Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 23:55:35 Player: vault Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (296) 296 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2336 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 49/100 System Corruption 0% Temperature Critical (508) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Mining Claw > --- INVENTORY (8) ---- Light Ion Engine Micro Nuclear Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon Mining Claw > --- INVENTORY -------- Ion Engine Light Ion Engine Micro Nuclear Core Small Laser Light Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 34 | 6 2 7 2 5 12 Power 5 | 1 . . 1 2 1 Engine 4 | 1 . . 1 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads 2 | . . 2 . . . Leg 3 | 2 . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 . 2 . . . Device . | . . . . . . Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 2 3 1 3 10 Energy Gun 3 | . . . . . 3 Energy Cannon 4 | . . . . 2 2 Ballistic Gun 7 | 2 . 1 1 . 3 Ballistic Cannon 4 | . 2 1 . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 1 . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 4 . . 11 Power 3 | . . 1 . . 2 Propulsion 3 | . . 2 . . 1 Utility 1 | . . . . . 1 Weapon 8 | . . 1 . . 7 Highest Loss Streak 11 | . . 4 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 85 95 84 88 70 Engine 11 | . 14 13 7 10 7 Treads 8 | . . 1 22 22 15 Leg 16 | . 28 26 . . 5 Storage 21 | . 14 25 22 22 16 Energy Gun 2 | . . . . . 9 Energy Cannon 2 | . . . . 8 5 Ballistic Gun 6 | . 25 . 22 13 5 Ballistic Cannon 13 | . 2 27 11 1 . Slashing Weapon 2 | . . . . 9 4 Peak Build Rating 19 | 6 8 9 9 18 19 Average Rating 9 | 4 6 8 8 12 14 On Entrance 8 | . 6 8 7 9 18 Naked Turns . | . . . . . . Heaviest Build 34 | 10 16 18 18 34 34 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 7 8 4 7 8 Average Carried 6 | 2 5 7 3 4 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 4 7 5 3 7 2 Class Distribution -------------------- 88% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 514 | 129 . 333 . . 52 Remotely . | . . . . . . Salvage Created 321 | 69 . 69 . . 183 Parts 16 | 1 . 6 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 11 | . . 7 . . 4 Guns 1 | . . . . . 1 Cannons 9 | . . 7 . . 2 AOE 1 | . . . . . 1 Classes Destroyed 5 | 1 . 3 . . 1 Worker 1 | . . 1 . . . Recycler 1 | 1 . . . . . Grunt 5 | . . 2 . . 3 Duelist 1 | . . . . . 1 Assembled 5 | . . 5 . . . Best Kill Streak 3 | 1 . 3 . . 2 Combat Bots Only 3 | . . 3 . . 2 Max Kills in Single Turn 1 | 1 . 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 128 | . . 24 . . 104 Missed 17 | . . 9 . . 8 Damage Taken 2347 | . . 676 . 18 1653 Core 669 | . . 110 . . 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 56 . 100 . Volleys Fired 51 | 3 . 28 . 2 18 Largest 3 | 2 . 2 . 2 3 Hottest 134 | 40 . 78 . 40 134 Shots Fired 95 | 6 . 51 . 4 34 Gun 29 | 6 . . . 4 19 Cannon 66 | . . 51 . . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 68 | 6 . 51 . 4 7 Thermal 16 | . . . . . 16 Explosive . | . . . . . . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 10 | 3 . 4 . . 10 Robot Miss Streak 3 | 2 . 3 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 54 | 3 . 24 . . 27 Core Hits 22 | 2 . 9 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 22 | . . . . 21 1 Impact . | . . . . . . Slashing 22 | . . . . 21 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1193 | 26 . 472 . . 695 Guns 263 | 26 . . . . 237 Cannons 752 | . . 472 . . 280 Explosions 134 | . . . . . 134 Melee 24 | . . . . . 24 Ramming 20 | . . . . . 20 Kinetic 608 | 26 . 472 . . 110 Thermal 339 | . . . . . 339 Explosive . | . . . . . . Electromagnetic 202 | . . . . . 202 Impact . | . . . . . . Slashing 24 | . . . . . 24 Piercing . | . . . . . . Highest Corruption 7 | . . 7 . . . Average Corruption 7 | . . 7 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . 4 . . 4 Projectiles 4 | . . 4 . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks 8 | . . 7 . . 1 Impact . | . . . . . . Kinetic 8 | . . 7 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . . . 45 Shots 1 | . . . . . 1 Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 537 | . . 171 . . 537 Average Temperature 160 | . . 