Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 09:14:13 Player: Godsword Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (21) 105 Value Destroyed (449) 449 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 8820 Bonus ------- Pacifist 270 Follower Combat Kills 156 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 90/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (19) ----- Machine Analyzer Enhanced Optical Array Enhanced Optical Array Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Stasis Canceller Dynamic Insulation System Peak State ------------ > --- POWER ------------ Fusion Compressor Improved Quantum Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Active Sensor Suite Improved Terrain Scan Processor Melee Analysis Suite System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Ion Engine Advanced Power Amplifier Stasis Canceller Improved Utility Shielding Dynamic Insulation System [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Battery Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon Power Maul Ballistic Gun Subdweller Machine Gun Launcher Long-range Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . . 8 . 2 . . 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 17 | . . . . 7 . 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 40 | . . 2 4 9 . 7 . 1 2 2 2 11 Power 9 | . . . 1 2 . . . 1 1 . 1 3 Engine 3 | . . . 1 . . . . . 1 . . 1 Core 3 | . . . . 2 . . . 1 . . . . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | . . . 3 6 . 5 . . 1 2 1 8 Device 11 | . . . 2 2 . 2 . . 1 . . 4 Storage 1 | . . . . . . . . . . . . 1 Processor 11 | . . . . 4 . 2 . . . 2 1 2 Hackware 1 | . . . . . . 1 . . . . . . Protection 2 | . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 5 | . . 2 . 1 . 2 . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 15 | . . . . . . 1 . . . . . 14 Power 3 | . . . . . . 1 . . . . . 2 Propulsion . | . . . . . . . . . . . . . Utility 11 | . . . . . . . . . . . . 11 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . . . . . 1 . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . . 3 3 5 4 4 4 4 5 5 4 Power . | . . . . . 1 . . . . 1 1 1 Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . 1 2 4 2 2 2 3 4 4 2 Weapon . | . . . . . . 1 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . . . 2 3 . . . . . . . 1 Power 1 | . . . . 1 . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 3 | . . . . 2 . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 28 | . . 2 16 13 53 55 52 55 57 56 56 52 Engine 1 | . . . 1 . . . . . . . . 4 Device 11 | . . . 10 5 13 18 23 23 21 19 17 12 Processor 8 | . . . . 3 26 24 23 23 21 23 26 27 Hackware 1 | . . . . . . 1 5 5 5 4 4 4 Ballistic Gun 2 | . . 2 4 . . . . . . . . . Impact Weapon 1 | . . . . 3 6 2 . 2 4 4 4 1 Peak Build Rating 83 | . . 5 17 52 51 68 57 59 70 73 83 80 Average Rating 27 | . . . 11 17 51 57 54 55 63 69 73 63 On Entrance 38 | . . . 5 14 51 51 54 54 59 63 73 78 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 472 | . 49 283 140 . . . . . . . . . Heaviest Build 27 | . . 8 26 12 12 27 7 9 13 12 12 15 Greatest Support 12 | 3 3 3 3 12 12 12 12 12 12 12 12 12 Greatest Overweight (x) 8 | . . 2 8 3 . 2 2 2 1 . . 3 Average Overweight (x) . | . . . 1 . . . 1 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 4 4 5 4 4 4 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 72% | Mutant 23% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Scout | -6/Extension Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scout | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Matter Collected 1930 | 200 . 20 353 516 . 69 . 96 26 109 189 352 Remotely . | . . . . . . . . . . . . . Salvage Created 952 | . . . . 196 . . . 18 26 13 189 510 Parts 21 | . . . . 5 . . . . 2 . 4 10 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . 5 . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 5 | . . . . 2 . . . . . . . 3 Melee 5 | . . . . 2 . . . . . . . 3 Classes Destroyed 9 | . . . . 