Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 19:14:47 Player: Henry Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (554) 554 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3369 Bonus ------- None Cogmind --------- Core Integrity 593/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Small Storage Unit Huge Storage Unit Trap Scanner Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Signal Interpreter Terrain Scanner Seismic Detector Weapon Shielding Improved Weapon Shielding Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Experimental Sensor Array Improved Weapon Shielding > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Aluminum Leg Signal Interpreter Terrain Scanner Seismic Detector Weapon Shielding Minigun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 24 | 6 7 1 2 2 5 1 Power 4 | 1 1 . . 1 . 1 Engine 3 | 1 1 . . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 3 . 2 . 1 . Treads . | . . . . . . . Leg 8 | 2 3 . 2 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 . . 1 4 . Device 4 | . 2 . . 1 1 . Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 4 | 2 1 1 . . . . Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 9 | . 1 . . 1 5 2 Power 3 | . . . . 1 1 1 Propulsion 4 | . . . . . 3 1 Utility . | . . . . . . . Weapon 2 | . 1 . . . 1 . Highest Loss Streak 3 | . 1 . . 1 3 2 To Critical Strikes . | . . . . . . . Average Backups 5 | . 3 8 6 6 5 7 Power . | . 1 1 1 . . . Propulsion 2 | . 1 5 3 3 1 1 Utility 2 | . 1 2 2 2 3 5 Weapon . | . . . . . . 1 Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 98 100 99 99 94 42 Engine 8 | . 14 14 11 10 7 . Leg 30 | . 28 28 43 44 35 6 Device 13 | . 12 14 11 11 17 15 Storage 12 | . 14 14 11 11 10 15 Protection 1 | . . . . . 8 . Energy Gun 12 | . 27 26 11 11 7 . Launcher 5 | . . 1 11 11 9 . Peak Build Rating 26 | 6 7 8 10 18 26 19 Average Rating 14 | 4 6 7 9 14 23 17 On Entrance 9 | . 6 7 8 10 18 16 Naked Turns . | . . . . . . . Heaviest Build 95 | 13 14 17 17 17 92 95 Greatest Support 45 | 20 20 20 40 40 45 10 Greatest Overweight (x) 31 | 1 . . . . 8 31 Average Overweight (x) . | . . . . . . 10 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 Average Capacity 11 | 7 8 8 8 8 10 25 Most Carried 8 | 2 8 8 7 7 7 7 Average Carried 5 | . 3 8 6 6 6 7 Final Capacity 25 | 8 8 8 8 8 25 25 Final Carried 8 | 2 8 8 6 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 493 | 219 58 48 30 40 55 43 Remotely . | . . . . . . . Salvage Created 604 | . 122 159 52 100 171 . Parts 21 | . 6 9 3 3 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 17 | . 3 5 1 5 3 . Guns 15 | . 3 4 1 4 3 . AOE 1 | . . . . 1 . . Classes Destroyed 7 | . 1 2 1 2 1 . Worker 1 | . . 1 . . . . Recycler 1 | . . . . 1 . . Swarmer 6 | . . 3 . 3 . . Grunt 7 | . 3 2 . . 2 . Brawler 1 | . . . . . 1 . Sentry 1 | . . . 1 . . . Demolisher 2 | . . . . 2 . . Best Kill Streak 4 | . 2 4 1 3 2 . Combat Bots Only 3 | . 2 3 1 3 2 . Max Kills in Single Turn 2 | . 1 2 1 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 138 | . 33 15 9 20 25 36 Missed 40 | . 12 3 2 3 10 10 Hits 98 | . 21 12 7 17 15 26 Melee 2 | . . . . . 2 . Projectile 96 | . 21 12 7 17 13 26 AOE 5 | . . . . 5 . . Critical Strikes 2 | . . . . . 2 . Damage Taken 1820 | . 333 146 108 345 483 405 Core 438 | . 37 53 64 82 95 107 Absorbed by Shields . | . . . . . . . Redirected to Shielding 45 | . . . . . 45 . Core Remaining (%) 77 | 100 . 64 . 63 82 . Volleys Fired 70 | . 17 10 4 15 24 . Largest 2 | . 2 2 1 2 2 . Hottest 90 | . 90 90 50 83 83 . Shots Fired 103 | . 34 20 4 17 28 . Gun 98 | . 34 20 4 15 25 . Cannon . | . . . . . . . Launcher 5 | . . . . 2 3 . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 98 | . 34 20 4 15 25 . Explosive 5 | . . . . 2 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 6 10 5 4 5 . Robot Miss Streak 5 | . 2 2 . 5 2 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 61 | . 20 15 4 7 15 . Core Hits 30 | . 8 8 2 6 6 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 4 . 1 1 . Burn 7 | . 1 4 . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 818 | . 248 205 51 126 188 . Guns 779 | . 248 205 51 87 188 . Cannons . | . . . . . . . Explosions 37 | . . . . 37 . . Melee . | . . . . . . . Ramming 2 | . . . . 2 . . Kinetic . | . . . . . . . Thermal 779 | . 248 205 51 87 188 . Explosive 37 | . . . . 37 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 10 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 8 . Message Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 3 . Parts Fused 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . 14 . . Projectiles . | . . . . . . . Explosions 14 | . . . . 14 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . . 36 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 345 | . 345 217 34 16 91 . Average Temperature 103 | . 164 104 18 6 32 . Received Heat Transfer 396 | . 159 75 27 . 135 . Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 6 | . 1 4 . . 1 . Heat Transferred 2670 | . 731 829 148 333 629 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 98 | . 40 85 29 98 40 . Initial 29 | . . . 29 . 29 . Average 12 | . 5 40 17 22 10 . Influence Increases 470 | . 78 125 30 138 99 . Destroy 0b10 Robot/C 340 | . 60 100 20 100 60 . Destroy 0b10 Robot/NC 10 | . . 5 . 5 . . Destroy Leader 70 | . 