Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 12:01:01 Player: amhuman Result: Destroyed by YZ-3RV(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (2065) 2065 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 5806 Bonus ------- High Alert Combat Kills 26 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- Powered Hammer Impact Mace Makeshift Sword > --- INVENTORY (15) --- Improved Deuterium Engine Reinforced Deuterium Engine Improved Cooling System Medium Storage Unit Force Booster Improved Shield Generator EM Shotgun Shock Rifle Gatling Laser Beamcaster Heavy Ion Cannon Battle Rifle KE Penetrator Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads VSS Leg Improved Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Powered Hammer Greatsword > --- INVENTORY -------- Reinforced Deuterium Engine Improved Signal Interpreter Force Booster Gatling Laser Gauss Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Flail Impact Mace [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Improved Medium Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 80 | 6 2 8 11 34 1 15 . 3 Power 9 | 1 . 1 2 3 . 2 . . Engine 4 | 1 . 1 . 1 . 1 . . Core 5 | . . . 2 2 . 1 . . Reactor . | . . . . . . . . . Propulsion 22 | 2 . 2 3 10 . 5 . . Treads 9 | 2 . . 3 3 . 1 . . Leg 9 | . . 2 . 5 . 2 . . Wheel 4 | . . . . 2 . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 . 2 8 1 4 . 1 Device 4 | . 1 . 1 1 . 1 . . Storage 3 | 1 . . . 1 1 . . . Processor 3 | . . . . 2 . 1 . . Hackware 1 | . . . . 1 . . . . Protection 7 | . . . 1 3 . 2 . 1 Artifact . | . . . . . . . . . Weapon 31 | 2 1 5 4 13 . 4 . 2 Energy Gun 3 | . . . 1 2 . . . . Energy Cannon 4 | . . 3 1 . . . . . Ballistic Gun 6 | 2 . . . 3 . 1 . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 5 | . 1 1 1 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . 1 . 6 . . . 1 Slashing Weapon 3 | . . . . 1 . 2 . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Parts Lost 35 | . . 1 5 8 . 16 . 5 Power 3 | . . . 1 . . 2 . . Propulsion 17 | . . . 2 5 . 8 . 2 Utility 7 | . . . 1 1 . 3 . 2 Weapon 8 | . . 1 1 2 . 3 . 1 Highest Loss Streak 14 | . . 1 3 2 . 14 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 90 84 79 83 92 73 69 73 Engine 1 | . 14 11 3 . . . . . Core 5 | . . . 5 7 7 5 7 7 Treads 11 | . 28 22 27 14 . 1 7 6 Leg 10 | . . 7 5 9 38 20 . . Wheel 2 | . . . . 1 . 2 7 6 Device 4 | . 5 11 9 9 . . . . Storage 7 | . 14 11 9 7 7 7 7 7 Processor 7 | . . . . 3 15 12 15 7 Protection 5 | . . . 1 6 7 6 7 13 Energy Gun 2 | . . . 5 5 . . . . Energy Cannon 1 | . . 11 6 . . . . . Ballistic Gun 2 | . 25 3 . 2 . . . . Launcher 1 | . 2 3 1 2 . . . . Impact Weapon 6 | . . 3 . 8 7 7 7 7 Slashing Weapon 3 | . . . . . 7 5 7 7 Peak Build Rating 44 | 6 7 11 22 44 43 44 33 38 Average Rating 29 | 4 6 9 17 33 42 34 32 36 On Entrance 21 | . 6 7 11 22 42 43 31 33 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 13 16 19 23 44 40 48 37 47 Greatest Support 83 | 40 40 40 83 83 65 65 10 28 Greatest Overweight (x) 13 | 3 . . . 3 . 3 3 13 Average Overweight (x) 1 | . . . . . . 1 3 3 Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 14 15 15 15 Most Carried 15 | 2 3 7 8 10 15 15 15 15 Average Carried 10 | 1 2 5 7 8 13 12 14 14 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 Final Carried 15 | 2 3 7 7 10 15 11 15 14 Class Distribution -------------------- 33% | Mutant 31% | Gladiator 21% | Derelict-Gladiator 4% | Skirmisher 4% | Tank 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gladiator | -7/Zion Gladiator | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1509 | 247 176 65 293 454 39 215 . 