Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 02:18:18 Player: ThatBishHoly Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1030) 1030 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 3269 Bonus ------- Pacifist 200 Follower Combat Kills 33 Friendly Fire -24 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 108/160 System Corruption 0% Temperature Cool (12) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Airjet Aerolev Unit > --- UTILITY (4) ------ Coolant Injector Improved Sensor Array Improved Targeting Computer Recoil Stabilizer > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (5) ---- Shock Rifle Shock Rifle Shock Rifle Shock Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Aerolev Unit > --- UTILITY ---------- Coolant Injector Improved Sensor Array Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Shock Rifle Shock Rifle Shock Rifle Shock Rifle Improved Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Matter Pod Processor Improved Targeting Computer Protection Medium Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 45 | 5 2 11 6 21 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 1 5 4 7 Treads . | . . . . . Leg 8 | . . 5 2 1 Wheel 7 | 2 1 . 2 2 Hover 4 | . . . . 4 Flight . | . . . . . Utility 9 | . 1 2 . 6 Device 6 | . 1 . . 5 Storage 1 | . . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 . 3 2 7 Energy Gun 6 | 1 . 1 1 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 1 . 2 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 6 5 6 Power 2 | . . 1 1 . Propulsion 7 | . . 3 1 3 Utility 2 | . . 1 . 1 Weapon 6 | . . 1 3 2 Highest Loss Streak 5 | . . 5 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 60 | . 71 59 57 59 Engine 3 | . 14 9 . . Core 2 | . . . . 5 Leg 11 | . . 22 21 1 Wheel 4 | . 28 3 . 1 Hover 3 | . . . . 9 Device 5 | . . 6 . 10 Storage 5 | . . . 11 5 Processor 6 | . . . 11 9 Energy Gun 7 | . 14 5 9 3 Energy Cannon 2 | . . . . 7 Ballistic Gun 5 | . 14 11 1 3 Launcher 1 | . . . 1 1 Naked Turns . | . . . . . Heaviest Build 20 | 6 7 13 13 20 Greatest Support 30 | 26 26 30 20 20 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 3 5 5 5 Average Carried 2 | . 1 2 2 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 1 1 3 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 868 | 211 . 211 159 287 Remotely . | . . . . . Salvage Created 1150 | . . 456 103 591 Parts 63 | . . 29 6 28 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . . 13 2 12 Guns 20 | . . 12 2 6 AOE 7 | . . 1 . 6 Classes Destroyed 10 | . . 4 2 4 Worker 1 | . . 1 . . Builder 3 | . . . . 3 Tunneler 1 | . . . 1 . Hauler 2 | . . . . 2 Swarmer 6 | . . 6 . . Grunt 15 | . . 5 1 9 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 3 | . . 2 . 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | . . 4 2 9 Combat Bots Only 6 | . . 4 2 6 Max Kills in Single Turn 3 | . . 2 1 3 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 212 | . . 82 17 113 Missed 59 | . . 20 4 35 Damage Taken 2380 | . 44 743 377 1216 Core 901 | . 18 197 135 551 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 92 . 17 . Volleys Fired 94 | . 1 49 18 26 Largest 2 | . 2 2 2 2 Hottest 138 | . 60 88 73 138 Shots Fired 140 | . 2 69 21 48 Gun 124 | . 2 69 20 33 Cannon 4 | . . . . 4 Launcher 12 | . . . 1 11 Special . | . . . . . Kinetic 77 | . 1 49 12 15 Thermal 13 | . . 11 . 2 Explosive 12 | . . . 1 11 Electromagnetic 38 | . 1 9 8 20 Robot Hit Streak 8 | . . 7 7 8 Robot Miss Streak 4 | . 2 4 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 91 | . . 44 15 32 Core Hits 65 | . . 22 7 36 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 5 . . Burn 2 | . . 2 . . Destroy 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2202 | . 10 643 222 1327 Guns 1152 | . . 602 169 381 Cannons 52 | . . . . 52 Explosions 976 | . . 41 51 884 Melee . | . . . . . Ramming 22 | . 10 . 2 10 Kinetic 658 | . . 429 95 134 Thermal 295 | . . 166 . 129 Explosive 831 | . . . 51 780 Electromagnetic 396 | . . 48 74 274 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . . 14 18 Projectiles . | . . . . . Explosions 32 | . . . 