Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 20:44:44 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (174) 870 Value Destroyed (3977) 3977 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 11543 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 359 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -459 Cogmind --------- Core Integrity 850/850 Matter 295/300 Energy 157/160 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Improved Propulsion Shielding Improved Weapon Shielding > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Micro Nuclear Core Improved Reaction Control System Makeshift Light Armor Plating Makeshift Hacking Suite Authchip [Armor] Hacking Drone Bay (1/1) Heavy Plasma Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Weapon Shielding Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Longsword +1 CR-A16's Pointy Stick > --- INVENTORY -------- 0b10 Alert Chip Improved Reaction Control System Experimental Power Shielding Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift System Shield Authchip [Armor] Advanced EMP Blaster [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . Utility 5 | . . . 2 . . . 1 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 121 | 7 11 4 34 1 1 3 15 28 1 3 1 1 11 . . Power 20 | 1 1 1 7 . . 1 . 3 1 1 . . 4 . . Engine 18 | 1 1 1 7 . . 1 . 3 1 1 . . 2 . . Core 2 | . . . . . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 23 | 2 5 2 3 . . 1 3 7 . . . . . . . Treads 4 | . 2 . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 15 | 2 3 2 1 . . 1 3 3 . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . Flight 3 | . . . . . . . . 3 . . . . . . . Utility 41 | 2 1 . 9 1 1 1 5 12 . 2 . 1 6 . . Device 14 | 1 . . 3 1 . 1 2 4 . 1 . . 1 . . Storage 6 | 1 1 . 1 . 1 . . 1 . . . . 1 . . Processor 4 | . . . 2 . . . . 1 . . . . 1 . . Hackware 2 | . . . . . . . . 2 . . . . . . . Protection 15 | . . . 3 . . . 3 4 . 1 . 1 3 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 4 1 15 . . . 7 6 . . 1 . 1 . . Energy Gun 17 | 2 2 . 6 . . . 3 4 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 9 | . . 1 4 . . . 2 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 18 | . . . 5 . . . 4 6 . . . . 3 . . Parts Lost 12 | . 1 . 6 . . . 2 3 . . . . . . . Power 2 | . . . 2 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 3 . . . . . . . Utility 3 | . . . 2 . . . 1 . . . . . . . . Weapon 3 | . 1 . 1 . . . 1 . . . . . . . . Highest Loss Streak 2 | . 1 . 1 . . . 2 2 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 15 | 3 11 15 17 20 19 20 19 19 8 7 8 8 8 10 9 Power . | . 1 . . . . . . . . . . . . 1 1 Propulsion 1 | 1 3 3 2 1 2 2 1 1 . . . . . . . Utility 8 | . 4 7 7 8 8 9 10 11 5 5 6 7 6 6 5 Weapon 5 | 1 2 3 7 10 8 7 6 5 1 . 1 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . . 1 8 1 1 1 4 6 . 1 . . 1 . 5 Power 2 | . . . 2 . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . Utility 17 | . . 1 5 1 . . 1 4 . . . . 1 . 4 Weapon 8 | . . . 1 . 1 1 3 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 100 100 99 98 84 79 87 92 85 80 80 Engine 9 | . 14 14 10 11 11 11 9 7 7 6 7 7 6 . . Wheel 20 | . 27 28 18 21 22 22 27 27 . . . . . . . Flight 3 | . . . . . . . . 1 23 22 23 23 20 20 20 Device 13 | . 14 14 17 11 11 11 13 6 15 12 15 15 17 13 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 Processor 8 | . . . 10 11 11 11 9 12 7 7 7 7 9 13 13 Hackware 1 | . . . . . . . . 5 7 7 7 7 2 . . Protection 7 | . . . 3 11 11 11 12 11 6 8 7 7 8 13 13 Energy Gun 9 | . 26 14 14 . . . 10 6 . . . . . . . Ballistic Gun 6 | . . 