Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 22:06:08 Player: SC1ENCE Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (3660) 3660 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 10147 Bonus ------- High Alert Combat Kills 665 Follower Combat Kills 595 Friendly Fire -388 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 33/100 System Corruption 12% Temperature Cool (0) Movement Core (4050) Ox80 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Huge Storage Unit Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Neutrino Core Neutrino Core Micro Fission Core Improved Coolant Injector Triangulator Recoil Nullifier Energy Filter Launcher Loader Improved System Shield Tesla Rifle Wave Gun Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Energy Well Matter Compressor Advanced Sensor Array Improved Launcher Guidance Computer Weapon Cycler > --- WEAPON ----------- Wave Gun Coil Gun KE Penetrator Scatter Rocket Array > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Neutrino Core Neutrino Core Flexi-carbon Leg Flexi-carbon Leg Armored Wheel Armored Wheel Improved Coolant Injector Improved Coolant Injector Huge Storage Unit Huge Storage Unit Advanced Sensor Array Energy Filter Launcher Loader Microactuators Advanced Shield Generator High-powered Shock Rifle Tesla Rifle Wave Gun Heavy Beamcaster Improved Heavy Machine Gun Enhanced Gauss Cannon [Rating: 92] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun High-powered Shock Rifle Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . 2 . . 4 . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 2 . . 1 . . . . . . Utility 5 | . . . . . 1 . . 2 2 . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 154 | 7 8 28 26 2 28 1 . 18 2 3 31 Power 14 | 1 . 5 1 . 2 . . 1 . 1 3 Engine 10 | 1 . 5 1 . 2 . . 1 . . . Core 3 | . . . . . . . . . . . 3 Reactor 1 | . . . . . . . . . . 1 . Propulsion 62 | 2 . 17 16 2 8 . . 8 . . 9 Treads 1 | . . 1 . . . . . . . . . Leg 35 | . . 9 12 . 5 . . 5 . . 4 Wheel 22 | 2 . 7 . 2 3 . . 3 . . 5 Hover 1 | . . . 1 . . . . . . . . Flight 3 | . . . 3 . . . . . . . . Utility 40 | 2 4 3 3 . 9 . . 5 2 . 12 Device 21 | 1 2 2 2 . 2 . . 3 1 . 8 Storage 13 | 1 1 1 . . 5 . . 1 1 . 3 Processor 4 | . . . 1 . 1 . . 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 2 | . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 4 3 6 . 9 1 . 4 . 2 7 Energy Gun 16 | 2 3 1 3 . 3 . . . . 1 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | . . 1 2 . 3 1 . 2 . . 2 Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 7 | . . 1 . . 2 . . 1 . 1 2 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 3 . 1 . . . . . 2 Parts Lost 50 | . 1 3 6 1 13 . . 5 . 1 20 Power 7 | . . 1 . 1 1 . . 1 . 1 2 Propulsion 20 | . . 1 4 . 5 . . 3 . . 7 Utility 11 | . . . 1 . 3 . . . . . 7 Weapon 12 | . 1 1 1 . 4 . . 1 . . 4 Highest Loss Streak 14 | . 1 1 4 1 11 . . 1 . 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 96 97 97 88 92 92 95 100 99 95 Engine 6 | . 14 9 11 9 6 7 7 5 5 2 . Leg 21 | . . 10 40 26 13 15 15 16 17 17 12 Wheel 11 | . 28 29 1 18 14 15 15 11 11 11 13 Device 12 | . 11 11 8 11 9 7 7 13 17 17 17 Storage 12 | . 14 11 11 11 8 7 7 12 17 17 16 Processor 3 | . . . 2 . 3 7 7 6 5 5 3 Energy Gun 4 | . 23 17 . . 3 5 . . . 4 7 Ballistic Gun 9 | . . 1 11 11 15 8 15 10 5 5 7 Ballistic Cannon 2 | . . . 6 11 . . . . . . . Launcher 4 | . . 2 2 . 8 7 7 6 5 10 4 Impact Weapon 1 | . . . . . 