Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.07 @ 22:10:00 Player: Scott Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (2681) 2681 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2255) 2255 TOTAL SCORE: 12716 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 1107 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 76/240 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Improved Antigrav System Improved Antigrav System > --- UTILITY (12) ----- Advanced Heat Sink (fused) Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Transmission Jammer Advanced Shield Generator > --- WEAPON (3) ------- Gamma Rifle Enhanced Quantum Rifle Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Gamma Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Gamma Rifle Nova Cannon [Rating: 135] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Force Lance Energy Gun Phase Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . . . 4 2 . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 . 1 . . . 1 . . . 1 1 Utility 10 | . . 1 1 . . . . . 3 2 . 1 1 1 Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 127 | 6 1 3 . 10 10 2 2 . 14 3 9 11 4 52 Power 18 | 1 . . . 1 1 1 . . 2 1 2 1 1 7 Engine 3 | 1 . . . . . . . . 1 1 . . . . Core 8 | . . . . 1 1 1 . . 1 . 2 . . 2 Reactor 7 | . . . . . . . . . . . . 1 1 5 Propulsion 48 | 2 . 3 . 3 5 . . . 6 . 5 3 2 19 Treads . | . . . . . . . . . . . . . . . Leg 18 | 2 . . . . . . . . . . . . . 16 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 28 | . . 3 . 3 5 . . . 6 . 5 3 2 1 Utility 29 | 1 . . . 3 2 1 2 . 2 2 . 6 1 9 Device 19 | . . . . 2 1 1 . . 2 . . 4 1 8 Storage 1 | 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 . . . . 2 . 1 Hackware 2 | . . . . . 1 . 1 . . . . . . . Protection 3 | . . . . 1 . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 1 . . 3 2 . . . 4 . 2 1 . 17 Energy Gun 12 | . 1 . . 1 . . . . . . . . . 10 Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun 3 | 2 . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 3 . . . . . Piercing Weapon 6 | . . . . . . . . . . . 2 1 . 3 Special Melee Weapon 2 | . . . . . 1 . . . 1 . . . . . Unidentified Prototypes 8 | . . . . 3 . . . . . . . 3 1 1 Parts Lost 54 | . . . . 3 1 3 . . 4 . 3 1 15 24 Power 8 | . . . . . . 1 . . 2 . . . 2 3 Propulsion 18 | . . . . . 1 1 . . 1 . 1 . 5 9 Utility 16 | . . . . 2 . 1 . . . . 1 1 6 5 Weapon 12 | . . . . 1 . . . . 1 . 1 . 2 7 Highest Loss Streak 16 | . . . . 3 1 3 . . 2 . 3 1 11 16 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 69 | . 85 77 63 82 79 89 89 92 82 80 71 66 60 49 Engine 2 | . 14 11 9 1 . . . . . 6 7 . . . Core 5 | . . . . 7 8 15 15 15 10 . 2 7 1 2 Reactor 1 | . . . . . . . . . . . . 1 3 3 Leg 8 | . 28 1 . . . . . . . . . . . 16 Hover 1 | . . . . . . . . . . . . . . 2 Flight 15 | . . 31 27 35 38 34 30 30 28 31 20 17 10 . Device 8 | . . . . 11 4 11 11 7 11 15 14 9 18 7 Storage 1 | . 14 11 9 . . . . . . . . . . . Processor 2 | . . . . . . . 3 7 5 5 5 7 7 2 Hackware 4 | . . . . . 4 7 12 15 11 10 10 6 4 2 Protection 1 | . . . . 9 7 3 . . . . . . . . Energy Gun 3 | . 4 11 9 5 . . . . . . . . . 6 Ballistic Gun 3 | . 23 11 9 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 7 7 7 7 10 5 . . . Piercing Weapon 2 | . . . . . . . . . . . 4 14 13 1 Special Melee Weapon 1 | . . . . . 4 7 7 7 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | 11 12 12 12 15 17 18 16 15 24 28 34 42 54 57 Greatest Support 211 | 20 20 12 12 19 26 24 20 20 33 33 40 54 54 211 Greatest Overweight (x) 8 | 2 . . . . . . . . . . . . 8 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 7 7 6 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 5 7 6 7 4 4 3 4 5 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 7 7 5 5 4 5 5 5 5 5 4 4 5 Class Distribution -------------------- 34% | Hacker-Sprinter 16% | Mutant 12% | Scavenger-Gunner 9% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Scavenger-Tank 4% | Sprinter 3% | Scavenger-Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Matter Collected 1464 | 186 175 . . 