Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 15:08:05 Player: s0lid Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (2927) 2927 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 9519 Bonus ------- Pacifist 200 Follower Combat Kills 235 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 208/300 Energy 23/100 System Corruption 6% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Core Analyzer Armor Integrity Analyzer Improved Hacking Suite Heart of Steel > --- WEAPON (2) ------- Cooled Plasma Cannon > --- INVENTORY (5) ---- Microactuators Shock Absorption System Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON ----------- Shock Maul Spear > --- INVENTORY -------- F-cell Engine Flexi-carbon Leg Armored Leg Coolant Injector Microactuators Thermal Defense Suite Shock Absorption System Heart of Steel Improved Lightning Gun Cooled Plasma Cannon Advanced Assault Cannon Precision Grenade Launcher Longsword +1 [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . 1 Utility 6 | . . . 2 . . . 2 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 149 | 7 2 5 17 2 . 2 19 18 12 3 . 10 52 Power 13 | 1 . 1 . 1 . . 1 2 . . . 2 5 Engine 11 | 1 . 1 . 1 . . 1 2 . . . 1 4 Core 2 | . . . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 . 2 6 . . . 6 4 2 . . 1 14 Treads 2 | . . . . . . . . . . . . . 2 Leg 17 | . . 2 . . . . 4 3 2 . . 1 5 Wheel 9 | 2 . . 5 . . . 1 . . . . . 1 Hover 7 | . . . . . . . 1 . . . . . 6 Flight 2 | . . . 1 . . . . 1 . . . . . Utility 47 | 1 1 . 5 . . 1 8 10 5 1 . 3 12 Device 17 | . . . 1 . . . 4 . 2 1 . 1 8 Storage 6 | 1 . . 1 . . . 1 1 1 . . . 1 Processor 13 | . 1 . 2 . . . 3 4 . . . . 3 Hackware 3 | . . . . . . 1 . 1 . . . 1 . Protection 8 | . . . 1 . . . . 4 2 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 52 | 3 1 2 6 1 . 1 4 2 5 2 . 4 21 Energy Gun 12 | 1 . 1 4 . . 1 2 . . . . 1 2 Energy Cannon 3 | . . . . . . . . . . . . . 3 Ballistic Gun 8 | 2 . 1 2 1 . . . . . 1 . 1 . Ballistic Cannon 7 | . . . . . . . . 2 1 1 . . 3 Launcher 5 | . . . . . . . . . . . . 2 3 Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . 4 Slashing Weapon 6 | . . . . . . . 2 . 2 . . . 2 Piercing Weapon 6 | . . . . . . . . . 2 . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 1 . . 1 1 . . . . 6 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . 4 Parts Lost 47 | . 1 . 1 . . . 6 3 7 2 . 5 22 Power 6 | . . . . . . . . 1 1 . . 1 3 Propulsion 16 | . . . 1 . . . 1 . 3 . . 3 8 Utility 14 | . . . . . . . 3 2 2 2 . . 5 Weapon 11 | . 1 . . . . . 2 . 1 . . 1 6 Highest Loss Streak 19 | . 1 . 1 . . . 5 2 4 3 . 3 19 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 95 92 99 100 100 100 96 97 96 72 76 68 87 Engine 5 | . 14 14 11 11 11 11 9 7 5 . . . 1 Core 1 | . . . . . . . . . . . . 4 3 Leg 9 | . . 15 8 . . . 8 22 22 15 15 5 2 Wheel 5 | . 28 12 12 22 22 22 9 . . . . . . Hover 2 | . . . . . . . . . . . . . 13 Device 7 | . . . 8 . . . 10 9 11 2 7 4 10 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 Processor 23 | . 11 14 13 22 22 22 26 27 24 23 23 23 26 Hackware 3 | . . . . . . 8 5 4 . . . 4 6 Protection 4 | . . . 10 11 11 2 . 2 7 7 7 1 . Energy Gun 4 | . 14 14 11 11 11 22 11 . . . . . . Ballistic Gun 3 | . . 6 11 11 11 . . . . 6 . 4 1 Ballistic Cannon 2 | . . . . . . . . 5 7 . 7 1 . Slashing Weapon 3 | . . . . . . . 6 8 6 7 7 1 3 Peak Build Rating 74 | 6 7 17 25 23 22 23 38 50 52 45 42 47 74 Average Rating 39 | 3 6 12 22 21 21 23 30 46 48 40 42 40 60 On Entrance 26 | . 6 6 17 23 21 22 23 38 50 40 42 42 42 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 48 | 11 11 19 44 43 42 42 38 45 47 37 37 48 43 Greatest Support 51 | 20 20 25 32 32 32 32 32 42 42 30 30 35 51 Greatest Overweight (x) 13 | . . . 