Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 22:16:33 Player: Blaf Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (2446) 2446 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 8942 Bonus ------- Entered DSFs 500 Friendly Fire -39 Cogmind --------- Core Integrity 0/1150 Matter 105/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Linear Gravjet Combat Antigrav System Authchip [Weapon] Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Nuclear Core Autogun [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Slots Evolved 12 | . . 2 2 . 2 2 2 . 2 . . . Power 2 | . . . . . . 1 . . 1 . . . Propulsion 4 | . . . 2 . . 1 1 . . . . . Utility 4 | . . 2 . . 1 . 1 . . . . . Weapon 2 | . . . . . 1 . . . 1 . . . Parts Attached 101 | 6 6 33 2 15 17 9 1 11 1 . . . Power 15 | 1 1 5 . 2 3 2 . 1 . . . . Engine 10 | 1 1 5 . 2 . . . 1 . . . . Core 5 | . . . . . 3 2 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 2 9 2 5 4 2 1 6 1 . . . Treads 2 | . . 2 . . . . . . . . . . Leg 9 | 2 1 5 . . . . . . 1 . . . Wheel 1 | . 1 . . . . . . . . . . . Hover 6 | . . . . . . . . 6 . . . . Flight 16 | . . 2 2 5 4 2 1 . . . . . Utility 16 | 1 1 10 . . 1 2 . 1 . . . . Device 5 | . . 4 . . . 1 . . . . . . Storage 4 | 1 1 2 . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 6 | . . 4 . . 1 . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 2 9 . 8 9 3 . 3 . . . . Energy Gun 5 | . . 1 . . 3 1 . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 14 | 2 . 4 . 3 2 . . 3 . . . . Ballistic Cannon 8 | . . 3 . 4 1 . . . . . . . Launcher 6 | . 2 . . 1 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . . . . . . . Parts Lost 61 | . 1 10 . 7 13 4 . 25 . 1 . . Power 6 | . . . . . 2 . . 4 . . . . Propulsion 23 | . . 2 . 4 3 2 . 11 . 1 . . Utility 9 | . . 4 . . . 1 . 4 . . . . Weapon 23 | . 1 4 . 3 8 1 . 6 . . . . Highest Loss Streak 13 | . 1 4 . 5 5 2 . 13 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | . 5 16 3 4 3 2 4 2 5 5 4 5 Power 1 | . 1 1 1 . . . 2 . . . . . Propulsion 2 | . 2 4 2 2 2 . . . 1 2 2 3 Utility 3 | . . 6 . . . . . . 3 2 1 1 Weapon 2 | . 1 3 . 1 . 1 2 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . 1 12 1 3 2 3 . . 4 1 3 4 Power 3 | . . 2 1 . . . . . . . . . Propulsion 7 | . . 2 . 1 . . . . . . 2 2 Utility 16 | . . 3 . 1 2 3 . . 4 1 1 1 Weapon 8 | . 1 5 . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 83 79 77 91 89 83 71 41 14 7 . . Engine 7 | . 13 10 9 9 2 . . 2 . . . . Core 1 | . . . . . 2 12 11 3 . . . . Treads 1 | . . 2 . . . . . . . . . . Leg 11 | . 27 18 . . . . . . 4 2 . . Flight 10 | . . . 30 28 29 30 24 3 . . . . Device 6 | . . 14 . . . 5 5 3 . . . . Storage 6 | . 14 10 . . . . . . . . . . Hackware 12 | . . 1 36 36 37 27 23 9 10 5 . . Ballistic Gun 11 | . 20 13 . 15 11 . . 6 . . . . Ballistic Cannon 2 | . . 5 . 1 2 . . . . . . . Launcher 1 | . 6 . . . 1 4 4 . . . . . Peak Build Rating 54 | 6 6 25 26 35 45 54 53 49 17 17 3 3 Average Rating 21 | 5 5 16 23 29 38 45 45 28 16 10 2 3 On Entrance 20 | . 6 6 21 25 35 42 46 48 9 17 3 3 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 . . . . Naked Turns 408 | . . . . . . . . . . 43 192 173 Heaviest Build 62 | 12 18 62 8 15 18 27 24 38 . . . . Greatest Support 40 | 20 20 40 19 20 20 26 25 40 18 18 3 3 Greatest Overweight (x) 16 | 1 1 16 . 1 . 1 . 8 . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 9 19 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 9 20 4 5 5 5 4 5 5 5 5 5 Average Carried 9 | . 5 16 3 4 3 2 3 2 4 4 4 5 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 3 5 3 5 4 5 5 5 5 5 Class Distribution -------------------- 64% | Mutant 25% | Hacker-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Gunner | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Matter Collected 2967 | 212 195 1282 . 