128 15 60 45 . 130 . 7 163 60 495 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3665 | . 276 . . 173 106 . . 11 312 . . 214 75 2498 Parts 149 | . 20 . . 7 9 . . 1 12 . . 6 5 89 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 3 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 49 | . 8 . . 5 1 . . 1 4 . . 3 1 26 Melee 26 | . . . . 3 1 . . 1 4 . . 3 1 13 Guns 16 | . 8 . . . . . . . . . . . . 8 Cannons 3 | . . . . . . . . . . . . . . 3 Classes Destroyed 11 | . 4 . . 3 . . . 1 . . . . 2 1 Worker 2 | . . . . . . . . . . . . . 1 1 Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 6 | . 1 . . . . . . . . . . 1 . 4 Operator 4 | . . . . 1 2 . . . 1 . . . . . Drone 1 | . . . . . . . . 1 . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . . . Swarmer 18 | . 6 . . 4 . . . . . . . 3 . 5 Grunt 19 | . 2 . . . . . . . 4 . . . . 13 Duelist 2 | . . . . . . . . . . . . . . 2 Sentry 3 | . . . . 1 1 . . . . . . . . 1 Programmer 6 | . . . . . . . . . . . . . 1 5 Best Kill Streak 11 | . 7 . . 4 3 . . 1 3 . . 4 1 11 Combat Bots Only 10 | . 3 . . 4 1 . . 1 3 . . 3 1 10 Max Kills in Single Turn 2 | . 2 . . 1 1 . . 1 1 . . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Damage Taken 8411 | . 279 46 . 512 190 103 . . 247 . 191 233 1826 4784 Core 3078 | . 54 12 . 180 45 37 . . 50 . 57 70 964 1609 Absorbed by Shields 318 | . . . . 65 . . . . . . . 26 102 125 Redirected to Shielding 103 | . . . . 30 64 9 . . . . . . . . Core Remaining (%) 83 | 100 78 97 . 67 . . . 88 95 . 95 94 33 . Volleys Fired 101 | . 25 . . 4 . . . . . . . . . 72 Largest 3 | . 2 . . 2 . . . . . . . . . 3 Hottest 281 | . 70 . . 70 . . . . . . . . . 281 Shots Fired 192 | . 50 . . 5 . . . . . . . . . 137 Gun 161 | . 50 . . 5 . . . . . . . . . 106 Cannon 23 | . . . . . . . . . . . . . . 23 Launcher . | . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . 8 Kinetic 47 | . 41 . . 1 . . . . . . . . . 5 Thermal 124 | . 9 . . 2 . . . . . . . . . 113 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 21 | . . . . 2 . . . . . . . . . 19 Robot Hit Streak 49 | . 18 . . . . . . . . . . . . 49 Robot Miss Streak 2 | . 2 . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 238 | . 39 . . 16 5 . . 1 12 . 2 6 10 147 Core Hits 97 | . 17 . . 4 2 . . 1 7 . . 4 2 60 Critical Kills 4 | . 1 . . 2 . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . 4 1 . . . . . . . . . Critical Strikes 28 | . 1 . . 6 1 . . . 3 . . . 4 13 Burn 2 | . . . . . . . . . . . . . . 2 Destroy 2 | . 1 . . . . . . . . . . . . 1 Smash 7 | . . . . 6 1 . . . . . . . . . Sever 3 | . . . . . . . . . 3 . . . . . Impale 14 | . . . . . . . . . . . . . 4 10 Melee Attacks 161 | . . . . 29 5 5 . 1 24 . 2 37 21 37 Impact 31 | . . . . 29 2 . . . . . . . . . Slashing 32 | . . . . . 2 5 . 1 24 . . . . . Piercing 97 | . . . . . . . . . . . 2 37 21 37 Sneak Attacks 10 | . . . . 2 1 . . . . . 1 2 1 3 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Follow-up Attacks 8 | . . . . 2 . . . . 2 . . . 4 . Damage Inflicted 7156 | . 433 . . 374 156 . . 53 535 . 127 352 471 4655 Guns 2838 | . 433 . . . . . . . . . . . . 2405 Cannons 741 | . . . . . . . . . . . . . . 741 Explosions . | . . . . . . . . . . . . . . . Melee 3445 | . . . . 374 156 . . 53 535 . 127 352 471 1377 Ramming . | . . . . . . . . . . . . . . . Kinetic 463 | . 358 . . . . . . . . . . . . 105 Thermal 2924 | . 75 . . . . . . . . . . . . 2849 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 324 | . . . . . . . . . . . . . . 324 Impact 432 | . . . . 374 58 . . . . . . . . . Slashing 686 | . . . . . 98 . . 