4 1 1 1 2 1 1 1 1 12 13 Average Overweight (x) . | . . . 1 1 1 1 . . . 1 1 4 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 13 15 15 15 11 14 15 15 15 15 14 Most Carried 15 | 4 7 8 15 15 15 15 15 15 15 14 14 15 15 Average Carried 13 | 2 6 7 12 14 14 14 11 13 14 13 14 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 8 15 15 15 15 15 5 Final Carried 15 | 4 7 8 15 15 15 15 8 15 15 14 14 14 2 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Mutant 11% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 2717 | 270 . 68 306 23 3 20 340 469 324 62 . 280 552 Remotely . | . . . . . . . . . . . . . . Salvage Created 4012 | . . . 664 17 . 47 1049 813 122 87 . 280 933 Parts 202 | . . . 37 3 . 3 52 40 5 4 . 25 33 Haulers Intercepted 6 | . . . 2 . . . 1 1 . . . . 2 Recyclers Shooed 4 | . . . 2 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 11 4 . 21 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 70 | . . . 8 . . 1 12 13 4 3 . 13 16 Melee 25 | . . . . . . . 6 8 4 . . . 7 Guns 20 | . . . 8 . . 1 6 . . 3 . 2 . Cannons 7 | . . . . . . . . 5 . . . 1 1 AOE 16 | . . . . . . . . . . . . 9 7 Classes Destroyed 14 | . . . 7 1 . 1 1 3 . . . 1 . Worker 4 | . . . 2 . . . . 1 . . . . 1 Builder 4 | . . . . 1 . . 2 . . . . . 1 Hauler 6 | . . . 2 . . . 1 1 . . . . 2 Recycler 11 | . . . 2 . . . 5 3 . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . Watcher 3 | . . . 1 . . . 2 . . . . . . Swarmer 22 | . . . 1 . . . 4 . 3 3 . 8 3 Grunt 25 | . . . 5 . . . 4 3 . . . 3 10 Brawler 1 | . . . . . . . 1 . . . . . . Sentry 10 | . . . 2 . . . 3 3 . . . 1 1 Specialist 2 | . . . . . . . . 2 . . . . . Hunter 3 | . . . . . . 1 . 1 1 . . . . Programmer 3 | . . . . . . . . 1 . . . . 2 Assembled 3 | . . . . . . . . 3 . . . . . Best Kill Streak 7 | . . . 5 1 . 1 5 5 3 2 . 7 6 Combat Bots Only 7 | . . . 4 . . 1 4 3 3 2 . 7 5 Max Kills in Single Turn 4 | . . . 2 1 . 1 1 1 1 1 . 4 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 2 Melee 1 | . . . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 727 | . 21 . 26 . . 4 96 94 86 22 . 86 292 Missed 239 | . 6 . 8 . . . 43 36 30 5 . 38 73 Damage Taken 7230 | . 172 39 357 . . 63 869 669 815 258 . 675 3313 Core 1720 | . 20 . 42 . . 10 319 157 205 15 . 87 865 Absorbed by Shields 127 | . . . . . . . 21 106 . . . . . Redirected to Shielding 162 | . . . . . . . . 55 53 54 . . . Ignored by Resistances 37 | . . . . . . . . . 6 . . 31 . Regen/Repaired (Parts) 292 | . . . . . . . 144 148 . . . . . Core Remaining (%) 70 | 100 . 92 . . . 87 42 . . . . 33 . Volleys Fired 202 | . 1 . 47 2 . 2 27 69 1 15 . 16 22 Largest 2 | . 2 . 2 2 . 2 2 1 1 1 . 2 2 Hottest 110 | . 60 . 86 86 . 108 110 48 48 48 . 90 69 Shots Fired 287 | . 2 . 93 4 . 4 50 68 3 15 . 23 25 Gun 181 | . 2 . 93 4 . 4 50 . . 13 . 12 3 Cannon 93 | . . . . . . . . 68 3 2 . 6 14 Launcher 13 | . . . . . . . . . . . . 5 8 Special . | . . . . . . . . . . . . . . Kinetic 168 | . 1 . 47 2 . . . 68 3 15 . 15 17 Thermal 48 | . 1 . 38 2 . 2 5 . . . . . . Explosive 13 | . . . . . . . . . . . . 5 8 Electromagnetic 58 | . . . 8 . . 2 45 . . . . 3 . Robot Hit Streak 31 | . 1 . 8 6 . 3 31 17 1 2 . 4 5 Robot Miss Streak 5 | . 1 . 5 . . 1 2 2 2 2 . 1 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 . Shots Hit Robots 255 | . 1 . 65 4 . 2 70 42 8 8 . 13 42 Core Hits 148 | . 1 . 21 1 . 2 28 21 4 3 . 21 46 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 Critical Strikes 9 | . . . 2 . . . . 1 1 . . 1 4 Burn 2 | . . . 2 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . Smash 4 | . . . . . . . . . . . . . 