20 Remotely . | . . . . . . . . . Salvage Created 2317 | . 183 174 489 617 142 627 . 85 Parts 80 | . 9 10 17 30 3 11 . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 49 | . 7 7 12 14 1 8 . . Melee 12 | . . 1 . 7 1 3 . . Guns 9 | . . . 3 6 . . . . Cannons 10 | . . 3 6 1 . . . . AOE 17 | . 7 3 3 . . 4 . . Classes Destroyed 14 | . 2 2 4 4 . 2 . . Worker 1 | . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . Recycler 1 | . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 13 | . . 4 3 5 . 1 . . Grunt 20 | . 7 2 6 3 . 2 . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . Sentry 4 | . . . 1 3 . . . . Specialist 2 | . . . 2 . . . . . Programmer 4 | . . . . 3 1 . . . Thug 1 | . . . . . . 1 . . Fireman 3 | . . . . . . 3 . . Best Kill Streak 7 | . 6 4 7 4 1 4 . . Combat Bots Only 6 | . 5 4 6 4 1 4 . . Max Kills in Single Turn 3 | . 3 3 3 1 1 2 . . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 3 . . 2 . . Melee 1 | . . 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 489 | . 25 27 121 165 13 107 . 31 Missed 147 | . 7 5 50 46 2 27 . 10 Damage Taken 5833 | . 253 320 991 1754 180 1635 . 700 Core 970 | . 63 52 128 266 . 336 . 125 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 74 87 76 . . . . . Volleys Fired 65 | . 11 5 26 16 . 7 . . Largest 3 | . 2 2 2 3 . 2 . . Hottest 155 | . 50 136 136 155 . 67 . . Shots Fired 142 | . 22 10 52 48 . 10 . . Gun 78 | . 11 . 25 39 . 3 . . Cannon 41 | . . 8 24 9 . . . . Launcher 23 | . 11 2 3 . . 7 . . Special . | . . . . . . . . . Kinetic 61 | . 11 . 22 25 . 3 . . Thermal 58 | . . 8 27 23 . . . . Explosive 23 | . 11 2 3 . . 7 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 6 4 13 12 . 4 . . Robot Miss Streak 4 | . 4 1 3 3 . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 151 | . 14 11 39 50 6 26 . 5 Core Hits 85 | . 17 7 23 22 2 14 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 6 | . . . . 4 . 1 . 1 Critical Strikes 11 | . . . 2 6 1 1 . 1 Burn 2 | . . . 1 1 . . . . Destroy 1 | . . . . 1 . . . . Blast 1 | . . . 1 . . . . . Smash 5 | . . . . 3 . 1 . 1 Sever 2 | . . . . 1 1 . . . Melee Attacks 97 | . . 9 . 43 10 29 . 6 Impact 62 | . . 9 . 37 3 8 . 5 Slashing 34 | . . . . 6 7 21 . . Piercing 1 | . . . . . . . . 1 Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 7 | . . . . 3 1 3 . . Damage Inflicted 6904 | . 745 401 1219 1659 435 2058 . 387 Guns 948 | . 76 . 353 458 . 61 . . Cannons 569 | . . 123 377 69 . . . . Explosions 2128 | . 669 151 489 90 . 729 . . Melee 3259 | . . 127 . 1042 435 1268 . 387 Ramming . | . . . . . . . . . Kinetic 697 | . 76 . 337 223 . 61 . . Thermal 910 | . . 123 393 394 . . . . Explosive 2038 | . 669 151 489 . . 729 . . Electromagnetic . | . . . . . . . . . Impact 1467 | . . 127 . 740 . 213 . 387 Slashing 1792 | . . . . 302 435 1055 . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 . Average Corruption 1 | . . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . 8 7 10 2 . Message Errors 10 | . . . . 2 4 3 1 . Matter Fused 8 | . . . . 4 1 3 . . Heat Flow Errors 2 | . . . . . 1 1 . . Energy Discharges 3 | . . . . 1 . 2 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1134 | . . 6 20 196 120 490 . 302 Projectiles 10 | . . . 10 . . . . . Explosions 58 | . . 6 10 31 . 11 . . Melee 1066 | . . . . 165 120 479 . 302 Knockbacks 8 | . . . 5 2 . . . 1 Impact 3 | . . . . 2 . . . 1 Kinetic 5 | . . . 5 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 341 | . . . 30 227 . 