53 535 . . . . . Piercing 2327 | . . . . . . . . . . . 127 352 471 1377 Highest Corruption 6 | . . . . . 1 . . . . . . . 6 2 Average Corruption 1 | . . . . . 1 . . . . . . . 2 1 Corruption Purged 1 | . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . . 1 15 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . . . . . 3 Heat Flow Errors 6 | . . . . . . . . . . . . . . 6 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 692 | . . . . 124 33 . . . . . . 62 165 308 Projectiles 20 | . . . . . . . . . . . . . . 20 Explosions . | . . . . . . . . . . . . . . . Melee 672 | . . . . 124 33 . . . . . . 62 165 288 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 302 | . 45 . . 4 141 302 . . 5 . . . . 291 Average Temperature 98 | . 17 . . 4 42 150 . . 3 . . . . 106 Received Heat Transfer 1381 | . 99 27 . 177 81 27 . . 99 . . 25 219 627 Effects 1 | . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 3 2 . . . . . . . . 1 Impact Corruptions 8 | . . . . 6 2 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 13 | . . . . . . . . . . . . . . 13 Heat Transferred 3996 | . 222 . . . . . . . . . . . . 3774 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Peak Influence 489 | . 239 124 74 470 314 . . . 489 203 176 253 392 325 Initial 324 | . . 19 44 26 183 . . . 324 202 124 53 123 154 Average 186 | . 126 64 60 162 244 . . . 404 202 144 113 227 202 Maximum Alert Level 2 | . 1 . . 2 1 . . . 2 1 . 1 1 1 Low Security (%) 55 | 100 93 100 100 75 22 . . . . . 100 85 49 42 Level 1 41 | . 6 . . 20 77 . . . 38 100 . 14 50 57 Level 2 3 | . . . . 4 . . . . 61 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . 4 3 . . . 3 . 1 2 3 5 Investigation 6 | . . . . . 2 . . . 3 . . 1 . . Extermination 4 | . . . . . . . . . . . . . . 4 Reinforcement 8 | . . . . 1 1 . . . . . 1 1 3 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Distress Signals 7 | . 1 1 . 2 . . . . 2 . . . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . 2 Times Spotted 163 | . 12 6 3 25 11 11 . 5 14 . 4 12 21 39 Peak Tracking Total 14 | . 7 7 4 14 7 10 . 3 6 . 3 6 9 10 Tactical Retreats 20 | . . . . 5 1 2 . 1 4 . 1 2 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Traps Triggered 5 | . . . . 2 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Machines Disabled 4 | . . . . 3 . . . . . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Machines Accessed 30 | . 3 1 1 6 7 3 1 . 5 2 . 1 . . Terminals 16 | . 3 1 1 5 4 . . . 1 1 . . . . Fabricators 4 | . . . . . 1 . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . . 1 . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 60 | . 4 2 2 10 13 5 7 . 10 2 . 5 . . Successful 34 | . 1 . . 3 6 5 7 . 6 2 . 4 . . Failed 26 | . 3 2 2 7 7 . . . 4 . . 1 . . Catastrophic 5 | . 2 . 1 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 36 | . 4 2 2 4 3 . . . 4 2 . 7 2 6 Terminals 26 | . 4 2 2 9 7 . . . 1 1 . . . . Fabricators 7 | . . . . . 1 . . . 5 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . 2 . . . . . Scanalyzers 11 | . . . . . 4 . . . 2 . . 5 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Terminal Hacks 20 | . 1 . . 2 3 5 7 . 1 1 . . . . Record 3 | . . . . . . 3 . . . . . . . . Part Schematic 7 | . . . . . . . 7 . . . . . . . Open Door 3 | . . . . 1 . 2 . . . . . . . . Open DSF 3 | . . . . . 1 . . . 1 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Registered Components 3 | . 1 . . 1 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . 3 1 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 3 | . . . . . 1 . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 . . . 2 . . 4 . . Insert Component 4 | . . . . . 1 . . . 1 . . 2 . . Analyze 4 | . . . . . 1 . . . 1 . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 19 | . 2 1 1 3 5 . . . 5 1 . 1 . . Full Trace Events 6 | . . . . 1 2 . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 210 | . . . . . 134 . . . . 76 . . . . Total Robot Build Rating 5 | . . . . . . . . . . 5 . . . . Part Schematics Acquired 40 | . . . . . . . 21 . 1 . . 18 . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . 1 . . 2 . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Total Allies 32 | . . . . 10 . . 9 . 2 3 . 1 2 5 Largest Group 9 | . . . . 9 . . 9 4 2 3 3 1 2 4 Highest-Rated Group 467 | . . . . 157 . . 253 84 170 225 225 30 244 467 Highest-Rated Ally 122 | . . . . 29 . . 39 31 85 103 103 30 122 122 Zionite Dispatches 7 | . . . . . . . . . 1 1 . 2 1 2 Heavy 4 | . . . . . . . . . 1 1 . . 1 1 Light 1 | . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . . 1 . . Total Orders 3 | . . . . . . . . . . . . 2 . 1 DROP 1 | . . . . . . . . . . . . 1 . . PICKUP 1 | . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 93 | . . . . 38 . . . 20 . . 7 . 11 17 Total Damage 3767 | . . . . 530 . . . 148 . . 555 . 1153 1381 Kills 25 | . . . . 5 . . . 2 . . 2 . 9 7 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 59 | . . . . . . . . . 13 10 5 20 11 . Items 59 | . . . . . . . . . 13 10 5 20 11 . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Turns Passed 4308 | 55 451 98 25 314 142 161 587 107 185 136 74 266 205 1502 Spaces Moved 5753 | 39 307 272 74 416 429 581 1079 279 364 238 119 438 246 872 Core 118 | 20 . . . . . . . . . . . . 6 92 Treads . | . . . . . . . . . . . . . . . Legs 1098 | 19 307 . . . . . . . . . . . . 772 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4537 | . . 272 74 416 429 581 1079 279 364 238 119 438 240 8 Fastest Speed 22 | 50 120 34 34 27 24 24 26 26 22 22 22 31 31 50 Average Speed 47 | 102 120 34 34 27 24 24 26 26 25 27 30 31 57 116 Slowest Speed 450 | 150 120 34 34 34 27 26 26 26 30 29 34 34 450 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . 3 . 6 3 . . . 2 . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 54 35 10 85 16 70 82 48 14 5 87 17 10 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 . . . . 1 1 . Scrap Searched 7 | . . . . . . 1 4 2 . . . . . . Spaces Dug 47 | . . . . 4 . 5 . . 7 . . 21 9 1 Terrain Destroyed 49 | . . . . 4 . 5 . . 7 . . 21 9 3 Melee 47 | . . . . 4 . 5 . . 7 . . 21 9 1 Projectile 2 | . . . . . . . . . . . . . . 2 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Low Zio Pro Fac Fac DSF Res Res Acc Total 6838 | 53 344 273 73 558 455 588 1384 310 423 308 157 504 272 1136 Wait 614 | . 2 . . 90 5 . 300 31 18 66 9 15 1 77 Move 5710 | 38 306 265 73 404 422 580 1078 278 359 237 118 435 245 872 Hop 14 | . . 3 . 5 3 . . . 2 . . 1 . . Pick Up 67 | 9 7 1 . 5 6 1 2 . 7 . 5 5 3 16 Fast Attach 52 | 1 . . . 3 2 . 2 . 4 1 4 3 . 32 Attach 48 | 5 . 1 . 3 4 2 . . 8 2 1 7 3 12 Detach 8 | . . . . . . . . . 2 2 . 3 1 . Swap 27 | . 1 2 . 4 4 . . . 2 . 4 1 1 8 Drop 51 | . 3 1 . 8 4 . 2 . 2 . 14 5 2 10 Fire 101 | . 25 . . 4 . . . . . . . . . 72 Melee 140 | . . . . 26 5 5 . 1 19 . 2 29 16 37 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . 6 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 12) 404 | -10/Materials | Discovered new exit (range 9) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 581 | -9/Materials | Discovered new exit (range 7) 596 | -9/Materials | Discovered new exit (range 12) 605 | -9/Materials | Entered another Materials area 605 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -8/Materials | Discovered new exit (range 15) 630 | -8/Materials | Entered Storage 665 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 679 | -8/Storage | Garrison activated, responded to threat 729 | -8/Storage | Identified exit to Garrison 860 | -8/Storage | Learned location of Armory (-3) 901 | -8/Storage | Lost 3 parts (2u1w) 941 | -8/Storage | Discovered new exit (range 14) 944 | -8/Storage | Entered