669 411 46 . 47 . . 9 96 Remotely . | . . . . . . . . . . . . . Salvage Created 3183 | . 278 1795 . 544 370 196 . . . . . . Parts 219 | . 13 128 . 29 36 13 . . . . . . Haulers Intercepted 14 | . 1 5 . 6 2 . . . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 65 | . 8 35 . 7 9 6 . . . . . . Guns 40 | . 5 27 . 2 6 . . . . . . . Cannons 12 | . . 8 . 4 . . . . . . . . AOE 12 | . 3 . . . 3 6 . . . . . . Classes Destroyed 13 | . 3 7 . 1 2 . . . . . . . Worker 3 | . . 3 . . . . . . . . . . Builder 6 | . . 3 . . 3 . . . . . . . Tunneler 2 | . . . . . 2 . . . . . . . Hauler 14 | . 1 5 . 6 2 . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . Watcher 4 | . . 4 . . . . . . . . . . Swarmer 24 | . 3 6 . 4 8 3 . . . . . . Grunt 29 | . 5 19 . 2 . 3 . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 10 | . . 9 . 1 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Best Kill Streak 6 | . 4 6 . 4 4 4 . . . . . . Combat Bots Only 5 | . 4 5 . 4 4 4 . . . . . . Max Kills in Single Turn 4 | . 2 2 . 1 4 3 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Hostile Shots Fired 900 | . 34 190 6 78 342 39 . 117 10 2 12 70 Missed 365 | . 11 57 3 22 184 18 . 33 5 . 5 27 Hits 535 | . 23 133 3 56 158 21 . 84 5 2 7 43 Melee 7 | . . 5 . . . . . . . 2 . . Projectile 528 | . 23 128 3 56 158 21 . 84 5 . 7 43 Critical Strikes 20 | . 1 2 . 3 4 . . 6 1 2 . 1 Damage Taken 8462 | . 258 1709 33 852 1722 442 . 2240 111 93 220 782 Core 3145 | . 23 301 17 187 519 112 . 822 69 93 220 782 Absorbed by Shields 24 | . . . . . 24 . . . . . . . Regen/Repaired (Parts) 383 | . . 211 11 36 32 59 34 . . . . . Core Remaining (%) 57 | 100 90 24 . 62 25 86 . 17 . . . . Volleys Fired 285 | . 26 140 . 65 36 9 . 9 . . . . Largest 3 | . 2 2 . 2 3 1 . 3 . . . . Hottest 133 | . 50 74 . 66 133 75 . 98 . . . . Shots Fired 535 | . 42 260 . 124 82 9 . 18 . . . . Gun 438 | . 37 228 . 79 74 4 . 16 . . . . Cannon 75 | . . 32 . 42 1 . . . . . . . Launcher 22 | . 5 . . 3 7 5 . 2 . . . . Special . | . . . . . . . . . . . . . Kinetic 491 | . 37 252 . 121 66 . . 15 . . . . Thermal 5 | . . . . . . 4 . 1 . . . . Explosive 17 | . 5 . . 3 7 . . 2 . . . . Electromagnetic 22 | . . 8 . . 9 5 . . . . . . Robot Hit Streak 19 | . 6 19 . 10 7 3 . 4 . . . . Robot Miss Streak 11 | . 3 11 . 3 3 3 . 2 . . . . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 6 | . 1 3 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . Shots Hit Robots 356 | . 27 185 . 76 54 5 . 9 . . . . Core Hits 182 | . 16 90 . 22 35 13 . 6 . . . . Critical Kills 2 | . . 1 . 1 . . . . . . . . Critical Parts Destroyed 5 | . . 5 . . . . . . . . . . Critical Strikes 8 | . . 6 . 1 . 1 . . . . . . Burn 1 | . . . . . . 1 . . . . . . Destroy 7 | . . 6 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7379 | . 559 2783 . 1268 1458 904 . 407 . . . . Guns 4370 | . 336 2367 . 733 701 80 . 153 . . . . Cannons 974 | . . 416 . 531 27 . . . . . . . Explosions 2031 | . 223 . . . 730 824 . 254 . . . . Melee . | . . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . . Kinetic 5127 | . 336 2723 . 1264 672 . . 132 . . . . Thermal 482 | . . . . . 242 219 . 21 . . . . Explosive 1355 | . 223 . . . 488 390 . 254 . . . . Electromagnetic 411 | . . 60 . . 56 295 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . 2 . . 5 1 1 1 1 1 1 1 Average Corruption 1 | . . 1 . . 3 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . . 15 . . 24 1 . . . . 1 . Message Errors 11 | . . 5 . . 6 . . . . . . . Matter Fused 17 | . . 4 . . 11 1 . . . . 1 . Heat Flow Errors 2 | . . 