Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 13:41:58 Player: Error404 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (855) 855 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 7042 Bonus ------- Follower Combat Kills 127 Met Data Miner 300 Cogmind --------- Core Integrity 554/1150 Matter 249/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Small Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Cryofiber Web Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Phase Shifter Improved Propulsion Shielding > --- WEAPON ----------- Heavy Disruptor Cannon Improved Plasma Cutter > --- INVENTORY -------- Cryofiber Web Improved Terrain Scanner [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . 2 2 Power 2 | . . . . . 1 . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . . . . 2 1 2 . . . 1 . Weapon 2 | . . . . . . . . . . . 2 Parts Attached 70 | 7 2 3 18 6 6 10 5 . . 8 5 Power 9 | 1 . . 4 . . 2 1 . . . 1 Engine 7 | 1 . . 3 . . 2 1 . . . . Core 1 | . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 21 | 2 . 3 9 1 . 1 2 . . 3 . Treads . | . . . . . . . . . . . . Leg 13 | 2 . 3 5 . . . . . . 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . 4 1 . 1 2 . . . . Utility 23 | 1 1 . . 3 3 7 2 . . 4 2 Device 12 | . 1 . . 1 1 4 1 . . 2 2 Storage 3 | 1 . . . . . 1 . . . 1 . Processor 6 | . . . . 2 2 2 . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 1 | . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 17 | 3 1 . 5 2 3 . . . . 1 2 Energy Gun 4 | 2 . . 1 1 . . . . . . . Energy Cannon 4 | . . . 1 . 1 . . . . . 2 Ballistic Gun 4 | 1 . . 3 . . . . . . . . Ballistic Cannon 4 | . 1 . . 1 2 . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 1 1 2 . . . . . Parts Lost 31 | . . . 2 3 . . 6 . 9 . 11 Power 4 | . . . . . . . 1 . 1 . 2 Propulsion 9 | . . . . . . . 3 . 3 . 3 Utility 9 | . . . . 1 . . 1 . 4 . 3 Weapon 9 | . . . 2 2 . . 1 . 1 . 3 Highest Loss Streak 8 | . . . 2 2 . . 6 . 8 . 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 2 5 5 7 7 7 7 6 6 5 . 2 Power . | . 1 1 1 1 . 1 . . . . . Propulsion 1 | 1 2 2 2 2 2 2 . . . . . Utility 2 | . . 1 2 1 2 3 4 5 4 . 2 Weapon 1 | . 1 1 2 2 2 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . 5 . 1 1 . . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 4 . . . . . . . . Utility 3 | . . . 1 . 1 1 . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 98 98 95 96 94 85 80 39 59 59 Engine 9 | . 14 11 7 9 13 12 12 13 4 4 4 Leg 13 | . 28 42 40 . . . . . . 9 14 Flight 11 | . . . 3 36 30 26 23 20 8 . . Device 14 | . 13 11 11 8 13 22 23 20 8 16 9 Storage 7 | . 14 11 11 9 7 8 6 6 1 4 5 Processor 8 | . . . . 17 15 12 13 13 13 11 10 Energy Gun 1 | . 2 . . . 7 4 2 . . . . Energy Cannon 1 | . . . . . 1 5 . . . . 4 Ballistic Gun 5 | . 14 11 17 11 . . . . . . . Ballistic Cannon 2 | . 11 11 3 3 5 . . . . . . Peak Build Rating 78 | 6 7 10 20 31 41 52 51 40 40 56 78 Average Rating 30 | 4 6 9 12 25 36 47 43 40 22 44 63 On Entrance 25 | . 6 7 10 20 31 39 49 40 40 15 50 Avg Prop Armor Cover (%) 1 | . . . . 1 1 1 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 14 16 16 18 20 24 31 29 24 24 23 54 Greatest Support 66 | 20 20 43 43 29 24 30 30 24 24 66 66 Greatest Overweight (x) 2 | . . . 2 . . 1 1 . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 5 7 8 Most Carried 8 | 4 7 6 8 8 8 8 8 6 6 5 2 Average Carried 5 | 2 5 5 7 7 7 7 6 6 5 . 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 8 8 Final Carried 8 | 4 7 6 8 7 8 8 6 6 5 2 2 Class Distribution -------------------- 51% | Mutant 32% | Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Matter Collected 1425 | 203 87 . 566 1 26 257 190 . 41 . 54 Remotely . | . . . . . . . . . . . . Salvage Created 1427 | . 230 29 480 110 21 357 . . 90 . 110 Parts 93 | . 16 2 30 10 3 24 . . 4 . 4 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . 3 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 2 . 16 . . Prevented 5 | . . . . . . . 4 . 1 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 27 | . 6 1 10 5 . 1 . . 3 . 1 Guns 14 | . 3 . 7 3 . 1 . . . . . Cannons 12 | . 3 1 3 2 . . . . 2 . 1 Classes Destroyed 11 | . 4 . 1 1 1 4 . . . . . Worker 3 | . . . . . 1 1 . . . . 1 Builder 2 | . . . . . . 2 . . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 4 | . 1 . 2 . . 1 . . . . . Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 13 | . 3 . 3 4 . . . . 3 . . Grunt 10 | . 3 1 5 . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 2 | . . . 2 . . . . . . . . Best Kill Streak 7 | . 7 1 4 3 1 3 . . 3 . 1 Combat Bots Only 5 | . 5 1 3 3 . 1 . . 3 . 1 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Hostile Shots Fired 638 | . 28 19 63 64 . 74 90 . 116 . 184 Missed 294 | . 8 9 16 19 . 51 55 . 54 . 82 Hits 344 | . 20 10 47 45 . 23 35 . 62 . 102 Projectile 344 | . 20 10 47 45 . 23 35 . 62 . 102 Critical Strikes 6 | . . . . 1 . 1 1 . 1 . 2 Actively Blocked 2 | . . . . . . . . . . . 2 Damage Taken 4676 | . 178 145 547 538 . 297 368 . 756 . 1847 Core 1434 | . 64 38 59 92 . 34 48 . 503 . 596 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 58 | . . . . . . . . . . . 58 Regen/Repaired (Parts) 92 | . . . . . 92 . . . . . . Core Remaining (%) 80 | 100 74 . 75 83 100 . . . 31 100 . Volleys Fired 131 | . 14 11 46 18 1 20 3 . 5 1 12 Largest 2 | . 2 2 2 2 2 2 2 . 1 1 2 Hottest 130 | . 50 50 50 57 98 129 129 . 68 20 130 Shots Fired 223 | . 28 22 79 33 2 34 4 . 5 1 15 Gun 119 | . 14 11 55 23 1 14 1 . . . . Cannon 100 | . 14 11 24 10 1 20 3 . 5 . 12 Launcher . | . . . . . . . . . . . . Special 4 | . . . . . . . . . . 1 3 Kinetic 163 | . 28 22 79 33 1 . . . . . . Thermal 48 | . . . . . 1 34 4 . 5 1 3 Explosive . | . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . 12 Robot Hit Streak 11 | . 7 11 6 11 3 5 2 . 4 3 4 Robot Miss Streak 7 | . 5 3 7 3 . 3 2 . 1 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 122 | . 15 11 43 20 2 18 2 . 4 1 6 Core Hits 58 | . 9 2 22 7 1 12 . . 2 . 3 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 6 | . 2 . 1 . . 1 . . 1 . 1 Burn 1 | . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . Blast 2 | . 1 . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2342 | . 240 185 743 340 44 365 41 . 103 18 263 Guns 913 | . 103 79 448 138 20 125 . . . . . Cannons 1375 | . 137 106 295 202 24 240 41 . 103 . 227 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1532 | . 240 185 743 340 24 . . . . . . Thermal 583 | . . . . . 20 365 41 . 103 18 36 Explosive . | . . . . . . . . . . . . Electromagnetic 227 | . . . . . . . . . . . 227 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 . Average Corruption 2 | . . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . Message Errors 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 11 | . . . . . . 11 . . . . . Projectiles 11 | . . . . . . 11 . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . 2 2 4 1 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . 2 2 4 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 332 | . 2 8 8 92 42 332 39 . 68 . 186 Average Temperature 91 | . 2 2 2 45 22 130 22 . 37 . 79 Received Heat Transfer 969 | . 24 84 159 171 . 48 147 . 54 . 282 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 7 | . . . . . . 5 . . 2 . . Heat Transferred 1184 | . . . . . 37 777 74 . 185 37 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 168 | . 137 27 108 117 49 90 . . . 168 37 Initial 168 | . . 27 7 14 44 . . . . 168 8 Average 43 | . 49 20 66 44 16 18 . . . 93 6 Influence Increases 1675 | . 167 20 308 167 32 187 210 . 497 . 87 Destroy 0b10 Robot/C 600 | . 120 20 200 100 . . . . 140 . 20 Destroy 0b10 Robot/NC 70 | . 10 . 15 . 5 35 . . . . 5 Destroy Leader 126 | . 22 . 62 20 . 2 . . 20 . . Allied During Kill 22 | . . . . . . . . . 22 . . Successful Hack 12 | . . . . . 12 . . . . . . Disable Machine 30 | . 15 . . . . . . . . . 15 Destroy Structure 5 | . . . 1 2 . . . . . . 2 Partial Spotted 75 | . . . . . 15 60 . . . . . Lose Combat Pursuer 735 | . . . 30 45 . 90 210 . 315 . 45 Influence Decreases 1675 | . 100 70 289 106 129 107 145 145 230 249 105 Entered New Map 409 | . . 40 10 22 53 . 30 145 . 99 10 Time Decay 1049 | . 100 30 259 54 76 107 95 . 140 150 38 Lost Part 197 | . . . 20 30 . . 20 . 70 . 57 Lost Ally 20 | . . . . . . . . . 20 . . Squads Dispatched 12 | . 1 3 3 1 . 3 . . . . 1 Investigation 2 | . . . . 1 . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 6 | . 1 3 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Distress Signals 4 | . 