3 . . . 1 1 . 2 2 Worker 6 | . . . . . . . . . 2 1 2 1 Builder 1 | . . . . . . . . . . . 1 . Tunneler 2 | . . . . . . . . . . . 1 1 Recycler 4 | . . . . 1 . . . . . . 1 2 Minesweeper 1 | . . . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 Swarmer 2 | . . . . 2 . . . . . . . . Programmer 3 | . . . . . . . . . . . . 3 Best Kill Streak 3 | . . . . 3 . . . 1 1 1 3 2 Combat Bots Only 2 | . . . . 2 . . . . . . . 2 Max Kills in Single Turn 1 | . . . . 1 . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 176 | . . 1 . 25 6 24 . . . . . 120 Missed 53 | . . . . 7 3 12 . . . . . 31 Hits 123 | . . 1 . 18 3 12 . . . . . 89 Projectile 123 | . . 1 . 18 3 12 . . . . . 89 Critical Strikes 10 | . . . . . . 1 . . . . . 9 Actively Blocked 1 | . . . . . . . . . . . . 1 Damage Taken 3088 | . . 7 . 442 41 189 . . . . . 2409 Core 1917 | . . 7 . 192 24 77 . . . . . 1617 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . . . . 82 Core Remaining (%) 94 | 100 . . 97 . 74 . . 92 100 100 100 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 29 | . . . . 4 . 1 . 1 2 1 5 15 Core Hits 15 | . . . . 2 . 1 . . 1 . 1 10 Critical Kills 2 | . . . . 1 . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . 1 . . 1 3 Critical Strikes 7 | . . . . 1 . . . 1 . . 1 4 Smash 7 | . . . . 1 . . . 1 . . 1 4 Melee Attacks 114 | . . . . 14 23 22 3 5 5 2 15 25 Impact 114 | . . . . 14 23 22 3 5 5 2 15 25 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 2 . 1 . 1 2 1 5 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2607 | . . . . 340 . 135 . 117 151 130 601 1133 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 2427 | . . . . 337 . 134 . 117 151 130 601 957 Ramming 180 | . . . . 3 . 1 . . . . . 176 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 2427 | . . . . 337 . 134 . 117 151 130 601 957 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 . . . . . . 1 24 Average Corruption 6 | . . . . 1 . . . . . . 1 19 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . 3 . . . . . . . 16 Message Errors 3 | . . . . 1 . . . . . . . 2 Matter Fused 4 | . . . . 1 . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1247 | . . . . 109 . 64 . 117 32 90 412 423 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1247 | . . . . 109 . 64 . 117 32 90 412 423 Knockbacks 13 | . . . . . . 1 . 1 . . 3 8 Impact 13 | . . . . . . 1 . 1 . . 3 8 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . 1 . . . . . . . 79 Shots . | . . . . . . . . . . . . . Rammed 52 | . . . . 3 . 2 . . . . . 47 Targets Rammed 52 | . . . . 3 . 2 . . . . . 47 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 217 | . . . . . . . . . . . . 217 Average Temperature 84 | . . . . . . . . . . . . 84 Received Heat Transfer 90 | . . . . . . . . . . . . 90 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 . . 3 3 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 1 . 1 3 6 Impact Corruptions 38 | . . . . 2 . 1 . 4 1 1 11 18 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . 7 Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 190 | . . . . 188 100 190 . . 12 5 168 93 Initial 88 | . . . . . 46 34 . . . 2 2 88 Average 43 | . . . . 58 40 56 . . 1 3 71 17 Influence Increases 1263 | . . 90 . 319 111 298 . 5 24 7 249 160 Destroy 0b10 Robot/C 200 | . . . . 140 . . . . . . . 60 Destroy 0b10 Robot/NC 90 | . . . . 20 . . . 5 10 5 25 25 Destroy Leader 44 | . . . . 32 . . . . . . . 12 Allied During Kill 54 | . . . . 54 . . . . . . . . Successful Hack 103 | . . . . 40 7 12 . . 8 . . 36 Destroy Structure 137 | . . . . 18 4 56 . . 6 2 24 27 Lose Combat Pursuer 135 | . . 90 . 15 . 30 . . . . . . Active Sensor Use 500 | . . . . . 100 200 . . . . 200 . Influence Decreases 1263 | . . 80 10 223 137 256 112 5 19 7 106 308 Entered New Map 204 | . . . 10 . 50 36 42 . . 3 3 60 Time Decay 879 | . . 80 . 143 67 196 70 5 19 4 103 192 Lost Part 66 | . . . . . . 10 . . . . . 56 Lost Ally 114 | . . . . 80 20 14 . . . . . . Squads Dispatched 15 | . . . . 4 2 3 . . 