Factory 944 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1035 | -7/Factory | Identified exit to Lower Caves 1086 | -7/Factory | Entered Lower Caves 1122 | -7/Lower Caves | Learned Extension terminal intel 1159 | -7/Lower Caves | Encountered a Warlord checkpoint 1201 | -7/Lower Caves | Lost 3 parts (1p1n1u) 1213 | -7/Lower Caves | Discovered new exit (range 13) 1219 | -7/Lower Caves | Learned Factory security intel 1244 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1247 | -7/Lower Caves | Entered Zion 1263 | -6/Zion | Found CR-A16's Pointy Stick 1437 | -6/Zion | Build established: Hacker-Sprinter 1504 | -6/Zion | Found Relay Coupler [Programmer] 1539 | -6/Zion | Gained Derelict followers 1616 | -6/Zion | Imprinted 1618 | -6/Zion | Declared Zion's savior 1732 | -6/Zion | Discovered new exit (range 16) 1834 | -6/Zion | Entered Proximity Caves 1834 | -5/Proximity Caves | Accompanied by 4 allies 1835 | -5/Proximity Caves | Identified exit to Factory 1836 | -5/Proximity Caves | Spotter reported a threat 1837 | -5/Proximity Caves | Spotter reported a threat 1919 | -5/Proximity Caves | Learned Factory terminal intel 1941 | -5/Proximity Caves | Entered Factory 1941 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1942 | -5/Factory | Identified exit to Factory 1944 | -5/Factory | Loaded intel: 26 terminal locations 1985 | -5/Factory | Zion Heavy squad teleported in 2076 | -5/Factory | Discovered exit to Factory (range 5) 2122 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 2126 | -5/Factory | Entered another Factory area 2126 | -4/Factory | Evolved 2 slots: Utility x2 2165 | -4/Factory | Zion Heavy squad teleported in 2208 | -4/Factory | Fabricated R-10 Processor? 2210 | -4/Factory | Found Imp. Powered Armor 2227 | -4/Factory | Identified exit to DSF 2262 | -4/Factory | Entered DSF 2262 | -4/DSF | Accompanied by 3 allies 2276 | -4/DSF | Additional patrols routed to DSF 2331 | -4/DSF | Discovered new exit (range 16) 2336 | -4/DSF | Entered Research 2336 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2350 | -3/Research | Spotted B-86 Titan 2359 | -3/Research | Lost 3 parts (1n1u1w) 2380 | -3/Research | Zion Offense Resupply teleported in 2407 | -3/Research | Found Prototype Processor 2407 | -3/Research | Identified Exp. Target Analyzer 2419 | -3/Research | Spotted B-86 Titan 2560 | -3/Research | Discovered new exit (range 16) 2565 | -3/Research | Retrieved Zion intel report: Component Schematics 2566 | -3/Research | Zion Recon squad teleported in 2601 | -3/Research | Spotted Striker 2602 | -3/Research | Cargo convoy interrupted 2602 | -3/Research | Entered another Research area 2602 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2610 | -2/Research | Found Prototype Device 2611 | -2/Research | Identified Exp. Thermal Shield 2695 | -2/Research | Zion Heavy squad teleported in 2706 | -2/Research | Lost 4 parts (1p3n) 2766 | -2/Research | Discovered new exit (range 7) 2800 | -2/Research | Core integrity fell below 50% 2807 | -2/Research | Entered Access 2807 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -1/Access | Lost 11 parts (1p2n6u2w) 2846 | -1/Access | Zion Heavy squad teleported in 2990 | -1/Access | Zion Light squad teleported in 3372 | -1/Access | Core integrity fell below 50% 3406 | -1/Access | Lost 16 parts (2p8n3u3w) 3422 | -1/Access | Destroyed 10 combat bots 3472 | -1/Access | Core integrity fell below 20% 3731 | -1/Access | Lost 7 parts (1p1n2u3w) 4309 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04186_ P-80 Master destroyed. 04191_ Acquired Adv. Heat Sink. 04196_ Dropped Gamma Rifle. 04221_ G-73 Enforcer destroyed. 04235_ Destroyed Lgt. Quantum Reactor. 04237_ G-73 Enforcer destroyed. 04239_ ,W>AKDJLBN UJTKXITYBVZOBXF 04239_ Acquired 100 matter. 04260_ G-73 Enforcer destroyed. 