1 . 1 2 . . . . . . . Communications Jammed 8 | . . . . . . . . . . . 8 Distress Signals 3 | . . . . . . . . . . . 3 Times Spotted 112 | . 10 2 21 16 . 8 13 . 24 2 16 Peak Tracking Total 10 | . 5 2 4 9 . 4 6 . 10 1 9 Tactical Retreats 18 | . . . 1 1 . 3 5 . 6 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Traps Triggered 6 | . . . 2 1 . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Machines Disabled 2 | . 1 . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Machines Accessed 14 | . 3 1 1 . 3 1 1 4 . . . Terminals 7 | . 1 1 1 . 2 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 48 | . 6 1 1 . 6 2 2 30 . . . Successful 44 | . 5 1 . . 5 1 2 30 . . . Failed 4 | . 1 . 1 . 1 1 . . . . . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 11 | . 1 1 1 . 4 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 38 | . 1 1 . . 3 1 2 30 . . . Record 15 | . . 1 . . . 1 2 11 . . . Part Schematic 10 | . . . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open DSF 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . 2 . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 51 | . . . . . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 60 | . 60 . . . . . . . . . . Retrieved Matter 60 | . 60 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . . Total Damage 236 | . . . . . . . . . 236 . . Kills 4 | . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Active Infowar (turns) 2397 | . 302 71 573 68 . 246 271 37 267 316 246 Sensors 2257 | . 302 71 573 68 . 246 271 37 267 316 106 Terrain 121 | . . . . . . . . . . 121 . Jamming 208 | . . . . . . . . . . . 208 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Turns Passed 3041 | 69 320 71 573 127 239 387 271 37 385 316 246 Spaces Moved 4569 | 53 223 29 371 172 513 990 810 109 870 258 171 Core 385 | 14 . . . . . . . . 325 43 3 Treads . | . . . . . . . . . . . . Legs 963 | 39 223 29 289 . . . . . . 215 168 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3221 | . . . 82 172 513 990 810 109 545 . . Fastest Speed 29 | 50 120 120 31 29 32 29 29 34 34 50 120 Average Speed 52 | 101 120 120 100 30 32 29 31 34 41 108 121 Slowest Speed 180 | 120 120 120 180 32 32 105 107 34 180 120 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . 1 1 . 1 . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 43 4 48 19 13 13 78 75 85 6 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . 3 . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 2 | . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Total 4990 | 66 247 43 495 213 584 1052 821 108 884 289 188 Wait 117 | . 5 . 20 13 51 7 . . 4 17 . Move 4550 | 52 222 28 368 169 512 987 809 108 867 257 171 Hop 4 | . . . 1 1 . 1 . . 1 . . Pick Up 37 | 7 3 . 16 1 4 4 1 . 1 . . Fast Attach 50 | 3 2 1 13 3 7 10 1 . . 5 5 Attach 30 | 3 . 2 5 4 1 3 5 . 2 5 . Detach 16 | . . 1 2 2 1 5 2 . 1 2 . Swap 10 | 1 . . 3 2 1 3 . . . . . Drop 42 | . 1 . 21 . 6 12 . . 2 . . Fire 131 | . 14 11 46 18 1 20 3 . 5 1 12 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac / [*Low x2] / DSF) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 4) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x2 392 | -9/Materials | Discovered new exit (range 7) 461 | -9/Materials | Entered Storage 550 | -9/Storage | Garrison activated, responded to threat 696 | -9/Storage | Met 01-MTF 902 | -9/Storage | Build established: Scavenger-Mutant 1030 | -9/Storage | Discovered new exit (range 8) 1034 | -9/Storage | Entered Materials 1034 | -8/Materials | Accompanied by 1 ally (01-MTF) 1034 | -8/Materials | Evolved 2 slots: Utility x2 1037 | -8/Materials | 01-MTF left 1160 | -8/Materials | Discovered new exit (range 3) 1161 | -8/Materials | Entered Factory 1161 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1163 | -7/Factory | Identified exit to DSF 1189 | -7/Factory | Discovered new exit (range 10) 1257 | -7/Factory | Build established: Sprinter 1297 | -7/Factory | Repaired Hvy. Ion Engine 1314 | -7/Factory | Discovered new exit (range 16) 1399 | -7/Factory | Discovered new exit (range 3) 1400 | -7/Factory | Entered another Factory area 1400 | -6/Factory | Evolved 2 slots: Utility x2 1503 | -6/Factory | Discovered new exit (range 