4 Sever 2 | . . . . . . . . 1 1 . . . . Melee Attacks 110 | . . . . . . . 29 19 17 4 . 1 40 Impact 11 | . . . . . . . . . . . . . 11 Slashing 77 | . . . . . . . 29 19 17 4 . 1 7 Piercing 22 | . . . . . . . . . . . . . 22 Sneak Attacks 11 | . . . . . . . 7 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 3 . . . . . 7 Damage Inflicted 9726 | . 14 . 1234 63 . 41 1992 1631 299 210 . 1219 3023 Guns 2136 | . 14 . 1176 63 . 41 567 . . 96 . 135 44 Cannons 819 | . . . . . . . . 645 26 . . 103 45 Explosions 2596 | . . . 58 . . . 112 . . . . 944 1482 Melee 4165 | . . . . . . . 1303 986 273 114 . 37 1452 Ramming 10 | . . . . . . . 10 . . . . . . Kinetic 1623 | . 14 . 532 28 . . . 645 26 96 . 193 89 Thermal 780 | . . . 563 35 . 18 164 . . . . . . Explosive 2426 | . . . . . . . . . . . . 944 1482 Electromagnetic 722 | . . . 139 . . 23 515 . . . . 45 . Impact 516 | . . . . . . . . . . . . . 516 Slashing 3080 | . . . . . . . 1303 986 273 114 . 37 367 Piercing 569 | . . . . . . . . . . . . . 569 Highest Corruption 6 | . . . . . . . 5 3 3 3 3 3 6 Average Corruption 3 | . . . . . . . 5 3 3 3 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 51 | . . . . . . . 5 8 14 6 3 13 2 Message Errors 13 | . . . . . . . 1 . 4 2 2 4 . Matter Fused 14 | . . . . . . . 2 2 5 . . 5 . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . Energy Discharges 7 | . . . . . . . 2 1 2 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 1 1 1 . . Data Loss (major) 5 | . . . . . . . . 1 . 3 . 1 . Misfires 4 | . . . . . . . . . 2 . . 2 . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 464 | . . . . . . . 190 15 1 25 . 7 226 Projectiles 4 | . . . . . . . . 3 1 . . . . Explosions 42 | . . . . . . . 28 . . . . . 14 Melee 418 | . . . . . . . 162 12 . 25 . 7 212 Knockbacks 8 | . . . . . . . . 7 . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 7 | . . . . . . . . 7 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . 4 . . . 54 . . . . 57 165 Shots 7 | . . . 1 . . . 1 . . . . 2 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . Kicked 2 | . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 315 | . . . 315 24 . 96 13 240 1 . . 10 8 Average Temperature 81 | . . . 94 13 . 52 9 46 1 . . 4 8 Received Heat Transfer 1584 | . 57 . 168 . . . 381 216 81 . . 174 507 Effects 1 | . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . Heat Transferred 1730 | . . . 1358 74 . 37 261 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 364 | . 15 1 268 109 . 45 313 232 . . . . 364 Initial 300 | . . 1 . 104 . . 17 73 . . . . 300 Average 127 | . 12 1 110 105 . 43 98 103 . . . . 203 Maximum Alert Level 1 | . . . 1 . . . 1 1 . . . . 1 Low Security (%) 80 | 100 100 100 79 100 . 100 77 90 . . . . 65 Level 1 19 | . . . 20 . . . 22 9 . . . . 34 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 1 . . . . 4 . . . . 10 Investigation 2 | . . . 1 . . . . 1 . . . . . Extermination 4 | . . . . . . . . 2 . . . . 2 Reinforcement 10 | . 1 . . . . . . 1 . . . . 8 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 9 | . . . 2 . . . 5 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 145 | . 5 . 27 . . 1 26 25 9 3 . 22 27 Peak Tracking Total 8 | . 5 . 8 . . 1 7 7 4 3 . 7 6 Tactical Retreats 10 | . . . 1 . . . 3 1 . . . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . . 1 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 1 | . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 29 | . . 1 4 . 4 . 7 3 3 . . . 7 Terminals 13 | . . . 3 . . . 3 1 . . . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 107 | . . 1 13 . 27 . 33 7 5 . . . 21 Successful 74 | . . 1 4 . 27 . 