Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 02:53:03 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (1) 5 Value Destroyed (84) 84 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3880) 3880 TOTAL SCORE: 9409 Bonus ------- Pacifist 2880 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 139/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Experimental Cooling System Small Storage Unit Improved Cloaking Device Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Cloaking Device Advanced Hardlight Generator > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Fission Core Light Fission Core Impulse Thruster Small Storage Unit Rocket Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Cloaking Device Processor Visual Processing Unit Weapon Rocket Launcher Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Slots Evolved 12 | . . . 2 2 2 . 2 . . 2 . 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 6 | . . . 2 . 2 . . . . 2 . . Utility 4 | . . . . 1 . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 17 | . . . 2 . . 1 5 1 6 . . 2 Power 4 | . . . . . . . 2 . 2 . . . Engine 2 | . . . . . . . 2 . . . . . Core 2 | . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 2 . 3 . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . 1 . . . 2 . 3 . . . Utility 6 | . . . 1 . . . 1 1 1 . . 2 Device 4 | . . . . . . . 1 1 1 . . 1 Storage . | . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 . . . Parts Lost 11 | . . . 1 . . . . . 7 . 1 2 Power 2 | . . . . . . . . . 2 . . . Propulsion 6 | . . . 1 . . . . . 4 . 1 . Utility 2 | . . . . . . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . . . . 3 . 1 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 4 | 1 3 3 4 5 5 4 4 4 4 4 4 4 Power 1 | 1 2 2 2 2 2 2 1 2 . . . . Propulsion . | . . . . . . . . . 1 1 1 1 Utility 1 | . 1 1 1 2 2 2 1 1 1 2 2 3 Weapon . | . . . 1 1 1 . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . 1 . . . . 5 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 5 | . . . . . . . 1 . . . . 4 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 13 | . . . 9 9 7 8 15 40 25 11 9 9 Engine 1 | . . . . . . . 3 13 3 . . . Flight 3 | . . . 3 . . . 3 13 9 5 3 . Device 1 | . . . . . . . 1 6 3 . . 2 Processor 5 | . . . 6 9 7 7 6 6 6 5 5 6 Peak Build Rating 27 | . . . 5 2 2 4 19 27 23 9 10 11 Average Rating 7 | . . . 2 2 2 2 7 20 15 9 7 6 On Entrance 5 | . . . . 2 2 2 2 19 20 9 9 4 Naked Turns 188 | . 32 119 37 . . . . . . . . . Heaviest Build 8 | . . . . . . 4 7 7 8 . . 1 Greatest Support 12 | 3 3 3 5 3 3 3 12 12 12 6 6 3 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | 2 3 3 4 5 5 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 5 5 5 5 4 5 4 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Matter Collected 174 | 174 . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts 1 | . . . . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Hostile Shots Fired 370 | . 10 . 60 2 . 9 . . 168 . 5 116 Missed 200 | . 3 . 31 1 . 4 . . 105 . 2 54 Hits 170 | . 7 . 29 1 . 5 . . 63 . 3 62 Projectile 170 | . 7 . 29 1 . 5 . . 63 . 3 62 Critical Strikes 5 | . . . 1 1 . . . . 2 . . 1 Damage Taken 3106 | . 60 7 273 14 . 281 . . 978 . 230 1263 Core 2632 | . 60 7 233 14 . 281 . . 653 . 228 1156 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 73 41 97 . 59 . . 23 . 77 . Volleys Fired 2 | . . . . . . 1 . . . . . 1 Largest 1 | . . . . . . 1 . . . . . 1 Hottest 33 | . . . . . . 33 . . . . . 33 Shots Fired 2 | . . . . . . 1 . . . . . 1 Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 2 | . . . . . . 1 . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 3 | . 1 . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 198 | . 7 14 . . . . . . . . . 177 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 149 | . . . . . . . . . . . . 149 Melee . | . . . . . . . . . . . . . Ramming 49 | . 7 14 . . . . . . . . . 28 Kinetic . | . . . . . . . . . . . . . Thermal 100 | . . . . . . . . . . . . 100 Explosive 49 | . . . . . . . . . . . . 49 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 . . . Average Corruption 5 | . . . . . . . . 5 5 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . 6 . . . Message Errors 3 | . . . . . . . . . 3 . . . Matter Fused 1 | . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . . . . . . . . . . . . 44 Projectiles . | . . . . . . . . . . . . . Explosions 44 | . . . . . . . . . . . . 