Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 15:50:44 Player: HeartGrenade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2798) 2798 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 6444 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 118 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Hovering (80) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Medium Storage Unit Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Mace > --- INVENTORY -------- Titanium Leg Airjet Airjet Airjet Airjet Combat Airjet Medium Storage Unit Advanced Targeting Computer Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Backup Laser I Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 95 | 6 1 16 5 35 20 12 Power 13 | 1 . 1 1 5 3 2 Engine 9 | 1 . 1 1 2 2 2 Core 4 | . . . . 3 1 . Reactor . | . . . . . . . Propulsion 25 | 2 . 3 . 13 1 6 Treads 9 | 2 . 2 . 5 . . Leg 5 | . . . . 4 . 1 Wheel 6 | . . 1 . 4 1 . Hover 5 | . . . . . . 5 Flight . | . . . . . . . Utility 22 | 1 1 5 2 8 4 1 Device 5 | . . 2 2 1 . . Storage 5 | 1 . 1 . 1 1 1 Processor 5 | . 1 1 . 1 2 . Hackware . | . . . . . . . Protection 7 | . . 1 . 5 1 . Artifact . | . . . . . . . Weapon 35 | 2 . 7 2 9 12 3 Energy Gun . | . . . . . . . Energy Cannon 17 | . . 4 1 5 6 1 Ballistic Gun 4 | 2 . . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon 10 | . . 3 . 3 4 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 51 | . . 2 1 23 13 12 Power 10 | . . . 1 4 3 2 Propulsion 18 | . . . . 9 3 6 Utility 9 | . . 1 . 5 3 . Weapon 14 | . . 1 . 5 4 4 Highest Loss Streak 7 | . . 2 1 7 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 95 98 100 78 78 56 Engine 7 | . 14 11 11 4 1 6 Core 1 | . . . . 2 4 . Treads 12 | . 28 18 11 8 4 . Leg 1 | . . . . 6 . 3 Wheel 7 | . . 3 11 6 21 3 Device 7 | . . 17 11 7 . . Storage 9 | . 14 11 11 9 7 5 Processor 11 | . 10 11 11 9 15 15 Protection 6 | . . 3 11 10 8 . Energy Cannon 9 | . . 14 21 7 7 . Ballistic Gun 5 | . 28 6 . . 1 . Impact Weapon 2 | . . . . 6 2 3 Naked Turns . | . . . . . . . Heaviest Build 66 | 14 14 62 64 66 60 53 Greatest Support 60 | 40 40 40 12 60 40 24 Greatest Overweight (x) 5 | . . 5 5 5 3 3 Average Overweight (x) 1 | . . 1 4 2 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 14 | 6 8 12 20 14 19 13 Most Carried 20 | 5 8 14 20 19 17 13 Average Carried 10 | 2 4 9 16 12 12 8 Final Capacity 20 | 8 8 20 20 10 20 5 Final Carried 20 | 1 8 14 20 10 14 4 Class Distribution -------------------- 90% | Mutant 5% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Matter Collected 1352 | 204 132 212 120 297 283 104 Remotely . | . . . . . . . Salvage Created 2979 | . 225 516 576 953 609 100 Parts 170 | . 17 35 37 33 41 7 Haulers Intercepted 4 | . 1 1 2 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 72 | . 5 13 15 19 16 4 Melee 10 | . . . . 8 . 2 Guns 10 | . 5 1 . . 3 1 Cannons 25 | . . 9 7 5 3 1 AOE 20 | . . 2 8 2 8 . Classes Destroyed 14 | . 5 3 3 2 1 . Worker 2 | . . 1 . . 1 . Builder 2 | . 1 . 1 . . . Tunneler 4 | . . 2 . . 2 . Hauler 4 | . 1 1 2 . . . Recycler 2 | . . . . 2 . . Operator 1 | . . . 1 . . . Watcher 6 | . 1 1 1 3 . . Swarmer 23 | . 3 3 3 3 7 4 Grunt 34 | . 2 9 8 9 6 . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 10 | . . 1 2 5 2 . Demolisher 1 | . . . . 1 . . Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . 3 6 9 6 7 3 Combat Bots Only 8 | . 3 4 8 4 7 3 Max Kills in Single Turn 4 | . 1 4 3 2 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 3 1 4 . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Damage Taken 6744 | . 133 590 308 3073 1210 1430 Core 1211 | . 10 51 43 405 187 515 Absorbed by Shields . | . . . . . . . Redirected to Shielding 92 | . . . . . 92 . Regen/Repaired (Parts) 164 | . . . . 164 . . Core Remaining (%) 74 | 100 96 . 76 26 . . Volleys Fired 153 | . 17 38 25 25 45 3 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 40 136 136 136 112 56 Shots Fired 264 | . 34 76 46 43 61 4 Gun 71 | . 34 12 . . 23 2 Cannon 173 | . . 64 40 39 28 2 Launcher 20 | . . . 6 4 10 . Special . | . . . . . . . Kinetic 65 | . 34 12 . . 18 1 Thermal 149 | . . 64 40 39 5 1 Explosive 20 | . . . 6 4 10 . Electromagnetic 30 | . . . . . 28 2 Robot Hit Streak 19 | . 10 19 13 16 13 5 Robot Miss Streak 3 | . 2 3 3 1 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 225 | . 26 45 28 74 44 8 Core Hits 123 | . 12 20 34 23 29 5 Critical Kills 6 | . 1 1 1 2 1 . Critical Parts Destroyed 6 | . . . . 6 . . Critical Strikes 14 | . 1 1 1 10 1 . Meltdown 2 | . . 