/Recycling | Spotter reported a threat 6539 | -8/Recycling | Discovered new exit (range 20) 6561 | -8/Recycling | Spotter reported a threat 6587 | -8/Recycling | Identified exit to Factory 6588 | -8/Recycling | Entered Factory 6590 | -6/Factory | Reached level 15 6891 | -6/Factory | Upgraded with Weapon slot (x1) 6938 | -6/Factory | First assault squad dispatched 6943 | -6/Factory | Discovered new exit (range 18) 7012 | -6/Factory | Discovered new exit (range 20) 7104 | -6/Factory | Discovered new exit (range 18) 7153 | -6/Factory | Reached level 16 7205 | -6/Factory | Build established: Scavenger-Executioner 7208 | -6/Factory | Identified exit to Lower Caves 7343 | -6/Factory | Entered Lower Caves 7351 | -6/Lower Caves | Upgraded with Power slot (x1) 7809 | -6/Lower Caves | Reached level 17 7825 | -6/Lower Caves | Upgraded with Utility slot (x1) 8017 | -6/Lower Caves | Learned Factory trap positions 8017 | -6/Lower Caves | Learned Armory trap positions 8017 | -6/Lower Caves | Learned Armory stockpile data 8017 | -6/Lower Caves | Learned Factory security intel 8017 | -6/Lower Caves | Learned Armory terminal intel 8285 | -6/Lower Caves | Discovered new exit (range 16) 8408 | -6/Lower Caves | Identified exit to Lower Caves 8453 | -6/Lower Caves | Entered another Lower Caves area 8463 | -6/Lower Caves | Discovered new exit (range 15) 8514 | -6/Lower Caves | Reached level 18 8556 | -6/Lower Caves | Identified exit to Factory 8858 | -6/Lower Caves | Encountered a Warlord checkpoint 8891 | -6/Lower Caves | Discovered new exit (range 6) 8901 | -6/Lower Caves | Identified exit to Data Miner 8928 | -6/Lower Caves | Learned 4 Factory zone layouts 9078 | -6/Lower Caves | Entered Data Miner 9078 | -6/Data Miner | Discovered new exit (range 6) 9109 | -6/Data Miner | Met Data Miner 9136 | -6/Data Miner | Learned location of Section 7 (-2) 9136 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9168 | -6/Data Miner | Received God Mode back door access code from Data Miner 9200 | -6/Data Miner | Identified exit to Proximity Caves 9202 | -6/Data Miner | Entered Proximity Caves 9204 | -5/Proximity Caves | Reached level 19 9213 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9254 | -5/Proximity Caves | Destroyed 7 combat bots 9257 | -5/Proximity Caves | Learned Extension garrison access intel 9335 | -5/Proximity Caves | Escorted by Enhanced Grunt 9407 | -5/Proximity Caves | Reached level 20 9417 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 9670 | -5/Proximity Caves | Spotted B-75 Beast 9687 | -5/Proximity Caves | Destroyed B-75 Beast 10098 | -5/Proximity Caves | Core integrity fell below 50% 10173 | -5/Proximity Caves | Reached level 21 10199 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10300 | -5/Proximity Caves | Entered Factory 10300 | -5/Factory | Accompanied by 1 ally 10301 | -5/Factory | Identified exit to Factory 10302 | -5/Factory | Loaded intel: 116 trap records 10677 | -5/Factory | Reached level 22 11010 | -5/Factory | Identified exit to Upper Caves 11011 | -5/Factory | Incoming investigation squad redirected 11293 | -5/Factory | Incoming investigation squad redirected 11500 | -5/Factory | First assault squad dispatched 11619 | -5/Factory | Fabricated Exp. Terrain Scanner? 