1 . 3 2 Investigation 6 | . . . . . 2 2 . . . . 2 . Extermination 5 | . . . . 1 . 1 . . . . 1 2 Reinforcement 4 | . . . . 3 . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . 1 2 . . . . 2 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 43 | . . 3 . 13 3 8 . . . . . 16 Peak Tracking Total 10 | . . 6 . 4 6 5 . . . . . 10 Tactical Retreats 6 | . . 2 . 1 . 2 . . . . . 1 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 10 | . . . . . . . . 10 . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Machines Accessed 25 | . . . 4 6 1 6 . . 1 1 2 4 Terminals 8 | . . . . 3 1 2 . . 1 . . 1 Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . 1 . Recycling Units 4 | . . . . . . 1 . . . 1 1 1 Scanalyzers 4 | . . . . 1 . 1 . . . . . 2 Garrison Access . | . . . . . . . . . . . . . Total Hacks 65 | . . . 18 13 5 13 . . 3 1 3 9 Successful 33 | . . . 18 6 1 4 . . 1 . . 3 Failed 32 | . . . . 7 4 9 . . 2 1 3 6 Catastrophic 8 | . . . . 2 1 2 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 23 | . . . . 8 5 6 . . 3 . . 1 Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations 7 | . . . . . . 5 . . . . 2 . Recycling Units 4 | . . . . . . 1 . . . 1 1 1 Scanalyzers 10 | . . . . 2 . 1 . . . . . 7 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 26 | . . . 18 3 1 3 . . 1 . . . Record 13 | . . . 13 . . . . . . . . . Part Schematic 2 | . . . . 1 . 1 . . . . . . Robot Analysis 5 | . . . 5 . . . . . . . . . Open Door 2 | . . . . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . 1 . . . . . . . 2 Retrieve Study 3 | . . . . 1 . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . . . . 4 1 6 . . . 1 2 4 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 1 . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Total Allies 6 | . . . 1 5 . . . . . . . . Largest Group 5 | . . . 1 5 2 1 . . . . . . Highest-Rated Group 235 | . . . 38 235 94 47 . . . . . . Highest-Rated Ally 47 | . . . 38 47 47 47 . . . . . . Initial UFD Resources 40 | . . . . 23 23 25 25 25 28 32 36 40 Total Orders 5 | . . . 4 1 . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . GUARD 1 | . . . 1 . . . . . . . . . AID 1 | . . . 1 . . . . . . . . . Ally Attacks 60 | . . . . 48 4 8 . . . . . . Total Damage 992 | . . . . 877 73 42 . . . . . . Kills 7 | . . . . 7 . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 2640 | . . . 7 126 178 703 287 183 112 33 295 716 Optics 2640 | . . . 7 126 178 703 287 183 112 33 295 716 A.S.S. 1890 | . . . . 84 178 703 142 91 112 33 295 252 Machine Analysis 334 | . . . . . . . . . . . . 334 ECM 9 | . . . . . . . . . . . . 9 Robot Analysis Total 5 | . . . 5 . . . . . . . . . Derelict Logs Recovered 4 | . . . 4 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Turns Passed 7587 | 15 49 313 4029 674 178 703 287 183 112 33 295 716 Spaces Moved 5777 | 29 41 296 2238 552 201 701 245 118 149 47 396 764 Core 5777 | 29 41 296 2238 552 201 701 245 118 149 47 396 764 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 92 | 50 50 56 141 82 50 52 100 107 54 50 50 51 Slowest Speed 450 | 50 50 150 450 200 50 150 150 150 100 50 50 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . 22 . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 22 | 3 3 28 91 13 29 22 50 15 5 2 12 19 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . 6 . . . . 2 . . . . Spaces Dug 84 | . . . . 9 23 21 3 4 3 1 10 10 Terrain Destroyed 84 | . . . . 9 23 21 3 4 3 1 10 10 Melee 84 | . . . . 9 23 21 3 4 3 1 10 10 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Upp Upp Fac Res Res Acc Total 7776 | 28 68 441 3114 740 231 990 280 164 170 50 461 1039 Wait 1685 | . 28 140 837 153 8 247 31 27 8 . 48 158 Move 5765 | 28 40 295 2237 551 200 700 244 117 148 46 395 764 Hop . | . . . . . . . . . . . . . Pick Up 22 | . . 4 8 6 . 2 . 1 . . . 1 Fast Attach 28 | . . 2 1 7 . 3 . 1 2 2 2 8 Attach 25 | . . . 4 2 . 6 1 1 2 . . 9 Detach 21 | . . . 4 1 . 4 1 1 3 . . 7 Swap 3 | . . . . . . 1 . . 1 . . 1 Drop 22 | . . . 9 3 . 3 . 1 1 . 