1 1 . . . Destroy 1 | . 1 . . . . . Smash 11 | . . . . 10 1 . Melee Attacks 83 | . . 3 . 58 13 9 Impact 74 | . . 3 . 58 13 . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6828 | . 340 1450 1215 2157 1408 258 Guns 612 | . 340 72 . . 175 25 Cannons 2531 | . . 862 467 595 570 37 Explosions 2209 | . . 516 748 333 549 63 Melee 1476 | . . . . 1229 114 133 Ramming . | . . . . . . . Kinetic 577 | . 340 72 . . 148 17 Thermal 2538 | . . 1378 467 595 27 71 Explosive 1630 | . . . 748 333 549 . Electromagnetic 607 | . . . . . 570 37 Impact 1343 | . . . . 1229 114 . Slashing 133 | . . . . . . 133 Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 . . 2 Average Corruption 1 | . . . 1 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 330 | . . 17 . 249 53 11 Projectiles 39 | . . 2 . 18 19 . Explosions 53 | . . 15 . 28 10 . Melee 238 | . . . . 203 24 11 Knockbacks 2 | . . . . 1 1 . Impact 2 | . . . . 1 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 183 | . . 99 17 . 49 18 Shots 5 | . . 1 1 . 2 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 320 | . 2 180 168 320 129 9 Average Temperature 60 | . 2 59 46 100 37 6 Received Heat Transfer 2043 | . 42 147 99 1341 333 81 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 11 | . . . . 6 5 . Impact Corruptions 13 | . . . . 11 2 . Robots Melted 2 | . . 1 1 . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 4 | . . 2 2 . . . Heat Transferred 3959 | . . 1904 784 1073 111 87 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Peak Influence 679 | . 130 381 679 576 468 . Initial 230 | . . 7 160 230 190 . Average 304 | . 69 244 411 427 313 . Maximum Alert Level 2 | . . 1 2 2 2 . Low Security (%) 29 | 100 100 30 28 3 2 . Level 1 38 | . . 69 8 28 85 . Level 2 31 | . . . 62 68 12 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 2 2 5 4 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 7 | . 1 2 . 2 2 . Assault 2 | . . . 2 . . . Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Distress Signals 5 | . . 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 8 20 27 37 20 20 Peak Tracking Total 10 | . 3 6 10 7 5 8 Tactical Retreats 16 | . . 3 1 5 1 6 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Traps Triggered 2 | . . 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Machines Disabled 7 | . . 2 2 1 2 . Max in Single Turn 1 | . . 1 1 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Machines Accessed 18 | . 4 2 4 2 6 . Terminals 15 | . 4 2 4 1 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 50 | . 11 6 10 5 18 . Successful 29 | . 5 4 6 2 12 . Failed 21 | . 6 2 4 3 6 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 27 | . 9 6 4 3 5 . Terminals 45 | . 11 6 10 3 15 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 2 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 3 1 5 . 7 . Part Schematic 2 | . 1 . . . 1 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 3 | . 1 . 1 . 1 . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Registered Components 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 2 1 . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 2 3 1 . 2 . Terminals 8 | . 2 3 1 . 2 . Botnet 7 | . 2 2 1 . 2 . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 2 1 2 5 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Total Allies 12 | . . . 12 . . . Largest Group 10 | . . . 10 2 . . Highest-Rated Group 88 | . . . 88 16 . . Highest-Rated Ally 31 | . . . 31 8 . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . 30 6 . . Total Damage 393 | . . . 340 53 . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Turns Passed 3728 | 42 512 752 629 864 547 382 Spaces Moved 1984 | 30 259 357 296 373 313 356 Core 15 | 15 . . . . . . Treads 577 | 15 259 251 . 52 . . Legs 51 | . . . . 48 . 3 Wheels 1113 | . . 106 296 273 313 125 Hover 228 | . . . . . . 228 Flight . | . . . . . . . Fastest Speed 50 | 50 160 150 150 95 93 52 Average Speed 137 | 105 160 160 164 146 109 93 Slowest Speed 200 | 160 160 165 165 200 145 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 43 35 58 53 10 56 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 30 | . . 3 . 12 15 . Terrain Destroyed 150 | . . 30 34 31 49 6 Melee 21 | . . 3 . 12 6 . Projectile . | . . . . . . . AOE 129 | . . 27 34 19 43 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Total 2550 | 40 323 453 390 524 430 390 Wait 166 | . 36 16 55 25 28 6 Move 1978 | 29 258 356 295 372 312 356 Hop . | . . . . . . . Pick Up 53 | 5 9 15 8 6 9 1 Fast Attach 18 | 2 1 . . 