Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.24 @ 17:49:17 Player: Vulpy Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (150) 750 Value Destroyed (5196) 5196 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 13097 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Heavy Treads Advanced Plasma Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Targeting Computer Improved Targeting Computer Improved Phase Shifter Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Enhanced Coil Gun Enhanced Coil Gun Railgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Fission Core Medium Treads Medium Treads Flexi-carbon Leg Myomer Leg Wheel Compact Wheel Electrolaser Wave Gun Quantum Rifle Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator [Rating: 96] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Coil Gun Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . 1 . . . . . . Utility 13 | . . 1 . 1 2 2 . . . 2 2 1 2 Weapon 2 | . . . . 1 . . 1 . . . . . . Parts Attached 193 | . 7 16 11 42 15 38 18 8 . 7 29 1 1 Power 21 | . 1 1 1 7 1 6 1 . . 1 2 . . Engine 6 | . 1 1 . 4 . . . . . . . . . Core 14 | . . . 1 3 1 6 1 . . 1 1 . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 57 | . 1 9 5 17 3 5 2 3 . . 12 . . Treads 15 | . . 2 . 4 1 2 1 1 . . 4 . . Leg 24 | . 1 6 2 5 1 1 . 2 . . 6 . . Wheel 18 | . . 1 3 8 1 2 1 . . . 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | . 3 4 . 5 4 18 4 1 . 6 4 . 1 Device 14 | . 1 1 . 1 . 6 . 1 . 2 2 . . Storage 16 | . 2 2 . 2 3 6 1 . . . . . . Processor 8 | . . 1 . 1 1 1 2 . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 11 | . . . . 1 . 5 1 . . 3 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 65 | . 2 2 5 13 7 9 11 4 . . 11 1 . Energy Gun 27 | . . 1 1 3 4 5 5 1 . . 6 1 . Energy Cannon 4 | . . . . . . . . 1 . . 3 . . Ballistic Gun 29 | . 2 1 3 8 2 3 6 2 . . 2 . . Ballistic Cannon 3 | . . . 1 . 1 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . . . . Parts Lost 114 | . 2 5 7 24 8 22 5 6 . 3 30 1 1 Power 11 | . 1 1 1 6 . . . . . 1 1 . . Propulsion 27 | . . 1 1 8 1 5 1 1 . . 9 . . Utility 24 | . . 1 . 1 . 7 1 1 . 2 10 . 1 Weapon 52 | . 1 2 5 9 7 10 3 4 . . 10 1 . Highest Loss Streak 27 | . 2 3 3 6 2 8 4 8 . 2 27 1 1 Average Slot Usage (%) 85 | . 97 98 98 88 91 90 82 93 94 93 79 . 1 Engine 1 | . 13 11 3 1 . . . . . . . . . Core 4 | . . . 7 6 7 5 5 5 5 5 2 . . Treads 5 | . . 4 14 9 4 5 . 4 5 5 5 . . Leg 5 | . 28 26 7 4 2 . . 5 5 5 2 . . Wheel 5 | . . 1 11 10 7 5 10 5 5 5 4 . . Device 6 | . 2 1 . 3 . 13 5 10 11 9 13 . . Storage 22 | . 24 27 33 26 25 24 26 23 23 19 10 . . Processor 6 | . . 2 . 2 11 4 6 11 11 12 10 . . Protection 4 | . . . . 2 7 7 5 . . 8 9 . . Energy Gun 4 | . 21 8 3 1 6 7 8 . . . . . . Energy Cannon 1 | . . . . . . . . 4 5 5 4 . . Ballistic Gun 11 | . 6 13 12 13 15 7 9 16 17 15 10 . . Ballistic Cannon 1 | . . . 5 3 . 3 . . . . . . . Naked Turns 426 | . . . . . . . . . . . 70 212 144 Heaviest Build 105 | 10 20 24 36 63 75 93 88 81 81 96 105 . . Greatest Support 58 | 20 20 30 10 36 28 30 56 30 28 30 58 3 3 Greatest Overweight (x) 25 | . . 2 3 6 3 25 3 2 2 4 6 . . Average Overweight (x) 1 | . . . 2 2 2 2 1 2 2 3 2 . . Largest Inventory Capacity 28 | . 10 12 12 20 24 28 20 20 20 20 20 4 4 Average Capacity 17 | . 7 10 12 15 21 22 20 20 20 20 16 4 4 Most Carried 24 | . 10 12 12 20 22 24 20 18 18 20 20 4 4 Average Carried 15 | . 7 10 10 14 18 20 14 17 18 18 15 3 3 Final Capacity 20 | 6 10 12 12 16 20 20 20 20 20 20 4 4 4 Final Carried 20 | 6 10 12 10 16 17 13 16 18 18 20 4 3 4 Class Distribution -------------------- 26% | Hauler-Tank 18% | Hauler-Skirmisher 16% | Mutant 12% | Scavenger-Tank 11% | Scavenger-Mutant 4% | Hauler-Mutant 4% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Matter Collected 4582 | 185 80 197 208 872 703 660 371 580 . 