1 7 7 6 5 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 133 | 15 52 54 59 59 64 59 58 68 74 82 133 Greatest Support 44 | 26 26 36 40 40 44 44 44 44 20 20 40 Greatest Overweight (x) 30 | 3 1 5 18 1 2 1 1 6 3 4 30 Average Overweight (x) 2 | . . 1 1 1 1 1 1 2 3 3 4 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 20 | 7 14 20 20 20 20 20 20 20 20 20 24 Most Carried 25 | 7 20 20 20 20 20 19 19 20 19 20 25 Average Carried 19 | 4 12 19 19 19 17 19 19 19 18 18 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 7 20 20 20 20 19 19 19 20 18 20 16 Class Distribution -------------------- 50% | Scavenger-Mutant 16% | Mutant 15% | Skirmisher 9% | Scavenger-Skirmisher 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Waste Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Matter Collected 3811 | 270 75 321 918 . 460 29 . 780 . 237 721 Remotely 123 | . . . . . 123 . . . . . . Salvage Created 5521 | 126 244 700 959 54 464 118 . 926 . 875 1055 Parts 270 | 4 15 43 72 3 23 7 . 52 . 4 47 Haulers Intercepted 10 | . . 2 5 . . . . 2 . . 1 Recyclers Shooed 12 | . . 1 4 . . . . 2 . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 77 | . 8 7 18 . 11 3 . 10 . 4 16 Melee 3 | . . . . . 1 . . 2 . . . Guns 41 | . 8 4 7 . 7 . . 4 . 1 10 AOE 33 | . . 3 11 . 3 3 . 4 . 3 6 Classes Destroyed 16 | 2 2 4 3 . 3 . . . . 1 1 Worker 14 | . . 3 6 . 1 . . 2 . . 2 Builder 10 | . . 3 3 . . . . 4 . . . Tunneler 4 | 2 . 2 . . . . . . . . . Hauler 10 | . . 2 5 . . . . 2 . . 1 Recycler 8 | 1 . 3 1 . . . . 2 . . 1 Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . . . 2 . 1 . . 1 . . 1 Swarmer 13 | . 3 . 2 . . . . 3 . . 5 Grunt 40 | . 5 5 11 . 5 2 . 5 . . 7 Brawler 1 | . . . . . 1 . . . . . . Duelist 3 | . . . 2 . . 1 . . . . . Sentry 8 | . . 2 3 . 1 . . 1 . . 1 Hunter 2 | . . . . . 1 . . . . . 1 Programmer 6 | . . . . . 3 . . 1 . . 2 Compactor 4 | . . . . . . . . . . 4 . Surgeon 1 | . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 3 3 10 9 . 4 3 . 4 . 4 9 Combat Bots Only 9 | . 3 3 6 . 3 3 . 3 . 4 9 Max Kills in Single Turn 4 | 1 1 2 3 . 2 3 . 3 . 2 4 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 4 | . . 1 2 . 1 3 . 3 . 2 4 Melee 1 | . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Damage Taken 8438 | . 300 319 1153 12 1579 17 . 1190 . 95 3773 Core 1724 | . 104 41 157 . 223 . . 185 . . 1014 Absorbed by Shields 27 | . . . . . . . . . . . 27 Redirected to Shielding 2 | . 2 . . . . . . . . . . Core Remaining (%) 70 | 100 58 . . 50 . . 68 78 . . . Volleys Fired 278 | 8 20 32 72 14 52 3 . 35 . 8 34 Largest 4 | 2 2 2 2 1 4 3 . 3 . 4 4 Hottest 194 | 100 112 112 112 23 135 113 . 75 . 150 194 Shots Fired 535 | 16 32 60 127 14 84 8 . 69 . 32 93 Gun 435 | 16 30 52 91 14 70 6 . 57 . 16 83 Cannon 7 | . . . 7 . . . . . . . . Launcher 91 | . . 8 29 . 14 2 . 12 . 16 10 Special 2 | . 2 . . . . . . . . . . Kinetic 236 | . . . 79 14 26 3 . 57 . 8 49 Thermal 155 | 16 32 52 19 . 12 . . . . . 24 Explosive 91 | . . 8 29 . 14 2 . 12 . 16 10 Electromagnetic 53 | . . . . . 32 3 . . . 8 10 Robot Hit Streak 17 | 6 8 16 10 2 13 2 . 8 . 17 15 Robot Miss Streak 14 | 2 3 2 8 14 6 1 . 3 . 2 6 Penetration Max 2 | . . . . . . . . 1 . 1 2 Secondary Targets 4 | . . . . . 2 . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 Shots Hit Robots 334 | 10 21 31 71 2 58 4 . 53 . 26 58 Core Hits 250 | 4 12 25 57 1 38 7 . 38 . 22 46 Critical Kills 4 | . . . . . 2 . . 1 . . 1 Critical Parts Destroyed 4 | . . . . . 1 . . 1 . . 2 Critical Strikes 21 | 1 4 5 2 . 3 . . 2 . . 4 Burn 12 | 1 4 5 2 . . . . . . . . Destroy 6 | . . . . . 2 . . 1 . . 3 Corrupt 1 | . . . . . . . . . . . 1 Smash 2 | . . . . . 1 . . 1 . . . Melee Attacks 20 | . . . . . 