1 . . 1 . . . . . . . Energy Discharges 5 | . . 1 . . 4 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . 1 . . 2 . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 72 | . . . . 16 53 3 . . . . . . Projectiles 16 | . . . . 16 . . . . . . . . Explosions 56 | . . . . . 53 3 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 15 | . . 5 . 10 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . 4 . 8 . . . . . . . . Secondary 3 | . . 1 . 2 . . . . . . . . Self-Inflicted Damage 308 | . . . . 2 233 73 . . . . . . Shots 8 | . . . . . 4 4 . . . . . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 244 | . 20 244 . 112 230 214 5 . . . . . Average Temperature 52 | . 7 24 . 49 41 77 5 . . . . . Received Heat Transfer 1671 | . 96 690 . 306 240 135 . 99 . . 36 69 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 550 | . . . . . 150 350 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Maximum Alert Level 2 | . . 1 . . 2 1 . . . . . . Low Security (%) 81 | 100 100 78 100 100 33 94 100 100 100 100 100 . Level 1 17 | . . 21 . . 57 5 . . . . . . Level 2 1 | . . . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 503 | . 109 387 177 115 503 212 74 53 7 . 50 . Initial 162 | . . 2 162 59 4 35 74 37 7 . . . Average 106 | . 25 139 152 36 229 51 67 11 . . 22 . Influence Increases 3516 | . 315 1024 30 403 1043 340 . 121 . . 105 135 Destroy 0b10 Robot/C 1300 | . 160 700 . 140 180 120 . . . . . . Destroy 0b10 Robot/NC 170 | . 5 85 . 40 40 . . . . . . . Destroy Leader 346 | . 42 208 . 42 34 20 . . . . . . Successful Hack 115 | . 12 14 . 12 38 39 . . . . . . Disable Machine 195 | . . . . 15 105 75 . . . . . . Destroy Structure 220 | . 36 2 . 19 91 26 . 46 . . . . Partial Spotted 225 | . . 15 15 90 45 60 . . . . . . Lose Combat Pursuer 945 | . 60 . 15 45 510 . . 75 . . 105 135 Influence Decreases 3436 | . 308 646 273 534 980 262 98 160 15 . 65 95 Entered New Map 475 | . . 5 223 83 7 39 78 17 8 . . 15 Time Decay 2028 | . 308 541 50 381 393 183 20 . 7 . 65 80 Lost Part 483 | . . 100 . 70 130 40 . 143 . . . . Purge Threat 450 | . . . . . 450 . . . . . . . Squads Dispatched 32 | . 3 7 . 2 13 5 1 1 . . . . Investigation 17 | . 1 4 . 2 5 4 1 . . . . . Extermination 4 | . . . . . 3 1 . . . . . . Reinforcement 8 | . 2 3 . . 2 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Distress Signals 9 | . . 6 . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 16 59 5 23 48 15 . 11 3 6 7 13 Peak Tracking Total 13 | . 3 5 5 5 13 4 . 7 3 6 6 5 Tactical Retreats 35 | . 2 . 1 2 14 5 . 4 . . 3 4 ECM-based Alert Blocks 12 | . . . . . . 12 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Traps Triggered 13 | . 2 3 . 1 5 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 10 | . . . . 10 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Machines Disabled 14 | . . 1 . 1 7 5 . . . . . . Max in Single Turn 5 | . . 1 . 1 5 3 . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Machines Accessed 54 | . 2 7 1 14 19 7 2 . 1 . 1 . Terminals 32 | . 1 4 . 10 11 5 1 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 9 | . 1 2 1 2 1 1 1 . . . . . Recycling Units 6 | . . . . 1 2 1 . . 1 . 1 . Scanalyzers 3 | . . 1 . . 2 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . Total Hacks 146 | . 6 19 2 36 51 25 4 . 1 . 2 . Successful 112 | . 3 14 2 31 42 15 3 . 1 . 1 . Failed 33 | . 3 4 . 5 9 10 1 . . . 1 . Catastrophic 2 | . 1 . . . 1 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 7 | . . 1 . 2 4 . . . . . . . Terminals 92 | . 3 11 . 28 31 18 1 . . . . . Fabricators 4 | . . . . . 4 . . . . . . . Repair Stations 25 | . 3 7 2 4 2 4 3 . . . . . Recycling Units 15 | . . . . 3 6 3 . . 