1 4 Fire . | . . . . . . . . . . . . . Melee 114 | . . . . 14 23 22 3 5 5 2 15 25 Ram 52 | . . . . 3 . 2 . . . . . 47 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire 14 | . . . 14 . . . . . . . . . Trap 10 | . . . . . . . . 10 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Met a group of wandering Federalists 29 | -10/Materials | Discovered new exit (range 5) 65 | -10/Materials | Entered Subcaves 66 | -10/Subcaves | Continued accompanying wandering Federalists (6) 305 | -10/Subcaves | Build established: Mutant 333 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 347 | -10/Subcaves | Lost 3 allies 378 | -10/Subcaves | Entered Scraptown 524 | -9/Scraptown | Visited UFD Registry 524 | -9/Scraptown | Registered with UFD as "Steamgrid" 536 | -9/Scraptown | Visited TADAMA 551 | -9/Scraptown | Visited Fellowship of the Rings 608 | -9/Scraptown | Visited Cave Peace 681 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 684 | -9/Scraptown | Learned Research interactive machine intel 685 | -9/Scraptown | Learned Factory emergency access door positions 687 | -9/Scraptown | Learned location of Zion (-6) 688 | -9/Scraptown | Learned Factory terminal intel 744 | -9/Scraptown | Received an X-ray algorithm 756 | -9/Scraptown | Discovered new exit (range 13) 811 | -9/Scraptown | Guru changed UFD alias to "Steelchaser" 1046 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1050 | -9/Scraptown | Found DCF Scrap (31 items) 1077 | -9/Scraptown | Visited Abandonware Association 1090 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1113 | -9/Scraptown | Visited Research Penetration Think Tank 1152 | -9/Scraptown | Delivered Scrap Shield to a Scientist 1200 | -9/Scraptown | Visited LU-1G1's Boring Crew 1251 | -9/Scraptown | Visited Infowarlord's Domain 1260 | -9/Scraptown | Found Active Sensor Suite 1272 | -9/Scraptown | Visited Scrapoid Research Area 1306 | -9/Scraptown | Visited Science Testing Area 1315 | -9/Scraptown | Visited Scrapoid Pod Storage 1317 | -9/Scraptown | Found Scrapoid Pod 1348 | -9/Scraptown | Visited Analyses Database 1389 | -9/Scraptown | Visited Botcube Research 1400 | -9/Scraptown | Found Botcube 1735 | -9/Scraptown | Botcube activated 1753 | -9/Scraptown | Botcube completed mutation into flying form, armed with 1 gun, 1 melee weapon. 2903 | -9/Scraptown | Visited Spacefarers 2989 | -9/Scraptown | Visited Assassins FH 3110 | -9/Scraptown | Visited Comm Corps 3188 | -9/Scraptown | Visited Awakened 3577 | -9/Scraptown | Discovered new exit (range 5) 4106 | -9/Scraptown | Met Optimus 4106 | -9/Scraptown | Accepted into 0bPrime 4407 | -9/Scraptown | Entered Factory 4407 | -6/Factory | Accompanied by 1 ally 4407 | -6/Factory | Evolved 8 slots: Power x1, Utility x7 4409 | -6/Factory | Loaded intel: 27 terminal locations 4810 | -6/Factory | Scrapoid Pod released 06F06-D (x5) 5008 | -6/Factory | Discovered new exit (range 10) 5071 | -6/Factory | Identified exit to Extension 5081 | -6/Factory | Entered Extension 5081 | -6/Extension | Accompanied by 2 allies 5251 | -6/Extension | Spotted B-75 Beast 5255 | -6/Extension | Spotted B-75 Beast 5258 | -6/Extension | Discovered new exit (range 3) 5258 | -6/Extension | Identified exit to Factory 5259 | -6/Extension | Entered Factory 5259 | -5/Factory | Accompanied by 1 ally 5259 | -5/Factory | Evolved 2 slots: Utility x2 5289 | -5/Factory | Build established: Scout 5951 | -5/Factory | Discovered new exit (range 22) 5961 | -5/Factory | Identified exit to Upper Caves 5962 | -5/Factory | Entered Upper Caves 5964 | -5/Upper Caves | UFD Scientist delivered a prototype 5977 | -5/Upper Caves | Encountered a Warlord checkpoint 6154 | -5/Upper Caves | Entered a destroyed Warlord outpost 6198 | -5/Upper Caves | Discovered new exit (range 9) 6206 | -5/Upper Caves | Identified exit to Upper Caves 6249 | -5/Upper Caves | Entered another Upper Caves area 6250 | -5/Upper Caves | Encountered a Warlord checkpoint 6431 | -5/Upper Caves | Discovered