Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 15:30:30 Player: Brananarchy Result: Destroyed by Y-54 Guardian via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (813) 813 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1068) 1068 TOTAL SCORE: 5266 Bonus ------- Follower Combat Kills 468 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 226/300 Energy 300/300 System Corruption 0% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor Seismic Detector > --- WEAPON (4) ------- Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer ECM Suite > --- WEAPON ----------- Autogun Autogun Magnetic Acceleration Cannon > --- INVENTORY -------- Seismic Detector [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 50 | 6 12 11 . . 5 16 Power 7 | 1 1 2 . . . 3 Engine 6 | 1 1 2 . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 2 2 . . . 1 Treads 5 | 2 . 2 . . . 1 Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 5 4 . . 3 6 Device 10 | . 2 2 . . 2 4 Storage 3 | 1 2 . . . . . Processor 4 | . 1 . . . 1 2 Hackware . | . . . . . . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 17 | 2 4 3 . . 2 6 Energy Gun 3 | 2 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | . . 3 . . 1 4 Ballistic Cannon 5 | . 4 . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 3 2 . . 1 18 Power 5 | . 1 1 . . . 3 Propulsion 3 | . . . . . . 3 Utility 8 | . 1 1 . . 1 5 Weapon 8 | . 1 . . . . 7 Highest Loss Streak 16 | . 1 1 . . 1 16 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 83 | . 93 79 88 88 89 48 Engine 10 | . 12 9 11 11 11 3 Treads 19 | . 19 21 22 22 22 6 Leg 1 | . 8 . . . . . Device 10 | . 6 12 11 11 12 12 Storage 2 | . 13 . . . . . Processor 10 | . 4 11 11 11 12 16 Protection 6 | . . 8 11 11 9 . Energy Gun 1 | . 5 . . . . . Ballistic Gun 11 | . . 6 22 22 16 4 Ballistic Cannon 7 | . 21 9 . . 5 3 Peak Build Rating 34 | 6 9 23 23 23 28 34 Average Rating 19 | 3 7 15 23 23 27 21 On Entrance 15 | . 6 8 23 23 23 26 Naked Turns . | . . . . . . . Heaviest Build 36 | 10 31 31 31 31 36 27 Greatest Support 44 | 40 40 44 44 44 44 44 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 5 Average Capacity 6 | 7 9 5 5 5 5 5 Most Carried 7 | 3 7 5 5 5 5 2 Average Carried 4 | . 3 4 4 5 4 . Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 2 . Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1448 | 202 420 243 78 123 146 236 Remotely . | . . . . . . . Salvage Created 683 | . 335 165 109 . 36 38 Parts 66 | . 32 10 17 . 3 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 25 | . . . . . 25 . Prevented 7 | . . . . . 7 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 30 | . 13 8 5 . 2 2 Guns 5 | . . . 5 . . . Cannons 25 | . 13 8 . . 2 2 Classes Destroyed 7 | . 4 2 1 . . . Worker 2 | . 1 . 1 . . . Builder 1 | . . 1 . . . . Tunneler 1 | . . . 1 . . . Watcher 3 | . 3 . . . . . Swarmer 18 | . 6 3 5 . 2 2 Grunt 10 | . 7 3 . . . . Sentry 2 | . . 2 . . . . Best Kill Streak 7 | . 7 4 4 . 2 2 Combat Bots Only 5 | . 5 4 4 . 2 2 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 402 | . 84 54 21 . 35 208 Missed 112 | . 23 7 2 . 13 67 Damage Taken 3932 | . 621 554 152 . 451 2154 Core 1079 | . 101 24 18 . 30 906 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 39 | . 39 . . . . . Core Remaining (%) 80 | 100 59 . . . 82 . Volleys Fired 135 | . 40 42 7 . 14 32 Largest 3 | . 2 2 2 . 2 3 Hottest 99 | . 80 55 50 . 76 99 Shots Fired 209 | . 74 47 14 . 20 54 Gun 78 | . 12 7 14 . 9 36 Cannon 131 | . 62 40 . . 11 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 197 | . 62 47 14 . 20 54 Thermal 12 | . 12 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 7 15 5 . 3 10 Robot Miss Streak 6 | . 6 3 4 . 6 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 113 | . 32 33 8 . 8 32 Core Hits 50 | . 18 11 7 . 4 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 . . . 1 . Blast 3 | . 2 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2103 | . 572 614 125 . 195 597 Guns 584 | . 31 73 125 . 43 312 Cannons 1489 | . 541 541 . . 152 255 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 30 | . . . . . . 30 Kinetic 2042 | . 541 614 125 . 195 567 Thermal 31 | . 31 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . 5 1 . . . 4 Impact . | . . . . . . . Kinetic 9 | . 5 1 . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 13 | . . . . . . 13 Shots . | . . . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 180 | . 180 108 . . 166 87 Average Temperature 52 | . 61 35 . . 60 40 Received Heat Transfer 627 | . 207 225 . . 117 78 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 75 | . 75 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 343 | . 286 343 253 . . 309 Initial 178 | . . 98 63 . . 178 Average 170 | . 143 201 199 . . 196 Maximum Alert Level 1 | . 1 1 1 . . 