1 . 2 . Scanalyzers 7 | . . 1 . . 6 . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . Terminal Hacks 69 | . 2 8 . 23 26 9 1 . . . . . Record 8 | . . 4 . . 4 . . . . . . . Part Schematic 2 | . . . . 1 1 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 4 | . . . . 4 . . . . . . . . Open DSF 5 | . . . . . 3 1 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . Alert Level 5 | . . . . 2 2 1 . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . Dispatch Records 5 | . . 1 . 2 2 . . . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . . . . Surveillance Status 2 | . . 1 . 1 . . . . . . . . Patrol Status 2 | . . . . 1 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . 2 1 . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 11 | . 1 1 . 1 5 3 . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . Build 2 | . . . . . 2 . . . . . . . Repair Station Hacks 21 | . 1 6 2 4 2 4 2 . . . . . Scan Component 11 | . 1 3 1 2 1 2 1 . . . . . Repair 10 | . . 3 1 2 1 2 1 . . . . . Recycling Unit Hacks 11 | . . . . 3 4 2 . . 1 . 1 . Process 1 | . . . . . 1 . . . . . . . Retrieve Matter 3 | . . . . 1 . 1 . . . . 1 . Retrieve Components 7 | . . . . 2 3 1 . . 1 . . . Scanalyzer 5 | . . . . . 5 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 37 | . 2 5 . 9 12 6 2 . . . 1 . Full Trace Events 17 | . 1 3 . 3 5 4 1 . . . . . Feedback Events 3 | . . 1 . . . 1 1 . . . . . Corruption 2 | . . 1 . . . . 1 . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 174 | . . . . . 174 . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . Parts Repaired 10 | . . 3 1 2 1 2 1 . . . . . Time 395 | . . 103 51 77 30 104 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . . 2 2 2 . . 2 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 46 | . . . . . . . . . . 46 . . Highest-Rated Ally 46 | . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . Total Damage 88 | . . . . . . . . . . 88 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Active Infowar (turns) 605 | . . . . . . 541 44 20 . . . . ECM 605 | . . . . . . 541 44 20 . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Turns Passed 9076 | 125 1171 3948 109 974 1171 662 44 183 235 89 192 173 Spaces Moved 8820 | 102 808 1490 174 1424 2631 893 32 193 253 136 339 345 Core 832 | 18 . 1 . . . . . 28 14 87 339 345 Treads 176 | . . 176 . . . . . . . . . . Legs 2302 | 84 808 1122 . . . . . . 239 49 . . Wheels . | . . . . . . . . . . . . . Hover 138 | . . . . . . . . 138 . . . . Flight 5372 | . . 191 174 1424 2631 893 32 27 . . . . Fastest Speed 24 | 50 120 37 29 28 26 24 24 24 50 50 50 50 Average Speed 76 | 112 121 220 29 37 27 31 24 67 87 64 50 50 Slowest Speed 850 | 190 190 850 29 112 32 99 24 450 90 90 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 61 | . . 5 3 23 25 5 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 70 88 13 93 53 16 . 91 8 72 9 50 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . . 1 . Scrap Searched 2 | . . . . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 207 | . 32 . . 19 101 27 . 28 . . . . Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . 1 . . . 1 . . . . AOE 205 | . 32 . . 18 101 27 . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac DSF Fac Was Fac Upp Total 10574 | 109 956 1911 229 1709 2996 1259 67 226 268 137 362 345 Wait 1164 | . 103 143 51 203 280 329 30 2 5 . 18 . Move 8693 | 101 807 1480 167 1379 2583 882 31 192 253 135 338 345 Hop 55 | . . 4 3 21 22 5 . . . . . . Pick Up 97 | 2 10 44 1 8 8 7 . 8 5 1 3 . Fast Attach 66 | 6 . 11 2 16 12 8 3 8 . . . . Attach 54 | . 6 26 1 1 7 6 . 6 1 . . . Detach 35 | . 1 19 1 3 3 7 1 . . . . . Swap 6 | . . 5 . 1 . . . . . . . . Drop 80 | . 