117 609 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 6716 | . 442 349 55 1184 1289 1145 381 241 . 175 1455 . . Parts 368 | . 34 34 4 68 73 50 19 15 . 12 59 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 13 | . 2 1 1 . 5 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 118 | . 6 14 6 22 18 22 11 4 . 2 13 . . Guns 93 | . 6 14 5 20 17 12 11 2 . 2 4 . . Cannons 22 | . . . 1 2 1 9 . 2 . . 7 . . AOE 2 | . . . . . . 1 . . . . 1 . . Classes Destroyed 15 | . 6 . 1 4 1 2 . . . 1 . . . Worker 11 | . 2 1 . 2 2 1 . . . . 3 . . Builder 7 | . 2 1 . 1 . . . . . . 3 . . Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 10 | . 2 . . 1 5 . . . . . 2 . . Mechanic 1 | . . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 34 | . 3 11 2 3 3 3 9 . . . . . . Grunt 45 | . 3 3 . 13 10 14 . 2 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 16 | . . . . 5 2 1 2 . . 2 4 . . Hunter 7 | . . . . 1 . . . 2 . . 4 . . Programmer 10 | . . . . . 3 2 . . . . 5 . . Assembled 4 | . . . 4 . . . . . . . . . . Best Kill Streak 7 | . 5 5 2 5 4 7 6 2 . 2 7 . . Combat Bots Only 7 | . 3 4 2 5 3 7 6 2 . 1 2 . . Max Kills in Single Turn 3 | . 2 1 2 1 3 1 2 1 . 1 3 . . Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Damage Taken 18704 | . 301 758 563 2448 1639 3870 1400 663 . 203 4322 916 1621 Core 5165 | . 77 98 19 440 224 496 109 40 . . 1163 896 1603 Absorbed by Shields 65 | . . . . . . 65 . . . . . . . Core Remaining (%) 60 | 100 69 . 70 20 68 41 . . 85 100 10 38 . Volleys Fired 427 | . 30 66 23 86 65 71 25 10 . 5 43 3 . Largest 4 | . 2 2 2 3 3 3 4 4 . 4 4 1 . Hottest 294 | . 80 70 77 177 179 179 294 209 . 168 278 63 . Shots Fired 1108 | . 57 132 45 173 192 199 81 40 . 20 166 3 . Gun 961 | . 57 132 39 135 188 164 81 32 . 15 115 3 . Cannon 142 | . . . 6 33 4 35 . 8 . 5 51 . . Launcher . | . . . . . . . . . . . . . . Special 5 | . . . . 5 . . . . . . . . . Kinetic 750 | . 10 100 33 144 138 125 61 27 . 15 97 . . Thermal 223 | . 17 14 12 18 14 47 20 13 . 5 60 3 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 135 | . 30 18 . 11 40 27 . . . . 9 . . Robot Hit Streak 27 | . 6 13 7 27 21 15 12 11 . 5 26 2 . Robot Miss Streak 9 | . 3 3 3 4 5 9 5 5 . 2 2 1 . Penetration Max 1 | . . . . 1 . 1 1 . . . 1 . . Secondary Targets 14 | . 1 2 2 2 . 3 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . Shots Hit Robots 776 | . 31 84 27 125 143 154 55 25 . 13 117 2 . Core Hits 359 | . 18 26 13 59 72 87 18 11 . 7 48 . . Critical Hits 24 | . . 2 1 14 . . 3 . . . 4 . . Critical Kills 8 | . . 1 1 4 . . 1 . . . 1 . . Critical Parts Destroyed 13 | . . 1 . 9 . . 2 . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13873 | . 399 701 282 1909 2200 2878 1054 543 . 355 3497 33 22 Guns 10693 | . 398 701 245 1511 1938 2251 1054 389 . 258 1915 33 . Cannons 2586 | . . . 30 376 49 534 . 154 . 97 1346 . . Explosions 541 | . . . . . 213 92 . . . . 236 . . Melee . | . . . . . . . . . . . . . . Ramming 53 | . 1 . 7 22 . 1 . . . . . . 22 Kinetic 8643 | . 22 433 177 1555 1515 1923 697 333 . 258 1730 . . Thermal 3878 | . 52 135 98 151 341 672 357 210 . 97 1732 33 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1299 | . 324 133 . 181 344 282 . . . . 35 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . 6 . 4 10 . . . . 16 . 1 Average Corruption 6 | . . . 5 . 2 9 . . . . 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 91 | . . . 9 . 7 62 . . . . 12 . 1 Message Errors 14 | . . . . . 1 9 . . . . 3 . 1 Matter Fused 12 | . . . 2 . . 10 . . . . . . . Heat Flow Errors 8 | . . . . . 3 5 . . . . . . . Energy Discharges 8 | . . . 1 . 1 5 . . . . 1 . . Parts Rejected 5 | . . . 2 . . 1 . . . . 