4 . . 16 . . . Impact 11 | . . . . . 4 . . 7 . . . Slashing 9 | . . . . . . . . 9 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13125 | 126 323 856 2144 54 1664 253 . 2310 . 2772 2623 Guns 5421 | 126 288 453 852 30 936 49 . 814 . 205 1668 Cannons 34 | . . . 34 . . . . . . . . Explosions 6465 | . . 403 1192 . 614 204 . 742 . 2567 743 Melee 858 | . . . . . 104 . . 754 . . . Ramming 325 | . 13 . 66 24 10 . . . . . 212 Kinetic 3134 | . . . 682 30 314 49 . 814 . 195 1050 Thermal 1799 | 126 310 453 204 . 295 . . . . . 411 Explosive 6465 | . . 403 1192 . 614 204 . 742 . 2567 743 Electromagnetic 544 | . . . . . 327 . . . . 10 207 Impact 261 | . . . . . 104 . . 157 . . . Slashing 597 | . . . . . . . . 597 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 2 4 5 5 5 2 . . 12 Average Corruption 3 | . . . 1 2 4 5 5 2 . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 83 | . . . 22 10 11 9 2 6 . . 23 Message Errors 21 | . . . 6 3 2 2 . 3 . . 5 Matter Fused 24 | . . . 7 5 3 2 . . . . 7 Heat Flow Errors 10 | . . . 3 . 1 2 1 2 . . 1 Energy Discharges 10 | . . . 1 . 2 . 1 1 . . 5 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . 2 1 1 2 . . . . 2 Data Loss (major) 3 | . . . . 1 1 . . . . . 1 Misfires 3 | . . . 3 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 220 | . . 2 10 . 4 . . 152 . 11 41 Projectiles . | . . . . . . . . . . . . Explosions 35 | . . 2 . . 4 . . . . 11 18 Melee 185 | . . . 10 . . . . 152 . . 23 Knockbacks 5 | . . . . . . . . 1 . . 4 Impact 4 | . . . . . . . . 1 . . 3 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 600 | . 6 . 91 12 42 . . 230 . 18 201 Shots 20 | . . . 4 . 1 . . 8 . 2 5 Rammed 13 | . 1 . 1 1 1 . . . . . 9 Targets Rammed 25 | . 1 . 12 1 1 . . . . . 10 Kicked 12 | . . . 11 . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 419 | 234 336 419 342 . 292 114 159 134 . . 199 Average Temperature 106 | 101 107 88 113 . 132 56 96 69 . . 105 Received Heat Transfer 1561 | . 78 114 348 . 324 9 . 264 . 9 415 Effects 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . Impact Corruptions 6 | . . . 1 . . . . 2 . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | 1 2 3 2 . . . . . . . 3 Heat Transferred 4892 | 444 1147 1443 666 . 600 . . . . . 592 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Peak Influence 1450 | 15 204 476 1450 608 1180 . . 443 170 187 423 Initial 1047 | . 9 85 200 540 1047 . . 273 170 59 . Average 567 | 5 84 216 1108 491 961 . . 283 170 111 162 Maximum Alert Level 4 | . 1 2 4 2 4 . . 2 . . 2 Low Security (%) 28 | 100 90 62 . . . . . 7 100 100 65 Level 1 22 | . 9 21 5 27 . . . 91 . . 22 Level 2 10 | . . 16 4 72 7 . . . . . 12 Level 3 14 | . . . 13 . 81 . . . . . . Level 4 23 | . . . 77 . 10 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 4 1 5 . 3 . . 4 . . 4 Investigation 6 | . 3 . 2 . . . . . . . 1 Extermination 3 | . . . . . 1 . . 1 . . 1 Reinforcement 10 | . 1 1 1 . 2 . . 3 . . 2 Assault 2 | . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . 2 . . . . . . Construction Impeded 5 | . . 1 1 . 1 . . 2 . . . Haulers Reinforced 3 | . . . . . 1 . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Distress Signals 6 | . . . 1 . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 9 8 40 22 19 3 . 16 . 6 32 Peak Tracking Total 11 | . 4 3 5 6 5 3 . 3 . 6 11 Tactical Retreats 5 | . 1 . 1 . 2 . . 1 . . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Traps Triggered 7 | . 2 . 2 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Machines Disabled 11 | . . 1 5 . . . . . . . 