17 5 5 . . . 15 Failed 33 | . . . 9 . . . 16 2 . . . . 6 Catastrophic 5 | . . . 1 . . . 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . . . 6 . 1 . 5 1 . . . . 6 Terminals 47 | . . . 10 . . . 21 2 . . . . 14 Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 5 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 13 | . . . 3 . . . 3 . . . . . 7 Garrison Access 5 | . . . . . . . 4 1 . . . . . Terminal Hacks 51 | . . 1 2 . 27 . 11 1 5 . . . 4 Record 33 | . . . . . 26 . 4 . 3 . . . . Robot Analysis 2 | . . . . . . . 1 . . . . . 1 Prototype ID Bank 4 | . . . 1 . . . 2 . . . . . 1 Open Door 3 | . . 1 . . . . . . 2 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 4 4 . . . . . Scan Component 4 | . . . . . . . 2 2 . . . . . Repair 4 | . . . . . . . 2 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . 1 . . . . . 6 Insert Component 4 | . . . 1 . . . 1 . . . . . 2 Analyze 5 | . . . 1 . . . . . . . . . 4 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . . . 5 Terminals 5 | . . . . . . . . . . . . . 5 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . . . . . . . 2 Operators 2 | . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . . . 4 . . . 6 2 . . . . 6 Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 2 . . . . . Time 146 | . . . . . . . 76 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . 2 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 6 | . . 3 . . . . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . 3 . . . . . Highest-Rated Group 93 | . . 40 32 . . . . 93 . . . . . Highest-Rated Ally 31 | . . 16 16 . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 76 | . . . 28 . . . . 48 . . . . . Total Damage 895 | . . . 399 . . . . 496 . . . . . Kills 16 | . . . 7 . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . . . . . . . 1 . . . . . 1 Derelict Logs Recovered 6 | . . . . 1 . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 7709 | 49 69 158 744 235 637 142 834 1120 754 436 120 896 1515 Spaces Moved 4512 | 44 72 139 384 183 553 112 467 685 411 207 64 268 923 Core 142 | 2 . . . . . . . . . . . 80 60 Treads . | . . . . . . . . . . . . . . Legs 2050 | . . 63 91 . . . 198 685 411 207 64 188 143 Wheels 1602 | 42 72 76 293 183 553 112 269 . . . . . 2 Hover 718 | . . . . . . . . . . . . . 718 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 115 115 115 90 110 110 190 190 125 59 Average Speed 134 | 78 80 98 139 115 115 115 112 112 159 190 190 311 112 Slowest Speed 700 | 80 80 120 190 115 115 115 180 190 190 190 190 650 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 16 38 38 34 90 27 39 21 55 43 10 45 20 Regions Visited 13 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 . 1 . . 1 1 . . . . . Unknown Exits Taken 8 | 1 . . 1 . 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . . 1 . 1 . . 4 1 . 1 . Spaces Dug 12 | . . . . . . . . 9 . 2 . . 1 Terrain Destroyed 170 | . . . 2 . . . 6 32 2 4 . 72 52 Melee . | . . . . . . . . . . . . . . Projectile 39 | . . . . . . . . 32 2 4 . . 1 AOE 131 | . . . 2 . . . 6 . . . . 72 51 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 5751 | 54 80 164 499 203 554 124 700 949 497 231 63 310 1323 Wait 598 | . 3 5 28 14 . . 124 118 43 2 . 10 251 Move 4499 | 43 71 138 383 182 552 111 466 684 410 206 63 267 923 Hop . | . . . . . . . . . . . . . . Pick Up 91 | 4 2 7 12 1 1 4 16 22 6 1 . 1 14 Fast Attach 63 | 6 2 2 6 . . 1 6 9 4 . . 5 22 Attach 32 | . . 1 2 . . . 6 3 2 2 . 3 13 Detach 15 | . 1 1 2 . . . 2 2 2 . . 3 2 Swap 54 | 1 . 2 9 2 . 1 7 6 6 1 . 2 17 Drop 96 | . . 8 10 2 1 5 19 17 6 . . 2 26 Fire 202 | . 1 . 47 2 . 2 27 69 1 15 . 16 22 Melee 99 | . . . . . . . 