Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.11 @ 21:33:20 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (146) 146 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1296 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (10) --- Large Storage Unit Improved Terrain Scanner Small Laser Grenade Launcher Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Wheel Large Storage Unit Improved Terrain Scanner Small Laser Grenade Launcher Stasis Trap Stasis Trap Stasis Trap [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 11 | 7 2 2 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 3 | 1 2 4 . Power . | . . . . Propulsion . | . 1 1 . Utility 1 | . 1 2 . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 97 99 . Engine 14 | . 14 14 . Wheel 27 | . 28 27 . Device 14 | . 14 14 . Storage 14 | . 14 14 . Energy Gun 23 | . 14 26 . Ballistic Gun 2 | . 12 . . Peak Build Rating 8 | 7 7 8 . Average Rating 6 | 5 6 7 . On Entrance 4 | . 7 7 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 15 20 21 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 . Average Capacity 9 | 7 9 10 . Most Carried 9 | 3 4 9 . Average Carried 4 | 1 2 7 . Final Capacity 10 | 8 10 10 10 Final Carried 8 | 2 4 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 326 | 297 . 29 . Remotely . | . . . . Salvage Created 211 | 92 . 119 . Parts 16 | 10 . 6 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . . 5 . Guns 2 | . . 2 . AOE 3 | . . 3 . Classes Destroyed 3 | 1 . 2 . Tunneler 5 | 5 . . . Swarmer 3 | . . 3 . Grunt 2 | . . 2 . Best Kill Streak 4 | 4 . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 3 | 1 . 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 21 | . . 21 . Missed 2 | . . 2 . Hits 19 | . . 19 . Projectile 19 | . . 19 . AOE 5 | . . 5 . Damage Taken 393 | . . 393 . Core 123 | . . 123 . Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 20 | 11 1 8 . Largest 2 | 2 2 2 . Hottest 100 | 70 70 100 . Shots Fired 38 | 22 2 14 . Gun 36 | 22 2 12 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 12 | 11 1 . . Thermal 24 | 11 1 12 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 10 | 7 9 10 . Robot Miss Streak 2 | 2 . 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 27 | 15 2 10 . Core Hits 14 | 5 . 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 468 | 209 27 232 . Guns 358 | 209 27 122 . Cannons . | . . . . Explosions 110 | . . 110 . Melee . | . . . . Ramming . | . . . . Kinetic 122 | 108 14 . . Thermal 236 | 101 13 122 . Explosive 110 | . . 110 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 170 | 36 9 170 . Average Temperature 57 | 15 6 105 . Received Heat Transfer 102 | . . 102 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 777 | 296 37 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 79 | 15 17 79 . Initial 8 | . . . 8 Average 11 | 1 6 17 . Influence Increases 175 | 25 17 133 . Destroy 0b10 Robot/C 100 | . . 100 . Destroy 0b10 Robot/NC 25 | 25 . . . Destroy Leader 20 | . . 20 . Successful Hack 17 | . 17 . . Destroy Structure 13 | . . 13 . Influence Decreases 167 | 25 17 110 15 Entered New Map 15 | . . . 15 Time Decay 112 | 25 17 70 . Lost Part 40 | . . 40 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 5 | . . 5 . Peak Tracking Total 2 | . . 2 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 5 | . 5 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 293 | 13 59 221 . Seismic 293 | 13 59 221 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 402 | 122 59 221 . Spaces Moved 378 | 97 63 218 . Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 374 | 93 63 218 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 . Average Speed 80 | 78 80 80 . Slowest Speed 95 | 80 80 95 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 14 55 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 20 . Melee . | . . . . Projectile . | . . . . AOE 20 | . . 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 433 | 117 69 247 . Wait 14 | . . 14 . Move 375 | 96 62 217 . Hop . | . . . . Pick Up 10 | 3 2 5 . Fast Attach 7 | 6 1 . . Attach 2 | 1 . 1 . Detach . | . . . . Swap 3 | . 1 2 . Drop 2 | . 2 . . Fire 20 | 11 1 8 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 4) 182 | -10/Materials | Entered Mines 259 | -10/Mines | Found a hidden stash of uninstalled traps 316 | -10/Mines | Build established: Mutant 344 | -10/Mines | Assembled infested the area 349 | -10/Mines | Assisted by a Guerilla fighting off Assembled 365 | -10/Mines | Learned location of Storage (-7) 391 | -10/Mines | Discovered new exit (range 8) 398 | -10/Mines | Discovered new exit (range 9) 403 | -10/Mines | Entered Materials 403 | -9/Materials | Evolved 2 slots: Utility x2 403 | -9/Materials | Self-destructed Last Messages --------------- 00379_ S-10 Pest destroyed. 00389_ The unstable cave ceiling collapses. 00390_ R-06 Scavenger collects Lgt. Assault Rifle. 00391_ EXIT=FOUND 00393_ K-01 Serf collects debris. 00398_ EXIT=FOUND 00399_ C-45 Heavy ARC bursts open, deploying its payload. 00399_ D-53 Grenadier unfolds itself. 00399_ Wheel destroyed. 00400_ R-06 Scavenger collects Lgt. Assault Rifle. 00401_ Med. Laser destroyed. 00401_ Wheel destroyed. 00402_ K-01 Serf destroyed. 00403_ Ion Engine destroyed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????? ##????????????? | | ?????????####+### #????????????? | | ?????????# #????????????? | | ?????????# @ " #????????????? | | ?????????# #????????????? | | ?????????######## #????????????? | | ????????????????????###????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveCoolingMace Manual? 0 Play Time 00:04:56 Cumulative 42.1 hours Start 2026.06.10 @ 00:04:58 End 2026.06.11 @ 21:33:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e50c98ec-c931-4222-bb75-9087a431ffc3