Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 09:44:11 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (996) 996 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 3070 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 446/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (3) ------- Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Visual Processing Unit Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Light Armor Plating Light EM Pulse Cannon Advanced Beam Cannon [Rating: 26] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 40 | 6 5 4 16 9 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 1 2 3 Treads . | . . . . . Leg 10 | 2 2 1 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 . 7 2 Device 4 | . . . 3 1 Storage 2 | 1 . . 1 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 14 | 2 2 2 5 3 Energy Gun 2 | 1 . 1 . . Energy Cannon 8 | . 1 . 4 3 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . . 1 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 97 96 Engine 11 | . 14 14 11 9 Leg 24 | . 28 28 22 25 Device 10 | . . . 14 13 Storage 11 | . 14 14 11 9 Processor 8 | . . . 13 9 Protection 6 | . 13 14 3 4 Energy Gun 3 | . 9 7 2 . Energy Cannon 12 | . 1 11 11 25 Ballistic Gun 1 | . 13 . . . Launcher 6 | . 5 9 8 . Naked Turns . | . . . . . Heaviest Build 30 | 13 19 24 27 30 Greatest Support 35 | 20 20 25 25 35 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 7 Average Carried 6 | 4 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 2 Class Distribution -------------------- 55% | Scavenger-Mutant 27% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 801 | 243 67 89 332 70 Remotely . | . . . . . Salvage Created 926 | . 88 60 567 211 Parts 49 | . 8 4 33 4 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 2 2 17 8 Guns 4 | . 2 1 1 . Cannons 11 | . . . 5 6 AOE 12 | . . 1 11 . Classes Destroyed 8 | . 1 1 6 . Worker 1 | . . 1 . . Builder 2 | . . . 2 . Hauler 3 | . . . 3 . Watcher 4 | . . . 4 . Swarmer 10 | . . . 7 3 Grunt 15 | . 2 2 6 5 Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 7 | . 2 3 7 4 Combat Bots Only 7 | . 2 2 7 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 133 | . 9 8 42 74 Missed 35 | . 2 1 13 19 Damage Taken 1171 | . 77 91 285 718 Core 140 | . 11 . 25 104 Absorbed by Shields 220 | . . . 107 113 Core Remaining (%) 96 | 100 . 95 93 . Volleys Fired 100 | . 11 7 63 19 Largest 3 | . 2 2 2 3 Hottest 192 | . 60 108 136 192 Shots Fired 159 | . 19 10 82 48 Gun 35 | . 19 3 13 . Cannon 105 | . . 4 53 48 Launcher 19 | . . 3 16 . Special . | . . . . . Kinetic 11 | . 11 . . . Thermal 119 | . 8 7 66 38 Explosive 19 | . . 3 16 . Electromagnetic 10 | . . . . 10 Robot Hit Streak 10 | . 10 3 9 7 Robot Miss Streak 6 | . 2 3 6 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | . 15 6 47 30 Core Hits 62 | . 5 5 35 17 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 1 | . . . 1 . Meltdown 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3489 | 4 166 229 2225 865 Guns 374 | . 166 21 187 . Cannons 1280 | . . 51 597 632 Explosions 1696 | . . 157 1427 112 Melee . | . . . . . Ramming 139 | 4 . . 14 121 Kinetic 91 | . 91 . . . Thermal 1644 | . 75 72 932 565 Explosive 1436 | . . 157 1279 . Electromagnetic 179 | . . . . 179 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 69 | . . . 36 33 Projectiles 4 | . . . . 4 Explosions 64 | . . . 36 28 Melee 1 | . . . . 1 Knockbacks 2 | 1 . . . 1 Impact 2 | 1 . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 103 | . . . 52 51 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed 36 | 1 . . 1 34 Kicked 36 | 1 . . 1 34 Crushed . | . . . . . Highest Temperature 420 | . 87 225 224 420 Average Temperature 74 | . 34 98 56 117 Received Heat Transfer 514 | . 42 54 108 310 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 3 | . . . 2 1 Heat Transferred 2991 | . 175 148 1654 1014 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 684 | . 75 92 684 427 Initial 243 | . . 28 35 243 Average 279 | . 