Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 09:52:38 Player: Sasha Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (817) 817 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 2809 Bonus ------- Friendly Fire -3 Cogmind --------- Core Integrity 421/550 Matter 226/300 Energy 270/325 System Corruption 0% Temperature Cool (24) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Signal Interpreter Utility Shielding Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Signal Interpreter Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 50 | 6 11 12 11 10 Power 7 | 1 1 2 2 1 Engine 6 | 1 1 2 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 2 4 2 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 8 | 2 2 2 2 . Hover 2 | . . 2 . . Flight . | . . . . . Utility 16 | 1 4 2 4 5 Device 6 | . 3 1 . 2 Storage 1 | 1 . . . . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 6 | . . . 3 3 Artifact . | . . . . . Weapon 15 | 2 4 4 3 2 Energy Gun 6 | . 4 . 1 1 Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 1 12 . 1 Power 1 | . . 1 . . Propulsion 4 | . 1 3 . . Utility 4 | . . 4 . . Weapon 5 | . . 4 . 1 Highest Loss Streak 9 | . 1 9 . 1 To Critical Strikes . | . . . . . Average Backups 3 | 1 6 2 2 4 Power . | . . . 1 . Propulsion . | 1 1 . . . Utility 1 | . 1 1 . 2 Weapon . | . 2 . . . Tool/Special . | . . . . . Unused Backups 10 | . 3 1 . 6 Power . | . . . . . Propulsion 8 | . 3 1 . 4 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 86 83 93 Engine 12 | . 14 11 11 13 Leg 2 | . . . . 12 Wheel 16 | . 27 10 20 5 Hover 2 | . . 8 . . Device 7 | . 2 17 . 8 Storage 7 | . 11 4 11 2 Processor 13 | . 13 16 14 9 Protection 6 | . . . 6 25 Energy Gun 10 | . 26 2 8 3 Energy Cannon 3 | . . 7 . 4 Ballistic Gun 2 | . 1 . 4 5 Launcher 2 | . . 8 . . Special Weapon 1 | . . . 4 . Peak Build Rating 27 | 6 11 13 13 27 Average Rating 11 | 4 8 10 8 21 On Entrance 6 | . 6 9 5 12 Naked Turns . | . . . . . Heaviest Build 36 | 11 14 17 26 36 Greatest Support 34 | 26 26 20 32 34 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 7 6 8 5 Most Carried 8 | 3 8 5 8 8 Average Carried 3 | 1 6 2 2 4 Final Capacity 8 | 8 5 8 8 5 Final Carried 7 | 3 5 1 7 5 Class Distribution -------------------- 55% | Mutant 34% | Scavenger-Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 892 | 197 30 174 376 115 Remotely . | . . . . . Salvage Created 804 | . 74 445 . 285 Parts 57 | . 5 40 . 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 4 15 . 5 Guns 7 | . 4 1 . 2 Cannons 3 | . . 1 . 2 AOE 13 | . . 13 . . Classes Destroyed 12 | . 1 10 . 1 Worker 3 | . . 3 . . Builder 4 | . . 4 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Mechanic 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 3 | . . 3 . . Swarmer 12 | . 4 8 . . Grunt 8 | . . 5 . 3 Duelist 2 | . . 1 . 1 Sentry 1 | . . 1 . . Hunter 1 | . . . . 1 Best Kill Streak 14 | . 3 14 . 2 Combat Bots Only 8 | . 3 8 . 2 Max Kills in Single Turn 4 | . 1 4 . 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 146 | . 12 66 . 68 Missed 36 | . 4 21 . 11 Hits 110 | . 8 45 . 57 Melee 2 | . . . . 2 Projectile 108 | . 8 45 . 55 Critical Strikes 1 | . . . . 1 Damage Taken 1665 | . 103 931 . 631 Core 347 | . 13 205 . 129 Absorbed by Shields 196 | . . . . 196 Redirected to Shielding 7 | . . . . 7 Regen/Repaired (Parts) 46 | . . 46 . . Core Remaining (%) 80 | 100 94 . 48 . Volleys Fired 60 | . 6 32 . 22 Largest 2 | . 2 2 . 2 Hottest 100 | . 100 90 . 79 Shots Fired 88 | . 12 38 . 38 Gun 47 | . 12 8 . 27 Cannon 23 | . . 12 . 11 Launcher 18 | . . 18 . . Special . | . . . . . Kinetic 22 | . . . . 22 Thermal 4 | . 4 . . . Explosive 18 | . . 18 . . Electromagnetic 44 | . 8 20 . 16 Robot Hit Streak 19 | . 4 8 . 19 Robot Miss Streak 3 | . 3 2 . 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 60 | . 5 27 . 28 Core Hits 65 | . 5 50 . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2249 | . 53 1708 . 488 Guns 404 | . 53 94 . 257 Cannons 474 | . . 243 . 231 Explosions 1371 | . . 1371 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 187 | . . . . 187 Thermal 92 | . 13 79 . . Explosive 1292 | . . 1292 . . Electromagnetic 678 | . 40 337 . 301 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . 16 16 . Average Corruption 13 | . . 8 16 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 5 16 . Message Errors 4 | . . 1 3 . Matter Fused 1 | . . . 1 . Heat Flow Errors 6 | . . 2 4 . Energy Discharges 5 | . . 1 4 . Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . 1 . . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 26 | . . 26 . . Projectiles 10 | . . 10 . . Explosions 16 | . . 16 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . . 75 . . Shots 3 | . . 3 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 479 | . 100 231 253 479 Average Temperature 121 | . 52 46 93 213 Received Heat Transfer 328 | . . 87 . 241 Effects 5 | . . . . 5 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . . 4 . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 196 | . 46 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 56 100 100 Level 1 13 | . . 43 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 339 | . 65 339 111 61 Initial 111 | . . 14 111 . Average 76 | . 