11654 | -5/Factory | Garrison activated, responded to threat 11890 | -5/Factory | Entered Upper Caves 11892 | -5/Upper Caves | Reached level 23 12380 | -5/Upper Caves | Discovered new exit (range 30) 12449 | -5/Upper Caves | Identified exit to Upper Caves 12450 | -5/Upper Caves | Entered another Upper Caves area 12450 | -5/Upper Caves | Accompanied by 1 ally 12468 | -5/Upper Caves | Discovered exit to Factory (range 29) 12868 | -5/Upper Caves | Discovered new exit (range 28) 12914 | -5/Upper Caves | Identified exit to Warlord 12917 | -5/Upper Caves | Entered Warlord 12917 | -5/Warlord | Accompanied by 1 ally 12933 | -5/Warlord | Discovered new exit (range 28) 12940 | -5/Warlord | Build established: Hacker-Executioner 12974 | -5/Warlord | System corruption cleaned by Quarantine Array 13079 | -5/Warlord | Met Warlord 13094 | -5/Warlord | Opened Warlord's prototype stash 13097 | -5/Warlord | Warlord's base attacked by MAIN.C 13100 | -5/Warlord | Found Prototype Device 13100 | -5/Warlord | Identified Thermal Barrier 13106 | -5/Warlord | Found Prototype Processor 13106 | -5/Warlord | Identified Exp. Core Analyzer 13121 | -5/Warlord | Found Prototype Reactor 13121 | -5/Warlord | Identified Vortex Chain Reactor 13447 | -5/Warlord | Warlord forces counterattacked 13564 | -5/Warlord | Opened side exit 13588 | -5/Warlord | Spotted Executioner 13590 | -5/Warlord | Destroyed Executioner 13697 | -5/Warlord | Spotted Striker 13697 | -5/Warlord | Spotted Executioner 13713 | -5/Warlord | Destroyed Executioner 13738 | -5/Warlord | Destroyed 11 combat bots 13757 | -5/Warlord | Identified exit to Proximity Caves 13765 | -5/Warlord | Entered Proximity Caves 13767 | -4/Proximity Caves | Reached level 24 13767 | -4/Proximity Caves | Upgraded with Utility slot (x1) 13827 | -4/Proximity Caves | Attracted the attention of an 0b10 base 13875 | -4/Proximity Caves | Destroyed 13 combat bots 13901 | -4/Proximity Caves | Learned Armory garrison access intel 13901 | -4/Proximity Caves | Learned Factory garrison access intel 13901 | -4/Proximity Caves | Learned Armory terminal intel 13901 | -4/Proximity Caves | Learned Extension terminal intel 13901 | -4/Proximity Caves | Learned Factory terminal intel 13901 | -4/Proximity Caves | Learned Research security intel 13901 | -4/Proximity Caves | Learned Factory security intel 14138 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14264 | -4/Proximity Caves | Reached level 25 14273 | -4/Proximity Caves | Spotted B-86 Titan 14281 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 14631 | -4/Proximity Caves | Destroyed B-86 Titan 14677 | -4/Proximity Caves | Entered Factory 14679 | -4/Factory | Loaded intel: 20 terminal locations 14680 | -4/Factory | Loaded intel: 4 garrison access locations 15082 | -4/Factory | Discovered new exit (range 19) 15116 | -4/Factory | Identified exit to Research 15314 | -4/Factory | Garrison activated, responded to threat 15318 | -4/Factory | Reached level 26 15322 | -4/Factory | Upgraded with Utility slot (x1) 15365 | -4/Factory | Crushed by falling debris 15398 | -4/Factory | Discovered exit to Research (range 24) 15427 | -4/Factory | First assault squad dispatched 15444 | -4/Factory | Incoming assault squad redirected 15453 | -4/Factory | Incoming assault squad redirected 15518 | -4/Factory | Identified exit to Upper Caves 15518 | -4/Factory | Identified exit to Armory 15695 | -4/Factory | Incoming assault squad redirected 15717 | -4/Factory | Discovered exit to Research (range 28) 15775 | -4/Factory | Entered Upper Caves 15891 | -4/Upper Caves | Learned location of Quarantine (-2) 16054 | -4/Upper Caves | Discovered new exit (range 30) 16106 | -4/Upper Caves | Identified exit to Upper Caves 16107 | -4/Upper Caves | Entered another Upper Caves area 16107 | -4/Upper Caves | Accompanied by 1 ally 16112 | -4/Upper Caves | Discovered exit to Research (range 7) 16120 | -4/Upper Caves | Encountered a Warlord checkpoint 16243 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16284 | -4/Upper Caves | Destroyed 7 combat bots 16299 | -4/Upper Caves | Reached level 27 16344 | -4/Upper Caves | Destroyed 7 combat bots 16539 | -4/Upper Caves | Discovered new exit (range 27) 16584 | -4/Upper Caves | Identified exit to Zhirov 16585 | -4/Upper Caves | Entered Zhirov 