38 35 427 304 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 38 | 100 100 100 12 . Level 1 24 | . . . 18 85 Level 2 37 | . . . 69 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 5 3 26 9 Peak Tracking Total 8 | . 2 2 8 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 . . 5 Successful 3 | . 1 . . 2 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Record 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1303 | 51 140 227 656 229 Spaces Moved 735 | 34 81 159 378 83 Core 9 | 9 . . . . Treads . | . . . . . Legs 726 | 25 81 159 378 83 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 104 120 120 123 122 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 20 48 29 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 164 | . . 9 143 12 Melee . | . . . . . Projectile . | . . . . . AOE 164 | . . 9 143 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 982 | 47 105 188 487 155 Wait 10 | . 2 5 . 3 Move 732 | 34 80 158 377 83 Hop . | . . . . . Pick Up 32 | 7 3 6 14 2 Fast Attach 12 | 5 2 . 5 . Attach 10 | 1 . 1 4 4 Detach . | . . . . . Swap 18 | . 3 3 7 5 Drop 33 | . 4 8 16 5 Fire 100 | . 11 7 63 19 Melee . | . . . . . Ram . | . . . . . Kick 35 | . . . 1 34 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Discovered new exit (range 7) 192 | -10/Materials | Entered Mines 287 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 316 | -10/Mines | Learned location of Zion (-7) 371 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 401 | -10/Mines | Discovered new exit (range 9) 419 | -10/Mines | Entered Materials 419 | -9/Materials | Evolved 2 slots: Utility x2 531 | -9/Materials | Destroyed 7 combat bots 611 | -9/Materials | Build established: Scavenger-Mutant 1013 | -9/Materials | Discovered new exit (range 17) 1040 | -9/Materials | Identified exit to Materials 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1304 | -8/Materials | Self-destructed Last Messages --------------- 01275_ U-05 Engineer lays Concrete. 01276_ U-05 Engineer builds a Wall. 01276_ Kicked S-10 Pest. 01277_ U-05 Engineer lays Concrete. 01277_ U-05 Engineer builds a Wall. 01277_ K-01 Serf collects debris. 01277_ U-05 Engineer builds a Wall. 01278_ Kicked S-10 Pest. 01280_ Kicked S-10 Pest out of the way. 01281_ U-05 Engineer lays Concrete. 01282_ Kicked S-10 Pest. 01284_ Kicked S-10 Pest out of the way. 01288_ Kicked S-10 Pest. 01289_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 01290_ Kicked S-10 Pest. 01293_ R-06 Scavenger collects Adv. Beam Cannon. 01293_ Kicked S-10 Pest out of the way. 01297_ Destroyed Flight Unit. 01297_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ?????????????????? ??????????????????# #?????? | | ?????????????????? ??????????????????# #?????? | | ?????????????????# ??????????????????# #?????? | | ?????????????????# ??????????????????# #?????? | | ?????????????????# ??????????????????# ####### | | ?????????????????# ??????????????????# ## " | | ?????????????????# ????###########??## ## " | | ?????????????????# ????# #??# # | | ?????????????????# #???# #??# # | | ?????????????????# #???# ! #??# + | | ?????????????????# #???# #??# # """ | | ?????????????????# #???# #??# %% # """ | | ?????????????????# #???# #??##%%%## """ | | ?????????????????# #???# #???#%% ## | | ????????????????## =#???# #???#% ####### | | ????????????????? *%##??####+##########% %#?????? | | ?????????????????###%# ??# o %!%#?????? | | ?????????????????# #%##### %#?????? | | ?????????????????# #%%%%%@[ r #?????? | | ?????????????????########## ################?????? | | ??????????????????######? ???????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????# ##????????????????? | | ??????????????????????# ##?????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisMobilePlatform Manual? 0 Play Time 00:16:38 Cumulative 39.0 hours Start 2024.04.24 @ 09:30:06 End 2024.04.24 @ 09:44:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 45 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5baa4d64-8d4c-49e1-b827-411e6e3776d0