14 196 34 19 Influence Increases 857 | . 115 605 . 137 Destroy 0b10 Robot/C 480 | . 80 300 . 100 Destroy 0b10 Robot/NC 75 | . . 75 . . Destroy Leader 106 | . 20 66 . 20 Successful Hack 4 | . . 4 . . Disable Machine 75 | . . 60 . 15 Destroy Structure 87 | . . 85 . 2 Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 800 | . 80 355 285 80 Entered New Map 195 | . . 21 174 . Time Decay 424 | . 70 214 70 70 Lost Part 140 | . 10 120 . 10 Lost Ally 41 | . . . 41 . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 9 22 2 13 Peak Tracking Total 8 | . 4 8 2 7 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 4 . 1 Max in Single Turn 3 | . . 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 3 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 9 . . Successful 8 | . 2 6 . . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 4 3 . . Terminals 8 | . 2 6 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 2 . . Terminals 4 | . 2 2 . . Track 1 | . 1 . . . Botnet 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 30 | . . . 30 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 419 | . 50 369 . . Sensors 45 | . 20 25 . . Terrain 362 | . 14 348 . . Seismic 344 | . 16 328 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1409 | 58 327 441 346 237 Spaces Moved 1089 | 54 273 346 331 85 Core 8 | 5 . 3 . . Treads . | . . . . . Legs 35 | . . . . 35 Wheels 900 | 49 273 197 331 50 Hover 146 | . . 146 . . Flight . | . . . . . Fastest Speed 50 | 50 80 50 80 100 Average Speed 91 | 85 84 88 93 119 Slowest Speed 200 | 90 95 120 100 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered 2 | . . 2 . . Exploration Rate (%) 34 | 3 49 26 87 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 4 | . . . 4 . Spaces Dug . | . . . . . Terrain Destroyed 106 | . . 106 . . Melee . | . . . . . Projectile . | . . . . . AOE 106 | . . 106 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1409 | 62 357 440 367 183 Wait 117 | . 46 27 4 40 Move 1085 | 53 272 345 330 85 Hop . | . . . . . Pick Up 48 | 3 12 9 12 12 Fast Attach 17 | 6 . 4 5 2 Attach 16 | . 3 9 1 3 Detach 7 | . 1 2 3 1 Swap 25 | . 8 5 5 7 Drop 33 | . 9 6 7 11 Fire 60 | . 6 32 . 22 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Met 8R-AWN 254 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 385 | -10/Materials | Identified exit to Materials 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 423 | -9/Materials | Discovered new exit (range 16) 445 | -9/Materials | Destroyed 8 combat bots 451 | -9/Materials | Lost 3 parts (1n1u1w) 504 | -9/Materials | Repaired Grenade Launcher 549 | -9/Materials | Identified exit to Mines 625 | -9/Materials | Build established: Scavenger-Mutant 755 | -9/Materials | Crushed by falling debris 755 | -9/Materials | Core integrity fell below 50% 770 | -9/Materials | Crushed by falling debris 770 | -9/Materials | System corruption reached 10% 801 | -9/Materials | Lost 9 parts (1p2n3u3w) 827 | -9/Materials | Entered Mines 869 | -9/Mines | Learned 2 Materials zone layouts 879 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 895 | -9/Mines | Discovered new exit (range 11) 901 | -9/Mines | Learned Materials stockpile data 936 | -9/Mines | Identified exit to Materials 1015 | -9/Mines | Lost 3 allies 1084 | -9/Mines | Discovered exit to Materials (range 9) 1092 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1173 | -9/Mines | Entered Materials 1173 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1174 | -8/Materials | Identified exit to Factory 1410 | -8/Materials | Self-destructed Last Messages --------------- Acquired Imp. Aluminum Leg. W-25 Informer sends out distress signal. Dropped Imp. Aluminum Leg. Dropped Sml. Storage Unit. Acquired Imp. Aluminum Leg. Acquired Imp. Heat Sink. Acquired 55 matter. W-25 Informer sends out distress signal. Slug penetrates Wall. Acquired 60 matter. Slug penetrates Wall. W-25 Informer sends out distress signal. Penetrated by Slug. Electrolysis Chamber disabled. Slug penetrates Wall. Penetrated by Slug. H-55 Commando misfires. Slug penetrates Wall. Targeting Computer fried. H-55 Commando destroyed. 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[ #!= "" w#????????????????? | | # =*= /@*""" #????????????????? | | # % #% ###??????????????? | | #*! *!# # #??????????????? | | #! + + ?????????????? | | ############# # ???????????? | | ????????????# #?? ????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ???########## #????????????????? | | ???# # #????????????????? | | ???# """# #????????????????? | | ???# """# ###??????????????? | | ???# """# #??????????????? | | ???# + #??????????????? | | ???# """# #??????????????? | | ???# """# #??????????????? | | ???# """# #??????????????? | | ???# # #??????????????? | | ???########## #??????????????? | | ????????????#####??????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Utility Shielding 33 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 23% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed NovaLightningSink Manual? 0 Play Time 00:33:16 Cumulative 12.2 hours Start 2025.08.31 @ 09:16:44 End 2025.08.31 @ 09:52:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69e66f53-32ac-4752-8f16-ffcdb0777177