Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.08 @ 01:15:51 Player: Gerustia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (524) 524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3574 Bonus ------- None Cogmind --------- Core Integrity 674/700 Matter 89/300 Energy 152/160 System Corruption 2% Temperature Cool (0) Movement Flying (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon Light Cannon > --- INVENTORY (10) --- Improved Propulsion Shielding Light Armor Plating Assault Rifle Minigun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Minigun > --- INVENTORY -------- VTOL Module Improved Propulsion Shielding Light Armor Plating Assault Rifle Light Cannon Grenade Launcher Rocket Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Backup Laser I Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 7 | . 1 . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 4 | . 1 . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 29 | 5 10 . 4 . 3 6 1 Power 2 | 1 1 . . . . . . Engine 1 | 1 . . . . . . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 3 . 3 . 1 3 . Treads . | . . . . . . . . Leg 5 | 2 3 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . . 3 . 1 3 . Utility 9 | 1 3 . 1 . 1 3 . Device 2 | . . . 1 . . 1 . Storage 2 | 1 1 . . . . . . Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 2 | . 1 . . . 1 . . Artifact . | . . . . . . . . Weapon 6 | 1 3 . . . 1 . 1 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 1 1 . . . 1 . . Ballistic Cannon 1 | . 1 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 7 9 9 10 8 7 7 Power 1 | . 1 1 1 2 . . . Propulsion 1 | . 2 2 2 2 . . 1 Utility 2 | 1 1 3 2 2 3 3 2 Weapon 2 | . 1 2 3 4 4 3 4 Tool/Special . | . . . . . . . . Unused Backups 7 | . 1 1 2 . 2 . 1 Power 2 | . . 1 . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . 1 . . . . Weapon 3 | . 1 . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 87 98 63 50 59 72 92 Engine 1 | . 4 . . . . . . Core 8 | . 7 12 4 . 6 7 7 Leg 19 | . 24 25 6 . . . . Flight 7 | . . . 18 30 32 31 35 Device 1 | . . . . . 4 9 14 Storage 11 | . 12 12 10 10 8 7 7 Processor 9 | . 7 12 10 10 8 9 14 Protection 8 | . 9 12 4 . 1 . . Ballistic Gun 15 | . 16 22 8 . . 6 7 Peak Build Rating 38 | 5 11 12 16 10 21 33 38 Average Rating 11 | 4 9 11 10 10 15 23 34 On Entrance 12 | . 5 11 12 10 10 16 33 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 29 | 17 23 22 22 10 16 22 29 Greatest Support 22 | 20 20 20 20 12 16 22 22 Greatest Overweight (x) 7 | 5 1 1 7 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 10 25 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 9 8 Average Carried 7 | 2 7 9 9 10 8 7 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 9 10 10 8 6 6 Class Distribution -------------------- 80% | Hacker-Mutant 14% | Hacker-Sprinter 4% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 820 | 253 336 56 72 . . 103 . Remotely . | . . . . . . . . Salvage Created 777 | 74 352 161 . . . 190 . Parts 67 | 7 37 14 . . . 9 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 16 | . 10 4 . . . 2 . Guns 13 | . 7 4 . . . 2 . Cannons 3 | . 3 . . . . . . Classes Destroyed 7 | 2 5 . . . . . . Worker 4 | . 1 . . . . 3 . Builder 1 | . 1 . . . . . . Tunneler 2 | 1 . 1 . . . . . Recycler 2 | 1 . . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 6 | . 2 2 . . . 2 . Grunt 10 | . 8 2 . . . . . Best Kill Streak 6 | 1 4 2 . . . 6 . Combat Bots Only 4 | . 4 2 . . . 2 . Max Kills in Single Turn 2 | 1 1 2 . . . 1 . Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 116 | . 37 29 17 2 2 29 . Missed 47 | . 11 12 10 2 2 10 . Hits 69 | . 26 17 7 . . 19 . Projectile 69 | . 26 17 7 . . 19 . AOE 2 | . . . . 2 . . . Damage Taken 527 | . 186 121 40 57 . 123 . Core 126 | . 34 18 10 38 . 