2 . . Data Loss (minor) 10 | . . . 1 . . 8 . . . . 1 . . Data Loss (major) 4 | . . . . . . 4 . . . . . . . Misdirections 2 | . . . . . . 1 . . . . 1 . . Targeting Errors 23 | . . . 2 . 2 16 . . . . 3 . . Weapon Failures 5 | . . . 1 . . 3 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 133 | . . . . . 101 2 . 12 . . 18 . . Projectiles 20 | . . . . . . 2 . 12 . . 6 . . Explosions 113 | . . . . . 101 . . . . . 12 . . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . 7 . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . . 7 . 4 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 296 | . . . 3 5 144 55 . . . . 78 . 11 Shots 4 | . . . . . 2 1 . . . . 1 . . Rammed 15 | . 1 . 1 10 . 1 . . . . . . 2 Targets Rammed 18 | . 1 . 1 13 . 1 . . . . . . 2 Kicked 3 | . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 573 | . 163 65 108 349 370 573 554 294 . 136 470 . . Average Temperature 112 | . 75 19 26 94 80 218 126 130 . 63 137 . . Received Heat Transfer 3392 | . 126 186 80 882 405 1257 189 33 . 36 135 27 36 Effects 49 | . . . . 4 1 36 6 1 . . 1 . . Shutdowns 8 | . . . . . . 7 1 . . . . . . Energy Bleed 11 | . . . . 2 1 5 1 1 . . 1 . . Interference 12 | . . . . 2 . 6 4 . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . . Short Circuit 4 | . . . . . . 4 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Damage (major) 8 | . . . . . . 8 . . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 16 | . . 1 . . . . 2 2 . . 11 . . Heat Transferred 7040 | . 125 407 225 370 522 1375 759 411 . 200 2572 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Peak Influence 429 | . 182 321 98 283 429 227 209 . . 96 242 186 221 Average Influence 140 | . 137 190 74 97 239 109 100 . . 52 121 111 162 Maximum Alert Level 2 | . . 1 . 1 2 1 1 . . . 1 . 1 Low Security (%) 76 | . 100 65 100 89 20 96 85 . . 100 93 100 83 Level 1 22 | . . 34 . 10 79 3 14 . . . 6 . 16 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 . 8 5 10 1 . . 1 3 1 1 Investigation 11 | . 1 . . 2 2 4 1 . . . . . 1 Extermination 5 | . . . . . 1 1 . . . 1 2 . . Reinforcement 9 | . . 1 . 2 2 2 . . . . 1 1 . Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . . 4 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Distress Signals 17 | . 1 2 . 2 1 2 . . . 1 3 1 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 257 | . 7 25 17 35 35 29 16 6 . 4 34 16 33 Peak Tracking Total 17 | . 4 6 9 7 5 8 6 4 . 2 11 11 17 Tactical Retreats 26 | . . 4 2 3 2 2 . 1 . . 2 3 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 13 | . 1 . . 2 4 1 1 . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 11 | . . . . 3 4 2 . . . 1 1 . . Max in Single Turn 2 | . . . . 1 2 1 . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 21 | . 1 . . 3 3 4 2 1 . 1 2 2 2 Terminals 18 | . . . . 3 2 4 2 1 . . 2 2 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 65 | . 3 . . 15 8 14 8 2 . 2 3 5 5 Successful 28 | . 3 . . 7 6 3 4 . . . 2 1 2 Failed 37 | . . . . 8 2 11 4 2 . 2 1 4 3 Catastrophic 7 | . . . . 1 1 1 1 . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . . . . 11 3 15 5 2 . . 2 5 5 Terminals 57 | . . . . 15 5 14 8 2 . . 3 5 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 8 | . . . . 4 2 . 2 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . Security Status 2 | . . . . 2 . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 49 | . . . . 9 5 13 5 2 . . 4 6 5 Terminals 15 | . . . . 3 2 3 2 . . . 2 1 2 Botnet 15 | . . . . 3 2 3 2 . . . 2 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 3 3 4 2 1 . . 1 2 2 Full Trace Events 10 | . 1 . . 2 1 4 1 . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 25 | . 25 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Turns Passed 8352 | . 