25 19 17 4 . 1 33 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 7) 118 | -10/Materials | Identified exit to Mines 119 | -10/Materials | Entered Mines 123 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 169 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 256 | -10/Mines | Discovered new exit (range 14) 270 | -10/Mines | Identified exit to Materials 277 | -10/Mines | Entered Materials 277 | -9/Materials | Accompanied by 2 allies 277 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 765 | -9/Materials | Discovered new exit (range 13) 1021 | -9/Materials | Entered Mines 1085 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1117 | -9/Mines | Discovered new exit (range 15) 1142 | -9/Mines | Identified exit to Exiles 1154 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1256 | -9/Mines | Entered Exiles 1286 | -9/Exiles | Met 8R-AWN 1307 | -9/Exiles | Met EX-HEX 1348 | -9/Exiles | Met EX-BIN 1367 | -9/Exiles | Aligned with FarCom system 1368 | -9/Exiles | Given EX-Vault access code 1405 | -9/Exiles | Opened EX-Vault 1412 | -9/Exiles | Found Longsword +1 1452 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1522 | -9/Exiles | Met EX-DEC 1586 | -9/Exiles | Visited The Gauntlet 1835 | -9/Exiles | Discovered new exit (range 11) 1893 | -9/Exiles | Left Exiles lab with Longsword +1 1893 | -9/Exiles | Entered Mines 1987 | -8/Mines | Discovered new exit (range 8) 2007 | -8/Mines | Discovered new exit (range 9) 2035 | -8/Mines | Entered Materials 2035 | -8/Materials | Evolved 2 slots: Utility x2 2123 | -8/Materials | Repaired Carbon-fiber Leg 2578 | -8/Materials | Core integrity fell below 50% 2598 | -8/Materials | Lost 5 parts (1n2u2w) 2799 | -8/Materials | Discovered new exit (range 16) 2862 | -8/Materials | Repaired VSS Leg 2868 | -8/Materials | Identified exit to Factory 2869 | -8/Materials | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3206 | -7/Factory | Allied Derelicts emerged from ambush trap array 3406 | -7/Factory | Assembled infested ambush trap array 3835 | -7/Factory | Repaired Adv. Assault Cannon 3862 | -7/Factory | Repaired Propulsion Shielding 3907 | -7/Factory | Discovered new exit (range 6) 3933 | -7/Factory | Identified exit to Lower Caves 3945 | -7/Factory | Build established: Scavenger-Mutant 3989 | -7/Factory | Entered Lower Caves 3996 | -7/Lower Caves | Learned Factory machine intel 4130 | -7/Lower Caves | Learned Armory emergency access door positions 4130 | -7/Lower Caves | Learned Factory security intel 4343 | -7/Lower Caves | Learned Factory interactive machine intel 4568 | -7/Lower Caves | Core integrity fell below 50% 4608 | -7/Lower Caves | Lost 4 parts (1p1n2u) 4684 | -7/Lower Caves | Found Prototype Device 4739 | -7/Lower Caves | Discovered new exit (range 5) 4743 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4743 | -7/Lower Caves | Entered another Lower Caves area 4781 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4820 | -7/Lower Caves | Discovered new exit (range 7) 5025 | -7/Lower Caves | Learned Factory stockpile data 5126 | -7/Lower Caves | Spotted B-75 Beast 5155 | -7/Lower Caves | Discovered new exit (range 7) 5179 | -7/Lower Caves | Entered Zion 5271 | -7/Zion | Discovered new exit (range 15) 5299 | -7/Zion | Entered Proximity Caves 5301 | -6/Proximity Caves | Spotter reported a threat 5302 | -6/Proximity Caves | Spotter reported a threat 5394 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5585 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5589 | -6/Proximity Caves | Destroyed 7 combat bots 5607 | -6/Proximity Caves | Learned location of 1 exit from