13 6 22 22 21 5 5 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 2 6 3 7 6 6 6 3 Peak Build Rating 57 | 7 8 9 22 22 23 24 32 49 47 49 49 49 57 49 49 Average Rating 27 | 5 7 8 19 21 22 23 28 40 46 42 46 48 53 49 44 On Entrance 29 | . 7 8 9 21 21 23 24 32 47 47 44 49 49 49 49 Avg Prop Armor Cover (%) 13 | . . . 13 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 28 27 61 61 61 67 71 71 25 27 24 24 27 25 25 Greatest Support 52 | 26 40 32 46 32 32 32 36 52 27 27 27 27 27 27 27 Greatest Overweight (x) 5 | . 1 1 5 1 1 2 1 2 . . . 1 1 . . Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 8 8 8 8 10 10 10 Average Capacity 16 | 7 14 15 18 20 20 20 20 19 8 8 8 8 8 10 10 Most Carried 20 | 6 15 15 20 20 20 20 20 20 8 8 8 8 10 10 10 Average Carried 16 | 4 11 14 18 20 19 19 19 19 7 7 7 8 8 10 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 8 8 8 8 8 10 10 10 Final Carried 20 | 6 15 15 20 20 20 20 20 8 8 8 8 8 10 10 8 Class Distribution -------------------- 41% | Scavenger-Mutant 34% | Mutant 11% | Sprinter 7% | Commander-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 4096 | 270 495 76 833 62 10 165 693 816 181 182 58 30 170 . 55 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7015 | 122 817 171 1306 235 . 257 1347 1137 152 130 . 302 1039 . . Parts 361 | 9 41 12 84 15 . 14 68 69 6 5 . 4 34 . . Haulers Intercepted 18 | . 2 . 4 . . . 5 4 . . . . 3 . . Recyclers Shooed 6 | . 2 . 2 . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 3 . . 2 . . . Prevented 6 | . . . . . . . . . 3 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 93 | . 12 3 25 3 . 3 22 15 3 3 . 4 . . . Melee 4 | . . . 3 . . . . . . . . 1 . . . Guns 57 | . 6 3 22 3 . . 8 15 . . . . . . . AOE 29 | . 6 . . . . 3 12 . 3 2 . 3 . . . Classes Destroyed 16 | 2 6 . 2 1 . 1 1 2 . . . 1 . . . Worker 16 | . 1 . 3 . . . 5 4 . . . . 3 . . Builder 4 | . . . . . . . . 4 . . . . . . . Tunneler 8 | 3 1 1 . 1 . 2 . . . . . . . . . Hauler 18 | . 2 . 4 . . . 5 4 . . . . 3 . . Recycler 16 | 1 4 2 2 1 . 2 1 . . . . . 3 . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . Watcher 13 | . 3 . 5 . . . . 3 . . . . 2 . . Swarmer 32 | . 6 3 11 . . . 6 2 1 2 . 1 . . . Grunt 33 | . 6 . 6 2 . 2 11 3 1 . . 2 . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 21 | . . . 8 . . . 4 6 1 1 . 1 . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 4 | . . . . . . . . 4 . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | 4 5 3 7 2 . 2 14 5 3 2 . 4 8 . . Combat Bots Only 6 | . 4 3 5 2 . 2 6 2 3 2 . 4 . . . Max Kills in Single Turn 9 | 1 2 2 2 1 . 2 9 2 2 1 . 3 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 5 | . 2 . . . . 1 5 . 2 1 . 3 . . . Melee 1 | . . . 1 . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 389 | . 46 3 131 4 . 3 54 130 7 7 . 1 1 . 2 Missed 135 | . 15 1 39 . . . 21 54 3 1 . . 1 . . Hits 254 | . 31 2 92 4 . 3 33 76 4 6 . 1 . . 2 Melee 6 | . . . . 1 . . . . . 3 . . . . 2 Projectile 248 | . 31 2 92 3 . 3 33 76 4 3 . 1 . . . Critical Strikes 7 | . 2 . 3 . . . 2 . . . . . . . . Damage Taken 2803 | . 374 18 1033 62 . 45 425 679 70 48 . 19 . . 30 Core 561 | . 96 . 253 10 . 17 45 70 36 15 . 19 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 9 | . . . . . . . . . . 9 . . . . . Ignored by Resistances 31 | . . . . . . . 6 25 . . . . . . . Regen/Repaired (Parts) 77 | . . . 63 . . . . 14 . . . . . . . Core Remaining (%) 72 | 100 . 61 . . . 30 91 . . . . 80 . . . Volleys Fired 367 | 10 83 16 92 7 . 9 70 58 4 12 . 6 . . . Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 . 1 . . . Hottest 160 | 90 100 70 126 46 . 46 100 160 36 36 . 