15) 1570 | -6/Factory | Found Prototype Processor 1570 | -6/Factory | Identified Exp. Targeting Computer 1785 | -6/Factory | Discovered new exit (range 9) 1787 | -6/Factory | Identified exit to Lower Caves 1787 | -6/Factory | Entered Lower Caves 1854 | -6/Lower Caves | Spotted B-75 Beast 1901 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1960 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 2043 | -6/Lower Caves | Discovered new exit (range 11) 2048 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2051 | -6/Lower Caves | Identified exit to Data Miner 2052 | -6/Lower Caves | Identified exit to Lower Caves 2058 | -6/Lower Caves | Entered Data Miner 2058 | -6/Data Miner | Discovered new exit (range 6) 2060 | -6/Data Miner | Identified exit to Proximity Caves 2065 | -6/Data Miner | Met Data Miner 2078 | -6/Data Miner | Learned location of Section 7 (-2) 2078 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2085 | -6/Data Miner | Received God Mode back door access code from Data Miner 2095 | -6/Data Miner | Entered Proximity Caves 2111 | -5/Proximity Caves | Learned Factory emergency access door positions 2188 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2199 | -5/Proximity Caves | Spotted B-75 Beast 2259 | -5/Proximity Caves | Build established: Mutant 2281 | -5/Proximity Caves | Core integrity fell below 50% 2284 | -5/Proximity Caves | Lost 8 parts (1p2n4u1w) 2320 | -5/Proximity Caves | Escorted by Enhanced Grunt 2419 | -5/Proximity Caves | Discovered new exit (range 14) 2463 | -5/Proximity Caves | Identified exit to Factory 2480 | -5/Proximity Caves | Entered Factory 2480 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2481 | -5/Factory | Identified exit to Upper Caves 2500 | -5/Factory | Discovered new exit (range 6) 2508 | -5/Factory | Identified exit to Factory 2796 | -5/Factory | Entered another Factory area 2796 | -4/Factory | Evolved 2 slots: Weapon x2 2933 | -4/Factory | Lost 3 parts (3u) 3042 | -4/Factory | Core integrity fell below 50% 3042 | -4/Factory | Self-destructed Last Messages --------------- Slug penetrates Subcomponent Replicator. Subcomponent Replicator disabled. Penetrated by Slug. Slug penetrates Subcomponent Replicator. Penetrated by Slug. Slug penetrates Subcomponent Replicator. Flexi-carbon Leg destroyed. Penetrated by Slug. Hvy. Proton Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Antimatter Reactor destroyed. Slug penetrates Wall. Penetrated by Slug. Thunder Leg destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????#########?????????????????? | | ???????????????????????# ! #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ????????????############ """ #?????????????????? | | ????????????# + @""" #?????????????????? | | ????????????# # """ #?????????????????? | | ????????????+ g #?????????????????? | | ????????????# #############?????????????? | | ??????####### #### ????????????? | | ????? ????????????? | | ????? ????????????? | | ????? "" """ "?????????????? | | ????? """" """"" ?"""????????????? | | ????? " """ """"" """""???????????? | | ??????#########+### ?????????? | | ??????????????????# """ """ """???????????? | | ??????????????????# """"" """"" """"" ??????? | | ??????????????????# " "" """"" """"" ??????? | | ??????????????????# ?????? | | ??????????????????# % ?????? | | ??????????????????# ?????? | | ??????????????????########## ?????? | | ???????????????????????????# ######### ?????? | | ####?????????????????#######+######??????????????? | | #?????????????????# #??????????????? | | #?????????????????# """ """" #### #??????? | | #?????????????????# """" """" + #??????? | | #????????????????## """" """" # #??????? | | #?????????????????/ """" """" # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 100 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 16% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns I Laugh At Your Crits I'm Back, Baby! Librarian The Oracle Tourist Challenges ------------ None Game ------ Seed ShiftOvertunedDeflector Manual? 0 Play Time 01:24:42 Cumulative 6.0 hours Start 2026.05.06 @ 17:04:54 End 2026.05.07 @ 13:41:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f66d678-ff08-4763-9053-bd47e61fb20b