10 20 10 20 10 . Allied During Kill 11 | . . . . 11 . . Successful Hack 8 | . 8 . . . . . Disable Machine 15 | . . . . . 15 . Destroy Structure 16 | . . . . 2 14 . Influence Decreases 470 | . 78 50 105 60 177 . Entered New Map 95 | . . . 46 . 49 . Time Decay 316 | . 68 50 59 50 89 . Lost Part 59 | . 10 . . 10 39 . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 25 | . 5 5 4 5 5 1 Peak Tracking Total 3 | . 2 3 2 3 2 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . 3 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 4 . 4 . . . Successful 4 | . 1 . 3 . . . Failed 4 | . 3 . 1 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 3 . . . Record 3 | . . . 3 . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 49 | . . . . 49 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . 9 . Total Damage 105 | . . . . . 105 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1493 | . 294 100 128 323 359 289 Sensors 823 | . . . . 175 359 289 Terrain 47 | . 20 . . . 27 . Traps 619 | . . . . . 330 289 Seismic 650 | . 274 100 128 148 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 1557 | 47 310 100 128 324 359 289 Spaces Moved 837 | 30 184 57 99 218 213 36 Core 8 | 5 . . . . . 3 Treads . | . . . . . . . Legs 829 | 25 184 57 99 218 213 33 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 680 Average Speed 152 | 123 120 120 120 120 131 796 Slowest Speed 1600 | 190 120 120 120 120 680 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . 2 2 . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 21 | 3 41 14 20 57 16 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 29 | . . . . . 29 . Terrain Destroyed 40 | . . . . 11 29 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 40 | . . . . 11 29 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1016 | 37 237 68 104 263 270 37 Wait 74 | . 25 . . 27 22 . Move 831 | 29 183 56 98 217 212 36 Hop . | . . . . . . . Pick Up 8 | 2 4 . . . 2 . Fast Attach 13 | 6 1 1 . 1 3 1 Attach 8 | . 1 . 2 1 4 . Detach 3 | . . . . 1 2 . Swap 6 | . 5 . . . 1 . Drop 2 | . 1 1 . . . . Fire 70 | . 17 10 4 15 24 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Met a group of wandering Federalists 338 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 378 | -10/Mines | Met a Derelict bent on vengeance 432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 444 | -10/Mines | Discovered new exit (range 11) 458 | -10/Mines | Entered Materials 458 | -9/Materials | Evolved 2 slots: Propulsion x2 575 | -9/Materials | Discovered new exit (range 7) 586 | -9/Materials | Entered Mines 685 | -9/Mines | Learned location of 1 exit from Materials 732 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 735 | -9/Mines | Found Prototype Device 735 | -9/Mines | Identified Exp. Sensor Array 766 | -9/Mines | Assembled infested the area 895 | -9/Mines | Discovered new exit (range 11) 910 | -9/Mines | Entered Materials 910 | -8/Materials | Accompanied by 1 ally 910 | -8/Materials | Evolved 2 slots: Utility x2 911 | -8/Materials | Identified exit to Factory 915 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1072 | -8/Materials | Lost 3 parts (3n) 1199 | -8/Materials | Crushed by falling debris 1199 | -8/Materials | System corruption reached 10% 1269 | -8/Materials | Entered Factory 1269 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -7/Factory | Self-destructed Last Messages --------------- 01507_ ALERT: All DSF locations entering lockdown mode. 01507_ Penetrated by Slug. 01510_ Aluminum Leg destroyed. 01519_ Penetrated by Slug. 01522_ Slug penetrates Wall. 01525_ Penetrated by Slug. 01528_ Slug penetrates TF Node. 01531_ Slug penetrates Wall. 01534_ Slug penetrates TF Node. 01534_ TF Node disabled. 01534_ Imp. Sensor Array tumbles out of TF Node. 01534_ Imp. Signal Interpreter tumbles out of TF Node. 01537_ Penetrated by Slug. 01537_ Nuclear Core destroyed. 01543_ Slug penetrates Wall. 01546_ Penetrated by Slug. 01552_ Slug penetrates Wall. 01555_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????? ?????????????????????????? | | ?????????? ?????????????????????????? | | ?????????# ###??????????????????????? | | ?????????# #??????????????????????? | | ?????????+ h ??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????+ #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ########## ##?????????????????????? | | # # #?????????????????????? | | # # !! ########??????????????? | | # + ????????????? | | # """"# @ ###### ???????????? | | #% """"# #?????????????????????? | | # """"### ###?????????????????????? | | # """"###;########????????????????? | | # """"## #????????????????? | | # """"## ! #????????????????? | | # ? ?# #????????????????? | | # ! ## """ """ #????????????????? | | ########## """ """ #????????????????? | | ?????????# """ """ #????????????????? | | ?????????# #?????#??????????? | | ?????????# #?? #??????????? | | ?????????#####+##### ###????????? | | ??????????# ??????? | | ??????????# ??????? | | ??????????# ??????? | | ??????????# ??????? | | ??????????# ???????? | | ??????????###########+#######???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorUtilityAutocannon Manual? 0 Play Time 00:14:25 Cumulative 449.7 hours Start 2025.05.12 @ 19:00:50 End 2025.05.12 @ 19:14:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35276332-d79d-4263-bbdc-140168c86804