36 . . . Shots Fired 642 | 20 148 32 165 14 . 15 110 116 4 12 . 6 . . . Gun 567 | 20 135 32 161 14 . 12 77 116 . . . . . . . Cannon 25 | . . . . . . . 25 . . . . . . . . Launcher 42 | . 8 . 1 . . 3 8 . 4 12 . 6 . . . Special 8 | . 5 . 3 . . . . . . . . . . . . Kinetic 225 | . . 16 54 14 . 12 73 56 . . . . . . . Thermal 327 | 20 140 16 91 . . . . 60 . . . . . . . Explosive 17 | . 8 . 1 . . 3 5 . . . . . . . . Electromagnetic 73 | . . . 19 . . . 32 . 4 12 . 6 . . . Robot Hit Streak 24 | 10 7 6 24 11 . 18 10 23 3 5 . 8 . . . Robot Miss Streak 4 | 1 4 2 3 . . 1 3 3 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 435 | 16 82 20 124 10 . 11 60 82 1 2 . 4 22 . 1 Core Hits 314 | 4 41 12 54 6 . 11 71 78 6 2 . 18 11 . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . Critical Strikes 12 | 1 2 2 3 . . . 2 . . . . . 2 . . Burn 7 | 1 2 2 2 . . . . . . . . . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . Sever 3 | . . . . . . . 1 . . . . . 2 . . Melee Attacks 82 | . . . 7 . . . 9 25 3 3 1 1 31 1 1 Impact . | . . . . . . . . . . . . . . . . Slashing 80 | . . . 7 . . . 9 25 3 3 1 1 30 1 . Piercing 2 | . . . . . . . . . . . . . 1 . 1 Sneak Attacks 12 | . . . . . . . 1 1 . . . . 10 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12154 | 191 1355 224 2284 158 . 466 2664 1963 193 228 . 783 1615 . 30 Guns 6745 | 191 955 224 2082 158 . 141 1104 1890 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 3274 | . 400 . . . . 325 1389 . 193 228 . 739 . . . Melee 2130 | . . . 197 . . . 171 73 . . . 44 1615 . 30 Ramming 5 | . . . 5 . . . . . . . . . . . . Kinetic 2036 | . . 83 553 158 . 141 574 527 . . . . . . . Thermal 3843 | 191 955 141 1193 . . . . 1363 . . . . . . . Explosive 1332 | . 400 . . . . 325 607 . . . . . . . . Electromagnetic 2808 | . . . 336 . . . 1312 . 193 228 . 739 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2100 | . . . 197 . . . 171 73 . . . 44 1615 . . Piercing 30 | . . . . . . . . . . . . . . . 30 Highest Corruption 3 | . . . . . . . . 3 . . . . . . . Average Corruption 2 | . . . . . . . . 2 . . . . . . . Corruption Purged 3 | . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . 6 . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 350 | . . . 10 . . . . . 2 17 . . 316 . 5 Projectiles . | . . . . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . 2 17 . . . . . Melee 331 | . . . 10 . . . . . . . . . 316 . 5 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . 35 . . . . . . . . 5 . 19 . . . Shots 4 | . 2 . . . . . . . . 1 . 1 . . . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 313 | 150 222 80 159 . . . 197 313 4 . . . . . . Average Temperature 55 | 59 44 27 50 . . . 44 81 3 . . . . . . Received Heat Transfer 993 | . 192 . 288 18 . 27 225 189 36 9 . . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 1 . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Robots Corrupted 3 | . . . . . . . 2 . . 1 . . . . . Combat Hostiles 3 | . . . . . . . 2 . . 1 . . . . . Parts Fried 14 | . . . 5 . . . 5 . 1 2 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 14 | . 4 1 1 . . . . 8 . . . . . . . Heat Transferred 9189 | 582 2426 555 2701 . . . . 2925 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 3 . . . . 2 Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . . . . . Low Security (%) 86 | 100 100 100 62 100 . 100 78 90 . . . . 100 . . Level 1 10 | . . . 37 . . . 6 9 . . . . . . . Level 2 2 | . . . . . . . 15 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 648 | 10 110 70 356 128 . 138 648 292 . . . . 74 . . Initial 292 | . . 35 . 128 . . 