5 Max in Single Turn 2 | . . 1 1 . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Machines Accessed 26 | . 1 2 8 6 2 . . . . . 7 Terminals 22 | . . 2 8 6 2 . . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . 2 Total Hacks 56 | . 1 3 21 15 2 . . . . . 14 Successful 34 | . 1 2 10 9 2 . . . . . 10 Failed 22 | . . 1 11 6 . . . . . . 4 Catastrophic 4 | . . . 2 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 51 | . . 3 21 15 2 . . . . . 10 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 31 | . . 2 10 9 2 . . . . . 8 Record 7 | . . . 1 3 . . . . . . 3 Prototype ID Bank 3 | . . . 2 . . . . . . . 1 Open Door 2 | . . . 2 . . . . . . . . Open DSF 3 | . . . . . 2 . . . . . 1 Branch Access Points 3 | . . 1 1 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . Alert Level 2 | . . . . 1 . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 Zone Layout 2 | . . . . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . . 1 6 4 1 . . . . . 3 Full Trace Events 4 | . . . 2 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Total Allies 19 | . . . 1 . . . . . . 18 . Largest Group 18 | . . . 1 . . . . . . 18 12 Highest-Rated Group 638 | . . . 100 . . . . . . 638 417 Highest-Rated Ally 100 | . . . 100 . . . . . . 50 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 151 | . . . 40 . . . . . . 71 40 Total Damage 4859 | . . . 1365 . . . . . . 2511 983 Kills 25 | . . . 16 . . . . . . 4 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Turns Passed 7673 | 91 327 375 2061 554 946 258 64 1059 42 429 1467 Spaces Moved 4473 | 54 234 200 943 423 492 215 56 697 33 298 828 Core 10 | 6 . . 3 . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 1052 | . . 2 840 41 164 . . 2 . . 3 Wheels 3404 | 48 234 198 93 382 328 215 56 695 33 298 824 Hover . | . . . . . . . . . . . . Flight 7 | . . . 7 . . . . . . . . Fastest Speed 50 | 50 90 101 110 115 115 115 115 110 125 125 135 Average Speed 142 | 92 96 110 186 122 150 115 115 124 125 131 151 Slowest Speed 1550 | 200 105 260 950 190 200 115 115 400 125 140 1550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 34 | 3 31 18 92 90 10 35 9 13 1 89 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 699 | . . 72 235 . 59 14 . 121 . 64 134 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . . 3 . . 2 AOE 694 | . . 72 235 . 59 14 . 118 . 64 132 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Fac Was Fac Total 5248 | 75 301 292 1103 445 613 218 55 809 35 314 988 Wait 97 | . 19 6 16 2 9 . . 15 . . 30 Move 4463 | 53 233 199 942 422 491 214 55 696 33 297 828 Hop . | . . . . . . . . . . . . Pick Up 112 | 7 14 10 16 2 17 . . 15 . 4 27 Fast Attach 42 | 7 2 5 11 . 5 . . 6 . 1 5 Attach 60 | . 2 7 9 . 21 . . 4 2 . 15 Detach 8 | . 1 2 . . 5 . . . . . . Swap 53 | . 4 17 6 2 2 1 . 8 . 2 11 Drop 92 | . 5 14 19 2 6 . . 16 . 2 28 Fire 278 | 8 20 32 72 14 52 3 . 35 . 8 34 Melee 18 | . . . . . 4 . . 14 . . . Ram 13 | . 1 . 1 1 1 . . . . . 9 Kick 12 | . . . 11 . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 5) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x2 440 | -9/Materials | Discovered new exit (range 15) 526 | -9/Materials | Identified exit to Mines 526 | -9/Materials | Identified exit to Storage 794 | -9/Materials | Entered Storage 813 | -9/Storage | Build established: Scavenger-Mutant 1194 | -9/Storage | First assault squad dispatched 1340 | -9/Storage | Lost 4 parts (2n1u1w) 1558 | -9/Storage | Met 01-MTF 2097 | -9/Storage | Discovered new exit (range 12) 2432 | -9/Storage | Learned location of Armory (-4) 2470 | -9/Storage | Identified exit to Recycling 2855 | -9/Storage | Entered Recycling 2855 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2860 | -9/Recycling | 01-MTF left 2867 | -9/Recycling | Spotter reported a threat 2892 | -9/Recycling | Spotter reported a threat 2916 | -9/Recycling | Spotter reported a threat 2977 | -9/Recycling | Spotter reported a threat 3073 | -9/Recycling | Spotter reported a threat 3089 | -9/Recycling | Spotter reported a threat 3099 | -9/Recycling | Spotter reported a threat 3105 | -9/Recycling | Spotter reported a threat 3110 | -9/Recycling | Spotter reported a threat 3157 | -9/Recycling | Discovered new exit (range 12) 3178 | -9/Recycling | Spotter reported a threat 3189 | -9/Recycling | Spotter reported a threat 3191 | -9/Recycling | Spotter reported a threat 3221 | -9/Recycling | Spotter reported a threat 3236 | -9/Recycling | Spotter reported a threat 3242 | -9/Recycling | Spotter reported a threat 3268 | -9/Recycling | Spotter reported a threat 3280 | -9/Recycling | Spotter reported a threat 3289 | -9/Recycling | Spotter reported a threat 3295 | -9/Recycling | Spotter reported a threat 3295 | -9/Recycling | Spotter reported a threat 3299 | -9/Recycling | Spotter reported a threat 3321 | -9/Recycling | Spotter reported a threat 3321 | -9/Recycling | Spotter reported a threat 3348 | -9/Recycling | Spotter reported a threat 3349 | -9/Recycling | Spotter reported a threat 3352 | -9/Recycling | Spotter reported a threat 3374 | -9/Recycling | Spotter reported a threat 3374 | -9/Recycling | Spotter reported a threat 3375 | -9/Recycling | Spotter reported a threat 3408 | -9/Recycling | Spotter reported a threat 3409 | -9/Recycling | Entered Factory 3409 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3615 | -7/Factory | Identified exit to DSF 3809 | -7/Factory | Search patrols dispatched 3956 | -7/Factory | Lost 11 parts (1p5n3u2w) 4150 | -7/Factory | Build established: Mutant 4209 | -7/Factory | Search patrols dispatched 4342 | -7/Factory | Discovered new exit (range 9) 4355 | -7/Factory | Entered Lower Caves 4356 | -7/Lower Caves | Encountered a Warlord checkpoint 4600 | -7/Lower Caves | Discovered new exit (range 12) 4613 | -7/Lower Caves | Entered another Lower Caves area 4669 | -7/Lower Caves | Discovered new exit (range 5) 4677 | -7/Lower Caves | Entered Factory 4677 | -6/Factory | Evolved 2 slots: Utility x2 4873 | -6/Factory | Build established: Skirmisher 4942 | -6/Factory | Discovered new exit (range 13) 4957 | -6/Factory | Discovered new exit (range 4) 5732 | -6/Factory | Build established: Scavenger-Mutant 5736 | -6/Factory | Entered another Factory area 5736 | -5/Factory | Evolved 2 slots: Utility x2 5773 | -5/Factory | Discovered new exit (range 14) 5778 | -5/Factory | Sucked down chute 5778 | -5/Factory | Entered Waste 5806 | -5/Waste | Spotted C-40 Crusher 5807 | -5/Waste | Spotted C-40 Crusher 5822 | -5/Waste | Spotted C-40 Crusher 5865 | -5/Waste | Spotted C-40 Crusher 5866 | -5/Waste | Spotted C-40 Crusher 5909 | -5/Waste | Spotted C-40 Crusher 5980 | -5/Waste | Warlord forces began an assault 5989 | -5/Waste | Destroyed C-40 Crusher 5993 | -5/Waste | Allies destroyed C-40 Crusher 5996 | -5/Waste | Destroyed C-40 Crusher 6000 | -5/Waste | Destroyed C-40 Crusher 6000 | -5/Waste | Destroyed C-40 Crusher 6000 | -5/Waste | Allies destroyed C-40 Crusher 6102 | -5/Waste | Build established: Scavenger-Skirmisher 6167 | -5/Waste | Discovered new exit (range 12) 6207 | -5/Waste | Entered Factory 6207 | -5/Factory | Accompanied by 12 allies 