387 586 255 1180 1394 1321 372 1203 69 255 863 219 248 Spaces Moved 5331 | 1 219 282 136 595 763 633 222 942 58 150 493 367 470 Core 971 | . . . . . . 1 . . . . 133 367 470 Treads 237 | . . . . 51 6 94 3 1 . 11 71 . . Legs 476 | 1 219 231 . 18 . . . . . 1 6 . . Wheels 3647 | . . 51 136 526 757 538 219 941 58 138 283 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 90 80 110 120 110 120 120 130 50 50 50 Average Speed 111 | 120 120 116 105 120 120 139 111 120 120 137 119 50 50 Slowest Speed 1300 | 120 120 120 110 210 230 1300 220 200 120 240 220 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 21 | 2 25 17 19 38 25 22 6 87 12 4 14 14 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 121 | . . . 2 18 25 6 25 18 . 7 20 . . Melee . | . . . . . . . . . . . . . . Projectile 82 | . . . 2 18 . 3 25 18 . 7 9 . . AOE 39 | . . . . . 25 3 . . . . 11 . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total 6918 | . 288 430 207 907 1100 899 301 989 57 188 672 398 482 Wait 674 | . 22 43 30 112 216 113 7 19 . 14 62 28 8 Move 5318 | . 218 281 135 594 762 632 221 941 57 149 492 366 470 Hop . | . . . . . . . . . . . . . . Pick Up 169 | . 6 14 6 37 24 24 21 9 . 9 18 . 1 Fast Attach 42 | . 2 . 1 14 2 11 3 . . 2 6 . 1 Attach 117 | . 2 9 9 20 11 20 13 7 . 5 20 1 . Detach 21 | . . 1 1 3 2 4 2 . . 1 7 . . Swap 34 | . 3 7 1 8 2 7 2 1 . . 3 . . Drop 97 | . 4 9 . 20 16 16 7 . . 3 21 . 1 Fire 427 | . 30 66 23 86 65 71 25 10 . 5 43 3 . Melee . | . . . . . . . . . . . . . . Ram 3 | . . . 1 . . 1 . . . . . . 1 Kick 8 | . 1 . . 7 . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Discovered new exit (range 10) 884 | -9/Materials | Lost 3 parts (1p1n1w) 974 | -9/Materials | Entered Mines 974 | -9/Mines | Discovered new exit (range 8) 1010 | -9/Mines | Learned location of Zion (-7) 1015 | -9/Mines | Assembled infested the area 1020 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1070 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1124 | -9/Mines | Lost 3 parts (1n2w) 1229 | -9/Mines | Entered Materials 1229 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1269 | -8/Materials | Build established: Scavenger-Mutant 1796 | -8/Materials | Lost 5 parts (1p3n1w) 1852 | -8/Materials | Core integrity fell below 50% 1885 | -8/Materials | Garrison activated, responded to threat 1891 | -8/Materials | Lost 6 parts (2p3n1w) 2117 | -8/Materials | Garrison activated, responded to threat 2345 | -8/Materials | Build established: Tank 2383 | -8/Materials | Discovered new exit (range 8) 2409 | -8/Materials | Entered Factory 2409 | -7/Factory | Evolved 2 slots: Utility x2 2716 | -7/Factory | Build established: Hauler-Tank 3753 | -7/Factory | Discovered new exit (range 15) 3803 | -7/Factory | Entered another Factory area 3803 | -6/Factory | Evolved 2 slots: Utility x2 4078 | -6/Factory | Destroyed 7 combat bots 4087 | -6/Factory | Lost 8 parts (2n3u3w) 4354 | -6/Factory | Build established: Scavenger-Tank 4395 | -6/Factory | System corruption reached 10% 4732 | -6/Factory | Garrison activated, responded to threat 4923 | -6/Factory | Build established: Hauler-Tank 5047 | -6/Factory | Lost 4 parts (1n2u1w) 5068 | -6/Factory | Core integrity fell below 50% 5105 | -6/Factory | Discovered new exit (range 16) 5124 | -6/Factory | Entered another Factory area 5124 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5144 | -5/Factory | Lost 5 parts (1n1u3w) 5417 | -5/Factory | Discovered new exit (range 9) 5495 | -5/Factory | Identified exit to Upper Caves 5496 | -5/Factory | Entered Upper Caves 5544 | -5/Upper Caves | Lost 8 parts (2n2u4w) 5666 | -5/Upper Caves | Build established: Hauler-Skirmisher 5815 | -5/Upper Caves | Learned Factory stockpile data 5821 | -5/Upper Caves | Encountered a