9 292 . . . . 50 . . Average 82 | 1 32 7 152 35 . 52 122 81 . . . . 28 . . Influence Increases 4207 | 20 502 85 918 95 . 208 1038 631 120 135 . 265 190 . . Destroy 0b10 Robot/C 2080 | . 240 60 560 60 . 120 520 300 60 60 . 100 . . . Destroy 0b10 Robot/NC 405 | 20 60 15 75 10 . 20 60 80 . . . . 65 . . Destroy Leader 514 | . 60 10 158 10 . 20 122 124 . . . . 10 . . Allied During Kill 88 | . . . 4 . . 22 32 . . . . 30 . . . Successful Hack 150 | . 19 . 45 . . . 38 44 . . . . 4 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . Disable Machine 195 | . . . 30 . . . 120 15 . . . . 30 . . Destroy Structure 190 | . 48 . 16 . . 26 71 23 . . . . 6 . . Partial Spotted 15 | . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 510 | . 15 . 30 15 . . 75 45 60 75 . 135 60 . . Influence Decreases 4207 | 20 411 176 588 425 . 184 418 1197 140 193 . 185 244 26 . Entered New Map 707 | . . 56 . 202 . . 15 352 30 12 . . 30 10 . Time Decay 3125 | 20 401 120 503 223 . 184 353 655 110 181 . 145 214 16 . Lost Part 120 | . 10 . 60 . . . 20 30 . . . . . . . Lost Ally 105 | . . . 25 . . . 30 10 . . . 40 . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . Squads Dispatched 22 | . 4 . 2 . . . 5 9 . . . 1 1 . . Investigation 7 | . 4 . . . . . 1 2 . . . . . . . Extermination 6 | . . . . . . . . 5 . . . . 1 . . Reinforcement 7 | . . . 2 . . . 3 2 . . . . . . . Assault 2 | . . . . . . . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 8 | . 2 1 2 . . . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 169 | . 22 3 42 4 . 5 35 25 6 9 . 11 5 . 2 Peak Tracking Total 9 | . 3 3 5 3 . 3 9 4 4 4 . 5 5 . 2 Tactical Retreats 16 | . 1 . 2 1 . . 3 2 1 2 . 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 10 | . 2 . . . . . 3 2 . . . . 3 . . Indirectly 1 | . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 14 | . . . 2 . . . 8 1 . . . 1 2 . . Max in Single Turn 5 | . . . 1 . . . 5 1 . . . . 1 . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 45 | . 7 . 11 . 1 . 7 14 . 1 . . 2 2 . Terminals 30 | . 5 . 9 . . . 6 10 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 1 . . . . 1 . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . Total Hacks 137 | . 22 . 29 . 1 . 30 40 . 1 . . 9 5 . Successful 85 | . 15 . 16 . 1 . 18 22 . 1 . . 7 5 . Failed 51 | . 6 . 13 . . . 12 18 . . . . 2 . . Catastrophic 6 | . 1 . 2 . . . . 3 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 100 | . 22 . 19 . 1 . 19 24 . . . . 15 . . Terminals 98 | . 20 . 23 . . . 21 34 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 3 . . . . 2 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 21 | . . . 3 . . . 9 2 . . . . 7 . . Garrison Access 4 | . . . . . . . . 2 . . . . 2 . . Terminal Hacks 21 | . 3 . 3 . 1 . 2 6 . 1 . . . 5 . Record 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 5 | . 2 . 1 . . . . 2 . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 2 . . . 9 2 . . . . 6 . . Insert Component 7 | . . . . . . . 4 1 . . . . 2 . . Analyze 9 | . . . . . . . 5 1 . . . . 3 . . Retrieve Study 3 | . . . 2 . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . 1 . . Seal Access 3 | . . . . . . . . 2 . . . . 1 . . Unauthorized Hacks 38 | . 12 . 9 . . . 7 10 . . . . . . . Terminals 36 | . 10 . 9 . . . 7 10 . . . . . . . Track 2 | . 1 . . . . . 1 . . . . . . . . Assimilate 8 | . 2 . 2 . . . 2 2 . . . . . . . Botnet 6 | . 1 . 1 . . . 1 3 . . . . . . . Disrupt 2 | . . . . . . . 2 . . . . . . . . Operators 3 | . 1 . 1 . . . . 1 . . . . . . . Skim 15 | . 5 . 5 . . . 1 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . 10 . . . 6 11 . . . . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 4 1 . . 15 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . . . . 1 . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . Time 64 | . . . 26 . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 4 1 . . . . 1 . . Part Schematics Acquired 6 | . . . . . . . 4 1 . . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 17 | . 1 2 2 3 . . 1 1 . . 4 . 3 . . Largest Group 4 | . 1 3 3 4 4 4 4 1 . . 4 4 3 3 3 Highest-Rated Group 210 | . 10 55 55 50 50 50 50 10 . . 157 157 210 210 210 Highest-Rated Ally 70 | . 10 31 31 16 16 16 16 10 . . 41 41 70 70 70 Zionite Dispatches 1 | . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . 1 . . Total Orders 25 | . 10 2 . 2 . 2 5 1 . . . . 3 . . STAY 12 | . 5 1 . 1 . 1 3 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . FOLLOW 11 | . 5 1 . 1 . 1 2 . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 109 | . . . 17 . . 12 47 . . . . 23 . . 10 Total Damage 1875 | . . . 248 . . 133 526 . . . . 768 . . 200 Kills 13 | . . . 3 . . 3 5 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Active Infowar (turns) 9008 | 18 1708 909 1602 . . . 1566 1168 222 279 465 280 572 206 13 Sensors 3179 | . . . . . . . . 1160 222 279 465 280 554 206 13 Seismic 5803 | 18 1708 909 1602 . . . 1566 . . . . . . . . T.N.C. 514 | . . . . . . . . . . . . . 295 206 13 ECM 8 | . . . . . . . . 8 . . . . . . . Robot Analysis Total 5 | . 2 . 1 . . . . 2 . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 1 1 . 2 . 1 . Drone Launches 1 | . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . Zionite Intel Received 3 | . . . . . . . . . . . . . 3 . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 13532 | 96 1708 909 2333 778 399 544 2048 2486 222 442 465 311 572 206 13 Spaces Moved 12474 | 52 1233 788 1444 687 374 424 832 1991 670 693 961 553 1068 673 31 Core 1 | 1 . . . . . . . . . . . . . . . Treads 106 | . 1 . 105 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 7426 | 51 1232 788 1339 687 374 424 832 1699 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4941 | . . . . . . . . 292 670 693 961 553 1068 673 31 Fastest Speed 29 | 50 80 100 100 105 105 105 98 29 29 29 29 29 29 29 29 Average Speed 74 | 88 94 103 115 105 105 114 98 89 29 29 29 36 29 29 29 Slowest Speed 240 | 90 160 105 240 105 105 115 98 115 29 35 29 94 94 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 1 . . . . 7 . . Potential Cave-ins 2 | . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 99 98 94 99 69 67 50 56 63 68 87 68 26 74 10 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 15 | . 5 1 1 1 . . . . . . 2 . 5 . . Known Exits Taken 10 | . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . 2 2 2 3 . 2 1 Spaces Dug 64 | . 4 . 4 . . . 20 23 3 3 . . 6 1 . Terrain Destroyed 227 | . 56 . 15 . . 33 87 23 3 3 . . 6 1 . Melee 43 | . . . 1 . . . 6 23 3 3 . . 6 1 . Projectile 31 | . 5 . 3 . . . 23 . . . . . . . . AOE 153 | . 51 . 11 . . 33 58 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 15947 | 78 1613 856 1915 729 383 465 1940 2559 689 917 1145 653 1290 682 33 Wait 2505 | 4 258 36 250 30 . 19 964 357 2 172 179 89 136 9 . Move 12446 | 51 1232 787 1443 686 373 423 831 1988 669 692 960 552 1056 672 31 Hop 5 | . . . . . . . . 1 . . . . 4 . . Pick Up 90 | 6 11 5 21 1 4 1 11 15 2 8 2 . 3 . . Fast Attach 68 | 7 . . 14 . . . 11 14 2 9 . . 11 . . Attach 23 | . 2 . 7 . . . 4 5 1 1 1 . 1 . 1 Detach 9 | . . . 3 . . . 1 2 . . . . 3 . . Swap 173 | . 21 5 48 3 1 9 21 46 2 6 1 5 5 . . Drop 141 | . 6 7 29 2 5 4 18 40 4 14 1 . 11 . . Fire 367 | 10 83 16 92 7 . 