04263_ Acquired 17 matter. 04264_ System corrupted: Adv. Heat Sink fused. 04267_ Dropped Gamma Rifle. 04279_ Penetrated by Slug. 04293_ System corrupted: Matter fused (-5). 04300_ Slug penetrates Wall. 04303_ Penetrated by Slug. 04306_ Slug penetrates Wall. 04306_ Penetrated by Slug. 04307_ ALERT: Rogue bot located, Programmers report to Access Zone 8F. 04309_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | %+! """""????????????????????????????????????????? | | =# """"????????????????????????????????????????? | | # """" ???????????????????????????????????????? | | # " ???????????????????????????????????????? | | # ??????????????????????????????????????? | | # ?????????????????????????????????????? | | ##########??????????????????????????????????????? | | ################????????????????????????????????? | | # ???????????????????????????????? | | # ???????????????????????????????? | | # #??????????????????????????????? | | # #???##############?????????????? | | # #???# #?????????????? | | #!! #???# !!!#?????????????? | | +%% #???# ! #?????????????? | | # ! % #???# !! #?????????????? | | %# #???# #?????????????? | | ###################### #?????????????? | | # #?????????????? | | # #?????????????? | | # #?????????????? | | # #?????????????? | | # !=! #?????????????? | | # %%!% #?????????????? | | ###/#############+###??????? | | ####+########## %[@|=h m ???? | | #???# !** ???? | | #???# ???? | | #???# ???? | | #???# u ????? | | """"" #???# ????? | | """""""" #???# ?????? | | """""""" #???######## ############## ?????? | | """"" #??????????# #???????????????????? | | #??????????# #???????????????????? | | ! #??????????# #???????????????????? | | #??????????# #???????????????????? | | #??????????# #????!??????????????? | | #+#################### #?? !! ?????????????? | | # #? !!??????????????? | | # ! # ????????????????? | | # === # ????????????????? | | # =% %* % + ?????????????????? | | # =*=! #???????????????????? | | # !% #???????????????????? | | # [ #???????????????????? | | ####+##+############## #???????????????????? | | !% !%# % !# #???????????????????? | | !# %%%%# #???????????????????? | | # ! %%%%+% #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 43 Energy Capacity 270 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 65 Melee Accuracy 8 Target Analysis 8 Offensive Hacking 32 Item Schematics ----------------- Hpw. Shock Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Xenon Bombardment Thruster | -5/Factory | Scanalyzed Mic. Fission Core | -3/Research | Scanalyzed Nuclear Pulse Array | -3/Research | Scanalyzed Arm. Medium Treads | -3/Research | Z-intel Matter Neutralizer | -3/Research | Z-intel Stasis Canceller | -3/Research | Z-intel Dispersion Rifle | -3/Research | Z-intel Matter Filter | -3/Research | Z-intel Adv. Transmission Jammer | -3/Research | Z-intel Energy Well | -3/Research | Z-intel Imp. Power Shielding | -3/Research | Z-intel Particle Reactor | -3/Research | Z-intel Antimissile System | -3/Research | Z-intel Lance | -3/Research | Z-intel Adv. Thermal Shield | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Lyr. Medium Armor Plating | -3/Research | Z-intel Adv. Hacking Suite | -3/Research | Z-intel Remote Datajack | -3/Research | Z-intel Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-28 Smith | -6/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory R-10 Processor | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Part-time Excavator Party Time Slippery One Challenges ------------ None Game ------ Seed HybridChipBox Manual? 0 Play Time 01:39:17 Cumulative 59.0 hours Start 2023.11.07 @ 20:25:27 End 2023.11.07 @ 22:10:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 13 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5fc9176-b108-46e2-9abf-de1bc958da04