11 4 . Attach 42 | 4 . 4 1 15 7 11 Detach 3 | . . . . . 2 1 Swap 36 | . . 12 4 9 10 1 Drop 17 | . 2 9 1 3 . 2 Fire 153 | . 17 38 25 25 45 3 Melee 83 | . . 3 . 58 13 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 968 | -9/Materials | Discovered new exit (range 16) 1225 | -9/Materials | Discovered new exit (range 8) 1307 | -9/Materials | Entered Storage 1432 | -9/Storage | Met a pair of Derelict thieves 1572 | -9/Storage | Destroyed 8 combat bots 1730 | -9/Storage | Used back door to open Recycling access 1730 | -9/Storage | Discovered new exit (range 5) 1740 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1912 | -9/Storage | Discovered new exit (range 11) 1936 | -9/Storage | Entered Materials 1936 | -8/Materials | Accompanied by 2 allies 1936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -8/Materials | Garrison activated, responded to threat 2081 | -8/Materials | Lost 7 parts (1p3n1u2w) 2204 | -8/Materials | Core integrity fell below 50% 2238 | -8/Materials | Lost 6 parts (2p2n1u1w) 2597 | -8/Materials | Repaired Imp. Light Armor Plating 2640 | -8/Materials | Lost 3 parts (1n2w) 2791 | -8/Materials | Discovered new exit (range 9) 2800 | -8/Materials | Entered Factory 2800 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2811 | -7/Factory | Identified exit to Lower Caves 3136 | -7/Factory | Garrison activated, responded to threat 3224 | -7/Factory | Destroyed 7 combat bots 3231 | -7/Factory | Lost 5 parts (1n1u3w) 3335 | -7/Factory | Lost 6 parts (2p2n1u1w) 3347 | -7/Factory | Entered Lower Caves 3519 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3573 | -7/Lower Caves | Lost 3 parts (1p2n) 3594 | -7/Lower Caves | Learned location of 2 exits from Factory 3631 | -7/Lower Caves | Core integrity fell below 50% 3660 | -7/Lower Caves | Lost 5 parts (3n2w) 3709 | -7/Lower Caves | Core integrity fell below 20% 3729 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03629_ Backup Laser I destroyed. 03636_ Destroyed VTOL Module. 03641_ S-27 Virus destroyed. 03645_ Autogun fries itself beyond repair. 03647_ Chain reaction triggered in Lgt. Nuclear Core. 03649_ VTOL Module fries itself beyond repair. 03649_ S-27 Virus destroyed. 03654_ Lgt. Nuclear Core fries itself beyond repair. 03654_ Acquired 24 matter. 03656_ VTOL Module fries itself beyond repair. 03676_ Penetrated by Slug. 03677_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 03679_ Penetrated by Slug. 03679_ Slug penetrates Wall. 03682_ Lgt. EM Pulse Cannon destroyed. 03682_ Slug penetrates Wall. 03683_ Airjet destroyed. 03703_ Chainsword destroyed. 03713_ Cld. Ion Engine destroyed. 03722_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#???????????????????????### | | ??????????????????????? ???????????????????????# | | ??????????????????????? #?###?????????????????## | | ??????????????????????? ? #????????????????## # | | ????????????????????#??? ? #??????????????## # | | ????????????????????# ?? ? #??????????????# | | ????????????????????# ? ? ???????????????# # | | ????????????????????# # ???????????????# ## | | ????????????????????? # ##??????? ?????## | | ??????????????????????? # #???## ?????# | | ????????????????????????#@# ### ????## = | | ???????????????????????## ?????## # | | ??????????????????????## ??????## | | ??????????????????????# ##### ?????### | | ??????????????????????### #???# #???#### | | ????????????????????????## #??# #??## | | ?????????????????????????# ### #???## | | ?????????????????????????# ##??# # | | ???????????????????#???### #??# # ### | | ??????????????????## ## #?# #?? | | ?????????????????## ## ##?# ### | | ?????????????????# ## #???###??### # # | | ?????????????????# #pss ##?????????### | | ?????????????????##!! # ######??????#### | | ??????????????????###### #?????????# | | ??????????????????????# #### #?????????## | | ?????????????????????# ## #??# #?????????## | | ??????????????????# ### #??# #????????## | | ???????????????? #?# #### #????????# | | ???????????????? #?# #????????# | | ??????????????? #?###### #????##### ! | | ???????????????? ### ???##### ###### | | ???????????????? #??######??# ## | | ????????????????? #???????????# ###+#### ### | | ?????????????????#??????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 54 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakCoolantCannon Manual? 0 Play Time 01:10:53 Cumulative 39.2 hours Start 2022.06.13 @ 14:36:00 End 2022.06.13 @ 15:50:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 006c7da3-e453-4a8b-a0fb-e5fbb5da0ba6