9 70 58 4 12 . 6 . . . Melee 81 | . . . 7 . . . 9 25 3 3 1 1 30 1 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 8 . . . . 30 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 345 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 12) 732 | -10/Materials | Discovered new exit (range 8) 845 | -10/Materials | Discovered new exit (range 10) 872 | -10/Materials | Central database locked down 1104 | -10/Materials | Discovered new exit (range 11) 1139 | -10/Materials | Discovered new exit (range 11) 1187 | -10/Materials | Learned 2 Mines zone layouts 1204 | -10/Materials | Learned 4 Recycling zone layouts 1214 | -10/Materials | Identified exit to Materials 1215 | -10/Materials | Learned Storage stockpile data 1216 | -10/Materials | Learned location of Subcaves (-10) 1243 | -10/Materials | Learned 4 Recycling zone layouts 1805 | -10/Materials | Entered Mines 1805 | -10/Mines | Accompanied by 1 ally 1855 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1893 | -10/Mines | Discovered exit to Materials (range 5) 1956 | -10/Mines | Learned Materials trap positions 2055 | -10/Mines | Discovered exit to Materials (range 12) 2160 | -10/Mines | Learned location of Storage (-7) 2243 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2332 | -10/Mines | Found a hidden stash of uninstalled traps 2714 | -10/Mines | Entered Materials 2714 | -9/Materials | Accompanied by 3 allies 2714 | -9/Materials | Evolved 2 slots: Utility x2 2715 | -9/Materials | Loaded intel: 23 trap records 2719 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3253 | -9/Materials | Discovered new exit (range 16) 3693 | -9/Materials | Discovered new exit (range 15) 3697 | -9/Materials | Build established: Scavenger-Mutant 4033 | -9/Materials | Discovered new exit (range 9) 4150 | -9/Materials | Repaired Lgt. Armor Plating 4245 | -9/Materials | Core integrity fell below 50% 4256 | -9/Materials | Learned Storage interactive machine intel 4306 | -9/Materials | Learned location of Zion (-7) 4345 | -9/Materials | Learned location of 1 exit from Storage 4373 | -9/Materials | Learned location of 1 exit from Recycling 4391 | -9/Materials | Identified exit to Materials 4400 | -9/Materials | Learned Storage stockpile data 4417 | -9/Materials | Learned Storage trap positions 4442 | -9/Materials | Learned location of 3 exits from Materials 4745 | -9/Materials | Build established: Mutant 5047 | -9/Materials | Entered Mines 5047 | -9/Mines | Accompanied by 1 ally 5113 | -9/Mines | Discovered exit to Materials (range 8) 5188 | -9/Mines | Learned location of 1 exit from Materials 5291 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5292 | -9/Mines | Discovered new exit (range 5) 5310 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5475 | -9/Mines | Discovered exit to Materials (range 3) 5792 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5825 | -9/Mines | Entered Exiles 5825 | -9/Exiles | Accompanied by 4 allies 5851 | -9/Exiles | Met 8R-AWN 5869 | -9/Exiles | Met EX-HEX 5936 | -9/Exiles | Met EX-BIN 5950 | -9/Exiles | Aligned with FarCom system 5951 | -9/Exiles | Given EX-Vault access code 5977 | -9/Exiles | Opened EX-Vault 5985 | -9/Exiles | Found Longsword +1 5989 | -9/Exiles | Found Skeleton Box 5994 | -9/Exiles | Found 0b10 Alert Chip 6016 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6049 | -9/Exiles | Met EX-DEC 6090 | -9/Exiles | Build established: Commander-Mutant 6207 | -9/Exiles | Discovered new exit (range 14) 6224 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Skeleton Box, Longsword +1 