16585 | -4/Zhirov | Discovered new exit (range 3) 16616 | -4/Zhirov | Met Zhirov 16647 | -4/Zhirov | Learned location of Testing (-3) 16647 | -4/Zhirov | Learned location of Command (-1) 16664 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16691 | -4/Zhirov | Found Alien Artifact 16691 | -4/Zhirov | Identified Integrated Dissipator 16691 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16718 | -4/Zhirov | Found Alien Artifact 16810 | -4/Zhirov | Identified exit to Proximity Caves 16812 | -4/Zhirov | Entered Proximity Caves 17115 | -3/Proximity Caves | Discovered exit to Research (range 29) 17142 | -3/Proximity Caves | Reached level 28 17177 | -3/Proximity Caves | Upgraded with Weapon slot (x1) 17231 | -3/Proximity Caves | Entered Research 17476 | -3/Research | Discovered new exit (range 18) 17548 | -3/Research | Identified exit to Testing 17555 | -3/Research | Entered Testing 17637 | -3/Testing | Found Prototype Energy Cannon 17759 | -3/Testing | Reached level 29 17772 | -3/Testing | Found Portable AFG 17835 | -3/Testing | Found Prototype Device 17835 | -3/Testing | Identified AEGIS Remote Shield 17856 | -3/Testing | Found Exp. Transmission Jammer 17861 | -3/Testing | Found Prototype Device 17861 | -3/Testing | Identified Exp. ECM Suite 17874 | -3/Testing | Found Prototype Device 17874 | -3/Testing | Identified Exp. Focal Shield 17955 | -3/Testing | Spotted Striker 17960 | -3/Testing | Destroyed Striker 17969 | -3/Testing | Spotted Alpha 7 18005 | -3/Testing | Spotted Striker 18019 | -3/Testing | Destroyed Alpha 7 18141 | -3/Testing | Destroyed Striker 18177 | -3/Testing | Identified Null Cannon 18180 | -3/Testing | Stole the SGEMP Prototype 18553 | -3/Testing | Found Prototype Device 18553 | -3/Testing | Identified EM Dispersion Field 18708 | -3/Testing | Discovered new exit (range 25) 18793 | -3/Testing | Identified exit to Research 18795 | -3/Testing | Entered Research 18795 | -2/Research | Warlord forces began assault on 0b10 18797 | -2/Research | Reached level 30 18905 | -2/Research | Research machine network offline 18963 | -2/Research | Build established: Hacker-Mutant 19055 | -2/Research | Met up with Warlord 19083 | -2/Research | Discovered new exit (range 27) 19156 | -2/Research | Discovered new exit (range 30) 19172 | -2/Research | Identified exit to Quarantine 19173 | -2/Research | Borebot progress halted 19184 | -2/Research | Entered Quarantine 19186 | -2/Quarantine | Reached level 31 19262 | -2/Quarantine | Found Alien Artifact 19303 | -2/Quarantine | Identified Transdimensional Reconstructor 19303 | -2/Quarantine | Identified Subatomic Replicator 19393 | -2/Quarantine | Found Alien Artifact 19438 | -2/Quarantine | Build established: Hacker-Executioner 19459 | -2/Quarantine | Identified Core Reset Matrix 19459 | -2/Quarantine | Used Core Reset Matrix 19463 | -2/Quarantine | Detected hypermatrix surge 19463 | -2/Quarantine | Sensed 2 artifacts in vicinity 19659 | -2/Quarantine | Reached level 32 19969 | -2/Quarantine | Met incapacitated Sigix Warrior 19969 | -2/Quarantine | Lockdown squad dispatched 19976 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 19983 | -2/Quarantine | Unlocked Sigix quarantine chamber 20050 | -2/Quarantine | Spotted Lightning 20053 | -2/Quarantine | Spotted Lightning 20055 | -2/Quarantine | Spotted Lightning 20060 | -2/Quarantine | Destroyed Lightning 20060 | -2/Quarantine | Destroyed Lightning 20072 | -2/Quarantine | Destroyed Lightning 20103 | -2/Quarantine | Found Prototype Processor 20103 | -2/Quarantine | Identified Exp. Targeting Computer 20132 | -2/Quarantine | Found Prototype Device 20132 | -2/Quarantine | Identified Exp. Phase Shifter 20408 | -2/Quarantine | Build established: Scavenger-Executioner 20443 | -2/Quarantine | Crushed by