1 Low Security (%) 74 | 100 84 60 71 . . 72 Level 1 25 | . 15 39 28 . . 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 2 . . . 2 Investigation 2 | . 2 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 17 16 6 . 14 9 Peak Tracking Total 7 | . 5 7 4 . 4 4 Tactical Retreats 6 | . . 4 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 6 | . 5 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 4 | . 4 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 11 . . . . . Successful 11 | . 11 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Record 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 3 | . 3 . . . . . Retrieved Matter 3 | . 3 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 4 Highest-Rated Group 157 | . . . . 157 157 150 Highest-Rated Ally 41 | . . . . 41 41 41 Total Orders . | . . . . . . . Ally Attacks 57 | . . . . . 40 17 Total Damage 1323 | . . . . . 981 342 Kills 16 | . . . . . 12 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 1 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3641 | 66 745 549 136 1010 755 380 Spaces Moved 2229 | 38 381 304 76 691 484 255 Core 148 | 5 . . . . . 143 Treads 1929 | 33 243 290 76 691 484 112 Legs 152 | . 138 14 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 145 145 145 50 Average Speed 140 | 145 145 143 145 145 145 105 Slowest Speed 300 | 160 160 145 145 145 145 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 56 23 24 78 80 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . . . 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . . . 6 6 Melee . | . . . . . . . Projectile 12 | . . . . . 6 6 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2546 | 49 497 371 88 699 519 323 Wait 66 | . 42 . 4 9 11 . Move 2223 | 37 380 303 75 690 483 255 Hop . | . . . . . . . Pick Up 43 | 6 15 6 1 . 2 13 Fast Attach 9 | . 2 6 . . 1 . Attach 35 | 6 4 5 . . 4 16 Detach 4 | . 1 1 . . . 2 Swap 6 | . 6 . . . . . Drop 20 | . 7 8 1 . 4 . Fire 135 | . 40 42 7 . 14 32 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 593 | -10/Materials | Identified exit to Mines 707 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Identified exit to Materials 761 | -10/Materials | Repaired Lgt. Cannon 787 | -10/Materials | Repaired Lgt. Cannon 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Utility x2 1258 | -9/Materials | Discovered new exit (range 12) 1274 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Entered Mines 1430 | -9/Mines | Learned location of 1 exit from Proximity Caves 1483 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1495 | -9/Mines | Identified exit to Zion 1497 | -9/Mines | Entered Zion 2008 | -7/Zion | Met Imprinter 2041 | -7/Zion | Imprinted 2043 | -7/Zion | Declared Zion's savior 2328 | -7/Zion | Learned Factory non-interactive machine intel 2481 | -7/Zion | Discovered new exit (range 12) 2497 | -7/Zion | Identified exit to Proximity Caves 2507 | -7/Zion | Entered Proximity Caves 2507 | -6/Proximity Caves | Accompanied by 4 allies 2508 | -6/Proximity Caves | Identified exit to Factory 3053 | -6/Proximity Caves | Spotted B-75 Beast 3100 | -6/Proximity Caves | Learned 4 Factory zone layouts 3119 | -6/Proximity Caves | Learned 8 Factory zone layouts 3151 | -6/Proximity Caves | Learned Factory terminal intel 3262 | -6/Proximity Caves | Entered Factory 3262 | -6/Factory | Accompanied by 4 allies 3262 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3263 | -6/Factory | Identified exit to Factory 3264 | -6/Factory | Loaded intel: 215 non-interactive machine locations 3265 | -6/Factory | Loaded intel: 26 terminal locations 3462 | -6/Factory | Lost 3 allies 3477 | -6/Factory | Core integrity fell below 50% 3571 | -6/Factory | Lost 16 parts (3p3n4u6w) 3574 | -6/Factory | Core integrity fell below 20% 3642 | -6/Factory | Destroyed by Y-54 Guardian via exploding Power Conduit Last Messages --------------- Slug penetrates Wall. Slug penetrates ZQ-QEU(g). ZQ-QEU(g) destroyed. Penetrated by Slug. Acquired 13 matter. Penetrated by Slug. Angular Momentum Engine destroyed. Acquired 28 matter. Slug penetrates Wall. Med. Treads destroyed. K-01 Serf collects debris. Slammed into Y-54 Guardian. Acquired Adv. Terrain Scanner. Slug penetrates Wall. Acquired Imp. Datajack. Acquired Angular Momentum Engine. K-01 Serf collects debris. K-01 Serf cleans the Power Conduit. Adv. Terrain Scanner destroyed. Power Conduit explodes. 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Omniscient Cartographer Robot Respite The One Challenges ------------ None Game ------ Seed RelayCooledFlakker Manual? 0 Play Time 00:44:50 Cumulative 2.2 hours Start 2025.03.21 @ 14:48:03 End 2025.03.21 @ 15:30:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 4 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce063f71-9a20-4db2-8c00-d309461f6cc8