6224 | -9/Exiles | Entered Mines 6224 | -8/Mines | Accompanied by 4 allies 6754 | -8/Mines | Discovered exit to Materials (range 9) 6768 | -8/Mines | Entered Materials 6768 | -8/Materials | Accompanied by 4 allies 6768 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6769 | -8/Materials | Identified exit to Factory 7070 | -8/Materials | Build established: Scavenger-Mutant 8360 | -8/Materials | Lost 3 allies 8768 | -8/Materials | First assault squad dispatched 8816 | -8/Materials | Entered Factory 8816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8817 | -7/Factory | Identified exit to Storage 8818 | -7/Factory | FarCom data flow suspended 9314 | -7/Factory | Discovered new exit (range 6) 9321 | -7/Factory | Identified exit to Factory 9517 | -7/Factory | Discovered exit to Factory (range 5) 10364 | -7/Factory | Discovered exit to Factory (range 3) 10837 | -7/Factory | Identified exit to Lower Caves 10849 | -7/Factory | Discovered exit to Factory (range 5) 11290 | -7/Factory | Repaired Imp. Sensor Array 11302 | -7/Factory | Entered Lower Caves 11363 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11372 | -7/Lower Caves | Learned location of 1 exit from Factory 11428 | -7/Lower Caves | Discovered new exit (range 9) 11430 | -7/Lower Caves | Identified exit to Lower Caves 11450 | -7/Lower Caves | Found DCF Scrap (14 items) 11524 | -7/Lower Caves | Entered another Lower Caves area 11628 | -7/Lower Caves | Build established: Sprinter 11836 | -7/Lower Caves | Learned Factory terminal intel 11857 | -7/Lower Caves | Skeleton Box stolen by Master Thief 11858 | -7/Lower Caves | Encountered a Master Thief 11858 | -7/Lower Caves | Encountered a Master Thief 11859 | -7/Lower Caves | Encountered a Master Thief 11865 | -7/Lower Caves | Discovered new exit (range 7) 11867 | -7/Lower Caves | Identified exit to Zion 11881 | -7/Lower Caves | Cld. Deuterium Engine stolen by Master Thief 11883 | -7/Lower Caves | Adv. ECM Suite stolen by Master Thief 11966 | -7/Lower Caves | Entered Zion 11979 | -7/Zion | Discovered new exit (range 13) 11998 | -7/Zion | Given A8's code to call for help 12022 | -7/Zion | Learned location of Quarantine (-3) 12030 | -7/Zion | Learned Factory emergency access door positions 12086 | -7/Zion | Found CR-A16's Pointy Stick 12130 | -7/Zion | Given the Hacking Drone Bay 12167 | -7/Zion | Met Imprinter 12173 | -7/Zion | Imprinted 12175 | -7/Zion | Declared Zion's savior 12227 | -7/Zion | Found Prototype Device 12355 | -7/Zion | Identified exit to Proximity Caves 12431 | -7/Zion | Entered Proximity Caves 12431 | -6/Proximity Caves | Accompanied by 4 allies 12435 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12491 | -6/Proximity Caves | Learned Factory emergency access door positions 12681 | -6/Proximity Caves | Lost 3 allies 12720 | -6/Proximity Caves | Discovered exit to Factory (range 16) 12742 | -6/Proximity Caves | Entered Factory 12742 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12743 | -6/Factory | Identified exit to Lower Caves 12745 | -6/Factory | Loaded intel: 26 terminal locations 12837 | -6/Factory | Identified Hacking Drone Bay 13013 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13182 | -6/Factory | Retrieved Zion intel report: Active Garrisons 13256 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13257 | -6/Factory | Zion Light squad teleported in 13314 | -6/Factory | Entered Lower Caves 13314 | -6/Lower Caves | Accompanied by 3 allies 13322 | -6/Lower Caves | Build established: Scout 13373 | -6/Lower Caves | Encountered a Warlord checkpoint 13393 | -6/Lower Caves | Discovered new exit (range 13) 13396 | -6/Lower Caves | Identified exit to Lower Caves 13412 | -6/Lower Caves | Entered an active Warlord outpost 13413 | -6/Lower Caves | Learned Armory trap positions 13434 | -6/Lower Caves | Learned 4 Factory zone layouts 13520 | -6/Lower Caves | Entered another Lower Caves area 13520 | -6/Lower Caves | Accompanied by 3 allies 13521 | -6/Lower Caves | 0b10 Alert Chip stolen by Master Thief 13521 | -6/Lower Caves | Longsword +1 stolen by Master Thief 13522 | -6/Lower Caves | Encountered a Master Thief 13522 | -6/Lower Caves | Encountered a Master Thief 13533 | -6/Lower Caves | Self-destructed Last Messages --------------- seemingly looking for something. We may want to abandon this post for a while. >>Record "Event 006372196788" Scouting mission reported back with intel. Data stored: Armory trap records. 13434_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). LOCATION=LOWER CAVES GOAL=ESCAPE 13521_ 0b10 Alert Chip stolen. 13521_ Longsword +1 ripped off. 13522_ Destroyed Mak. Cloaking Device. 13532_ Searching scrap... 13532_ Found Coolant Injector. 13532_ Found Hvy. Mace. 13532_ Found Seismic Detector. 13532_ Found 55 Matter. 13533_ Acquired 55 matter. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????? ????????? ?????????????? | | ????????????????????? ????????? ##???????????? | | ?????????????????????# ##??????# #???????????? | | ???????????????????### ##???? #???????????? | | ??????????????????## #???? ##??????????? | | ??????????????????# ##???# ##?????????? | | ??????????????????# #???# #?????????? | | ??????????????????? ###?# #?????????? | | ????????????????????# #?# #?????????? | | ????????????????????# ### #?????????? | | ?????????????????????# ### #?????????? | | ?????????????????????# @ ### #?????????? | | ?????????????????????# ### #??????????? | | ????????????????????# #! #?# #???????????? | | ??????????????????? ?# #?# ##???????????? | | ????????????????? ??#!/#?# "#???????????? | | ??????????????? ????# #?# ##" ##??????????? | | ????????????? ?????# #?????## #??????????? | | ???????????? ?????## #?????## ##?????????? | | ????????????? ???????# z##???## #?????????? | | ????????????? ????????# ##?## #?????????? | | ??????????????????????# #?# #?????????? | | ??????????????????????# ### ### #?????????? | | ??????????????????????## z## ### #?????????? | | ???????????# ######## z #?????????? | | ???????????# #?????????? | | ???????????# #?????????? | | ?????????? #### ##?????????? | | ??????????? ##??????# #??????????? | | ????????????????????# ### ### ##??????????? | | ????????????????????# #??## ##??##???????????? | | ????????????????????# ????## ##????????????????? | | ????????????????????###?????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 525 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Recalibrator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Exp. Power Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 30% | -9/Materials Imp. Sensor Array | 36% | -7/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Missile Launcher | -9/Materials | Hacked Imp. Ion Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Challenges ------------ None Game ------ Seed VoltaicRocketDoomcannon Manual? 0 Play Time 03:38:56 Cumulative 733.5 hours Start 2026.07.15 @ 23:23:12 End 2026.07.16 @ 20:44:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 247 Adventurer 4 Explorer 0 Win Type - Total 21 Types 9/2/6/0/0/0/2/2/0/0 Lore% 79 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4f6c020-22fb-4876-8293-91e7496ee0a3