14 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 240 | . 5 32 46 157 Shots 7 | . . 1 1 5 Rammed 4 | . 1 . . 3 Targets Rammed 5 | . 1 . 1 3 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 206 | . 20 206 4 156 Average Temperature 55 | . 15 65 3 50 Received Heat Transfer 654 | . . 171 24 459 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 581 | . . 444 . 137 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 436 | . 30 436 179 355 Initial 169 | . . 12 169 3 Average 180 | . 16 271 135 226 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 67 | 100 100 34 100 49 Level 1 26 | . . 38 . 50 Level 2 5 | . . 27 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 . 3 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 2 22 2 19 Peak Tracking Total 7 | . 1 7 2 7 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . . 3 3 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 3 . 1 Terminals 6 | . 2 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 6 6 . 5 Successful 8 | . 2 5 . 1 Failed 9 | . 4 1 . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 4 6 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 5 . 1 Record 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . 2 . . Alert Level 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 . 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 41 | . . . 41 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 126 | . . . . 126 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1803 | 44 199 358 522 680 Spaces Moved 1379 | 45 224 198 386 526 Core 64 | 16 . . 4 44 Treads . | . . . . . Legs 589 | . . 153 374 62 Wheels 387 | 29 224 45 8 81 Hover 339 | . . . . 339 Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 105 | 75 84 110 118 105 Slowest Speed 190 | 90 90 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 34 17 93 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 96 | . . 2 13 81 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 95 | . . 2 13 80 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1598 | 54 231 272 430 611 Wait 8 | . . . 8 . Move 1375 | 44 223 197 385 526 Hop . | . . . . . Pick Up 47 | 5 3 11 9 19 Fast Attach 10 | . . . . 10 Attach 29 | 5 1 9 5 9 Detach . | . . . . . Swap 6 | . 1 2 1 2 Drop 24 | . 1 4 3 16 Fire 94 | . 1 49 18 26 Melee . | . . . . . Ram 4 | . 1 . . 3 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 12) 116 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 397 | -9/Materials | Discovered new exit (range 13) 517 | -9/Materials | Lost 5 parts (1p3n1u) 546 | -9/Materials | Discovered new exit (range 6) 602 | -9/Materials | Entered Mines 627 | -9/Mines | Core integrity fell below 50% 681 | -9/Mines | Lost 4 parts (1p1n2w) 709 | -9/Mines | Discovered new exit (range 11) 740 | -9/Mines | Learned Materials emergency access door positions 839 | -9/Mines | Found a hidden stash of uninstalled traps 1009 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1104 | -9/Mines | Discovered new exit (range 9) 1105 | -9/Mines | Core integrity fell below 20% 1124 | -9/Mines | Entered Materials 1124 | -8/Materials | Accompanied by 1 ally 1124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1270 | -8/Materials | Core integrity fell below 50% 1301 | -8/Materials | Lost 5 parts (2n1u2w) 1369 | -8/Materials | Core integrity fell below 20% 1804 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01730_ R-06 Scavenger collects Lgt. Treads. 01732_ Acquired 20 matter. 01734_ Acquired Imp. Heat Sink. 01740_ Acquired 9 matter. 01742_ Terminal unresponsive. 01742_ G-47 Trooper destroyed. 01751_ Critical hit (Burn: +37). 01751_ Chain reaction triggered in Lgt. Nuclear Core. 01760_ Imp. Heat Sink fried. 01760_ Aluminum Leg fried. 01760_ G-47 Trooper destroyed. 01763_ R-06 Scavenger collects Corrupted Particle Gun. 01767_ Acquired 1 matter. 01774_ Dropped Imp. Heat Sink. 01775_ Acquired Coolant Injector. 01784_ Terminal unresponsive. 01787_ Acquired 10 matter. 01796_ A-02 Transporter destroyed. 01801_ Acquired Aerolev Unit. 01801_ Penetrated by Slug. 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