3 39 3 11 7 6 2 1 4 1 3 . Fire 285 | . 26 140 . 65 36 9 . 9 . . . . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 38 | . . . . . 38 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 11) 329 | -10/Materials | Build established: Mutant 936 | -10/Materials | Discovered new exit (range 13) 1053 | -10/Materials | Discovered new exit (range 12) 1297 | -10/Materials | Entered another Materials area 1297 | -9/Materials | Evolved 2 slots: Utility x2 1724 | -9/Materials | Repaired Aluminum Leg 1751 | -9/Materials | Repaired Aluminum Leg 1935 | -9/Materials | Discovered new exit (range 4) 2602 | -9/Materials | Discovered new exit (range 7) 2698 | -9/Materials | Central database locked down 2781 | -9/Materials | Discovered new exit (range 7) 3439 | -9/Materials | Core integrity fell below 50% 3472 | -9/Materials | Lost 4 parts (2n2w) 4494 | -9/Materials | Discovered new exit (range 5) 4928 | -9/Materials | Repaired Imp. Assault Rifle 5186 | -9/Materials | Identified exit to Mines 5245 | -9/Materials | Entered another Materials area 5245 | -8/Materials | Evolved 2 slots: Propulsion x2 5259 | -8/Materials | Discovered new exit (range 4) 5337 | -8/Materials | Repaired Imp. Flight Unit 5354 | -8/Materials | Entered Storage 5465 | -8/Storage | Lost 5 parts (2n3w) 5553 | -8/Storage | Met 01-MTF 5663 | -8/Storage | Build established: Hacker-Mutant 5744 | -8/Storage | Repaired Imp. Flight Unit 6128 | -8/Storage | Repaired Flight Unit 6133 | -8/Storage | Identified exit to Recycling 6168 | -8/Storage | Build established: Hacker-Sprinter 6258 | -8/Storage | Discovered new exit (range 16) 6328 | -8/Storage | Entered Factory 6328 | -7/Factory | Accompanied by 1 ally (01-MTF) 6328 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6331 | -7/Factory | 01-MTF left 6337 | -7/Factory | Identified exit to DSF 6566 | -7/Factory | Garrison activated, responded to threat 6632 | -7/Factory | Discovered new exit (range 15) 6825 | -7/Factory | Lost 3 parts (1p2w) 7165 | -7/Factory | Core integrity fell below 50% 7191 | -7/Factory | Fabricated Imp. VTOL Module? 7214 | -7/Factory | Lost 5 parts (3n2w) 7331 | -7/Factory | Cargo convoy interrupted 7390 | -7/Factory | Repaired Imp. VTOL Module 7398 | -7/Factory | Identified exit to Factory 7446 | -7/Factory | Watched by a mysterious "MATRIX" hacker 7473 | -7/Factory | Fabricated Imp. VTOL Module? 7499 | -7/Factory | Entered another Factory area 7499 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7593 | -6/Factory | System Shield fried by hacking feedback 7773 | -6/Factory | Repaired Imp. VTOL Module 7819 | -6/Factory | Repaired Mic. Nuclear Core 8109 | -6/Factory | Discovered new exit (range 6) 8161 | -6/Factory | Entered another Factory area 8161 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8199 | -5/Factory | Repaired Imp. VTOL Module 8205 | -5/Factory | Identified exit to DSF 8205 | -5/Factory | Entered DSF 8222 | -5/DSF | Additional patrols routed to DSF 8285 | -5/DSF | Lost 13 parts (2p7n3u1w) 8336 | -5/DSF | Core integrity fell below 50% 8377 | -5/DSF | Lost 10 parts (2p3n1u4w) 8379 | -5/DSF | Core integrity fell below 20% 8380 | -5/DSF | Discovered new exit (range 15) 8388 | -5/DSF | Entered Factory 8388 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8498 | -4/Factory | Found Prototype Device 8623 | -4/Factory | Sucked down chute 8623 | -4/Factory | Entered Waste 8624 | -4/Waste | Met a frightened Derelict 8638 | -4/Waste | Spotted C-40 Crusher 8649 | -4/Waste | Build established: Mutant 8669 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8674 | -4/Waste | Spotted C-40 Crusher 8685 | -4/Waste | Spotted C-40 Crusher 8690 | -4/Waste | Spotted C-40 Crusher 8692 | -4/Waste | Spotted C-40 Crusher 8697 | -4/Waste | Spotted C-40 Crusher 8707 | -4/Waste | Discovered new exit (range 10) 8712 | -4/Waste | Entered Factory 8898 | -4/Factory | Discovered new exit (range 5) 8904 | -4/Factory | Entered Upper Caves 8911 | -4/Upper Caves | Core integrity fell below 50% 8938 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8977 | -4/Upper Caves | Core integrity fell below 20% 9077 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08916_ Found 49 Matter. 