44 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 352 | . 3 7 . . . 27 . . . . . 315 Shots 5 | . . . . . . 1 . . . . . 4 Rammed 5 | . 1 1 . . . . . . . . . 3 Targets Rammed 5 | . 1 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 128 | . . . . . . . . . 128 . . . Average Temperature 70 | . . . . . . . . . 70 . . . Received Heat Transfer 225 | . . . 48 27 . . . . 117 . . 33 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . 1 . . 1 Low Security (%) 88 | 100 100 100 100 100 100 100 100 100 90 100 100 46 Level 1 11 | . . . . . . . . . 9 . . 53 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 329 | . . . 110 37 . 9 5 . 259 126 77 329 Initial 126 | . . . . 37 . 3 4 . . 126 77 35 Average 63 | . . . 22 18 . 7 1 . 88 116 74 179 Influence Increases 981 | . . . 120 13 5 6 5 . 423 5 . 404 Destroy 0b10 Robot/NC 5 | . . . . . . . . . . . . 5 Successful Hack 101 | . . . . 13 5 . 5 . 33 5 . 40 Disable Machine 90 | . . . . . . . . . . . . 90 Destroy Structure 110 | . . . . . . 6 . . . . . 104 Partial Spotted 60 | . . . 30 . . . . . 15 . . 15 Lose Combat Pursuer 615 | . . . 90 . . . . . 375 . . 150 Influence Decreases 652 | . . . 30 103 . 2 14 . 164 153 44 142 Entered New Map 259 | . . . . 53 . 2 5 . . 133 34 32 Time Decay 289 | . . . 20 50 . . 9 . 100 20 . 90 Lost Part 104 | . . . 10 . . . . . 64 . 10 20 Squads Dispatched 7 | . 1 . . . . 1 . . 4 . . 1 Investigation 2 | . . . . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . . 1 . . 3 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Distress Signals 3 | . . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 5 . 12 1 . 3 . 4 42 2 1 25 Peak Tracking Total 13 | . 5 . 8 1 . 3 . 4 12 3 1 13 Tactical Retreats 14 | . . . 1 . . . . . 9 . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Traps Triggered 5 | . . . . . . 1 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Machines Disabled 6 | . . . . . . . . . . . . 6 Max in Single Turn 5 | . . . . . . . . . . . . 5 Garrison Access 3 | . . . . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Machines Accessed 27 | . . . 3 4 1 . 3 . 9 1 . 6 Terminals 21 | . . . 2 4 1 . 2 . 7 1 . 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . . 1 Total Hacks 47 | . . . 5 7 2 . 4 . 20 1 . 8 Successful 20 | . . . 2 3 1 . 1 . 7 1 . 5 Failed 27 | . . . 3 4 1 . 3 . 13 . . 3 Catastrophic 6 | . . . 1 1 . . 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . . . 4 7 . . 2 . 13 . . 4 Terminals 39 | . . . 4 7 2 . 3 . 16 1 . 6 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 4 . . 1 Terminal Hacks 11 | . . . . 1 1 . 1 . 4 1 . 3 Record 1 | . . . . . . . . . 1 . . . Open DSF 4 | . . . . . 1 . 1 . . 1 . 1 Level Access Points 3 | . . . . 1 . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . 1 Seal Access 3 | . . . . . . . . . 2 . . 1 Unauthorized Hacks 4 | . . . 1 2 . . . . 1 . . . Terminals 4 | . . . 1 2 . . . . 1 . . . Botnet 4 | . . . 1 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . . . 2 3 1 . 2 . 4 . . 4 Full Trace Events 2 | . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . Highest-Rated Group 48 | . . 48 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Active Infowar (turns) 895 | . . . 47 109 5 41 137 33 243 56 27 197 Optics 895 | . . . 47 109 5 41 137 33 243 56 27 197 Seismic 94 | . . . . . . . . . . . . 94 Cloaking 224 | . . . . . . . 45 33 146 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Turns Passed 1100 | 17 32 119 84 109 5 41 137 33 243 56 27 197 Spaces Moved 2241 | 28 47 234 177 217 9 62 230 80 592 139 61 365 Core 1212 | 28 47 234 94 217 9 62 140 . . . 16 365 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1029 | . . . 83 . . . 90 80 592 139 45 . Fastest Speed 37 | 50 50 50 40 50 50 50 37 37 37 40 40 50 Average Speed 45 | 50 50 50 45 50 50 59 45 37 38 40 42 50 Slowest Speed 120 | 50 50 50 50 50 50 100 50 37 120 40 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . 1 . . . . . 8 1 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 18 64 30 23 . 78 8 84 23 4 85 15 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 68 | . . . . . . 7 . . . . . 61 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 68 | . . . . . . 7 . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Was Fac Fac DSF Fac Total 2304 | 30 54 235 178 216 8 64 263 82 600 137 60 377 Wait 20 | . 7 . . . . . 8 . 1 . . 