26 . Absorbed by Shields . | . . . . . . . . Ignored by Resistances 337 | . 123 77 27 34 . 76 . Regen/Repaired (Parts) 49 | . 49 . . . . . . Core Remaining (%) 91 | 100 . 79 . 88 100 . . Volleys Fired 81 | 5 38 9 . . . 29 . Largest 2 | 1 2 2 . . . 1 . Hottest 50 | 20 50 40 . . . 25 . Shots Fired 103 | 5 50 19 . . . 29 . Gun 91 | 5 38 19 . . . 29 . Cannon 12 | . 12 . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 103 | 5 50 19 . . . 29 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 5 22 17 . . . 14 . Robot Miss Streak 3 | . 3 1 . . . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 88 | 5 41 17 . . . 25 . Core Hits 43 | 2 21 8 . . . 12 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1300 | 62 608 222 . . . 408 . Guns 1096 | 62 418 211 . . . 405 . Cannons 177 | . 177 . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 27 | . 13 11 . . . 3 . Kinetic 1273 | 62 595 211 . . . 405 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 . . . 2 2 Average Corruption 2 | . 2 3 . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . 8 15 . . . . . Message Errors 4 | . 1 3 . . . . . Matter Fused 8 | . 2 6 . . . . . Heat Flow Errors 4 | . 2 2 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 4 | . 3 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Kinetic 1 | . 1 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 7 | . 3 3 . . . 1 . Kicked 6 | . 3 3 . . . . . Crushed . | . . . . . . . . Highest Temperature 209 | . 194 209 . . . 39 . Average Temperature 32 | . 51 61 . . . 7 . Received Heat Transfer 291 | . 159 90 24 . . 18 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 85 | 5 85 50 45 30 3 55 . Initial 12 | . . . 2 12 3 . . Average 10 | . 12 6 7 6 . 20 . Influence Increases 633 | 10 261 105 72 30 . 155 . Destroy 0b10 Robot/C 320 | . 200 80 . . . 40 . Destroy 0b10 Robot/NC 50 | 10 15 5 . . . 20 . Destroy Leader 72 | . 42 20 . . . 10 . Successful Hack 41 | . 4 . 12 . . 25 . Partial Spotted 90 | . . . 30 . . 60 . Lose Combat Pursuer 60 | . . . 30 30 . . . Influence Decreases 614 | 10 261 95 37 60 15 115 21 Entered New Map 74 | . . . 8 33 12 . 21 Time Decay 540 | 10 261 95 29 27 3 115 . Squads Dispatched 5 | . 2 . . . . 3 . Investigation 5 | . 2 . . . . 3 . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 19 4 11 3 3 8 . Peak Tracking Total 11 | . 5 2 11 3 3 3 . Tactical Retreats 2 | . . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 6 | . 6 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 10 | . 3 . 2 . . 5 . Terminals 8 | . 2 . 2 . . 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 32 | . 10 . 9 . . 13 . Successful 21 | . 8 . 7 . . 6 . Failed 11 | . 2 . 2 . . 7 . Catastrophic 3 | . . . . . . 3 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 25 | . 6 . 9 . . 10 . Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 16 | . 5 . 7 . . 4 . Record 6 | . 2 . 2 . . 2 . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . Recall Assault 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . Seal Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . 2 . . 4 . Full Trace Events 6 | . 2 . 1 . . 3 . Feedback Events 2 | . . . . . . 2 . Corruption 2 | . . . . . . 2 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Active Infowar (turns) 1498 | . 512 554 87 66 67 203 9 Optics 1498 | . 512 554 87 66 67 203 9 Terrain 184 | . . . 2 . 39 143 . ECM 8 | . . . . . . 8 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 1983 | 153 844 554 87 66 67 203 9 Spaces Moved 1894 | 94 448 282 186 228 199 446 11 Core 19 | 18 . . 1 . . . . Treads . | . . . . . . . . Legs 814 | 76 448 282 8 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1061 | . . . 177 228 199 446 11 Fastest Speed 23 | 50 120 120 29 29 26 23 23 Average Speed 86 | 139 152 182 39 29 26 27 30 Slowest Speed 400 | 300 190 190 400 29 29 109 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . 3 1 3 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 68 64 24 51 21 13 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 2127 | 111 556 303 205 224 214 497 17 Wait 41 | . 27 2 . . 1 11 . Move 1873 | 93 447 281 185 221 196 439 11 Hop 7 | . . . . 3 1 3 . Pick Up 40 | 8 16 3 4 . 3 4 2 Fast Attach 3 | . . . . . 3 . . Attach 29 | 5 7 1 4 . 3 7 2 Detach 13 | . 3 . 6 . 2 1 1 Swap 12 | . 10 1 . . . 1 . Drop 21 | . 5 3 6 . 5 1 1 Fire 81 | 5 38 9 . . . 29 . Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 6 | . 3 3 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 16) 154 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Evolved 1 slot: Utility x1 338 | -10/Materials | Build established: Hacker-Mutant 371 | -10/Materials | Identified exit to Materials 371 | -10/Materials | Discovered exit to Materials (range 5) 498 | -10/Materials | Discovered exit to Materials (range 18) 584 | -10/Materials | Repaired Assault Rifle 645 | -10/Materials | Identified exit to Mines 645 | -10/Materials | Discovered exit to Mines (range 18) 998 | -10/Materials | Entered Mines 1087 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1277 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1518 | -10/Mines | Discovered exit to Materials (range 3) 1552 | -10/Mines | Entered Materials 1552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1596 | -9/Materials | Identified exit to Materials 1633 | -9/Materials | Identified exit to Mines 1633 | -9/Materials | Discovered exit to Mines (range 9) 1639 | -9/Materials | Entered Mines 1640 | -9/Mines | Assembled infested the area 1645 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1656 | -9/Mines | Found a hidden stash of uninstalled traps 1683 | -9/Mines | Discovered exit to Materials (range 9) 1705 | -9/Mines | Entered Materials 1705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -8/Materials | Identified exit to Storage 1706 | -8/Materials | Discovered exit to Storage (range 8) 1766 | -8/Materials | Identified exit to Factory 1766 | -8/Materials | Discovered exit to Factory (range 18) 1772 | -8/Materials | Entered Factory 1772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1968 | -7/Factory | Identified exit to Lower Caves 1968 | -7/Factory | Discovered exit to Lower Caves (range 11) 1975 | -7/Factory | Entered Lower Caves 1984 | -7/Lower Caves | Self-destructed Last Messages --------------- Investigation squad. Connecting with Terminal... EXIT=FOUND: LOWER CAVES >>Layout(Zone) Retrieving Zone 3R layout... Downloaded map data. Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. [Achievement: Party Time] LOCATION=LOWER CAVES GOAL=ESCAPE Searching scrap... Found Imp. EM Pulse Cannon. Found Microactuators. Found Rocket Launcher. Found 55 Matter. Acquired Rocket Launcher. Acquired Imp. EM Pulse Cannon. Dropped VTOL Module. 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""""""?????????????????? | | ???????## ###"" ????????????????? | | ????????## ### ## #??#" ?????????????????? | | ?????????# #???# #### ?????????????????????? | | ?????????##?????# ???# ????????????????????? | | ????????????????# ???# #####???????????????????? | | ????????????????# ???####???????????????????????? | | ????????????????# ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 51% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Fitting Room I Survived The Infestation Party Time Spot Them First Challenges ------------ None Game ------ Seed MinesnifferCarbideOptics Manual? 0 Play Time 00:48:33 Cumulative 5.4 hours Start 2026.01.07 @ 04:40:33 End 2026.01.08 @ 01:15:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 33x25 Zoom Use 40% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 718b826a-cb1f-40bf-8300-d3734dba68f0