falling debris 20447 | -2/Quarantine | Crushed by falling debris 20760 | -2/Quarantine | Discovered new exit (range 28) 20861 | -2/Quarantine | Spotted Fortress 20943 | -2/Quarantine | Destroyed Fortress 21125 | -2/Quarantine | Discovered new exit (range 24) 21161 | -2/Quarantine | Identified exit to Section 7 21212 | -2/Quarantine | First assault squad dispatched 21228 | -2/Quarantine | Entered Section 7 21229 | -2/Section 7 | Sensed 18 artifacts in vicinity 21230 | -2/Section 7 | Reached level 33 21308 | -2/Section 7 | Build established: Scavenger-Mutant 21508 | -2/Section 7 | First assault squad dispatched 21531 | -2/Section 7 | Incoming assault squad redirected 21536 | -2/Section 7 | Found Integrated Reactor 21536 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 21711 | -2/Section 7 | Discovered new exit (range 17) 21821 | -2/Section 7 | Spotted B-90 Cyclops 21859 | -2/Section 7 | Destroyed 7 combat bots 21862 | -2/Section 7 | Destroyed B-90 Cyclops 22005 | -2/Section 7 | System corruption reached 10% 22026 | -2/Section 7 | Destroyed 8 combat bots 22044 | -2/Section 7 | Build established: Scavenger-Executioner 22305 | -2/Section 7 | Destroyed 11 combat bots 22376 | -2/Section 7 | Spotted Executioner 22385 | -2/Section 7 | Spotted Executioner 22421 | -2/Section 7 | Destroyed Executioner 22429 | -2/Section 7 | Destroyed Executioner 22516 | -2/Section 7 | Incoming assault squad redirected 22529 | -2/Section 7 | Reached level 34 22563 | -2/Section 7 | Destroyed 16 combat bots 22753 | -2/Section 7 | Incoming assault squad redirected 22801 | -2/Section 7 | High security lockdown imminent 22854 | -2/Section 7 | Destroyed 9 combat bots 22881 | -2/Section 7 | High security lockdown engaged 22884 | -2/Section 7 | Spotted B-99 Colossus 22944 | -2/Section 7 | Spotted Striker 22944 | -2/Section 7 | Spotted Striker 22951 | -2/Section 7 | Destroyed B-99 Colossus 22958 | -2/Section 7 | Core integrity fell below 50% 22962 | -2/Section 7 | Emitted hypermatrix ping 22962 | -2/Section 7 | Destroyed Striker 22965 | -2/Section 7 | Core integrity fell below 20% 22966 | -2/Section 7 | Warped through subspace 22967 | -2/Section 7 | Assembled emerged from beneath the floor 23095 | -2/Section 7 | Spotted Investigator 23099 | -2/Section 7 | Scanned by Researcher 23100 | -2/Section 7 | Intercept squad dispatched 23110 | -2/Section 7 | Spotted Tracker 23111 | -2/Section 7 | Spotted Tracker 23113 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 23109_ Held in stasis. 23110_ System corrupted: Component data lost. 23110_ Portable AFG generating attraction field. 23110_ Slug penetrates H-88 Terminator. 23110_ H-88 Terminator destroyed. 23110_ Switching to secondary target: G-73 Enforcer. 23110_ System corrupted: Helical Railgun targeting data glitched. 23110_ Slug penetrates G-73 Enforcer. 23110_ G-73 Enforcer destroyed. 23110_ Slug penetrates Reinforced Barrier. 23110_ Switching to secondary target: Investigator. 23110_ Slug penetrates Investigator. 23110_ Investigator suffers critical hit. 23110_ Destroyed Unknown Device. 23111_ Acquired 22 matter. 23111_ Ended siege mode. 23112_ Held in stasis. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ###################### ####"""""" """""####### | | ###################### ####"""""" """""####### | | ###################### ####"""""" "####### | | ###################### #### " """""####### | | ########### """""####### | | ########### l K """""####### | | ########### ###############" """""####### | | ########### g###############"" "####### | | #######!!!