Warlord checkpoint 6611 | -5/Upper Caves | Discovered new exit (range 5) 6616 | -5/Upper Caves | Identified exit to Upper Caves 6699 | -5/Upper Caves | Entered another Upper Caves area 6761 | -5/Upper Caves | Discovered new exit (range 6) 6767 | -5/Upper Caves | Identified exit to Factory 6768 | -5/Upper Caves | Entered Factory 6768 | -4/Factory | Evolved 2 slots: Utility x2 6950 | -4/Factory | Discovered new exit (range 14) 7023 | -4/Factory | Entered Research 7023 | -3/Research | Evolved 2 slots: Utility x2 7314 | -3/Research | Build established: Scavenger-Tank 7560 | -3/Research | Spotted B-86 Titan 7675 | -3/Research | Spotted B-86 Titan 7778 | -3/Research | System corruption reached 10% 7824 | -3/Research | Lost 27 parts (8n9u10w) 7833 | -3/Research | Core integrity fell below 50% 7878 | -3/Research | Discovered new exit (range 5) 7879 | -3/Research | Core integrity fell below 20% 7886 | -3/Research | Entered another Research area 7886 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8035 | -2/Research | Build established: Mutant 8057 | -2/Research | Core integrity fell below 50% 8083 | -2/Research | Discovered new exit (range 13) 8105 | -2/Research | Entered Access 8105 | -1/Access | Evolved 2 slots: Utility x2 8273 | -1/Access | Core integrity fell below 50% 8329 | -1/Access | Core integrity fell below 20% 8353 | -1/Access | Core destroyed Last Messages --------------- 08214_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 08242_ W-44 Eye sends out distress signal. 08258_ Hacking Suite destroyed. 08259_ W-44 Eye sends out distress signal. 08260_ Penetrated by Slug. 08260_ U-05 Engineer lays Concrete. 08262_ Penetrated by Slug. 08262_ Slug penetrates Wall. 08263_ Penetrated by Slug. 08272_ Slug penetrates Wall. 08276_ O8E GWUWQ7 I6RMJTPK RWG0XD 08301_ Triggered Segregator Trap. 08301_ Arcs of energy rise from the floor. 08301_ U-05 Engineer lays Concrete. 08302_ Slammed into U-05 Engineer. 08302_ U-05 Engineer lays Concrete. 08313_ Penetrated by Slug. 08313_ Slug penetrates Wall. 08353_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ????????????????########???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ??????????###### #???????????? | | ??????????# + #???????????? | | ??????????# # #???????????? | | ??????????# #########???????????? | | ??????????# s#???????????????????? | | ??????????# s#???????????????????? | | ??????????# ###### #????????? | | ??????????#@ s #????????? | | ??????????#p##p###### #????????? | | ??????????# # #???????????????? | | ??????????+ # #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ????####### ##+#####???????????????? | | ??### ##########??????????? | | ??"" # #??????????? | | ?""" # #??????????? | | ?"" # "" #??????????? | | ?""F" # "" #??????????? | | ??""" # Y" #??????????? | | ??""" " / "" #??????????? | | ???## """ # "" #??????????? | | ????#^ """ # = #??????????? | | ????# " # #??????????? | | ????# ##/################## | | ????# = ##### | | ????# | | ????# ########+######## | | ????#?????????????????# ##### | | ??????????????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 21 Energy Capacity 740 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 675 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Thermal Conversion 60 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 11 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Quantum Hacking Streaker Challenges ------------ None Game ------ Seed OmegaFlyingAccelerator Manual? 0 Play Time 02:59:07 Cumulative 37.5 hours Start 2019.11.21 @ 19:20:26 End 2019.11.24 @ 17:49:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 32 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7181056e-e3ac-4382-ad39-3e504f888615