new exit (range 3) 6432 | -5/Upper Caves | Identified exit to Factory 6432 | -5/Upper Caves | Entered Factory 6432 | -4/Factory | Evolved 2 slots: Utility x2 6509 | -4/Factory | Identified exit to Research 6544 | -4/Factory | Entered Research 6544 | -3/Research | Evolved 2 slots: Utility x2 6545 | -3/Research | Loaded intel: 45 interactive machine locations 6574 | -3/Research | Discovered new exit (range 6) 6576 | -3/Research | Identified exit to Research 6577 | -3/Research | Entered another Research area 6577 | -2/Research | Evolved 2 slots: Utility x2 6696 | -2/Research | Spotted B-90 Cyclops 6865 | -2/Research | Discovered new exit (range 5) 6867 | -2/Research | Identified exit to Access 6872 | -2/Research | Entered Access 6872 | -1/Access | Evolved 2 slots: Utility x2 7251 | -1/Access | Spotted B-99 Colossus 7305 | -1/Access | Crushed by falling debris 7338 | -1/Access | System corruption reached 10% 7371 | -1/Access | Core integrity fell below 50% 7405 | -1/Access | Lost 9 parts (1p7u1w) 7578 | -1/Access | Core integrity fell below 20% 7588 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07565_ System corrupted: Energy discharge (-16). 07566_ K-01 Serf cleans the Scanalyzer. 07569_ Connecting with Scanalyzer... >>Study(Mic. Antimatter Reactor) Identified Mic. Antimatter Reactor... Downloading performance data... Effective improvements: +1 supply 07573_ Adv. Weight Redist. System destroyed. 07574_ Slug penetrates Wall. 07574_ Mic. Antimatter Reactor+ destroyed. 07575_ Penetrated by Slug. 07575_ Slug penetrates G-73 Enforcer. 07575_ Dropped Sml. Battery. 07577_ >> Machine Analyzer network decryption results: 07577_ Recycling Unit x1 07580_ Adv. Weight Redist. System destroyed. 07584_ Adv. ECM Suite destroyed. 07585_ 24XSNHUP>8#IAZ :XSZ:#V6PGKIV7 1SHJ :& Map ----- +----------------------------------------------------+ | #??# #= ##?????# #????? | | #??#######+######/######+########## #????? | | #?????# #????? | | #?????# ! #????? | | #?????# #????? | | #?????# #????? | | #?????# #????? | | #?????# #????? | | ??????# #????? | | ####### p ###############????? | | #?????# #??????????????????? | | #?????# #??????????????????? | | #?????# #??????????????????? | | #?????# #??????????????????? | | #?????# #??????????????????? | | #?????# #??????????????????? | | ##########+####?????# #??????????????????? | | ?????????? ?????????# g k #??????????????????? | | ??????????? ??????#### lg #??????????????????? | | ??????????? ??????+ g +??????????????????? | | ?????????? ??????#### #??????????????????? | | ?????????? ?????????# #??????????????????? | | ?????????? ?????????# #??????????????????? | | ?????????? ?????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# @ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ^ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????####+##+#??????????????????? | | ?????????????????????????????????????????????????? | | ?????"""T"""?????????????????????????????????????? | | ?????"""?"""?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"?????????????????????????????????????? | | ??????????"""????????????????????????????????????? | | ?????????"""?????????????????????????????????????? | | ??????????"??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 185 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Corruption Containment 8 Armor Coverage 800 Utility Shielding 66 Evasion (%) 50 Melee Accuracy 13 Target Analysis 8 Defensive Hacking 10 Item Schematics ----------------- Phase Cannon | -6/Factory | Hacked Imp. Force Booster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -6/Factory | Hacked Lgt. Ion Engine | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Longdome?! Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed MatterAccelerationJammer Manual? 0 Play Time 01:23:18 Cumulative 38.8 hours Start 2026.06.06 @ 04:21:27 End 2026.06.07 @ 09:14:13 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: afb6bf94-8b39-4d54-a985-f88659a6e04b