84 . . Shots 10 | . . . 2 3 . 5 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 539 | . 20 160 418 222 240 539 . 4 Average Temperature 110 | . 8 60 156 52 123 169 . 3 Received Heat Transfer 2110 | . 144 30 333 174 . 1240 . 189 Effects 6 | . . . 4 1 . 1 . . Shutdowns 3 | . . . 2 . . 1 . . Energy Bleed 2 | . . . 1 1 . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 18 | . . . . 6 . 2 . 10 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 2 7 . . . . Heat Transferred 1900 | . . 222 925 753 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 421 | . 226 269 421 309 . . . . Initial 191 | . . 94 113 191 . . . . Average 156 | . 33 137 227 179 . . . . Maximum Alert Level 2 | . 1 1 2 1 . . . . Low Security (%) 69 | 100 93 91 53 63 . . . . Level 1 28 | . 6 8 37 36 . . . . Level 2 1 | . . . 8 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . 1 3 . 1 . . Investigation . | . . . . . . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 9 9 15 19 2 16 . 3 Peak Tracking Total 7 | . 5 4 7 4 2 7 . 3 Tactical Retreats 7 | . . 1 1 2 1 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 6 | . 1 . 1 3 . 1 . . Max in Single Turn 3 | . 1 . 1 3 . 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 13 | . 1 1 3 8 . . . . Terminals 9 | . 1 1 3 4 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 26 | . 3 2 8 13 . . . . Successful 7 | . 1 1 2 3 . . . . Failed 19 | . 2 1 6 10 . . . . Catastrophic 8 | . . 1 1 6 . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 3 2 8 9 . . 5 . Terminals 18 | . 3 2 8 5 . . . . Fabricators 5 | . . . . 5 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 5 | . 1 1 2 1 . . . . Terminals 5 | . 1 1 2 1 . . . . Botnet 5 | . 1 1 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 1 3 8 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 16 | . . . . 16 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 85 | . . . . 85 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 5151 | 84 365 281 394 1618 402 805 916 286 Spaces Moved 3134 | 47 118 141 180 822 328 586 730 182 Core 10 | 8 . . . . . . . 2 Treads 1200 | 39 118 141 180 720 . . . 2 Legs 693 | . . . . 33 328 332 . . Wheels 1231 | . . . . 69 . 254 730 178 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 114 110 125 125 Average Speed 139 | 158 160 160 161 164 114 117 125 145 Slowest Speed 700 | 200 160 160 163 240 114 125 125 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 43 19 24 26 53 71 78 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . 1 3 2 . Spaces Dug 14 | . . 2 . 8 . 4 . . Terrain Destroyed 162 | . 26 12 8 58 . 58 . . Melee 14 | . . 2 . 8 . 4 . . Projectile 2 | . . . 1 1 . . . . AOE 146 | . 26 10 7 49 . 54 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 3618 | 54 271 171 234 981 341 641 733 192 Wait 169 | . 140 . 4 25 . . . . Move 3126 | 46 117 140 179 821 327 585 729 182 Hop . | . . . . . . . . . Pick Up 50 | 2 1 6 7 16 5 7 4 2 Fast Attach 35 | 6 1 3 4 16 . 5 . . Attach 20 | . . 1 3 5 . 9 . 2 Detach 2 | . . . . 2 . . . . Swap 25 | . 1 4 4 13 1 1 . 1 Drop 34 | . . 3 7 21 1 2 . . Fire 65 | . 11 5 26 16 . 7 . . Melee 84 | . . 9 . 38 7 25 . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . Rewire 4 | . . . . 