# ###############" " "####### | | ####" """"" b""""###########"""""""" """ "####### | | ####" """################### # ########## | | ####" g """################### ############ | | ####""""" """################### ############ | | ####""""" """################### ############ | | ####""""" i """################### ############ | | ####""""" """################### ############ | | ####" """"###"""""""""""""### ############ | | ####""""" """###""@"""" ### ############ | | ####""""" """"###"" """" ### ############ | | ########### #######"" """" ### ############ | | ########### #######"" """" ############ | | ########### ####### ############ | | ########### ####### ! ################# | | ######### # #######%*!!ss"""" ""################# | | ######## ## Cc%=%!!%!*%%%%"""" ""################# | | ########### [[!=!!%!=*=*@"""" ""################# | | ####################"=/=&/"""" ""################# | | ####################"="!%""""""""################# | | ########################"######################### | | ######################## ######################### | | ######################## ######################### | | ####################### ""!##################### | | #######################" !##################### | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 75 Energy Capacity 1000 Matter Stores 450 Matter Capacity 450 Sight Range 24 Robot Scan Range 26 Terrain Scan Range 30 Terrain Scan Density 810 Jamming Range 22 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Resistance: EX 10 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Reactor Transdimensional Reconstructor Achievements -------------- 40k Club 50k Club Gun Specialist Gunslinger Punisher Woof! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Levels Raised 33 | . 1 1 2 1 . 2 1 3 1 1 2 1 1 . 3 1 1 . . 2 1 . 1 . 1 . 1 1 2 2 XP Earned 52991 | 3000 2540 1100 3470 1000 200 2455 2235 4945 1345 380 3357 2038 655 316 4200 2586 398 231 888 1836 2108 363 493 105 1290 834 1560 2021 2684 2358 XP Spent 51530 | 3000 1475 1350 3170 1450 . 3035 1490 3460 2130 1725 1700 2950 1310 . 3170 3050 360 . . 2550 3020 . . 750 2300 . 1460 1250 3250 2125 Upgrades 109 | 11 5 5 8 6 . 5 2 12 3 3 1 5 4 . 8 9 2 . . 2 3 . . 1 1 . 3 1 2 7 Power Slot 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 8 | 1 . 1 1 . . . 1 . 1 . . 1 . . . . . . . 1 1 . . . . . . . . . Weapon Slot 7 | 2 . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Core Integrity 22 | 6 . . . 4 . 2 . . . . . 2 . . 4 . . . . . 2 . . . . . 2 . . . Heat Dissipation 8 | . . . . . . . . 4 1 . . 1 . . . . 2 . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Energy Storage 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Matter Storage 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Inventory Capacity 7 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 2 . Sight Range 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sensor Range 13 | . 2 4 2 1 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . Terrain Scan Density 8 | . . . 2 . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Protomatter Created 10965 | . 150 72 135 86 . 203 108 778 380 7 61 453 49 . 450 537 201 191 542 578 891 206 455 . 296 39 625 89 1224 2159 Integrity Restored 14400 | . 338 48 216 258 . 482 257 1017 477 21 . 577 35 . 885 718 241 10 530 1170 737 103 643 . 290 93 598 139 1361 3156 Core 11573 | . 338 48 216 258 . 428 209 882 450 21 . 555 35 . 815 670 59 10 530 585 558 79 465 . 228 93 440 100 1151 2350 Parts 2827 | . . . . . . 54 48 135 27 . . 22 . . 70 48 182 . . 585 179 24 178 . 62 . 158 39 210 806 Protomatter Decayed 8950 | . 37 98 63 14 . 8 . 440 220 . 61 330 37 . 423 317 300 187 1965 179 615 170 340 . 195 . 417 957 818 759 Game ------ Seed MeleeGravmagModule Manual? 0 Play Time 03:51:49 Cumulative 153.7 hours Start 2019.12.23 @ 14:25:02 End 2019.12.23 @ 19:11:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 69 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: f366a18c-d3bd-4288-a733-6ad0c07968f6