6746 | -5/Factory | Build established: Skirmisher 6760 | -5/Factory | Found Prototype Launcher 6761 | -5/Factory | Identified Scatter Rocket Array 6773 | -5/Factory | Found Launcher Loader 6780 | -5/Factory | Found Scatter Rocket Array 6920 | -5/Factory | Discovered new exit (range 18) 7059 | -5/Factory | Build established: Bomber 7078 | -5/Factory | Destroyed 9 combat bots 7146 | -5/Factory | Found Prototype Launcher 7146 | -5/Factory | Identified Mni. Smartbomb Launcher 7284 | -5/Factory | Crushed by falling debris 7284 | -5/Factory | System corruption reached 10% 7578 | -5/Factory | Build established: Skirmisher 7649 | -5/Factory | Core integrity fell below 50% 7668 | -5/Factory | Core integrity fell below 20% 7674 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07646_ Kicked R-10 Processor out of the way. 07649_ Flexi-carbon Leg destroyed. 07654_ System corrupted: Matter fused (-6). 07654_ Flexi-carbon Leg destroyed. 07654_ Knocked back. 07655_ Imp. Coolant Injector severed. 07658_ Penetrated by Slug. 07661_ Mic. Fission Core destroyed. 07661_ Adv. Sensor Array severed. 07664_ Slug penetrates Wall. 07664_ Penetrated by Slug. 07667_ Slug penetrates Wall. 07667_ Matter Compressor destroyed. 07667_ Penetrated by Slug. 07670_ Slug penetrates Wall. 07673_ System corrupted: Matter fused (-6). 07673_ Slug penetrates Wall. 07674_ Penetrated by Slug. 07674_ C-35 Carver suffers critical hit (Destroy). 07674_ C-35 Carver destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????"" #???????? /????????? | | ???????????????????? ##?????? #????????? | | ??????????????????? """"" #????? #????????? | | ????????????????????""""" ##### ??????????? | | ??????????????????? """ ????????????? | | ??????????????????? ??????????????? | | ??????????????????? """" ???????????????? | | ????????????? """"" ##????????????????? | | ????????????? """ #?????????????????? | | ????????????? ##?????????????????? | | ????????????? """"" ##??????????????????? | | ????????????? """"" ##??????????????????? | | ???????????? """ *=[%##??????????????????? | | ?????????? = % =##??????????????????? | | #????????????## %%/=!#???????????????????? | | #?????????????# "Y"] #???????????????????? | | #?????????????# " = #???????????????????? | | #?????????????# [ %#???????????????????? | | #?????????????+ % #???????????????????? | | #?????????????####+######"/#???????????????????? | | #????????????????# #???????????????????? | | #????????????????# %#???????????????????? | | #????????????????# H% #???????????????????? | | #????????????????# % #???????????????????? | | #????????????????#####+#####???????????????????? | | #??????????????????# !@ #?????????????????????? | | #??????????????????# #####?????????????????? | | #################### Tw hh #?????????????????? | | = ! ! R ### #?????????????????? | | #####+################ #?????????????????????? | | # #???????????#######?????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | """ # #???????????????????????????????????????? | | """ # #???????????????????????????????????????? | | """ # #???????????????????????????????????????? | | """ # #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 21 Energy Capacity 675 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 6 Launcher Accuracy 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed SkeletonNovaMachine Manual? 0 Play Time 02:03:51 Cumulative 20.6 hours Start 2022.06.02 @ 19:33:57 End 2022.06.02 @ 22:06:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf44b22f-de50-4483-ad0f-8222ad6b40dd