Factory 5812 | -6/Proximity Caves | Build established: Mutant 6156 | -6/Proximity Caves | Discovered new exit (range 6) 6195 | -6/Proximity Caves | Entered Factory 6195 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6196 | -6/Factory | Identified exit to Factory 6199 | -6/Factory | Loaded intel: 224 machine locations 6200 | -6/Factory | Loaded intel: 52 interactive machine locations 6557 | -6/Factory | Lost 3 parts (1p1u1w) 7247 | -6/Factory | Build established: Scavenger-Gladiator 7682 | -6/Factory | Core integrity fell below 50% 7698 | -6/Factory | Core integrity fell below 20% 7702 | -6/Factory | Identified Heart of Steel 7710 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07699_ Acquired 27 matter. 07700_ Slug penetrates Wall. 07700_ U-05 Engineer builds a Wall. 07701_ Slug penetrates Wall. 07701_ Slug penetrates K-01 Serf. 07701_ Cmb. Airjet destroyed. 07701_ Dropped Lrg. Storage Unit. 07702_ Identified Heart of Steel. 07702_ Penetrated by Slug. 07702_ Adv. Assault Cannon destroyed. 07703_ K-01 Serf collects debris. 07705_ Penetrated by Slug. 07706_ K-01 Serf collects debris. 07706_ Slug penetrates Wall. 07708_ Neutrino Reactor explodes. 07708_ Door malfunctions. 07708_ Terminal disabled. 07709_ Penetrated by Slug. 07709_ K-01 Serf collects debris. 07710_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"""""""???????????????????????????????????? | | ???????"""""""?????????"""?"""???????????????????? | | ???????"""""""?????????"""?"""????##############?? | | ???????"""""""?????????"""?"""????# ! #?T | | ??????????????????????????????????# #?? | | ??????????????????????????????????# """ """ #?? | | ????????????????????????########### """ """ #?? | | ????????????????????????# """ """ # """ """ #?? | | ????????????????????????# """ """ # #?? | | ???????????????# ???T?## """ """ # """ """ #?? | | ???????????????# ???### # """ """ #?? | | ???????"""""""?# ??## # # """ """ #?? | | ???????"""""""?# ?# # # ### | | ???????"""""""?# k ?#### # ! / | | ???????"""""""?# ^ ^# # # # | | ???????????????# k ####+#####+######+######### | | ??????????o????# R | | ???????????+#### | | ?????????? p | | ?????????? R | | ?????????? hhh | | ?????????? ###h######################### | | ???????????? # %k@! #? """"" #???# | | ???????????? %?#" ! ## """"" #???# | | ????????????? #"" ## """ #???# | | ????????????? #"T ## #???# | | ?????????????? #"" ## [ #???# | | ?????????????? ?#"" !]] ########+####+#???# | | ??????????????? ??# !]] #????? ???# #???# | | ?????????????? ???# !]] #????# ????# #???# | | ????????????? ????###########????+ Y???# ##### | | ?????????????? ????????????????????#? ????# | | ?????????????????????????????????????? ???# | | ??????????????????????????????????????# ???# | | ??????????????????????????????????????# ???# | | ??????????????????????????????????????# ???# | | ??????????????????????????????????????# ???# | | ??????????????????????????????????????# ???# | | ??????????????????????????????????????# ???# | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????????"""???????????????????????# | | ????????????"""???????????????????????# | | ????????????"""???????????????????????# | | ?????????????????""???????????????????# | | ?????????????????F"???????????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 22 Core Analysis 6 Armor Integrity Analysis 30 Force Boost 20 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectFireThermoblaster Manual? 0 Play Time 01:25:40 Cumulative 169.0 hours Start 2024.08.17 @ 21:14:56 End 2024.08.18 @ 15:08:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 250ac94f-e68a-4448-a11d-f52b0540d168