4 Move 2209 | 27 46 233 174 216 8 61 230 79 576 136 58 365 Hop 10 | . . . 1 . . . . . 7 1 1 . Pick Up 18 | 3 . 1 1 . . . 4 1 6 . 1 1 Fast Attach 6 | . . . 2 . . . 1 1 . . . 2 Attach 12 | . . . . . . 1 4 . 6 . . 1 Detach 1 | . . . . . . 1 . . . . . . Swap . | . . . . . . . . . . . . . Drop 6 | . . . . . . . 1 1 4 . . . Fire 2 | . . . . . . 1 . . . . . 1 Melee . | . . . . . . . . . . . . . Ram 5 | . 1 1 . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Entered Mines 96 | -10/Mines | Learned Materials emergency access door positions 138 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 167 | -10/Mines | Discovered new exit (range 5) 169 | -10/Mines | Entered Materials 169 | -9/Materials | Evolved 2 slots: Propulsion x2 245 | -9/Materials | Discovered new exit (range 18) 246 | -9/Materials | Core integrity fell below 50% 253 | -9/Materials | Entered another Materials area 253 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 310 | -8/Materials | Build established: Mutant 352 | -8/Materials | Identified exit to Factory 362 | -8/Materials | Entered Factory 362 | -7/Factory | Evolved 2 slots: Propulsion x2 367 | -7/Factory | Identified exit to DSF 367 | -7/Factory | Entered DSF 386 | -7/DSF | Additional patrols routed to DSF 398 | -7/DSF | Discovered new exit (range 16) 408 | -7/DSF | Entered Factory 408 | -6/Factory | Evolved 2 slots: Utility x2 545 | -6/Factory | Sucked down chute 545 | -6/Factory | Entered Waste 558 | -6/Waste | Spotted C-40 Crusher 559 | -6/Waste | Spotted C-40 Crusher 560 | -6/Waste | EMP discharged 567 | -6/Waste | Spotted C-40 Crusher 568 | -6/Waste | Spotted C-40 Crusher 568 | -6/Waste | Spotted C-40 Crusher 574 | -6/Waste | Discovered new exit (range 11) 578 | -6/Waste | Entered Factory 677 | -6/Factory | Found Launcher Loader 695 | -6/Factory | Lost 3 parts (2p1n) 702 | -6/Factory | Identified exit to Factory 779 | -6/Factory | Lost 3 parts (2n1u) 780 | -6/Factory | Core integrity fell below 50% 821 | -6/Factory | Entered another Factory area 821 | -5/Factory | Evolved 2 slots: Propulsion x2 876 | -5/Factory | Discovered new exit (range 18) 876 | -5/Factory | Identified exit to DSF 877 | -5/Factory | Entered DSF 897 | -5/DSF | Discovered new exit (range 15) 900 | -5/DSF | Additional patrols routed to DSF 904 | -5/DSF | Entered Factory 904 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1041 | -4/Factory | Core integrity fell below 50% 1077 | -4/Factory | Core integrity fell below 20% 1097 | -4/Factory | Identified exit to Research 1101 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01058_ Slammed into W-44 Eye. 01058_ Destabilizing: System interference. 01058_ Imp. System Guard temporarily disabled. 01059_ Slammed into W-44 Eye. 01076_ Triggered Ambush Trap. 01076_ G-67 Veteran emerges from a hatch in the floor. 01076_ S-27 Virus emerges from a hatch in the floor. 01089_ S-27 Virus destroyed. 01090_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01097_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Research: (173,176) (126,28) (113,169) (182,41) Map updated. Map ----- +----------------------------------------------------+ | ""???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??"??????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################+####????????????????????????????? | | #????????????????????????????? | | #####????????????????????????? | | ????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ######## ###+????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | "??????# #???????????????????????????????????? | | ""?????# ##########??????????????????????????? | | "??????# ## #??????????????????????????? | | ??????# s ss ##################?????????? | | ???????# T" u ??????? | | ???????# s "" @ ??????? | | ???????# w =??????? | | ???????# ###########k######?????????? | | ???????######## #??????????????????????????? | | ??????????????#########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????!???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 160 Matter Stores 280 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 2 Corruption Containment 12 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorChipExoskeleton Manual? 0 Play Time 00:26:20 Cumulative 97.0 hours Start 2025.08.05 @ 02:27:35 End 2025.08.05 @ 02:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09ed42d0-05b4-4a88-9dd3-fd2b2bbddb38