08917_ Acquired 49 matter. 08938_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08956_ Searching scrap... 08956_ Found Unknown Protection. 08956_ Found Imp. System Guard. 08956_ Found Imp. Weapon Shielding. 08956_ Found 47 Matter. 08957_ Acquired 47 matter. 08963_ Slug penetrates Wall. In addition to the regular game, there are many special modes available to offer very different Cogmind experiences, including for example gaining XP, or fighting alongside another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. 09035_ Penetrated by Slug. 09038_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????#### | | ???????????????????????????????????????????## | | ????????????????????????????????????????????### | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????##### # | | ?????????????????????????????????????????## # # | | ????????????????????????????????? ??##### | | ?????????????????????????????#### ?## #### | | ???????????????????????????### ?# ## ## # | | ?????????????????????????? ?# ### ## | | ?????????????????????????? #?# [#### ##? | | ??????????????????????????? ### /[#?# #?? | | ??????????????????????????? ######?# ##?? | | ????????????????????????????# ##????## ##??? | | ?????????????????????????????# ##????# #???? | | ?????????????????????????##### #????# #???# | | ????????????????????????## ## #????# #???# | | ???????????????????###### #????# #???# | | ???????????????????#h #????# #???? | | ???????????????????#p @ #????# #?### | | ???????????????????#h ###### ### | | ???????????????????###### # | | ???????????????????????## # | | ???????????????????????# ### ########## | | ???????????????????????## #?# ###????????? | | ????????????????????????# ## ##??????????? | | ????????????????????????# ####????????? | | ???????????????????????## ???????? | | ?????????????????????### ???????? | | ?????????????????????# ##### ???????? | | ?????????????????????# ######???## ###????????? | | ?????????????????????###??????????#####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Evasion (%) 65 Recoil Reduction 8 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Adv. Sensor Array | -8/Storage | Hacked Imp. Gravmag System | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Repaired ---------- Aluminum Leg | 17% | -9/Materials Aluminum Leg | 34% | -9/Materials Imp. Assault Rifle | 44% | -9/Materials Imp. Flight Unit | 72% | -8/Materials Imp. Flight Unit | 57% | -8/Storage Flight Unit | 5% | -8/Storage Imp. VTOL Module | 36% | -7/Factory Imp. VTOL Module | 34% | -6/Factory Mic. Nuclear Core | 48% | -6/Factory Imp. VTOL Module | 32% | -5/Factory Studied --------- Imp. Ion Engine | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! GoHome() Jackpot Maximum Efficiency More Dakka Please Party Time Professional Mechanic Prolific Hacker Slippery One Streaker Window Shopping Challenges ------------ None Game ------ Seed SmallConceptDriveblaster Manual? 0 Play Time 02:15:48 Cumulative 23.4 hours Start 2026.07.17 @ 19:56:56 End 2026.07.17 @ 22:16:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd280d8-8de4-41b8-b24e-4a502fe0f1f8