4 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x2 700 | -9/Materials | Discovered new exit (range 15) 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Utility x2 1089 | -8/Materials | Discovered new exit (range 16) 1125 | -8/Materials | Lost 3 parts (1p1n1u) 1125 | -8/Materials | Entered Factory 1125 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2303 | -7/Factory | Build established: Gladiator 2565 | -7/Factory | Discovered new exit (range 10) 2636 | -7/Factory | Discovered new exit (range 4) 2743 | -7/Factory | Identified exit to Lower Caves 2743 | -7/Factory | Entered Lower Caves 2916 | -7/Lower Caves | Encountered a Warlord checkpoint 2941 | -7/Lower Caves | Spotted B-75 Beast 2969 | -7/Lower Caves | Identified exit to Lower Caves 3145 | -7/Lower Caves | Entered another Lower Caves area 3156 | -7/Lower Caves | Discovered new exit (range 15) 3171 | -7/Lower Caves | Identified exit to Factory 3309 | -7/Lower Caves | Ambushed by wild Derelicts 3361 | -7/Lower Caves | Learned 4 Factory zone layouts 3455 | -7/Lower Caves | Encountered a Warlord checkpoint 3504 | -7/Lower Caves | Spotted B-75 Beast 3598 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3603 | -7/Lower Caves | Core integrity fell below 50% 3624 | -7/Lower Caves | Core integrity fell below 20% 3653 | -7/Lower Caves | Lost 14 parts (2p7n2u3w) 3933 | -7/Lower Caves | Discovered new exit (range 8) 3950 | -7/Lower Caves | Entered Zion 3972 | -7/Zion | Found CR-A16's Pointy Stick 4038 | -7/Zion | System corruption cleaned by Quarantine Array 4086 | -7/Zion | Build established: Derelict-Gladiator 4087 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4324 | -7/Zion | Met Imprinter 4429 | -7/Zion | Learned Factory stockpile data 4701 | -7/Zion | Given A8's code to call for help 4842 | -7/Zion | Opened final containment barrier to the Deep Caves 4862 | -7/Zion | Discovered new exit (range 3) 4862 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4866 | -7/Zion | Entered Deep Caves 5120 | -7/Deep Caves | Attacked by Z-Imprinter 5133 | -7/Deep Caves | Z-Facility disabled 5152 | -7/Deep Caves | Destroyed by YZ-3RV(z) with Zionite Laser-S Last Messages --------------- 04945_ TH-I3F(g) system corrupted by crushing effect. 04945_ TH-I3F(g) knocked back. 04946_ TH-I3F(g) system terminally corrupted. 04950_ Acquired 3 matter. 04961_ Acquired Imp. Deuterium Engine. 05106_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05126_ Wheel destroyed. 05130_ Imp. Medium Armor Plating destroyed. 05130_ Med. Treads destroyed. 05133_ Z-Facility disabled. 05137_ CR-A16's Pointy Stick destroyed. 05146_ Imp. Medium Armor Plating destroyed. 05149_ Z-Imprinter suffers critical hit (Smash). 05149_ Destroyed Prototype Hover Unit. 05149_ Z-Imprinter system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????###############?????????????? | | ??????????????????#### ##????????????? | | ?????????????????## #????###?????? | | ????????????????## ###### ##????? | | ?????????????# ## "# # #???## | | ??????????? ## ##### | | ?????????? | | ?????????? z | | ?????????? z | | ?????????? 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""""" """""""" | | ??????????????????"""""""""""""" | | ???????????????????""""""""""""" | | ???????????????????"""""""""" | | ?????????????????????""""""""""" | | ????????????????????????"""??""" | | ???????????????????????????????" | | ???????????????????????????????" | | ????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Melee Accuracy 11 Recoil Reduction 4 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Signs Are For Wimps Challenges ------------ None Game ------ Seed VariableLightpackRefractor Manual? 0 Play Time 01:00:31 Cumulative 140.0 hours Start 2025.02.20 @ 10:56:38 End 2025.02.20 @ 12:01:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d9491fa-b9bd-4b4c-9502-b8734d60f1b7