65 . . 280 Received Heat Transfer 891 | . . 45 . . 846 Effects 9 | . . . . . 9 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 4 | . . . . . 4 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 585 | . . . . . 585 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 92 | 5 3 88 . 5 92 Initial 3 | . 3 . . . 1 Average 27 | 4 3 43 . 2 35 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 18 | . . 7 . . 11 Peak Tracking Total 8 | . . 2 . . 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . 1 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1079 | 98 95 484 30 148 224 Spaces Moved 619 | 71 75 325 18 44 86 Core 10 | 10 . . . . . Treads 164 | . . 16 18 44 86 Legs 445 | 61 75 309 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 129 | 110 120 121 160 160 160 Slowest Speed 160 | 120 120 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 14 | 4 18 39 4 10 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 6 | . . 1 . 5 . Terrain Destroyed 19 | . . 8 . 5 6 Melee 5 | . . . . 5 . Projectile 11 | . . 8 . . 3 AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 751 | 83 79 361 19 74 135 Wait 10 | . . . . . 10 Move 614 | 70 74 324 17 43 86 Hop . | . . . . . . Pick Up 13 | 4 3 1 . 3 2 Fast Attach 8 | 6 . 1 . . 1 Attach 11 | . . 3 2 . 6 Detach . | . . . . . . Swap 15 | . 2 3 . 5 5 Drop 2 | . . 1 . . 1 Fire 51 | 3 . 28 . 2 18 Melee 22 | . . . . 21 1 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 10) 194 | -10/Materials | Entered Mines 232 | -10/Mines | Learned Materials machine intel 290 | -10/Mines | Assembled infested the area 295 | -10/Mines | Assisted by a Guerilla fighting off Assembled 302 | -10/Mines | Build established: Mutant 641 | -10/Mines | Crushed by falling debris 657 | -10/Mines | Discovered new exit (range 10) 675 | -10/Mines | Lost 4 parts (1p2n1w) 678 | -10/Mines | Entered Materials 678 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 679 | -9/Materials | Loaded intel: 62 machine locations 698 | -9/Materials | Discovered new exit (range 6) 708 | -9/Materials | Entered Mines 766 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 840 | -9/Mines | Discovered new exit (range 6) 856 | -9/Mines | Entered Materials 856 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -8/Materials | Core integrity fell below 50% 1077 | -8/Materials | Core integrity fell below 20% 1080 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01070_ Critical hit (Burn: +37). 01070_ U-05 Engineer lays Concrete. 01071_ Overheating: System interference. 01071_ Imp. EM Pulse Cannon temporarily disabled. 01071_ U-05 Engineer lays Concrete. 01074_ Overheating: System interference. 01074_ Lgt. Assault Rifle temporarily disabled. 01074_ Broken Hvy. Ion Cannon destroyed. 01074_ Imp. EM Pulse Cannon destroyed. 01074_ U-05 Engineer lays Concrete. 01076_ U-05 Engineer builds a Wall. 01076_ U-05 Engineer destroyed. 01076_ U-05 Engineer lays Concrete. 01077_ Overheating: System interference. 01077_ Mining Claw temporarily disabled. 01078_ U-05 Engineer lays Concrete. 01079_ Slammed into Y-45 Defender. 01079_ Lgt. Assault Rifle destroyed. 01080_ Critical hit (Burn: +37). 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""" ## ;Y w#######???????????? | | ????????# # """ ## #@! + ????????? | | ????????# # ## %%=%/ ###???????????????? | | ????????# ######### g#*gu ! #?????????????????? | | ????????# #???????# ; g #?????????????????? | | ????????# #???????# #####;##?????????????????? | | ????????# #???????# #????##??????????????????? | | ????????# ????????# #????????????????????????? | | ????????# ????????# #????????????????????????? | | ????????# ????????# #????????????????????????? | | ????????# ????????# #????????????????????????? | | ????????# ????????# #????????????????????????? | | ????????# ????????# #????????????????????????? | | ????????? ????????# #????????????????????????? | | ????????????????????/ #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 212 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed CoolingArchitectInsulator Manual? 0 Play Time 00:14:37 Cumulative 8.8 hours Start 2024.09.11 @ 23:43:49 End 2024.09.11 @ 23:55:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c2940e8-1fce-46e7-8ea3-0fa9ac747d2d